2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 // Leonardo Zide (leo@lokigames.com)
28 #include "texwindow.h"
30 #include "debugging/debugging.h"
33 #include "ifilesystem.h"
37 #include "moduleobserver.h"
44 #include <gtk/gtkrange.h>
45 #include <gtk/gtkframe.h>
46 #include <gtk/gtkhbox.h>
47 #include <gtk/gtkvbox.h>
48 #include <gtk/gtkvscrollbar.h>
50 #include "signal/signal.h"
51 #include "math/vector.h"
52 #include "texturelib.h"
53 #include "string/string.h"
54 #include "shaderlib.h"
57 #include "stream/memstream.h"
58 #include "stream/textfilestream.h"
59 #include "stream/stringstream.h"
65 #include "gtkutil/menu.h"
66 #include "gtkutil/nonmodal.h"
67 #include "gtkutil/cursor.h"
68 #include "gtkutil/widget.h"
69 #include "gtkutil/glwidget.h"
70 #include "gtkutil/messagebox.h"
76 #include "brush_primit.h"
77 #include "brushmanip.h"
78 #include "patchmanip.h"
83 #include "mainframe.h"
84 #include "findtexturedialog.h"
85 #include "surfacedialog.h"
86 #include "patchdialog.h"
87 #include "groupdialog.h"
88 #include "preferences.h"
92 bool TextureBrowser_showWads(){
93 return !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) );
96 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser );
98 bool string_equal_start( const char* string, StringRange start ){
99 return string_equal_n( string, start.first, start.last - start.first );
102 typedef std::set<CopiedString> TextureGroups;
104 void TextureGroups_addWad( TextureGroups& groups, const char* archive ){
105 if ( extension_equal( path_get_extension( archive ), "wad" ) ) {
106 groups.insert( archive );
109 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addWad> TextureGroupsAddWadCaller;
111 void TextureGroups_addShader( TextureGroups& groups, const char* shaderName ){
112 const char* texture = path_make_relative( shaderName, "textures/" );
113 if ( texture != shaderName ) {
114 const char* last = path_remove_directory( texture );
115 if ( !string_empty( last ) ) {
116 groups.insert( CopiedString( StringRange( texture, --last ) ) );
120 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addShader> TextureGroupsAddShaderCaller;
122 void TextureGroups_addDirectory( TextureGroups& groups, const char* directory ){
123 groups.insert( directory );
125 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addDirectory> TextureGroupsAddDirectoryCaller;
129 bool g_TextureBrowser_shaderlistOnly = false;
130 bool g_TextureBrowser_fixedSize = true;
131 bool g_TextureBrowser_filterNotex = false;
132 bool g_TextureBrowser_enableAlpha = true;
135 class DeferredAdjustment
139 typedef void ( *ValueChangedFunction )( void* data, gdouble value );
140 ValueChangedFunction m_function;
143 static gboolean deferred_value_changed( gpointer data ){
144 reinterpret_cast<DeferredAdjustment*>( data )->m_function(
145 reinterpret_cast<DeferredAdjustment*>( data )->m_data,
146 reinterpret_cast<DeferredAdjustment*>( data )->m_value
148 reinterpret_cast<DeferredAdjustment*>( data )->m_handler = 0;
149 reinterpret_cast<DeferredAdjustment*>( data )->m_value = 0;
153 DeferredAdjustment( ValueChangedFunction function, void* data ) : m_value( 0 ), m_handler( 0 ), m_function( function ), m_data( data ){
156 if ( m_handler != 0 ) {
157 g_source_remove( m_handler );
158 deferred_value_changed( this );
161 void value_changed( gdouble value ){
163 if ( m_handler == 0 ) {
164 m_handler = g_idle_add( deferred_value_changed, this );
167 static void adjustment_value_changed( GtkAdjustment *adjustment, DeferredAdjustment* self ){
168 self->value_changed( adjustment->value );
174 class TextureBrowser;
176 typedef ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw> TextureBrowserQueueDrawCaller;
178 void TextureBrowser_scrollChanged( void* data, gdouble value );
183 STARTUPSHADERS_NONE = 0,
184 STARTUPSHADERS_COMMON,
187 void TextureBrowser_hideUnusedExport( const BoolImportCallback& importer );
188 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
190 void TextureBrowser_showShadersExport( const BoolImportCallback& importer );
191 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
193 void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer );
194 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
196 void TextureBrowser_fixedSize( const BoolImportCallback& importer );
197 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowserFixedSizeExport;
199 void TextureBrowser_filterNotex( const BoolImportCallback& importer );
200 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterNotex> TextureBrowserFilterNotexExport;
202 void TextureBrowser_enableAlpha( const BoolImportCallback& importer );
203 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_enableAlpha> TextureBrowserEnableAlphaExport;
215 GtkWidget* m_gl_widget;
216 GtkWidget* m_texture_scroll;
217 GtkWidget* m_treeViewTree;
218 GtkWidget* m_treeViewTags;
219 GtkWidget* m_tag_frame;
220 GtkListStore* m_assigned_store;
221 GtkListStore* m_available_store;
222 GtkWidget* m_assigned_tree;
223 GtkWidget* m_available_tree;
224 GtkWidget* m_scr_win_tree;
225 GtkWidget* m_scr_win_tags;
226 GtkWidget* m_tag_notebook;
227 GtkWidget* m_search_button;
228 GtkWidget* m_shader_info_item;
230 std::set<CopiedString> m_all_tags;
231 GtkListStore* m_all_tags_list;
232 std::vector<CopiedString> m_copied_tags;
233 std::set<CopiedString> m_found_shaders;
235 ToggleItem m_hideunused_item;
236 ToggleItem m_showshaders_item;
237 ToggleItem m_showshaderlistonly_item;
238 ToggleItem m_fixedsize_item;
239 ToggleItem m_filternotex_item;
240 ToggleItem m_enablealpha_item;
243 guint m_exposeHandler;
245 bool m_heightChanged;
246 bool m_originInvalid;
248 DeferredAdjustment m_scrollAdjustment;
249 FreezePointer m_freezePointer;
251 Vector3 color_textureback;
252 // the increment step we use against the wheel mouse
253 std::size_t m_mouseWheelScrollIncrement;
254 std::size_t m_textureScale;
255 // make the texture increments match the grid changes
257 bool m_showTextureScrollbar;
258 StartupShaders m_startupShaders;
259 // if true, the texture window will only display in-use shaders
260 // if false, all the shaders in memory are displayed
265 // The uniform size (in pixels) that textures are resized to when m_resizeTextures is true.
266 int m_uniformTextureSize;
267 // Return the display width of a texture in the texture browser
268 int getTextureWidth( qtexture_t* tex ){
270 if ( !g_TextureBrowser_fixedSize ) {
271 // Don't use uniform size
272 width = (int)( tex->width * ( (float)m_textureScale / 100 ) );
275 ( tex->width >= tex->height ) {
276 // Texture is square, or wider than it is tall
277 width = m_uniformTextureSize;
280 // Otherwise, preserve the texture's aspect ratio
281 width = (int)( m_uniformTextureSize * ( (float)tex->width / tex->height ) );
285 // Return the display height of a texture in the texture browser
286 int getTextureHeight( qtexture_t* tex ){
288 if ( !g_TextureBrowser_fixedSize ) {
289 // Don't use uniform size
290 height = (int)( tex->height * ( (float)m_textureScale / 100 ) );
292 else if ( tex->height >= tex->width ) {
293 // Texture is square, or taller than it is wide
294 height = m_uniformTextureSize;
297 // Otherwise, preserve the texture's aspect ratio
298 height = (int)( m_uniformTextureSize * ( (float)tex->height / tex->width ) );
304 m_texture_scroll( 0 ),
305 m_hideunused_item( TextureBrowserHideUnusedExport() ),
306 m_showshaders_item( TextureBrowserShowShadersExport() ),
307 m_showshaderlistonly_item( TextureBrowserShowShaderlistOnlyExport() ),
308 m_fixedsize_item( TextureBrowserFixedSizeExport() ),
309 m_filternotex_item( TextureBrowserFilterNotexExport() ),
310 m_enablealpha_item( TextureBrowserEnableAlphaExport() ),
311 m_heightChanged( true ),
312 m_originInvalid( true ),
313 m_scrollAdjustment( TextureBrowser_scrollChanged, this ),
314 color_textureback( 0.25f, 0.25f, 0.25f ),
315 m_mouseWheelScrollIncrement( 64 ),
316 m_textureScale( 50 ),
317 m_showShaders( true ),
318 m_showTextureScrollbar( true ),
319 m_startupShaders( STARTUPSHADERS_NONE ),
320 m_hideUnused( false ),
321 m_rmbSelected( false ),
322 m_searchedTags( false ),
324 m_uniformTextureSize( 96 ){
328 void ( *TextureBrowser_textureSelected )( const char* shader );
331 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser );
334 const char* TextureBrowser_getComonShadersName(){
335 const char* value = g_pGameDescription->getKeyValue( "common_shaders_name" );
336 if ( !string_empty( value ) ) {
342 const char* TextureBrowser_getComonShadersDir(){
343 const char* value = g_pGameDescription->getKeyValue( "common_shaders_dir" );
344 if ( !string_empty( value ) ) {
350 inline int TextureBrowser_fontHeight( TextureBrowser& textureBrowser ){
351 return GlobalOpenGL().m_font->getPixelHeight();
354 const char* TextureBrowser_GetSelectedShader( TextureBrowser& textureBrowser ){
355 return textureBrowser.shader.c_str();
358 void TextureBrowser_SetStatus( TextureBrowser& textureBrowser, const char* name ){
359 IShader* shader = QERApp_Shader_ForName( name );
360 qtexture_t* q = shader->getTexture();
361 StringOutputStream strTex( 256 );
362 strTex << name << " W: " << Unsigned( q->width ) << " H: " << Unsigned( q->height );
364 g_pParentWnd->SetStatusText( g_pParentWnd->m_texture_status, strTex.c_str() );
367 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name );
369 void TextureBrowser_SetSelectedShader( TextureBrowser& textureBrowser, const char* shader ){
370 textureBrowser.shader = shader;
371 TextureBrowser_SetStatus( textureBrowser, shader );
372 TextureBrowser_Focus( textureBrowser, shader );
374 if ( FindTextureDialog_isOpen() ) {
375 FindTextureDialog_selectTexture( shader );
378 // disable the menu item "shader info" if no shader was selected
379 IShader* ishader = QERApp_Shader_ForName( shader );
380 CopiedString filename = ishader->getShaderFileName();
382 if ( filename.empty() ) {
383 if ( textureBrowser.m_shader_info_item != NULL ) {
384 gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, FALSE );
388 gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, TRUE );
395 CopiedString g_TextureBrowser_currentDirectory;
398 ============================================================================
402 TTimo: now based on a rundown through all the shaders
403 NOTE: we expect the Active shaders count doesn't change during a Texture_StartPos .. Texture_NextPos cycle
404 otherwise we may need to rely on a list instead of an array storage
405 ============================================================================
411 // texture layout functions
412 // TTimo: now based on shaders
413 int current_x, current_y, current_row;
416 void Texture_StartPos( TextureLayout& layout ){
417 layout.current_x = 8;
418 layout.current_y = -8;
419 layout.current_row = 0;
422 void Texture_NextPos( TextureBrowser& textureBrowser, TextureLayout& layout, qtexture_t* current_texture, int *x, int *y ){
423 qtexture_t* q = current_texture;
425 int nWidth = textureBrowser.getTextureWidth( q );
426 int nHeight = textureBrowser.getTextureHeight( q );
427 if ( layout.current_x + nWidth > textureBrowser.width - 8 && layout.current_row ) { // go to the next row unless the texture is the first on the row
