]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Onslaught: centerprint a msg when the overtime starts, mainly to let know players...
authorterencehill <piuntn@gmail.com>
Thu, 28 Jul 2011 18:01:42 +0000 (20:01 +0200)
committerterencehill <piuntn@gmail.com>
Thu, 28 Jul 2011 18:01:42 +0000 (20:01 +0200)
qcsrc/server/mode_onslaught.qc

index 457141f74a5fc4042a7ee6fce50a434987a16a08..79dace1cea7d65eb83c7cb1613f407635344c286 100644 (file)
@@ -372,6 +372,7 @@ float onslaught_controlpoint_attackable(entity cp, float t)
        return 0;
 }
 
+float overtime_msg_time;
 void onslaught_generator_think()
 {
        local float d;
@@ -379,9 +380,14 @@ void onslaught_generator_think()
        self.nextthink = ceil(time + 1);
        if (!gameover)
        {
-               if (autocvar_timelimit)
-               if (time > game_starttime + autocvar_timelimit * 60)
+               if (autocvar_timelimit && time > game_starttime + autocvar_timelimit * 60)
                {
+                       if (!overtime_msg_time)
+                       {
+                               FOR_EACH_PLAYER(e)
+                                       centerprint(e, "^3Now playing ^1OVERTIME^3!\n^3Generators start now to self-damaging.\n^3The more control points your team holds,\n^3the more damage the enemy generator gets.");
+                               overtime_msg_time = time;
+                       }
                        // self.max_health / 300 gives 5 minutes of overtime.
                        // control points reduce the overtime duration.
                        sound(self, CH_TRIGGER, "onslaught/generator_decay.wav", VOL_BASE, ATTN_NORM);
@@ -397,6 +403,8 @@ void onslaught_generator_think()
                        d = d * self.max_health / 300;
                        Damage(self, self, self, d, DEATH_HURTTRIGGER, self.origin, '0 0 0');
                }
+               else if (overtime_msg_time)
+                       overtime_msg_time = 0;
        }
 };