1 void CopyBody(float keepvelocity);
5 float CheatImpulse(float i) { return 0; }
6 float CheatCommand(float argc) { return 0; }
7 float CheatFrame() { return 0; }
8 void CheatInit() { cheatcount_total = world.cheatcount; }
9 void CheatShutdown() { }
10 void CheatInitClient() { }
11 void CheatShutdownClient() { }
12 void Drag_MoveDrag(entity from, entity to) { }
17 float gamestart_sv_cheats;
19 #define CHIMPULSE_SPEEDRUN_INIT 30
20 #define CHIMPULSE_GIVE_ALL 99
21 #define CHIMPULSE_CLONE_MOVING 140
22 #define CHIMPULSE_SPEEDRUN 141
23 #define CHIMPULSE_CLONE_STANDING 142
24 #define CHIMPULSE_TELEPORT 143
25 #define CHIMPULSE_R00T 148
31 gamestart_sv_cheats = autocvar_sv_cheats;
38 void CheatInitClient()
42 void CheatShutdownClient()
46 float CheatsAllowed(float i, float argc, float fr) // the cheat gets passed as argument for possible future ACL checking
48 // dead people cannot cheat
49 if(self.deadflag != DEAD_NO)
51 if(gamestart_sv_cheats < 2 && !IS_PLAYER(self))
55 if(i == CHIMPULSE_CLONE_MOVING || i == CHIMPULSE_CLONE_STANDING)
56 if(self.lip < sv_clones)
64 if(gamestart_sv_cheats && autocvar_sv_cheats)
67 // if we get here, player is not allowed to cheat. Log it.
69 bprint(sprintf("Player %s^7 tried to use cheat 'impulse %d'\n", self.netname, i));
71 bprint(sprintf("Player %s^7 tried to use cheat '%s'\n", self.netname, argv(0)));
73 bprint(sprintf("Player %s^7 tried to use cheat frame %d\n", self.netname, fr));
75 bprint(sprintf("Player %s^7 tried to use an unknown cheat\n", self.netname));
80 #define BEGIN_CHEAT_FUNCTION() \
81 float cheating, attempting; \
82 cheating = 0; attempting = 0
85 #define ADD_CHEATS(e,n) \
86 cheatcount_total += n; \
88 #define END_CHEAT_FUNCTION() \
89 ADD_CHEATS(self,cheating); \
91 #define IS_CHEAT(i,argc,fr) \
92 if((++attempting, !CheatsAllowed(i,argc,fr))) \
95 float num_autoscreenshot;
96 void info_autoscreenshot_findtarget()
99 e = find(world, targetname, self.target);
102 objerror("Missing target. FAIL!");
105 vector a = vectoangles(e.origin - self.origin);
106 a_x = -a_x; // don't ask
109 // we leave Rick Roll alone
111 void spawnfunc_info_autoscreenshot()
113 if(++num_autoscreenshot > autocvar_g_max_info_autoscreenshot)
115 objerror("Too many info_autoscreenshot entitites. FAIL!");
118 if(self.target != "")
119 InitializeEntity(self, info_autoscreenshot_findtarget, INITPRIO_FINDTARGET);
120 // this one just has to exist
123 float CheatImpulse(float i)
125 BEGIN_CHEAT_FUNCTION();
130 case CHIMPULSE_SPEEDRUN_INIT: // deploy personal waypoint
131 // shared with regular waypoint init, so this is not a cheat by itself
134 self.personal = spawn();
135 self.personal.classname = "personal_wp";
137 self.personal.origin = self.origin;
138 self.personal.v_angle = self.v_angle;
139 self.personal.velocity = self.velocity;
140 self.personal.ammo_rockets = self.ammo_rockets;
141 self.personal.ammo_nails = self.ammo_nails;
142 self.personal.ammo_cells = self.ammo_cells;
143 self.personal.ammo_shells = self.ammo_shells;
