float campaign_bots[CAMPAIGN_MAX_ENTRIES];
float campaign_botskill[CAMPAIGN_MAX_ENTRIES];
float campaign_fraglimit[CAMPAIGN_MAX_ENTRIES];
+float campaign_timelimit[CAMPAIGN_MAX_ENTRIES];
string campaign_mutators[CAMPAIGN_MAX_ENTRIES];
string campaign_shortdesc[CAMPAIGN_MAX_ENTRIES];
string campaign_longdesc[CAMPAIGN_MAX_ENTRIES];