2007-02-28 |
havoc | improved detection of q3 terrain blend shaders to reduc... |
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2007-02-23 |
havoc | split model_brushq3_t num_lightmaps field into num_orig... |
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2007-02-23 |
havoc | patch from div0 that adds clientside culling of entitie... |
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2007-02-22 |
havoc | changed default mod_q3bsp_lightmapmergepower from 5... |
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2007-02-22 |
havoc | fix dedicated server crashes caused by new lightmap... |
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2007-02-22 |
havoc | really fixed deluxemapping this time |
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2007-02-22 |
havoc | fixed deluxemapping detection bug that made it never... |
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2007-02-22 |
havoc | now merges all q3bsp lightmap textures into one huge... |
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2007-02-20 |
havoc | added model->brush.TraceLineOfSight function, this... |
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2007-02-20 |
havoc | added mleaf_t->containscollisionsurfaces variable which... |
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2007-02-20 |
havoc | added parsing of surfaceparm antiportal |
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2007-02-18 |
havoc | allow non-integer framerates for q3 shader animmap... |
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2007-02-14 |
havoc | some initial changes to support terrain texture blendin... |
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2007-02-10 |
havoc | fix a stupid bug in transparent water detection for... |
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2007-02-09 |
havoc | fix Q3BSP map loader's sky surface detection so that... |
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2007-01-28 |
havoc | added MATERIALFLAG_NOSHADOW in an effort to clean up... |
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2007-01-21 |
havoc | autodetect whether a map supports transparent water... |
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2007-01-18 |
havoc | added collision_prefernudgedfraction cvar (defaults... |
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2007-01-14 |
havoc | patch from div0 that enables printf format warnings... |
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2006-12-30 |
havoc | I don't know how this got committed |
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2006-12-30 |
havoc | fix default modellight_lightdir shading direction in... |
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2006-12-21 |
havoc | removed Q3TEXTUREFLAG_ALPHATEST uses in the code, fixin... |
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2006-12-17 |
havoc | improved Mod_Q3BSP_LightPoint function to use r_refdef... |
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2006-11-24 |
havoc | added proper support for q3 shader animmap commands |
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2006-10-20 |
havoc | attempt to avoid some Mem_Free errors on NULL pointers... |
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2006-09-12 |
havoc | changed deluxemapping detection code to deal with odd... |
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2006-08-05 |
molivier | Removed all calls to strcpy; most of them are now calls... |
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2006-08-04 |
molivier | Replaced all calls to str[n]cat and strncpy by calls... |
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2006-07-31 |
havoc | improved plane distance epsilon checking and improved... |
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2006-07-10 |
havoc | added detection of 4 more surfaceparms to hush warnings |
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2006-07-07 |
havoc | changed most COM_ParseToken calls to COM_ParseTokenCons... |
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2006-06-09 |
havoc | trust the q3bsp NODRAW flag rather than the shader |
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2006-06-08 |
havoc | fixed collision bug on q3 light cones and other non... |
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2006-06-07 |
havoc | fix maps/ check to use 5 characters, not 4 |
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2006-06-07 |
havoc | added DP_GFX_EXTERNALTEXTURES_PERMAP extension |
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2006-05-09 |
havoc | do q1bsp lighting checks starting with + 0.125 unit... |
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2006-04-20 |
havoc | don't complain about shaders with no layers |
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2006-04-19 |
havoc | removed the flawed detection of modelspace deluxemaps... |
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2006-04-18 |
havoc | reworked most of q3bsp q3 shader loading, now supports... |
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2006-04-16 |
havoc | no longer recalculated q3bsp surface normals, this... |
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2006-04-16 |
havoc | modified Mod_BuildTextureVectorsAndNormals to become... |
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2006-04-15 |
havoc | additional debugging code |
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2006-04-14 |
havoc | better SUPERCONTENTS masks for a few TraceBox and Point... |
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2006-04-08 |
havoc | made darkplaces able to compile as C++ again, and fixed... |
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2006-03-29 |
havoc | eliminated model->meshlist, replaced with an embedded... |
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2006-03-29 |
havoc | no longer uses multiple meshes for model loading, they... |
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2006-03-28 |
havoc | added loading of hmap2 .dlit tangentspace deluxemap... |
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2006-03-26 |
havoc | fixed bug that was preventing some deluxemapped q3bsp... |
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2006-03-23 |
havoc | fix bugs with bbox vs bbox traces (the collision box... |
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2006-03-23 |
havoc | added more validation of clipnodes loaded from a q1bsp... |
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2006-03-22 |
