voretournament/voretournament.git
10 years agoOsx rebrand script, following div0-stable autobuilds
MirceaKitsune [Mon, 4 Oct 2010 00:17:24 +0000 (03:17 +0300)]
Osx rebrand script, following div0-stable autobuilds

10 years agoRebranding script - include x64 windows libs
MirceaKitsune [Mon, 4 Oct 2010 00:09:51 +0000 (03:09 +0300)]
Rebranding script - include x64 windows libs

10 years agoRemove unused fields from old mapinfo's
MirceaKitsune [Mon, 4 Oct 2010 00:07:34 +0000 (03:07 +0300)]
Remove unused fields from old mapinfo's

10 years agoCampaign - Don't give start fuel where we don't give the grabber
MirceaKitsune [Mon, 4 Oct 2010 00:03:26 +0000 (03:03 +0300)]
Campaign - Don't give start fuel where we don't give the grabber

10 years agoSet the bot config file, or bad things may happen
MirceaKitsune [Mon, 4 Oct 2010 00:00:22 +0000 (03:00 +0300)]
Set the bot config file, or bad things may happen

10 years agoA much better falling sound
MirceaKitsune [Sun, 3 Oct 2010 23:57:07 +0000 (02:57 +0300)]
A much better falling sound

10 years agoBobfall effect (how could i forget to enable this?)
MirceaKitsune [Sun, 3 Oct 2010 23:43:59 +0000 (02:43 +0300)]
Bobfall effect (how could i forget to enable this?)

10 years agoLess stomach kick force by default
MirceaKitsune [Sun, 3 Oct 2010 22:54:36 +0000 (01:54 +0300)]
Less stomach kick force by default

10 years agoImplement stomach kick force (predators get pushed in the direction their prey is...
MirceaKitsune [Sun, 3 Oct 2010 22:41:45 +0000 (01:41 +0300)]
Implement stomach kick force (predators get pushed in the direction their prey is facing when it kicks).

10 years agoAdd two more tips to the tutorial map
MirceaKitsune [Sun, 3 Oct 2010 22:30:06 +0000 (01:30 +0300)]
Add two more tips to the tutorial map

10 years agoFix slow crouch walking
MirceaKitsune [Sun, 3 Oct 2010 21:18:16 +0000 (00:18 +0300)]
Fix slow crouch walking

10 years agoNo need for this config file any more
MirceaKitsune [Sun, 3 Oct 2010 21:15:18 +0000 (00:15 +0300)]
No need for this config file any more

10 years agoMove bot configuration to its own cfg file
MirceaKitsune [Sun, 3 Oct 2010 21:03:59 +0000 (00:03 +0300)]
Move bot configuration to its own cfg file

10 years agoTutorial map in the menu
MirceaKitsune [Sun, 3 Oct 2010 20:54:19 +0000 (23:54 +0300)]
Tutorial map in the menu

10 years agoA change in tutorial mapinfo and its waypoints.cache file
MirceaKitsune [Sun, 3 Oct 2010 20:47:41 +0000 (23:47 +0300)]
A change in tutorial mapinfo and its waypoints.cache file

10 years agoTutorial map radar
MirceaKitsune [Sun, 3 Oct 2010 20:33:10 +0000 (23:33 +0300)]
Tutorial map radar

10 years agoTutorial map compiled
MirceaKitsune [Sun, 3 Oct 2010 20:32:47 +0000 (23:32 +0300)]
Tutorial map compiled

10 years agoSame for other similar func's
MirceaKitsune [Sun, 3 Oct 2010 18:44:30 +0000 (21:44 +0300)]
Same for other similar func's

10 years agoComment on my last fix
MirceaKitsune [Sun, 3 Oct 2010 18:24:39 +0000 (21:24 +0300)]
Comment on my last fix

10 years agoFinal touches to the tutorial map. This map is now 100% completed
MirceaKitsune [Sun, 3 Oct 2010 18:16:27 +0000 (21:16 +0300)]
Final touches to the tutorial map. This map is now 100% completed

