]> de.git.xonotic.org Git - xonotic/netradiant.git/blob - tools/quake2/extra/qe4/qe4.mak
Merge branch 'NateEag-master-patch-12920' into 'master'
[xonotic/netradiant.git] / tools / quake2 / extra / qe4 / qe4.mak
1 # Microsoft Developer Studio Generated NMAKE File, Format Version 4.20
2 # ** DO NOT EDIT **
3
4 # TARGTYPE "Win32 (x86) Application" 0x0101
5 # TARGTYPE "Win32 (ALPHA) Application" 0x0601
6
7 !IF "$(CFG)" == ""
8 CFG=qe3 - Win32 (ALPHA) Debug
9 !MESSAGE No configuration specified.  Defaulting to qe3 - Win32 (ALPHA) Debug.
10 !ENDIF 
11
12 !IF "$(CFG)" != "qe3 - Win32 Release" && "$(CFG)" != "qe3 - Win32 Debug" &&\
13  "$(CFG)" != "qe3 - Win32 (ALPHA) Debug" && "$(CFG)" !=\
14  "qe3 - Win32 (ALPHA) Release"
15 !MESSAGE Invalid configuration "$(CFG)" specified.
16 !MESSAGE You can specify a configuration when running NMAKE on this makefile
17 !MESSAGE by defining the macro CFG on the command line.  For example:
18 !MESSAGE 
19 !MESSAGE NMAKE /f "qe4.mak" CFG="qe3 - Win32 (ALPHA) Debug"
20 !MESSAGE 
21 !MESSAGE Possible choices for configuration are:
22 !MESSAGE 
23 !MESSAGE "qe3 - Win32 Release" (based on "Win32 (x86) Application")
24 !MESSAGE "qe3 - Win32 Debug" (based on "Win32 (x86) Application")
25 !MESSAGE "qe3 - Win32 (ALPHA) Debug" (based on "Win32 (ALPHA) Application")
26 !MESSAGE "qe3 - Win32 (ALPHA) Release" (based on "Win32 (ALPHA) Application")
27 !MESSAGE 
28 !ERROR An invalid configuration is specified.
29 !ENDIF 
30
31 !IF "$(OS)" == "Windows_NT"
32 NULL=
33 !ELSE 
34 NULL=nul
35 !ENDIF 
36 ################################################################################
37 # Begin Project
38 # PROP Target_Last_Scanned "qe3 - Win32 Debug"
39
40 !IF  "$(CFG)" == "qe3 - Win32 Release"
41
42 # PROP BASE Use_MFC 0
43 # PROP BASE Use_Debug_Libraries 0
44 # PROP BASE Output_Dir "Release"
45 # PROP BASE Intermediate_Dir "Release"
46 # PROP BASE Target_Dir ""
47 # PROP Use_MFC 0
48 # PROP Use_Debug_Libraries 0
49 # PROP Output_Dir "Release"
50 # PROP Intermediate_Dir "Release"
51 # PROP Target_Dir ""
52 OUTDIR=.\Release
53 INTDIR=.\Release
54
55 ALL : "$(OUTDIR)\qe4.exe" "$(OUTDIR)\qe4.bsc"
56
57 CLEAN : 
58         -@erase "$(INTDIR)\brush.obj"
59         -@erase "$(INTDIR)\brush.sbr"
60         -@erase "$(INTDIR)\camera.obj"
61         -@erase "$(INTDIR)\camera.sbr"
62         -@erase "$(INTDIR)\cmdlib.obj"
63         -@erase "$(INTDIR)\cmdlib.sbr"
64         -@erase "$(INTDIR)\csg.obj"
65         -@erase "$(INTDIR)\csg.sbr"
66         -@erase "$(INTDIR)\drag.obj"
67         -@erase "$(INTDIR)\drag.sbr"
68         -@erase "$(INTDIR)\eclass.obj"
69         -@erase "$(INTDIR)\eclass.sbr"
70         -@erase "$(INTDIR)\entity.obj"
71         -@erase "$(INTDIR)\entity.sbr"
72         -@erase "$(INTDIR)\lbmlib.obj"
73         -@erase "$(INTDIR)\lbmlib.sbr"
74         -@erase "$(INTDIR)\map.obj"
75         -@erase "$(INTDIR)\map.sbr"
76         -@erase "$(INTDIR)\mathlib.obj"
77         -@erase "$(INTDIR)\mathlib.sbr"
78         -@erase "$(INTDIR)\mru.obj"
79         -@erase "$(INTDIR)\mru.sbr"
80         -@erase "$(INTDIR)\parse.obj"
81         -@erase "$(INTDIR)\parse.sbr"
82         -@erase "$(INTDIR)\points.obj"
83         -@erase "$(INTDIR)\points.sbr"
84         -@erase "$(INTDIR)\qe3.obj"
85         -@erase "$(INTDIR)\qe3.sbr"
86         -@erase "$(INTDIR)\select.obj"
87         -@erase "$(INTDIR)\select.sbr"
88         -@erase "$(INTDIR)\textures.obj"
89         -@erase "$(INTDIR)\textures.sbr"
90         -@erase "$(INTDIR)\vertsel.obj"
91         -@erase "$(INTDIR)\vertsel.sbr"
92         -@erase "$(INTDIR)\win_cam.obj"
93         -@erase "$(INTDIR)\win_cam.sbr"
94         -@erase "$(INTDIR)\win_dlg.obj"
95         -@erase "$(INTDIR)\win_dlg.sbr"
96         -@erase "$(INTDIR)\win_ent.obj"
97         -@erase "$(INTDIR)\win_ent.sbr"
98         -@erase "$(INTDIR)\win_main.obj"
99         -@erase "$(INTDIR)\win_main.sbr"
100         -@erase "$(INTDIR)\win_qe3.obj"
101         -@erase "$(INTDIR)\win_qe3.res"
102         -@erase "$(INTDIR)\win_qe3.sbr"
103         -@erase "$(INTDIR)\win_xy.obj"
104         -@erase "$(INTDIR)\win_xy.sbr"
105         -@erase "$(INTDIR)\win_z.obj"
106         -@erase "$(INTDIR)\win_z.sbr"
107         -@erase "$(INTDIR)\xy.obj"
108         -@erase "$(INTDIR)\xy.sbr"
109         -@erase "$(INTDIR)\z.obj"
110         -@erase "$(INTDIR)\z.sbr"
111         -@erase "$(OUTDIR)\qe4.bsc"
112         -@erase "$(OUTDIR)\qe4.exe"
113         -@erase "$(OUTDIR)\qe4.pdb"
114
115 "$(OUTDIR)" :
116     if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
117
118 CPP=cl.exe
119 # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
120 # ADD CPP /nologo /W3 /GX /Zd /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Fr /YX /c
121 CPP_PROJ=/nologo /ML /W3 /GX /Zd /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
122  /Fr"$(INTDIR)/" /Fp"$(INTDIR)/qe4.pch" /YX /Fo"$(INTDIR)/" /c 
123 CPP_OBJS=.\Release/
124 CPP_SBRS=.\Release/
125
126 .c{$(CPP_OBJS)}.obj:
127    $(CPP) $(CPP_PROJ) $<  
128
129 .cpp{$(CPP_OBJS)}.obj:
130    $(CPP) $(CPP_PROJ) $<  
131
132 .cxx{$(CPP_OBJS)}.obj:
133    $(CPP) $(CPP_PROJ) $<  
134
135 .c{$(CPP_SBRS)}.sbr:
136    $(CPP) $(CPP_PROJ) $<  
137
138 .cpp{$(CPP_SBRS)}.sbr:
139    $(CPP) $(CPP_PROJ) $<  
140
141 .cxx{$(CPP_SBRS)}.sbr:
142    $(CPP) $(CPP_PROJ) $<  
143
144 MTL=mktyplib.exe
145 # ADD BASE MTL /nologo /D "NDEBUG" /win32
146 # ADD MTL /nologo /D "NDEBUG" /win32
147 MTL_PROJ=/nologo /D "NDEBUG" /win32 
148 RSC=rc.exe
149 # ADD BASE RSC /l 0x409 /d "NDEBUG"
150 # ADD RSC /l 0x409 /d "NDEBUG"
151 RSC_PROJ=/l 0x409 /fo"$(INTDIR)/win_qe3.res" /d "NDEBUG" 
152 BSC32=bscmake.exe
153 # ADD BASE BSC32 /nologo
154 # ADD BSC32 /nologo
155 BSC32_FLAGS=/nologo /o"$(OUTDIR)/qe4.bsc" 
156 BSC32_SBRS= \
157         "$(INTDIR)\brush.sbr" \
158         "$(INTDIR)\camera.sbr" \
159         "$(INTDIR)\cmdlib.sbr" \
160         "$(INTDIR)\csg.sbr" \
161         "$(INTDIR)\drag.sbr" \
162         "$(INTDIR)\eclass.sbr" \
163         "$(INTDIR)\entity.sbr" \
164         "$(INTDIR)\lbmlib.sbr" \
165         "$(INTDIR)\map.sbr" \
166         "$(INTDIR)\mathlib.sbr" \
167         "$(INTDIR)\mru.sbr" \
168         "$(INTDIR)\parse.sbr" \
169         "$(INTDIR)\points.sbr" \
170         "$(INTDIR)\qe3.sbr" \
171         "$(INTDIR)\select.sbr" \
172         "$(INTDIR)\textures.sbr" \
173         "$(INTDIR)\vertsel.sbr" \
174         "$(INTDIR)\win_cam.sbr" \
175         "$(INTDIR)\win_dlg.sbr" \
176         "$(INTDIR)\win_ent.sbr" \
177         "$(INTDIR)\win_main.sbr" \
178         "$(INTDIR)\win_qe3.sbr" \
179         "$(INTDIR)\win_xy.sbr" \
180         "$(INTDIR)\win_z.sbr" \
181         "$(INTDIR)\xy.sbr" \
182         "$(INTDIR)\z.sbr"
183
184 "$(OUTDIR)\qe4.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
185     $(BSC32) @<<
186   $(BSC32_FLAGS) $(BSC32_SBRS)
187 <<
188
189 LINK32=link.exe
190 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
191 # ADD LINK32 comctl32.lib opengl32.lib glu32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386
192 LINK32_FLAGS=comctl32.lib opengl32.lib glu32.lib kernel32.lib user32.lib\
193  gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib\
194  oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows\
195  /incremental:no /pdb:"$(OUTDIR)/qe4.pdb" /debug /machine:I386\
196  /out:"$(OUTDIR)/qe4.exe" 
197 LINK32_OBJS= \
198         "$(INTDIR)\brush.obj" \
199         "$(INTDIR)\camera.obj" \
200         "$(INTDIR)\cmdlib.obj" \
201         "$(INTDIR)\csg.obj" \
202         "$(INTDIR)\drag.obj" \
203         "$(INTDIR)\eclass.obj" \
204         "$(INTDIR)\entity.obj" \
205         "$(INTDIR)\lbmlib.obj" \
206         "$(INTDIR)\map.obj" \
207         "$(INTDIR)\mathlib.obj" \
208         "$(INTDIR)\mru.obj" \
209         "$(INTDIR)\parse.obj" \
210         "$(INTDIR)\points.obj" \
211         "$(INTDIR)\qe3.obj" \
212         "$(INTDIR)\select.obj" \
213         "$(INTDIR)\textures.obj" \
214         "$(INTDIR)\vertsel.obj" \
215         "$(INTDIR)\win_cam.obj" \
216         "$(INTDIR)\win_dlg.obj" \
217         "$(INTDIR)\win_ent.obj" \
218         "$(INTDIR)\win_main.obj" \
219         "$(INTDIR)\win_qe3.obj" \
220         "$(INTDIR)\win_qe3.res" \
221         "$(INTDIR)\win_xy.obj" \
222         "$(INTDIR)\win_z.obj" \
223         "$(INTDIR)\xy.obj" \
224         "$(INTDIR)\z.obj"
225
226 "$(OUTDIR)\qe4.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
227     $(LINK32) @<<
228   $(LINK32_FLAGS) $(LINK32_OBJS)
229 <<
230
231 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
232
233 # PROP BASE Use_MFC 0
234 # PROP BASE Use_Debug_Libraries 1
235 # PROP BASE Output_Dir "Debug"
236 # PROP BASE Intermediate_Dir "Debug"
237 # PROP BASE Target_Dir ""
238 # PROP Use_MFC 0
239 # PROP Use_Debug_Libraries 1
240 # PROP Output_Dir "Debug"
241 # PROP Intermediate_Dir "Debug"
242 # PROP Target_Dir ""
243 OUTDIR=.\Debug
244 INTDIR=.\Debug
245
246 ALL : "$(OUTDIR)\qe4.exe" "$(OUTDIR)\qe4.bsc"
247
248 CLEAN : 
249         -@erase "$(INTDIR)\brush.obj"
250         -@erase "$(INTDIR)\brush.sbr"
251         -@erase "$(INTDIR)\camera.obj"
252         -@erase "$(INTDIR)\camera.sbr"
253         -@erase "$(INTDIR)\cmdlib.obj"
254         -@erase "$(INTDIR)\cmdlib.sbr"
255         -@erase "$(INTDIR)\csg.obj"
256         -@erase "$(INTDIR)\csg.sbr"
257         -@erase "$(INTDIR)\drag.obj"
258         -@erase "$(INTDIR)\drag.sbr"
259         -@erase "$(INTDIR)\eclass.obj"
260         -@erase "$(INTDIR)\eclass.sbr"
261         -@erase "$(INTDIR)\entity.obj"
262         -@erase "$(INTDIR)\entity.sbr"
263         -@erase "$(INTDIR)\lbmlib.obj"
264         -@erase "$(INTDIR)\lbmlib.sbr"
265         -@erase "$(INTDIR)\map.obj"
266         -@erase "$(INTDIR)\map.sbr"
267         -@erase "$(INTDIR)\mathlib.obj"
268         -@erase "$(INTDIR)\mathlib.sbr"
269         -@erase "$(INTDIR)\mru.obj"