havoc | changed collision code to report supercontents, surface... |
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2006-03-21 |
havoc | modified Q1BSP loader to generate lightmap fragments... |
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2006-03-20 |
havoc | enabled fullbrights on liquid textures in q1bsp loading... |
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2006-03-19 |
havoc | fixed deluxemapping |
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2006-03-18 |
havoc | reduced number of image extensions checked by doing... |
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2006-03-17 |
havoc | added deluxemapping (per pixel lighting using lightmaps... |
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2006-03-17 |
havoc | added GLSL shader path for normal rendering stage,... |
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2006-03-17 |
havoc | remove fullbright flag on lava and teleport textures |
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2006-03-10 |
havoc | changed TraceBox functions to take start,mins,maxs... |
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2006-03-10 |
havoc | fixed bullets-going-through-walls bug in q3bsp collisio... |
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2006-03-04 |
havoc | added LittleLong around the checksums to fix endian... |
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2006-03-04 |
havoc | some cleanup of surface->cached_dlight handling to... |
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2006-03-04 |
havoc | changed Q1BSP LoadEdges out of bounds error into just... |
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2006-03-04 |
havoc | eliminated calls to Matrix4x4_CreateIdentity (now copie... |
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2006-02-25 |
havoc | added md4four map checksumming, since QW servers seem... |
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2006-02-23 |
havoc | changed Polygon[DF]_Divide functions to also be able... |
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2006-02-17 |
havoc | fix crashes with NAN bounding boxes (collisions or... |
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2006-02-01 |
havoc | added description string to all cvars and commands |
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2006-01-01 |
havoc | make compile again, stupid typos |
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2006-01-01 |
havoc | added vertex bounds checking in Mod_Q1BSP_LoadEdges |
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2005-12-27 |
havoc | removed a duplicate ; |
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2005-11-25 |
havoc | sprites now use skinframe_t instead of their own textur... |
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2005-11-25 |
havoc | don't load images when running a dedicated server ... |
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2005-11-23 |
havoc | cleaned up many text buffer sizes throughout the engine... |
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2005-11-07 |
havoc | removed \n from all Host_Error, Sys_Error, PRVM_ERROR... |
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2005-11-05 |
havoc | eliminated fs_filesize global, now File_LoadFile and... |
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2005-11-05 |
havoc | eliminated qbyte type, now uses unsigned char throughou... |
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2005-11-04 |
havoc | eliminated use of node bounding box when recursing... |
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2005-10-26 |
havoc | reverted bsp recursion changes (back to the BoxOnPlaneS... |
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2005-10-24 |
havoc | fixed a flaw in Mod_Q1BSP_RecursiveRecalcNodeBBox,... |
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2005-10-23 |
havoc | got rid of Mod_CheckLoaded, changed how model system... |
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2005-10-23 |
havoc | changed network entity pvs checking to cache the cluste... |
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2005-10-21 |
havoc | gave names to nearly all structs and enums which should... |
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2005-10-21 |
havoc | made darkplaces compile successfully with g++ to test... |
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2005-10-20 |
havoc | gcc 4.0 signedness warning fixes and uninitialized... |
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2005-09-11 |
havoc | fix Sajt's bug in q1bsp/hlbsp hullsizes (off by one... |
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2005-09-10 |
sajt | After the swarm of angry mail I received from owners... |
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2005-09-10 |
sajt | The MCBSP header has been fixed but it will still crash... |
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2005-09-10 |
sajt | Rename dhullinfo_t to hullinfo_t, fix byte->qbyte.... |
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2005-09-10 |
sajt | MCBSP version 2 loading in the engine.. Some very ugly... |
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2005-09-08 |
havoc | removed detail texturing (it only worked in q1bsp and... |
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2005-09-07 |
havoc | changed Mod_Q3BSP_LoadEffects to allow brushindex ... |
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2005-09-07 |
havoc | split model->DrawShadowVolume into CompileShadowVolume... |
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2005-09-06 |
sajt | New MCBSP format, used for my mod. It differs from... |
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2005-08-29 |
havoc | rollback that shadowmesh fix, I was thinking about... |
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2005-08-29 |
havoc | forgot one part of the shadowmesh fix |
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2005-08-29 |
havoc | fix the quake logo shadow in e1m5 (ALL surfaces were... |
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2005-08-28 |
havoc | some cleaning of the model headers, and added bufferend... |
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2005-08-24 |
havoc | fix a stupid bug in shader parsing (it was ignoring... |
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2005-08-23 |
havoc | q3bsp loader no longer generates a fake lightgrid when... |
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