428 layout.current_x = 8;
429 layout.current_y -= layout.current_row + TextureBrowser_fontHeight( textureBrowser ) + 4;
430 layout.current_row = 0;
433 *x = layout.current_x;
434 *y = layout.current_y;
436 // Is our texture larger than the row? If so, grow the
437 // row height to match it
439 if ( layout.current_row < nHeight ) {
440 layout.current_row = nHeight;
443 // never go less than 96, or the names get all crunched up
444 layout.current_x += nWidth < 96 ? 96 : nWidth;
445 layout.current_x += 8;
448 bool TextureSearch_IsShown( const char* name ){
449 std::set<CopiedString>::iterator iter;
451 iter = GlobalTextureBrowser().m_found_shaders.find( name );
453 if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
461 CopiedString g_notex;
462 CopiedString g_shadernotex;
464 // if texture_showinuse jump over non in-use textures
465 bool Texture_IsShown( IShader* shader, bool show_shaders, bool hideUnused ){
466 // filter notex / shadernotex images
467 if ( g_TextureBrowser_filterNotex && ( string_equal( g_notex.c_str(), shader->getTexture()->name ) || string_equal( g_shadernotex.c_str(), shader->getTexture()->name ) ) ) {
471 if ( g_TextureBrowser_currentDirectory == "Untagged" ) {
472 std::set<CopiedString>::iterator iter;
474 iter = GlobalTextureBrowser().m_found_shaders.find( shader->getName() );
476 if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
484 if ( !shader_equal_prefix( shader->getName(), "textures/" ) ) {
488 if ( !show_shaders && !shader->IsDefault() ) {
492 if ( hideUnused && !shader->IsInUse() ) {
496 if ( GlobalTextureBrowser().m_searchedTags ) {
497 if ( !TextureSearch_IsShown( shader->getName() ) ) {
505 if ( !shader_equal_prefix( shader_get_textureName( shader->getName() ), g_TextureBrowser_currentDirectory.c_str() ) ) {
513 void TextureBrowser_heightChanged( TextureBrowser& textureBrowser ){
514 textureBrowser.m_heightChanged = true;
516 TextureBrowser_updateScroll( textureBrowser );
517 TextureBrowser_queueDraw( textureBrowser );
520 void TextureBrowser_evaluateHeight( TextureBrowser& textureBrowser ){
521 if ( textureBrowser.m_heightChanged ) {
522 textureBrowser.m_heightChanged = false;
524 textureBrowser.m_nTotalHeight = 0;
526 TextureLayout layout;
527 Texture_StartPos( layout );
528 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
530 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
532 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
537 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
538 textureBrowser.m_nTotalHeight = std::max( textureBrowser.m_nTotalHeight, abs( layout.current_y ) + TextureBrowser_fontHeight( textureBrowser ) + textureBrowser.getTextureHeight( shader->getTexture() ) + 4 );
543 int TextureBrowser_TotalHeight( TextureBrowser& textureBrowser ){
544 TextureBrowser_evaluateHeight( textureBrowser );
545 return textureBrowser.m_nTotalHeight;
548 inline const int& min_int( const int& left, const int& right ){
549 return std::min( left, right );
552 void TextureBrowser_clampOriginY( TextureBrowser& textureBrowser ){
553 if ( textureBrowser.originy > 0 ) {
554 textureBrowser.originy = 0;
556 int lower = min_int( textureBrowser.height - TextureBrowser_TotalHeight( textureBrowser ), 0 );
557 if ( textureBrowser.originy < lower ) {
558 textureBrowser.originy = lower;
562 int TextureBrowser_getOriginY( TextureBrowser& textureBrowser ){
563 if ( textureBrowser.m_originInvalid ) {
564 textureBrowser.m_originInvalid = false;
565 TextureBrowser_clampOriginY( textureBrowser );
566 TextureBrowser_updateScroll( textureBrowser );
568 return textureBrowser.originy;
571 void TextureBrowser_setOriginY( TextureBrowser& textureBrowser, int originy ){
572 textureBrowser.originy = originy;
573 TextureBrowser_clampOriginY( textureBrowser );
574 TextureBrowser_updateScroll( textureBrowser );
575 TextureBrowser_queueDraw( textureBrowser );
579 Signal0 g_activeShadersChangedCallbacks;
581 void TextureBrowser_addActiveShadersChangedCallback( const SignalHandler& handler ){
582 g_activeShadersChangedCallbacks.connectLast( handler );
585 class ShadersObserver : public ModuleObserver
587 Signal0 m_realiseCallbacks;
590 m_realiseCallbacks();
594 void insert( const SignalHandler& handler ){
595 m_realiseCallbacks.connectLast( handler );
601 ShadersObserver g_ShadersObserver;
604 void TextureBrowser_addShadersRealiseCallback( const SignalHandler& handler ){
605 g_ShadersObserver.insert( handler );
608 void TextureBrowser_activeShadersChanged( TextureBrowser& textureBrowser ){
609 TextureBrowser_heightChanged( textureBrowser );
610 textureBrowser.m_originInvalid = true;
612 g_activeShadersChangedCallbacks();
615 void TextureBrowser_importShowScrollbar( TextureBrowser& textureBrowser, bool value ){
616 textureBrowser.m_showTextureScrollbar = value;
617 if ( textureBrowser.m_texture_scroll != 0 ) {
618 widget_set_visible( textureBrowser.m_texture_scroll, textureBrowser.m_showTextureScrollbar );
619 TextureBrowser_updateScroll( textureBrowser );
622 typedef ReferenceCaller1<TextureBrowser, bool, TextureBrowser_importShowScrollbar> TextureBrowserImportShowScrollbarCaller;
627 TextureBrowser_ShowDirectory
628 relies on texture_directory global for the directory to use
629 1) Load the shaders for the given directory
630 2) Scan the remaining texture, load them and assign them a default shader (the "noshader" shader)
631 NOTE: when writing a texture plugin, or some texture extensions, this function may need to be overriden, and made
632 available through the IShaders interface
633 NOTE: for texture window layout:
634 all shaders are stored with alphabetical order after load
635 previously loaded and displayed stuff is hidden, only in-use and newly loaded is shown
636 ( the GL textures are not flushed though)
640 bool endswith( const char *haystack, const char *needle ){
641 size_t lh = strlen( haystack );
642 size_t ln = strlen( needle );
646 return !memcmp( haystack + ( lh - ln ), needle, ln );
649 bool texture_name_ignore( const char* name ){
650 StringOutputStream strTemp( string_length( name ) );
651 strTemp << LowerCase( name );
654 endswith( strTemp.c_str(), ".specular" ) ||
655 endswith( strTemp.c_str(), ".glow" ) ||
656 endswith( strTemp.c_str(), ".bump" ) ||
657 endswith( strTemp.c_str(), ".diffuse" ) ||
658 endswith( strTemp.c_str(), ".blend" ) ||
659 endswith( strTemp.c_str(), ".alpha" ) ||
660 endswith( strTemp.c_str(), "_norm" ) ||
661 endswith( strTemp.c_str(), "_bump" ) ||
662 endswith( strTemp.c_str(), "_glow" ) ||
663 endswith( strTemp.c_str(), "_gloss" ) ||
664 endswith( strTemp.c_str(), "_pants" ) ||
665 endswith( strTemp.c_str(), "_shirt" ) ||
666 endswith( strTemp.c_str(), "_reflect" ) ||
667 endswith( strTemp.c_str(), "_alpha" ) ||
671 class LoadShaderVisitor : public Archive::Visitor
674 void visit( const char* name ){
675 IShader* shader = QERApp_Shader_ForName( CopiedString( StringRange( name, path_get_filename_base_end( name ) ) ).c_str() );
680 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused );
682 GtkWidget* g_page_textures;
684 void TextureBrowser_toggleShow(){
685 GroupDialog_showPage( g_page_textures );
689 void TextureBrowser_updateTitle(){
690 GroupDialog_updatePageTitle( g_page_textures );
695 class TextureCategoryLoadShader
697 const char* m_directory;
698 std::size_t& m_count;
700 typedef const char* first_argument_type;
702 TextureCategoryLoadShader( const char* directory, std::size_t& count )
703 : m_directory( directory ), m_count( count ){
706 void operator()( const char* name ) const {
707 if ( shader_equal_prefix( name, "textures/" )
708 && shader_equal_prefix( name + string_length( "textures/" ), m_directory ) ) {
710 // request the shader, this will load the texture if needed
711 // this Shader_ForName call is a kind of hack
712 IShader *pFoo = QERApp_Shader_ForName( name );
718 void TextureDirectory_loadTexture( const char* directory, const char* texture ){
719 StringOutputStream name( 256 );
720 name << directory << StringRange( texture, path_get_filename_base_end( texture ) );
722 if ( texture_name_ignore( name.c_str() ) ) {
726 if ( !shader_valid( name.c_str() ) ) {
727 globalOutputStream() << "Skipping invalid texture name: [" << name.c_str() << "]\n";
731 // if a texture is already in use to represent a shader, ignore it
732 IShader* shader = QERApp_Shader_ForName( name.c_str() );
735 typedef ConstPointerCaller1<char, const char*, TextureDirectory_loadTexture> TextureDirectoryLoadTextureCaller;
737 class LoadTexturesByTypeVisitor : public ImageModules::Visitor
739 const char* m_dirstring;
741 LoadTexturesByTypeVisitor( const char* dirstring )
742 : m_dirstring( dirstring ){
744 void visit( const char* minor, const _QERPlugImageTable& table ) const {
745 GlobalFileSystem().forEachFile( m_dirstring, minor, TextureDirectoryLoadTextureCaller( m_dirstring ) );
749 void TextureBrowser_ShowDirectory( TextureBrowser& textureBrowser, const char* directory ){
750 if ( TextureBrowser_showWads() ) {
751 Archive* archive = GlobalFileSystem().getArchive( directory );
752 ASSERT_NOTNULL( archive );
753 LoadShaderVisitor visitor;
754 archive->forEachFile( Archive::VisitorFunc( visitor, Archive::eFiles, 0 ), "textures/" );
758 g_TextureBrowser_currentDirectory = directory;
759 TextureBrowser_heightChanged( textureBrowser );
761 std::size_t shaders_count;
762 GlobalShaderSystem().foreachShaderName( makeCallback1( TextureCategoryLoadShader( directory, shaders_count ) ) );
763 globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
765 if ( g_pGameDescription->mGameType != "doom3" ) {
766 // load remaining texture files
768 StringOutputStream dirstring( 64 );
769 dirstring << "textures/" << directory;
771 Radiant_getImageModules().foreachModule( LoadTexturesByTypeVisitor( dirstring.c_str() ) );
775 // we'll display the newly loaded textures + all the ones already in use
776 TextureBrowser_SetHideUnused( textureBrowser, false );
778 TextureBrowser_updateTitle();
781 void TextureBrowser_ShowTagSearchResult( TextureBrowser& textureBrowser, const char* directory ){
782 g_TextureBrowser_currentDirectory = directory;
783 TextureBrowser_heightChanged( textureBrowser );
785 std::size_t shaders_count;
786 GlobalShaderSystem().foreachShaderName( makeCallback1( TextureCategoryLoadShader( directory, shaders_count ) ) );
787 globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
789 if ( g_pGameDescription->mGameType != "doom3" ) {
790 // load remaining texture files
791 StringOutputStream dirstring( 64 );
792 dirstring << "textures/" << directory;
795 LoadTexturesByTypeVisitor visitor( dirstring.c_str() );
796 Radiant_getImageModules().foreachModule( visitor );
800 // we'll display the newly loaded textures + all the ones already in use
801 TextureBrowser_SetHideUnused( textureBrowser, false );
805 bool TextureBrowser_hideUnused();
807 void TextureBrowser_hideUnusedExport( const BoolImportCallback& importer ){
808 importer( TextureBrowser_hideUnused() );
810 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
812 void TextureBrowser_showShadersExport( const BoolImportCallback& importer ){
813 importer( GlobalTextureBrowser().m_showShaders );
