]> de.git.xonotic.org Git - xonotic/darkplaces.git/history - model_brush.c
compute sorted surface list at load of each model - this tripled
[xonotic/darkplaces.git] / model_brush.c
2007-02-28 havocimproved detection of q3 terrain blend shaders to reduc...
2007-02-23 havocsplit model_brushq3_t num_lightmaps field into num_orig...
2007-02-23 havocpatch from div0 that adds clientside culling of entitie...
2007-02-22 havocchanged default mod_q3bsp_lightmapmergepower from 5...
2007-02-22 havocfix dedicated server crashes caused by new lightmap...
2007-02-22 havocreally fixed deluxemapping this time
2007-02-22 havocfixed deluxemapping detection bug that made it never...
2007-02-22 havocnow merges all q3bsp lightmap textures into one huge...
2007-02-20 havocadded model->brush.TraceLineOfSight function, this...
2007-02-20 havocadded mleaf_t->containscollisionsurfaces variable which...
2007-02-20 havocadded parsing of surfaceparm antiportal
2007-02-18 havocallow non-integer framerates for q3 shader animmap...
2007-02-14 havocsome initial changes to support terrain texture blendin...
2007-02-10 havocfix a stupid bug in transparent water detection for...
2007-02-09 havocfix Q3BSP map loader's sky surface detection so that...
2007-01-28 havocadded MATERIALFLAG_NOSHADOW in an effort to clean up...
2007-01-21 havocautodetect whether a map supports transparent water...
2007-01-18 havocadded collision_prefernudgedfraction cvar (defaults...
2007-01-14 havocpatch from div0 that enables printf format warnings...
2006-12-30 havocI don't know how this got committed
2006-12-30 havocfix default modellight_lightdir shading direction in...
2006-12-21 havocremoved Q3TEXTUREFLAG_ALPHATEST uses in the code, fixin...
2006-12-17 havocimproved Mod_Q3BSP_LightPoint function to use r_refdef...
2006-11-24 havocadded proper support for q3 shader animmap commands
2006-10-20 havocattempt to avoid some Mem_Free errors on NULL pointers...
2006-09-12 havocchanged deluxemapping detection code to deal with odd...
2006-08-05 molivierRemoved all calls to strcpy; most of them are now calls...
2006-08-04 molivierReplaced all calls to str[n]cat and strncpy by calls...
2006-07-31 havocimproved plane distance epsilon checking and improved...
2006-07-10 havocadded detection of 4 more surfaceparms to hush warnings
2006-07-07 havocchanged most COM_ParseToken calls to COM_ParseTokenCons...
2006-06-09 havoctrust the q3bsp NODRAW flag rather than the shader
2006-06-08 havocfixed collision bug on q3 light cones and other non...
2006-06-07 havocfix maps/ check to use 5 characters, not 4
2006-06-07 havocadded DP_GFX_EXTERNALTEXTURES_PERMAP extension
2006-05-09 havocdo q1bsp lighting checks starting with + 0.125 unit...
2006-04-20 havocdon't complain about shaders with no layers
2006-04-19 havocremoved the flawed detection of modelspace deluxemaps...
2006-04-18 havocreworked most of q3bsp q3 shader loading, now supports...
2006-04-16 havocno longer recalculated q3bsp surface normals, this...
2006-04-16 havocmodified Mod_BuildTextureVectorsAndNormals to become...
2006-04-15 havocadditional debugging code
2006-04-14 havocbetter SUPERCONTENTS masks for a few TraceBox and Point...
2006-04-08 havocmade darkplaces able to compile as C++ again, and fixed...
2006-03-29 havoceliminated model->meshlist, replaced with an embedded...
2006-03-29 havocno longer uses multiple meshes for model loading, they...
2006-03-28 havocadded loading of hmap2 .dlit tangentspace deluxemap...
2006-03-26 havocfixed bug that was preventing some deluxemapped q3bsp...
2006-03-23 havocfix bugs with bbox vs bbox traces (the collision box...