144 self.personal.ammo_fuel = self.ammo_fuel;
145 self.personal.health = self.health;
146 self.personal.armorvalue = self.armorvalue;
147 WEPSET_COPY_EE(self.personal, self);
148 self.personal.items = self.items;
149 self.personal.pauserotarmor_finished = self.pauserotarmor_finished;
150 self.personal.pauserothealth_finished = self.pauserothealth_finished;
151 self.personal.pauserotfuel_finished = self.pauserotfuel_finished;
152 self.personal.pauseregen_finished = self.pauseregen_finished;
153 self.personal.strength_finished = self.strength_finished;
154 self.personal.invincible_finished = self.invincible_finished;
155 self.personal.teleport_time = time;
156 break; // this part itself doesn't cheat, so let's not count this
157 case CHIMPULSE_CLONE_MOVING:
159 makevectors (self.v_angle);
160 self.velocity = self.velocity + v_forward * 300;
163 self.velocity = self.velocity - v_forward * 300;
166 case CHIMPULSE_CLONE_STANDING:
172 case CHIMPULSE_GIVE_ALL:
174 CheatCommand(tokenize_console("give all"));
175 break; // already counted as cheat
176 case CHIMPULSE_SPEEDRUN:
180 self.speedrunning = TRUE;
181 tracebox(self.personal.origin, self.mins, self.maxs, self.personal.origin, MOVE_WORLDONLY, self);
184 sprint(self, "Cannot move there, cheater - only waypoints set using g_waypointsprite_personal work\n");
188 // Abort speedrun, teleport back
189 setorigin(self, self.personal.origin);
190 self.oldvelocity = self.velocity = self.personal.velocity;
191 self.angles = self.personal.v_angle;
192 self.fixangle = TRUE;
194 MUTATOR_CALLHOOK(AbortSpeedrun);
197 self.ammo_rockets = self.personal.ammo_rockets;
198 self.ammo_nails = self.personal.ammo_nails;
199 self.ammo_cells = self.personal.ammo_cells;
200 self.ammo_shells = self.personal.ammo_shells;
201 self.ammo_fuel = self.personal.ammo_fuel;
202 self.health = self.personal.health;
203 self.armorvalue = self.personal.armorvalue;
204 WEPSET_COPY_EE(self, self.personal);
205 self.items = self.personal.items;
206 self.pauserotarmor_finished = time + self.personal.pauserotarmor_finished - self.personal.teleport_time;
207 self.pauserothealth_finished = time + self.personal.pauserothealth_finished - self.personal.teleport_time;
208 self.pauserotfuel_finished = time + self.personal.pauserotfuel_finished - self.personal.teleport_time;
209 self.pauseregen_finished = time + self.personal.pauseregen_finished - self.personal.teleport_time;
210 self.strength_finished = time + self.personal.strength_finished - self.personal.teleport_time;
211 self.invincible_finished = time + self.personal.invincible_finished - self.personal.teleport_time;
216 if(self.deadflag != DEAD_NO)
217 sprint(self, "UR DEAD AHAHAH))\n");
219 sprint(self, "No waypoint set, cheater (use g_waypointsprite_personal to set one)\n");
221 case CHIMPULSE_TELEPORT:
223 if(self.movetype == MOVETYPE_NOCLIP)
225 e = find(world, classname, "info_autoscreenshot");
228 sprint(self, "Emergency teleport used info_autoscreenshot location\n");
