nexgun
{
dpreflectcube cubemaps/default/sky
+ dpoffsetmapping - 0.3 match8 64
{
map textures/nexgun.tga
rgbgen lightingDiffuse
rgbgen lightingDiffuse
}
}
-hagar2
+hagar
{
dpreflectcube cubemaps/default/sky
{
- map textures/hagar2.tga
+ map textures/hagar.tga
rgbgen lightingDiffuse
}
}
rgbgen lightingDiffuse
}
}
-hlac_body
-{
- dpreflectcube cubemaps/default/sky
- {
- map textures/hlac_body.tga
- rgbgen lightingDiffuse
- }
-}
-hlac_accessory
+shotgun2
{
dpreflectcube cubemaps/default/sky
{
- map textures/hlac_accessory.tga
+ map textures/shotgun2.tga
rgbgen lightingDiffuse
}
}
-shotgun2
+rl
{
dpreflectcube cubemaps/default/sky
{
- map textures/shotgun2.tga
+ map textures/rl.tga
rgbgen lightingDiffuse
}
}
-nex
+models/weapons/laser
{
dpreflectcube cubemaps/default/sky
{
- map textures/nex.tga
+ map models/weapons/laser.tga
rgbgen lightingDiffuse
}
}
-rl
+hlac_accessory
{
dpreflectcube cubemaps/default/sky
{
- map textures/rl.tga
+ map textures/hlac_accessory.tga
rgbgen lightingDiffuse
}
}
-laser
+hlac_body
{
dpreflectcube cubemaps/default/sky
{
- map textures/laser.tga
+ map textures/hlac_body.tga
rgbgen lightingDiffuse
}
}
-hlac_accessory
+seeker
{
dpreflectcube cubemaps/default/sky
{
- map textures/hlac_accessory.tga
+ map textures/seeker.tga
rgbgen lightingDiffuse
}
}
-hlac_body
+minelayer
{
dpreflectcube cubemaps/default/sky
{
- map textures/hlac_body.tga
+ map textures/minelayer.tga
rgbgen lightingDiffuse
}
}
-seeker
+shotgun
{
dpreflectcube cubemaps/default/sky
- {
- map textures/seeker.tga
+ {
+ map textures/arc.tga
rgbgen lightingDiffuse
}
}