270         -@erase "$(INTDIR)\mru.sbr"
271         -@erase "$(INTDIR)\parse.obj"
272         -@erase "$(INTDIR)\parse.sbr"
273         -@erase "$(INTDIR)\points.obj"
274         -@erase "$(INTDIR)\points.sbr"
275         -@erase "$(INTDIR)\qe3.obj"
276         -@erase "$(INTDIR)\qe3.sbr"
277         -@erase "$(INTDIR)\select.obj"
278         -@erase "$(INTDIR)\select.sbr"
279         -@erase "$(INTDIR)\textures.obj"
280         -@erase "$(INTDIR)\textures.sbr"
281         -@erase "$(INTDIR)\vc40.idb"
282         -@erase "$(INTDIR)\vc40.pdb"
283         -@erase "$(INTDIR)\vertsel.obj"
284         -@erase "$(INTDIR)\vertsel.sbr"
285         -@erase "$(INTDIR)\win_cam.obj"
286         -@erase "$(INTDIR)\win_cam.sbr"
287         -@erase "$(INTDIR)\win_dlg.obj"
288         -@erase "$(INTDIR)\win_dlg.sbr"
289         -@erase "$(INTDIR)\win_ent.obj"
290         -@erase "$(INTDIR)\win_ent.sbr"
291         -@erase "$(INTDIR)\win_main.obj"
292         -@erase "$(INTDIR)\win_main.sbr"
293         -@erase "$(INTDIR)\win_qe3.obj"
294         -@erase "$(INTDIR)\win_qe3.res"
295         -@erase "$(INTDIR)\win_qe3.sbr"
296         -@erase "$(INTDIR)\win_xy.obj"
297         -@erase "$(INTDIR)\win_xy.sbr"
298         -@erase "$(INTDIR)\win_z.obj"
299         -@erase "$(INTDIR)\win_z.sbr"
300         -@erase "$(INTDIR)\xy.obj"
301         -@erase "$(INTDIR)\xy.sbr"
302         -@erase "$(INTDIR)\z.obj"
303         -@erase "$(INTDIR)\z.sbr"
304         -@erase "$(OUTDIR)\qe4.bsc"
305         -@erase "$(OUTDIR)\qe4.exe"
306         -@erase "$(OUTDIR)\qe4.map"
307
308 "$(OUTDIR)" :
309     if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
310
311 CPP=cl.exe
312 # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
313 # ADD CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /c
314 CPP_PROJ=/nologo /MLd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS"\
315  /FR"$(INTDIR)/" /Fp"$(INTDIR)/qe4.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c 
316 CPP_OBJS=.\Debug/
317 CPP_SBRS=.\Debug/
318
319 .c{$(CPP_OBJS)}.obj:
320    $(CPP) $(CPP_PROJ) $<  
321
322 .cpp{$(CPP_OBJS)}.obj:
323    $(CPP) $(CPP_PROJ) $<  
324
325 .cxx{$(CPP_OBJS)}.obj:
326    $(CPP) $(CPP_PROJ) $<  
327
328 .c{$(CPP_SBRS)}.sbr:
329    $(CPP) $(CPP_PROJ) $<  
330
331 .cpp{$(CPP_SBRS)}.sbr:
332    $(CPP) $(CPP_PROJ) $<  
333
334 .cxx{$(CPP_SBRS)}.sbr:
335    $(CPP) $(CPP_PROJ) $<  
336
337 MTL=mktyplib.exe
338 # ADD BASE MTL /nologo /D "_DEBUG" /win32
339 # ADD MTL /nologo /D "_DEBUG" /win32
340 MTL_PROJ=/nologo /D "_DEBUG" /win32 
341 RSC=rc.exe
342 # ADD BASE RSC /l 0x409 /d "_DEBUG"
343 # ADD RSC /l 0x409 /d "_DEBUG"
344 RSC_PROJ=/l 0x409 /fo"$(INTDIR)/win_qe3.res" /d "_DEBUG" 
345 BSC32=bscmake.exe
346 # ADD BASE BSC32 /nologo
347 # ADD BSC32 /nologo
348 BSC32_FLAGS=/nologo /o"$(OUTDIR)/qe4.bsc" 
349 BSC32_SBRS= \
350         "$(INTDIR)\brush.sbr" \
351         "$(INTDIR)\camera.sbr" \
352         "$(INTDIR)\cmdlib.sbr" \
353         "$(INTDIR)\csg.sbr" \
354         "$(INTDIR)\drag.sbr" \
355         "$(INTDIR)\eclass.sbr" \
356         "$(INTDIR)\entity.sbr" \
357         "$(INTDIR)\lbmlib.sbr" \
358         "$(INTDIR)\map.sbr" \
359         "$(INTDIR)\mathlib.sbr" \
360         "$(INTDIR)\mru.sbr" \
361         "$(INTDIR)\parse.sbr" \
362         "$(INTDIR)\points.sbr" \
363         "$(INTDIR)\qe3.sbr" \
364         "$(INTDIR)\select.sbr" \
365         "$(INTDIR)\textures.sbr" \
366         "$(INTDIR)\vertsel.sbr" \
367         "$(INTDIR)\win_cam.sbr" \
368         "$(INTDIR)\win_dlg.sbr" \
369         "$(INTDIR)\win_ent.sbr" \
370         "$(INTDIR)\win_main.sbr" \
371         "$(INTDIR)\win_qe3.sbr" \
372         "$(INTDIR)\win_xy.sbr" \
373         "$(INTDIR)\win_z.sbr" \
374         "$(INTDIR)\xy.sbr" \
375         "$(INTDIR)\z.sbr"
376
377 "$(OUTDIR)\qe4.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
378     $(BSC32) @<<
379   $(BSC32_FLAGS) $(BSC32_SBRS)
380 <<
381
382 LINK32=link.exe
383 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386
384 # ADD LINK32 comctl32.lib opengl32.lib glu32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /profile /map /debug /machine:I386
385 LINK32_FLAGS=comctl32.lib opengl32.lib glu32.lib kernel32.lib user32.lib\
386  gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib\
387  oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows\
388  /profile /map:"$(INTDIR)/qe4.map" /debug /machine:I386 /out:"$(OUTDIR)/qe4.exe"\
389  
390 LINK32_OBJS= \
391         "$(INTDIR)\brush.obj" \
392         "$(INTDIR)\camera.obj" \
393         "$(INTDIR)\cmdlib.obj" \
394         "$(INTDIR)\csg.obj" \
395         "$(INTDIR)\drag.obj" \
396         "$(INTDIR)\eclass.obj" \
397         "$(INTDIR)\entity.obj" \
398         "$(INTDIR)\lbmlib.obj" \
399         "$(INTDIR)\map.obj" \
400         "$(INTDIR)\mathlib.obj" \
401         "$(INTDIR)\mru.obj" \
402         "$(INTDIR)\parse.obj" \
403         "$(INTDIR)\points.obj" \
404         "$(INTDIR)\qe3.obj" \
405         "$(INTDIR)\select.obj" \
406         "$(INTDIR)\textures.obj" \
407         "$(INTDIR)\vertsel.obj" \
408         "$(INTDIR)\win_cam.obj" \
409         "$(INTDIR)\win_dlg.obj" \
410         "$(INTDIR)\win_ent.obj" \
411         "$(INTDIR)\win_main.obj" \
412         "$(INTDIR)\win_qe3.obj" \
413         "$(INTDIR)\win_qe3.res" \
414         "$(INTDIR)\win_xy.obj" \
415         "$(INTDIR)\win_z.obj" \
416         "$(INTDIR)\xy.obj" \
417         "$(INTDIR)\z.obj"
418
419 "$(OUTDIR)\qe4.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
420     $(LINK32) @<<
421   $(LINK32_FLAGS) $(LINK32_OBJS)
422 <<
423
424 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
425
426 # PROP BASE Use_MFC 0
427 # PROP BASE Use_Debug_Libraries 1
428 # PROP BASE Output_Dir "qe3___Wi"
429 # PROP BASE Intermediate_Dir "qe3___Wi"
430 # PROP BASE Target_Dir ""
431 # PROP Use_MFC 0
432 # PROP Use_Debug_Libraries 1
433 # PROP Output_Dir "debug_alpha"
434 # PROP Intermediate_Dir "debug_alpha"
435 # PROP Target_Dir ""
436 OUTDIR=.\debug_alpha
437 INTDIR=.\debug_alpha
438
439 ALL :                      "$(OUTDIR)\qe3.exe"
440
441 "$(OUTDIR)" :
442     if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
443
444 CPP=cl.exe
445 # ADD BASE CPP /nologo /Gt0 /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
446 # ADD CPP /nologo /Gt0 /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
447 CPP_PROJ=/nologo /MLd /Gt0 /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS"\
448  /Fp"$(INTDIR)/qe3.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c 
449 CPP_OBJS=.\debug_alpha/
450 CPP_SBRS=.\.
451
452 .c{$(CPP_OBJS)}.obj:
453    $(CPP) $(CPP_PROJ) $<  
454
455 .cpp{$(CPP_OBJS)}.obj:
456    $(CPP) $(CPP_PROJ) $<  
457
458 .cxx{$(CPP_OBJS)}.obj:
459    $(CPP) $(CPP_PROJ) $<  
460
461 .c{$(CPP_SBRS)}.sbr:
462    $(CPP) $(CPP_PROJ) $<  
463
464 .cpp{$(CPP_SBRS)}.sbr:
465    $(CPP) $(CPP_PROJ) $<  
466
467 .cxx{$(CPP_SBRS)}.sbr:
468    $(CPP) $(CPP_PROJ) $<  
469
470 MTL=mktyplib.exe
471 # ADD BASE MTL /nologo /D "_DEBUG" /alpha
472 # ADD MTL /nologo /D "_DEBUG" /alpha
473 MTL_PROJ=/nologo /D "_DEBUG" /alpha 
474 RSC=rc.exe
475 # ADD BASE RSC /l 0x409 /d "_DEBUG"
476 # ADD RSC /l 0x409 /d "_DEBUG"
477 RSC_PROJ=/l 0x409 /fo"$(INTDIR)/win_qe3.res" /d "_DEBUG" 
478 BSC32=bscmake.exe
479 # ADD BASE BSC32 /nologo
480 # ADD BSC32 /nologo
481 BSC32_FLAGS=/nologo /o"$(OUTDIR)/qe3.bsc" 
482 BSC32_SBRS= \
483         
484 LINK32=link.exe
485 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:ALPHA
486 # SUBTRACT BASE LINK32 /incremental:no
487 # ADD LINK32 comctl32.lib opengl32.lib glu32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:ALPHA
488 # SUBTRACT LINK32 /incremental:no
489 LINK32_FLAGS=comctl32.lib opengl32.lib glu32.lib kernel32.lib\
490  user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib\
491  ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo\
492  /subsystem:windows /incremental:yes /pdb:"$(OUTDIR)/qe3.pdb" /debug\
493  /machine:ALPHA /out:"$(OUTDIR)/qe3.exe" 
494 LINK32_OBJS= \
495         "$(INTDIR)\brush.obj" \
496         "$(INTDIR)\camera.obj" \
497         "$(INTDIR)\cmdlib.obj" \
498         "$(INTDIR)\csg.obj" \
499         "$(INTDIR)\drag.obj" \
500         "$(INTDIR)\eclass.obj" \
501         "$(INTDIR)\entity.obj" \
502         "$(INTDIR)\map.obj" \
503         "$(INTDIR)\mathlib.obj" \
504         "$(INTDIR)\mru.obj" \
505         "$(INTDIR)\parse.obj" \
506         "$(INTDIR)\points.obj" \
507         "$(INTDIR)\qe3.obj" \
508         "$(INTDIR)\select.obj" \
509         "$(INTDIR)\textures.obj" \
510         "$(INTDIR)\vertsel.obj" \
511         "$(INTDIR)\win_cam.obj" \
512         "$(INTDIR)\win_dlg.obj" \
513         "$(INTDIR)\win_ent.obj" \
514         "$(INTDIR)\win_main.obj" \
515         "$(INTDIR)\win_qe3.obj" \
516         "$(INTDIR)\win_qe3.res" \
517         "$(INTDIR)\win_xy.obj" \
518         "$(INTDIR)\win_z.obj" \
519         "$(INTDIR)\xy.obj" \
520         "$(INTDIR)\z.obj"
521
522 "$(OUTDIR)\qe3.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
523     $(LINK32) @<<
524   $(LINK32_FLAGS) $(LINK32_OBJS)
525 <<
526
527 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
528
529 # PROP BASE Use_MFC 0
530 # PROP BASE Use_Debug_Libraries 0
531 # PROP BASE Output_Dir "qe3___W0"
532 # PROP BASE Intermediate_Dir "qe3___W0"
533 # PROP BASE Target_Dir ""
534 # PROP Use_MFC 0
535 # PROP Use_Debug_Libraries 0
536 # PROP Output_Dir "release_alpha"
537 # PROP Intermediate_Dir "release_alpha"
538 # PROP Target_Dir ""
539 OUTDIR=.\release_alpha
540 INTDIR=.\release_alpha
541
542 ALL :                      "$(OUTDIR)\qe3.exe"
543
544 "$(OUTDIR)" :
545     if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
546
547 CPP=cl.exe
548 # ADD BASE CPP /nologo /Gt0 /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
549 # ADD CPP /nologo /Gt0 /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
