2020-11-06 |
Mario | Hide the item stats panel in CTS, Race, Nexball and... |
tree | commitdiff |
2020-11-06 |
Mario | Merge branch 'master' into terencehill/scoreboard_item_... |
tree | commitdiff |
2020-11-02 |
terencehill | Merge branch 'master' into terencehill/scoreboard_item_... |
tree | commitdiff |
2020-11-01 |
Mario | Make automatic revival message white, as it is just... |
tree | commitdiff |
2020-11-01 |
Mario | Minor cleanup to vehicle code: make hover tags common... |
tree | commitdiff |
2020-11-01 |
Mario | Fix compilation unit test |
tree | commitdiff |
2020-11-01 |
Mario | Remove medic buff team healing functionality, fixes... |
tree | commitdiff |
2020-11-01 |
Mario | Melee only mutator does not require items in the map |
tree | commitdiff |
2020-11-01 |
Mario | Add a gametype flag to signify that the mode forces... |
tree | commitdiff |
2020-11-01 |
Mario | Calculate a rough shot origin to show Arc smoke effects... |
tree | commitdiff |
2020-11-01 |
Mario | Merge branch 'master' into Mario/arc_bolt_bounce |
tree | commitdiff |
2020-10-28 |
terencehill | Attempt to prevent sound spam when a dead player gets... |
tree | commitdiff |
2020-10-26 |
Mario | Purge autocvars.qh from the codebase, cvars are defined... |
tree | commitdiff |
2020-10-26 |
Mario | Purge autocvars.qh from the client-side codebase, cvars... |
tree | commitdiff |
2020-10-24 |
terencehill | Item stats panel: show items in default order (ammo... |
tree | commitdiff |
2020-10-19 |
Mario | Clean up keepaway code a bit, replace references to... |
tree | commitdiff |
2020-10-19 |
Mario | Merge branch 'master' into Mario/model_stair_smoothing |
tree | commitdiff |
2020-10-19 |
Mario | Clean up nexball gametype definition |
tree | commitdiff |
2020-10-19 |
Mario | Minor cleanup to player score sorting functions |
tree | commitdiff |
2020-10-19 |
Mario | If item touching or spawning is already handled, don... |
tree | commitdiff |
2020-10-18 |
Mario | Update inventory code to match master's |
tree | commitdiff |
2020-10-18 |
Mario | Merge branch 'master' into terencehill/scoreboard_item_... |
tree | commitdiff |
2020-10-18 |
Mario | Fix inventory system networking so that it stores the... |
tree | commitdiff |
2020-10-18 |
Mario | Port some minor cleanups from the guide branch |
tree | commitdiff |
2020-10-18 |
Mario | Minor cleanup to nades mutator |
tree | commitdiff |
2020-10-18 |
Mario | Fix plasma turrets using a server-side particle effect... |
tree | commitdiff |
2020-10-18 |
Mario | Merge branch 'TimePath/classnames' into 'master' |
tree | commitdiff |
2020-10-18 |
TimePath | Tidy up classnames |
tree | commitdiff |
2020-10-18 |
Mario | Merge branch 'bones_was_here/csprogs' into 'master' |
tree | commitdiff |
2020-10-16 |
Mario | Sort most common includes alphabetically |
tree | commitdiff |
2020-10-16 |
Mario | Apply a standard alphabetical sort order to the client... |
tree | commitdiff |
2020-10-16 |
Mario | Merge branch 'Juhu/unnecessary-main-includes' into... |
tree | commitdiff |
2020-10-16 |
Juhu | remove unnecessary main.qh includes (also one server... |
tree | commitdiff |
2020-10-14 |
Mario | Add a function to remove the buff icon model above... |
tree | commitdiff |
2020-10-14 |
Mario | Merge branch 'Juhu/strafehud' into 'master' |
tree | commitdiff |
2020-10-14 |
Mario | Merge branch 'master' into Juhu/strafehud |
tree | commitdiff |
2020-10-14 |
Mario | Add some notes about the now unused projectile effects |
tree | commitdiff |
2020-10-12 |
Mario | Merge branch 'master' into Mario/arc_bolt_bounce |
tree | commitdiff |
2020-10-08 |
Mario | Fix Arc bolts bouncing more times than they're supposed... |
tree | commitdiff |
2020-10-07 |
terencehill | Give players reviving a frozen teammate 1 point every... |
tree | commitdiff |
2020-10-07 |
terencehill | Merge branch 'master' into terencehill/ft_autorevive_pr... |
tree | commitdiff |
2020-10-07 |
Mario | Fix Arc continuing to fire after the match ends |
tree | commitdiff |
2020-10-07 |
Mario | Add a burst option to the Arc secondary (available... |
tree | commitdiff |
2020-10-07 |
Mario | Implement a new design for the Arc secondary: electric... |
tree | commitdiff |
2020-10-05 |
Mario | Merge branch 'terencehill/fps_display_fix' into 'master' |
tree | commitdiff |
2020-10-02 |
Mario | Clean up buffs_BuffModel_Customize, fix some duplicate... |
tree | commitdiff |
2020-09-29 |
Mario | Purge miscfunctions.qc from the client-side codebase... |
tree | commitdiff |
2020-09-25 |
Mario | Phase out miscfunctions.qc from the server codebase... |
tree | commitdiff |
2020-09-25 |
Mario | Move initialization stage handling out of miscfunctions... |
tree | commitdiff |
2020-09-25 |
Mario | Further cleanup miscfunctions, document the need to... |
tree | commitdiff |
