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Remove pointless static guards
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1 /*
2    Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3    For a list of contributors, see the accompanying CONTRIBUTORS file.
4
5    This file is part of GtkRadiant.
6
7    GtkRadiant is free software; you can redistribute it and/or modify
8    it under the terms of the GNU General Public License as published by
9    the Free Software Foundation; either version 2 of the License, or
10    (at your option) any later version.
11
12    GtkRadiant is distributed in the hope that it will be useful,
13    but WITHOUT ANY WARRANTY; without even the implied warranty of
14    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15    GNU General Public License for more details.
16
17    You should have received a copy of the GNU General Public License
18    along with GtkRadiant; if not, write to the Free Software
19    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
20  */
21
22 //
23 // Texture Window
24 //
25 // Leonardo Zide (leo@lokigames.com)
26 //
27
28 #include "texwindow.h"
29
30 #include "debugging/debugging.h"
31 #include "warnings.h"
32
33 #include "ifilesystem.h"
34 #include "iundo.h"
35 #include "igl.h"
36 #include "iarchive.h"
37 #include "moduleobserver.h"
38
39 #include <set>
40 #include <string>
41 #include <vector>
42
43 #include <gtk/gtk.h>
44 #include <gtk/gtkrange.h>
45 #include <gtk/gtkframe.h>
46 #include <gtk/gtkhbox.h>
47 #include <gtk/gtkvbox.h>
48 #include <gtk/gtkvscrollbar.h>
49
50 #include "signal/signal.h"
51 #include "math/vector.h"
52 #include "texturelib.h"
53 #include "string/string.h"
54 #include "shaderlib.h"
55 #include "os/file.h"
56 #include "os/path.h"
57 #include "stream/memstream.h"
58 #include "stream/textfilestream.h"
59 #include "stream/stringstream.h"
60 #include "cmdlib.h"
61 #include "texmanip.h"
62 #include "textures.h"
63 #include "convert.h"
64
65 #include "gtkutil/menu.h"
66 #include "gtkutil/nonmodal.h"
67 #include "gtkutil/cursor.h"
68 #include "gtkutil/widget.h"
69 #include "gtkutil/glwidget.h"
70 #include "gtkutil/messagebox.h"
71
72 #include "error.h"
73 #include "map.h"
74 #include "qgl.h"
75 #include "select.h"
76 #include "brush_primit.h"
77 #include "brushmanip.h"
78 #include "patchmanip.h"
79 #include "plugin.h"
80 #include "qe3.h"
81 #include "gtkdlgs.h"
82 #include "gtkmisc.h"
83 #include "mainframe.h"
84 #include "findtexturedialog.h"
85 #include "surfacedialog.h"
86 #include "patchdialog.h"
87 #include "groupdialog.h"
88 #include "preferences.h"
89 #include "shaders.h"
90 #include "commands.h"
91
92 bool TextureBrowser_showWads(){
93         return !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) );
94 }
95
96 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser );
97
98 bool string_equal_start( const char* string, StringRange start ){
99         return string_equal_n( string, start.first, start.last - start.first );
100 }
101
102 typedef std::set<CopiedString> TextureGroups;
103
104 void TextureGroups_addWad( TextureGroups& groups, const char* archive ){
105         if ( extension_equal( path_get_extension( archive ), "wad" ) ) {
106                 groups.insert( archive );
107         }
108 }
109 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addWad> TextureGroupsAddWadCaller;
110
111 void TextureGroups_addShader( TextureGroups& groups, const char* shaderName ){
112         const char* texture = path_make_relative( shaderName, "textures/" );
113         if ( texture != shaderName ) {
114                 const char* last = path_remove_directory( texture );
115                 if ( !string_empty( last ) ) {
116                         groups.insert( CopiedString( StringRange( texture, --last ) ) );
117                 }
118         }
119 }
120 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addShader> TextureGroupsAddShaderCaller;
121
122 void TextureGroups_addDirectory( TextureGroups& groups, const char* directory ){
123         groups.insert( directory );
124 }
125 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addDirectory> TextureGroupsAddDirectoryCaller;
126
127 namespace
128 {
129 bool g_TextureBrowser_shaderlistOnly = false;
130 bool g_TextureBrowser_fixedSize = true;
131 bool g_TextureBrowser_filterNotex = false;
132 bool g_TextureBrowser_enableAlpha = true;
133 }
134
135 class DeferredAdjustment
136 {
137 gdouble m_value;
138 guint m_handler;
139 typedef void ( *ValueChangedFunction )( void* data, gdouble value );
140 ValueChangedFunction m_function;
141 void* m_data;
142
143 static gboolean deferred_value_changed( gpointer data ){
144         reinterpret_cast<DeferredAdjustment*>( data )->m_function(
145                 reinterpret_cast<DeferredAdjustment*>( data )->m_data,
146                 reinterpret_cast<DeferredAdjustment*>( data )->m_value
147                 );
148         reinterpret_cast<DeferredAdjustment*>( data )->m_handler = 0;
149         reinterpret_cast<DeferredAdjustment*>( data )->m_value = 0;
150         return FALSE;
151 }
152 public:
153 DeferredAdjustment( ValueChangedFunction function, void* data ) : m_value( 0 ), m_handler( 0 ), m_function( function ), m_data( data ){
154 }
155 void flush(){
156         if ( m_handler != 0 ) {
157                 g_source_remove( m_handler );
158                 deferred_value_changed( this );
159         }
160 }
161 void value_changed( gdouble value ){
162         m_value = value;
163         if ( m_handler == 0 ) {
164                 m_handler = g_idle_add( deferred_value_changed, this );
165         }
166 }
167 static void adjustment_value_changed( GtkAdjustment *adjustment, DeferredAdjustment* self ){
168         self->value_changed( adjustment->value );
169 }
170 };
171
172
173
174 class TextureBrowser;
175
176 typedef ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw> TextureBrowserQueueDrawCaller;
177
178 void TextureBrowser_scrollChanged( void* data, gdouble value );
179
180
181 enum StartupShaders
182 {
183         STARTUPSHADERS_NONE = 0,
184         STARTUPSHADERS_COMMON,
185 };
186
187 void TextureBrowser_hideUnusedExport( const BoolImportCallback& importer );
188 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
189
190 void TextureBrowser_showShadersExport( const BoolImportCallback& importer );
191 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
192
193 void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer );
194 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
195
196 void TextureBrowser_fixedSize( const BoolImportCallback& importer );
197 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowserFixedSizeExport;
198
199 void TextureBrowser_filterNotex( const BoolImportCallback& importer );
200 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterNotex> TextureBrowserFilterNotexExport;
201
202 void TextureBrowser_enableAlpha( const BoolImportCallback& importer );
203 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_enableAlpha> TextureBrowserEnableAlphaExport;
204
205 class TextureBrowser
206 {
207 public:
208 int width, height;
209 int originy;
210 int m_nTotalHeight;
211
212 CopiedString shader;
213
214 GtkWindow* m_parent;
215 GtkWidget* m_gl_widget;
216 GtkWidget* m_texture_scroll;
217 GtkWidget* m_treeViewTree;
218 GtkWidget* m_treeViewTags;
219 GtkWidget* m_tag_frame;
220 GtkListStore* m_assigned_store;
221 GtkListStore* m_available_store;
222 GtkWidget* m_assigned_tree;
223 GtkWidget* m_available_tree;
224 GtkWidget* m_scr_win_tree;
225 GtkWidget* m_scr_win_tags;
226 GtkWidget* m_tag_notebook;
227 GtkWidget* m_search_button;
228 GtkWidget* m_shader_info_item;
229
230 std::set<CopiedString> m_all_tags;
231 GtkListStore* m_all_tags_list;
232 std::vector<CopiedString> m_copied_tags;
233 std::set<CopiedString> m_found_shaders;
234
235 ToggleItem m_hideunused_item;
236 ToggleItem m_showshaders_item;
237 ToggleItem m_showshaderlistonly_item;
238 ToggleItem m_fixedsize_item;
239 ToggleItem m_filternotex_item;
240 ToggleItem m_enablealpha_item;
241
242 guint m_sizeHandler;
243 guint m_exposeHandler;
244
245 bool m_heightChanged;
246 bool m_originInvalid;
247
248 DeferredAdjustment m_scrollAdjustment;
249 FreezePointer m_freezePointer;
250
251 Vector3 color_textureback;
252 // the increment step we use against the wheel mouse
253 std::size_t m_mouseWheelScrollIncrement;
254 std::size_t m_textureScale;
255 // make the texture increments match the grid changes
256 bool m_showShaders;
257 bool m_showTextureScrollbar;
258 StartupShaders m_startupShaders;
259 // if true, the texture window will only display in-use shaders
260 // if false, all the shaders in memory are displayed
261 bool m_hideUnused;
262 bool m_rmbSelected;
263 bool m_searchedTags;
264 bool m_tags;
265 // The uniform size (in pixels) that textures are resized to when m_resizeTextures is true.
266 int m_uniformTextureSize;
267 // Return the display width of a texture in the texture browser
268 int getTextureWidth( qtexture_t* tex ){
269         int width;
270         if ( !g_TextureBrowser_fixedSize ) {
271                 // Don't use uniform size
272                 width = (int)( tex->width * ( (float)m_textureScale / 100 ) );
273         }
274         else if
275         ( tex->width >= tex->height ) {
276                 // Texture is square, or wider than it is tall
277                 width = m_uniformTextureSize;
278         }
279         else {
280                 // Otherwise, preserve the texture's aspect ratio
281                 width = (int)( m_uniformTextureSize * ( (float)tex->width / tex->height ) );
282         }
283         return width;
284 }
285 // Return the display height of a texture in the texture browser
286 int getTextureHeight( qtexture_t* tex ){
287         int height;
288         if ( !g_TextureBrowser_fixedSize ) {
289                 // Don't use uniform size
290                 height = (int)( tex->height * ( (float)m_textureScale / 100 ) );
291         }
292         else if ( tex->height >= tex->width ) {
293                 // Texture is square, or taller than it is wide
294                 height = m_uniformTextureSize;
295         }
296         else {
297                 // Otherwise, preserve the texture's aspect ratio
298                 height = (int)( m_uniformTextureSize * ( (float)tex->height / tex->width ) );
299         }
300         return height;
301 }
302
303 TextureBrowser() :
304         m_texture_scroll( 0 ),
305         m_hideunused_item( TextureBrowserHideUnusedExport() ),
306         m_showshaders_item( TextureBrowserShowShadersExport() ),
307         m_showshaderlistonly_item( TextureBrowserShowShaderlistOnlyExport() ),
308         m_fixedsize_item( TextureBrowserFixedSizeExport() ),
309         m_filternotex_item( TextureBrowserFilterNotexExport() ),
310         m_enablealpha_item( TextureBrowserEnableAlphaExport() ),
311         m_heightChanged( true ),
312         m_originInvalid( true ),
313         m_scrollAdjustment( TextureBrowser_scrollChanged, this ),
314         color_textureback( 0.25f, 0.25f, 0.25f ),
315         m_mouseWheelScrollIncrement( 64 ),
316         m_textureScale( 50 ),
317         m_showShaders( true ),
318         m_showTextureScrollbar( true ),
319         m_startupShaders( STARTUPSHADERS_NONE ),
320         m_hideUnused( false ),
321         m_rmbSelected( false ),
322         m_searchedTags( false ),
323         m_tags( false ),
324         m_uniformTextureSize( 96 ){
325 }
326 };
327
328 void ( *TextureBrowser_textureSelected )( const char* shader );
329
330
331 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser );
332
333
334 const char* TextureBrowser_getComonShadersName(){
335         const char* value = g_pGameDescription->getKeyValue( "common_shaders_name" );
336         if ( !string_empty( value ) ) {
337                 return value;
338         }
339         return "Common";
340 }
341
342 const char* TextureBrowser_getComonShadersDir(){
343         const char* value = g_pGameDescription->getKeyValue( "common_shaders_dir" );
344         if ( !string_empty( value ) ) {
345                 return value;
346         }
347         return "common/";
348 }
349
350 inline int TextureBrowser_fontHeight( TextureBrowser& textureBrowser ){
351         return GlobalOpenGL().m_font->getPixelHeight();
352 }
353
354 const char* TextureBrowser_GetSelectedShader( TextureBrowser& textureBrowser ){
355         return textureBrowser.shader.c_str();
356 }
357
358 void TextureBrowser_SetStatus( TextureBrowser& textureBrowser, const char* name ){
359         IShader* shader = QERApp_Shader_ForName( name );
360         qtexture_t* q = shader->getTexture();
361         StringOutputStream strTex( 256 );
362         strTex << name << " W: " << Unsigned( q->width ) << " H: " << Unsigned( q->height );
363         shader->DecRef();
364         g_pParentWnd->SetStatusText( g_pParentWnd->m_texture_status, strTex.c_str() );
365 }
366
367 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name );
368
369 void TextureBrowser_SetSelectedShader( TextureBrowser& textureBrowser, const char* shader ){
370         textureBrowser.shader = shader;
371         TextureBrowser_SetStatus( textureBrowser, shader );
372         TextureBrowser_Focus( textureBrowser, shader );
373
374         if ( FindTextureDialog_isOpen() ) {
375                 FindTextureDialog_selectTexture( shader );
376         }
377
378         // disable the menu item "shader info" if no shader was selected
379         IShader* ishader = QERApp_Shader_ForName( shader );
380         CopiedString filename = ishader->getShaderFileName();
381
382         if ( filename.empty() ) {