550 CPP_PROJ=/nologo /ML /Gt0 /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
551  /Fp"$(INTDIR)/qe3.pch" /YX /Fo"$(INTDIR)/" /c 
552 CPP_OBJS=.\release_alpha/
553 CPP_SBRS=.\.
554
555 .c{$(CPP_OBJS)}.obj:
556    $(CPP) $(CPP_PROJ) $<  
557
558 .cpp{$(CPP_OBJS)}.obj:
559    $(CPP) $(CPP_PROJ) $<  
560
561 .cxx{$(CPP_OBJS)}.obj:
562    $(CPP) $(CPP_PROJ) $<  
563
564 .c{$(CPP_SBRS)}.sbr:
565    $(CPP) $(CPP_PROJ) $<  
566
567 .cpp{$(CPP_SBRS)}.sbr:
568    $(CPP) $(CPP_PROJ) $<  
569
570 .cxx{$(CPP_SBRS)}.sbr:
571    $(CPP) $(CPP_PROJ) $<  
572
573 MTL=mktyplib.exe
574 # ADD BASE MTL /nologo /D "NDEBUG" /alpha
575 # ADD MTL /nologo /D "NDEBUG" /alpha
576 MTL_PROJ=/nologo /D "NDEBUG" /alpha 
577 RSC=rc.exe
578 # ADD BASE RSC /l 0x409 /d "NDEBUG"
579 # ADD RSC /l 0x409 /d "NDEBUG"
580 RSC_PROJ=/l 0x409 /fo"$(INTDIR)/win_qe3.res" /d "NDEBUG" 
581 BSC32=bscmake.exe
582 # ADD BASE BSC32 /nologo
583 # ADD BSC32 /nologo
584 BSC32_FLAGS=/nologo /o"$(OUTDIR)/qe3.bsc" 
585 BSC32_SBRS= \
586         
587 LINK32=link.exe
588 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:ALPHA
589 # ADD LINK32 comctl32.lib opengl32.lib glu32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:ALPHA
590 LINK32_FLAGS=comctl32.lib opengl32.lib glu32.lib kernel32.lib user32.lib\
591  gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib\
592  oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows\
593  /incremental:no /pdb:"$(OUTDIR)/qe3.pdb" /machine:ALPHA\
594  /out:"$(OUTDIR)/qe3.exe" 
595 LINK32_OBJS= \
596         "$(INTDIR)\brush.obj" \
597         "$(INTDIR)\camera.obj" \
598         "$(INTDIR)\cmdlib.obj" \
599         "$(INTDIR)\csg.obj" \
600         "$(INTDIR)\drag.obj" \
601         "$(INTDIR)\eclass.obj" \
602         "$(INTDIR)\entity.obj" \
603         "$(INTDIR)\map.obj" \
604         "$(INTDIR)\mathlib.obj" \
605         "$(INTDIR)\mru.obj" \
606         "$(INTDIR)\parse.obj" \
607         "$(INTDIR)\points.obj" \
608         "$(INTDIR)\qe3.obj" \
609         "$(INTDIR)\select.obj" \
610         "$(INTDIR)\textures.obj" \
611         "$(INTDIR)\vertsel.obj" \
612         "$(INTDIR)\win_cam.obj" \
613         "$(INTDIR)\win_dlg.obj" \
614         "$(INTDIR)\win_ent.obj" \
615         "$(INTDIR)\win_main.obj" \
616         "$(INTDIR)\win_qe3.obj" \
617         "$(INTDIR)\win_qe3.res" \
618         "$(INTDIR)\win_xy.obj" \
619         "$(INTDIR)\win_z.obj" \
620         "$(INTDIR)\xy.obj" \
621         "$(INTDIR)\z.obj"
622
623 "$(OUTDIR)\qe3.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
624     $(LINK32) @<<
625   $(LINK32_FLAGS) $(LINK32_OBJS)
626 <<
627
628 !ENDIF 
629
630 ################################################################################
631 # Begin Target
632
633 # Name "qe3 - Win32 Release"
634 # Name "qe3 - Win32 Debug"
635 # Name "qe3 - Win32 (ALPHA) Debug"
636 # Name "qe3 - Win32 (ALPHA) Release"
637
638 !IF  "$(CFG)" == "qe3 - Win32 Release"
639
640 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
641
642 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
643
644 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
645
646 !ENDIF 
647
648 ################################################################################
649 # Begin Source File
650
651 SOURCE=.\textures.h
652
653 !IF  "$(CFG)" == "qe3 - Win32 Release"
654
655 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
656
657 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
658
659 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
660
661 !ENDIF 
662
663 # End Source File
664 ################################################################################
665 # Begin Source File
666
667 SOURCE=.\textures.c
668
669 !IF  "$(CFG)" == "qe3 - Win32 Release"
670
671 DEP_CPP_TEXTU=\
672         ".\brush.h"\
673         ".\camera.h"\
674         ".\cmdlib.h"\
675         ".\entity.h"\
676         ".\glingr.h"\
677         ".\lbmlib.h"\
678         ".\map.h"\
679         ".\mathlib.h"\
680         ".\mru.h"\
681         ".\parse.h"\
682         ".\qe3.h"\
683         ".\qedefs.h"\
684         ".\qfiles.h"\
685         ".\select.h"\
686         ".\textures.h"\
687         ".\xy.h"\
688         ".\z.h"\
689         {$(INCLUDE)}"\gl\GL.H"\
690         {$(INCLUDE)}"\gl\GLAUX.H"\
691         {$(INCLUDE)}"\gl\GLU.H"\
692         
693
694 "$(INTDIR)\textures.obj" : $(SOURCE) $(DEP_CPP_TEXTU) "$(INTDIR)"
695
696 "$(INTDIR)\textures.sbr" : $(SOURCE) $(DEP_CPP_TEXTU) "$(INTDIR)"
697
698
699 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
700
701 DEP_CPP_TEXTU=\
702         ".\brush.h"\
703         ".\camera.h"\
704         ".\cmdlib.h"\
705         ".\entity.h"\
706         ".\glingr.h"\
707         ".\lbmlib.h"\
708         ".\map.h"\
709         ".\mathlib.h"\
710         ".\mru.h"\
711         ".\parse.h"\
712         ".\qe3.h"\
713         ".\qedefs.h"\
714         ".\qfiles.h"\
715         ".\select.h"\
716         ".\textures.h"\
717         ".\xy.h"\
718         ".\z.h"\
719         {$(INCLUDE)}"\gl\GL.H"\
720         {$(INCLUDE)}"\gl\GLAUX.H"\
721         {$(INCLUDE)}"\gl\GLU.H"\
722         
723
724 "$(INTDIR)\textures.obj" : $(SOURCE) $(DEP_CPP_TEXTU) "$(INTDIR)"
725
726 "$(INTDIR)\textures.sbr" : $(SOURCE) $(DEP_CPP_TEXTU) "$(INTDIR)"
727
728
729 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
730
731 DEP_CPP_TEXTU=\
732         ".\brush.h"\
733         ".\bspfile.h"\
734         ".\camera.h"\
735         ".\cmdlib.h"\
736         ".\entity.h"\
737         ".\gl\GL.H"\
738         ".\gl\GLAUX.H"\
739         ".\gl\GLU.H"\
740         ".\glingr.h"\
741         ".\map.h"\
742         ".\mathlib.h"\
743         ".\parse.h"\
744         ".\qe3.h"\
745         ".\select.h"\
746         ".\textures.h"\
747         ".\xy.h"\
748         ".\z.h"\
749         
750
751 "$(INTDIR)\textures.obj" : $(SOURCE) $(DEP_CPP_TEXTU) "$(INTDIR)"
752
753 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
754
755 DEP_CPP_TEXTU=\
756         ".\brush.h"\
757         ".\bspfile.h"\
758         ".\camera.h"\
759         ".\cmdlib.h"\
760         ".\entity.h"\
761         ".\gl\GL.H"\
762         ".\gl\GLAUX.H"\
763         ".\gl\GLU.H"\
764         ".\glingr.h"\
765         ".\map.h"\
766         ".\mathlib.h"\
767         ".\parse.h"\
768         ".\qe3.h"\
769         ".\select.h"\
770         ".\textures.h"\
771         ".\xy.h"\
772         ".\z.h"\
773         
774
775 "$(INTDIR)\textures.obj" : $(SOURCE) $(DEP_CPP_TEXTU) "$(INTDIR)"
776
777 !ENDIF 
778
779 # End Source File
780 ################################################################################
781 # Begin Source File
782
783 SOURCE=.\resource.h
784
785 !IF  "$(CFG)" == "qe3 - Win32 Release"
786
787 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
788
789 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
790
791 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
792
793 !ENDIF 
794
795 # End Source File
796 ################################################################################
797 # Begin Source File
798
799 SOURCE=.\mathlib.h
800
801 !IF  "$(CFG)" == "qe3 - Win32 Release"
802
803 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
804
805 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
806
807 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
808
809 !ENDIF 
810
811 # End Source File
812 ################################################################################
813 # Begin Source File
814
815 SOURCE=.\mathlib.c
816
817 !IF  "$(CFG)" == "qe3 - Win32 Release"
818
819 DEP_CPP_MATHL=\
820         ".\cmdlib.h"\
821         ".\mathlib.h"\
822         
823
824 "$(INTDIR)\mathlib.obj" : $(SOURCE) $(DEP_CPP_MATHL) "$(INTDIR)"
825
826 "$(INTDIR)\mathlib.sbr" : $(SOURCE) $(DEP_CPP_MATHL) "$(INTDIR)"
827
828
829 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
830
831 DEP_CPP_MATHL=\
832         ".\cmdlib.h"\
833         ".\mathlib.h"\
834         
835
836 "$(INTDIR)\mathlib.obj" : $(SOURCE) $(DEP_CPP_MATHL) "$(INTDIR)"
837
838 "$(INTDIR)\mathlib.sbr" : $(SOURCE) $(DEP_CPP_MATHL) "$(INTDIR)"
839
840
841 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
842
843 DEP_CPP_MATHL=\
844         ".\cmdlib.h"\
845         ".\mathlib.h"\
846         
847
848 "$(INTDIR)\mathlib.obj" : $(SOURCE) $(DEP_CPP_MATHL) "$(INTDIR)"
849
850 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
851
852 DEP_CPP_MATHL=\
853         ".\cmdlib.h"\
854         ".\mathlib.h"\
855         
856
857 "$(INTDIR)\mathlib.obj" : $(SOURCE) $(DEP_CPP_MATHL) "$(INTDIR)"
858
859 !ENDIF 
860
861 # End Source File
862 ################################################################################
863 # Begin Source File
864
865 SOURCE=.\map.h
866
867 !IF  "$(CFG)" == "qe3 - Win32 Release"
868
869 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
870
871 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
872
873 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
874
875 !ENDIF 
876
877 # End Source File
878 ################################################################################
879 # Begin Source File
880
881 SOURCE=.\map.c
882
883 !IF  "$(CFG)" == "qe3 - Win32 Release"
884
885 DEP_CPP_MAP_C=\
886         ".\brush.h"\
887         ".\camera.h"\
888         ".\cmdlib.h"\
889         ".\entity.h"\
890         ".\glingr.h"\
891         ".\lbmlib.h"\
892         ".\map.h"\
893         ".\mathlib.h"\
894         ".\mru.h"\
895         ".\parse.h"\
896         ".\qe3.h"\
897         ".\qedefs.h"\
898         ".\qfiles.h"\
899         ".\select.h"\
900         ".\textures.h"\
901         ".\xy.h"\
902         ".\z.h"\
903         {$(INCLUDE)}"\gl\GL.H"\
904         {$(INCLUDE)}"\gl\GLAUX.H"\
905         {$(INCLUDE)}"\gl\GLU.H"\
906         
907
908 "$(INTDIR)\map.obj" : $(SOURCE) $(DEP_CPP_MAP_C) "$(INTDIR)"
909
910 "$(INTDIR)\map.sbr" : $(SOURCE) $(DEP_CPP_MAP_C) "$(INTDIR)"
911
912
913 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
914
915 DEP_CPP_MAP_C=\
916         ".\brush.h"\
917         ".\camera.h"\
918         ".\cmdlib.h"\
919         ".\entity.h"\
920         ".\glingr.h"\
921         ".\lbmlib.h"\
922         ".\map.h"\
923         ".\mathlib.h"\
924         ".\mru.h"\
925         ".\parse.h"\
926         ".\qe3.h"\
927         ".\qedefs.h"\
928         ".\qfiles.h"\
929         ".\select.h"\
930         ".\textures.h"\
931         ".\xy.h"\
932         ".\z.h"\
933         {$(INCLUDE)}"\gl\GL.H"\
934         {$(INCLUDE)}"\gl\GLAUX.H"\
935         {$(INCLUDE)}"\gl\GLU.H"\
936         
937
938 "$(INTDIR)\map.obj" : $(SOURCE) $(DEP_CPP_MAP_C) "$(INTDIR)"
939
940 "$(INTDIR)\map.sbr" : $(SOURCE) $(DEP_CPP_MAP_C) "$(INTDIR)"
941
942
943 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
944
945 DEP_CPP_MAP_C=\
946         ".\brush.h"\
947         ".\bspfile.h"\
948         ".\camera.h"\
949         ".\cmdlib.h"\
950         ".\entity.h"\
951         ".\gl\GL.H"\
952         ".\gl\GLAUX.H"\
953         ".\gl\GLU.H"\
954         ".\glingr.h"\
955         ".\map.h"\
956         ".\mathlib.h"\
957         ".\parse.h"\
958         ".\qe3.h"\
959         ".\select.h"\
960         ".\textures.h"\
961         ".\xy.h"\
962         ".\z.h"\
963         
964
965 "$(INTDIR)\map.obj" : $(SOURCE) $(DEP_CPP_MAP_C) "$(INTDIR)"
966
967 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
968
969 DEP_CPP_MAP_C=\
970         ".\brush.h"\
971         ".\bspfile.h"\
972         ".\camera.h"\
973         ".\cmdlib.h"\
974         ".\entity.h"\
975         ".\gl\GL.H"\
976         ".\gl\GLAUX.H"\
977         ".\gl\GLU.H"\
978         ".\glingr.h"\
979         ".\map.h"\
980         ".\mathlib.h"\
981         ".\parse.h"\
982         ".\qe3.h"\
983         ".\select.h"\
984         ".\textures.h"\
985         ".\xy.h"\
986         ".\z.h"\
987         
988
