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2022-02-10 terencehillMerge branch 'master' into terencehill/replicatevars_en...
2022-01-18 terencehillMerge branch 'Mario/resource_registry' into 'master'
2022-01-18 MarioMigrating resources (ammo, health etc) to a registry...
2021-12-04 terencehillMerge branch 'z411/powerups_dropondeath' into 'master'
2021-10-20 z411Merge branch 'master' into z411/srestart
2021-09-19 terencehillMerge branch 'terencehill/quickmenu_bugfix_2487' into...
2021-09-12 terencehillMerge branch 'terencehill/lms_spectatable' into 'master'
2021-09-10 MarioMerge branch 'bones_was_here/q3compat' into 'master'
2021-08-29 MarioMerge branch 'bones_was_here/hlac_speed' into 'master'
2021-07-24 bones_was_heretarget_give: further simplify
2021-07-21 bones_was_hereMove q3compat powerup spawnfuncs to quake3.qc and updat...
2021-07-21 bones_was_heretarget_give: support count fields of speed and invis...
2021-07-21 bones_was_hereFix target_give by retrieving netname from itemdef
2021-07-21 bones_was_hereq3compat: whitelist notsingle field and document implem...
2021-07-18 bones_was_hereResolve conflicts 2: Merge branch 'master' into bones_w...
2021-07-11 bones_was_hereResolve conflicts 1: Merge commit 'c58baab5' into bones...
2021-06-28 terencehillMerge branch 'bones_was_here/fc_auto_helpme' into ...
2021-06-23 terencehillMerge branch 'Mario/status_effects_extended' into ...
2021-06-23 MarioMerge branch 'master' into Mario/status_effects_extended
2021-06-22 MarioMerge branch 'master' into Mario/status_effects_extended
2021-06-15 MarioMerge branch 'master' into Mario/status_effects_extended
2021-06-15 terencehillMerge branch 'master' into 'Mario/status_effects'
2021-05-29 MarioNumerous enhancements to the new status effects system...
2021-05-23 MarioExperimental status effects system: general backend...
2021-03-10 terencehillMerge branch 'master' into terencehill/less_entities
2021-03-06 bones_was_hereMerge branch 'master' into bones_was_here/q3compat
2020-11-06 MarioMerge branch 'master' into terencehill/ft_autorevive_pr...
2020-11-02 terencehillMerge branch 'master' into terencehill/scoreboard_item_...
2020-11-01 MarioMerge branch 'master' into Mario/arc_bolt_bounce
2020-10-26 MarioPurge autocvars.qh from the codebase, cvars are defined...
2020-10-19 MarioMerge branch 'master' into Mario/model_stair_smoothing
2020-10-19 bones_was_hereMerge branch 'master' into bones_was_here/q3compat
2020-10-18 MarioMerge branch 'master' into terencehill/scoreboard_item_...
2020-10-18 bones_was_hereMerge branch 'master' into bones_was_here/q3compat
2020-10-18 bones_was_hereRename GetAmmoConsumptionPrimary to GetAmmoConsumptionQ...
2020-10-18 bones_was_hereSPAWNFUNC macro cleanup
2020-10-18 bones_was_hereq3compat: Fix crash when ammo_bfg has count field set
2020-10-18 MarioMerge branch 'bones_was_here/csprogs' into 'master'
2020-10-16 MarioApply a standard alphabetical sort order to the server...
2020-10-14 MarioMerge branch 'master' into Juhu/strafehud
2020-10-07 terencehillMerge branch 'master' into terencehill/ft_autorevive_pr...
2020-10-02 bones_was_hereMerge branch 'master' into bones_was_here/q3compat
2020-09-30 bones_was_hereMerge branch 'master' into bones_was_here/q3compat
2020-09-26 bones_was_hereMerge branch 'master' into bones_was_here/q3compat
2020-09-25 MarioPhase out miscfunctions.qc from the server codebase...
2020-09-25 bones_was_hereMerge branch 'master' into bones_was_here/q3compat
2020-09-25 MarioMove initialization stage handling out of miscfunctions...
2020-09-23 bones_was_hereMerge branch 'master' into bones_was_here/q3compat
2020-09-23 bones_was_hereq3compat: Fix null function crash when a weapon has...