10 years agoFix a major and very rare issue, that would cause killtarget-ing a func_bobbing to...
MirceaKitsune [Sun, 3 Oct 2010 18:14:47 +0000 (21:14 +0300)]
Fix a major and very rare issue, that would cause killtarget-ing a func_bobbing to brake the grabber's hook / primary fire

10 years agosimplify player/botclip collision cvars
MirceaKitsune [Sun, 3 Oct 2010 13:02:19 +0000 (16:02 +0300)]
simplify player/botclip collision cvars

10 years agoBotclip CTF flags and Keyhunt keys too. Or if the key / flag gets dropped through...
MirceaKitsune [Sun, 3 Oct 2010 11:35:17 +0000 (14:35 +0300)]
Botclip CTF flags and Keyhunt keys too. Or if the key / flag gets dropped through a botclip, bots may not reach them an continue the game on some maps.

10 years agoBot clips should block waypoints too
MirceaKitsune [Sun, 3 Oct 2010 11:24:51 +0000 (14:24 +0300)]
Bot clips should block waypoints too

10 years agoImplement botclip collisions
MirceaKitsune [Sun, 3 Oct 2010 11:08:34 +0000 (14:08 +0300)]
Implement botclip collisions

10 years agoBetter tutorial map dialogs
MirceaKitsune [Sun, 3 Oct 2010 01:42:40 +0000 (04:42 +0300)]
Better tutorial map dialogs

10 years agoMore details and fixes to the tutorial map
MirceaKitsune [Sat, 2 Oct 2010 23:58:31 +0000 (02:58 +0300)]
More details and fixes to the tutorial map

10 years agoMore detail for tutorial map, and also other fixes
MirceaKitsune [Sat, 2 Oct 2010 22:23:38 +0000 (01:23 +0300)]
More detail for tutorial map, and also other fixes

10 years agoProperly execute target_changelevel
MirceaKitsune [Sat, 2 Oct 2010 14:48:38 +0000 (17:48 +0300)]
Properly execute target_changelevel

10 years agoTutorial map completed. Still need to finish more things though
MirceaKitsune [Sat, 2 Oct 2010 14:46:46 +0000 (17:46 +0300)]
Tutorial map completed. Still need to finish more things though

10 years agoMore progress on the tutorial map
MirceaKitsune [Sat, 2 Oct 2010 14:00:52 +0000 (17:00 +0300)]
More progress on the tutorial map

10 years agoAnother TODO for the more distant future
MirceaKitsune [Sat, 2 Oct 2010 14:00:11 +0000 (17:00 +0300)]
Another TODO for the more distant future

10 years agoBetter changelevel texts
MirceaKitsune [Sat, 2 Oct 2010 13:14:46 +0000 (16:14 +0300)]
Better changelevel texts

10 years agoTransform this too, from Quake's trigger_changelevel
MirceaKitsune [Sat, 2 Oct 2010 11:48:52 +0000 (14:48 +0300)]
Transform this too, from Quake's trigger_changelevel

10 years agoBetter color for target_changelevel
MirceaKitsune [Sat, 2 Oct 2010 11:46:15 +0000 (14:46 +0300)]
Better color for target_changelevel

10 years agoGametype key
MirceaKitsune [Sat, 2 Oct 2010 11:41:17 +0000 (14:41 +0300)]
Gametype key

10 years agoMake trigger_changelevel a target instead
MirceaKitsune [Sat, 2 Oct 2010 11:34:36 +0000 (14:34 +0300)]
Make trigger_changelevel a target instead

10 years agotrigger_changelevel. Changing maps when touched
MirceaKitsune [Sat, 2 Oct 2010 11:22:41 +0000 (14:22 +0300)]
trigger_changelevel. Changing maps when touched

10 years agoThis should really be enabled by default
MirceaKitsune [Sat, 2 Oct 2010 00:50:17 +0000 (03:50 +0300)]
This should really be enabled by default

10 years agoThe next room of the tutorial map, with some bots in it too.
MirceaKitsune [Sat, 2 Oct 2010 00:36:08 +0000 (03:36 +0300)]
The next room of the tutorial map, with some bots in it too.