989 "$(INTDIR)\map.obj" : $(SOURCE) $(DEP_CPP_MAP_C) "$(INTDIR)"
990
991 !ENDIF 
992
993 # End Source File
994 ################################################################################
995 # Begin Source File
996
997 SOURCE=.\cmdlib.h
998
999 !IF  "$(CFG)" == "qe3 - Win32 Release"
1000
1001 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
1002
1003 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
1004
1005 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
1006
1007 !ENDIF 
1008
1009 # End Source File
1010 ################################################################################
1011 # Begin Source File
1012
1013 SOURCE=.\cmdlib.c
1014
1015 !IF  "$(CFG)" == "qe3 - Win32 Release"
1016
1017 DEP_CPP_CMDLI=\
1018         ".\cmdlib.h"\
1019         
1020
1021 "$(INTDIR)\cmdlib.obj" : $(SOURCE) $(DEP_CPP_CMDLI) "$(INTDIR)"
1022
1023 "$(INTDIR)\cmdlib.sbr" : $(SOURCE) $(DEP_CPP_CMDLI) "$(INTDIR)"
1024
1025
1026 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
1027
1028 DEP_CPP_CMDLI=\
1029         ".\cmdlib.h"\
1030         
1031
1032 "$(INTDIR)\cmdlib.obj" : $(SOURCE) $(DEP_CPP_CMDLI) "$(INTDIR)"
1033
1034 "$(INTDIR)\cmdlib.sbr" : $(SOURCE) $(DEP_CPP_CMDLI) "$(INTDIR)"
1035
1036
1037 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
1038
1039 DEP_CPP_CMDLI=\
1040         ".\cmdlib.h"\
1041         
1042
1043 "$(INTDIR)\cmdlib.obj" : $(SOURCE) $(DEP_CPP_CMDLI) "$(INTDIR)"
1044
1045 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
1046
1047 DEP_CPP_CMDLI=\
1048         ".\cmdlib.h"\
1049         
1050
1051 "$(INTDIR)\cmdlib.obj" : $(SOURCE) $(DEP_CPP_CMDLI) "$(INTDIR)"
1052
1053 !ENDIF 
1054
1055 # End Source File
1056 ################################################################################
1057 # Begin Source File
1058
1059 SOURCE=.\brush.h
1060
1061 !IF  "$(CFG)" == "qe3 - Win32 Release"
1062
1063 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
1064
1065 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
1066
1067 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
1068
1069 !ENDIF 
1070
1071 # End Source File
1072 ################################################################################
1073 # Begin Source File
1074
1075 SOURCE=.\brush.c
1076
1077 !IF  "$(CFG)" == "qe3 - Win32 Release"
1078
1079 DEP_CPP_BRUSH=\
1080         ".\brush.h"\
1081         ".\camera.h"\
1082         ".\cmdlib.h"\
1083         ".\entity.h"\
1084         ".\glingr.h"\
1085         ".\lbmlib.h"\
1086         ".\map.h"\
1087         ".\mathlib.h"\
1088         ".\mru.h"\
1089         ".\parse.h"\
1090         ".\qe3.h"\
1091         ".\qedefs.h"\
1092         ".\qfiles.h"\
1093         ".\select.h"\
1094         ".\textures.h"\
1095         ".\xy.h"\
1096         ".\z.h"\
1097         {$(INCLUDE)}"\gl\GL.H"\
1098         {$(INCLUDE)}"\gl\GLAUX.H"\
1099         {$(INCLUDE)}"\gl\GLU.H"\
1100         
1101
1102 "$(INTDIR)\brush.obj" : $(SOURCE) $(DEP_CPP_BRUSH) "$(INTDIR)"
1103
1104 "$(INTDIR)\brush.sbr" : $(SOURCE) $(DEP_CPP_BRUSH) "$(INTDIR)"
1105
1106
1107 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
1108
1109 DEP_CPP_BRUSH=\
1110         ".\brush.h"\
1111         ".\camera.h"\
1112         ".\cmdlib.h"\
1113         ".\entity.h"\
1114         ".\glingr.h"\
1115         ".\lbmlib.h"\
1116         ".\map.h"\
1117         ".\mathlib.h"\
1118         ".\mru.h"\
1119         ".\parse.h"\
1120         ".\qe3.h"\
1121         ".\qedefs.h"\
1122         ".\qfiles.h"\
1123         ".\select.h"\
1124         ".\textures.h"\
1125         ".\xy.h"\
1126         ".\z.h"\
1127         {$(INCLUDE)}"\gl\GL.H"\
1128         {$(INCLUDE)}"\gl\GLAUX.H"\
1129         {$(INCLUDE)}"\gl\GLU.H"\
1130         
1131
1132 "$(INTDIR)\brush.obj" : $(SOURCE) $(DEP_CPP_BRUSH) "$(INTDIR)"
1133
1134 "$(INTDIR)\brush.sbr" : $(SOURCE) $(DEP_CPP_BRUSH) "$(INTDIR)"
1135
1136
1137 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
1138
1139 DEP_CPP_BRUSH=\
1140         ".\brush.h"\
1141         ".\bspfile.h"\
1142         ".\camera.h"\
1143         ".\cmdlib.h"\
1144         ".\entity.h"\
1145         ".\gl\GL.H"\
1146         ".\gl\GLAUX.H"\
1147         ".\gl\GLU.H"\
1148         ".\glingr.h"\
1149         ".\map.h"\
1150         ".\mathlib.h"\
1151         ".\parse.h"\
1152         ".\qe3.h"\
1153         ".\select.h"\
1154         ".\textures.h"\
1155         ".\xy.h"\
1156         ".\z.h"\
1157         
1158
1159 "$(INTDIR)\brush.obj" : $(SOURCE) $(DEP_CPP_BRUSH) "$(INTDIR)"
1160
1161 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
1162
1163 DEP_CPP_BRUSH=\
1164         ".\brush.h"\
1165         ".\bspfile.h"\
1166         ".\camera.h"\
1167         ".\cmdlib.h"\
1168         ".\entity.h"\
1169         ".\gl\GL.H"\
1170         ".\gl\GLAUX.H"\
1171         ".\gl\GLU.H"\
1172         ".\glingr.h"\
1173         ".\map.h"\
1174         ".\mathlib.h"\
1175         ".\parse.h"\
1176         ".\qe3.h"\
1177         ".\select.h"\
1178         ".\textures.h"\
1179         ".\xy.h"\
1180         ".\z.h"\
1181         
1182
1183 "$(INTDIR)\brush.obj" : $(SOURCE) $(DEP_CPP_BRUSH) "$(INTDIR)"
1184
1185 !ENDIF 
1186
1187 # End Source File
1188 ################################################################################
1189 # Begin Source File
1190
1191 SOURCE=.\notes.txt
1192
1193 !IF  "$(CFG)" == "qe3 - Win32 Release"
1194
1195 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
1196
1197 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
1198
1199 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
1200
1201 !ENDIF 
1202
1203 # End Source File
1204 ################################################################################
1205 # Begin Source File
1206
1207 SOURCE=.\win_cam.c
1208
1209 !IF  "$(CFG)" == "qe3 - Win32 Release"
1210
1211 DEP_CPP_WIN_C=\
1212         ".\brush.h"\
1213         ".\camera.h"\
1214         ".\cmdlib.h"\
1215         ".\entity.h"\
1216         ".\glingr.h"\
1217         ".\lbmlib.h"\
1218         ".\map.h"\
1219         ".\mathlib.h"\
1220         ".\mru.h"\
1221         ".\parse.h"\
1222         ".\qe3.h"\
1223         ".\qedefs.h"\
1224         ".\qfiles.h"\
1225         ".\select.h"\
1226         ".\textures.h"\
1227         ".\xy.h"\
1228         ".\z.h"\
1229         {$(INCLUDE)}"\gl\GL.H"\
1230         {$(INCLUDE)}"\gl\GLAUX.H"\
1231         {$(INCLUDE)}"\gl\GLU.H"\
1232         
1233
1234 "$(INTDIR)\win_cam.obj" : $(SOURCE) $(DEP_CPP_WIN_C) "$(INTDIR)"
1235
1236 "$(INTDIR)\win_cam.sbr" : $(SOURCE) $(DEP_CPP_WIN_C) "$(INTDIR)"
1237
1238
1239 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
1240
1241 DEP_CPP_WIN_C=\
1242         ".\brush.h"\
1243         ".\camera.h"\
1244         ".\cmdlib.h"\
1245         ".\entity.h"\
1246         ".\glingr.h"\
1247         ".\lbmlib.h"\
1248         ".\map.h"\
1249         ".\mathlib.h"\
1250         ".\mru.h"\
1251         ".\parse.h"\
1252         ".\qe3.h"\
1253         ".\qedefs.h"\
1254         ".\qfiles.h"\
1255         ".\select.h"\
1256         ".\textures.h"\
1257         ".\xy.h"\
1258         ".\z.h"\
1259         {$(INCLUDE)}"\gl\GL.H"\
1260         {$(INCLUDE)}"\gl\GLAUX.H"\
1261         {$(INCLUDE)}"\gl\GLU.H"\
1262         
1263
1264 "$(INTDIR)\win_cam.obj" : $(SOURCE) $(DEP_CPP_WIN_C) "$(INTDIR)"
1265
1266 "$(INTDIR)\win_cam.sbr" : $(SOURCE) $(DEP_CPP_WIN_C) "$(INTDIR)"
1267
1268
1269 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
1270
1271 DEP_CPP_WIN_C=\
1272         ".\brush.h"\
1273         ".\bspfile.h"\
1274         ".\camera.h"\
1275         ".\cmdlib.h"\
1276         ".\entity.h"\
1277         ".\gl\GL.H"\
1278         ".\gl\GLAUX.H"\
1279         ".\gl\GLU.H"\
1280         ".\glingr.h"\
1281         ".\map.h"\
1282         ".\mathlib.h"\
1283         ".\parse.h"\
1284         ".\qe3.h"\
1285         ".\select.h"\
1286         ".\textures.h"\
1287         ".\xy.h"\
1288         ".\z.h"\
1289         
1290
1291 "$(INTDIR)\win_cam.obj" : $(SOURCE) $(DEP_CPP_WIN_C) "$(INTDIR)"
1292
1293 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
1294
1295 DEP_CPP_WIN_C=\
1296         ".\brush.h"\
1297         ".\bspfile.h"\
1298         ".\camera.h"\
1299         ".\cmdlib.h"\
1300         ".\entity.h"\
1301         ".\gl\GL.H"\
1302         ".\gl\GLAUX.H"\
1303         ".\gl\GLU.H"\
1304         ".\glingr.h"\
1305         ".\map.h"\
1306         ".\mathlib.h"\
1307         ".\parse.h"\
1308         ".\qe3.h"\
1309         ".\select.h"\
1310         ".\textures.h"\
1311         ".\xy.h"\
1312         ".\z.h"\
1313         
1314
1315 "$(INTDIR)\win_cam.obj" : $(SOURCE) $(DEP_CPP_WIN_C) "$(INTDIR)"
1316
1317 !ENDIF 
1318
1319 # End Source File
1320 ################################################################################
1321 # Begin Source File
1322
1323 SOURCE=.\qe3.h
1324
1325 !IF  "$(CFG)" == "qe3 - Win32 Release"
1326
1327 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
1328
1329 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
1330
1331 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
1332
1333 !ENDIF 
1334
1335 # End Source File
1336 ################################################################################
1337 # Begin Source File
1338
1339 SOURCE=.\parse.h
1340
1341 !IF  "$(CFG)" == "qe3 - Win32 Release"
1342
1343 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
1344
1345 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
1346
1347 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
1348
1349 !ENDIF 
1350
1351 # End Source File
1352 ################################################################################
1353 # Begin Source File
1354
1355 SOURCE=.\parse.c
1356
1357 !IF  "$(CFG)" == "qe3 - Win32 Release"
1358
1359 DEP_CPP_PARSE=\
1360         ".\brush.h"\
1361         ".\camera.h"\
1362         ".\cmdlib.h"\
1363         ".\entity.h"\
1364         ".\glingr.h"\
1365         ".\lbmlib.h"\
1366         ".\map.h"\
1367         ".\mathlib.h"\
1368         ".\mru.h"\
1369         ".\parse.h"\
1370         ".\qe3.h"\
1371         ".\qedefs.h"\
1372         ".\qfiles.h"\
1373         ".\select.h"\
1374         ".\textures.h"\
1375         ".\xy.h"\
1376         ".\z.h"\
1377         {$(INCLUDE)}"\gl\GL.H"\
1378         {$(INCLUDE)}"\gl\GLAUX.H"\
1379         {$(INCLUDE)}"\gl\GLU.H"\
1380         
1381
1382 "$(INTDIR)\parse.obj" : $(SOURCE) $(DEP_CPP_PARSE) "$(INTDIR)"
1383
1384 "$(INTDIR)\parse.sbr" : $(SOURCE) $(DEP_CPP_PARSE) "$(INTDIR)"
1385
1386
1387 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
1388
1389 DEP_CPP_PARSE=\
1390         ".\brush.h"\
1391         ".\camera.h"\
1392         ".\cmdlib.h"\
1393         ".\entity.h"\
1394         ".\glingr.h"\
1395         ".\lbmlib.h"\
1396         ".\map.h"\
1397         ".\mathlib.h"\
1398         ".\mru.h"\
1399         ".\parse.h"\
1400         ".\qe3.h"\
1401         ".\qedefs.h"\
1402         ".\qfiles.h"\
1403         ".\select.h"\
1404         ".\textures.h"\
1405         ".\xy.h"\
1406         ".\z.h"\
1407         {$(INCLUDE)}"\gl\GL.H"\
1408         {$(INCLUDE)}"\gl\GLAUX.H"\
1409         {$(INCLUDE)}"\gl\GLU.H"\
1410         
1411
1412 "$(INTDIR)\parse.obj" : $(SOURCE) $(DEP_CPP_PARSE) "$(INTDIR)"
1413
1414 "$(INTDIR)\parse.sbr" : $(SOURCE) $(DEP_CPP_PARSE) "$(INTDIR)"
1415
1416
1417 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
1418
1419 DEP_CPP_PARSE=\
1420         ".\brush.h"\
1421         ".\bspfile.h"\
1422         ".\camera.h"\
1423         ".\cmdlib.h"\
1424         ".\entity.h"\
1425         ".\gl\GL.H"\
1426         ".\gl\GLAUX.H"\
1427         ".\gl\GLU.H"\
1428         ".\glingr.h"\
1429         ".\map.h"\
1430         ".\mathlib.h"\
1431         ".\parse.h"\
1432         ".\qe3.h"\
1433         ".\select.h"\
1434         ".\textures.h"\
1435         ".\xy.h"\
1436         ".\z.h"\
1437         
1438