815 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
817 void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer ){
818 importer( g_TextureBrowser_shaderlistOnly );
820 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
822 void TextureBrowser_fixedSize( const BoolImportCallback& importer ){
823 importer( g_TextureBrowser_fixedSize );
825 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowser_FixedSizeExport;
827 void TextureBrowser_filterNotex( const BoolImportCallback& importer ){
828 importer( g_TextureBrowser_filterNotex );
830 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterNotex> TextureBrowser_filterNotexExport;
832 void TextureBrowser_enableAlpha( const BoolImportCallback& importer ){
833 importer( g_TextureBrowser_enableAlpha );
835 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_enableAlpha> TextureBrowser_enableAlphaExport;
837 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused ){
839 textureBrowser.m_hideUnused = true;
843 textureBrowser.m_hideUnused = false;
846 textureBrowser.m_hideunused_item.update();
848 TextureBrowser_heightChanged( textureBrowser );
849 textureBrowser.m_originInvalid = true;
852 void TextureBrowser_ShowStartupShaders( TextureBrowser& textureBrowser ){
853 if ( textureBrowser.m_startupShaders == STARTUPSHADERS_COMMON ) {
854 TextureBrowser_ShowDirectory( textureBrowser, TextureBrowser_getComonShadersDir() );
859 //++timo NOTE: this is a mix of Shader module stuff and texture explorer
860 // it might need to be split in parts or moved out .. dunno
861 // scroll origin so the specified texture is completely on screen
862 // if current texture is not displayed, nothing is changed
863 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name ){
864 TextureLayout layout;
865 // scroll origin so the texture is completely on screen
866 Texture_StartPos( layout );
868 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
870 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
872 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
877 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
878 qtexture_t* q = shader->getTexture();
883 // we have found when texdef->name and the shader name match
884 // NOTE: as everywhere else for our comparisons, we are not case sensitive
885 if ( shader_equal( name, shader->getName() ) ) {
886 int textureHeight = (int)( q->height * ( (float)textureBrowser.m_textureScale / 100 ) )
887 + 2 * TextureBrowser_fontHeight( textureBrowser );
889 int originy = TextureBrowser_getOriginY( textureBrowser );
894 if ( y - textureHeight < originy - textureBrowser.height ) {
895 originy = ( y - textureHeight ) + textureBrowser.height;
898 TextureBrowser_setOriginY( textureBrowser, originy );
904 IShader* Texture_At( TextureBrowser& textureBrowser, int mx, int my ){
905 my += TextureBrowser_getOriginY( textureBrowser ) - textureBrowser.height;
907 TextureLayout layout;
908 Texture_StartPos( layout );
909 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
911 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
913 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
918 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
919 qtexture_t *q = shader->getTexture();
924 int nWidth = textureBrowser.getTextureWidth( q );
925 int nHeight = textureBrowser.getTextureHeight( q );
926 if ( mx > x && mx - x < nWidth
927 && my < y && y - my < nHeight + TextureBrowser_fontHeight( textureBrowser ) ) {
942 void SelectTexture( TextureBrowser& textureBrowser, int mx, int my, bool bShift ){
943 IShader* shader = Texture_At( textureBrowser, mx, my );
946 if ( shader->IsDefault() ) {
947 globalOutputStream() << "ERROR: " << shader->getName() << " is not a shader, it's a texture.\n";
950 ViewShader( shader->getShaderFileName(), shader->getName() );
955 TextureBrowser_SetSelectedShader( textureBrowser, shader->getName() );
956 TextureBrowser_textureSelected( shader->getName() );
958 if ( !FindTextureDialog_isOpen() && !textureBrowser.m_rmbSelected ) {
959 UndoableCommand undo( "textureNameSetSelected" );
960 Select_SetShader( shader->getName() );
967 ============================================================================
971 ============================================================================
974 void TextureBrowser_trackingDelta( int x, int y, unsigned int state, void* data ){
975 TextureBrowser& textureBrowser = *reinterpret_cast<TextureBrowser*>( data );
979 if ( state & GDK_SHIFT_MASK ) {
983 int originy = TextureBrowser_getOriginY( textureBrowser );
984 originy += y * scale;
985 TextureBrowser_setOriginY( textureBrowser, originy );
989 void TextureBrowser_Tracking_MouseDown( TextureBrowser& textureBrowser ){
990 textureBrowser.m_freezePointer.freeze_pointer( textureBrowser.m_parent, TextureBrowser_trackingDelta, &textureBrowser );
993 void TextureBrowser_Tracking_MouseUp( TextureBrowser& textureBrowser ){
994 textureBrowser.m_freezePointer.unfreeze_pointer( textureBrowser.m_parent );
997 void TextureBrowser_Selection_MouseDown( TextureBrowser& textureBrowser, guint32 flags, int pointx, int pointy ){
998 SelectTexture( textureBrowser, pointx, textureBrowser.height - 1 - pointy, ( flags & GDK_SHIFT_MASK ) != 0 );
1002 ============================================================================
1006 ============================================================================
1012 TTimo: relying on the shaders list to display the textures
1013 we must query all qtexture_t* to manage and display through the IShaders interface
1014 this allows a plugin to completely override the texture system
1017 void Texture_Draw( TextureBrowser& textureBrowser ){
1018 int originy = TextureBrowser_getOriginY( textureBrowser );
1020 glClearColor( textureBrowser.color_textureback[0],
1021 textureBrowser.color_textureback[1],
1022 textureBrowser.color_textureback[2],
1024 glViewport( 0, 0, textureBrowser.width, textureBrowser.height );
1025 glMatrixMode( GL_PROJECTION );
1028 glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
1029 glDisable( GL_DEPTH_TEST );
1030 if ( g_TextureBrowser_enableAlpha ) {
1031 glEnable( GL_BLEND );
1032 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1035 glDisable( GL_BLEND );
1037 glOrtho( 0, textureBrowser.width, originy - textureBrowser.height, originy, -100, 100 );
1038 glEnable( GL_TEXTURE_2D );
1040 glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
1042 int last_y = 0, last_height = 0;
1044 TextureLayout layout;
1045 Texture_StartPos( layout );
1046 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
1048 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
1050 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
1055 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
1056 qtexture_t *q = shader->getTexture();
1061 int nWidth = textureBrowser.getTextureWidth( q );
1062 int nHeight = textureBrowser.getTextureHeight( q );
1064 if ( y != last_y ) {
1068 last_height = std::max( nHeight, last_height );
1070 // Is this texture visible?
1071 if ( ( y - nHeight - TextureBrowser_fontHeight( textureBrowser ) < originy )
1072 && ( y > originy - textureBrowser.height ) ) {
1074 // if it's the current texture, draw a thick red line, else:
1075 // shaders have a white border, simple textures don't
1076 // if !texture_showinuse: (some textures displayed may not be in use)
1077 // draw an additional square around with 0.5 1 0.5 color
1078 if ( shader_equal( TextureBrowser_GetSelectedShader( textureBrowser ), shader->getName() ) ) {
1080 if ( textureBrowser.m_rmbSelected ) {
1086 glDisable( GL_TEXTURE_2D );
1088 glBegin( GL_LINE_LOOP );
1089 glVertex2i( x - 4,y - TextureBrowser_fontHeight( textureBrowser ) + 4 );
1090 glVertex2i( x - 4,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight - 4 );
1091 glVertex2i( x + 4 + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight - 4 );
1092 glVertex2i( x + 4 + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) + 4 );
1095 glEnable( GL_TEXTURE_2D );
1102 if ( !shader->IsDefault() ) {
1104 glDisable( GL_TEXTURE_2D );
1106 glBegin( GL_LINE_LOOP );
1107 glVertex2i( x - 1,y + 1 - TextureBrowser_fontHeight( textureBrowser ) );
1108 glVertex2i( x - 1,y - nHeight - 1 - TextureBrowser_fontHeight( textureBrowser ) );
1109 glVertex2i( x + 1 + nWidth,y - nHeight - 1 - TextureBrowser_fontHeight( textureBrowser ) );
1110 glVertex2i( x + 1 + nWidth,y + 1 - TextureBrowser_fontHeight( textureBrowser ) );
1112 glEnable( GL_TEXTURE_2D );
1115 // highlight in-use textures
1116 if ( !textureBrowser.m_hideUnused && shader->IsInUse() ) {
1117 glColor3f( 0.5,1,0.5 );
1118 glDisable( GL_TEXTURE_2D );
1119 glBegin( GL_LINE_LOOP );
1120 glVertex2i( x - 3,y + 3 - TextureBrowser_fontHeight( textureBrowser ) );
1121 glVertex2i( x - 3,y - nHeight - 3 - TextureBrowser_fontHeight( textureBrowser ) );
1122 glVertex2i( x + 3 + nWidth,y - nHeight - 3 - TextureBrowser_fontHeight( textureBrowser ) );
1123 glVertex2i( x + 3 + nWidth,y + 3 - TextureBrowser_fontHeight( textureBrowser ) );
1125 glEnable( GL_TEXTURE_2D );
1129 // draw checkerboard for transparent textures
1130 if ( g_TextureBrowser_enableAlpha )
1132 glDisable( GL_TEXTURE_2D );
1133 glBegin( GL_QUADS );
1134 int font_height = TextureBrowser_fontHeight( textureBrowser );
1135 for ( int i = 0; i < nHeight; i += 8 )
1136 for ( int j = 0; j < nWidth; j += 8 )
1138 unsigned char color = (i + j) / 8 % 2 ? 0x66 : 0x99;
1139 glColor3ub( color, color, color );
1141 int right = std::min(j+8, nWidth);
1143 int bottom = std::min(i+8, nHeight);
1144 glVertex2i(x + right, y - nHeight - font_height + top);
1145 glVertex2i(x + left, y - nHeight - font_height + top);
1146 glVertex2i(x + left, y - nHeight - font_height + bottom);
1147 glVertex2i(x + right, y - nHeight - font_height + bottom);
1150 glEnable( GL_TEXTURE_2D );
1154 glBindTexture( GL_TEXTURE_2D, q->texture_number );
1155 GlobalOpenGL_debugAssertNoErrors();
1157 glBegin( GL_QUADS );
1158 glTexCoord2i( 0,0 );
1159 glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) );
1160 glTexCoord2i( 1,0 );
1161 glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) );
1162 glTexCoord2i( 1,1 );
1163 glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1164 glTexCoord2i( 0,1 );
1165 glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1168 // draw the texture name
1169 glDisable( GL_TEXTURE_2D );
1172 glRasterPos2i( x, y - TextureBrowser_fontHeight( textureBrowser ) + 5 );
1174 // don't draw the directory name
1175 const char* name = shader->getName();
1176 name += strlen( name );
1177 while ( name != shader->getName() && *( name - 1 ) != '/' && *( name - 1 ) != '\\' )
1180 GlobalOpenGL().drawString( name );
1181 glEnable( GL_TEXTURE_2D );
1184 //int totalHeight = abs(y) + last_height + TextureBrowser_fontHeight(textureBrowser) + 4;
1188 // reset the current texture
1189 glBindTexture( GL_TEXTURE_2D, 0 );
1193 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser ){
1194 if ( textureBrowser.m_gl_widget != 0 ) {
1195 gtk_widget_queue_draw( textureBrowser.m_gl_widget );
1200 void TextureBrowser_setScale( TextureBrowser& textureBrowser, std::size_t scale ){
1201 textureBrowser.m_textureScale = scale;
