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Merge branch 'master' into develop
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2022-01-10 MarioMerge branch 'master' into develop
2022-01-08 MarioMerge branch 'bones_was_here/walking_groundentity_fix...
2022-01-08 MarioMerge branch 'LegendaryGuard/nades_orb_time_fix' into...
2022-01-06 MarioFix a typographical error in a newly introduced team...
2022-01-04 terencehillAdd API to handle in-game status for game modes that...
2022-01-02 terencehillMerge branch 'z411/timer_bound' into 'master'
2022-01-02 terencehillMerge branch 'bones_was_here/lms_items' into 'master'
2022-01-02 terencehillMerge branch 'bones_was_here/xonstat_https' into 'master'
2022-01-02 terencehillFix eliminated players not considered winners even...
2022-01-02 terencehillAssault: add a couple informational messages and fix...
2022-01-02 terencehillFix parameter name in ReadyRestart
2022-01-02 terencehillMerge branch 'z411/srestart' into 'master'
2022-01-02 terencehillMerge branch 'terencehill/playerstats_reset' into ...
2022-01-02 terencehillReset player stats on repeated readyrestart, it fixes...
2021-12-31 terencehillRename Team_*ControlPoints functions to Team_*OwnedItem...
2021-12-31 terencehillSimplify and share some duplicated code
2021-12-13 z411Make vcall restart do a resetmatch instead 940/head
2021-12-12 z411Updating outdated comment
2021-12-12 z411Making boolean name more descriptive
2021-12-12 z411Change command name from reset to resetmatch
2021-12-11 terencehillProperly reset weapon accuracy on player respawn if...
2021-12-11 terencehillFix compilation units
2021-12-10 terencehillReset weapon accuracy on readyrestart
2021-12-09 terencehillMerge branch 'z411/round_countdown_fix' into 'master'
2021-12-09 MarioMerge branch 'Mario/lms_pickup_items' into 'master'
2021-12-04 terencehillMerge branch 'z411/powerups_dropondeath' into 'master'
2021-12-03 z411Make allready not votable if in a match
2021-12-03 z411Changed description of the reset server command
2021-12-03 z411Remove sv_ready_restart as this command superseedes it
2021-12-02 z411Added cvar for default loot lifetime and using it for... 943/head
2021-11-24 z411powerups_dropondeath: Make time to live configurable
2021-11-18 z411Soft reset: Fix warmup limit and repeatable restart
2021-11-17 terencehillMerge branch 'bones_was_here/ft_start_armor' into ...
2021-11-17 terencehillMerge branch 'bones_was_here/strafehud_jumpheight'...
2021-10-31 terencehillFix compilation units
2021-10-30 terencehillmoveplayer: add # to player number
2021-10-30 terencehillmoveplayer: fix / improve error handling and messages
2021-10-20 z411Reset: Use proper game_starttime
2021-10-20 z411Changed srestart command name to reset
2021-10-20 z411Merge branch 'master' into z411/srestart
2021-10-10 terencehillMerge branch 'terencehill/weapon_origin_fix' into ...
2021-10-05 terencehillReduce the kill delay when round hasn't started yet...
2021-09-27 terencehillMake RotRegen calls easier to understand
2021-09-19 terencehillMerge branch 'terencehill/quickmenu_bugfix_2487' into...
2021-09-12 terencehillMerge branch 'terencehill/lms_spectatable' into 'master'
2021-09-10 MarioMerge branch 'bones_was_here/q3compat' into 'master'
2021-09-06 MarioMerge branch 'terencehill/maxidle_fix' into 'master'
2021-09-05 terencehillsv_maxidle_minplayers 2 "check for idlers only when...
2021-08-29 MarioMerge branch 'bones_was_here/hlac_speed' into 'master'
2021-08-27 MarioAdd g_powerups_dropondeath setting (off by default... 928/head
2021-08-17 terencehillAvoid repeating a couple of checks
2021-08-16 terencehillLMS: improve handling of forced spectators in warmup...