2020-09-23 bones_was_hereMerge branch 'master' into bones_was_here/q3compat
2020-09-11 MarioMerge branch 'martin-t/jump' into 'master'
2020-09-05 bones_was_hereq3compat: support holdable_invulnerability, holdable_ka...
2020-08-28 bones_was_heretarget_give: support multiple targets that give the...
2020-08-27 bones_was_hereSupport count field of Q3 ammo pickups, also tuba support
2020-08-26 bones_was_hereRemove weapon-specific code from target_give_init and...
2020-08-25 bones_was_hereSupport count field on weapon pickups, fix 0 ammo with...
2020-08-12 bones_was_heretarget_give: support shield and strength powerups
2020-08-10 bones_was_hereq3compat: make weapon_prox_launcher spawn Mortar instea...
2020-08-10 bones_was_hereUse readable labels for q3compat bits
2020-08-09 bones_was_hereMerge branch 'master' into bones_was_here/q3compat
2020-08-09 bones_was_hereAdd machinegun support to target_give
2020-08-09 bones_was_hereMerge branch 'master' into bones_was_here/q3compat
2020-08-07 JuhuMerge branch 'master' into Juhu/strafehud
2020-08-05 bones_was_hereSpawn HLAC and cell ammo in place of QL HMG and ammo_hmg
2020-08-03 MarioMerge branch 'terencehill/cl_forceplayercolors_3' into...
2020-08-02 MarioPurge server/defs.qh
2020-08-02 MarioSome more defs.qh cleanup, update gameplay hash (again)
2020-08-02 bones_was_hereMerge branch 'master' into bones_was_here/q3compat
2020-08-01 MarioReorganise item code so that VM-specific code is in...
2020-08-01 MarioRename server/items.qc to server/items/spawning.qc
2020-08-01 MarioRename t_items.qc to items.qc
2020-07-20 bones_was_hereMerge branch 'master' into bones_was_here/q3compat
2020-07-18 MarioMerge branch 'terencehill/noclip_death_fix' into 'master'
2020-07-18 MarioMerge branch 'master' into Mario/csqc_muzzleflash 838/head
2020-07-17 MarioMerge branch 'master' into Mario/headshots
2020-07-17 MarioMerge branch 'Mario/gametypes' into 'master'
2020-07-17 MarioMerge branch 'master' into Mario/q3_speaker_fix 844/head
2020-07-17 MarioMerge branch 'master' into Mario/speed_var
2020-07-16 MarioMerge branch 'master' into Mario/csqc_muzzleflash
2020-07-15 MarioMerge branch 'master' into Mario/gametypes
2020-07-14 bones_was_hereSpawn medium (25) armor where item_armor_green from...
2020-07-14 bones_was_hereUse cvar() instead of cvar_string() for sv_mapformat_is...
2020-07-14 bones_was_hereAdd parentheses around q3compat BIT checks in case...
2020-07-14 bones_was_hereFrom ioq3: remove references to unused teamtournament...
2020-07-14 bones_was_hereSpawn medium (25) armor for item_armor1 when map format...
2020-07-14 bones_was_hereMerge branch 'master' into bones_was_here/q3compat
2020-07-14 bones_was_hereUse sv_mapformat_is_quake3 to decide what to spawn...
2020-07-14 bones_was_hereRemove autocvar_sv_q3defragcompat and use 1 bitfield...
2020-07-14 MarioAllow filtering for Quake 3 oneflag gametype entities...
2020-07-14 MarioMerge branch 'master' into Mario/gametypes
2020-07-13 bones_was_hereUpdate Q3 item compat comments
2020-07-13 bones_was_hereRemove sv_q3acompat_machineshotgunswap and move .arena...
2020-07-13 MarioMove gametype registers into their own files, fallback...
2020-07-12 bones_was_hereSpawn Fireball by default and Crylink in XDF, in place...
2020-07-11 bones_was_hereMove sv_q3acompat_machineshotgunswap weapon_shotgun...
2020-07-11 bones_was_hereMove sv_q3acompat_machineshotgunswap ammo swap from...
2020-07-11 bones_was_hereSpawn Crylink and cell ammo in place of Q3TA nailgun...
2020-07-10 bones_was_hereMerge branch 'master' into bones_was_here/q3compat
2020-07-10 bones_was_hereSpawn HLAC and cell ammo in place of Q3TA chaingun...
2020-07-10 bones_was_hereSpawn cell ammo in place of Q3TA ammo_nails
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