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2024-04-10 terencehillMerge branch 'master' into 'terencehill/nades_stuff'
2024-03-23 terencehillMerge branch 'terencehill/minigame_spectator_list'...
2024-03-15 terencehillMerge branch 'terencehill/playerlist_layout' into ...
2024-03-14 terencehillMerge branch 'terencehill/menu_registries' into 'master'
2024-03-14 bones_was_hereMerge branch 'bones_was_here/sv_legacy_bbox_expand_4...
2024-03-14 bones_was_hereRemove legacy Quake bbox expansion: items (and buffs)
2023-05-27 terencehillMerge branch 'terencehill/ft_froze_by_space_fix' into...
2023-05-25 bones_was_hereRevert "Remove legacy Quake bbox expansion: map entities"
2023-05-23 terencehillMerge branch 'drjaska/wep-reload-fixes' into 'master'
2023-05-23 terencehillMerge branch 'drjaska/crylink-waitrelease' into 'master'
2023-05-23 terencehillMerge branch 'terencehill/democamera_fix' into 'master'
2023-05-22 Dr. JaskaMerge branch 'Spike29/translators_credits_update' into...
2023-05-21 terencehillMerge branch 'bones_was_here/sv_legacy_bbox_expand...
2023-05-21 bones_was_hereRemove legacy Quake bbox expansion: map entities
2022-04-29 MarioMerge branch 'master' into Mario/monsters
2022-03-13 terencehillMerge branch 'master' into terencehill/menu_quit_game
2022-01-10 MarioMerge branch 'master' into develop
2021-09-13 terencehillMerge branch 'master' into terencehill/lms_updates
2021-08-29 MarioMerge branch 'bones_was_here/hlac_speed' into 'master'
2021-07-31 MarioMerge branch 'master' into Mario/q3compat_sanity
2021-07-18 JuhuMerge branch master into Juhu/strafehud-fixes
2021-07-18 bones_was_hereResolve conflicts 2: Merge branch 'master' into bones_w...
2021-06-28 terencehillMerge branch 'bones_was_here/fc_auto_helpme' into ...
2021-06-23 terencehillMerge branch 'Mario/status_effects_extended' into ...
2021-06-23 MarioMerge branch 'master' into Mario/status_effects_extended
2021-06-22 MarioMerge branch 'master' into Mario/status_effects_extended
2021-06-15 MarioMerge branch 'master' into Mario/status_effects_extended
2021-05-29 MarioNumerous enhancements to the new status effects system...