1203 TextureBrowser_queueDraw( textureBrowser );
1206 void TextureBrowser_setUniformSize( TextureBrowser& textureBrowser, std::size_t scale ){
1207 textureBrowser.m_uniformTextureSize = scale;
1209 TextureBrowser_queueDraw( textureBrowser );
1213 void TextureBrowser_MouseWheel( TextureBrowser& textureBrowser, bool bUp ){
1214 int originy = TextureBrowser_getOriginY( textureBrowser );
1217 originy += int(textureBrowser.m_mouseWheelScrollIncrement);
1221 originy -= int(textureBrowser.m_mouseWheelScrollIncrement);
1224 TextureBrowser_setOriginY( textureBrowser, originy );
1227 XmlTagBuilder TagBuilder;
1235 void BuildStoreAssignedTags( GtkListStore* store, const char* shader, TextureBrowser* textureBrowser ){
1238 gtk_list_store_clear( store );
1240 std::vector<CopiedString> assigned_tags;
1241 TagBuilder.GetShaderTags( shader, assigned_tags );
1243 for ( size_t i = 0; i < assigned_tags.size(); i++ )
1245 gtk_list_store_append( store, &iter );
1246 gtk_list_store_set( store, &iter, TAG_COLUMN, assigned_tags[i].c_str(), -1 );
1250 void BuildStoreAvailableTags( GtkListStore* storeAvailable,
1251 GtkListStore* storeAssigned,
1252 const std::set<CopiedString>& allTags,
1253 TextureBrowser* textureBrowser ){
1254 GtkTreeIter iterAssigned;
1255 GtkTreeIter iterAvailable;
1256 std::set<CopiedString>::const_iterator iterAll;
1257 gchar* tag_assigned;
1259 gtk_list_store_clear( storeAvailable );
1261 bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( storeAssigned ), &iterAssigned ) != 0;
1263 if ( !row ) { // does the shader have tags assigned?
1264 for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1266 gtk_list_store_append( storeAvailable, &iterAvailable );
1267 gtk_list_store_set( storeAvailable, &iterAvailable, TAG_COLUMN, ( *iterAll ).c_str(), -1 );
1272 while ( row ) // available tags = all tags - assigned tags
1274 gtk_tree_model_get( GTK_TREE_MODEL( storeAssigned ), &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1276 for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1278 if ( strcmp( (char*)tag_assigned, ( *iterAll ).c_str() ) != 0 ) {
1279 gtk_list_store_append( storeAvailable, &iterAvailable );
1280 gtk_list_store_set( storeAvailable, &iterAvailable, TAG_COLUMN, ( *iterAll ).c_str(), -1 );
1284 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( storeAssigned ), &iterAssigned ) != 0;
1287 gtk_tree_model_get( GTK_TREE_MODEL( storeAssigned ), &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1295 gboolean TextureBrowser_button_press( GtkWidget* widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1296 if ( event->type == GDK_BUTTON_PRESS ) {
1297 if ( event->button == 3 ) {
1298 if ( GlobalTextureBrowser().m_tags ) {
1299 textureBrowser->m_rmbSelected = true;
1300 TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1302 BuildStoreAssignedTags( textureBrowser->m_assigned_store, textureBrowser->shader.c_str(), textureBrowser );
1303 BuildStoreAvailableTags( textureBrowser->m_available_store, textureBrowser->m_assigned_store, textureBrowser->m_all_tags, textureBrowser );
1304 textureBrowser->m_heightChanged = true;
1305 gtk_widget_show( textureBrowser->m_tag_frame );
1309 TextureBrowser_Focus( *textureBrowser, textureBrowser->shader.c_str() );
1313 TextureBrowser_Tracking_MouseDown( *textureBrowser );
1316 else if ( event->button == 1 ) {
1317 TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1319 if ( GlobalTextureBrowser().m_tags ) {
1320 textureBrowser->m_rmbSelected = false;
1321 gtk_widget_hide( textureBrowser->m_tag_frame );
1328 gboolean TextureBrowser_button_release( GtkWidget* widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1329 if ( event->type == GDK_BUTTON_RELEASE ) {
1330 if ( event->button == 3 ) {
1331 if ( !GlobalTextureBrowser().m_tags ) {
1332 TextureBrowser_Tracking_MouseUp( *textureBrowser );
1339 gboolean TextureBrowser_motion( GtkWidget *widget, GdkEventMotion *event, TextureBrowser* textureBrowser ){
1343 gboolean TextureBrowser_scroll( GtkWidget* widget, GdkEventScroll* event, TextureBrowser* textureBrowser ){
1344 if ( event->direction == GDK_SCROLL_UP ) {
1345 TextureBrowser_MouseWheel( *textureBrowser, true );
1347 else if ( event->direction == GDK_SCROLL_DOWN ) {
1348 TextureBrowser_MouseWheel( *textureBrowser, false );
1353 void TextureBrowser_scrollChanged( void* data, gdouble value ){
1354 //globalOutputStream() << "vertical scroll\n";
1355 TextureBrowser_setOriginY( *reinterpret_cast<TextureBrowser*>( data ), -(int)value );
1358 static void TextureBrowser_verticalScroll( GtkAdjustment *adjustment, TextureBrowser* textureBrowser ){
1359 textureBrowser->m_scrollAdjustment.value_changed( adjustment->value );
1362 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser ){
1363 if ( textureBrowser.m_showTextureScrollbar ) {
1364 int totalHeight = TextureBrowser_TotalHeight( textureBrowser );
1366 totalHeight = std::max( totalHeight, textureBrowser.height );
1368 GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( textureBrowser.m_texture_scroll ) );
1370 vadjustment->value = -TextureBrowser_getOriginY( textureBrowser );
1371 vadjustment->page_size = textureBrowser.height;
1372 vadjustment->page_increment = textureBrowser.height / 2;
1373 vadjustment->step_increment = 20;
1374 vadjustment->lower = 0;
1375 vadjustment->upper = totalHeight;
1377 g_signal_emit_by_name( G_OBJECT( vadjustment ), "changed" );
1381 gboolean TextureBrowser_size_allocate( GtkWidget* widget, GtkAllocation* allocation, TextureBrowser* textureBrowser ){
1382 textureBrowser->width = allocation->width;
1383 textureBrowser->height = allocation->height;
1384 TextureBrowser_heightChanged( *textureBrowser );
1385 textureBrowser->m_originInvalid = true;
1386 TextureBrowser_queueDraw( *textureBrowser );
1390 gboolean TextureBrowser_expose( GtkWidget* widget, GdkEventExpose* event, TextureBrowser* textureBrowser ){
1391 if ( glwidget_make_current( textureBrowser->m_gl_widget ) != FALSE ) {
1392 GlobalOpenGL_debugAssertNoErrors();
1393 TextureBrowser_evaluateHeight( *textureBrowser );
1394 Texture_Draw( *textureBrowser );
1395 GlobalOpenGL_debugAssertNoErrors();
1396 glwidget_swap_buffers( textureBrowser->m_gl_widget );
1402 TextureBrowser g_TextureBrowser;
1404 TextureBrowser& GlobalTextureBrowser(){
1405 return g_TextureBrowser;
1408 bool TextureBrowser_hideUnused(){
1409 return g_TextureBrowser.m_hideUnused;
1412 void TextureBrowser_ToggleHideUnused(){
1413 if ( g_TextureBrowser.m_hideUnused ) {
1414 TextureBrowser_SetHideUnused( g_TextureBrowser, false );
1418 TextureBrowser_SetHideUnused( g_TextureBrowser, true );
1422 void TextureGroups_constructTreeModel( TextureGroups groups, GtkTreeStore* store ){
1423 // put the information from the old textures menu into a treeview
1424 GtkTreeIter iter, child;
1426 TextureGroups::const_iterator i = groups.begin();
1427 while ( i != groups.end() )
1429 const char* dirName = ( *i ).c_str();
1430 const char* firstUnderscore = strchr( dirName, '_' );
1431 StringRange dirRoot( dirName, ( firstUnderscore == 0 ) ? dirName : firstUnderscore + 1 );
1433 TextureGroups::const_iterator next = i;
1435 if ( firstUnderscore != 0
1436 && next != groups.end()
1437 && string_equal_start( ( *next ).c_str(), dirRoot ) ) {
1438 gtk_tree_store_append( store, &iter, NULL );
1439 gtk_tree_store_set( store, &iter, 0, CopiedString( StringRange( dirName, firstUnderscore ) ).c_str(), -1 );
1442 while ( i != groups.end() && string_equal_start( ( *i ).c_str(), dirRoot ) )
1444 gtk_tree_store_append( store, &child, &iter );
1445 gtk_tree_store_set( store, &child, 0, ( *i ).c_str(), -1 );
1451 gtk_tree_store_append( store, &iter, NULL );
1452 gtk_tree_store_set( store, &iter, 0, dirName, -1 );
1458 TextureGroups TextureGroups_constructTreeView(){
1459 TextureGroups groups;
1461 if ( TextureBrowser_showWads() ) {
1462 GlobalFileSystem().forEachArchive( TextureGroupsAddWadCaller( groups ) );
1466 // scan texture dirs and pak files only if not restricting to shaderlist
1467 if ( g_pGameDescription->mGameType != "doom3" && !g_TextureBrowser_shaderlistOnly ) {
1468 GlobalFileSystem().forEachDirectory( "textures/", TextureGroupsAddDirectoryCaller( groups ) );
1471 GlobalShaderSystem().foreachShaderName( TextureGroupsAddShaderCaller( groups ) );
1477 void TextureBrowser_constructTreeStore(){
1478 TextureGroups groups = TextureGroups_constructTreeView();
1479 GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
1480 TextureGroups_constructTreeModel( groups, store );
1481 std::set<CopiedString>::iterator iter;
1483 GtkTreeModel* model = GTK_TREE_MODEL( store );
1485 gtk_tree_view_set_model( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), model );
1487 g_object_unref( G_OBJECT( store ) );
1490 void TextureBrowser_constructTreeStoreTags(){
1491 TextureGroups groups;
1492 GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
1493 GtkTreeModel* model = GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list );
1495 gtk_tree_view_set_model( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), model );
1497 g_object_unref( G_OBJECT( store ) );
1500 void TreeView_onRowActivated( GtkTreeView* treeview, GtkTreePath* path, GtkTreeViewColumn* col, gpointer userdata ){
1503 GtkTreeModel* model = gtk_tree_view_get_model( GTK_TREE_VIEW( treeview ) );
1505 if ( gtk_tree_model_get_iter( model, &iter, path ) ) {
1506 gchar dirName[1024];
1509 gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
1510 strcpy( dirName, buffer );
1513 g_TextureBrowser.m_searchedTags = false;
1515 if ( !TextureBrowser_showWads() ) {
1516 strcat( dirName, "/" );
1519 ScopeDisableScreenUpdates disableScreenUpdates( dirName, "Loading Textures" );
1520 TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
1521 TextureBrowser_queueDraw( GlobalTextureBrowser() );
1525 void TextureBrowser_createTreeViewTree(){
1526 GtkCellRenderer* renderer;
1527 g_TextureBrowser.m_treeViewTree = GTK_WIDGET( gtk_tree_view_new() );
1528 gtk_tree_view_set_enable_search( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), FALSE );
1530 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), FALSE );
1531 g_signal_connect( g_TextureBrowser.m_treeViewTree, "row-activated", (GCallback) TreeView_onRowActivated, NULL );
1533 renderer = gtk_cell_renderer_text_new();
1534 gtk_tree_view_insert_column_with_attributes( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), -1, "", renderer, "text", 0, NULL );
1536 TextureBrowser_constructTreeStore();
1539 void TextureBrowser_addTag();
1540 void TextureBrowser_renameTag();
1541 void TextureBrowser_deleteTag();
1543 void TextureBrowser_createContextMenu( GtkWidget *treeview, GdkEventButton *event ){
1544 GtkWidget* menu = gtk_menu_new();
1546 GtkWidget* menuitem = gtk_menu_item_new_with_label( "Add tag" );
1547 g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_addTag, treeview );
1548 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1550 menuitem = gtk_menu_item_new_with_label( "Rename tag" );
1551 g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_renameTag, treeview );
1552 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1554 menuitem = gtk_menu_item_new_with_label( "Delete tag" );