383                 if ( textureBrowser.m_shader_info_item != NULL ) {
384                         gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, FALSE );
385                 }
386         }
387         else {
388                 gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, TRUE );
389         }
390
391         ishader->DecRef();
392 }
393
394
395 CopiedString g_TextureBrowser_currentDirectory;
396
397 /*
398    ============================================================================
399
400    TEXTURE LAYOUT
401
402    TTimo: now based on a rundown through all the shaders
403    NOTE: we expect the Active shaders count doesn't change during a Texture_StartPos .. Texture_NextPos cycle
404    otherwise we may need to rely on a list instead of an array storage
405    ============================================================================
406  */
407
408 class TextureLayout
409 {
410 public:
411 // texture layout functions
412 // TTimo: now based on shaders
413 int current_x, current_y, current_row;
414 };
415
416 void Texture_StartPos( TextureLayout& layout ){
417         layout.current_x = 8;
418         layout.current_y = -8;
419         layout.current_row = 0;
420 }
421
422 void Texture_NextPos( TextureBrowser& textureBrowser, TextureLayout& layout, qtexture_t* current_texture, int *x, int *y ){
423         qtexture_t* q = current_texture;
424
425         int nWidth = textureBrowser.getTextureWidth( q );
426         int nHeight = textureBrowser.getTextureHeight( q );
427         if ( layout.current_x + nWidth > textureBrowser.width - 8 && layout.current_row ) { // go to the next row unless the texture is the first on the row
428                 layout.current_x = 8;
429                 layout.current_y -= layout.current_row + TextureBrowser_fontHeight( textureBrowser ) + 4;
430                 layout.current_row = 0;
431         }
432
433         *x = layout.current_x;
434         *y = layout.current_y;
435
436         // Is our texture larger than the row? If so, grow the
437         // row height to match it
438
439         if ( layout.current_row < nHeight ) {
440                 layout.current_row = nHeight;
441         }
442
443         // never go less than 96, or the names get all crunched up
444         layout.current_x += nWidth < 96 ? 96 : nWidth;
445         layout.current_x += 8;
446 }
447
448 bool TextureSearch_IsShown( const char* name ){
449         std::set<CopiedString>::iterator iter;
450
451         iter = GlobalTextureBrowser().m_found_shaders.find( name );
452
453         if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
454                 return false;
455         }
456         else {
457                 return true;
458         }
459 }
460
461 CopiedString g_notex;
462 CopiedString g_shadernotex;
463
464 // if texture_showinuse jump over non in-use textures
465 bool Texture_IsShown( IShader* shader, bool show_shaders, bool hideUnused ){
466         // filter notex / shadernotex images
467         if ( g_TextureBrowser_filterNotex && ( string_equal( g_notex.c_str(), shader->getTexture()->name ) || string_equal( g_shadernotex.c_str(), shader->getTexture()->name ) ) ) {
468                 return false;
469         }
470
471         if ( g_TextureBrowser_currentDirectory == "Untagged" ) {
472                 std::set<CopiedString>::iterator iter;
473
474                 iter = GlobalTextureBrowser().m_found_shaders.find( shader->getName() );
475
476                 if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
477                         return false;
478                 }
479                 else {
480                         return true;
481                 }
482         }
483
484         if ( !shader_equal_prefix( shader->getName(), "textures/" ) ) {
485                 return false;
486         }
487
488         if ( !show_shaders && !shader->IsDefault() ) {
489                 return false;
490         }
491
492         if ( hideUnused && !shader->IsInUse() ) {
493                 return false;
494         }
495
496         if ( GlobalTextureBrowser().m_searchedTags ) {
497                 if ( !TextureSearch_IsShown( shader->getName() ) ) {
498                         return false;
499                 }
500                 else {
501                         return true;
502                 }
503         }
504         else {
505                 if ( !shader_equal_prefix( shader_get_textureName( shader->getName() ), g_TextureBrowser_currentDirectory.c_str() ) ) {
506                         return false;
507                 }
508         }
509
510         return true;
511 }
512
513 void TextureBrowser_heightChanged( TextureBrowser& textureBrowser ){
514         textureBrowser.m_heightChanged = true;
515
516         TextureBrowser_updateScroll( textureBrowser );
517         TextureBrowser_queueDraw( textureBrowser );
518 }
519
520 void TextureBrowser_evaluateHeight( TextureBrowser& textureBrowser ){
521         if ( textureBrowser.m_heightChanged ) {
522                 textureBrowser.m_heightChanged = false;
523
524                 textureBrowser.m_nTotalHeight = 0;
525
526                 TextureLayout layout;
527                 Texture_StartPos( layout );
528                 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
529                 {
530                         IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
531
532                         if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
533                                 continue;
534                         }
535
536                         int x, y;
537                         Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
538                         textureBrowser.m_nTotalHeight = std::max( textureBrowser.m_nTotalHeight, abs( layout.current_y ) + TextureBrowser_fontHeight( textureBrowser ) + textureBrowser.getTextureHeight( shader->getTexture() ) + 4 );
539                 }
540         }
541 }
542
543 int TextureBrowser_TotalHeight( TextureBrowser& textureBrowser ){
544         TextureBrowser_evaluateHeight( textureBrowser );
545         return textureBrowser.m_nTotalHeight;
546 }
547
548 inline const int& min_int( const int& left, const int& right ){
549         return std::min( left, right );
550 }
551
552 void TextureBrowser_clampOriginY( TextureBrowser& textureBrowser ){
553         if ( textureBrowser.originy > 0 ) {
554                 textureBrowser.originy = 0;
555         }
556         int lower = min_int( textureBrowser.height - TextureBrowser_TotalHeight( textureBrowser ), 0 );
557         if ( textureBrowser.originy < lower ) {
558                 textureBrowser.originy = lower;
559         }
560 }
561
562 int TextureBrowser_getOriginY( TextureBrowser& textureBrowser ){
563         if ( textureBrowser.m_originInvalid ) {
564                 textureBrowser.m_originInvalid = false;
565                 TextureBrowser_clampOriginY( textureBrowser );
566                 TextureBrowser_updateScroll( textureBrowser );
567         }
568         return textureBrowser.originy;
569 }
570
571 void TextureBrowser_setOriginY( TextureBrowser& textureBrowser, int originy ){
572         textureBrowser.originy = originy;
573         TextureBrowser_clampOriginY( textureBrowser );
574         TextureBrowser_updateScroll( textureBrowser );
575         TextureBrowser_queueDraw( textureBrowser );
576 }
577
578
579 Signal0 g_activeShadersChangedCallbacks;
580
581 void TextureBrowser_addActiveShadersChangedCallback( const SignalHandler& handler ){
582         g_activeShadersChangedCallbacks.connectLast( handler );
583 }
584
585 class ShadersObserver : public ModuleObserver
586 {
587 Signal0 m_realiseCallbacks;
588 public:
589 void realise(){
590         m_realiseCallbacks();
591 }
592 void unrealise(){
593 }
594 void insert( const SignalHandler& handler ){
595         m_realiseCallbacks.connectLast( handler );
596 }
597 };
598
599 namespace
600 {
601 ShadersObserver g_ShadersObserver;
602 }
603
604 void TextureBrowser_addShadersRealiseCallback( const SignalHandler& handler ){
605         g_ShadersObserver.insert( handler );
606 }
607
608 void TextureBrowser_activeShadersChanged( TextureBrowser& textureBrowser ){
609         TextureBrowser_heightChanged( textureBrowser );
610         textureBrowser.m_originInvalid = true;
611
612         g_activeShadersChangedCallbacks();
613 }
614
615 void TextureBrowser_importShowScrollbar( TextureBrowser& textureBrowser, bool value ){
616         textureBrowser.m_showTextureScrollbar = value;
617         if ( textureBrowser.m_texture_scroll != 0 ) {
618                 widget_set_visible( textureBrowser.m_texture_scroll, textureBrowser.m_showTextureScrollbar );
619                 TextureBrowser_updateScroll( textureBrowser );
620         }
621 }
622 typedef ReferenceCaller1<TextureBrowser, bool, TextureBrowser_importShowScrollbar> TextureBrowserImportShowScrollbarCaller;
623
624
625 /*
626    ==============
627    TextureBrowser_ShowDirectory
628    relies on texture_directory global for the directory to use
629    1) Load the shaders for the given directory
630    2) Scan the remaining texture, load them and assign them a default shader (the "noshader" shader)
631    NOTE: when writing a texture plugin, or some texture extensions, this function may need to be overriden, and made
632    available through the IShaders interface
633    NOTE: for texture window layout:
634    all shaders are stored with alphabetical order after load
635    previously loaded and displayed stuff is hidden, only in-use and newly loaded is shown
636    ( the GL textures are not flushed though)
637    ==============
638  */
639
640 bool endswith( const char *haystack, const char *needle ){
641         size_t lh = strlen( haystack );
642         size_t ln = strlen( needle );
643         if ( lh < ln ) {
644                 return false;
645         }
646         return !memcmp( haystack + ( lh - ln ), needle, ln );
647 }
648
649 bool texture_name_ignore( const char* name ){
650         StringOutputStream strTemp( string_length( name ) );
651         strTemp << LowerCase( name );
652
653         return
654                 endswith( strTemp.c_str(), ".specular" ) ||
655                 endswith( strTemp.c_str(), ".glow" ) ||
656                 endswith( strTemp.c_str(), ".bump" ) ||
657                 endswith( strTemp.c_str(), ".diffuse" ) ||
658                 endswith( strTemp.c_str(), ".blend" ) ||
659                 endswith( strTemp.c_str(), ".alpha" ) ||
660                 endswith( strTemp.c_str(), "_norm" ) ||
661                 endswith( strTemp.c_str(), "_bump" ) ||
662                 endswith( strTemp.c_str(), "_glow" ) ||
663                 endswith( strTemp.c_str(), "_gloss" ) ||
664                 endswith( strTemp.c_str(), "_pants" ) ||
665                 endswith( strTemp.c_str(), "_shirt" ) ||
666                 endswith( strTemp.c_str(), "_reflect" ) ||
667                 endswith( strTemp.c_str(), "_alpha" ) ||
668                 0;
669 }
670
671 class LoadShaderVisitor : public Archive::Visitor
672 {
673 public:
674 void visit( const char* name ){
675         IShader* shader = QERApp_Shader_ForName( CopiedString( StringRange( name, path_get_filename_base_end( name ) ) ).c_str() );
676         shader->DecRef();
677 }
678 };
679
680 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused );
681
682 GtkWidget* g_page_textures;
683
684 void TextureBrowser_toggleShow(){
685         GroupDialog_showPage( g_page_textures );
686 }
687
688
689 void TextureBrowser_updateTitle(){
690         GroupDialog_updatePageTitle( g_page_textures );
691 }
692
693
694
695 class TextureCategoryLoadShader
696 {
697 const char* m_directory;
698 std::size_t& m_count;
699 public:
700 typedef const char* first_argument_type;
701
702 TextureCategoryLoadShader( const char* directory, std::size_t& count )
703         : m_directory( directory ), m_count( count ){
704         m_count = 0;
705 }
706 void operator()( const char* name ) const {
707         if ( shader_equal_prefix( name, "textures/" )
708                  && shader_equal_prefix( name + string_length( "textures/" ), m_directory ) ) {
709                 ++m_count;
710                 // request the shader, this will load the texture if needed
711                 // this Shader_ForName call is a kind of hack
712                 IShader *pFoo = QERApp_Shader_ForName( name );
713                 pFoo->DecRef();
714         }
715 }
716 };
717
718 void TextureDirectory_loadTexture( const char* directory, const char* texture ){
719         StringOutputStream name( 256 );
720         name << directory << StringRange( texture, path_get_filename_base_end( texture ) );
721
722         if ( texture_name_ignore( name.c_str() ) ) {
723                 return;
724         }
725
726         if ( !shader_valid( name.c_str() ) ) {
727                 globalOutputStream() << "Skipping invalid texture name: [" << name.c_str() << "]\n";
728                 return;
729         }
730
731         // if a texture is already in use to represent a shader, ignore it
732         IShader* shader = QERApp_Shader_ForName( name.c_str() );
733         shader->DecRef();
734 }
735 typedef ConstPointerCaller1<char, const char*, TextureDirectory_loadTexture> TextureDirectoryLoadTextureCaller;
736
737 class LoadTexturesByTypeVisitor : public ImageModules::Visitor
738 {
739 const char* m_dirstring;
740 public:
741 LoadTexturesByTypeVisitor( const char* dirstring )
742         : m_dirstring( dirstring ){
743 }
744 void visit( const char* minor, const _QERPlugImageTable& table ) const {