1439 "$(INTDIR)\parse.obj" : $(SOURCE) $(DEP_CPP_PARSE) "$(INTDIR)"
1440
1441 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
1442
1443 DEP_CPP_PARSE=\
1444         ".\brush.h"\
1445         ".\bspfile.h"\
1446         ".\camera.h"\
1447         ".\cmdlib.h"\
1448         ".\entity.h"\
1449         ".\gl\GL.H"\
1450         ".\gl\GLAUX.H"\
1451         ".\gl\GLU.H"\
1452         ".\glingr.h"\
1453         ".\map.h"\
1454         ".\mathlib.h"\
1455         ".\parse.h"\
1456         ".\qe3.h"\
1457         ".\select.h"\
1458         ".\textures.h"\
1459         ".\xy.h"\
1460         ".\z.h"\
1461         
1462
1463 "$(INTDIR)\parse.obj" : $(SOURCE) $(DEP_CPP_PARSE) "$(INTDIR)"
1464
1465 !ENDIF 
1466
1467 # End Source File
1468 ################################################################################
1469 # Begin Source File
1470
1471 SOURCE=.\camera.h
1472
1473 !IF  "$(CFG)" == "qe3 - Win32 Release"
1474
1475 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
1476
1477 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
1478
1479 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
1480
1481 !ENDIF 
1482
1483 # End Source File
1484 ################################################################################
1485 # Begin Source File
1486
1487 SOURCE=.\camera.c
1488
1489 !IF  "$(CFG)" == "qe3 - Win32 Release"
1490
1491 DEP_CPP_CAMER=\
1492         ".\brush.h"\
1493         ".\camera.h"\
1494         ".\cmdlib.h"\
1495         ".\entity.h"\
1496         ".\glingr.h"\
1497         ".\lbmlib.h"\
1498         ".\map.h"\
1499         ".\mathlib.h"\
1500         ".\mru.h"\
1501         ".\parse.h"\
1502         ".\qe3.h"\
1503         ".\qedefs.h"\
1504         ".\qfiles.h"\
1505         ".\select.h"\
1506         ".\textures.h"\
1507         ".\xy.h"\
1508         ".\z.h"\
1509         {$(INCLUDE)}"\gl\GL.H"\
1510         {$(INCLUDE)}"\gl\GLAUX.H"\
1511         {$(INCLUDE)}"\gl\GLU.H"\
1512         
1513
1514 "$(INTDIR)\camera.obj" : $(SOURCE) $(DEP_CPP_CAMER) "$(INTDIR)"
1515
1516 "$(INTDIR)\camera.sbr" : $(SOURCE) $(DEP_CPP_CAMER) "$(INTDIR)"
1517
1518
1519 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
1520
1521 DEP_CPP_CAMER=\
1522         ".\brush.h"\
1523         ".\camera.h"\
1524         ".\cmdlib.h"\
1525         ".\entity.h"\
1526         ".\glingr.h"\
1527         ".\lbmlib.h"\
1528         ".\map.h"\
1529         ".\mathlib.h"\
1530         ".\mru.h"\
1531         ".\parse.h"\
1532         ".\qe3.h"\
1533         ".\qedefs.h"\
1534         ".\qfiles.h"\
1535         ".\select.h"\
1536         ".\textures.h"\
1537         ".\xy.h"\
1538         ".\z.h"\
1539         {$(INCLUDE)}"\gl\GL.H"\
1540         {$(INCLUDE)}"\gl\GLAUX.H"\
1541         {$(INCLUDE)}"\gl\GLU.H"\
1542         
1543
1544 "$(INTDIR)\camera.obj" : $(SOURCE) $(DEP_CPP_CAMER) "$(INTDIR)"
1545
1546 "$(INTDIR)\camera.sbr" : $(SOURCE) $(DEP_CPP_CAMER) "$(INTDIR)"
1547
1548
1549 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
1550
1551 DEP_CPP_CAMER=\
1552         ".\brush.h"\
1553         ".\bspfile.h"\
1554         ".\camera.h"\
1555         ".\cmdlib.h"\
1556         ".\entity.h"\
1557         ".\gl\GL.H"\
1558         ".\gl\GLAUX.H"\
1559         ".\gl\GLU.H"\
1560         ".\glingr.h"\
1561         ".\map.h"\
1562         ".\mathlib.h"\
1563         ".\parse.h"\
1564         ".\qe3.h"\
1565         ".\select.h"\
1566         ".\textures.h"\
1567         ".\xy.h"\
1568         ".\z.h"\
1569         
1570
1571 "$(INTDIR)\camera.obj" : $(SOURCE) $(DEP_CPP_CAMER) "$(INTDIR)"
1572
1573 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
1574
1575 DEP_CPP_CAMER=\
1576         ".\brush.h"\
1577         ".\bspfile.h"\
1578         ".\camera.h"\
1579         ".\cmdlib.h"\
1580         ".\entity.h"\
1581         ".\gl\GL.H"\
1582         ".\gl\GLAUX.H"\
1583         ".\gl\GLU.H"\
1584         ".\glingr.h"\
1585         ".\map.h"\
1586         ".\mathlib.h"\
1587         ".\parse.h"\
1588         ".\qe3.h"\
1589         ".\select.h"\
1590         ".\textures.h"\
1591         ".\xy.h"\
1592         ".\z.h"\
1593         
1594
1595 "$(INTDIR)\camera.obj" : $(SOURCE) $(DEP_CPP_CAMER) "$(INTDIR)"
1596
1597 !ENDIF 
1598
1599 # End Source File
1600 ################################################################################
1601 # Begin Source File
1602
1603 SOURCE=.\win_qe3.h
1604
1605 !IF  "$(CFG)" == "qe3 - Win32 Release"
1606
1607 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
1608
1609 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
1610
1611 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
1612
1613 !ENDIF 
1614
1615 # End Source File
1616 ################################################################################
1617 # Begin Source File
1618
1619 SOURCE=.\win_xy.c
1620
1621 !IF  "$(CFG)" == "qe3 - Win32 Release"
1622
1623 DEP_CPP_WIN_X=\
1624         ".\brush.h"\
1625         ".\camera.h"\
1626         ".\cmdlib.h"\
1627         ".\entity.h"\
1628         ".\glingr.h"\
1629         ".\lbmlib.h"\
1630         ".\map.h"\
1631         ".\mathlib.h"\
1632         ".\mru.h"\
1633         ".\parse.h"\
1634         ".\qe3.h"\
1635         ".\qedefs.h"\
1636         ".\qfiles.h"\
1637         ".\select.h"\
1638         ".\textures.h"\
1639         ".\xy.h"\
1640         ".\z.h"\
1641         {$(INCLUDE)}"\gl\GL.H"\
1642         {$(INCLUDE)}"\gl\GLAUX.H"\
1643         {$(INCLUDE)}"\gl\GLU.H"\
1644         
1645
1646 "$(INTDIR)\win_xy.obj" : $(SOURCE) $(DEP_CPP_WIN_X) "$(INTDIR)"
1647
1648 "$(INTDIR)\win_xy.sbr" : $(SOURCE) $(DEP_CPP_WIN_X) "$(INTDIR)"
1649
1650
1651 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
1652
1653 DEP_CPP_WIN_X=\
1654         ".\brush.h"\
1655         ".\camera.h"\
1656         ".\cmdlib.h"\
1657         ".\entity.h"\
1658         ".\glingr.h"\
1659         ".\lbmlib.h"\
1660         ".\map.h"\
1661         ".\mathlib.h"\
1662         ".\mru.h"\
1663         ".\parse.h"\
1664         ".\qe3.h"\
1665         ".\qedefs.h"\
1666         ".\qfiles.h"\
1667         ".\select.h"\
1668         ".\textures.h"\
1669         ".\xy.h"\
1670         ".\z.h"\
1671         {$(INCLUDE)}"\gl\GL.H"\
1672         {$(INCLUDE)}"\gl\GLAUX.H"\
1673         {$(INCLUDE)}"\gl\GLU.H"\
1674         
1675
1676 "$(INTDIR)\win_xy.obj" : $(SOURCE) $(DEP_CPP_WIN_X) "$(INTDIR)"
1677
1678 "$(INTDIR)\win_xy.sbr" : $(SOURCE) $(DEP_CPP_WIN_X) "$(INTDIR)"
1679
1680
1681 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
1682
1683 DEP_CPP_WIN_X=\
1684         ".\brush.h"\
1685         ".\bspfile.h"\
1686         ".\camera.h"\
1687         ".\cmdlib.h"\
1688         ".\entity.h"\
1689         ".\gl\GL.H"\
1690         ".\gl\GLAUX.H"\
1691         ".\gl\GLU.H"\
1692         ".\glingr.h"\
1693         ".\map.h"\
1694         ".\mathlib.h"\
1695         ".\parse.h"\
1696         ".\qe3.h"\
1697         ".\select.h"\
1698         ".\textures.h"\
1699         ".\xy.h"\
1700         ".\z.h"\
1701         
1702
1703 "$(INTDIR)\win_xy.obj" : $(SOURCE) $(DEP_CPP_WIN_X) "$(INTDIR)"
1704
1705 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
1706
1707 DEP_CPP_WIN_X=\
1708         ".\brush.h"\
1709         ".\bspfile.h"\
1710         ".\camera.h"\
1711         ".\cmdlib.h"\
1712         ".\entity.h"\
1713         ".\gl\GL.H"\
1714         ".\gl\GLAUX.H"\
1715         ".\gl\GLU.H"\
1716         ".\glingr.h"\
1717         ".\map.h"\
1718         ".\mathlib.h"\
1719         ".\parse.h"\
1720         ".\qe3.h"\
1721         ".\select.h"\
1722         ".\textures.h"\
1723         ".\xy.h"\
1724         ".\z.h"\
1725         
1726
1727 "$(INTDIR)\win_xy.obj" : $(SOURCE) $(DEP_CPP_WIN_X) "$(INTDIR)"
1728
1729 !ENDIF 
1730
1731 # End Source File
1732 ################################################################################
1733 # Begin Source File
1734
1735 SOURCE=.\win_qe3.rc
1736
1737 !IF  "$(CFG)" == "qe3 - Win32 Release"
1738
1739 DEP_RSC_WIN_Q=\
1740         ".\icon1.ico"\
1741         ".\q.bmp"\
1742         ".\toolbar1.bmp"\
1743         
1744
1745 "$(INTDIR)\win_qe3.res" : $(SOURCE) $(DEP_RSC_WIN_Q) "$(INTDIR)"
1746    $(RSC) $(RSC_PROJ) $(SOURCE)
1747
1748
1749 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
1750
1751 DEP_RSC_WIN_Q=\
1752         ".\icon1.ico"\
1753         ".\q.bmp"\
1754         ".\toolbar1.bmp"\
1755         
1756
1757 "$(INTDIR)\win_qe3.res" : $(SOURCE) $(DEP_RSC_WIN_Q) "$(INTDIR)"
1758    $(RSC) $(RSC_PROJ) $(SOURCE)
1759
1760
1761 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
1762
1763 DEP_RSC_WIN_Q=\
1764         ".\icon1.ico"\
1765         ".\toolbar1.bmp"\
1766         
1767
1768 "$(INTDIR)\win_qe3.res" : $(SOURCE) $(DEP_RSC_WIN_Q) "$(INTDIR)"
1769    $(RSC) /l 0x409 /fo"$(INTDIR)/win_qe3.res" /d "_DEBUG" $(SOURCE)
1770
1771
1772 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
1773
1774 DEP_RSC_WIN_Q=\
1775         ".\icon1.ico"\
1776         ".\toolbar1.bmp"\
1777         
1778
1779 "$(INTDIR)\win_qe3.res" : $(SOURCE) $(DEP_RSC_WIN_Q) "$(INTDIR)"
1780    $(RSC) /l 0x409 /fo"$(INTDIR)/win_qe3.res" /d "NDEBUG" $(SOURCE)
1781
1782
1783 !ENDIF 
1784
1785 # End Source File
1786 ################################################################################
1787 # Begin Source File
1788
1789 SOURCE=.\xy.c
1790
1791 !IF  "$(CFG)" == "qe3 - Win32 Release"
1792
1793 DEP_CPP_XY_C14=\
1794         ".\brush.h"\
1795         ".\camera.h"\
1796         ".\cmdlib.h"\
1797         ".\entity.h"\
1798         ".\glingr.h"\
1799         ".\lbmlib.h"\
1800         ".\map.h"\
1801         ".\mathlib.h"\
1802         ".\mru.h"\
1803         ".\parse.h"\
1804         ".\qe3.h"\
1805         ".\qedefs.h"\
1806         ".\qfiles.h"\
1807         ".\select.h"\
1808         ".\textures.h"\
1809         ".\xy.h"\
1810         ".\z.h"\
1811         {$(INCLUDE)}"\gl\GL.H"\
1812         {$(INCLUDE)}"\gl\GLAUX.H"\
1813         {$(INCLUDE)}"\gl\GLU.H"\
1814         
1815
1816 "$(INTDIR)\xy.obj" : $(SOURCE) $(DEP_CPP_XY_C14) "$(INTDIR)"
1817
1818 "$(INTDIR)\xy.sbr" : $(SOURCE) $(DEP_CPP_XY_C14) "$(INTDIR)"
1819
1820
1821 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
1822
1823 DEP_CPP_XY_C14=\
1824         ".\brush.h"\
1825         ".\camera.h"\
1826         ".\cmdlib.h"\
1827         ".\entity.h"\
1828         ".\glingr.h"\
1829         ".\lbmlib.h"\
1830         ".\map.h"\
1831         ".\mathlib.h"\
1832         ".\mru.h"\
1833         ".\parse.h"\
1834         ".\qe3.h"\
1835         ".\qedefs.h"\
1836         ".\qfiles.h"\
1837         ".\select.h"\
1838         ".\textures.h"\
1839         ".\xy.h"\
1840         ".\z.h"\
1841         {$(INCLUDE)}"\gl\GL.H"\
1842         {$(INCLUDE)}"\gl\GLAUX.H"\
1843         {$(INCLUDE)}"\gl\GLU.H"\
1844         
1845
1846 "$(INTDIR)\xy.obj" : $(SOURCE) $(DEP_CPP_XY_C14) "$(INTDIR)"
1847
1848 "$(INTDIR)\xy.sbr" : $(SOURCE) $(DEP_CPP_XY_C14) "$(INTDIR)"
1849
1850
1851 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
1852
1853 DEP_CPP_XY_C14=\
1854         ".\brush.h"\
1855         ".\bspfile.h"\
1856         ".\camera.h"\
1857         ".\cmdlib.h"\
1858         ".\entity.h"\
1859         ".\gl\GL.H"\
1860         ".\gl\GLAUX.H"\
1861         ".\gl\GLU.H"\
1862         ".\glingr.h"\
1863         ".\map.h"\
1864         ".\mathlib.h"\
1865         ".\parse.h"\
1866         ".\qe3.h"\
1867         ".\select.h"\
1868         ".\textures.h"\
1869         ".\xy.h"\
1870         ".\z.h"\
1871         
1872
1873 "$(INTDIR)\xy.obj" : $(SOURCE) $(DEP_CPP_XY_C14) "$(INTDIR)"
1874
1875 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
1876
1877 DEP_CPP_XY_C14=\
1878         ".\brush.h"\
1879         ".\bspfile.h"\
1880         ".\camera.h"\
1881         ".\cmdlib.h"\
1882         ".\entity.h"\
1883         ".\gl\GL.H"\
1884         ".\gl\GLAUX.H"\
1885         ".\gl\GLU.H"\