2021-08-15 terencehillDisable sv_maxidle when playing alone, disable both...
2021-07-28 MarioMerge branch 'bones_was_here/powerups' into 'master'
2021-07-25 bones_was_herePreserve comment for item_armor1 849/head
2021-07-24 bones_was_heretarget_give: further simplify
2021-07-24 bones_was_hereDocument and slightly refactor defrag_waypointsprites()
2021-07-21 bones_was_hereMove q3compat powerup spawnfuncs to quake3.qc and updat...
2021-07-21 bones_was_heretarget_give: support count fields of speed and invis...
2021-07-21 bones_was_hereFix target_give by retrieving netname from itemdef
2021-07-21 bones_was_hereRevert "Fix netname field of weapon and item entities...
2021-07-21 bones_was_hereq3compat: whitelist notsingle field and document implem...
2021-07-21 bones_was_hereComment out warning for lack of engine support for...
2021-07-20 bones_was_hereMake powerup timer stacking configurable and disabled...
2021-07-19 bones_was_hereAdd support for skinned, coloured item models (intended...
2021-07-18 bones_was_hereResolve conflicts 2: Merge branch 'master' into bones_w...
2021-07-11 bones_was_hereResolve conflicts 1: Merge commit 'c58baab5' into bones...
2021-07-03 z411Fixed normal readying up
2021-07-03 z411Initial srestart command testing (#2609)
2021-07-01 terencehillChange a error message to be immediately recognized...
2021-06-28 terencehillMerge branch 'bones_was_here/fc_auto_helpme' into ...
2021-06-25 MarioPrevent sentcvar from falling back to default values...
2021-06-23 terencehillMerge branch 'Mario/status_effects_extended' into ...
2021-06-23 MarioMerge branch 'master' into Mario/status_effects_extended
2021-06-22 terencehillMerge branch 'Mario/qcphysics_fixes' into 'master'
2021-06-22 MarioFix an obscure bug causing QC physics-driven projectile...
2021-06-22 MarioMerge branch 'master' into Mario/status_effects_extended
2021-06-20 MarioCount removal for idling as a forfeit in LMS, fixes...
2021-06-19 MarioMake the Keepaway ball respawn when it comes in contact...
2021-06-15 MarioMerge branch 'master' into Mario/status_effects_extended
2021-06-15 terencehillMerge branch 'master' into 'Mario/status_effects'
2021-06-15 terencehillMerge branch 'Mario/less_stats' into 'master'
2021-06-15 MarioConsolidates a few of the networked stats to free up...
2021-06-03 terencehillProperly bound some positive numbers sent via WriteShort
2021-06-03 terencehillMerge branch 'bones_was_here/misc2' into 'master'
2021-05-31 terencehillMerge branch 'terencehill/damage_for_suicide' into...
2021-05-30 MarioApply strength sound and buff shield stats to the entit...
2021-05-30 terencehillAdd a return value to the PlayerDamaged mutator hook... 911/head
2021-05-29 MarioNumerous enhancements to the new status effects system...
2021-05-29 terencehillAdd a parameter to the PlayerDamaged mutator hook to...
2021-05-27 terencehillCount damage caused by suicide (with the kill command...
2021-05-27 terencehillPrevent negative damage by correctly bounding g_spawnsh...
2021-05-27 terencehillMinor cleanups
2021-05-24 terencehillMerge branch 'terencehill/hud_notify_panel_update'...
2021-05-24 terencehillMerge branch 'terencehill/freezetag_updates' into ...
2021-05-24 bones_was_hereWhitelist g_ctf_flagcarrier_auto_helpme_damage 909/head
2021-05-24 terencehillMerge branch 'bones_was_here/centreprints' into 'master'
2021-05-24 terencehillMerge branch 'terencehill/strftime_s' into 'master'
2021-05-23 terencehillUse directly strftime_s() since strftime(false, "%s... 903/head
2021-05-23 MarioExperimental status effects system: general backend...
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