745         GlobalFileSystem().forEachFile( m_dirstring, minor, TextureDirectoryLoadTextureCaller( m_dirstring ) );
746 }
747 };
748
749 void TextureBrowser_ShowDirectory( TextureBrowser& textureBrowser, const char* directory ){
750         if ( TextureBrowser_showWads() ) {
751                 Archive* archive = GlobalFileSystem().getArchive( directory );
752                 ASSERT_NOTNULL( archive );
753                 LoadShaderVisitor visitor;
754                 archive->forEachFile( Archive::VisitorFunc( visitor, Archive::eFiles, 0 ), "textures/" );
755         }
756         else
757         {
758                 g_TextureBrowser_currentDirectory = directory;
759                 TextureBrowser_heightChanged( textureBrowser );
760
761                 std::size_t shaders_count;
762                 GlobalShaderSystem().foreachShaderName( makeCallback1( TextureCategoryLoadShader( directory, shaders_count ) ) );
763                 globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
764
765                 if ( g_pGameDescription->mGameType != "doom3" ) {
766                         // load remaining texture files
767
768                         StringOutputStream dirstring( 64 );
769                         dirstring << "textures/" << directory;
770
771                         Radiant_getImageModules().foreachModule( LoadTexturesByTypeVisitor( dirstring.c_str() ) );
772                 }
773         }
774
775         // we'll display the newly loaded textures + all the ones already in use
776         TextureBrowser_SetHideUnused( textureBrowser, false );
777
778         TextureBrowser_updateTitle();
779 }
780
781 void TextureBrowser_ShowTagSearchResult( TextureBrowser& textureBrowser, const char* directory ){
782         g_TextureBrowser_currentDirectory = directory;
783         TextureBrowser_heightChanged( textureBrowser );
784
785         std::size_t shaders_count;
786         GlobalShaderSystem().foreachShaderName( makeCallback1( TextureCategoryLoadShader( directory, shaders_count ) ) );
787         globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
788
789         if ( g_pGameDescription->mGameType != "doom3" ) {
790                 // load remaining texture files
791                 StringOutputStream dirstring( 64 );
792                 dirstring << "textures/" << directory;
793
794                 {
795                         LoadTexturesByTypeVisitor visitor( dirstring.c_str() );
796                         Radiant_getImageModules().foreachModule( visitor );
797                 }
798         }
799
800         // we'll display the newly loaded textures + all the ones already in use
801         TextureBrowser_SetHideUnused( textureBrowser, false );
802 }
803
804
805 bool TextureBrowser_hideUnused();
806
807 void TextureBrowser_hideUnusedExport( const BoolImportCallback& importer ){
808         importer( TextureBrowser_hideUnused() );
809 }
810 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
811
812 void TextureBrowser_showShadersExport( const BoolImportCallback& importer ){
813         importer( GlobalTextureBrowser().m_showShaders );
814 }
815 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
816
817 void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer ){
818         importer( g_TextureBrowser_shaderlistOnly );
819 }
820 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
821
822 void TextureBrowser_fixedSize( const BoolImportCallback& importer ){
823         importer( g_TextureBrowser_fixedSize );
824 }
825 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowser_FixedSizeExport;
826
827 void TextureBrowser_filterNotex( const BoolImportCallback& importer ){
828         importer( g_TextureBrowser_filterNotex );
829 }
830 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterNotex> TextureBrowser_filterNotexExport;
831
832 void TextureBrowser_enableAlpha( const BoolImportCallback& importer ){
833         importer( g_TextureBrowser_enableAlpha );
834 }
835 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_enableAlpha> TextureBrowser_enableAlphaExport;
836
837 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused ){
838         if ( hideUnused ) {
839                 textureBrowser.m_hideUnused = true;
840         }
841         else
842         {
843                 textureBrowser.m_hideUnused = false;
844         }
845
846         textureBrowser.m_hideunused_item.update();
847
848         TextureBrowser_heightChanged( textureBrowser );
849         textureBrowser.m_originInvalid = true;
850 }
851
852 void TextureBrowser_ShowStartupShaders( TextureBrowser& textureBrowser ){
853         if ( textureBrowser.m_startupShaders == STARTUPSHADERS_COMMON ) {
854                 TextureBrowser_ShowDirectory( textureBrowser, TextureBrowser_getComonShadersDir() );
855         }
856 }
857
858
859 //++timo NOTE: this is a mix of Shader module stuff and texture explorer
860 // it might need to be split in parts or moved out .. dunno
861 // scroll origin so the specified texture is completely on screen
862 // if current texture is not displayed, nothing is changed
863 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name ){
864         TextureLayout layout;
865         // scroll origin so the texture is completely on screen
866         Texture_StartPos( layout );
867
868         for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
869         {
870                 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
871
872                 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
873                         continue;
874                 }
875
876                 int x, y;
877                 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
878                 qtexture_t* q = shader->getTexture();
879                 if ( !q ) {
880                         break;
881                 }
882
883                 // we have found when texdef->name and the shader name match
884                 // NOTE: as everywhere else for our comparisons, we are not case sensitive
885                 if ( shader_equal( name, shader->getName() ) ) {
886                         int textureHeight = (int)( q->height * ( (float)textureBrowser.m_textureScale / 100 ) )
887                                                                 + 2 * TextureBrowser_fontHeight( textureBrowser );
888
889                         int originy = TextureBrowser_getOriginY( textureBrowser );
890                         if ( y > originy ) {
891                                 originy = y;
892                         }
893
894                         if ( y - textureHeight < originy - textureBrowser.height ) {
895                                 originy = ( y - textureHeight ) + textureBrowser.height;
896                         }
897
898                         TextureBrowser_setOriginY( textureBrowser, originy );
899                         return;
900                 }
901         }
902 }
903
904 IShader* Texture_At( TextureBrowser& textureBrowser, int mx, int my ){
905         my += TextureBrowser_getOriginY( textureBrowser ) - textureBrowser.height;
906
907         TextureLayout layout;
908         Texture_StartPos( layout );
909         for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
910         {
911                 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
912
913                 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
914                         continue;
915                 }
916
917                 int x, y;
918                 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
919                 qtexture_t  *q = shader->getTexture();
920                 if ( !q ) {
921                         break;
922                 }
923
924                 int nWidth = textureBrowser.getTextureWidth( q );
925                 int nHeight = textureBrowser.getTextureHeight( q );
926                 if ( mx > x && mx - x < nWidth
927                          && my < y && y - my < nHeight + TextureBrowser_fontHeight( textureBrowser ) ) {
928                         return shader;
929                 }
930         }
931
932         return 0;
933 }
934
935 /*
936    ==============
937    SelectTexture
938
939    By mouse click
940    ==============
941  */
942 void SelectTexture( TextureBrowser& textureBrowser, int mx, int my, bool bShift ){
943         IShader* shader = Texture_At( textureBrowser, mx, my );
944         if ( shader != 0 ) {
945                 if ( bShift ) {
946                         if ( shader->IsDefault() ) {
947                                 globalOutputStream() << "ERROR: " << shader->getName() << " is not a shader, it's a texture.\n";
948                         }
949                         else{
950                                 ViewShader( shader->getShaderFileName(), shader->getName() );
951                         }
952                 }
953                 else
954                 {
955                         TextureBrowser_SetSelectedShader( textureBrowser, shader->getName() );
956                         TextureBrowser_textureSelected( shader->getName() );
957
958                         if ( !FindTextureDialog_isOpen() && !textureBrowser.m_rmbSelected ) {
959                                 UndoableCommand undo( "textureNameSetSelected" );
960                                 Select_SetShader( shader->getName() );
961                         }
962                 }
963         }
964 }
965
966 /*
967    ============================================================================
968
969    MOUSE ACTIONS
970
971    ============================================================================
972  */
973
974 void TextureBrowser_trackingDelta( int x, int y, unsigned int state, void* data ){
975         TextureBrowser& textureBrowser = *reinterpret_cast<TextureBrowser*>( data );
976         if ( y != 0 ) {
977                 int scale = 1;
978
979                 if ( state & GDK_SHIFT_MASK ) {
980                         scale = 4;
981                 }
982
983                 int originy = TextureBrowser_getOriginY( textureBrowser );
984                 originy += y * scale;
985                 TextureBrowser_setOriginY( textureBrowser, originy );
986         }
987 }
988
989 void TextureBrowser_Tracking_MouseDown( TextureBrowser& textureBrowser ){
990         textureBrowser.m_freezePointer.freeze_pointer( textureBrowser.m_parent, TextureBrowser_trackingDelta, &textureBrowser );
991 }
992
993 void TextureBrowser_Tracking_MouseUp( TextureBrowser& textureBrowser ){
994         textureBrowser.m_freezePointer.unfreeze_pointer( textureBrowser.m_parent );
995 }
996
997 void TextureBrowser_Selection_MouseDown( TextureBrowser& textureBrowser, guint32 flags, int pointx, int pointy ){
998         SelectTexture( textureBrowser, pointx, textureBrowser.height - 1 - pointy, ( flags & GDK_SHIFT_MASK ) != 0 );
999 }
1000
1001 /*
1002    ============================================================================
1003
1004    DRAWING
1005
1006    ============================================================================
1007  */
1008
1009 /*
1010    ============
1011    Texture_Draw
1012    TTimo: relying on the shaders list to display the textures
1013    we must query all qtexture_t* to manage and display through the IShaders interface
1014    this allows a plugin to completely override the texture system
1015    ============
1016  */
1017 void Texture_Draw( TextureBrowser& textureBrowser ){
1018         int originy = TextureBrowser_getOriginY( textureBrowser );
1019
1020         glClearColor( textureBrowser.color_textureback[0],
1021                                   textureBrowser.color_textureback[1],
1022                                   textureBrowser.color_textureback[2],
1023                                   0 );
1024         glViewport( 0, 0, textureBrowser.width, textureBrowser.height );
1025         glMatrixMode( GL_PROJECTION );
1026         glLoadIdentity();
1027
1028         glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
1029         glDisable( GL_DEPTH_TEST );
1030         if ( g_TextureBrowser_enableAlpha ) {
1031                 glEnable( GL_BLEND );
1032                 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1033         }
1034         else {
1035                 glDisable( GL_BLEND );
1036         }
1037         glOrtho( 0, textureBrowser.width, originy - textureBrowser.height, originy, -100, 100 );
1038         glEnable( GL_TEXTURE_2D );
1039
1040         glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
1041
1042         int last_y = 0, last_height = 0;
1043
1044         TextureLayout layout;
1045         Texture_StartPos( layout );
1046         for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
1047         {
1048                 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
1049
1050                 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
1051                         continue;
1052                 }
1053
1054                 int x, y;
1055                 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
1056                 qtexture_t *q = shader->getTexture();
1057                 if ( !q ) {
1058                         break;
1059                 }
1060
1061                 int nWidth = textureBrowser.getTextureWidth( q );
1062                 int nHeight = textureBrowser.getTextureHeight( q );
1063
1064                 if ( y != last_y ) {
1065                         last_y = y;
1066                         last_height = 0;
1067                 }
1068                 last_height = std::max( nHeight, last_height );
1069
1070                 // Is this texture visible?
