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Merge branch 'LegendaryGuard/decompile_weapons' into 'master'
[xonotic/mediasource.git] / gfx / luma / models / items / common.filters
1 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
2 <svg xmlns="http://www.w3.org/2000/svg" version="1.1">
3         <defs>
4                 <filter id="darkened" color-interpolation-filters="sRGB">
5                                 <!-- ./tools/hsv-matrix.pl -9 3 0.28 -->
6                         <feColorMatrix values="0.74 -0.30 -0.16 0 0 -0.14 0.42 0 0 0 -0.01 -0.49 0.78 0 0 0 0 0 1 0" result="shadow"/>
7                         <feGaussianBlur in="SourceGraphic" stdDeviation="5"/>
8                         <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.5 0"/>
9                         <feComposite in2="SourceAlpha" operator="in" result="glow"/>
10                         <feMerge>
11                                 <feMergeNode in="shadow"/>
12                                 <feMergeNode in="glow"/>
13                         </feMerge>
14                         <feGaussianBlur stdDeviation="0.3"/>
15                 </filter>
16                 <filter id="shining" x="-0.5" y="-0.5" width="2" height="2" color-interpolation-filters="sRGB">
17                         <feGaussianBlur stdDeviation="5"/>
18                                 <!-- ./tools/hsv-matrix.pl -9 3.2 0.38 -->
19                         <feColorMatrix values="1.07 -0.45 -0.24 0 0 -0.20 0.59 -0.01 0 0 -0.02 -0.72 1.13 0 0 0 0 0 0.56 0" result="shadow"/>
20                         <feGaussianBlur in="SourceGraphic" stdDeviation="2"/>
21                         <feColorMatrix values="0.2 0 0 0 0 0 0.2 0 0 0 0 0 0.2 0 0 0 0 0 3 0"/>
22                         <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.4 0" result="outline"/>
23                         <feGaussianBlur in="SourceGraphic" stdDeviation="5"/>
24                                 <!-- ./tools/hsv-matrix.pl 12 0.5 1.4 -->
25                         <feColorMatrix values="0.81 0.41 0.19 0 0 0.17 1.22 0.01 0 0 0.04 0.62 0.75 0 0 0 0 0 1 0" result="highlight"/>
26                         <feMerge>
27                                 <feMergeNode in="shadow"/>
28                                 <feMergeNode in="outline"/>
29                                 <feMergeNode in="SourceGraphic"/>
30                         </feMerge>
31                         <feComposite in2="highlight" operator="arithmetic" k1="0.4" k2="1" k3="0.2"/>
32                         <feGaussianBlur stdDeviation="0.3"/>
33                 </filter>
34         </defs>
35 </svg>