2006-03-23 havocadded more validation of clipnodes loaded from a q1bsp...
2006-03-22 havocchanged collision code to report supercontents, surface...
2006-03-21 havocmodified Q1BSP loader to generate lightmap fragments...
2006-03-20 havocenabled fullbrights on liquid textures in q1bsp loading...
2006-03-19 havocfixed deluxemapping
2006-03-18 havocreduced number of image extensions checked by doing...
2006-03-17 havocadded deluxemapping (per pixel lighting using lightmaps...
2006-03-17 havocadded GLSL shader path for normal rendering stage,...
2006-03-17 havocremove fullbright flag on lava and teleport textures
2006-03-10 havocchanged TraceBox functions to take start,mins,maxs...
2006-03-10 havocfixed bullets-going-through-walls bug in q3bsp collisio...
2006-03-04 havocadded LittleLong around the checksums to fix endian...
2006-03-04 havocsome cleanup of surface->cached_dlight handling to...
2006-03-04 havocchanged Q1BSP LoadEdges out of bounds error into just...
2006-03-04 havoceliminated calls to Matrix4x4_CreateIdentity (now copie...
2006-02-25 havocadded md4four map checksumming, since QW servers seem...
2006-02-23 havocchanged Polygon[DF]_Divide functions to also be able...
2006-02-17 havocfix crashes with NAN bounding boxes (collisions or...
2006-02-01 havocadded description string to all cvars and commands
2006-01-01 havocmake compile again, stupid typos
2006-01-01 havocadded vertex bounds checking in Mod_Q1BSP_LoadEdges
2005-12-27 havocremoved a duplicate ;
2005-11-25 havocsprites now use skinframe_t instead of their own textur...
2005-11-25 havocdon't load images when running a dedicated server ...
2005-11-23 havoccleaned up many text buffer sizes throughout the engine...
2005-11-07 havocremoved \n from all Host_Error, Sys_Error, PRVM_ERROR...
2005-11-05 havoceliminated fs_filesize global, now File_LoadFile and...
2005-11-05 havoceliminated qbyte type, now uses unsigned char throughou...
2005-11-04 havoceliminated use of node bounding box when recursing...
2005-10-26 havocreverted bsp recursion changes (back to the BoxOnPlaneS...
2005-10-24 havocfixed a flaw in Mod_Q1BSP_RecursiveRecalcNodeBBox,...
2005-10-23 havocgot rid of Mod_CheckLoaded, changed how model system...
2005-10-23 havocchanged network entity pvs checking to cache the cluste...
2005-10-21 havocgave names to nearly all structs and enums which should...
2005-10-21 havocmade darkplaces compile successfully with g++ to test...
2005-10-20 havocgcc 4.0 signedness warning fixes and uninitialized...
2005-09-11 havocfix Sajt's bug in q1bsp/hlbsp hullsizes (off by one...
2005-09-10 sajtAfter the swarm of angry mail I received from owners...
2005-09-10 sajtThe MCBSP header has been fixed but it will still crash...
2005-09-10 sajtRename dhullinfo_t to hullinfo_t, fix byte->qbyte....
2005-09-10 sajtMCBSP version 2 loading in the engine.. Some very ugly...
2005-09-08 havocremoved detail texturing (it only worked in q1bsp and...
2005-09-07 havocchanged Mod_Q3BSP_LoadEffects to allow brushindex ...
2005-09-07 havocsplit model->DrawShadowVolume into CompileShadowVolume...
2005-09-06 sajtNew MCBSP format, used for my mod. It differs from...
2005-08-29 havocrollback that shadowmesh fix, I was thinking about...
2005-08-29 havocforgot one part of the shadowmesh fix
2005-08-29 havocfix the quake logo shadow in e1m5 (ALL surfaces were...
2005-08-28 havocsome cleaning of the model headers, and added bufferend...
2005-08-24 havocfix a stupid bug in shader parsing (it was ignoring...
2005-08-23 havocq3bsp loader no longer generates a fake lightgrid when...
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