1071                 if ( ( y - nHeight - TextureBrowser_fontHeight( textureBrowser ) < originy )
1072                          && ( y > originy - textureBrowser.height ) ) {
1073                         // borders rules:
1074                         // if it's the current texture, draw a thick red line, else:
1075                         // shaders have a white border, simple textures don't
1076                         // if !texture_showinuse: (some textures displayed may not be in use)
1077                         // draw an additional square around with 0.5 1 0.5 color
1078                         if ( shader_equal( TextureBrowser_GetSelectedShader( textureBrowser ), shader->getName() ) ) {
1079                                 glLineWidth( 3 );
1080                                 if ( textureBrowser.m_rmbSelected ) {
1081                                         glColor3f( 0,0,1 );
1082                                 }
1083                                 else {
1084                                         glColor3f( 1,0,0 );
1085                                 }
1086                                 glDisable( GL_TEXTURE_2D );
1087
1088                                 glBegin( GL_LINE_LOOP );
1089                                 glVertex2i( x - 4,y - TextureBrowser_fontHeight( textureBrowser ) + 4 );
1090                                 glVertex2i( x - 4,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight - 4 );
1091                                 glVertex2i( x + 4 + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight - 4 );
1092                                 glVertex2i( x + 4 + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) + 4 );
1093                                 glEnd();
1094
1095                                 glEnable( GL_TEXTURE_2D );
1096                                 glLineWidth( 1 );
1097                         }
1098                         else
1099                         {
1100                                 glLineWidth( 1 );
1101                                 // shader border:
1102                                 if ( !shader->IsDefault() ) {
1103                                         glColor3f( 1,1,1 );
1104                                         glDisable( GL_TEXTURE_2D );
1105
1106                                         glBegin( GL_LINE_LOOP );
1107                                         glVertex2i( x - 1,y + 1 - TextureBrowser_fontHeight( textureBrowser ) );
1108                                         glVertex2i( x - 1,y - nHeight - 1 - TextureBrowser_fontHeight( textureBrowser ) );
1109                                         glVertex2i( x + 1 + nWidth,y - nHeight - 1 - TextureBrowser_fontHeight( textureBrowser ) );
1110                                         glVertex2i( x + 1 + nWidth,y + 1 - TextureBrowser_fontHeight( textureBrowser ) );
1111                                         glEnd();
1112                                         glEnable( GL_TEXTURE_2D );
1113                                 }
1114
1115                                 // highlight in-use textures
1116                                 if ( !textureBrowser.m_hideUnused && shader->IsInUse() ) {
1117                                         glColor3f( 0.5,1,0.5 );
1118                                         glDisable( GL_TEXTURE_2D );
1119                                         glBegin( GL_LINE_LOOP );
1120                                         glVertex2i( x - 3,y + 3 - TextureBrowser_fontHeight( textureBrowser ) );
1121                                         glVertex2i( x - 3,y - nHeight - 3 - TextureBrowser_fontHeight( textureBrowser ) );
1122                                         glVertex2i( x + 3 + nWidth,y - nHeight - 3 - TextureBrowser_fontHeight( textureBrowser ) );
1123                                         glVertex2i( x + 3 + nWidth,y + 3 - TextureBrowser_fontHeight( textureBrowser ) );
1124                                         glEnd();
1125                                         glEnable( GL_TEXTURE_2D );
1126                                 }
1127                         }
1128
1129                         // draw checkerboard for transparent textures
1130                         if ( g_TextureBrowser_enableAlpha )
1131                         {
1132                                 glDisable( GL_TEXTURE_2D );
1133                                 glBegin( GL_QUADS );
1134                                 int font_height = TextureBrowser_fontHeight( textureBrowser );
1135                                 for ( int i = 0; i < nHeight; i += 8 )
1136                                         for ( int j = 0; j < nWidth; j += 8 )
1137                                         {
1138                                                 unsigned char color = (i + j) / 8 % 2 ? 0x66 : 0x99;
1139                                                 glColor3ub( color, color, color );
1140                                                 int left = j;
1141                                                 int right = std::min(j+8, nWidth);
1142                                                 int top = i;
1143                                                 int bottom = std::min(i+8, nHeight);
1144                                                 glVertex2i(x + right, y - nHeight - font_height + top);
1145                                                 glVertex2i(x + left,  y - nHeight - font_height + top);
1146                                                 glVertex2i(x + left,  y - nHeight - font_height + bottom);
1147                                                 glVertex2i(x + right, y - nHeight - font_height + bottom);
1148                                         }
1149                                 glEnd();
1150                                 glEnable( GL_TEXTURE_2D );
1151                         }
1152
1153                         // Draw the texture
1154                         glBindTexture( GL_TEXTURE_2D, q->texture_number );
1155                         GlobalOpenGL_debugAssertNoErrors();
1156                         glColor3f( 1,1,1 );
1157                         glBegin( GL_QUADS );
1158                         glTexCoord2i( 0,0 );
1159                         glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) );
1160                         glTexCoord2i( 1,0 );
1161                         glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) );
1162                         glTexCoord2i( 1,1 );
1163                         glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1164                         glTexCoord2i( 0,1 );
1165                         glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1166                         glEnd();
1167
1168                         // draw the texture name
1169                         glDisable( GL_TEXTURE_2D );
1170                         glColor3f( 1,1,1 );
1171
1172                         glRasterPos2i( x, y - TextureBrowser_fontHeight( textureBrowser ) + 5 );
1173
1174                         // don't draw the directory name
1175                         const char* name = shader->getName();
1176                         name += strlen( name );
1177                         while ( name != shader->getName() && *( name - 1 ) != '/' && *( name - 1 ) != '\\' )
1178                                 name--;
1179
1180                         GlobalOpenGL().drawString( name );
1181                         glEnable( GL_TEXTURE_2D );
1182                 }
1183
1184                 //int totalHeight = abs(y) + last_height + TextureBrowser_fontHeight(textureBrowser) + 4;
1185         }
1186
1187
1188         // reset the current texture
1189         glBindTexture( GL_TEXTURE_2D, 0 );
1190         //qglFinish();
1191 }
1192
1193 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser ){
1194         if ( textureBrowser.m_gl_widget != 0 ) {
1195                 gtk_widget_queue_draw( textureBrowser.m_gl_widget );
1196         }
1197 }
1198
1199
1200 void TextureBrowser_setScale( TextureBrowser& textureBrowser, std::size_t scale ){
1201         textureBrowser.m_textureScale = scale;
1202
1203         TextureBrowser_queueDraw( textureBrowser );
1204 }
1205
1206 void TextureBrowser_setUniformSize( TextureBrowser& textureBrowser, std::size_t scale ){
1207         textureBrowser.m_uniformTextureSize = scale;
1208
1209         TextureBrowser_queueDraw( textureBrowser );
1210 }
1211
1212
1213 void TextureBrowser_MouseWheel( TextureBrowser& textureBrowser, bool bUp ){
1214         int originy = TextureBrowser_getOriginY( textureBrowser );
1215
1216         if ( bUp ) {
1217                 originy += int(textureBrowser.m_mouseWheelScrollIncrement);
1218         }
1219         else
1220         {
1221                 originy -= int(textureBrowser.m_mouseWheelScrollIncrement);
1222         }
1223
1224         TextureBrowser_setOriginY( textureBrowser, originy );
1225 }
1226
1227 XmlTagBuilder TagBuilder;
1228
1229 enum
1230 {
1231         TAG_COLUMN,
1232         N_COLUMNS
1233 };
1234
1235 void BuildStoreAssignedTags( GtkListStore* store, const char* shader, TextureBrowser* textureBrowser ){
1236         GtkTreeIter iter;
1237
1238         gtk_list_store_clear( store );
1239
1240         std::vector<CopiedString> assigned_tags;
1241         TagBuilder.GetShaderTags( shader, assigned_tags );
1242
1243         for ( size_t i = 0; i < assigned_tags.size(); i++ )
1244         {
1245                 gtk_list_store_append( store, &iter );
1246                 gtk_list_store_set( store, &iter, TAG_COLUMN, assigned_tags[i].c_str(), -1 );
1247         }
1248 }
1249
1250 void BuildStoreAvailableTags(   GtkListStore* storeAvailable,
1251                                                                 GtkListStore* storeAssigned,
1252                                                                 const std::set<CopiedString>& allTags,
1253                                                                 TextureBrowser* textureBrowser ){
1254         GtkTreeIter iterAssigned;
1255         GtkTreeIter iterAvailable;
1256         std::set<CopiedString>::const_iterator iterAll;
1257         gchar* tag_assigned;
1258
1259         gtk_list_store_clear( storeAvailable );
1260
1261         bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( storeAssigned ), &iterAssigned ) != 0;
1262
1263         if ( !row ) { // does the shader have tags assigned?
1264                 for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1265                 {
1266                         gtk_list_store_append( storeAvailable, &iterAvailable );
1267                         gtk_list_store_set( storeAvailable, &iterAvailable, TAG_COLUMN, ( *iterAll ).c_str(), -1 );
1268                 }
1269         }
1270         else
1271         {
1272                 while ( row ) // available tags = all tags - assigned tags
1273                 {
1274                         gtk_tree_model_get( GTK_TREE_MODEL( storeAssigned ), &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1275
1276                         for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1277                         {
1278                                 if ( strcmp( (char*)tag_assigned, ( *iterAll ).c_str() ) != 0 ) {
1279                                         gtk_list_store_append( storeAvailable, &iterAvailable );
1280                                         gtk_list_store_set( storeAvailable, &iterAvailable, TAG_COLUMN, ( *iterAll ).c_str(), -1 );
1281                                 }
1282                                 else
1283                                 {
1284                                         row = gtk_tree_model_iter_next( GTK_TREE_MODEL( storeAssigned ), &iterAssigned ) != 0;
1285
1286                                         if ( row ) {
1287                                                 gtk_tree_model_get( GTK_TREE_MODEL( storeAssigned ), &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1288                                         }
1289                                 }
1290                         }
1291                 }
1292         }
1293 }
1294
1295 gboolean TextureBrowser_button_press( GtkWidget* widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1296         if ( event->type == GDK_BUTTON_PRESS ) {
1297                 if ( event->button == 3 ) {
1298                         if ( GlobalTextureBrowser().m_tags ) {
1299                                 textureBrowser->m_rmbSelected = true;
1300                                 TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1301
1302                                 BuildStoreAssignedTags( textureBrowser->m_assigned_store, textureBrowser->shader.c_str(), textureBrowser );
1303                                 BuildStoreAvailableTags( textureBrowser->m_available_store, textureBrowser->m_assigned_store, textureBrowser->m_all_tags, textureBrowser );
1304                                 textureBrowser->m_heightChanged = true;
1305                                 gtk_widget_show( textureBrowser->m_tag_frame );
1306
1307                                 process_gui();
1308
1309                                 TextureBrowser_Focus( *textureBrowser, textureBrowser->shader.c_str() );
1310                         }
1311                         else
1312                         {
1313                                 TextureBrowser_Tracking_MouseDown( *textureBrowser );
1314                         }
1315                 }
1316                 else if ( event->button == 1 ) {
1317                         TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1318
1319                         if ( GlobalTextureBrowser().m_tags ) {
1320                                 textureBrowser->m_rmbSelected = false;
1321                                 gtk_widget_hide( textureBrowser->m_tag_frame );
1322                         }
1323                 }
1324         }
1325         return FALSE;
1326 }
1327
1328 gboolean TextureBrowser_button_release( GtkWidget* widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1329         if ( event->type == GDK_BUTTON_RELEASE ) {
1330                 if ( event->button == 3 ) {
1331                         if ( !GlobalTextureBrowser().m_tags ) {
1332                                 TextureBrowser_Tracking_MouseUp( *textureBrowser );
1333                         }
1334                 }
1335         }
1336         return FALSE;
1337 }
1338
1339 gboolean TextureBrowser_motion( GtkWidget *widget, GdkEventMotion *event, TextureBrowser* textureBrowser ){
1340         return FALSE;
1341 }
1342
1343 gboolean TextureBrowser_scroll( GtkWidget* widget, GdkEventScroll* event, TextureBrowser* textureBrowser ){
1344         if ( event->direction == GDK_SCROLL_UP ) {
1345                 TextureBrowser_MouseWheel( *textureBrowser, true );
1346         }
1347         else if ( event->direction == GDK_SCROLL_DOWN ) {
1348                 TextureBrowser_MouseWheel( *textureBrowser, false );
1349         }
1350         return FALSE;
1351 }
1352
1353 void TextureBrowser_scrollChanged( void* data, gdouble value ){
1354         //globalOutputStream() << "vertical scroll\n";
1355         TextureBrowser_setOriginY( *reinterpret_cast<TextureBrowser*>( data ), -(int)value );
1356 }
1357
1358 static void TextureBrowser_verticalScroll( GtkAdjustment *adjustment, TextureBrowser* textureBrowser ){
1359         textureBrowser->m_scrollAdjustment.value_changed( adjustment->value );
1360 }
1361
1362 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser ){
1363         if ( textureBrowser.m_showTextureScrollbar ) {
1364                 int totalHeight = TextureBrowser_TotalHeight( textureBrowser );
1365
1366                 totalHeight = std::max( totalHeight, textureBrowser.height );
1367
1368                 GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( textureBrowser.m_texture_scroll ) );
1369
1370                 vadjustment->value = -TextureBrowser_getOriginY( textureBrowser );
1371                 vadjustment->page_size = textureBrowser.height;
1372                 vadjustment->page_increment = textureBrowser.height / 2;
1373                 vadjustment->step_increment = 20;
1374                 vadjustment->lower = 0;
1375                 vadjustment->upper = totalHeight;
1376
1377                 g_signal_emit_by_name( G_OBJECT( vadjustment ), "changed" );
1378         }
1379 }
1380
1381 gboolean TextureBrowser_size_allocate( GtkWidget* widget, GtkAllocation* allocation, TextureBrowser* textureBrowser ){
1382         textureBrowser->width = allocation->width;
1383         textureBrowser->height = allocation->height;
1384         TextureBrowser_heightChanged( *textureBrowser );
1385         textureBrowser->m_originInvalid = true;
1386         TextureBrowser_queueDraw( *textureBrowser );
1387         return FALSE;
1388 }
1389
1390 gboolean TextureBrowser_expose( GtkWidget* widget, GdkEventExpose* event, TextureBrowser* textureBrowser ){
1391         if ( glwidget_make_current( textureBrowser->m_gl_widget ) != FALSE ) {
1392                 GlobalOpenGL_debugAssertNoErrors();
1393                 TextureBrowser_evaluateHeight( *textureBrowser );
1394                 Texture_Draw( *textureBrowser );
1395                 GlobalOpenGL_debugAssertNoErrors();
1396                 glwidget_swap_buffers( textureBrowser->m_gl_widget );
1397         }
1398         return FALSE;
1399 }
1400
1401
1402 TextureBrowser g_TextureBrowser;
1403
1404 TextureBrowser& GlobalTextureBrowser(){
1405         return g_TextureBrowser;
1406 }
1407
1408 bool TextureBrowser_hideUnused(){
1409         return g_TextureBrowser.m_hideUnused;
1410 }
1411
1412 void TextureBrowser_ToggleHideUnused(){
1413         if ( g_TextureBrowser.m_hideUnused ) {
1414                 TextureBrowser_SetHideUnused( g_TextureBrowser, false );
1415         }
1416         else
1417         {
1418                 TextureBrowser_SetHideUnused( g_TextureBrowser, true );
1419         }
1420 }
1421
1422 void TextureGroups_constructTreeModel( TextureGroups groups, GtkTreeStore* store ){
1423         // put the information from the old textures menu into a treeview
1424         GtkTreeIter iter, child;
1425
1426         TextureGroups::const_iterator i = groups.begin();
1427         while ( i != groups.end() )
1428         {
1429                 const char* dirName = ( *i ).c_str();
1430                 const char* firstUnderscore = strchr( dirName, '_' );
1431                 StringRange dirRoot( dirName, ( firstUnderscore == 0 ) ? dirName : firstUnderscore + 1 );
1432
1433                 TextureGroups::const_iterator next = i;
1434                 ++next;
1435                 if ( firstUnderscore != 0
1436                          && next != groups.end()
1437                          && string_equal_start( ( *next ).c_str(), dirRoot ) ) {
1438                         gtk_tree_store_append( store, &iter, NULL );
1439                         gtk_tree_store_set( store, &iter, 0, CopiedString( StringRange( dirName, firstUnderscore ) ).c_str(), -1 );
1440
1441                         // keep going...
