-void CheatInitClient();
-void CheatShutdownClient();
-float CheatImpulse(float i);
-float CheatCommand(float argc);
-float CheatFrame();
+float CheatImpulse(entity this, int imp);
+float CheatCommand(entity this, int argc);
+float CheatFrame(entity this);
+
+const float CHRAME_DRAG = 8;