]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/menu/xonotic/dialog_hudpanel_weapons.qc
Put GameLogInit() code in there instead of in spawnfunc(worldspawn)
[xonotic/xonotic-data.pk3dir.git] / qcsrc / menu / xonotic / dialog_hudpanel_weapons.qc
index 61339b6b938cc54800e1326bba256b00d08488a4..116b8ae2f06798a47e1854b5306c6eb58130acf9 100644 (file)
@@ -13,7 +13,9 @@ void XonoticHUDWeaponsDialog_fill(entity me)
        string panelname = "weapons";
        float i;
 
-       DIALOG_HUDPANEL_COMMON();
+       dialog_hudpanel_main_checkbox(me, panelname);
+
+       dialog_hudpanel_main_settings(me, panelname);
 
        me.TR(me);
                me.TDempty(me, 0.2);