10 years agoSwimming lesson in tutorial map
MirceaKitsune [Fri, 1 Oct 2010 21:45:50 +0000 (00:45 +0300)]
Swimming lesson in tutorial map

10 years agoNext room of the tutorial map, for jump pads, teleporters, etc.
MirceaKitsune [Fri, 1 Oct 2010 15:56:15 +0000 (18:56 +0300)]
Next room of the tutorial map, for jump pads, teleporters, etc.

10 years agoNext room of the tutorial map
MirceaKitsune [Thu, 30 Sep 2010 23:17:00 +0000 (02:17 +0300)]
Next room of the tutorial map

10 years agoRoom 4 of the tutorial map, Grabber alt fire tutorial
MirceaKitsune [Thu, 30 Sep 2010 21:57:18 +0000 (00:57 +0300)]
Room 4 of the tutorial map, Grabber alt fire tutorial

10 years agoThird room of the tutorial map, teaching bunny hopping
MirceaKitsune [Thu, 30 Sep 2010 21:01:06 +0000 (00:01 +0300)]
Third room of the tutorial map, teaching bunny hopping

10 years agoRoom 2 of the tutorial map (crouching and jumping)
MirceaKitsune [Thu, 30 Sep 2010 14:41:43 +0000 (17:41 +0300)]
Room 2 of the tutorial map (crouching and jumping)

10 years agoThe first part of a tutorial map. This is not ready yet, only the first room.
MirceaKitsune [Thu, 30 Sep 2010 12:56:51 +0000 (15:56 +0300)]
The first part of a tutorial map. This is not ready yet, only the first room.

10 years agokeepinstomach - same thing on the predator's end. When enabled, a team mate will...
MirceaKitsune [Thu, 30 Sep 2010 01:27:32 +0000 (04:27 +0300)]
keepinstomach - same thing on the predator's end. When enabled, a team mate will keep you in their stomach even after you were team healed (since you can willingly leave by pressing jump, so the choice remains yours)

10 years agoDon't enable the new feature by default
MirceaKitsune [Thu, 30 Sep 2010 01:19:22 +0000 (04:19 +0300)]
Don't enable the new feature by default

10 years agoCvar bots leaving the stomach automatically once team healed (in case the predator...
MirceaKitsune [Thu, 30 Sep 2010 01:14:26 +0000 (04:14 +0300)]
Cvar bots leaving the stomach automatically once team healed (in case the predator might still wish to keep the team mate in there)

10 years agoMove a check in the proper place
MirceaKitsune [Thu, 30 Sep 2010 00:57:12 +0000 (03:57 +0300)]
Move a check in the proper place

10 years agoWe should make a tutorial map in the future.
MirceaKitsune [Thu, 30 Sep 2010 00:51:20 +0000 (03:51 +0300)]
We should make a tutorial map in the future.

10 years agoDon't execute the predator vore AI if the bot is prey
MirceaKitsune [Thu, 30 Sep 2010 00:50:58 +0000 (03:50 +0300)]
Don't execute the predator vore AI if the bot is prey

10 years agoWe only need one randomtry float now
MirceaKitsune [Thu, 30 Sep 2010 00:42:00 +0000 (03:42 +0300)]
We only need one randomtry float now

10 years agoVore AI: Correct fearing system, and teach bots to avoid eating someone else the...
MirceaKitsune [Thu, 30 Sep 2010 00:39:05 +0000 (03:39 +0300)]
Vore AI: Correct fearing system, and teach bots to avoid eating someone else the fuller their stomach gets (since the more players you keep inside, the harder you make things for yourself)

10 years agoUpdate NetRadiant
MirceaKitsune [Wed, 29 Sep 2010 23:54:39 +0000 (02:54 +0300)]
Update NetRadiant

10 years agoDecrease the escape probability during stomach kicks. This should make the gameplay...
MirceaKitsune [Wed, 29 Sep 2010 23:23:44 +0000 (02:23 +0300)]
Decrease the escape probability during stomach kicks. This should make the gameplay less annoying.