1886         ".\glingr.h"\
1887         ".\map.h"\
1888         ".\mathlib.h"\
1889         ".\parse.h"\
1890         ".\qe3.h"\
1891         ".\select.h"\
1892         ".\textures.h"\
1893         ".\xy.h"\
1894         ".\z.h"\
1895         
1896
1897 "$(INTDIR)\xy.obj" : $(SOURCE) $(DEP_CPP_XY_C14) "$(INTDIR)"
1898
1899 !ENDIF 
1900
1901 # End Source File
1902 ################################################################################
1903 # Begin Source File
1904
1905 SOURCE=.\xy.h
1906
1907 !IF  "$(CFG)" == "qe3 - Win32 Release"
1908
1909 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
1910
1911 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
1912
1913 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
1914
1915 !ENDIF 
1916
1917 # End Source File
1918 ################################################################################
1919 # Begin Source File
1920
1921 SOURCE=.\select.c
1922
1923 !IF  "$(CFG)" == "qe3 - Win32 Release"
1924
1925 DEP_CPP_SELEC=\
1926         ".\brush.h"\
1927         ".\camera.h"\
1928         ".\cmdlib.h"\
1929         ".\entity.h"\
1930         ".\glingr.h"\
1931         ".\lbmlib.h"\
1932         ".\map.h"\
1933         ".\mathlib.h"\
1934         ".\mru.h"\
1935         ".\parse.h"\
1936         ".\qe3.h"\
1937         ".\qedefs.h"\
1938         ".\qfiles.h"\
1939         ".\select.h"\
1940         ".\textures.h"\
1941         ".\xy.h"\
1942         ".\z.h"\
1943         {$(INCLUDE)}"\gl\GL.H"\
1944         {$(INCLUDE)}"\gl\GLAUX.H"\
1945         {$(INCLUDE)}"\gl\GLU.H"\
1946         
1947
1948 "$(INTDIR)\select.obj" : $(SOURCE) $(DEP_CPP_SELEC) "$(INTDIR)"
1949
1950 "$(INTDIR)\select.sbr" : $(SOURCE) $(DEP_CPP_SELEC) "$(INTDIR)"
1951
1952
1953 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
1954
1955 DEP_CPP_SELEC=\
1956         ".\brush.h"\
1957         ".\camera.h"\
1958         ".\cmdlib.h"\
1959         ".\entity.h"\
1960         ".\glingr.h"\
1961         ".\lbmlib.h"\
1962         ".\map.h"\
1963         ".\mathlib.h"\
1964         ".\mru.h"\
1965         ".\parse.h"\
1966         ".\qe3.h"\
1967         ".\qedefs.h"\
1968         ".\qfiles.h"\
1969         ".\select.h"\
1970         ".\textures.h"\
1971         ".\xy.h"\
1972         ".\z.h"\
1973         {$(INCLUDE)}"\gl\GL.H"\
1974         {$(INCLUDE)}"\gl\GLAUX.H"\
1975         {$(INCLUDE)}"\gl\GLU.H"\
1976         
1977
1978 "$(INTDIR)\select.obj" : $(SOURCE) $(DEP_CPP_SELEC) "$(INTDIR)"
1979
1980 "$(INTDIR)\select.sbr" : $(SOURCE) $(DEP_CPP_SELEC) "$(INTDIR)"
1981
1982
1983 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
1984
1985 DEP_CPP_SELEC=\
1986         ".\brush.h"\
1987         ".\bspfile.h"\
1988         ".\camera.h"\
1989         ".\cmdlib.h"\
1990         ".\entity.h"\
1991         ".\gl\GL.H"\
1992         ".\gl\GLAUX.H"\
1993         ".\gl\GLU.H"\
1994         ".\glingr.h"\
1995         ".\map.h"\
1996         ".\mathlib.h"\
1997         ".\parse.h"\
1998         ".\qe3.h"\
1999         ".\select.h"\
2000         ".\textures.h"\
2001         ".\xy.h"\
2002         ".\z.h"\
2003         
2004
2005 "$(INTDIR)\select.obj" : $(SOURCE) $(DEP_CPP_SELEC) "$(INTDIR)"
2006
2007 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
2008
2009 DEP_CPP_SELEC=\
2010         ".\brush.h"\
2011         ".\bspfile.h"\
2012         ".\camera.h"\
2013         ".\cmdlib.h"\
2014         ".\entity.h"\
2015         ".\gl\GL.H"\
2016         ".\gl\GLAUX.H"\
2017         ".\gl\GLU.H"\
2018         ".\glingr.h"\
2019         ".\map.h"\
2020         ".\mathlib.h"\
2021         ".\parse.h"\
2022         ".\qe3.h"\
2023         ".\select.h"\
2024         ".\textures.h"\
2025         ".\xy.h"\
2026         ".\z.h"\
2027         
2028
2029 "$(INTDIR)\select.obj" : $(SOURCE) $(DEP_CPP_SELEC) "$(INTDIR)"
2030
2031 !ENDIF 
2032
2033 # End Source File
2034 ################################################################################
2035 # Begin Source File
2036
2037 SOURCE=.\win_qe3.c
2038
2039 !IF  "$(CFG)" == "qe3 - Win32 Release"
2040
2041 DEP_CPP_WIN_QE=\
2042         ".\brush.h"\
2043         ".\camera.h"\
2044         ".\cmdlib.h"\
2045         ".\entity.h"\
2046         ".\glingr.h"\
2047         ".\lbmlib.h"\
2048         ".\map.h"\
2049         ".\mathlib.h"\
2050         ".\mru.h"\
2051         ".\parse.h"\
2052         ".\qe3.h"\
2053         ".\qedefs.h"\
2054         ".\qfiles.h"\
2055         ".\select.h"\
2056         ".\textures.h"\
2057         ".\xy.h"\
2058         ".\z.h"\
2059         {$(INCLUDE)}"\gl\GL.H"\
2060         {$(INCLUDE)}"\gl\GLAUX.H"\
2061         {$(INCLUDE)}"\gl\GLU.H"\
2062         
2063
2064 "$(INTDIR)\win_qe3.obj" : $(SOURCE) $(DEP_CPP_WIN_QE) "$(INTDIR)"
2065
2066 "$(INTDIR)\win_qe3.sbr" : $(SOURCE) $(DEP_CPP_WIN_QE) "$(INTDIR)"
2067
2068
2069 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
2070
2071 DEP_CPP_WIN_QE=\
2072         ".\brush.h"\
2073         ".\camera.h"\
2074         ".\cmdlib.h"\
2075         ".\entity.h"\
2076         ".\glingr.h"\
2077         ".\lbmlib.h"\
2078         ".\map.h"\
2079         ".\mathlib.h"\
2080         ".\mru.h"\
2081         ".\parse.h"\
2082         ".\qe3.h"\
2083         ".\qedefs.h"\
2084         ".\qfiles.h"\
2085         ".\select.h"\
2086         ".\textures.h"\
2087         ".\xy.h"\
2088         ".\z.h"\
2089         {$(INCLUDE)}"\gl\GL.H"\
2090         {$(INCLUDE)}"\gl\GLAUX.H"\
2091         {$(INCLUDE)}"\gl\GLU.H"\
2092         
2093
2094 "$(INTDIR)\win_qe3.obj" : $(SOURCE) $(DEP_CPP_WIN_QE) "$(INTDIR)"
2095
2096 "$(INTDIR)\win_qe3.sbr" : $(SOURCE) $(DEP_CPP_WIN_QE) "$(INTDIR)"
2097
2098
2099 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
2100
2101 DEP_CPP_WIN_QE=\
2102         ".\brush.h"\
2103         ".\bspfile.h"\
2104         ".\camera.h"\
2105         ".\cmdlib.h"\
2106         ".\entity.h"\
2107         ".\gl\GL.H"\
2108         ".\gl\GLAUX.H"\
2109         ".\gl\GLU.H"\
2110         ".\glingr.h"\
2111         ".\map.h"\
2112         ".\mathlib.h"\
2113         ".\mru.h"\
2114         ".\parse.h"\
2115         ".\qe3.h"\
2116         ".\select.h"\
2117         ".\textures.h"\
2118         ".\xy.h"\
2119         ".\z.h"\
2120         
2121
2122 "$(INTDIR)\win_qe3.obj" : $(SOURCE) $(DEP_CPP_WIN_QE) "$(INTDIR)"
2123
2124 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
2125
2126 DEP_CPP_WIN_QE=\
2127         ".\brush.h"\
2128         ".\bspfile.h"\
2129         ".\camera.h"\
2130         ".\cmdlib.h"\
2131         ".\entity.h"\
2132         ".\gl\GL.H"\
2133         ".\gl\GLAUX.H"\
2134         ".\gl\GLU.H"\
2135         ".\glingr.h"\
2136         ".\map.h"\
2137         ".\mathlib.h"\
2138         ".\mru.h"\
2139         ".\parse.h"\
2140         ".\qe3.h"\
2141         ".\select.h"\
2142         ".\textures.h"\
2143         ".\xy.h"\
2144         ".\z.h"\
2145         
2146
2147 "$(INTDIR)\win_qe3.obj" : $(SOURCE) $(DEP_CPP_WIN_QE) "$(INTDIR)"
2148
2149 !ENDIF 
2150
2151 # End Source File
2152 ################################################################################
2153 # Begin Source File
2154
2155 SOURCE=.\select.h
2156
2157 !IF  "$(CFG)" == "qe3 - Win32 Release"
2158
2159 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
2160
2161 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
2162
2163 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
2164
2165 !ENDIF 
2166
2167 # End Source File
2168 ################################################################################
2169 # Begin Source File
2170
2171 SOURCE=.\qe3.c
2172
2173 !IF  "$(CFG)" == "qe3 - Win32 Release"
2174
2175 DEP_CPP_QE3_C=\
2176         ".\brush.h"\
2177         ".\camera.h"\
2178         ".\cmdlib.h"\
2179         ".\entity.h"\
2180         ".\glingr.h"\
2181         ".\lbmlib.h"\
2182         ".\map.h"\
2183         ".\mathlib.h"\
2184         ".\mru.h"\
2185         ".\parse.h"\
2186         ".\qe3.h"\
2187         ".\qedefs.h"\
2188         ".\qfiles.h"\
2189         ".\select.h"\
2190         ".\textures.h"\
2191         ".\xy.h"\
2192         ".\z.h"\
2193         {$(INCLUDE)}"\gl\GL.H"\
2194         {$(INCLUDE)}"\gl\GLAUX.H"\
2195         {$(INCLUDE)}"\gl\GLU.H"\
2196         
2197
2198 "$(INTDIR)\qe3.obj" : $(SOURCE) $(DEP_CPP_QE3_C) "$(INTDIR)"
2199
2200 "$(INTDIR)\qe3.sbr" : $(SOURCE) $(DEP_CPP_QE3_C) "$(INTDIR)"
2201
2202
2203 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
2204
2205 DEP_CPP_QE3_C=\
2206         ".\brush.h"\
2207         ".\camera.h"\
2208         ".\cmdlib.h"\
2209         ".\entity.h"\
2210         ".\glingr.h"\
2211         ".\lbmlib.h"\
2212         ".\map.h"\
2213         ".\mathlib.h"\
2214         ".\mru.h"\
2215         ".\parse.h"\
2216         ".\qe3.h"\
2217         ".\qedefs.h"\
2218         ".\qfiles.h"\
2219         ".\select.h"\
2220         ".\textures.h"\
2221         ".\xy.h"\
2222         ".\z.h"\
2223         {$(INCLUDE)}"\gl\GL.H"\
2224         {$(INCLUDE)}"\gl\GLAUX.H"\
2225         {$(INCLUDE)}"\gl\GLU.H"\
2226         
2227
2228 "$(INTDIR)\qe3.obj" : $(SOURCE) $(DEP_CPP_QE3_C) "$(INTDIR)"
2229
2230 "$(INTDIR)\qe3.sbr" : $(SOURCE) $(DEP_CPP_QE3_C) "$(INTDIR)"
2231
2232
2233 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
2234
2235 DEP_CPP_QE3_C=\
2236         ".\brush.h"\
2237         ".\bspfile.h"\
2238         ".\camera.h"\
2239         ".\cmdlib.h"\
2240         ".\entity.h"\
2241         ".\gl\GL.H"\
2242         ".\gl\GLAUX.H"\
2243         ".\gl\GLU.H"\
2244         ".\glingr.h"\
2245         ".\map.h"\
2246         ".\mathlib.h"\
2247         ".\parse.h"\
2248         ".\qe3.h"\
2249         ".\select.h"\
2250         ".\textures.h"\
2251         ".\xy.h"\
2252         ".\z.h"\
2253         
2254
2255 "$(INTDIR)\qe3.obj" : $(SOURCE) $(DEP_CPP_QE3_C) "$(INTDIR)"
2256
2257 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
2258
2259 DEP_CPP_QE3_C=\
2260         ".\brush.h"\
2261         ".\bspfile.h"\
2262         ".\camera.h"\
2263         ".\cmdlib.h"\
2264         ".\entity.h"\
2265         ".\gl\GL.H"\
2266         ".\gl\GLAUX.H"\
2267         ".\gl\GLU.H"\
2268         ".\glingr.h"\
2269         ".\map.h"\
2270         ".\mathlib.h"\
2271         ".\parse.h"\
2272         ".\qe3.h"\
2273         ".\select.h"\
2274         ".\textures.h"\
2275         ".\xy.h"\
2276         ".\z.h"\
2277         
2278
2279 "$(INTDIR)\qe3.obj" : $(SOURCE) $(DEP_CPP_QE3_C) "$(INTDIR)"
2280
2281 !ENDIF 
2282
2283 # End Source File
2284 ################################################################################
2285 # Begin Source File
2286
2287 SOURCE=.\eclass.c
2288
2289 !IF  "$(CFG)" == "qe3 - Win32 Release"
2290
2291 DEP_CPP_ECLAS=\
2292         ".\brush.h"\
2293         ".\camera.h"\
2294         ".\cmdlib.h"\
2295         ".\entity.h"\
2296         ".\glingr.h"\
2297         ".\lbmlib.h"\
2298         ".\map.h"\
2299         ".\mathlib.h"\
2300         ".\mru.h"\
2301         ".\parse.h"\
2302         ".\qe3.h"\
2303         ".\qedefs.h"\
2304         ".\qfiles.h"\
2305         ".\select.h"\
2306         ".\textures.h"\
2307         ".\xy.h"\
2308         ".\z.h"\
2309         {$(INCLUDE)}"\gl\GL.H"\
2310         {$(INCLUDE)}"\gl\GLAUX.H"\
2311         {$(INCLUDE)}"\gl\GLU.H"\
2312         
2313
2314 "$(INTDIR)\eclass.obj" : $(SOURCE) $(DEP_CPP_ECLAS) "$(INTDIR)"
2315
2316 "$(INTDIR)\eclass.sbr" : $(SOURCE) $(DEP_CPP_ECLAS) "$(INTDIR)"
2317
2318
2319 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
2320
2321 DEP_CPP_ECLAS=\
2322         ".\brush.h"\
2323         ".\camera.h"\
2324         ".\cmdlib.h"\
2325         ".\entity.h"\
2326         ".\glingr.h"\
2327         ".\lbmlib.h"\
2328         ".\map.h"\
2329         ".\mathlib.h"\
2330         ".\mru.h"\
2331         ".\parse.h"\
2332         ".\qe3.h"\
2333         ".\qedefs.h"\