1442                         while ( i != groups.end() && string_equal_start( ( *i ).c_str(), dirRoot ) )
1443                         {
1444                                 gtk_tree_store_append( store, &child, &iter );
1445                                 gtk_tree_store_set( store, &child, 0, ( *i ).c_str(), -1 );
1446                                 ++i;
1447                         }
1448                 }
1449                 else
1450                 {
1451                         gtk_tree_store_append( store, &iter, NULL );
1452                         gtk_tree_store_set( store, &iter, 0, dirName, -1 );
1453                         ++i;
1454                 }
1455         }
1456 }
1457
1458 TextureGroups TextureGroups_constructTreeView(){
1459         TextureGroups groups;
1460
1461         if ( TextureBrowser_showWads() ) {
1462                 GlobalFileSystem().forEachArchive( TextureGroupsAddWadCaller( groups ) );
1463         }
1464         else
1465         {
1466                 // scan texture dirs and pak files only if not restricting to shaderlist
1467                 if ( g_pGameDescription->mGameType != "doom3" && !g_TextureBrowser_shaderlistOnly ) {
1468                         GlobalFileSystem().forEachDirectory( "textures/", TextureGroupsAddDirectoryCaller( groups ) );
1469                 }
1470
1471                 GlobalShaderSystem().foreachShaderName( TextureGroupsAddShaderCaller( groups ) );
1472         }
1473
1474         return groups;
1475 }
1476
1477 void TextureBrowser_constructTreeStore(){
1478         TextureGroups groups = TextureGroups_constructTreeView();
1479         GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
1480         TextureGroups_constructTreeModel( groups, store );
1481         std::set<CopiedString>::iterator iter;
1482
1483         GtkTreeModel* model = GTK_TREE_MODEL( store );
1484
1485         gtk_tree_view_set_model( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), model );
1486
1487         g_object_unref( G_OBJECT( store ) );
1488 }
1489
1490 void TextureBrowser_constructTreeStoreTags(){
1491         TextureGroups groups;
1492         GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
1493         GtkTreeModel* model = GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list );
1494
1495         gtk_tree_view_set_model( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), model );
1496
1497         g_object_unref( G_OBJECT( store ) );
1498 }
1499
1500 void TreeView_onRowActivated( GtkTreeView* treeview, GtkTreePath* path, GtkTreeViewColumn* col, gpointer userdata ){
1501         GtkTreeIter iter;
1502
1503         GtkTreeModel* model = gtk_tree_view_get_model( GTK_TREE_VIEW( treeview ) );
1504
1505         if ( gtk_tree_model_get_iter( model, &iter, path ) ) {
1506                 gchar dirName[1024];
1507
1508                 gchar* buffer;
1509                 gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
1510                 strcpy( dirName, buffer );
1511                 g_free( buffer );
1512
1513                 g_TextureBrowser.m_searchedTags = false;
1514
1515                 if ( !TextureBrowser_showWads() ) {
1516                         strcat( dirName, "/" );
1517                 }
1518
1519                 ScopeDisableScreenUpdates disableScreenUpdates( dirName, "Loading Textures" );
1520                 TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
1521                 TextureBrowser_queueDraw( GlobalTextureBrowser() );
1522         }
1523 }
1524
1525 void TextureBrowser_createTreeViewTree(){
1526         GtkCellRenderer* renderer;
1527         g_TextureBrowser.m_treeViewTree = GTK_WIDGET( gtk_tree_view_new() );
1528         gtk_tree_view_set_enable_search( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), FALSE );
1529
1530         gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), FALSE );
1531         g_signal_connect( g_TextureBrowser.m_treeViewTree, "row-activated", (GCallback) TreeView_onRowActivated, NULL );
1532
1533         renderer = gtk_cell_renderer_text_new();
1534         gtk_tree_view_insert_column_with_attributes( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), -1, "", renderer, "text", 0, NULL );
1535
1536         TextureBrowser_constructTreeStore();
1537 }
1538
1539 void TextureBrowser_addTag();
1540 void TextureBrowser_renameTag();
1541 void TextureBrowser_deleteTag();
1542
1543 void TextureBrowser_createContextMenu( GtkWidget *treeview, GdkEventButton *event ){
1544         GtkWidget* menu = gtk_menu_new();
1545
1546         GtkWidget* menuitem = gtk_menu_item_new_with_label( "Add tag" );
1547         g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_addTag, treeview );
1548         gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1549
1550         menuitem = gtk_menu_item_new_with_label( "Rename tag" );
1551         g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_renameTag, treeview );
1552         gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1553
1554         menuitem = gtk_menu_item_new_with_label( "Delete tag" );
1555         g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_deleteTag, treeview );
1556         gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1557
1558         gtk_widget_show_all( menu );
1559
1560         gtk_menu_popup( GTK_MENU( menu ), NULL, NULL, NULL, NULL,
1561                                         ( event != NULL ) ? event->button : 0,
1562                                         gdk_event_get_time( (GdkEvent*)event ) );
1563 }
1564
1565 gboolean TreeViewTags_onButtonPressed( GtkWidget *treeview, GdkEventButton *event ){
1566         if ( event->type == GDK_BUTTON_PRESS && event->button == 3 ) {
1567                 GtkTreePath *path;
1568                 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( treeview ) );
1569
1570                 if ( gtk_tree_view_get_path_at_pos( GTK_TREE_VIEW( treeview ), event->x, event->y, &path, NULL, NULL, NULL ) ) {
1571                         gtk_tree_selection_unselect_all( selection );
1572                         gtk_tree_selection_select_path( selection, path );
1573                         gtk_tree_path_free( path );
1574                 }
1575
1576                 TextureBrowser_createContextMenu( treeview, event );
1577                 return TRUE;
1578         }
1579         return FALSE;
1580 }
1581
1582 void TextureBrowser_createTreeViewTags(){
1583         GtkCellRenderer* renderer;
1584         g_TextureBrowser.m_treeViewTags = GTK_WIDGET( gtk_tree_view_new() );
1585         gtk_tree_view_set_enable_search( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), FALSE );
1586
1587         g_signal_connect( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), "button-press-event", (GCallback)TreeViewTags_onButtonPressed, NULL );
1588
1589         gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), FALSE );
1590
1591         renderer = gtk_cell_renderer_text_new();
1592         gtk_tree_view_insert_column_with_attributes( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), -1, "", renderer, "text", 0, NULL );
1593
1594         TextureBrowser_constructTreeStoreTags();
1595 }
1596
1597 GtkMenuItem* TextureBrowser_constructViewMenu( GtkMenu* menu ){
1598         GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "_View" );
1599
1600         if ( g_Layout_enableDetachableMenus.m_value ) {
1601                 menu_tearoff( menu );
1602         }
1603
1604         create_check_menu_item_with_mnemonic( menu, "Hide _Unused", "ShowInUse" );
1605         if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1606                 create_check_menu_item_with_mnemonic( menu, "Hide Image Missing", "FilterNotex" );
1607         }
1608         menu_separator( menu );
1609
1610         create_menu_item_with_mnemonic( menu, "Show All", "ShowAllTextures" );
1611
1612         // we always want to show shaders but don't want a "Show Shaders" menu for doom3 and .wad file games
1613         if ( g_pGameDescription->mGameType == "doom3" || !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1614                 g_TextureBrowser.m_showShaders = true;
1615         }
1616         else
1617         {
1618                 create_check_menu_item_with_mnemonic( menu, "Show shaders", "ToggleShowShaders" );
1619         }
1620
1621         if ( g_pGameDescription->mGameType != "doom3" && string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1622                 create_check_menu_item_with_mnemonic( menu, "Shaders Only", "ToggleShowShaderlistOnly" );
1623         }
1624         if ( g_TextureBrowser.m_tags ) {
1625                 create_menu_item_with_mnemonic( menu, "Show Untagged", "ShowUntagged" );
1626         }
1627
1628         menu_separator( menu );
1629         create_check_menu_item_with_mnemonic( menu, "Fixed Size", "FixedSize" );
1630         create_check_menu_item_with_mnemonic( menu, "Transparency", "EnableAlpha" );
1631
1632         if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1633                 menu_separator( menu );
1634                 g_TextureBrowser.m_shader_info_item = GTK_WIDGET( create_menu_item_with_mnemonic( menu, "Shader Info", "ShaderInfo" ) );
1635                 gtk_widget_set_sensitive( g_TextureBrowser.m_shader_info_item, FALSE );
1636         }
1637
1638
1639         return textures_menu_item;
1640 }
1641
1642 GtkMenuItem* TextureBrowser_constructToolsMenu( GtkMenu* menu ){
1643         GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "_Tools" );
1644
1645         if ( g_Layout_enableDetachableMenus.m_value ) {
1646                 menu_tearoff( menu );
1647         }
1648
1649         create_menu_item_with_mnemonic( menu, "Flush & Reload Shaders", "RefreshShaders" );
1650         create_menu_item_with_mnemonic( menu, "Find / Replace...", "FindReplaceTextures" );
1651
1652         return textures_menu_item;
1653 }
1654
1655 GtkMenuItem* TextureBrowser_constructTagsMenu( GtkMenu* menu ){
1656         GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "T_ags" );
1657
1658         if ( g_Layout_enableDetachableMenus.m_value ) {
1659                 menu_tearoff( menu );
1660         }
1661
1662         create_menu_item_with_mnemonic( menu, "Add tag", "AddTag" );
1663         create_menu_item_with_mnemonic( menu, "Rename tag", "RenameTag" );
1664         create_menu_item_with_mnemonic( menu, "Delete tag", "DeleteTag" );
1665         menu_separator( menu );
1666         create_menu_item_with_mnemonic( menu, "Copy tags from selected", "CopyTag" );
1667         create_menu_item_with_mnemonic( menu, "Paste tags to selected", "PasteTag" );
1668
1669         return textures_menu_item;
1670 }
1671
1672 gboolean TextureBrowser_tagMoveHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){
1673         g_assert( selected != NULL );
1674
1675         GtkTreeRowReference* rowref = gtk_tree_row_reference_new( model, path );
1676         *selected = g_slist_append( *selected, rowref );
1677
1678         return FALSE;
1679 }
1680
1681 void TextureBrowser_assignTags(){
1682         GSList* selected = NULL;
1683         GSList* node;
1684         gchar* tag_assigned;
1685
1686         GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
1687
1688         gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1689
1690         if ( selected != NULL ) {
1691                 for ( node = selected; node != NULL; node = node->next )
1692                 {
1693                         GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1694
1695                         if ( path ) {
1696                                 GtkTreeIter iter;
1697
1698                                 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, path ) ) {
1699                                         gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, TAG_COLUMN, &tag_assigned, -1 );
1700                                         if ( !TagBuilder.CheckShaderTag( g_TextureBrowser.shader.c_str() ) ) {
1701                                                 // create a custom shader/texture entry
1702                                                 IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
1703                                                 CopiedString filename = ishader->getShaderFileName();
1704
1705                                                 if ( filename.empty() ) {
1706                                                         // it's a texture
1707                                                         TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, TEXTURE );
1708                                                 }
1709                                                 else {
1710                                                         // it's a shader
1711                                                         TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, SHADER );
1712                                                 }
1713                                                 ishader->DecRef();
1714                                         }
1715                                         TagBuilder.AddShaderTag( g_TextureBrowser.shader.c_str(), (char*)tag_assigned, TAG );
1716
1717                                         gtk_list_store_remove( g_TextureBrowser.m_available_store, &iter );
1718                                         gtk_list_store_append( g_TextureBrowser.m_assigned_store, &iter );
1719                                         gtk_list_store_set( g_TextureBrowser.m_assigned_store, &iter, TAG_COLUMN, (char*)tag_assigned, -1 );
1720                                 }
1721                         }
1722                 }
1723
1724                 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1725
1726                 // Save changes
1727                 TagBuilder.SaveXmlDoc();
1728         }
1729         g_slist_free( selected );
1730 }
1731
1732 void TextureBrowser_removeTags(){
1733         GSList* selected = NULL;
1734         GSList* node;
1735         gchar* tag;
1736
1737         GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
1738
1739         gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1740
1741         if ( selected != NULL ) {
1742                 for ( node = selected; node != NULL; node = node->next )
1743                 {
1744                         GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1745
1746                         if ( path ) {
1747                                 GtkTreeIter iter;
1748
1749                                 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ), &iter, path ) ) {
1750                                         gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ), &iter, TAG_COLUMN, &tag, -1 );
1751                                         TagBuilder.DeleteShaderTag( g_TextureBrowser.shader.c_str(), tag );
1752                                         gtk_list_store_remove( g_TextureBrowser.m_assigned_store, &iter );
1753                                 }
1754                         }
1755                 }
1756
1757                 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1758
1759                 // Update the "available tags list"
1760                 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
1761
1762                 // Save changes
1763                 TagBuilder.SaveXmlDoc();