10 years agoMake ons control points require more damage
MirceaKitsune [Wed, 29 Sep 2010 23:06:48 +0000 (02:06 +0300)]
Make ons control points require more damage

10 years agoMore damage for the phaser
MirceaKitsune [Wed, 29 Sep 2010 22:56:12 +0000 (01:56 +0300)]
More damage for the phaser

10 years agoDon't play fall sound for dead players
MirceaKitsune [Wed, 29 Sep 2010 22:44:37 +0000 (01:44 +0300)]
Don't play fall sound for dead players

10 years agoEnable falling sounds
MirceaKitsune [Wed, 29 Sep 2010 22:30:19 +0000 (01:30 +0300)]
Enable falling sounds

10 years agoAllow fall damage in situations where it should be allowed
MirceaKitsune [Wed, 29 Sep 2010 22:12:36 +0000 (01:12 +0300)]
Allow fall damage in situations where it should be allowed

10 years agoFix several sounds in the female .sounds file
MirceaKitsune [Wed, 29 Sep 2010 22:08:13 +0000 (01:08 +0300)]
Fix several sounds in the female .sounds file

10 years agoBetter weapon sounds, from other Nexuiz weapons
MirceaKitsune [Wed, 29 Sep 2010 21:52:15 +0000 (00:52 +0300)]
Better weapon sounds, from other Nexuiz weapons

10 years agoHigher pitch hit sounds as well
MirceaKitsune [Wed, 29 Sep 2010 21:47:08 +0000 (00:47 +0300)]
Higher pitch hit sounds as well

10 years agoSharper / more foxy like voice <3
MirceaKitsune [Wed, 29 Sep 2010 21:32:33 +0000 (00:32 +0300)]
Sharper / more foxy like voice <3

10 years agoLower pitch pickup sounds
MirceaKitsune [Wed, 29 Sep 2010 20:54:23 +0000 (23:54 +0300)]
Lower pitch pickup sounds

10 years agoAnother set of sounds
MirceaKitsune [Wed, 29 Sep 2010 20:40:01 +0000 (23:40 +0300)]
Another set of sounds

10 years agoMore new sounds
MirceaKitsune [Wed, 29 Sep 2010 20:34:07 +0000 (23:34 +0300)]
More new sounds

10 years agoCredit new sounds
MirceaKitsune [Wed, 29 Sep 2010 20:16:49 +0000 (23:16 +0300)]
Credit new sounds

10 years agoMore new sounds
MirceaKitsune [Wed, 29 Sep 2010 20:15:56 +0000 (23:15 +0300)]
More new sounds

10 years agoNew health pickup sounds
MirceaKitsune [Wed, 29 Sep 2010 16:23:49 +0000 (19:23 +0300)]
New health pickup sounds

10 years agoDeathmatch on Brokenworld
MirceaKitsune [Tue, 28 Sep 2010 21:26:05 +0000 (00:26 +0300)]
Deathmatch on Brokenworld

10 years agoAdd all new maps to maplist
MirceaKitsune [Tue, 28 Sep 2010 21:24:38 +0000 (00:24 +0300)]
Add all new maps to maplist

10 years agoRecompile Soylent with correct skybox path
MirceaKitsune [Tue, 28 Sep 2010 21:16:28 +0000 (00:16 +0300)]
Recompile Soylent with correct skybox path

10 years agoChange some skies a bit. Now to recompile the necessary maps...
MirceaKitsune [Tue, 28 Sep 2010 21:05:37 +0000 (00:05 +0300)]
Change some skies a bit. Now to recompile the necessary maps...

10 years agoMake the other menu skin default
MirceaKitsune [Tue, 28 Sep 2010 20:48:44 +0000 (23:48 +0300)]
Make the other menu skin default

10 years agoBoth stomachs
MirceaKitsune [Tue, 28 Sep 2010 20:47:22 +0000 (23:47 +0300)]
Both stomachs

10 years agoMore glossy vixen stomach by default <3
MirceaKitsune [Tue, 28 Sep 2010 20:46:10 +0000 (23:46 +0300)]
More glossy vixen stomach by default <3

10 years agoLower item respawn light radius
MirceaKitsune [Tue, 28 Sep 2010 20:36:33 +0000 (23:36 +0300)]
Lower item respawn light radius

10 years agoFix a waypoints.cache file
MirceaKitsune [Tue, 28 Sep 2010 20:35:30 +0000 (23:35 +0300)]
Fix a waypoints.cache file

10 years agoPrettier particle effects
MirceaKitsune [Tue, 28 Sep 2010 17:26:31 +0000 (20:26 +0300)]
Prettier particle effects

10 years agoinstantaction files for all maps. Now the instant action button actually works.
MirceaKitsune [Tue, 28 Sep 2010 15:49:58 +0000 (18:49 +0300)]
instantaction files for all maps. Now the instant action button actually works.