2334         ".\qfiles.h"\
2335         ".\select.h"\
2336         ".\textures.h"\
2337         ".\xy.h"\
2338         ".\z.h"\
2339         {$(INCLUDE)}"\gl\GL.H"\
2340         {$(INCLUDE)}"\gl\GLAUX.H"\
2341         {$(INCLUDE)}"\gl\GLU.H"\
2342         
2343
2344 "$(INTDIR)\eclass.obj" : $(SOURCE) $(DEP_CPP_ECLAS) "$(INTDIR)"
2345
2346 "$(INTDIR)\eclass.sbr" : $(SOURCE) $(DEP_CPP_ECLAS) "$(INTDIR)"
2347
2348
2349 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
2350
2351 DEP_CPP_ECLAS=\
2352         ".\brush.h"\
2353         ".\bspfile.h"\
2354         ".\camera.h"\
2355         ".\cmdlib.h"\
2356         ".\entity.h"\
2357         ".\gl\GL.H"\
2358         ".\gl\GLAUX.H"\
2359         ".\gl\GLU.H"\
2360         ".\glingr.h"\
2361         ".\map.h"\
2362         ".\mathlib.h"\
2363         ".\parse.h"\
2364         ".\qe3.h"\
2365         ".\select.h"\
2366         ".\textures.h"\
2367         ".\xy.h"\
2368         ".\z.h"\
2369         
2370
2371 "$(INTDIR)\eclass.obj" : $(SOURCE) $(DEP_CPP_ECLAS) "$(INTDIR)"
2372
2373 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
2374
2375 DEP_CPP_ECLAS=\
2376         ".\brush.h"\
2377         ".\bspfile.h"\
2378         ".\camera.h"\
2379         ".\cmdlib.h"\
2380         ".\entity.h"\
2381         ".\gl\GL.H"\
2382         ".\gl\GLAUX.H"\
2383         ".\gl\GLU.H"\
2384         ".\glingr.h"\
2385         ".\map.h"\
2386         ".\mathlib.h"\
2387         ".\parse.h"\
2388         ".\qe3.h"\
2389         ".\select.h"\
2390         ".\textures.h"\
2391         ".\xy.h"\
2392         ".\z.h"\
2393         
2394
2395 "$(INTDIR)\eclass.obj" : $(SOURCE) $(DEP_CPP_ECLAS) "$(INTDIR)"
2396
2397 !ENDIF 
2398
2399 # End Source File
2400 ################################################################################
2401 # Begin Source File
2402
2403 SOURCE=.\eclass.h
2404
2405 !IF  "$(CFG)" == "qe3 - Win32 Release"
2406
2407 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
2408
2409 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
2410
2411 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
2412
2413 !ENDIF 
2414
2415 # End Source File
2416 ################################################################################
2417 # Begin Source File
2418
2419 SOURCE=.\entity.c
2420
2421 !IF  "$(CFG)" == "qe3 - Win32 Release"
2422
2423 DEP_CPP_ENTIT=\
2424         ".\brush.h"\
2425         ".\camera.h"\
2426         ".\cmdlib.h"\
2427         ".\entity.h"\
2428         ".\glingr.h"\
2429         ".\lbmlib.h"\
2430         ".\map.h"\
2431         ".\mathlib.h"\
2432         ".\mru.h"\
2433         ".\parse.h"\
2434         ".\qe3.h"\
2435         ".\qedefs.h"\
2436         ".\qfiles.h"\
2437         ".\select.h"\
2438         ".\textures.h"\
2439         ".\xy.h"\
2440         ".\z.h"\
2441         {$(INCLUDE)}"\gl\GL.H"\
2442         {$(INCLUDE)}"\gl\GLAUX.H"\
2443         {$(INCLUDE)}"\gl\GLU.H"\
2444         
2445
2446 "$(INTDIR)\entity.obj" : $(SOURCE) $(DEP_CPP_ENTIT) "$(INTDIR)"
2447
2448 "$(INTDIR)\entity.sbr" : $(SOURCE) $(DEP_CPP_ENTIT) "$(INTDIR)"
2449
2450
2451 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
2452
2453 DEP_CPP_ENTIT=\
2454         ".\brush.h"\
2455         ".\camera.h"\
2456         ".\cmdlib.h"\
2457         ".\entity.h"\
2458         ".\glingr.h"\
2459         ".\lbmlib.h"\
2460         ".\map.h"\
2461         ".\mathlib.h"\
2462         ".\mru.h"\
2463         ".\parse.h"\
2464         ".\qe3.h"\
2465         ".\qedefs.h"\
2466         ".\qfiles.h"\
2467         ".\select.h"\
2468         ".\textures.h"\
2469         ".\xy.h"\
2470         ".\z.h"\
2471         {$(INCLUDE)}"\gl\GL.H"\
2472         {$(INCLUDE)}"\gl\GLAUX.H"\
2473         {$(INCLUDE)}"\gl\GLU.H"\
2474         
2475
2476 "$(INTDIR)\entity.obj" : $(SOURCE) $(DEP_CPP_ENTIT) "$(INTDIR)"
2477
2478 "$(INTDIR)\entity.sbr" : $(SOURCE) $(DEP_CPP_ENTIT) "$(INTDIR)"
2479
2480
2481 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
2482
2483 DEP_CPP_ENTIT=\
2484         ".\brush.h"\
2485         ".\bspfile.h"\
2486         ".\camera.h"\
2487         ".\cmdlib.h"\
2488         ".\entity.h"\
2489         ".\gl\GL.H"\
2490         ".\gl\GLAUX.H"\
2491         ".\gl\GLU.H"\
2492         ".\glingr.h"\
2493         ".\map.h"\
2494         ".\mathlib.h"\
2495         ".\parse.h"\
2496         ".\qe3.h"\
2497         ".\select.h"\
2498         ".\textures.h"\
2499         ".\xy.h"\
2500         ".\z.h"\
2501         
2502
2503 "$(INTDIR)\entity.obj" : $(SOURCE) $(DEP_CPP_ENTIT) "$(INTDIR)"
2504
2505 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
2506
2507 DEP_CPP_ENTIT=\
2508         ".\brush.h"\
2509         ".\bspfile.h"\
2510         ".\camera.h"\
2511         ".\cmdlib.h"\
2512         ".\entity.h"\
2513         ".\gl\GL.H"\
2514         ".\gl\GLAUX.H"\
2515         ".\gl\GLU.H"\
2516         ".\glingr.h"\
2517         ".\map.h"\
2518         ".\mathlib.h"\
2519         ".\parse.h"\
2520         ".\qe3.h"\
2521         ".\select.h"\
2522         ".\textures.h"\
2523         ".\xy.h"\
2524         ".\z.h"\
2525         
2526
2527 "$(INTDIR)\entity.obj" : $(SOURCE) $(DEP_CPP_ENTIT) "$(INTDIR)"
2528
2529 !ENDIF 
2530
2531 # End Source File
2532 ################################################################################
2533 # Begin Source File
2534
2535 SOURCE=.\entity.h
2536
2537 !IF  "$(CFG)" == "qe3 - Win32 Release"
2538
2539 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
2540
2541 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
2542
2543 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
2544
2545 !ENDIF 
2546
2547 # End Source File
2548 ################################################################################
2549 # Begin Source File
2550
2551 SOURCE=.\win_dlg.c
2552
2553 !IF  "$(CFG)" == "qe3 - Win32 Release"
2554
2555 DEP_CPP_WIN_D=\
2556         ".\brush.h"\
2557         ".\camera.h"\
2558         ".\cmdlib.h"\
2559         ".\entity.h"\
2560         ".\glingr.h"\
2561         ".\lbmlib.h"\
2562         ".\map.h"\
2563         ".\mathlib.h"\
2564         ".\mru.h"\
2565         ".\parse.h"\
2566         ".\qe3.h"\
2567         ".\qedefs.h"\
2568         ".\qfiles.h"\
2569         ".\select.h"\
2570         ".\textures.h"\
2571         ".\xy.h"\
2572         ".\z.h"\
2573         {$(INCLUDE)}"\gl\GL.H"\
2574         {$(INCLUDE)}"\gl\GLAUX.H"\
2575         {$(INCLUDE)}"\gl\GLU.H"\
2576         
2577
2578 "$(INTDIR)\win_dlg.obj" : $(SOURCE) $(DEP_CPP_WIN_D) "$(INTDIR)"
2579
2580 "$(INTDIR)\win_dlg.sbr" : $(SOURCE) $(DEP_CPP_WIN_D) "$(INTDIR)"
2581
2582
2583 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
2584
2585 DEP_CPP_WIN_D=\
2586         ".\brush.h"\
2587         ".\camera.h"\
2588         ".\cmdlib.h"\
2589         ".\entity.h"\
2590         ".\glingr.h"\
2591         ".\lbmlib.h"\
2592         ".\map.h"\
2593         ".\mathlib.h"\
2594         ".\mru.h"\
2595         ".\parse.h"\
2596         ".\qe3.h"\
2597         ".\qedefs.h"\
2598         ".\qfiles.h"\
2599         ".\select.h"\
2600         ".\textures.h"\
2601         ".\xy.h"\
2602         ".\z.h"\
2603         {$(INCLUDE)}"\gl\GL.H"\
2604         {$(INCLUDE)}"\gl\GLAUX.H"\
2605         {$(INCLUDE)}"\gl\GLU.H"\
2606         
2607
2608 "$(INTDIR)\win_dlg.obj" : $(SOURCE) $(DEP_CPP_WIN_D) "$(INTDIR)"
2609
2610 "$(INTDIR)\win_dlg.sbr" : $(SOURCE) $(DEP_CPP_WIN_D) "$(INTDIR)"
2611
2612
2613 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
2614
2615 DEP_CPP_WIN_D=\
2616         ".\brush.h"\
2617         ".\bspfile.h"\
2618         ".\camera.h"\
2619         ".\cmdlib.h"\
2620         ".\entity.h"\
2621         ".\gl\GL.H"\
2622         ".\gl\GLAUX.H"\
2623         ".\gl\GLU.H"\
2624         ".\glingr.h"\
2625         ".\map.h"\
2626         ".\mathlib.h"\
2627         ".\parse.h"\
2628         ".\qe3.h"\
2629         ".\select.h"\
2630         ".\textures.h"\
2631         ".\xy.h"\
2632         ".\z.h"\
2633         
2634
2635 "$(INTDIR)\win_dlg.obj" : $(SOURCE) $(DEP_CPP_WIN_D) "$(INTDIR)"
2636
2637 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
2638
2639 DEP_CPP_WIN_D=\
2640         ".\brush.h"\
2641         ".\bspfile.h"\
2642         ".\camera.h"\
2643         ".\cmdlib.h"\
2644         ".\entity.h"\
2645         ".\gl\GL.H"\
2646         ".\gl\GLAUX.H"\
2647         ".\gl\GLU.H"\
2648         ".\glingr.h"\
2649         ".\map.h"\
2650         ".\mathlib.h"\
2651         ".\parse.h"\
2652         ".\qe3.h"\
2653         ".\select.h"\
2654         ".\textures.h"\
2655         ".\xy.h"\
2656         ".\z.h"\
2657         
2658
2659 "$(INTDIR)\win_dlg.obj" : $(SOURCE) $(DEP_CPP_WIN_D) "$(INTDIR)"
2660
2661 !ENDIF 
2662
2663 # End Source File
2664 ################################################################################
2665 # Begin Source File
2666
2667 SOURCE=.\points.c
2668
2669 !IF  "$(CFG)" == "qe3 - Win32 Release"
2670
2671 DEP_CPP_POINT=\
2672         ".\brush.h"\
2673         ".\camera.h"\
2674         ".\cmdlib.h"\
2675         ".\entity.h"\
2676         ".\glingr.h"\
2677         ".\lbmlib.h"\
2678         ".\map.h"\
2679         ".\mathlib.h"\
2680         ".\mru.h"\
2681         ".\parse.h"\
2682         ".\qe3.h"\
2683         ".\qedefs.h"\
2684         ".\qfiles.h"\
2685         ".\select.h"\
2686         ".\textures.h"\
2687         ".\xy.h"\
2688         ".\z.h"\
2689         {$(INCLUDE)}"\gl\GL.H"\
2690         {$(INCLUDE)}"\gl\GLAUX.H"\
2691         {$(INCLUDE)}"\gl\GLU.H"\
2692         
2693
2694 "$(INTDIR)\points.obj" : $(SOURCE) $(DEP_CPP_POINT) "$(INTDIR)"
2695
2696 "$(INTDIR)\points.sbr" : $(SOURCE) $(DEP_CPP_POINT) "$(INTDIR)"
2697
2698
2699 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
2700
2701 DEP_CPP_POINT=\
2702         ".\brush.h"\
2703         ".\camera.h"\
2704         ".\cmdlib.h"\
2705         ".\entity.h"\
2706         ".\glingr.h"\
2707         ".\lbmlib.h"\
2708         ".\map.h"\
2709         ".\mathlib.h"\
2710         ".\mru.h"\
2711         ".\parse.h"\
2712         ".\qe3.h"\
2713         ".\qedefs.h"\
2714         ".\qfiles.h"\
2715         ".\select.h"\
2716         ".\textures.h"\
2717         ".\xy.h"\
2718         ".\z.h"\
2719         {$(INCLUDE)}"\gl\GL.H"\
2720         {$(INCLUDE)}"\gl\GLAUX.H"\
2721         {$(INCLUDE)}"\gl\GLU.H"\
2722         
2723
2724 "$(INTDIR)\points.obj" : $(SOURCE) $(DEP_CPP_POINT) "$(INTDIR)"
2725
2726 "$(INTDIR)\points.sbr" : $(SOURCE) $(DEP_CPP_POINT) "$(INTDIR)"
2727
2728
2729 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
2730
2731 DEP_CPP_POINT=\
2732         ".\brush.h"\
2733         ".\bspfile.h"\
2734         ".\camera.h"\
2735         ".\cmdlib.h"\
2736         ".\entity.h"\
2737         ".\gl\GL.H"\
2738         ".\gl\GLAUX.H"\
2739         ".\gl\GLU.H"\
2740         ".\glingr.h"\
2741         ".\map.h"\
2742         ".\mathlib.h"\
2743         ".\parse.h"\
2744         ".\qe3.h"\
2745         ".\select.h"\
2746         ".\textures.h"\
2747         ".\xy.h"\
2748         ".\z.h"\
2749         
2750
2751 "$(INTDIR)\points.obj" : $(SOURCE) $(DEP_CPP_POINT) "$(INTDIR)"
2752
2753 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
2754
2755 DEP_CPP_POINT=\
2756         ".\brush.h"\
2757         ".\bspfile.h"\
2758         ".\camera.h"\
2759         ".\cmdlib.h"\
2760         ".\entity.h"\
2761         ".\gl\GL.H"\
2762         ".\gl\GLAUX.H"\
2763         ".\gl\GLU.H"\
2764         ".\glingr.h"\
2765         ".\map.h"\
2766         ".\mathlib.h"\
2767         ".\parse.h"\
2768         ".\qe3.h"\
2769         ".\select.h"\
2770         ".\textures.h"\
2771         ".\xy.h"\
2772         ".\z.h"\
2773         
2774
2775 "$(INTDIR)\points.obj" : $(SOURCE) $(DEP_CPP_POINT) "$(INTDIR)"
2776
2777 !ENDIF 
2778
2779 # End Source File
2780 ################################################################################
