void Movetype_Physics_MatchServer(bool sloppy);
void Movetype_Physics_NoMatchServer();
+float _Movetype_UnstickEntity();
+
+const int MAX_CLIP_PLANES = 5;
+
const int MOVETYPE_NONE = 0;
const int MOVETYPE_ANGLENOCLIP = 1;
const int MOVETYPE_ANGLECLIP = 2;