229 setorigin(self, e.origin);
230 self.angles = e.angles;
232 // should we? self.angles_x = -self.angles_x;
233 self.fixangle = TRUE;
234 self.velocity = '0 0 0';
239 if(MoveToRandomMapLocation(self, DPCONTENTS_SOLID | DPCONTENTS_CORPSE | DPCONTENTS_PLAYERCLIP, DPCONTENTS_SLIME | DPCONTENTS_LAVA | DPCONTENTS_SKY | DPCONTENTS_BODY | DPCONTENTS_DONOTENTER, Q3SURFACEFLAG_SKY, ((gamestart_sv_cheats < 2) ? 100 : 100000), 384, 384))
241 sprint(self, "Emergency teleport used random location\n");
242 self.angles_x = -self.angles_x;
243 self.fixangle = TRUE;
244 self.velocity = '0 0 0';
248 sprint(self, "Emergency teleport could not find a good location, forget it!\n");
252 RandomSelection_Init();
254 if(e.deadflag == DEAD_NO)
255 if(IsDifferentTeam(e, self))
256 RandomSelection_Add(e, 0, string_null, 1, 1);
257 if(RandomSelection_chosen_ent)
258 e = RandomSelection_chosen_ent;
262 pointparticles(particleeffectnum("rocket_explode"), e.origin, '0 0 0', 1);
263 sound(e, CH_SHOTS, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
266 setorigin(e2, e.origin);
267 RadiusDamage(e2, self, 1000, 0, 128, world, 500, DEATH_CHEAT, e);
270 print("404 Sportsmanship not found.\n");
275 END_CHEAT_FUNCTION();
278 void DragBox_Think();
280 float CheatCommand(float argc)
282 BEGIN_CHEAT_FUNCTION();
292 case "pointparticles":
293 IS_CHEAT(0, argc, 0);
298 // origin (0..1, on crosshair line)
301 effectnum = particleeffectnum(argv(1));
303 crosshair_trace(self);
304 start = (1-f) * self.origin + f * trace_endpos;
307 pointparticles(effectnum, start, end, f);
311 sprint(self, "Usage: sv_cheats 1; restart; cmd pointparticles effectname position(0..1) velocityvector multiplier\n");
313 case "trailparticles":
314 IS_CHEAT(0, argc, 0);
319 effectnum = particleeffectnum(argv(1));
320 W_SetupShot(self, FALSE, FALSE, "", CH_WEAPON_A, 0);
321 traceline(w_shotorg, w_shotorg + w_shotdir * MAX_SHOT_DISTANCE, MOVE_NORMAL, self);
322 trailparticles(self, effectnum, w_shotorg, trace_endpos);
326 sprint(self, "Usage: sv_cheats 1; restart; cmd trailparticles effectname\n");
329 IS_CHEAT(0, argc, 0);
335 W_SetupShot(self, FALSE, FALSE, "", CH_WEAPON_A, 0);
336 traceline(w_shotorg, w_shotorg + w_shotdir * 2048, MOVE_NORMAL, self);
337 if((trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOIMPACT) || trace_fraction == 1)
339 sprint(self, "cannot make stuff there (bad surface)\n");
344 e.model = strzone(argv(1));
345 e.mdl = "rocket_explode";
347 setorigin(e, trace_endpos);
348 e.effects = EF_NOMODELFLAGS;
351 e.angles = fixedvectoangles2(trace_plane_normal, v_forward);
352 e.angles = AnglesTransform_ApplyToAngles(e.angles, '-90 0 0'); // so unrotated models work
356 spawnfunc_func_breakable();
361 tracebox(e.origin, e.mins, e.maxs, e.origin, MOVE_NORMAL, e);
365 sprint(self, "cannot make stuff there (no space)\n");
375 sprint(self, "Usage: sv_cheats 1; restart; cmd make models/... 0/1/2\n");
378 IS_CHEAT(0, argc, 0);
381 race_ImposePenaltyTime(self, stof(argv(1)), argv(2));