1764         }
1765         g_slist_free( selected );
1766 }
1767
1768 void TextureBrowser_buildTagList(){
1769         GtkTreeIter treeIter;
1770         gtk_list_store_clear( g_TextureBrowser.m_all_tags_list );
1771
1772         std::set<CopiedString>::iterator iter;
1773
1774         for ( iter = g_TextureBrowser.m_all_tags.begin(); iter != g_TextureBrowser.m_all_tags.end(); ++iter )
1775         {
1776                 gtk_list_store_append( g_TextureBrowser.m_all_tags_list, &treeIter );
1777                 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &treeIter, TAG_COLUMN, ( *iter ).c_str(), -1 );
1778         }
1779 }
1780
1781 void TextureBrowser_searchTags(){
1782         GSList* selected = NULL;
1783         GSList* node;
1784         gchar* tag;
1785         char buffer[256];
1786         char tags_searched[256];
1787
1788         GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
1789
1790         gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1791
1792         if ( selected != NULL ) {
1793                 strcpy( buffer, "/root/*/*[tag='" );
1794                 strcpy( tags_searched, "[TAGS] " );
1795
1796                 for ( node = selected; node != NULL; node = node->next )
1797                 {
1798                         GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1799
1800                         if ( path ) {
1801                                 GtkTreeIter iter;
1802
1803                                 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iter, path ) ) {
1804                                         gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iter, TAG_COLUMN, &tag, -1 );
1805
1806                                         strcat( buffer, tag );
1807                                         strcat( tags_searched, tag );
1808                                         if ( node != g_slist_last( node ) ) {
1809                                                 strcat( buffer, "' and tag='" );
1810                                                 strcat( tags_searched, ", " );
1811                                         }
1812                                 }
1813                         }
1814                 }
1815
1816                 strcat( buffer, "']" );
1817
1818                 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1819
1820                 g_TextureBrowser.m_found_shaders.clear(); // delete old list
1821                 TagBuilder.TagSearch( buffer, g_TextureBrowser.m_found_shaders );
1822
1823                 if ( !g_TextureBrowser.m_found_shaders.empty() ) { // found something
1824                         size_t shaders_found = g_TextureBrowser.m_found_shaders.size();
1825
1826                         globalOutputStream() << "Found " << (unsigned int)shaders_found << " textures and shaders with " << tags_searched << "\n";
1827                         ScopeDisableScreenUpdates disableScreenUpdates( "Searching...", "Loading Textures" );
1828
1829                         std::set<CopiedString>::iterator iter;
1830
1831                         for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
1832                         {
1833                                 std::string path = ( *iter ).c_str();
1834                                 size_t pos = path.find_last_of( "/", path.size() );
1835                                 std::string name = path.substr( pos + 1, path.size() );
1836                                 path = path.substr( 0, pos + 1 );
1837                                 TextureDirectory_loadTexture( path.c_str(), name.c_str() );
1838                         }
1839                 }
1840                 g_TextureBrowser.m_searchedTags = true;
1841                 g_TextureBrowser_currentDirectory = tags_searched;
1842
1843                 g_TextureBrowser.m_nTotalHeight = 0;
1844                 TextureBrowser_setOriginY( g_TextureBrowser, 0 );
1845                 TextureBrowser_heightChanged( g_TextureBrowser );
1846                 TextureBrowser_updateTitle();
1847         }
1848         g_slist_free( selected );
1849 }
1850
1851 void TextureBrowser_toggleSearchButton(){
1852         gint page = gtk_notebook_get_current_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ) );
1853
1854         if ( page == 0 ) { // tag page
1855                 gtk_widget_show_all( g_TextureBrowser.m_search_button );
1856         }
1857         else {
1858                 gtk_widget_hide_all( g_TextureBrowser.m_search_button );
1859         }
1860 }
1861
1862 void TextureBrowser_constructTagNotebook(){
1863         g_TextureBrowser.m_tag_notebook = gtk_notebook_new();
1864         GtkWidget* labelTags = gtk_label_new( "Tags" );
1865         GtkWidget* labelTextures = gtk_label_new( "Textures" );
1866
1867         gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tree, labelTextures );
1868         gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tags, labelTags );
1869
1870         g_signal_connect( G_OBJECT( g_TextureBrowser.m_tag_notebook ), "switch-page", G_CALLBACK( TextureBrowser_toggleSearchButton ), NULL );
1871
1872         gtk_widget_show_all( g_TextureBrowser.m_tag_notebook );
1873 }
1874
1875 void TextureBrowser_constructSearchButton(){
1876         GtkTooltips* tooltips = gtk_tooltips_new();
1877
1878         GtkWidget* image = gtk_image_new_from_stock( GTK_STOCK_FIND, GTK_ICON_SIZE_SMALL_TOOLBAR );
1879         g_TextureBrowser.m_search_button = gtk_button_new();
1880         g_signal_connect( G_OBJECT( g_TextureBrowser.m_search_button ), "clicked", G_CALLBACK( TextureBrowser_searchTags ), NULL );
1881         gtk_tooltips_set_tip( GTK_TOOLTIPS( tooltips ), g_TextureBrowser.m_search_button, "Search with selected tags", "Search with selected tags" );
1882         gtk_container_add( GTK_CONTAINER( g_TextureBrowser.m_search_button ), image );
1883 }
1884
1885 void TextureBrowser_checkTagFile(){
1886         const char SHADERTAG_FILE[] = "shadertags.xml";
1887         CopiedString default_filename, rc_filename;
1888         StringOutputStream stream( 256 );
1889
1890         stream << LocalRcPath_get();
1891         stream << SHADERTAG_FILE;
1892         rc_filename = stream.c_str();
1893
1894         if ( file_exists( rc_filename.c_str() ) ) {
1895                 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( rc_filename.c_str() );
1896
1897                 if ( g_TextureBrowser.m_tags ) {
1898                         globalOutputStream() << "Loading tag file " << rc_filename.c_str() << ".\n";
1899                 }
1900         }
1901         else
1902         {
1903                 // load default tagfile
1904                 stream.clear();
1905                 stream << g_pGameDescription->mGameToolsPath.c_str();
1906                 stream << SHADERTAG_FILE;
1907                 default_filename = stream.c_str();
1908
1909                 if ( file_exists( default_filename.c_str() ) ) {
1910                         g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( default_filename.c_str(), rc_filename.c_str() );
1911
1912                         if ( g_TextureBrowser.m_tags ) {
1913                                 globalOutputStream() << "Loading default tag file " << default_filename.c_str() << ".\n";
1914                         }
1915                 }
1916                 else
1917                 {
1918                         globalErrorStream() << "Unable to find default tag file " << default_filename.c_str() << ". No tag support.\n";
1919                 }
1920         }
1921 }
1922
1923 void TextureBrowser_SetNotex(){
1924         StringOutputStream name( 256 );
1925         name << GlobalRadiant().getAppPath() << "bitmaps/notex.png";
1926         g_notex = name.c_str();
1927
1928         name = NULL;
1929         name << GlobalRadiant().getAppPath() << "bitmaps/shadernotex.png";
1930         g_shadernotex = name.c_str();
1931 }
1932
1933 GtkWidget* TextureBrowser_constructWindow( GtkWindow* toplevel ){
1934         // The gl_widget and the tag assignment frame should be packed into a GtkVPaned with the slider
1935         // position stored in local.pref. gtk_paned_get_position() and gtk_paned_set_position() don't
1936         // seem to work in gtk 2.4 and the arrow buttons don't handle GTK_FILL, so here's another thing
1937         // for the "once-the-gtk-libs-are-updated-TODO-list" :x
1938
1939         TextureBrowser_checkTagFile();
1940         TextureBrowser_SetNotex();
1941
1942         GlobalShaderSystem().setActiveShadersChangedNotify( ReferenceCaller<TextureBrowser, TextureBrowser_activeShadersChanged>( g_TextureBrowser ) );
1943
1944         g_TextureBrowser.m_parent = toplevel;
1945
1946         GtkWidget* table = gtk_table_new( 3, 3, FALSE );
1947         GtkWidget* frame_table = NULL;
1948         GtkWidget* vbox = gtk_vbox_new( FALSE, 0 );
1949         gtk_table_attach( GTK_TABLE( table ), vbox, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
1950         gtk_widget_show( vbox );
1951
1952         GtkWidget* menu_bar;
1953
1954         { // menu bar
1955                 menu_bar = gtk_menu_bar_new();
1956                 GtkWidget* menu_view = gtk_menu_new();
1957                 GtkWidget* view_item = (GtkWidget*)TextureBrowser_constructViewMenu( GTK_MENU( menu_view ) );
1958                 gtk_menu_item_set_submenu( GTK_MENU_ITEM( view_item ), menu_view );
1959                 gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), view_item );
1960
1961                 GtkWidget* menu_tools = gtk_menu_new();
1962                 GtkWidget* tools_item = (GtkWidget*)TextureBrowser_constructToolsMenu( GTK_MENU( menu_tools ) );
1963                 gtk_menu_item_set_submenu( GTK_MENU_ITEM( tools_item ), menu_tools );
1964                 gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), tools_item );
1965
1966                 gtk_table_attach( GTK_TABLE( table ), menu_bar, 0, 3, 0, 1, GTK_FILL, GTK_SHRINK, 0, 0 );
1967                 gtk_widget_show( menu_bar );
1968         }
1969         { // Texture TreeView
1970                 g_TextureBrowser.m_scr_win_tree = gtk_scrolled_window_new( NULL, NULL );
1971                 gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tree ), 0 );
1972
1973                 // vertical only scrolling for treeview
1974                 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
1975
1976                 gtk_widget_show( g_TextureBrowser.m_scr_win_tree );
1977
1978                 TextureBrowser_createTreeViewTree();
1979
1980                 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_WIDGET( g_TextureBrowser.m_treeViewTree ) );
1981                 gtk_widget_show( GTK_WIDGET( g_TextureBrowser.m_treeViewTree ) );
1982         }
1983         { // gl_widget scrollbar
1984                 GtkWidget* w = gtk_vscrollbar_new( GTK_ADJUSTMENT( gtk_adjustment_new( 0,0,0,1,1,0 ) ) );
1985                 gtk_table_attach( GTK_TABLE( table ), w, 2, 3, 1, 2, GTK_SHRINK, GTK_FILL, 0, 0 );
1986                 gtk_widget_show( w );
1987                 g_TextureBrowser.m_texture_scroll = w;
1988
1989                 GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( g_TextureBrowser.m_texture_scroll ) );
1990                 g_signal_connect( G_OBJECT( vadjustment ), "value_changed", G_CALLBACK( TextureBrowser_verticalScroll ), &g_TextureBrowser );
1991
1992                 widget_set_visible( g_TextureBrowser.m_texture_scroll, g_TextureBrowser.m_showTextureScrollbar );
1993         }
1994         { // gl_widget
1995                 g_TextureBrowser.m_gl_widget = glwidget_new( FALSE );
1996                 gtk_widget_ref( g_TextureBrowser.m_gl_widget );
1997
1998                 gtk_widget_set_events( g_TextureBrowser.m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
1999                 GTK_WIDGET_SET_FLAGS( g_TextureBrowser.m_gl_widget, GTK_CAN_FOCUS );
2000
2001                 gtk_table_attach_defaults( GTK_TABLE( table ), g_TextureBrowser.m_gl_widget, 1, 2, 1, 2 );
2002                 gtk_widget_show( g_TextureBrowser.m_gl_widget );
2003
2004                 g_TextureBrowser.m_sizeHandler = g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "size_allocate", G_CALLBACK( TextureBrowser_size_allocate ), &g_TextureBrowser );
2005                 g_TextureBrowser.m_exposeHandler = g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "expose_event", G_CALLBACK( TextureBrowser_expose ), &g_TextureBrowser );
2006
2007                 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "button_press_event", G_CALLBACK( TextureBrowser_button_press ), &g_TextureBrowser );
2008                 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "button_release_event", G_CALLBACK( TextureBrowser_button_release ), &g_TextureBrowser );
2009                 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "motion_notify_event", G_CALLBACK( TextureBrowser_motion ), &g_TextureBrowser );
2010                 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "scroll_event", G_CALLBACK( TextureBrowser_scroll ), &g_TextureBrowser );
2011         }
2012
2013         // tag stuff
2014         if ( g_TextureBrowser.m_tags ) {
2015                 { // fill tag GtkListStore
2016                         g_TextureBrowser.m_all_tags_list = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2017                         GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_all_tags_list );
2018                         gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2019
2020                         TagBuilder.GetAllTags( g_TextureBrowser.m_all_tags );
2021                         TextureBrowser_buildTagList();
2022                 }
2023                 { // tag menu bar
2024                         GtkWidget* menu_tags = gtk_menu_new();
2025                         GtkWidget* tags_item = (GtkWidget*)TextureBrowser_constructTagsMenu( GTK_MENU( menu_tags ) );
2026                         gtk_menu_item_set_submenu( GTK_MENU_ITEM( tags_item ), menu_tags );
2027                         gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), tags_item );
2028                 }
2029                 { // Tag TreeView
2030                         g_TextureBrowser.m_scr_win_tags = gtk_scrolled_window_new( NULL, NULL );
2031                         gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tags ), 0 );
2032
2033                         // vertical only scrolling for treeview
2034                         gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2035
2036                         TextureBrowser_createTreeViewTags();
2037
2038                         GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2039                         gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2040
2041                         gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_WIDGET( g_TextureBrowser.m_treeViewTags ) );
2042                         gtk_widget_show( GTK_WIDGET( g_TextureBrowser.m_treeViewTags ) );
2043                 }
2044                 { // Texture/Tag notebook
2045                         TextureBrowser_constructTagNotebook();
2046                         gtk_box_pack_start( GTK_BOX( vbox ), g_TextureBrowser.m_tag_notebook, TRUE, TRUE, 0 );
2047                 }
2048                 { // Tag search button
2049                         TextureBrowser_constructSearchButton();
