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[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / monsters /
2014-01-18 Rudolf PolzerMerge branch 'master' of git://nl.git.xonotic.org/xonot...
2014-01-06 Samual LenksMerge remote-tracking branch 'origin/Mario/monsters'
2014-01-06 MarioMerge branch 'master' into Mario/monsters
2014-01-01 Samual LenksMerge remote-tracking branch 'origin/master' into Mario...
2013-12-26 MarioDon't check if monster has re-spawned when lowering...
2013-12-26 MarioReplace tabs with spaces in REGISTER_MONSTER lists
2013-12-24 MarioRemove freeze code, monsters no longer use freeze attacks
2013-12-20 MarioFix something bad
2013-12-20 MarioMerge branch 'master' into Mario/monsters
2013-12-03 MarioUse a spawnflag to check if the monster has re-spawned
2013-12-03 MarioMerge branch 'master' into Mario/monsters
2013-11-03 MarioMerge branch 'master' into Mario/monsters
2013-10-24 MarioRemove monster config system to fix compile
2013-10-18 MarioMerge branch 'master' into Mario/monsters
2013-10-13 MarioUse an effect for mage shield
2013-10-13 MarioReset spider slowness on respawn
2013-10-13 MarioAttempt to fix mage teleporting behind walls
2013-10-12 MarioAlso apply slowness to monsters
2013-10-12 MarioFix shambler lightning bolt client prediction
2013-10-12 MarioReplace spider attacks with a slowness effect
2013-10-12 MarioDelay shambler attacks separately so they're not spammed
2013-10-12 MarioReplace shambler attacks
2013-10-12 MarioUse shield if enemy is too close
2013-10-12 MarioMage randomly teleports behind the enemy
2013-10-12 MarioIncrease monster idle sound delay & copy generic monste...
2013-10-12 MarioFix team colors
2013-10-12 MarioNew skill based damage calculation by Melanosuchus
2013-10-12 MarioColorize monsters based on skill
2013-10-12 MarioAttempt to improve monster skill based damage calculation
2013-10-12 MarioRemove disabled monsters (they don't fit very well...
2013-10-12 MarioBegin working on a new mage attack
2013-10-12 MarioCache monster list reply like map list & allow spawning...
2013-10-12 MarioDisable extra monsters
2013-10-12 MarioClean up monster death counter checks
2013-10-12 MarioMerge branch 'master' into Mario/monsters
2013-10-02 MarioUse a new function for movement
2013-10-02 MarioRemove old unused movelib functions
2013-10-02 MarioMerge branch 'master' into Mario/monsters
2013-10-01 MarioMerge branch 'master' into Mario/monsters
2013-09-30 MarioFix slime not disappearing when it explodes & ultra...
2013-09-30 MarioUpdate health while frozen & fix monster count not...
2013-09-30 MarioUse the generic CSQC models implementation for client...
2013-09-28 MarioDon't reduce owner's monster count if the monster can...
2013-09-28 MarioMerge branch 'master' into Mario/monsters
2013-09-15 MarioAlways gib monster if killed by mobkill command
2013-09-15 MarioRemove monster accuracy check (monsters no longer use...
2013-09-15 MarioFix frozen monsters falling into the floor
2013-09-15 MarioAdd monster lifetime support, use target center rather...
2013-09-15 MarioMerge branch 'master' into Mario/monsters
2013-09-05 MarioDon't reduce owner's monster count if the monster is...
2013-09-04 MarioMerge branch 'master' into Mario/monsters
2013-09-04 MarioAdd a check just incase the mutator deletes the item...
2013-09-04 MarioUse a hack to remove dropped items on pickup
2013-09-04 MarioFix monster waypoint drawing at spawn-point after monst...
2013-09-02 MarioRemove old monster sound system
2013-09-02 MarioDon't block if enemy health is lower than 10
2013-09-02 MarioBlock 90% of all damage (will make it configurable...
2013-09-02 MarioZombie has a random chance at melee range to block...
2013-09-02 MarioRemove scale modifiers again (still broken)
2013-09-02 MarioChange scale if monster is a mini-boss
2013-09-02 MarioDon't switch to trace entity (causes issues in modes...
2013-09-02 MarioMore whitespace
2013-09-02 MarioWhitespace
2013-09-02 MarioFix monsters always using infront
2013-09-02 MarioUse normal think delay while dead
2013-09-02 MarioLower enemy check delay so the monster isn't sitting...
2013-09-01 MarioPrecache in the correct VM
2013-09-01 MarioPrecache some models/sounds
2013-09-01 MarioBegin adding a new sounds system for monsters (based...
2013-09-01 MarioDon't spam movetype if fish wasn't drowning
2013-09-01 MarioClean up monster armor code
2013-09-01 MarioChange miniboss spawnflag value to original Quake value
2013-09-01 MarioOnly set z axis target if the flying monster has vertic...
2013-09-01 MarioRemove more tower defense code
2013-09-01 MarioDisallow changing scale
2013-09-01 MarioDisallow changing monster's name
2013-09-01 MarioAdd a spawnflag to only attack targets infront of the...
2013-09-01 MarioAdd monster support to the menu (may be used for a...
2013-08-31 MarioAdd a flag to make flying monsters not fly up or down
2013-08-31 MarioClean up monster_use function a little
2013-08-31 MarioAdd a few more checks to lower bandwidth usage
2013-08-31 MarioFix some spawnflag conflicts
2013-08-31 MarioAttempt to fix monster vehicle support
2013-08-31 MarioFix colors in non teamplay
2013-08-31 MarioUse monster maxs for waypoint height
2013-08-31 MarioMove monster waypoint handling to the client
2013-08-31 MarioFix melee attack not damaging correct entity
2013-08-31 MarioChange monster_melee to work more like monster_leap
2013-08-30 MarioMerge branch 'master' into Mario/monsters
2013-08-30 MarioRemove a useless global check
2013-08-30 MarioImprove monster target finding a bit
2013-08-30 MarioRemove monster vehicle targeting
2013-08-30 MarioZombie re-spawns regardless of settings
2013-08-30 MarioRemove some bad cvars
2013-08-30 MarioAdd a cvar to control monster attack range
2013-08-29 MarioDecrease brute grenade projectile speed
2013-08-29 MarioAdd ogre spawn compatibility for brute
2013-08-29 MarioDetonate mage missiles instantly if the mage dies
2013-08-29 MarioClean up filenames a bit
2013-08-29 MarioMerge branch 'master' into Mario/monsters
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