10 years agoSwitch to the old (safer) instantaction system. With the only exception of allowing...
MirceaKitsune [Tue, 28 Sep 2010 15:41:21 +0000 (18:41 +0300)]
Switch to the old (safer) instantaction system. With the only exception of allowing the gametype to be set.

10 years agoActually, set the gametype in the .instantaction file
MirceaKitsune [Tue, 28 Sep 2010 15:17:45 +0000 (18:17 +0300)]
Actually, set the gametype in the .instantaction file

10 years agoLeave the game type alone
MirceaKitsune [Tue, 28 Sep 2010 15:11:06 +0000 (18:11 +0300)]
Leave the game type alone

10 years agoBetter Instant Action system
MirceaKitsune [Tue, 28 Sep 2010 15:09:01 +0000 (18:09 +0300)]
Better Instant Action system

10 years agoSimpler file name
MirceaKitsune [Tue, 28 Sep 2010 14:17:04 +0000 (17:17 +0300)]
Simpler file name

10 years agoHide the screenshots of locked campaign levels
MirceaKitsune [Tue, 28 Sep 2010 14:15:56 +0000 (17:15 +0300)]
Hide the screenshots of locked campaign levels

10 years agoFix campaign entries getting cut when a new level is unlocked (forgotten change)
MirceaKitsune [Tue, 28 Sep 2010 13:35:45 +0000 (16:35 +0300)]
Fix campaign entries getting cut when a new level is unlocked (forgotten change)

10 years agoSlightly better text arrangement in campaign window
MirceaKitsune [Tue, 28 Sep 2010 00:46:38 +0000 (03:46 +0300)]
Slightly better text arrangement in campaign window

10 years agoGo through the campaign dialogs again, and make them sound much better.
MirceaKitsune [Tue, 28 Sep 2010 00:26:27 +0000 (03:26 +0300)]
Go through the campaign dialogs again, and make them sound much better.

10 years agoA nice message in the campaign winning dialog
MirceaKitsune [Mon, 27 Sep 2010 16:01:33 +0000 (19:01 +0300)]
A nice message in the campaign winning dialog

10 years agoFix maplist overlapping with all / none buttons
MirceaKitsune [Mon, 27 Sep 2010 15:18:33 +0000 (18:18 +0300)]
Fix maplist overlapping with all / none buttons

10 years agoPlace Sharue's art in Voretemple.
MirceaKitsune [Mon, 27 Sep 2010 15:03:10 +0000 (18:03 +0300)]
Place Sharue's art in Voretemple.

10 years agoNew art from the wonderful Sharue :)
MirceaKitsune [Mon, 27 Sep 2010 14:43:36 +0000 (17:43 +0300)]
New art from the wonderful Sharue :)

10 years agoFix intermission music being played each frame. Also fix another issue
MirceaKitsune [Mon, 27 Sep 2010 14:01:07 +0000 (17:01 +0300)]
Fix intermission music being played each frame. Also fix another issue

10 years agoMore intermission music client side, and fix an issue I introduced
MirceaKitsune [Mon, 27 Sep 2010 13:37:19 +0000 (16:37 +0300)]
More intermission music client side, and fix an issue I introduced

10 years agoAdd menu entry for intermission art & music
MirceaKitsune [Mon, 27 Sep 2010 13:23:20 +0000 (16:23 +0300)]
Add menu entry for intermission art & music

10 years agoDon't do intermission in RPG, since no one wins or looses there
MirceaKitsune [Mon, 27 Sep 2010 13:09:37 +0000 (16:09 +0300)]
Don't do intermission in RPG, since no one wins or looses there