385 sprint(self, "Usage: sv_cheats 1; restart; cmd penalty 5.0 AHAHAHAHAHAHAH))\n");
387 case "dragbox_spawn":
388 IS_CHEAT(0, argc, 0);
390 e.classname = "dragbox_box";
391 e.think = DragBox_Think;
393 e.solid = -1; // black
394 setmodel(e, "null"); // network it
396 e.cnt = stof(argv(1));
398 e.cnt = max(0, drag_lastcnt);
401 e.aiment.classname = "dragbox_corner_1";
403 setmodel(e.aiment, "models/marker.md3");
405 setsize(e.aiment, '0 0 0', '0 0 0');
407 setorigin(e.aiment, stov(argv(2)));
410 crosshair_trace(self);
411 setorigin(e.aiment, trace_endpos);
415 e.enemy.classname = "dragbox_corner_2";
417 setmodel(e.enemy, "models/marker.md3");
419 setsize(e.enemy, '0 0 0', '0 0 0');
420 end = normalize(self.origin + self.view_ofs - e.aiment.origin);
421 end_x = (end_x > 0) * 2 - 1;
422 end_y = (end_y > 0) * 2 - 1;
423 end_z = (end_z > 0) * 2 - 1;
425 setorigin(e.enemy, stov(argv(3)));
427 setorigin(e.enemy, e.aiment.origin + 32 * end);
429 e.killindicator = spawn();
430 e.killindicator.classname = "drag_digit";
431 e.killindicator.owner = e;
432 setattachment(e.killindicator, e, "");
433 setorigin(e.killindicator, '0 0 -8');
434 e.killindicator.killindicator = spawn();
435 e.killindicator.killindicator.classname = "drag_digit";
436 e.killindicator.killindicator.owner = e;
437 setattachment(e.killindicator.killindicator, e, "");
438 setorigin(e.killindicator.killindicator, '0 0 8');
441 case "dragpoint_spawn":
442 IS_CHEAT(0, argc, 0);
444 e.classname = "dragpoint";
445 e.think = DragBox_Think;
447 e.solid = 0; // nothing special
448 setmodel(e, "models/marker.md3");
449 setsize(e, PL_MIN, PL_MAX);
452 e.cnt = stof(argv(1));
454 e.cnt = drag_lastcnt;
456 setorigin(e, stov(argv(2)));
459 crosshair_trace(self);
460 setorigin(e, trace_endpos + normalize(self.origin + self.view_ofs - trace_endpos));
461 move_out_of_solid(e);
464 e.killindicator = spawn();
465 e.killindicator.classname = "drag_digit";
466 e.killindicator.owner = e;
467 setattachment(e.killindicator, e, "");
468 setorigin(e.killindicator, '0 0 40');
469 e.killindicator.killindicator = spawn();
470 e.killindicator.killindicator.classname = "drag_digit";
471 e.killindicator.killindicator.owner = e;
472 setattachment(e.killindicator.killindicator, e, "");
473 setorigin(e.killindicator.killindicator, '0 0 56');
477 IS_CHEAT(0, argc, 0);
478 RandomSelection_Init();
479 crosshair_trace(self);
480 for(e = world; (e = find(e, classname, "dragbox_box")); )
481 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
482 for(e = world; (e = find(e, classname, "dragpoint")); )
483 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
484 if(RandomSelection_chosen_ent)
486 remove(RandomSelection_chosen_ent.killindicator.killindicator);
487 remove(RandomSelection_chosen_ent.killindicator);
488 if(RandomSelection_chosen_ent.aiment)
489 remove(RandomSelection_chosen_ent.aiment);
490 if(RandomSelection_chosen_ent.enemy)
491 remove(RandomSelection_chosen_ent.enemy);
492 remove(RandomSelection_chosen_ent);
