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Rename hell-knight to knight
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / monsters / monster / shalrath.qc
2013-04-28 MarioMerge branch 'master' into Mario/monsters
2013-04-27 MarioRemove .checkattack
2013-04-27 MarioRewrite monster attacks as a single function & rename...
2013-04-27 MarioRename tarbaby to slime & begin cleanup of monster_atta...
2013-04-27 MarioFix monsters firing projectiles only infront of themsel...
2013-04-26 MarioImprove mage friend health/ammo check a bit
2013-04-23 MarioClean up spawnfuncs a bit
2013-04-23 MarioUpdate marine & mage spawnfuncs
2013-04-23 MarioClean up spawnflags a bit
2013-04-23 MarioReset mage attack delay after using melee attack
2013-04-23 MarioUse start_health for mage player health checks
2013-04-23 MarioUnfreze player before disconnecting/spectating
2013-04-23 MarioDon't use player ammo/health checks when looking for...
2013-04-22 MarioClean up mage shield code a little
2013-04-22 MarioRemove some remaining scale modifiers
2013-04-22 MarioRemove all scale modifiers (networking scale changes...
2013-04-22 MarioMerge branch 'master' into Mario/monsters
2013-04-20 MarioAdd a new mage attack
2013-04-18 MarioMerge the frozen flags
2013-04-18 MarioAlso check if monster teammates need help
2013-04-18 MarioAdd cvars for the force field
2013-04-18 MarioSome fixes for mage shield
2013-04-18 MarioMage has a random chance to spawn a force field which...
2013-04-18 MarioFix more bad use of .think
2013-04-17 MarioRemove useless ifdef check
2013-04-15 MarioRemove sprite_height
2013-04-14 MarioFix client side monster still moving when dead. Attempt...
2013-04-13 MarioAdd sounds support to every monster
2013-04-13 MarioMove monster model precaching/loading to the client
2013-04-13 MarioBig load of updates (attempted CSQC monsters)
2013-04-06 MarioSet monster waypoint height after changing the monster...
2013-04-04 MarioMerge branch 'master' into Mario/monsters
2013-03-22 MarioMerge branch 'master' into Mario/monsters
2013-03-16 MarioSome minor changes to mage projectiles
2013-03-07 MarioRemove distance check in attack code (enemy is lost...
2013-03-07 MarioRemove enemy_range() checks
2013-03-07 MarioMerge branch 'master' into mario/monsters
2013-03-05 MarioMove all monster deathtypes to the notifications system
2013-03-05 MarioMerge branch 'master' into mario/monsters
2013-03-04 MarioAdd a system for monster sounds & some sounds for zombie
2013-03-04 MarioRemove pain_finished from each monster's spawncode...
2013-03-04 MarioUse ltime instead of .shal_cycles counter for shalrath...
2013-03-03 MarioMerge branch 'master' into mario/monsters
2013-02-25 MarioMerge branch 'master' into mario/monsters
2013-02-25 MarioMerge branch 'master' into mario/monsters
2013-02-23 MarioSome updates to vore (new model, better projectiles)
2013-02-21 MarioMerge branch 'master' into mario/monsters
2013-02-11 MarioReplace enforcer model with e-wheel
2013-02-10 MarioAdd FLAC Cannon support to TD
2013-02-10 MarioMerge branch 'master' into mario/monsters
2013-02-10 MarioMerge branch 'master' into mario/monsters
2013-02-05 MarioMerge branch 'master' into mario/monsters
2013-01-31 MarioMerge branch 'master' into mario/monsters
2013-01-25 MarioMerge commit 'd8d184e7c633d17f6a4468627b690bdbbae62206...
2013-01-25 MarioMerge branch 'master' into mario/monsters
2013-01-24 MarioFix TD monster spawn protection. Improve TD monster...
2013-01-22 MarioThe first of many bad mistakes (forgot to include the...