2050                         gtk_box_pack_end( GTK_BOX( vbox ), g_TextureBrowser.m_search_button, FALSE, FALSE, 0 );
2051                 }
2052                 { // Tag frame
2053                         frame_table = gtk_table_new( 3, 3, FALSE );
2054
2055                         g_TextureBrowser.m_tag_frame = gtk_frame_new( "Tag assignment" );
2056                         gtk_frame_set_label_align( GTK_FRAME( g_TextureBrowser.m_tag_frame ), 0.5, 0.5 );
2057                         gtk_frame_set_shadow_type( GTK_FRAME( g_TextureBrowser.m_tag_frame ), GTK_SHADOW_NONE );
2058
2059                         gtk_table_attach( GTK_TABLE( table ), g_TextureBrowser.m_tag_frame, 1, 3, 2, 3, GTK_FILL, GTK_SHRINK, 0, 0 );
2060
2061                         gtk_widget_show( frame_table );
2062
2063                         gtk_container_add( GTK_CONTAINER( g_TextureBrowser.m_tag_frame ), frame_table );
2064                 }
2065                 { // assigned tag list
2066                         GtkWidget* scrolled_win = gtk_scrolled_window_new( NULL, NULL );
2067                         gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2068                         gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2069
2070                         g_TextureBrowser.m_assigned_store = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2071
2072                         GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_assigned_store );
2073                         gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2074
2075                         GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
2076
2077                         g_TextureBrowser.m_assigned_tree = gtk_tree_view_new_with_model( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ) );
2078                         g_object_unref( G_OBJECT( g_TextureBrowser.m_assigned_store ) );
2079                         g_signal_connect( g_TextureBrowser.m_assigned_tree, "row-activated", (GCallback) TextureBrowser_removeTags, NULL );
2080                         gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ), FALSE );
2081
2082                         GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
2083                         gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2084
2085                         GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes( "", renderer, "text", TAG_COLUMN, NULL );
2086                         gtk_tree_view_append_column( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ), column );
2087                         gtk_widget_show( g_TextureBrowser.m_assigned_tree );
2088
2089                         gtk_widget_show( scrolled_win );
2090                         gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_assigned_tree ) );
2091
2092                         gtk_table_attach( GTK_TABLE( frame_table ), scrolled_win, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2093                 }
2094                 { // available tag list
2095                         GtkWidget* scrolled_win = gtk_scrolled_window_new( NULL, NULL );
2096                         gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2097                         gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2098
2099                         g_TextureBrowser.m_available_store = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2100                         GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_available_store );
2101                         gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2102
2103                         GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
2104
2105                         g_TextureBrowser.m_available_tree = gtk_tree_view_new_with_model( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ) );
2106                         g_object_unref( G_OBJECT( g_TextureBrowser.m_available_store ) );
2107                         g_signal_connect( g_TextureBrowser.m_available_tree, "row-activated", (GCallback) TextureBrowser_assignTags, NULL );
2108                         gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ), FALSE );
2109
2110                         GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
2111                         gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2112
2113                         GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes( "", renderer, "text", TAG_COLUMN, NULL );
2114                         gtk_tree_view_append_column( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ), column );
2115                         gtk_widget_show( g_TextureBrowser.m_available_tree );
2116
2117                         gtk_widget_show( scrolled_win );
2118                         gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_available_tree ) );
2119
2120                         gtk_table_attach( GTK_TABLE( frame_table ), scrolled_win, 2, 3, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2121                 }
2122                 { // tag arrow buttons
2123                         GtkWidget* m_btn_left = gtk_button_new();
2124                         GtkWidget* m_btn_right = gtk_button_new();
2125                         GtkWidget* m_arrow_left = gtk_arrow_new( GTK_ARROW_LEFT, GTK_SHADOW_OUT );
2126                         GtkWidget* m_arrow_right = gtk_arrow_new( GTK_ARROW_RIGHT, GTK_SHADOW_OUT );
2127                         gtk_container_add( GTK_CONTAINER( m_btn_left ), m_arrow_left );
2128                         gtk_container_add( GTK_CONTAINER( m_btn_right ), m_arrow_right );
2129
2130                         // workaround. the size of the tag frame depends of the requested size of the arrow buttons.
2131                         gtk_widget_set_size_request( m_arrow_left, -1, 68 );
2132                         gtk_widget_set_size_request( m_arrow_right, -1, 68 );
2133
2134                         gtk_table_attach( GTK_TABLE( frame_table ), m_btn_left, 1, 2, 1, 2, GTK_SHRINK, GTK_EXPAND, 0, 0 );
2135                         gtk_table_attach( GTK_TABLE( frame_table ), m_btn_right, 1, 2, 2, 3, GTK_SHRINK, GTK_EXPAND, 0, 0 );
2136
2137                         g_signal_connect( G_OBJECT( m_btn_left ), "clicked", G_CALLBACK( TextureBrowser_assignTags ), NULL );
2138                         g_signal_connect( G_OBJECT( m_btn_right ), "clicked", G_CALLBACK( TextureBrowser_removeTags ), NULL );
2139
2140                         gtk_widget_show( m_btn_left );
2141                         gtk_widget_show( m_btn_right );
2142                         gtk_widget_show( m_arrow_left );
2143                         gtk_widget_show( m_arrow_right );
2144                 }
2145                 { // tag fram labels
2146                         GtkWidget* m_lbl_assigned = gtk_label_new( "Assigned" );
2147                         GtkWidget* m_lbl_unassigned = gtk_label_new( "Available" );
2148
2149                         gtk_table_attach( GTK_TABLE( frame_table ), m_lbl_assigned, 0, 1, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0 );
2150                         gtk_table_attach( GTK_TABLE( frame_table ), m_lbl_unassigned, 2, 3, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0 );
2151
2152                         gtk_widget_show( m_lbl_assigned );
2153                         gtk_widget_show( m_lbl_unassigned );
2154                 }
2155         }
2156         else { // no tag support, show the texture tree only
2157                 gtk_box_pack_start( GTK_BOX( vbox ), g_TextureBrowser.m_scr_win_tree, TRUE, TRUE, 0 );
2158         }
2159
2160         // TODO do we need this?
2161         //gtk_container_set_focus_chain(GTK_CONTAINER(hbox_table), NULL);
2162
2163         return table;
2164 }
2165
2166 void TextureBrowser_destroyWindow(){
2167         GlobalShaderSystem().setActiveShadersChangedNotify( Callback() );
2168
2169         g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_sizeHandler );
2170         g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_exposeHandler );
2171
2172         gtk_widget_unref( g_TextureBrowser.m_gl_widget );
2173 }
2174
2175 const Vector3& TextureBrowser_getBackgroundColour( TextureBrowser& textureBrowser ){
2176         return textureBrowser.color_textureback;
2177 }
2178
2179 void TextureBrowser_setBackgroundColour( TextureBrowser& textureBrowser, const Vector3& colour ){
2180         textureBrowser.color_textureback = colour;
2181         TextureBrowser_queueDraw( textureBrowser );
2182 }
2183
2184 void TextureBrowser_selectionHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){
2185         g_assert( selected != NULL );
2186
2187         gchar* name;
2188         gtk_tree_model_get( model, iter, TAG_COLUMN, &name, -1 );
2189         *selected = g_slist_append( *selected, name );
2190 }
2191
2192 void TextureBrowser_shaderInfo(){
2193         const char* name = TextureBrowser_GetSelectedShader( g_TextureBrowser );
2194         IShader* shader = QERApp_Shader_ForName( name );
2195
2196         DoShaderInfoDlg( name, shader->getShaderFileName(), "Shader Info" );
2197
2198         shader->DecRef();
2199 }
2200
2201 void TextureBrowser_addTag(){
2202         CopiedString tag;
2203
2204         EMessageBoxReturn result = DoShaderTagDlg( &tag, "Add shader tag" );
2205
2206         if ( result == eIDOK && !tag.empty() ) {
2207                 GtkTreeIter iter, iter2;
2208                 g_TextureBrowser.m_all_tags.insert( tag.c_str() );
2209                 gtk_list_store_append( g_TextureBrowser.m_available_store, &iter );
2210                 gtk_list_store_set( g_TextureBrowser.m_available_store, &iter, TAG_COLUMN, tag.c_str(), -1 );
2211
2212                 // Select the currently added tag in the available list
2213                 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
2214                 gtk_tree_selection_select_iter( selection, &iter );
2215
2216                 gtk_list_store_append( g_TextureBrowser.m_all_tags_list, &iter2 );
2217                 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iter2, TAG_COLUMN, tag.c_str(), -1 );
2218         }
2219 }
2220
2221 void TextureBrowser_renameTag(){
2222         /* WORKAROUND: The tag treeview is set to GTK_SELECTION_MULTIPLE. Because
2223            gtk_tree_selection_get_selected() doesn't work with GTK_SELECTION_MULTIPLE,
2224            we need to count the number of selected rows first and use
2225            gtk_tree_selection_selected_foreach() then to go through the list of selected
2226            rows (which always containins a single row).
2227          */
2228
2229         GSList* selected = NULL;
2230
2231         GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2232         gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2233
2234         if ( g_slist_length( selected ) == 1 ) { // we only rename a single tag
2235                 CopiedString newTag;
2236                 EMessageBoxReturn result = DoShaderTagDlg( &newTag, "Rename shader tag" );
2237
2238                 if ( result == eIDOK && !newTag.empty() ) {
2239                         GtkTreeIter iterList;
2240                         gchar* rowTag;
2241                         gchar* oldTag = (char*)selected->data;
2242
2243                         bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
2244
2245                         while ( row )
2246                         {
2247                                 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList, TAG_COLUMN, &rowTag, -1 );
2248
2249                                 if ( strcmp( rowTag, oldTag ) == 0 ) {
2250                                         gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iterList, TAG_COLUMN, newTag.c_str(), -1 );
2251                                 }
2252                                 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
2253                         }
2254
2255                         TagBuilder.RenameShaderTag( oldTag, newTag.c_str() );
2256
2257                         g_TextureBrowser.m_all_tags.erase( (CopiedString)oldTag );
2258                         g_TextureBrowser.m_all_tags.insert( newTag );
2259
2260                         BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2261                         BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2262                 }
2263         }
2264         else
2265         {
2266                 gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Select a single tag for renaming." );
2267         }
2268 }
2269
2270 void TextureBrowser_deleteTag(){
2271         GSList* selected = NULL;
2272
2273         GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2274         gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2275
2276         if ( g_slist_length( selected ) == 1 ) { // we only delete a single tag
2277                 EMessageBoxReturn result = gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Are you sure you want to delete the selected tag?", "Delete Tag", eMB_YESNO, eMB_ICONQUESTION );
2278
2279                 if ( result == eIDYES ) {
2280                         GtkTreeIter iterSelected;
2281                         gchar *rowTag;
2282
2283                         gchar* tagSelected = (char*)selected->data;
2284
2285                         bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
2286
2287                         while ( row )
2288                         {
2289                                 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected, TAG_COLUMN, &rowTag, -1 );
2290
2291                                 if ( strcmp( rowTag, tagSelected ) == 0 ) {
2292                                         gtk_list_store_remove( g_TextureBrowser.m_all_tags_list, &iterSelected );
2293                                         break;
2294                                 }
2295                                 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
2296                         }
2297
2298                         TagBuilder.DeleteTag( tagSelected );
2299                         g_TextureBrowser.m_all_tags.erase( (CopiedString)tagSelected );
2300
2301                         BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2302                         BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2303                 }
2304         }
2305         else {
2306                 gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Select a single tag for deletion." );
2307         }
2308 }
2309
2310 void TextureBrowser_copyTag(){
2311         g_TextureBrowser.m_copied_tags.clear();
2312         TagBuilder.GetShaderTags( g_TextureBrowser.shader.c_str(), g_TextureBrowser.m_copied_tags );
2313 }
2314
2315 void TextureBrowser_pasteTag(){
2316         IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
2317         CopiedString shader = g_TextureBrowser.shader.c_str();
2318
2319         if ( !TagBuilder.CheckShaderTag( shader.c_str() ) ) {
2320                 CopiedString shaderFile = ishader->getShaderFileName();
2321                 if ( shaderFile.empty() ) {
2322                         // it's a texture
2323                         TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, TEXTURE );
2324                 }
2325                 else
2326                 {
2327                         // it's a shader