497 IS_CHEAT(0, argc, 0);
500 RandomSelection_Init();
501 crosshair_trace(self);
502 for(e = world; (e = find(e, classname, "dragbox_box")); )
503 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
504 for(e = world; (e = find(e, classname, "dragpoint")); )
505 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
506 if(RandomSelection_chosen_ent)
508 if(substring(argv(1), 0, 1) == "*")
509 RandomSelection_chosen_ent.cnt = drag_lastcnt = RandomSelection_chosen_ent.cnt + stof(substring(argv(1), 1, -1));
511 RandomSelection_chosen_ent.cnt = drag_lastcnt = stof(argv(1));
516 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_setcnt cnt\n");
519 IS_CHEAT(0, argc, 0);
522 f = fopen(argv(1), FILE_WRITE);
523 fputs(f, "cmd drag_clear\n");
524 for(e = world; (e = find(e, classname, "dragbox_box")); )
526 fputs(f, strcat("cmd dragbox_spawn ", ftos(e.cnt), " \"", vtos(e.aiment.origin), "\" \"", vtos(e.enemy.origin), "\"\n"));
528 for(e = world; (e = find(e, classname, "dragpoint")); )
530 fputs(f, strcat("cmd dragpoint_spawn ", ftos(e.cnt), " \"", vtos(e.origin), "\"\n"));
536 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n");
538 case "drag_saveraceent":
539 IS_CHEAT(0, argc, 0);
542 f = fopen(argv(1), FILE_WRITE);
543 for(e = world; (e = find(e, classname, "dragbox_box")); )
546 fputs(f, "\"classname\" \"trigger_race_checkpoint\"\n");
547 fputs(f, strcat("\"origin\" \"", ftos(e.absmin_x), " ", ftos(e.absmin_y), " ", ftos(e.absmin_z), "\"\n"));
548 fputs(f, strcat("\"maxs\" \"", ftos(e.absmax_x - e.absmin_x), " ", ftos(e.absmax_y - e.absmin_y), " ", ftos(e.absmax_z - e.absmin_z), "\"\n"));
549 fputs(f, strcat("\"cnt\" \"", ftos(e.cnt), "\"\n"));
550 fputs(f, strcat("\"targetname\" \"checkpoint", ftos(e.cnt), "\"\n"));
553 for(e = world; (e = find(e, classname, "dragpoint")); )
557 for(oldself = world; (oldself = find(oldself, classname, "dragbox_box")); )
559 if(e.cnt <= 0 && oldself.cnt == 0 || e.cnt == oldself.cnt)
561 start = start + oldself.origin;
565 start *= 1 / effectnum;
567 fputs(f, "\"classname\" \"info_player_race\"\n");
568 fputs(f, strcat("\"angle\" \"", ftos(vectoyaw(start - e.origin)), "\"\n"));
569 fputs(f, strcat("\"origin\" \"", ftos(e.origin_x), " ", ftos(e.origin_y), " ", ftos(e.origin_z), "\"\n"));
572 fputs(f, "\"target\" \"checkpoint0\"\n");
573 fputs(f, "\"race_place\" \"0\"\n");
577 fputs(f, "\"target\" \"checkpoint0\"\n");
578 fputs(f, "\"race_place\" \"-1\"\n");
582 fputs(f, strcat("\"target\" \"checkpoint", ftos(e.cnt), "\"\n"));
585 // these need race_place
588 for(oldself = world; (oldself = find(oldself, classname, "dragpoint")); )
591 if(vlen(oldself.origin - start) < vlen(e.origin - start))
593 else if(vlen(oldself.origin - start) == vlen(e.origin - start) && num_for_edict(oldself) < num_for_edict(e))
596 fputs(f, strcat("\"race_place\" \"", ftos(effectnum), "\"\n"));
605 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n");
608 IS_CHEAT(0, argc, 0);
609 for(e = world; (e = find(e, classname, "dragbox_box")); )