1555 g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_deleteTag, treeview );
1556 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1558 gtk_widget_show_all( menu );
1560 gtk_menu_popup( GTK_MENU( menu ), NULL, NULL, NULL, NULL,
1561 ( event != NULL ) ? event->button : 0,
1562 gdk_event_get_time( (GdkEvent*)event ) );
1565 gboolean TreeViewTags_onButtonPressed( GtkWidget *treeview, GdkEventButton *event ){
1566 if ( event->type == GDK_BUTTON_PRESS && event->button == 3 ) {
1568 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( treeview ) );
1570 if ( gtk_tree_view_get_path_at_pos( GTK_TREE_VIEW( treeview ), event->x, event->y, &path, NULL, NULL, NULL ) ) {
1571 gtk_tree_selection_unselect_all( selection );
1572 gtk_tree_selection_select_path( selection, path );
1573 gtk_tree_path_free( path );
1576 TextureBrowser_createContextMenu( treeview, event );
1582 void TextureBrowser_createTreeViewTags(){
1583 GtkCellRenderer* renderer;
1584 g_TextureBrowser.m_treeViewTags = GTK_WIDGET( gtk_tree_view_new() );
1585 gtk_tree_view_set_enable_search( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), FALSE );
1587 g_signal_connect( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), "button-press-event", (GCallback)TreeViewTags_onButtonPressed, NULL );
1589 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), FALSE );
1591 renderer = gtk_cell_renderer_text_new();
1592 gtk_tree_view_insert_column_with_attributes( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), -1, "", renderer, "text", 0, NULL );
1594 TextureBrowser_constructTreeStoreTags();
1597 GtkMenuItem* TextureBrowser_constructViewMenu( GtkMenu* menu ){
1598 GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "_View" );
1600 if ( g_Layout_enableDetachableMenus.m_value ) {
1601 menu_tearoff( menu );
1604 create_check_menu_item_with_mnemonic( menu, "Hide _Unused", "ShowInUse" );
1605 if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1606 create_check_menu_item_with_mnemonic( menu, "Hide Image Missing", "FilterNotex" );
1608 menu_separator( menu );
1610 create_menu_item_with_mnemonic( menu, "Show All", "ShowAllTextures" );
1612 // we always want to show shaders but don't want a "Show Shaders" menu for doom3 and .wad file games
1613 if ( g_pGameDescription->mGameType == "doom3" || !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1614 g_TextureBrowser.m_showShaders = true;
1618 create_check_menu_item_with_mnemonic( menu, "Show shaders", "ToggleShowShaders" );
1621 if ( g_pGameDescription->mGameType != "doom3" && string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1622 create_check_menu_item_with_mnemonic( menu, "Shaders Only", "ToggleShowShaderlistOnly" );
1624 if ( g_TextureBrowser.m_tags ) {
1625 create_menu_item_with_mnemonic( menu, "Show Untagged", "ShowUntagged" );
1628 menu_separator( menu );
1629 create_check_menu_item_with_mnemonic( menu, "Fixed Size", "FixedSize" );
1630 create_check_menu_item_with_mnemonic( menu, "Transparency", "EnableAlpha" );
1632 if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1633 menu_separator( menu );
1634 g_TextureBrowser.m_shader_info_item = GTK_WIDGET( create_menu_item_with_mnemonic( menu, "Shader Info", "ShaderInfo" ) );
1635 gtk_widget_set_sensitive( g_TextureBrowser.m_shader_info_item, FALSE );
1639 return textures_menu_item;
1642 GtkMenuItem* TextureBrowser_constructToolsMenu( GtkMenu* menu ){
1643 GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "_Tools" );
1645 if ( g_Layout_enableDetachableMenus.m_value ) {
1646 menu_tearoff( menu );
1649 create_menu_item_with_mnemonic( menu, "Flush & Reload Shaders", "RefreshShaders" );
1650 create_menu_item_with_mnemonic( menu, "Find / Replace...", "FindReplaceTextures" );
1652 return textures_menu_item;
1655 GtkMenuItem* TextureBrowser_constructTagsMenu( GtkMenu* menu ){
1656 GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "T_ags" );
1658 if ( g_Layout_enableDetachableMenus.m_value ) {
1659 menu_tearoff( menu );
1662 create_menu_item_with_mnemonic( menu, "Add tag", "AddTag" );
1663 create_menu_item_with_mnemonic( menu, "Rename tag", "RenameTag" );
1664 create_menu_item_with_mnemonic( menu, "Delete tag", "DeleteTag" );
1665 menu_separator( menu );
1666 create_menu_item_with_mnemonic( menu, "Copy tags from selected", "CopyTag" );
1667 create_menu_item_with_mnemonic( menu, "Paste tags to selected", "PasteTag" );
1669 return textures_menu_item;
1672 gboolean TextureBrowser_tagMoveHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){
1673 g_assert( selected != NULL );
1675 GtkTreeRowReference* rowref = gtk_tree_row_reference_new( model, path );
1676 *selected = g_slist_append( *selected, rowref );
1681 void TextureBrowser_assignTags(){
1682 GSList* selected = NULL;
1684 gchar* tag_assigned;
1686 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
1688 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1690 if ( selected != NULL ) {
1691 for ( node = selected; node != NULL; node = node->next )
1693 GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1698 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, path ) ) {
1699 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, TAG_COLUMN, &tag_assigned, -1 );
1700 if ( !TagBuilder.CheckShaderTag( g_TextureBrowser.shader.c_str() ) ) {
1701 // create a custom shader/texture entry
1702 IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
1703 CopiedString filename = ishader->getShaderFileName();
1705 if ( filename.empty() ) {
1707 TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, TEXTURE );
1711 TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, SHADER );
1715 TagBuilder.AddShaderTag( g_TextureBrowser.shader.c_str(), (char*)tag_assigned, TAG );
1717 gtk_list_store_remove( g_TextureBrowser.m_available_store, &iter );
1718 gtk_list_store_append( g_TextureBrowser.m_assigned_store, &iter );
1719 gtk_list_store_set( g_TextureBrowser.m_assigned_store, &iter, TAG_COLUMN, (char*)tag_assigned, -1 );
1724 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1727 TagBuilder.SaveXmlDoc();
1729 g_slist_free( selected );
1732 void TextureBrowser_removeTags(){
1733 GSList* selected = NULL;
1737 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
1739 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1741 if ( selected != NULL ) {
1742 for ( node = selected; node != NULL; node = node->next )
1744 GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1749 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ), &iter, path ) ) {
1750 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ), &iter, TAG_COLUMN, &tag, -1 );
1751 TagBuilder.DeleteShaderTag( g_TextureBrowser.shader.c_str(), tag );
1752 gtk_list_store_remove( g_TextureBrowser.m_assigned_store, &iter );
1757 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1759 // Update the "available tags list"
1760 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
1763 TagBuilder.SaveXmlDoc();
1765 g_slist_free( selected );
1768 void TextureBrowser_buildTagList(){
1769 GtkTreeIter treeIter;
1770 gtk_list_store_clear( g_TextureBrowser.m_all_tags_list );
1772 std::set<CopiedString>::iterator iter;
1774 for ( iter = g_TextureBrowser.m_all_tags.begin(); iter != g_TextureBrowser.m_all_tags.end(); ++iter )
1776 gtk_list_store_append( g_TextureBrowser.m_all_tags_list, &treeIter );
1777 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &treeIter, TAG_COLUMN, ( *iter ).c_str(), -1 );
1781 void TextureBrowser_searchTags(){
1782 GSList* selected = NULL;
1786 char tags_searched[256];
1788 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
1790 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1792 if ( selected != NULL ) {
1793 strcpy( buffer, "/root/*/*[tag='" );
1794 strcpy( tags_searched, "[TAGS] " );
1796 for ( node = selected; node != NULL; node = node->next )
1798 GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1803 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iter, path ) ) {
1804 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iter, TAG_COLUMN, &tag, -1 );
1806 strcat( buffer, tag );
1807 strcat( tags_searched, tag );
1808 if ( node != g_slist_last( node ) ) {
1809 strcat( buffer, "' and tag='" );
1810 strcat( tags_searched, ", " );
1816 strcat( buffer, "']" );
1818 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1820 g_TextureBrowser.m_found_shaders.clear(); // delete old list
1821 TagBuilder.TagSearch( buffer, g_TextureBrowser.m_found_shaders );
1823 if ( !g_TextureBrowser.m_found_shaders.empty() ) { // found something
1824 size_t shaders_found = g_TextureBrowser.m_found_shaders.size();
1826 globalOutputStream() << "Found " << (unsigned int)shaders_found << " textures and shaders with " << tags_searched << "\n";
1827 ScopeDisableScreenUpdates disableScreenUpdates( "Searching...", "Loading Textures" );
1829 std::set<CopiedString>::iterator iter;
1831 for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
1833 std::string path = ( *iter ).c_str();
1834 size_t pos = path.find_last_of( "/", path.size() );
1835 std::string name = path.substr( pos + 1, path.size() );
1836 path = path.substr( 0, pos + 1 );
1837 TextureDirectory_loadTexture( path.c_str(), name.c_str() );
1840 g_TextureBrowser.m_searchedTags = true;
1841 g_TextureBrowser_currentDirectory = tags_searched;
1843 g_TextureBrowser.m_nTotalHeight = 0;
1844 TextureBrowser_setOriginY( g_TextureBrowser, 0 );
1845 TextureBrowser_heightChanged( g_TextureBrowser );
1846 TextureBrowser_updateTitle();
1848 g_slist_free( selected );
1851 void TextureBrowser_toggleSearchButton(){
1852 gint page = gtk_notebook_get_current_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ) );
1854 if ( page == 0 ) { // tag page
1855 gtk_widget_show_all( g_TextureBrowser.m_search_button );
1858 gtk_widget_hide_all( g_TextureBrowser.m_search_button );
1862 void TextureBrowser_constructTagNotebook(){
1863 g_TextureBrowser.m_tag_notebook = gtk_notebook_new();
1864 GtkWidget* labelTags = gtk_label_new( "Tags" );
1865 GtkWidget* labelTextures = gtk_label_new( "Textures" );
1867 gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tree, labelTextures );
1868 gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tags, labelTags );
1870 g_signal_connect( G_OBJECT( g_TextureBrowser.m_tag_notebook ), "switch-page", G_CALLBACK( TextureBrowser_toggleSearchButton ), NULL );
1872 gtk_widget_show_all( g_TextureBrowser.m_tag_notebook );
1875 void TextureBrowser_constructSearchButton(){
1876 GtkTooltips* tooltips = gtk_tooltips_new();
1878 GtkWidget* image = gtk_image_new_from_stock( GTK_STOCK_FIND, GTK_ICON_SIZE_SMALL_TOOLBAR );
1879 g_TextureBrowser.m_search_button = gtk_button_new();
1880 g_signal_connect( G_OBJECT( g_TextureBrowser.m_search_button ), "clicked", G_CALLBACK( TextureBrowser_searchTags ), NULL );
1881 gtk_tooltips_set_tip( GTK_TOOLTIPS( tooltips ), g_TextureBrowser.m_search_button, "Search with selected tags", "Search with selected tags" );
1882 gtk_container_add( GTK_CONTAINER( g_TextureBrowser.m_search_button ), image );
1885 void TextureBrowser_checkTagFile(){
1886 const char SHADERTAG_FILE[] = "shadertags.xml";
1887 CopiedString default_filename, rc_filename;
1888 StringOutputStream stream( 256 );
