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2020-11-06 MarioMerge branch 'terencehill/ft_autorevive_progress' into...
2020-11-06 MarioMerge branch 'master' into terencehill/ft_autorevive_pr...
2020-11-06 MarioMerge branch 'master' into Mario/arc_bolt_bounce
2020-11-06 MarioMerge branch 'master' into terencehill/scoreboard_item_...
2020-11-06 MarioPerform a full projectile update when passing through...
2020-11-02 terencehillMerge branch 'master' into terencehill/scoreboard_item_...
2020-11-01 MarioFix compilation unit test
2020-11-01 MarioDon't play teleportation sounds on dead players
2020-11-01 MarioMerge branch 'master' into Mario/arc_bolt_bounce
2020-10-26 MarioPurge autocvars.qh from the codebase, cvars are defined...
2020-10-26 MarioPurge autocvars.qh from the client-side codebase, cvars...
2020-10-19 MarioMerge branch 'master' into Mario/model_stair_smoothing
2020-10-19 MarioMinor cleanup to player score sorting functions
2020-10-18 MarioMerge branch 'master' into terencehill/scoreboard_item_...
2020-10-18 MarioMerge branch 'TimePath/classnames' into 'master'
2020-10-18 TimePathTidy up classnames
2020-10-18 MarioMerge branch 'bones_was_here/csprogs' into 'master'
2020-10-16 MarioResolve a rabbit hole of header dependencies
2020-10-16 MarioApply a standard alphabetical sort order to the server...
2020-10-14 MarioMerge branch 'amade/cleanup_includes' into 'master'
2020-10-14 Amadeusz SławińskiCleanup common includes
2020-10-14 MarioMerge branch 'master' into Juhu/strafehud
2020-10-12 MarioMerge branch 'master' into Mario/arc_bolt_bounce
2020-10-07 terencehillMerge branch 'master' into terencehill/ft_autorevive_pr...
2020-10-07 terencehillFix locked camera angles if you spectate a particular...
2020-10-05 MarioMerge branch 'terencehill/fps_display_fix' into 'master'
2020-09-29 MarioReduce code duplication in weapon impulse code by calli...
2020-09-29 MarioPurge miscfunctions.qc from the client-side codebase...
2020-09-25 MarioPhase out miscfunctions.qc from the server codebase...
2020-09-25 MarioMove initialization stage handling out of miscfunctions...
2020-09-25 MarioFurther cleanup miscfunctions, document the need to...
2020-09-25 MarioMove server-side chat handling to its own file, and...
2020-09-23 MarioUse a trace log for the client program version message...
2020-09-23 MarioMinor cleanup of world.qc, move most intermission and...
2020-09-23 MarioReplace some of the remaining cvar globals with autocva...
2020-09-22 MarioMove expr_evaluate to cvar.qh in lib
2020-09-21 MarioMove some more functions out of miscfunctions, split...
2020-09-11 MarioMerge branch 'martin-t/jump' into 'master'
2020-08-25 terencehillImprove indentation consistency in client.qc
2020-08-25 terencehillJoin ifs
2020-08-25 terencehillAdd a macro to check g_chat_nospectators
2020-08-07 MarioFix include order of some _mod files, as pointed out...
2020-08-07 JuhuMerge branch 'master' into Juhu/strafehud
2020-08-07 JuhuRevert "add strafe efficiency field for CTS scoreboard"
2020-08-03 MarioPurge server/constants.qh
2020-08-03 MarioMerge branch 'terencehill/cl_forceplayercolors_3' into...
2020-08-03 MarioMake sv_gameplayfix_delayprojectiles match the engine...
2020-08-02 MarioRemove the g_ prefix from some server code files and...
2020-08-02 MarioDon't attempt to network more than the maximum number...
2020-08-02 MarioMinor cleanup of client/defs.qh, move replicated cvars...
2020-08-02 MarioPurge server/defs.qh
2020-08-02 MarioFurther cleanup of defs.qh
2020-08-02 MarioSome more defs.qh cleanup, update gameplay hash (again)
2020-08-02 MarioMove generic entity flags to a common constants locatio...
2020-08-02 MarioSome more defs.qh cleanup, update gameplay hash
2020-08-02 MarioSome more cleanup of defs.qh, use a flag to indicate...
2020-08-02 bones_was_hereAvoid `changelevel` during server startup when using...
2020-08-01 MarioRemove some virtually unused macros
2020-08-01 MarioReorganise some more definitions out of defs.qh, show...
2020-08-01 MarioRemove the engine STATE_ definitions so they can be...
2020-08-01 MarioMove some weapon definitions out of defs.qh, fix compil...
2020-08-01 MarioReorganise item code so that VM-specific code is in...
2020-08-01 MarioRename server/items.qc to server/items/spawning.qc
2020-08-01 MarioRename t_items.qc to items.qc
2020-07-31 MarioRefactor trigger_secret to be standalone (not using...
2020-07-30 terencehillPathlib code cleanup (tZork patch from the oldstuff...
2020-07-27 MarioOffset thrown weapon positions while dual wielding...
2020-07-27 MarioUse monster definitions directly instead of a set ID...
2020-07-27 MarioMerge branch 'Mario/headshots' into 'master'
2020-07-21 MarioAdd support for pitch shifting to the QC sound sending...
2020-07-21 MarioMaker sure clones don't have a killindicator attached...
2020-07-19 MarioEnsure team balance entities are removed immediately
2020-07-19 MarioAlso don't apply sound-based damage to teammates
2020-07-19 MarioCheck for the sound hittype instead of the tuba when...
2020-07-18 MarioMerge branch 'terencehill/noclip_death_fix' into 'master'
2020-07-18 MarioMerge branch 'master' into Mario/headshots
2020-07-18 MarioAttach muzzle effects to weapon data instead of trying...
2020-07-18 MarioMake ladders use the same iterative logic as conveyors...
2020-07-18 MarioMerge branch 'Mario/csqc_muzzleflash' into 'master'
2020-07-18 MarioMerge branch 'master' into Mario/csqc_muzzleflash 838/head
2020-07-18 MarioStore the current gametype as a shortname rather than...
2020-07-17 MarioMerge branch 'master' into Mario/headshots
2020-07-17 MarioMerge branch 'Mario/gametypes' into 'master'
2020-07-17 MarioMerge branch 'master' into Mario/q3_speaker_fix 844/head
2020-07-17 MarioMerge branch 'master' into Mario/speed_var
2020-07-16 MarioMerge branch 'master' into Mario/csqc_muzzleflash
2020-07-15 MarioMerge branch 'master' into Mario/gametypes
2020-07-14 MarioAllow filtering for Quake 3 oneflag gametype entities...
2020-07-14 MarioMerge branch 'master' into Mario/gametypes
2020-07-14 MarioFix compilation unit test
2020-07-14 MarioMerge branch 'master' into Mario/headshots
2020-07-13 MarioWhitelist g_conquest_teams
2020-07-13 MarioAdd a mutator hook to skip only color forcing on player...
2020-07-13 MarioMove gametype registers into their own files, fallback...
2020-07-12 MarioFix compatibility with legacy maps by treating "dropped...
2020-07-11 MarioMerge branch 'Mario/movetype_push' into 'master'
2020-07-11 MarioSplit the gamelog code out of miscfunctions and into...
2020-07-11 MarioMerge branch 'master' into Mario/headshots
2020-07-11 MarioPlay teamshoot player sounds for team damage in teampla...
2020-07-11 MarioMerge branch 'master' into Mario/movetype_push
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