2328                         TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, SHADER );
2329                 }
2330
2331                 for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2332                 {
2333                         TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2334                 }
2335         }
2336         else
2337         {
2338                 for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2339                 {
2340                         if ( !TagBuilder.CheckShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str() ) ) {
2341                                 // the tag doesn't exist - let's add it
2342                                 TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2343                         }
2344                 }
2345         }
2346
2347         ishader->DecRef();
2348
2349         TagBuilder.SaveXmlDoc();
2350         BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, shader.c_str(), &g_TextureBrowser );
2351         BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2352 }
2353
2354 void RefreshShaders(){
2355         ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Loading Shaders" );
2356         GlobalShaderSystem().refresh();
2357         UpdateAllWindows();
2358         GtkTreeSelection* selection = gtk_tree_view_get_selection((GtkTreeView*)GlobalTextureBrowser().m_treeViewTree);
2359         GtkTreeModel* model = NULL;
2360         GtkTreeIter iter;
2361         if ( gtk_tree_selection_get_selected (selection, &model, &iter) )
2362         {
2363                 gchar dirName[1024];
2364
2365                 gchar* buffer;
2366                 gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
2367                 strcpy( dirName, buffer );
2368                 g_free( buffer );
2369                 if ( !TextureBrowser_showWads() ) {
2370                         strcat( dirName, "/" );
2371                 }
2372                 TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
2373                 TextureBrowser_queueDraw( GlobalTextureBrowser() );
2374         }
2375 }
2376
2377 void TextureBrowser_ToggleShowShaders(){
2378         g_TextureBrowser.m_showShaders ^= 1;
2379         g_TextureBrowser.m_showshaders_item.update();
2380         TextureBrowser_queueDraw( g_TextureBrowser );
2381 }
2382
2383 void TextureBrowser_ToggleShowShaderListOnly(){
2384         g_TextureBrowser_shaderlistOnly ^= 1;
2385         g_TextureBrowser.m_showshaderlistonly_item.update();
2386
2387         TextureBrowser_constructTreeStore();
2388 }
2389
2390 void TextureBrowser_showAll(){
2391         g_TextureBrowser_currentDirectory = "";
2392         g_TextureBrowser.m_searchedTags = false;
2393         TextureBrowser_heightChanged( g_TextureBrowser );
2394         TextureBrowser_updateTitle();
2395 }
2396
2397 void TextureBrowser_showUntagged(){
2398         EMessageBoxReturn result = gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "WARNING! This function might need a lot of memory and time. Are you sure you want to use it?", "Show Untagged", eMB_YESNO, eMB_ICONWARNING );
2399
2400         if ( result == eIDYES ) {
2401                 g_TextureBrowser.m_found_shaders.clear();
2402                 TagBuilder.GetUntagged( g_TextureBrowser.m_found_shaders );
2403                 std::set<CopiedString>::iterator iter;
2404
2405                 ScopeDisableScreenUpdates disableScreenUpdates( "Searching untagged textures...", "Loading Textures" );
2406
2407                 for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
2408                 {
2409                         std::string path = ( *iter ).c_str();
2410                         size_t pos = path.find_last_of( "/", path.size() );
2411                         std::string name = path.substr( pos + 1, path.size() );
2412                         path = path.substr( 0, pos + 1 );
2413                         TextureDirectory_loadTexture( path.c_str(), name.c_str() );
2414                         globalErrorStream() << path.c_str() << name.c_str() << "\n";
2415                 }
2416
2417                 g_TextureBrowser_currentDirectory = "Untagged";
2418                 TextureBrowser_queueDraw( GlobalTextureBrowser() );
2419                 TextureBrowser_heightChanged( g_TextureBrowser );
2420                 TextureBrowser_updateTitle();
2421         }
2422 }
2423
2424 void TextureBrowser_FixedSize(){
2425         g_TextureBrowser_fixedSize ^= 1;
2426         GlobalTextureBrowser().m_fixedsize_item.update();
2427         TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2428 }
2429
2430 void TextureBrowser_FilterNotex(){
2431         g_TextureBrowser_filterNotex ^= 1;
2432         GlobalTextureBrowser().m_filternotex_item.update();
2433         TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2434 }
2435
2436 void TextureBrowser_EnableAlpha(){
2437         g_TextureBrowser_enableAlpha ^= 1;
2438         GlobalTextureBrowser().m_enablealpha_item.update();
2439         TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2440 }
2441
2442 void TextureBrowser_exportTitle( const StringImportCallback& importer ){
2443         StringOutputStream buffer( 64 );
2444         buffer << "Textures: ";
2445         if ( !string_empty( g_TextureBrowser_currentDirectory.c_str() ) ) {
2446                 buffer << g_TextureBrowser_currentDirectory.c_str();
2447         }
2448         else
2449         {
2450                 buffer << "all";
2451         }
2452         importer( buffer.c_str() );
2453 }
2454
2455
2456 void TextureScaleImport( TextureBrowser& textureBrowser, int value ){
2457         switch ( value )
2458         {
2459         case 0:
2460                 TextureBrowser_setScale( textureBrowser, 10 );
2461                 break;
2462         case 1:
2463                 TextureBrowser_setScale( textureBrowser, 25 );
2464                 break;
2465         case 2:
2466                 TextureBrowser_setScale( textureBrowser, 50 );
2467                 break;
2468         case 3:
2469                 TextureBrowser_setScale( textureBrowser, 100 );
2470                 break;
2471         case 4:
2472                 TextureBrowser_setScale( textureBrowser, 200 );
2473                 break;
2474         }
2475 }
2476 typedef ReferenceCaller1<TextureBrowser, int, TextureScaleImport> TextureScaleImportCaller;
2477
2478 void TextureScaleExport( TextureBrowser& textureBrowser, const IntImportCallback& importer ){
2479         switch ( textureBrowser.m_textureScale )
2480         {
2481         case 10:
2482                 importer( 0 );
2483                 break;
2484         case 25:
2485                 importer( 1 );
2486                 break;
2487         case 50:
2488                 importer( 2 );
2489                 break;
2490         case 100:
2491                 importer( 3 );
2492                 break;
2493         case 200:
2494                 importer( 4 );
2495                 break;
2496         }
2497 }
2498 typedef ReferenceCaller1<TextureBrowser, const IntImportCallback&, TextureScaleExport> TextureScaleExportCaller;
2499
2500
2501 void UniformTextureSizeImport( TextureBrowser& textureBrowser, int value ){
2502
2503         if ( value > 16 )
2504                 TextureBrowser_setUniformSize( textureBrowser, value );
2505 }
2506 typedef ReferenceCaller1<TextureBrowser, int, UniformTextureSizeImport> UniformTextureSizeImportCaller;
2507
2508 void TextureBrowser_constructPreferences( PreferencesPage& page ){
2509         page.appendCheckBox(
2510                 "", "Texture scrollbar",
2511                 TextureBrowserImportShowScrollbarCaller( GlobalTextureBrowser() ),
2512                 BoolExportCaller( GlobalTextureBrowser().m_showTextureScrollbar )
2513                 );
2514         {
2515                 const char* texture_scale[] = { "10%", "25%", "50%", "100%", "200%" };
2516                 page.appendCombo(
2517                         "Texture Thumbnail Scale",
2518                         STRING_ARRAY_RANGE( texture_scale ),
2519                         IntImportCallback( TextureScaleImportCaller( GlobalTextureBrowser() ) ),
2520                         IntExportCallback( TextureScaleExportCaller( GlobalTextureBrowser() ) )
2521                         );
2522         }
2523         page.appendSpinner(
2524                 "Texture Thumbnail Size",
2525                 GlobalTextureBrowser().m_uniformTextureSize,
2526                 GlobalTextureBrowser().m_uniformTextureSize,
2527                 16, 8192
2528         );
2529         page.appendEntry( "Mousewheel Increment", GlobalTextureBrowser().m_mouseWheelScrollIncrement );
2530         {
2531                 const char* startup_shaders[] = { "None", TextureBrowser_getComonShadersName() };
2532                 page.appendCombo( "Load Shaders at Startup", reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ), STRING_ARRAY_RANGE( startup_shaders ) );
2533         }
2534 }
2535 void TextureBrowser_constructPage( PreferenceGroup& group ){
2536         PreferencesPage page( group.createPage( "Texture Browser", "Texture Browser Preferences" ) );
2537         TextureBrowser_constructPreferences( page );
2538 }
2539 void TextureBrowser_registerPreferencesPage(){
2540         PreferencesDialog_addSettingsPage( FreeCaller1<PreferenceGroup&, TextureBrowser_constructPage>() );
2541 }
2542
2543
2544 #include "preferencesystem.h"
2545 #include "stringio.h"
2546
2547 typedef ReferenceCaller1<TextureBrowser, std::size_t, TextureBrowser_setScale> TextureBrowserSetScaleCaller;
2548
2549
2550
2551 void TextureClipboard_textureSelected( const char* shader );
2552
2553 void TextureBrowser_Construct(){
2554         GlobalCommands_insert( "ShaderInfo", FreeCaller<TextureBrowser_shaderInfo>() );
2555         GlobalCommands_insert( "ShowUntagged", FreeCaller<TextureBrowser_showUntagged>() );
2556         GlobalCommands_insert( "AddTag", FreeCaller<TextureBrowser_addTag>() );
2557         GlobalCommands_insert( "RenameTag", FreeCaller<TextureBrowser_renameTag>() );
2558         GlobalCommands_insert( "DeleteTag", FreeCaller<TextureBrowser_deleteTag>() );
2559         GlobalCommands_insert( "CopyTag", FreeCaller<TextureBrowser_copyTag>() );
2560         GlobalCommands_insert( "PasteTag", FreeCaller<TextureBrowser_pasteTag>() );
2561         GlobalCommands_insert( "RefreshShaders", FreeCaller<RefreshShaders>() );
2562         GlobalToggles_insert( "ShowInUse", FreeCaller<TextureBrowser_ToggleHideUnused>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_hideunused_item ), Accelerator( 'U' ) );
2563         GlobalCommands_insert( "ShowAllTextures", FreeCaller<TextureBrowser_showAll>(), Accelerator( 'A', (GdkModifierType)GDK_CONTROL_MASK ) );
2564         GlobalCommands_insert( "ToggleTextures", FreeCaller<TextureBrowser_toggleShow>(), Accelerator( 'T' ) );
2565         GlobalToggles_insert( "ToggleShowShaders", FreeCaller<TextureBrowser_ToggleShowShaders>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaders_item ) );
2566         GlobalToggles_insert( "ToggleShowShaderlistOnly", FreeCaller<TextureBrowser_ToggleShowShaderListOnly>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaderlistonly_item ) );
2567         GlobalToggles_insert( "FixedSize", FreeCaller<TextureBrowser_FixedSize>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_fixedsize_item ) );
2568         GlobalToggles_insert( "FilterNotex", FreeCaller<TextureBrowser_FilterNotex>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_filternotex_item ) );
2569         GlobalToggles_insert( "EnableAlpha", FreeCaller<TextureBrowser_EnableAlpha>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_enablealpha_item ) );
2570
2571         GlobalPreferenceSystem().registerPreference( "TextureScale",
2572                                                                                                  makeSizeStringImportCallback( TextureBrowserSetScaleCaller( g_TextureBrowser ) ),
2573                                                                                                  SizeExportStringCaller( g_TextureBrowser.m_textureScale )
2574                                                                                                  );
2575         GlobalPreferenceSystem().registerPreference( "UniformTextureSize",
2576                                                                                                  makeIntStringImportCallback(UniformTextureSizeImportCaller(g_TextureBrowser)),
2577                                                                                                  IntExportStringCaller(g_TextureBrowser.m_uniformTextureSize) );
2578         GlobalPreferenceSystem().registerPreference( "TextureScrollbar",
2579                                                                                                  makeBoolStringImportCallback( TextureBrowserImportShowScrollbarCaller( g_TextureBrowser ) ),
2580                                                                                                  BoolExportStringCaller( GlobalTextureBrowser().m_showTextureScrollbar )
2581                                                                                                  );
2582         GlobalPreferenceSystem().registerPreference( "ShowShaders", BoolImportStringCaller( GlobalTextureBrowser().m_showShaders ), BoolExportStringCaller( GlobalTextureBrowser().m_showShaders ) );
2583         GlobalPreferenceSystem().registerPreference( "ShowShaderlistOnly", BoolImportStringCaller( g_TextureBrowser_shaderlistOnly ), BoolExportStringCaller( g_TextureBrowser_shaderlistOnly ) );
2584         GlobalPreferenceSystem().registerPreference( "FixedSize", BoolImportStringCaller( g_TextureBrowser_fixedSize ), BoolExportStringCaller( g_TextureBrowser_fixedSize ) );
2585         GlobalPreferenceSystem().registerPreference( "FilterNotex", BoolImportStringCaller( g_TextureBrowser_filterNotex ), BoolExportStringCaller( g_TextureBrowser_filterNotex ) );
2586         GlobalPreferenceSystem().registerPreference( "EnableAlpha", BoolImportStringCaller( g_TextureBrowser_enableAlpha ), BoolExportStringCaller( g_TextureBrowser_enableAlpha ) );
2587         GlobalPreferenceSystem().registerPreference( "LoadShaders", IntImportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ), IntExportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ) );
2588         GlobalPreferenceSystem().registerPreference( "WheelMouseInc", SizeImportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ), SizeExportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ) );
2589         GlobalPreferenceSystem().registerPreference( "SI_Colors0", Vector3ImportStringCaller( GlobalTextureBrowser().color_textureback ), Vector3ExportStringCaller( GlobalTextureBrowser().color_textureback ) );
2590
2591         g_TextureBrowser.shader = texdef_name_default();
2592
2593         Textures_setModeChangedNotify( ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw>( g_TextureBrowser ) );
2594
2595         TextureBrowser_registerPreferencesPage();
2596
2597         GlobalShaderSystem().attach( g_ShadersObserver );
2598
2599         TextureBrowser_textureSelected = TextureClipboard_textureSelected;
2600 }
2601 void TextureBrowser_Destroy(){
2602         GlobalShaderSystem().detach( g_ShadersObserver );
2603
2604         Textures_setModeChangedNotify( Callback() );
2605 }