1890 stream << LocalRcPath_get();
1891 stream << SHADERTAG_FILE;
1892 rc_filename = stream.c_str();
1894 if ( file_exists( rc_filename.c_str() ) ) {
1895 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( rc_filename.c_str() );
1897 if ( g_TextureBrowser.m_tags ) {
1898 globalOutputStream() << "Loading tag file " << rc_filename.c_str() << ".\n";
1903 // load default tagfile
1905 stream << g_pGameDescription->mGameToolsPath.c_str();
1906 stream << SHADERTAG_FILE;
1907 default_filename = stream.c_str();
1909 if ( file_exists( default_filename.c_str() ) ) {
1910 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( default_filename.c_str(), rc_filename.c_str() );
1912 if ( g_TextureBrowser.m_tags ) {
1913 globalOutputStream() << "Loading default tag file " << default_filename.c_str() << ".\n";
1918 globalErrorStream() << "Unable to find default tag file " << default_filename.c_str() << ". No tag support.\n";
1923 void TextureBrowser_SetNotex(){
1924 StringOutputStream name( 256 );
1925 name << GlobalRadiant().getAppPath() << "bitmaps/notex.png";
1926 g_notex = name.c_str();
1929 name << GlobalRadiant().getAppPath() << "bitmaps/shadernotex.png";
1930 g_shadernotex = name.c_str();
1933 GtkWidget* TextureBrowser_constructWindow( GtkWindow* toplevel ){
1934 // The gl_widget and the tag assignment frame should be packed into a GtkVPaned with the slider
1935 // position stored in local.pref. gtk_paned_get_position() and gtk_paned_set_position() don't
1936 // seem to work in gtk 2.4 and the arrow buttons don't handle GTK_FILL, so here's another thing
1937 // for the "once-the-gtk-libs-are-updated-TODO-list" :x
1939 TextureBrowser_checkTagFile();
1940 TextureBrowser_SetNotex();
1942 GlobalShaderSystem().setActiveShadersChangedNotify( ReferenceCaller<TextureBrowser, TextureBrowser_activeShadersChanged>( g_TextureBrowser ) );
1944 g_TextureBrowser.m_parent = toplevel;
1946 GtkWidget* table = gtk_table_new( 3, 3, FALSE );
1947 GtkWidget* frame_table = NULL;
1948 GtkWidget* vbox = gtk_vbox_new( FALSE, 0 );
1949 gtk_table_attach( GTK_TABLE( table ), vbox, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
1950 gtk_widget_show( vbox );
1952 GtkWidget* menu_bar;
1955 menu_bar = gtk_menu_bar_new();
1956 GtkWidget* menu_view = gtk_menu_new();
1957 GtkWidget* view_item = (GtkWidget*)TextureBrowser_constructViewMenu( GTK_MENU( menu_view ) );
1958 gtk_menu_item_set_submenu( GTK_MENU_ITEM( view_item ), menu_view );
1959 gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), view_item );
1961 GtkWidget* menu_tools = gtk_menu_new();
1962 GtkWidget* tools_item = (GtkWidget*)TextureBrowser_constructToolsMenu( GTK_MENU( menu_tools ) );
1963 gtk_menu_item_set_submenu( GTK_MENU_ITEM( tools_item ), menu_tools );
1964 gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), tools_item );
1966 gtk_table_attach( GTK_TABLE( table ), menu_bar, 0, 3, 0, 1, GTK_FILL, GTK_SHRINK, 0, 0 );
1967 gtk_widget_show( menu_bar );
1969 { // Texture TreeView
1970 g_TextureBrowser.m_scr_win_tree = gtk_scrolled_window_new( NULL, NULL );
1971 gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tree ), 0 );
1973 // vertical only scrolling for treeview
1974 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
1976 gtk_widget_show( g_TextureBrowser.m_scr_win_tree );
1978 TextureBrowser_createTreeViewTree();
1980 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_WIDGET( g_TextureBrowser.m_treeViewTree ) );
1981 gtk_widget_show( GTK_WIDGET( g_TextureBrowser.m_treeViewTree ) );
1983 { // gl_widget scrollbar
1984 GtkWidget* w = gtk_vscrollbar_new( GTK_ADJUSTMENT( gtk_adjustment_new( 0,0,0,1,1,0 ) ) );
1985 gtk_table_attach( GTK_TABLE( table ), w, 2, 3, 1, 2, GTK_SHRINK, GTK_FILL, 0, 0 );
1986 gtk_widget_show( w );
1987 g_TextureBrowser.m_texture_scroll = w;
1989 GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( g_TextureBrowser.m_texture_scroll ) );
1990 g_signal_connect( G_OBJECT( vadjustment ), "value_changed", G_CALLBACK( TextureBrowser_verticalScroll ), &g_TextureBrowser );
1992 widget_set_visible( g_TextureBrowser.m_texture_scroll, g_TextureBrowser.m_showTextureScrollbar );
1995 g_TextureBrowser.m_gl_widget = glwidget_new( FALSE );
1996 gtk_widget_ref( g_TextureBrowser.m_gl_widget );
1998 gtk_widget_set_events( g_TextureBrowser.m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
1999 GTK_WIDGET_SET_FLAGS( g_TextureBrowser.m_gl_widget, GTK_CAN_FOCUS );
2001 gtk_table_attach_defaults( GTK_TABLE( table ), g_TextureBrowser.m_gl_widget, 1, 2, 1, 2 );
2002 gtk_widget_show( g_TextureBrowser.m_gl_widget );
2004 g_TextureBrowser.m_sizeHandler = g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "size_allocate", G_CALLBACK( TextureBrowser_size_allocate ), &g_TextureBrowser );
2005 g_TextureBrowser.m_exposeHandler = g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "expose_event", G_CALLBACK( TextureBrowser_expose ), &g_TextureBrowser );
2007 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "button_press_event", G_CALLBACK( TextureBrowser_button_press ), &g_TextureBrowser );
2008 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "button_release_event", G_CALLBACK( TextureBrowser_button_release ), &g_TextureBrowser );
2009 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "motion_notify_event", G_CALLBACK( TextureBrowser_motion ), &g_TextureBrowser );
2010 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "scroll_event", G_CALLBACK( TextureBrowser_scroll ), &g_TextureBrowser );
2014 if ( g_TextureBrowser.m_tags ) {
2015 { // fill tag GtkListStore
2016 g_TextureBrowser.m_all_tags_list = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2017 GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_all_tags_list );
2018 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2020 TagBuilder.GetAllTags( g_TextureBrowser.m_all_tags );
2021 TextureBrowser_buildTagList();
2024 GtkWidget* menu_tags = gtk_menu_new();
2025 GtkWidget* tags_item = (GtkWidget*)TextureBrowser_constructTagsMenu( GTK_MENU( menu_tags ) );
2026 gtk_menu_item_set_submenu( GTK_MENU_ITEM( tags_item ), menu_tags );
2027 gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), tags_item );
2030 g_TextureBrowser.m_scr_win_tags = gtk_scrolled_window_new( NULL, NULL );
2031 gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tags ), 0 );
2033 // vertical only scrolling for treeview
2034 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2036 TextureBrowser_createTreeViewTags();
2038 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2039 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2041 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_WIDGET( g_TextureBrowser.m_treeViewTags ) );
2042 gtk_widget_show( GTK_WIDGET( g_TextureBrowser.m_treeViewTags ) );
2044 { // Texture/Tag notebook
2045 TextureBrowser_constructTagNotebook();
2046 gtk_box_pack_start( GTK_BOX( vbox ), g_TextureBrowser.m_tag_notebook, TRUE, TRUE, 0 );
2048 { // Tag search button
2049 TextureBrowser_constructSearchButton();
2050 gtk_box_pack_end( GTK_BOX( vbox ), g_TextureBrowser.m_search_button, FALSE, FALSE, 0 );
2053 frame_table = gtk_table_new( 3, 3, FALSE );
2055 g_TextureBrowser.m_tag_frame = gtk_frame_new( "Tag assignment" );
2056 gtk_frame_set_label_align( GTK_FRAME( g_TextureBrowser.m_tag_frame ), 0.5, 0.5 );
2057 gtk_frame_set_shadow_type( GTK_FRAME( g_TextureBrowser.m_tag_frame ), GTK_SHADOW_NONE );
2059 gtk_table_attach( GTK_TABLE( table ), g_TextureBrowser.m_tag_frame, 1, 3, 2, 3, GTK_FILL, GTK_SHRINK, 0, 0 );
2061 gtk_widget_show( frame_table );
2063 gtk_container_add( GTK_CONTAINER( g_TextureBrowser.m_tag_frame ), frame_table );
2065 { // assigned tag list
2066 GtkWidget* scrolled_win = gtk_scrolled_window_new( NULL, NULL );
2067 gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2068 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2070 g_TextureBrowser.m_assigned_store = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2072 GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_assigned_store );
2073 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2075 GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
2077 g_TextureBrowser.m_assigned_tree = gtk_tree_view_new_with_model( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ) );
2078 g_object_unref( G_OBJECT( g_TextureBrowser.m_assigned_store ) );
2079 g_signal_connect( g_TextureBrowser.m_assigned_tree, "row-activated", (GCallback) TextureBrowser_removeTags, NULL );
2080 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ), FALSE );
2082 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
2083 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2085 GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes( "", renderer, "text", TAG_COLUMN, NULL );
2086 gtk_tree_view_append_column( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ), column );
2087 gtk_widget_show( g_TextureBrowser.m_assigned_tree );
2089 gtk_widget_show( scrolled_win );
2090 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_assigned_tree ) );
2092 gtk_table_attach( GTK_TABLE( frame_table ), scrolled_win, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2094 { // available tag list
2095 GtkWidget* scrolled_win = gtk_scrolled_window_new( NULL, NULL );
2096 gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2097 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2099 g_TextureBrowser.m_available_store = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2100 GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_available_store );
2101 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2103 GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
2105 g_TextureBrowser.m_available_tree = gtk_tree_view_new_with_model( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ) );
2106 g_object_unref( G_OBJECT( g_TextureBrowser.m_available_store ) );
2107 g_signal_connect( g_TextureBrowser.m_available_tree, "row-activated", (GCallback) TextureBrowser_assignTags, NULL );
2108 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ), FALSE );
2110 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
2111 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2113 GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes( "", renderer, "text", TAG_COLUMN, NULL );
2114 gtk_tree_view_append_column( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ), column );
2115 gtk_widget_show( g_TextureBrowser.m_available_tree );
2117 gtk_widget_show( scrolled_win );
2118 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_available_tree ) );
2120 gtk_table_attach( GTK_TABLE( frame_table ), scrolled_win, 2, 3, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2122 { // tag arrow buttons
2123 GtkWidget* m_btn_left = gtk_button_new();
2124 GtkWidget* m_btn_right = gtk_button_new();
2125 GtkWidget* m_arrow_left = gtk_arrow_new( GTK_ARROW_LEFT, GTK_SHADOW_OUT );
2126 GtkWidget* m_arrow_right = gtk_arrow_new( GTK_ARROW_RIGHT, GTK_SHADOW_OUT );
2127 gtk_container_add( GTK_CONTAINER( m_btn_left ), m_arrow_left );
2128 gtk_container_add( GTK_CONTAINER( m_btn_right ), m_arrow_right );
2130 // workaround. the size of the tag frame depends of the requested size of the arrow buttons.