611 for(e = world; (e = find(e, classname, "dragbox_corner_1")); )
613 for(e = world; (e = find(e, classname, "dragbox_corner_2")); )
615 for(e = world; (e = find(e, classname, "dragpoint")); )
617 for(e = world; (e = find(e, classname, "drag_digit")); )
622 IS_CHEAT(0, argc, 0);
623 BITXOR_ASSIGN(self.flags, FL_GODMODE);
624 if(self.flags & FL_GODMODE)
626 sprint(self, "godmode ON\n");
630 sprint(self, "godmode OFF\n");
633 IS_CHEAT(0, argc, 0);
634 BITXOR_ASSIGN(self.flags, FL_NOTARGET);
635 if(self.flags & FL_NOTARGET)
637 sprint(self, "notarget ON\n");
641 sprint(self, "notarget OFF\n");
644 IS_CHEAT(0, argc, 0);
645 if(self.movetype != MOVETYPE_NOCLIP)
647 self.movetype = MOVETYPE_NOCLIP;
648 sprint(self, "noclip ON\n");
653 self.movetype = MOVETYPE_WALK;
654 sprint(self, "noclip OFF\n");
658 IS_CHEAT(0, argc, 0);
659 if(self.movetype != MOVETYPE_FLY)
661 self.movetype = MOVETYPE_FLY;
662 sprint(self, "flymode ON\n");
667 self.movetype = MOVETYPE_WALK;
668 sprint(self, "flymode OFF\n");
672 IS_CHEAT(0, argc, 0);
673 if(GiveItems(self, 1, argc))
677 IS_CHEAT(0, argc, 0);
680 self.target = argv(1);
688 IS_CHEAT(0, argc, 0);
691 self.killtarget = argv(1);
698 case "teleporttotarget":
699 IS_CHEAT(0, argc, 0);
702 setorigin(self, self.origin);
703 self.classname = "cheattriggerteleport";
704 self.target = argv(1);
705 teleport_findtarget();
708 Simple_TeleportPlayer(self, e);
718 END_CHEAT_FUNCTION();
721 float Drag(entity e, float grab, float ischeat);
722 void Drag_Begin(entity dragger, entity draggee, vector touchpoint);
723 void Drag_Finish(entity dragger);
724 float Drag_IsDraggable(entity draggee);
725 float Drag_MayChangeAngles(entity draggee);
726 void Drag_MoveForward(entity dragger);
727 void Drag_SetSpeed(entity dragger, float s);
728 void Drag_MoveBackward(entity dragger);
729 void Drag_Update(entity dragger);
730 float Drag_CanDrag(entity dragger);
731 float Drag_IsDragging(entity dragger);
732 void Drag_MoveDrag(entity from, entity to);
737 BEGIN_CHEAT_FUNCTION();
739 // Dragging can be used as either a cheat, or a function for some objects. If sv_cheats is active,
740 // the cheat dragging is used (unlimited pickup range and any entity can be carried). If sv_cheats
741 // is disabled, normal dragging is used (limited pickup range and only dragable objects can be carried),
742 // grabbing itself no longer being accounted as cheating.
747 if(self.maycheat || (gamestart_sv_cheats && autocvar_sv_cheats))
749 // use cheat dragging if cheats are enabled
750 crosshair_trace_plusvisibletriggers(self);
751 Drag(trace_ent, TRUE, TRUE);
755 // drag is TRUE if the object can be picked up. While an object is being carried, the Drag() function
756 // must execute for it either way, otherwise it would cause bugs if it went out of the player's trace.
757 // This also makes sure that an object can only pe picked up if in range, but does not get dropped if
758 // it goes out of range while slinging it around.
