]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2013-02-25 MarioMerge branch 'master' into mario/monsters
2013-02-25 Samual LenksFix uninitialized var
2013-02-25 Mircea KitsuneUpdate player sounds when selecting a character of...
2013-02-25 Rudolf PolzerMerge branch 'master' of http://nl.git.xonotic.org...
2013-02-25 Rudolf PolzerFix team damage complaints to also work if mirror damag...
2013-02-25 MarioFix mobspawn command not checking if monsters are enabled
2013-02-24 Rudolf Polzerdisable up/down aiming while dead, fixes #1420
2013-02-24 Rudolf Polzerfix some parts about hidden/forbidden maps
2013-02-24 MarioAdd support for custom monster target range
2013-02-24 MarioFix stretched movetarget text
2013-02-24 MarioAdd a basic monster spawning GUI (based on sandbox...
2013-02-23 MarioUpdate vore melee damage cvar in config
2013-02-23 MarioSome updates to vore (new model, better projectiles)
2013-02-21 MarioMerge branch 'master' into mario/monsters
2013-02-21 Rudolf Polzerfix compile with fteqcc
2013-02-16 Rudolf Polzeradd a "loadconfig" alias that mirrors "saveconfig"...
2013-02-15 Rudolf Polzeronground detection: match engine cl_input.c
2013-02-13 Rudolf Polzeroops, we no longer support animinfo... why was this...
2013-02-13 MarioUse a cvar for monster list rather than a hardcoded...
2013-02-13 MarioFix overpowered ogre chainsaw
2013-02-12 Rudolf Polzersmooth up/down aiming
2013-02-12 Rudolf Polzerkill more dead code
2013-02-12 Rudolf Polzerget rid of sv_use_csqc_players cvar, as the legacy...
2013-02-12 Rudolf Polzeranimation blending makes headshots pointless; so let...
2013-02-12 Rudolf Polzersupport up to 4 aim bones
2013-02-12 Rudolf Polzersupport up to 2 aim bones
2013-02-12 Rudolf Polzerenable animation blending; do up/down aiming with it...
2013-02-12 Rudolf Polzermove up/down aiming clientside
2013-02-12 Rudolf Polzerload animblending info from txt file
2013-02-12 Rudolf Polzerfixbone: simplify, and keep only one method
2013-02-11 MarioFix stuck entity spam
2013-02-11 MarioReplace enforcer model with e-wheel
2013-02-11 MarioReplace cloaked soldier with a familiar marine
2013-02-11 Rudolf Polzeradd _animblend_fixbone 3
2013-02-10 MarioAdd a repairturret command
2013-02-10 MarioAdd FLAC Cannon support to TD
2013-02-10 MarioAdd a proper death message for zombies
2013-02-10 MarioAdd some more customizable options for mappers
2013-02-10 MarioMerge branch 'master' into mario/monsters
2013-02-10 MarioMerge branch 'master' into mario/monsters
2013-02-10 Samual LenksMerge remote-tracking branch 'origin/terencehill/misc_h...
2013-02-10 Samual LenksMerge remote-tracking branch 'origin/divVerent/csad'
2013-02-09 Samual LenksMerge remote-tracking branch 'origin/master' into divVe...
2013-02-08 Samual LenksMerge remote-tracking branch 'origin/samual/respawn_imp...
2013-02-08 Samual LenksCvar updates
2013-02-08 MarioFix monsters still trying to follow dead teammates
2013-02-08 MarioMake the dead teammate check a big more reliable
2013-02-08 MarioDon't keep following a dead teammate
2013-02-08 MarioFollow selected target if it is on the same team
2013-02-08 Samual LenksStuff and things
2013-02-08 MarioAlso show a waypoint when attacking an enemy
2013-02-08 Samual LenksRemove this setmodel stuff here
2013-02-08 MarioFade out monster waypoints after 1 second (looks cool)
2013-02-08 MarioFix monsters not able to target turrets
2013-02-08 MarioOnly show monster waypoints to the monster's team
2013-02-08 MarioSome more targeting cleanup (fixes monsters targeting...
2013-02-07 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2013-02-07 Samual LenksCTS is not a mod, it is a game mode.
2013-02-07 MarioFix monsters not targeting players in normal gamemodes
2013-02-07 MarioFace owner while idle
2013-02-07 Samual LenksAh, so this is where to mess with to improve spawnpoint...
2013-02-07 MarioFix zombie checking if its enemy is valid every time...
2013-02-07 MarioFix monsters still being selected after changing teams
2013-02-07 Samual LenksCode far better handling of zoom upon spawn
2013-02-07 MarioFix monsters not attacking target entities
2013-02-07 MarioFix monster goal targeting
2013-02-07 Samual LenksAllow hud_damage with eventchase camera (this was irrel...
2013-02-06 MarioSome more RTS cleanup
2013-02-06 MarioFix monsters not looking in the correct direction while...
2013-02-06 MarioCleanup RTS mode a bit
2013-02-06 MarioAdd highly experimental RTS game-mode (for testing...
2013-02-05 Samual LenksMerge remote-tracking branch 'origin/samual/eventchase_...
2013-02-05 Samual LenksAdd cvars to defaultXonotic.org
2013-02-05 Samual LenksRe-do handling of cvars for mins/maxs with eventchase...
2013-02-05 Samual LenksAdd fallback for if tracebox starts in solid
2013-02-05 Samual LenksStop manually adjusting the chase_* offset cvars, check...
2013-02-05 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2013-02-05 terencehillFix accuracy board always showing 0% average accuracy...
2013-02-05 terencehillBring back the possibility of showing plain white accur...
2013-02-05 terencehillPut accuracy colors code in external functions in miscf...
2013-02-05 MarioMerge branch 'master' into mario/monsters
2013-02-05 MarioRemove old zombie config
2013-02-05 terencehillDon't draw weapons panel content if it moved off the...
2013-02-05 terencehillFix condition to stop drawing weapons panel when it...
2013-02-05 terencehillFix blocked cursor if hud config is already active...
2013-02-05 terencehillKeep the same cvar order of the current skins when...
2013-02-05 terencehillFix check for hud_skin change that was always true...
2013-02-05 terencehillGet rid of a console warning joining a team game if...
2013-02-04 Samual LenksMerge remote-tracking branch 'origin/Mario/domination_m...
2013-02-04 Samual LenksMerge remote-tracking branch 'origin/master' into Mario...
2013-02-04 Samual LenksSwitch to pmove_org (doesn't work)
2013-02-04 Samual LenksMore logical cvar names...
2013-02-04 Samual LenksMuch better handling of eventchase camera
2013-02-01 Rudolf Polzerfix typos
2013-02-01 Rudolf Polzeroops, fix warmup
2013-02-01 Rudolf Polzerdon't count alivetime in warmup
2013-02-01 Rudolf Polzerclear alivetime on ready-restart
2013-02-01 Rudolf PolzerMerge branch 'divVerent/rank-change', fixes #1391,...
2013-02-01 Rudolf PolzerMerge branch 'master' into divVerent/rank-change
2013-01-31 MarioMerge branch 'master' into mario/domination_mutator
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