2131 gtk_widget_set_size_request( m_arrow_left, -1, 68 );
2132 gtk_widget_set_size_request( m_arrow_right, -1, 68 );
2134 gtk_table_attach( GTK_TABLE( frame_table ), m_btn_left, 1, 2, 1, 2, GTK_SHRINK, GTK_EXPAND, 0, 0 );
2135 gtk_table_attach( GTK_TABLE( frame_table ), m_btn_right, 1, 2, 2, 3, GTK_SHRINK, GTK_EXPAND, 0, 0 );
2137 g_signal_connect( G_OBJECT( m_btn_left ), "clicked", G_CALLBACK( TextureBrowser_assignTags ), NULL );
2138 g_signal_connect( G_OBJECT( m_btn_right ), "clicked", G_CALLBACK( TextureBrowser_removeTags ), NULL );
2140 gtk_widget_show( m_btn_left );
2141 gtk_widget_show( m_btn_right );
2142 gtk_widget_show( m_arrow_left );
2143 gtk_widget_show( m_arrow_right );
2145 { // tag fram labels
2146 GtkWidget* m_lbl_assigned = gtk_label_new( "Assigned" );
2147 GtkWidget* m_lbl_unassigned = gtk_label_new( "Available" );
2149 gtk_table_attach( GTK_TABLE( frame_table ), m_lbl_assigned, 0, 1, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0 );
2150 gtk_table_attach( GTK_TABLE( frame_table ), m_lbl_unassigned, 2, 3, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0 );
2152 gtk_widget_show( m_lbl_assigned );
2153 gtk_widget_show( m_lbl_unassigned );
2156 else { // no tag support, show the texture tree only
2157 gtk_box_pack_start( GTK_BOX( vbox ), g_TextureBrowser.m_scr_win_tree, TRUE, TRUE, 0 );
2160 // TODO do we need this?
2161 //gtk_container_set_focus_chain(GTK_CONTAINER(hbox_table), NULL);
2166 void TextureBrowser_destroyWindow(){
2167 GlobalShaderSystem().setActiveShadersChangedNotify( Callback() );
2169 g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_sizeHandler );
2170 g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_exposeHandler );
2172 gtk_widget_unref( g_TextureBrowser.m_gl_widget );
2175 const Vector3& TextureBrowser_getBackgroundColour( TextureBrowser& textureBrowser ){
2176 return textureBrowser.color_textureback;
2179 void TextureBrowser_setBackgroundColour( TextureBrowser& textureBrowser, const Vector3& colour ){
2180 textureBrowser.color_textureback = colour;
2181 TextureBrowser_queueDraw( textureBrowser );
2184 void TextureBrowser_selectionHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){
2185 g_assert( selected != NULL );
2188 gtk_tree_model_get( model, iter, TAG_COLUMN, &name, -1 );
2189 *selected = g_slist_append( *selected, name );
2192 void TextureBrowser_shaderInfo(){
2193 const char* name = TextureBrowser_GetSelectedShader( g_TextureBrowser );
2194 IShader* shader = QERApp_Shader_ForName( name );
2196 DoShaderInfoDlg( name, shader->getShaderFileName(), "Shader Info" );
2201 void TextureBrowser_addTag(){
2204 EMessageBoxReturn result = DoShaderTagDlg( &tag, "Add shader tag" );
2206 if ( result == eIDOK && !tag.empty() ) {
2207 GtkTreeIter iter, iter2;
2208 g_TextureBrowser.m_all_tags.insert( tag.c_str() );
2209 gtk_list_store_append( g_TextureBrowser.m_available_store, &iter );
2210 gtk_list_store_set( g_TextureBrowser.m_available_store, &iter, TAG_COLUMN, tag.c_str(), -1 );
2212 // Select the currently added tag in the available list
2213 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
2214 gtk_tree_selection_select_iter( selection, &iter );
2216 gtk_list_store_append( g_TextureBrowser.m_all_tags_list, &iter2 );
2217 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iter2, TAG_COLUMN, tag.c_str(), -1 );
2221 void TextureBrowser_renameTag(){
2222 /* WORKAROUND: The tag treeview is set to GTK_SELECTION_MULTIPLE. Because
2223 gtk_tree_selection_get_selected() doesn't work with GTK_SELECTION_MULTIPLE,
2224 we need to count the number of selected rows first and use
2225 gtk_tree_selection_selected_foreach() then to go through the list of selected
2226 rows (which always containins a single row).
2229 GSList* selected = NULL;
2231 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2232 gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2234 if ( g_slist_length( selected ) == 1 ) { // we only rename a single tag
2235 CopiedString newTag;
2236 EMessageBoxReturn result = DoShaderTagDlg( &newTag, "Rename shader tag" );
2238 if ( result == eIDOK && !newTag.empty() ) {
2239 GtkTreeIter iterList;
2241 gchar* oldTag = (char*)selected->data;
2243 bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
2247 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList, TAG_COLUMN, &rowTag, -1 );
2249 if ( strcmp( rowTag, oldTag ) == 0 ) {
2250 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iterList, TAG_COLUMN, newTag.c_str(), -1 );
2252 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
2255 TagBuilder.RenameShaderTag( oldTag, newTag.c_str() );
2257 g_TextureBrowser.m_all_tags.erase( (CopiedString)oldTag );
2258 g_TextureBrowser.m_all_tags.insert( newTag );
2260 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2261 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2266 gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Select a single tag for renaming." );
2270 void TextureBrowser_deleteTag(){
2271 GSList* selected = NULL;
2273 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2274 gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2276 if ( g_slist_length( selected ) == 1 ) { // we only delete a single tag
2277 EMessageBoxReturn result = gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Are you sure you want to delete the selected tag?", "Delete Tag", eMB_YESNO, eMB_ICONQUESTION );
2279 if ( result == eIDYES ) {
2280 GtkTreeIter iterSelected;
2283 gchar* tagSelected = (char*)selected->data;
2285 bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
2289 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected, TAG_COLUMN, &rowTag, -1 );
2291 if ( strcmp( rowTag, tagSelected ) == 0 ) {
2292 gtk_list_store_remove( g_TextureBrowser.m_all_tags_list, &iterSelected );
2295 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
2298 TagBuilder.DeleteTag( tagSelected );
2299 g_TextureBrowser.m_all_tags.erase( (CopiedString)tagSelected );
2301 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2302 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2306 gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Select a single tag for deletion." );
2310 void TextureBrowser_copyTag(){
2311 g_TextureBrowser.m_copied_tags.clear();
2312 TagBuilder.GetShaderTags( g_TextureBrowser.shader.c_str(), g_TextureBrowser.m_copied_tags );
2315 void TextureBrowser_pasteTag(){
2316 IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
2317 CopiedString shader = g_TextureBrowser.shader.c_str();
2319 if ( !TagBuilder.CheckShaderTag( shader.c_str() ) ) {
2320 CopiedString shaderFile = ishader->getShaderFileName();
2321 if ( shaderFile.empty() ) {
2323 TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, TEXTURE );
2328 TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, SHADER );
2331 for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2333 TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2338 for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2340 if ( !TagBuilder.CheckShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str() ) ) {
2341 // the tag doesn't exist - let's add it
2342 TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2349 TagBuilder.SaveXmlDoc();
2350 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, shader.c_str(), &g_TextureBrowser );
2351 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2354 void RefreshShaders(){
2355 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Loading Shaders" );
2356 GlobalShaderSystem().refresh();
2358 GtkTreeSelection* selection = gtk_tree_view_get_selection((GtkTreeView*)GlobalTextureBrowser().m_treeViewTree);
2359 GtkTreeModel* model = NULL;
2361 if ( gtk_tree_selection_get_selected (selection, &model, &iter) )
2363 gchar dirName[1024];
2366 gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
2367 strcpy( dirName, buffer );
2369 if ( !TextureBrowser_showWads() ) {
2370 strcat( dirName, "/" );
2372 TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
2373 TextureBrowser_queueDraw( GlobalTextureBrowser() );
2377 void TextureBrowser_ToggleShowShaders(){
2378 g_TextureBrowser.m_showShaders ^= 1;
2379 g_TextureBrowser.m_showshaders_item.update();
2380 TextureBrowser_queueDraw( g_TextureBrowser );
2383 void TextureBrowser_ToggleShowShaderListOnly(){
2384 g_TextureBrowser_shaderlistOnly ^= 1;
2385 g_TextureBrowser.m_showshaderlistonly_item.update();
2387 TextureBrowser_constructTreeStore();
2390 void TextureBrowser_showAll(){
2391 g_TextureBrowser_currentDirectory = "";
2392 g_TextureBrowser.m_searchedTags = false;
2393 TextureBrowser_heightChanged( g_TextureBrowser );
2394 TextureBrowser_updateTitle();
2397 void TextureBrowser_showUntagged(){
2398 EMessageBoxReturn result = gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "WARNING! This function might need a lot of memory and time. Are you sure you want to use it?", "Show Untagged", eMB_YESNO, eMB_ICONWARNING );
2400 if ( result == eIDYES ) {
2401 g_TextureBrowser.m_found_shaders.clear();