2020-09-25 |
Mario | Move server-side chat handling to its own file, and... |
tree | commitdiff |
2020-09-23 |
Mario | Use a trace log for the client program version message... |
tree | commitdiff |
2020-09-23 |
Mario | Reduce verbosity of player stats debug messages |
tree | commitdiff |
2020-09-23 |
Mario | Reduce verbosity of most logging operations and fix... |
tree | commitdiff |
2020-09-23 |
Mario | Minor cleanup of world.qc, move most intermission and... |
tree | commitdiff |
2020-09-23 |
Mario | Replace some of the remaining cvar globals with autocva... |
tree | commitdiff |
2020-09-22 |
Mario | Exclude burning and buff damage types from damage text... |
tree | commitdiff |
2020-09-22 |
Mario | Implement support for target_delay (compatibility spawn... |
tree | commitdiff |
2020-09-21 |
Mario | Move some more functions out of miscfunctions, split... |
tree | commitdiff |
2020-09-11 |
Mario | Merge branch 'martin-t/jump' into 'master' |
tree | commitdiff |
2020-08-09 |
terencehill | Improve indentation consistency in weapon code |
tree | commitdiff |
2020-08-09 |
Mario | Use an ordered list to find triggers to touch, fixes... |
tree | commitdiff |
2020-08-07 |
Juhu | strafehud: use a hook to determine whether the strafehu... |
tree | commitdiff |
2020-08-07 |
Mario | Port some minor code fixes from the default-erasable... |
tree | commitdiff |
2020-08-07 |
Juhu | Merge branch 'master' into Juhu/strafehud |
tree | commitdiff |
2020-08-07 |
Juhu | Revert "add strafe efficiency field for CTS scoreboard" |
tree | commitdiff |
2020-08-07 |
Juhu | Revert "update hash because of new strafe scoreboard... |
tree | commitdiff |
2020-08-06 |
Mario | Add a note about some CSQC model bitflag numbers that... |
tree | commitdiff |
2020-08-06 |
Mario | Add a note about reusing bitflags in csqcmodel_settings.qh |
tree | commitdiff |
2020-08-03 |
Mario | Purge server/constants.qh |
tree | commitdiff |
2020-08-03 |
Mario | Network the ground entity of the player for the sake... |
tree | commitdiff |
2020-08-03 |
Mario | Set the generator forcefield's size to 20% larger than... |
tree | commitdiff |
2020-08-03 |
Mario | Merge branch 'terencehill/cl_forceplayercolors_3' into... |
tree | commitdiff |
2020-08-03 |
Mario | Make sv_gameplayfix_delayprojectiles match the engine... |
tree | commitdiff |
2020-08-02 |
Mario | Rename client's commands folder to command, to match... |
tree | commitdiff |
2020-08-02 |
Mario | Remove the g_ prefix from some server code files and... |
tree | commitdiff |
2020-08-02 |
Mario | Fix include order of new replicate.qh file |
tree | commitdiff |
2020-08-02 |
Mario | Purge client/defs.qh |
tree | commitdiff |
2020-08-02 |
Mario | Minor cleanup of client/defs.qh, move replicated cvars... |
tree | commitdiff |
2020-08-02 |
Mario | Purge server/defs.qh |
tree | commitdiff |
2020-08-02 |
Mario | Further cleanup of defs.qh |
tree | commitdiff |
2020-08-02 |
Mario | Some more defs.qh cleanup, update gameplay hash (again) |
tree | commitdiff |
2020-08-02 |
Mario | Move generic entity flags to a common constants locatio... |
tree | commitdiff |
2020-08-02 |
Mario | Some more defs.qh cleanup, update gameplay hash |
tree | commitdiff |
2020-08-02 |
Mario | Some more cleanup of defs.qh, use a flag to indicate... |
tree | commitdiff |
2020-08-01 |
Mario | Remove some virtually unused macros |
tree | commitdiff |
2020-08-01 |
Mario | Reorganise some more definitions out of defs.qh, show... |
tree | commitdiff |
2020-08-01 |
Mario | Remove the engine STATE_ definitions so they can be... |
tree | commitdiff |
2020-08-01 |
Mario | Move some weapon definitions out of defs.qh, fix compil... |
tree | commitdiff |
2020-08-01 |
Mario | Reorganise item code so that VM-specific code is in... |
tree | commitdiff |
2020-08-01 |
Mario | Rename server/items.qc to server/items/spawning.qc |
tree | commitdiff |
2020-08-01 |
Mario | Rename t_items.qc to items.qc |
tree | commitdiff |
2020-08-01 |
Mario | Draw EF_FLAME and EF_STARDUST effects as box particles... |
tree | commitdiff |
2020-07-31 |
Mario | Clean up target_kill code, allow it to be deactivated |
tree | commitdiff |
2020-07-31 |
Mario | Disable an unused function in the CTF code |
tree | commitdiff |
2020-07-31 |
Mario | Add Read/WriteAngleVector macros to simplify the networ... |
tree | commitdiff |
2020-07-31 |
Mario | Some more cleanup to map objects, allow trigger_delay... |
tree | commitdiff |
2020-07-31 |
Mario | Ensure trigger_flipflop starts disabled upon reset... |
tree | commitdiff |
2020-07-31 |
Mario | Refactor trigger_secret to be standalone (not using... |
tree | commitdiff |
2020-07-31 |
Mario | Minor cleanup to func_vectormamamam, fix message2 not... |
tree | commitdiff |
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