761 crosshair_trace_plusvisibletriggers(self);
763 if(vlen(self.origin - trace_ent.origin) <= autocvar_g_grab_range)
765 switch(trace_ent.grab)
767 case 0: // can't grab
769 case 1: // owner can grab
770 if(trace_ent.owner == self || trace_ent.realowner == self)
773 case 2: // owner and team mates can grab
774 if(!IsDifferentTeam(trace_ent.owner, self) || !IsDifferentTeam(trace_ent.realowner, self) || trace_ent.team == self.team)
777 case 3: // anyone can grab
784 Drag(trace_ent, drag, FALSE); // execute dragging
789 END_CHEAT_FUNCTION();
798 float Drag(entity e, float pick, float ischeat)
800 BEGIN_CHEAT_FUNCTION();
802 // returns TRUE when an entity has been picked up
803 // If pick is TRUE, the object can also be picked up if it's not being held already
804 // If pick is FALSE, only keep dragging the object if it's already being held
809 if(Drag_IsDragging(self))
813 if(self.impulse == 10 || self.impulse == 15 || self.impulse == 18)
815 Drag_MoveForward(self);
818 else if(self.impulse == 12 || self.impulse == 16 || self.impulse == 19)
820 Drag_MoveBackward(self);
823 else if(self.impulse >= 1 && self.impulse <= 9)
825 Drag_SetSpeed(self, self.impulse - 1);
827 else if(self.impulse == 14)
829 Drag_SetSpeed(self, 9);
842 if(Drag_CanDrag(self))
843 if(self.BUTTON_DRAG && pick)
846 if(Drag_IsDraggable(e))
849 IS_CHEAT(0, 0, CHRAME_DRAG);
851 Drag_Finish(e.draggedby);
853 detach_sameorigin(e);
854 Drag_Begin(self, e, trace_endpos);
868 .float dragspeed; // speed of mouse wheel action
869 .float dragdistance; // distance of dragentity's draglocalvector from view_ofs
870 .vector draglocalvector; // local attachment vector of the dragentity
871 .float draglocalangle;
875 void Drag_Begin(entity dragger, entity draggee, vector touchpoint)
879 draggee.dragmovetype = draggee.movetype;
880 draggee.draggravity = draggee.gravity;
881 draggee.movetype = MOVETYPE_WALK;
882 draggee.gravity = 0.00001;
883 draggee.flags &~= FL_ONGROUND;
884 draggee.draggedby = dragger;
886 dragger.dragentity = draggee;
888 dragger.dragdistance = vlen(touchpoint - dragger.origin - dragger.view_ofs);
889 dragger.draglocalangle = draggee.angles_y - dragger.v_angle_y;
890 touchpoint = touchpoint - gettaginfo(draggee, 0);
891 tagscale = pow(vlen(v_forward), -2);
892 dragger.draglocalvector_x = touchpoint * v_forward * tagscale;
893 dragger.draglocalvector_y = touchpoint * v_right * tagscale;
894 dragger.draglocalvector_z = touchpoint * v_up * tagscale;
896 dragger.dragspeed = 64;
899 void Drag_Finish(entity dragger)
902 draggee = dragger.dragentity;
904 dragger.dragentity = world;
905 draggee.draggedby = world;
906 draggee.movetype = draggee.dragmovetype;
907 draggee.gravity = draggee.draggravity;
909 switch(draggee.movetype)
914 case MOVETYPE_FLYMISSILE:
915 case MOVETYPE_BOUNCE:
916 case MOVETYPE_BOUNCEMISSILE:
917 case MOVETYPE_PHYSICS:
920 draggee.velocity = '0 0 0';
924 if((draggee.flags & FL_ITEM) && (vlen(draggee.velocity) < 32))
926 draggee.velocity = '0 0 0';
927 draggee.flags |= FL_ONGROUND; // floating items are FUN
931 float Drag_IsDraggable(entity draggee)
933 // TODO add more checks for bad stuff here
936 if(draggee.classname == "func_bobbing")
938 if(draggee.classname == "door") // FIXME find out why these must be excluded, or work around the problem (trying to drag these causes like 4 fps)
940 if(draggee.classname == "plat")
942 if(draggee.classname == "func_button")
944 // if(draggee.model == "")
948 if(IS_OBSERVER(draggee))
950 if(draggee.classname == "exteriorweaponentity")