2402 TagBuilder.GetUntagged( g_TextureBrowser.m_found_shaders );
2403 std::set<CopiedString>::iterator iter;
2405 ScopeDisableScreenUpdates disableScreenUpdates( "Searching untagged textures...", "Loading Textures" );
2407 for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
2409 std::string path = ( *iter ).c_str();
2410 size_t pos = path.find_last_of( "/", path.size() );
2411 std::string name = path.substr( pos + 1, path.size() );
2412 path = path.substr( 0, pos + 1 );
2413 TextureDirectory_loadTexture( path.c_str(), name.c_str() );
2414 globalErrorStream() << path.c_str() << name.c_str() << "\n";
2417 g_TextureBrowser_currentDirectory = "Untagged";
2418 TextureBrowser_queueDraw( GlobalTextureBrowser() );
2419 TextureBrowser_heightChanged( g_TextureBrowser );
2420 TextureBrowser_updateTitle();
2424 void TextureBrowser_FixedSize(){
2425 g_TextureBrowser_fixedSize ^= 1;
2426 GlobalTextureBrowser().m_fixedsize_item.update();
2427 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2430 void TextureBrowser_FilterNotex(){
2431 g_TextureBrowser_filterNotex ^= 1;
2432 GlobalTextureBrowser().m_filternotex_item.update();
2433 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2436 void TextureBrowser_EnableAlpha(){
2437 g_TextureBrowser_enableAlpha ^= 1;
2438 GlobalTextureBrowser().m_enablealpha_item.update();
2439 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2442 void TextureBrowser_exportTitle( const StringImportCallback& importer ){
2443 StringOutputStream buffer( 64 );
2444 buffer << "Textures: ";
2445 if ( !string_empty( g_TextureBrowser_currentDirectory.c_str() ) ) {
2446 buffer << g_TextureBrowser_currentDirectory.c_str();
2452 importer( buffer.c_str() );
2456 void TextureScaleImport( TextureBrowser& textureBrowser, int value ){
2460 TextureBrowser_setScale( textureBrowser, 10 );
2463 TextureBrowser_setScale( textureBrowser, 25 );
2466 TextureBrowser_setScale( textureBrowser, 50 );
2469 TextureBrowser_setScale( textureBrowser, 100 );
2472 TextureBrowser_setScale( textureBrowser, 200 );
2476 typedef ReferenceCaller1<TextureBrowser, int, TextureScaleImport> TextureScaleImportCaller;
2478 void TextureScaleExport( TextureBrowser& textureBrowser, const IntImportCallback& importer ){
2479 switch ( textureBrowser.m_textureScale )
2498 typedef ReferenceCaller1<TextureBrowser, const IntImportCallback&, TextureScaleExport> TextureScaleExportCaller;
2501 void UniformTextureSizeImport( TextureBrowser& textureBrowser, int value ){
2504 TextureBrowser_setUniformSize( textureBrowser, value );
2506 typedef ReferenceCaller1<TextureBrowser, int, UniformTextureSizeImport> UniformTextureSizeImportCaller;
2508 void TextureBrowser_constructPreferences( PreferencesPage& page ){
2509 page.appendCheckBox(
2510 "", "Texture scrollbar",
2511 TextureBrowserImportShowScrollbarCaller( GlobalTextureBrowser() ),
2512 BoolExportCaller( GlobalTextureBrowser().m_showTextureScrollbar )
2515 const char* texture_scale[] = { "10%", "25%", "50%", "100%", "200%" };
2517 "Texture Thumbnail Scale",
2518 STRING_ARRAY_RANGE( texture_scale ),
2519 IntImportCallback( TextureScaleImportCaller( GlobalTextureBrowser() ) ),
2520 IntExportCallback( TextureScaleExportCaller( GlobalTextureBrowser() ) )
2524 "Texture Thumbnail Size",
2525 GlobalTextureBrowser().m_uniformTextureSize,
2526 GlobalTextureBrowser().m_uniformTextureSize,
2529 page.appendEntry( "Mousewheel Increment", GlobalTextureBrowser().m_mouseWheelScrollIncrement );
2531 const char* startup_shaders[] = { "None", TextureBrowser_getComonShadersName() };
2532 page.appendCombo( "Load Shaders at Startup", reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ), STRING_ARRAY_RANGE( startup_shaders ) );
2535 void TextureBrowser_constructPage( PreferenceGroup& group ){
2536 PreferencesPage page( group.createPage( "Texture Browser", "Texture Browser Preferences" ) );
2537 TextureBrowser_constructPreferences( page );
2539 void TextureBrowser_registerPreferencesPage(){
2540 PreferencesDialog_addSettingsPage( FreeCaller1<PreferenceGroup&, TextureBrowser_constructPage>() );
2544 #include "preferencesystem.h"
2545 #include "stringio.h"
2547 typedef ReferenceCaller1<TextureBrowser, std::size_t, TextureBrowser_setScale> TextureBrowserSetScaleCaller;
2551 void TextureClipboard_textureSelected( const char* shader );
2553 void TextureBrowser_Construct(){
2554 GlobalCommands_insert( "ShaderInfo", FreeCaller<TextureBrowser_shaderInfo>() );
2555 GlobalCommands_insert( "ShowUntagged", FreeCaller<TextureBrowser_showUntagged>() );
2556 GlobalCommands_insert( "AddTag", FreeCaller<TextureBrowser_addTag>() );
2557 GlobalCommands_insert( "RenameTag", FreeCaller<TextureBrowser_renameTag>() );
2558 GlobalCommands_insert( "DeleteTag", FreeCaller<TextureBrowser_deleteTag>() );
2559 GlobalCommands_insert( "CopyTag", FreeCaller<TextureBrowser_copyTag>() );
2560 GlobalCommands_insert( "PasteTag", FreeCaller<TextureBrowser_pasteTag>() );
2561 GlobalCommands_insert( "RefreshShaders", FreeCaller<RefreshShaders>() );
2562 GlobalToggles_insert( "ShowInUse", FreeCaller<TextureBrowser_ToggleHideUnused>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_hideunused_item ), Accelerator( 'U' ) );
2563 GlobalCommands_insert( "ShowAllTextures", FreeCaller<TextureBrowser_showAll>(), Accelerator( 'A', (GdkModifierType)GDK_CONTROL_MASK ) );
2564 GlobalCommands_insert( "ToggleTextures", FreeCaller<TextureBrowser_toggleShow>(), Accelerator( 'T' ) );
2565 GlobalToggles_insert( "ToggleShowShaders", FreeCaller<TextureBrowser_ToggleShowShaders>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaders_item ) );
2566 GlobalToggles_insert( "ToggleShowShaderlistOnly", FreeCaller<TextureBrowser_ToggleShowShaderListOnly>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaderlistonly_item ) );
2567 GlobalToggles_insert( "FixedSize", FreeCaller<TextureBrowser_FixedSize>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_fixedsize_item ) );
2568 GlobalToggles_insert( "FilterNotex", FreeCaller<TextureBrowser_FilterNotex>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_filternotex_item ) );
2569 GlobalToggles_insert( "EnableAlpha", FreeCaller<TextureBrowser_EnableAlpha>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_enablealpha_item ) );
2571 GlobalPreferenceSystem().registerPreference( "TextureScale",
2572 makeSizeStringImportCallback( TextureBrowserSetScaleCaller( g_TextureBrowser ) ),
2573 SizeExportStringCaller( g_TextureBrowser.m_textureScale )
2575 GlobalPreferenceSystem().registerPreference( "UniformTextureSize",
2576 makeIntStringImportCallback(UniformTextureSizeImportCaller(g_TextureBrowser)),
2577 IntExportStringCaller(g_TextureBrowser.m_uniformTextureSize) );
2578 GlobalPreferenceSystem().registerPreference( "TextureScrollbar",
2579 makeBoolStringImportCallback( TextureBrowserImportShowScrollbarCaller( g_TextureBrowser ) ),
2580 BoolExportStringCaller( GlobalTextureBrowser().m_showTextureScrollbar )
2582 GlobalPreferenceSystem().registerPreference( "ShowShaders", BoolImportStringCaller( GlobalTextureBrowser().m_showShaders ), BoolExportStringCaller( GlobalTextureBrowser().m_showShaders ) );
2583 GlobalPreferenceSystem().registerPreference( "ShowShaderlistOnly", BoolImportStringCaller( g_TextureBrowser_shaderlistOnly ), BoolExportStringCaller( g_TextureBrowser_shaderlistOnly ) );
2584 GlobalPreferenceSystem().registerPreference( "FixedSize", BoolImportStringCaller( g_TextureBrowser_fixedSize ), BoolExportStringCaller( g_TextureBrowser_fixedSize ) );
2585 GlobalPreferenceSystem().registerPreference( "FilterNotex", BoolImportStringCaller( g_TextureBrowser_filterNotex ), BoolExportStringCaller( g_TextureBrowser_filterNotex ) );
2586 GlobalPreferenceSystem().registerPreference( "EnableAlpha", BoolImportStringCaller( g_TextureBrowser_enableAlpha ), BoolExportStringCaller( g_TextureBrowser_enableAlpha ) );
2587 GlobalPreferenceSystem().registerPreference( "LoadShaders", IntImportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ), IntExportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ) );
2588 GlobalPreferenceSystem().registerPreference( "WheelMouseInc", SizeImportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ), SizeExportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ) );
2589 GlobalPreferenceSystem().registerPreference( "SI_Colors0", Vector3ImportStringCaller( GlobalTextureBrowser().color_textureback ), Vector3ExportStringCaller( GlobalTextureBrowser().color_textureback ) );
2591 g_TextureBrowser.shader = texdef_name_default();
2593 Textures_setModeChangedNotify( ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw>( g_TextureBrowser ) );
2595 TextureBrowser_registerPreferencesPage();
2597 GlobalShaderSystem().attach( g_ShadersObserver );
2599 TextureBrowser_textureSelected = TextureClipboard_textureSelected;
2601 void TextureBrowser_Destroy(){
2602 GlobalShaderSystem().detach( g_ShadersObserver );
2604 Textures_setModeChangedNotify( Callback() );