952 if(draggee.classname == "weaponentity")
958 float Drag_MayChangeAngles(entity draggee)
960 // TODO add more checks for bad stuff here
961 if(substring(draggee.model, 0, 1) == "*")
966 void Drag_MoveForward(entity dragger)
968 dragger.dragdistance += dragger.dragspeed;
971 void Drag_SetSpeed(entity dragger, float s)
973 dragger.dragspeed = pow(2, s);
976 void Drag_MoveBackward(entity dragger)
978 dragger.dragdistance = max(0, dragger.dragdistance - dragger.dragspeed);
981 void Drag_Update(entity dragger)
983 vector curorigin, neworigin, goodvelocity;
987 draggee = dragger.dragentity;
988 draggee.flags &~= FL_ONGROUND;
990 curorigin = gettaginfo(draggee, 0);
991 curorigin = curorigin + v_forward * dragger.draglocalvector_x + v_right * dragger.draglocalvector_y + v_up * dragger.draglocalvector_z;
992 makevectors(dragger.v_angle);
993 neworigin = dragger.origin + dragger.view_ofs + v_forward * dragger.dragdistance;
994 goodvelocity = (neworigin - curorigin) * (1 / frametime);
996 while(draggee.angles_y - dragger.v_angle_y - dragger.draglocalangle > 180)
997 dragger.draglocalangle += 360;
998 while(draggee.angles_y - dragger.v_angle_y - dragger.draglocalangle <= -180)
999 dragger.draglocalangle -= 360;
1001 f = min(frametime * 10, 1);
1002 draggee.velocity = draggee.velocity * (1 - f) + goodvelocity * f;
1004 if(Drag_MayChangeAngles(draggee))
1005 draggee.angles_y = draggee.angles_y * (1 - f) + (dragger.v_angle_y + dragger.draglocalangle) * f;
1007 draggee.ltime = max(servertime + serverframetime, draggee.ltime); // fixes func_train breakage
1009 te_lightning1(dragger, dragger.origin + dragger.view_ofs, curorigin);
1012 float Drag_CanDrag(entity dragger)
1014 return (dragger.deadflag == DEAD_NO) || (IS_PLAYER(dragger));
1017 float Drag_IsDragging(entity dragger)
1019 if(!dragger.dragentity)
1021 if(wasfreed(dragger.dragentity) || dragger.dragentity.draggedby != dragger)
1023 dragger.dragentity = world;
1026 if(!Drag_CanDrag(dragger) || !Drag_IsDraggable(dragger.dragentity))
1028 Drag_Finish(dragger);
1034 void Drag_MoveDrag(entity from, entity to)
1038 to.draggedby = from.draggedby;
1039 to.draggedby.dragentity = to;
1040 from.draggedby = world;
1044 void DragBox_Think()
1046 if(self.aiment && self.enemy)
1048 self.origin_x = (self.aiment.origin_x + self.enemy.origin_x) * 0.5;
1049 self.origin_y = (self.aiment.origin_y + self.enemy.origin_y) * 0.5;
1050 self.origin_z = (self.aiment.origin_z + self.enemy.origin_z) * 0.5;
1051 self.maxs_x = fabs(self.aiment.origin_x - self.enemy.origin_x) * 0.5;
1052 self.maxs_y = fabs(self.aiment.origin_y - self.enemy.origin_y) * 0.5;
1053 self.maxs_z = fabs(self.aiment.origin_z - self.enemy.origin_z) * 0.5;
1054 self.mins = -1 * self.maxs;
1055 setorigin(self, self.origin); setsize(self, self.mins, self.maxs); // link edict
1058 if(self.cnt == -1) // actually race_place -1
1060 // show "10 10" for qualifying spawns
1061 setmodel(self.killindicator, "models/sprites/10.spr32");
1062 setmodel(self.killindicator.killindicator, "models/sprites/10.spr32");
1064 else if(self.cnt == -2) // actually race_place 0
1066 // show "10 0" for loser spawns
1067 setmodel(self.killindicator, "models/sprites/10.spr32");
1068 setmodel(self.killindicator.killindicator, "models/sprites/0.spr32");
1072 setmodel(self.killindicator, strcat("models/sprites/", ftos(mod(self.cnt, 10)), ".spr32"));
1073 setmodel(self.killindicator.killindicator, strcat("models/sprites/", ftos(floor(self.cnt / 10)), ".spr32"));
1076 self.nextthink = time;