2781 # Begin Source File
2782
2783 SOURCE=.\win_z.c
2784
2785 !IF  "$(CFG)" == "qe3 - Win32 Release"
2786
2787 DEP_CPP_WIN_Z=\
2788         ".\brush.h"\
2789         ".\camera.h"\
2790         ".\cmdlib.h"\
2791         ".\entity.h"\
2792         ".\glingr.h"\
2793         ".\lbmlib.h"\
2794         ".\map.h"\
2795         ".\mathlib.h"\
2796         ".\mru.h"\
2797         ".\parse.h"\
2798         ".\qe3.h"\
2799         ".\qedefs.h"\
2800         ".\qfiles.h"\
2801         ".\select.h"\
2802         ".\textures.h"\
2803         ".\xy.h"\
2804         ".\z.h"\
2805         {$(INCLUDE)}"\gl\GL.H"\
2806         {$(INCLUDE)}"\gl\GLAUX.H"\
2807         {$(INCLUDE)}"\gl\GLU.H"\
2808         
2809
2810 "$(INTDIR)\win_z.obj" : $(SOURCE) $(DEP_CPP_WIN_Z) "$(INTDIR)"
2811
2812 "$(INTDIR)\win_z.sbr" : $(SOURCE) $(DEP_CPP_WIN_Z) "$(INTDIR)"
2813
2814
2815 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
2816
2817 DEP_CPP_WIN_Z=\
2818         ".\brush.h"\
2819         ".\camera.h"\
2820         ".\cmdlib.h"\
2821         ".\entity.h"\
2822         ".\glingr.h"\
2823         ".\lbmlib.h"\
2824         ".\map.h"\
2825         ".\mathlib.h"\
2826         ".\mru.h"\
2827         ".\parse.h"\
2828         ".\qe3.h"\
2829         ".\qedefs.h"\
2830         ".\qfiles.h"\
2831         ".\select.h"\
2832         ".\textures.h"\
2833         ".\xy.h"\
2834         ".\z.h"\
2835         {$(INCLUDE)}"\gl\GL.H"\
2836         {$(INCLUDE)}"\gl\GLAUX.H"\
2837         {$(INCLUDE)}"\gl\GLU.H"\
2838         
2839
2840 "$(INTDIR)\win_z.obj" : $(SOURCE) $(DEP_CPP_WIN_Z) "$(INTDIR)"
2841
2842 "$(INTDIR)\win_z.sbr" : $(SOURCE) $(DEP_CPP_WIN_Z) "$(INTDIR)"
2843
2844
2845 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
2846
2847 DEP_CPP_WIN_Z=\
2848         ".\brush.h"\
2849         ".\bspfile.h"\
2850         ".\camera.h"\
2851         ".\cmdlib.h"\
2852         ".\entity.h"\
2853         ".\gl\GL.H"\
2854         ".\gl\GLAUX.H"\
2855         ".\gl\GLU.H"\
2856         ".\glingr.h"\
2857         ".\map.h"\
2858         ".\mathlib.h"\
2859         ".\parse.h"\
2860         ".\qe3.h"\
2861         ".\select.h"\
2862         ".\textures.h"\
2863         ".\xy.h"\
2864         ".\z.h"\
2865         
2866
2867 "$(INTDIR)\win_z.obj" : $(SOURCE) $(DEP_CPP_WIN_Z) "$(INTDIR)"
2868
2869 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
2870
2871 DEP_CPP_WIN_Z=\
2872         ".\brush.h"\
2873         ".\bspfile.h"\
2874         ".\camera.h"\
2875         ".\cmdlib.h"\
2876         ".\entity.h"\
2877         ".\gl\GL.H"\
2878         ".\gl\GLAUX.H"\
2879         ".\gl\GLU.H"\
2880         ".\glingr.h"\
2881         ".\map.h"\
2882         ".\mathlib.h"\
2883         ".\parse.h"\
2884         ".\qe3.h"\
2885         ".\select.h"\
2886         ".\textures.h"\
2887         ".\xy.h"\
2888         ".\z.h"\
2889         
2890
2891 "$(INTDIR)\win_z.obj" : $(SOURCE) $(DEP_CPP_WIN_Z) "$(INTDIR)"
2892
2893 !ENDIF 
2894
2895 # End Source File
2896 ################################################################################
2897 # Begin Source File
2898
2899 SOURCE=.\z.c
2900
2901 !IF  "$(CFG)" == "qe3 - Win32 Release"
2902
2903 DEP_CPP_Z_C26=\
2904         ".\brush.h"\
2905         ".\camera.h"\
2906         ".\cmdlib.h"\
2907         ".\entity.h"\
2908         ".\glingr.h"\
2909         ".\lbmlib.h"\
2910         ".\map.h"\
2911         ".\mathlib.h"\
2912         ".\mru.h"\
2913         ".\parse.h"\
2914         ".\qe3.h"\
2915         ".\qedefs.h"\
2916         ".\qfiles.h"\
2917         ".\select.h"\
2918         ".\textures.h"\
2919         ".\xy.h"\
2920         ".\z.h"\
2921         {$(INCLUDE)}"\gl\GL.H"\
2922         {$(INCLUDE)}"\gl\GLAUX.H"\
2923         {$(INCLUDE)}"\gl\GLU.H"\
2924         
2925
2926 "$(INTDIR)\z.obj" : $(SOURCE) $(DEP_CPP_Z_C26) "$(INTDIR)"
2927
2928 "$(INTDIR)\z.sbr" : $(SOURCE) $(DEP_CPP_Z_C26) "$(INTDIR)"
2929
2930
2931 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
2932
2933 DEP_CPP_Z_C26=\
2934         ".\brush.h"\
2935         ".\camera.h"\
2936         ".\cmdlib.h"\
2937         ".\entity.h"\
2938         ".\glingr.h"\
2939         ".\lbmlib.h"\
2940         ".\map.h"\
2941         ".\mathlib.h"\
2942         ".\mru.h"\
2943         ".\parse.h"\
2944         ".\qe3.h"\
2945         ".\qedefs.h"\
2946         ".\qfiles.h"\
2947         ".\select.h"\
2948         ".\textures.h"\
2949         ".\xy.h"\
2950         ".\z.h"\
2951         {$(INCLUDE)}"\gl\GL.H"\
2952         {$(INCLUDE)}"\gl\GLAUX.H"\
2953         {$(INCLUDE)}"\gl\GLU.H"\
2954         
2955
2956 "$(INTDIR)\z.obj" : $(SOURCE) $(DEP_CPP_Z_C26) "$(INTDIR)"
2957
2958 "$(INTDIR)\z.sbr" : $(SOURCE) $(DEP_CPP_Z_C26) "$(INTDIR)"
2959
2960
2961 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
2962
2963 DEP_CPP_Z_C26=\
2964         ".\brush.h"\
2965         ".\bspfile.h"\
2966         ".\camera.h"\
2967         ".\cmdlib.h"\
2968         ".\entity.h"\
2969         ".\gl\GL.H"\
2970         ".\gl\GLAUX.H"\
2971         ".\gl\GLU.H"\
2972         ".\glingr.h"\
2973         ".\map.h"\
2974         ".\mathlib.h"\
2975         ".\parse.h"\
2976         ".\qe3.h"\
2977         ".\select.h"\
2978         ".\textures.h"\
2979         ".\xy.h"\
2980         ".\z.h"\
2981         
2982
2983 "$(INTDIR)\z.obj" : $(SOURCE) $(DEP_CPP_Z_C26) "$(INTDIR)"
2984
2985 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
2986
2987 DEP_CPP_Z_C26=\
2988         ".\brush.h"\
2989         ".\bspfile.h"\
2990         ".\camera.h"\
2991         ".\cmdlib.h"\
2992         ".\entity.h"\
2993         ".\gl\GL.H"\
2994         ".\gl\GLAUX.H"\
2995         ".\gl\GLU.H"\
2996         ".\glingr.h"\
2997         ".\map.h"\
2998         ".\mathlib.h"\
2999         ".\parse.h"\
3000         ".\qe3.h"\
3001         ".\select.h"\
3002         ".\textures.h"\
3003         ".\xy.h"\
3004         ".\z.h"\
3005         
3006
3007 "$(INTDIR)\z.obj" : $(SOURCE) $(DEP_CPP_Z_C26) "$(INTDIR)"
3008
3009 !ENDIF 
3010
3011 # End Source File
3012 ################################################################################
3013 # Begin Source File
3014
3015 SOURCE=.\z.h
3016
3017 !IF  "$(CFG)" == "qe3 - Win32 Release"
3018
3019 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
3020
3021 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
3022
3023 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
3024
3025 !ENDIF 
3026
3027 # End Source File
3028 ################################################################################
3029 # Begin Source File
3030
3031 SOURCE=.\drag.c
3032
3033 !IF  "$(CFG)" == "qe3 - Win32 Release"
3034
3035 DEP_CPP_DRAG_=\
3036         ".\brush.h"\
3037         ".\camera.h"\
3038         ".\cmdlib.h"\
3039         ".\entity.h"\
3040         ".\glingr.h"\
3041         ".\lbmlib.h"\
3042         ".\map.h"\
3043         ".\mathlib.h"\
3044         ".\mru.h"\
3045         ".\parse.h"\
3046         ".\qe3.h"\
3047         ".\qedefs.h"\
3048         ".\qfiles.h"\
3049         ".\select.h"\
3050         ".\textures.h"\
3051         ".\xy.h"\
3052         ".\z.h"\
3053         {$(INCLUDE)}"\gl\GL.H"\
3054         {$(INCLUDE)}"\gl\GLAUX.H"\
3055         {$(INCLUDE)}"\gl\GLU.H"\
3056         
3057
3058 "$(INTDIR)\drag.obj" : $(SOURCE) $(DEP_CPP_DRAG_) "$(INTDIR)"
3059
3060 "$(INTDIR)\drag.sbr" : $(SOURCE) $(DEP_CPP_DRAG_) "$(INTDIR)"
3061
3062
3063 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
3064
3065 DEP_CPP_DRAG_=\
3066         ".\brush.h"\
3067         ".\camera.h"\
3068         ".\cmdlib.h"\
3069         ".\entity.h"\
3070         ".\glingr.h"\
3071         ".\lbmlib.h"\
3072         ".\map.h"\
3073         ".\mathlib.h"\
3074         ".\mru.h"\
3075         ".\parse.h"\
3076         ".\qe3.h"\
3077         ".\qedefs.h"\
3078         ".\qfiles.h"\
3079         ".\select.h"\
3080         ".\textures.h"\
3081         ".\xy.h"\
3082         ".\z.h"\
3083         {$(INCLUDE)}"\gl\GL.H"\
3084         {$(INCLUDE)}"\gl\GLAUX.H"\
3085         {$(INCLUDE)}"\gl\GLU.H"\
3086         
3087
3088 "$(INTDIR)\drag.obj" : $(SOURCE) $(DEP_CPP_DRAG_) "$(INTDIR)"
3089
3090 "$(INTDIR)\drag.sbr" : $(SOURCE) $(DEP_CPP_DRAG_) "$(INTDIR)"
3091
3092
3093 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
3094
3095 DEP_CPP_DRAG_=\
3096         ".\brush.h"\
3097         ".\bspfile.h"\
3098         ".\camera.h"\
3099         ".\cmdlib.h"\
3100         ".\entity.h"\
3101         ".\gl\GL.H"\
3102         ".\gl\GLAUX.H"\
3103         ".\gl\GLU.H"\
3104         ".\glingr.h"\
3105         ".\map.h"\
3106         ".\mathlib.h"\
3107         ".\parse.h"\
3108         ".\qe3.h"\
3109         ".\select.h"\
3110         ".\textures.h"\
3111         ".\xy.h"\
3112         ".\z.h"\
3113         
3114
3115 "$(INTDIR)\drag.obj" : $(SOURCE) $(DEP_CPP_DRAG_) "$(INTDIR)"
3116
3117 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
3118
3119 DEP_CPP_DRAG_=\
3120         ".\brush.h"\
3121         ".\bspfile.h"\
3122         ".\camera.h"\
3123         ".\cmdlib.h"\
3124         ".\entity.h"\
3125         ".\gl\GL.H"\
3126         ".\gl\GLAUX.H"\
3127         ".\gl\GLU.H"\
3128         ".\glingr.h"\
3129         ".\map.h"\
3130         ".\mathlib.h"\
3131         ".\parse.h"\
3132         ".\qe3.h"\
3133         ".\select.h"\
3134         ".\textures.h"\
3135         ".\xy.h"\
3136         ".\z.h"\
3137         
3138
3139 "$(INTDIR)\drag.obj" : $(SOURCE) $(DEP_CPP_DRAG_) "$(INTDIR)"
3140
3141 !ENDIF 
3142
3143 # End Source File
3144 ################################################################################
3145 # Begin Source File
3146
3147 SOURCE=.\win_main.c
3148
3149 !IF  "$(CFG)" == "qe3 - Win32 Release"
3150
3151 DEP_CPP_WIN_M=\
3152         ".\brush.h"\
3153         ".\camera.h"\
3154         ".\cmdlib.h"\
3155         ".\entity.h"\
3156         ".\entityw.h"\
3157         ".\glingr.h"\
3158         ".\lbmlib.h"\
3159         ".\map.h"\
3160         ".\mathlib.h"\
3161         ".\mru.h"\
3162         ".\parse.h"\
3163         ".\qe3.h"\
3164         ".\qedefs.h"\
3165         ".\qfiles.h"\
3166         ".\select.h"\
3167         ".\textures.h"\
3168         ".\xy.h"\
3169         ".\z.h"\
3170         {$(INCLUDE)}"\gl\GL.H"\
3171         {$(INCLUDE)}"\gl\GLAUX.H"\
3172         {$(INCLUDE)}"\gl\GLU.H"\
3173         
3174
3175 "$(INTDIR)\win_main.obj" : $(SOURCE) $(DEP_CPP_WIN_M) "$(INTDIR)"
3176
3177 "$(INTDIR)\win_main.sbr" : $(SOURCE) $(DEP_CPP_WIN_M) "$(INTDIR)"
3178
3179
3180 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
3181
3182 DEP_CPP_WIN_M=\
3183         ".\brush.h"\
3184         ".\camera.h"\
3185         ".\cmdlib.h"\
3186         ".\entity.h"\
3187         ".\entityw.h"\
3188         ".\glingr.h"\
3189         ".\lbmlib.h"\
3190         ".\map.h"\
3191         ".\mathlib.h"\
3192         ".\mru.h"\
3193         ".\parse.h"\
3194         ".\qe3.h"\
3195         ".\qedefs.h"\
3196         ".\qfiles.h"\
3197         ".\select.h"\
3198         ".\textures.h"\
3199         ".\xy.h"\
3200         ".\z.h"\
3201         {$(INCLUDE)}"\gl\GL.H"\
3202         {$(INCLUDE)}"\gl\GLAUX.H"\
3203         {$(INCLUDE)}"\gl\GLU.H"\
3204         
3205
3206 "$(INTDIR)\win_main.obj" : $(SOURCE) $(DEP_CPP_WIN_M) "$(INTDIR)"
3207
3208 "$(INTDIR)\win_main.sbr" : $(SOURCE) $(DEP_CPP_WIN_M) "$(INTDIR)"
3209
3210
3211 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
3212
3213 DEP_CPP_WIN_M=\
3214         ".\brush.h"\
3215         ".\bspfile.h"\
3216         ".\camera.h"\
3217         ".\cmdlib.h"\
3218         ".\entity.h"\
3219         ".\gl\GL.H"\
3220         ".\gl\GLAUX.H"\
3221         ".\gl\GLU.H"\
3222         ".\glingr.h"\
3223         ".\map.h"\
3224         ".\mathlib.h"\
3225         ".\mru.h"\
3226         ".\parse.h"\
3227         ".\qe3.h"\
3228         ".\select.h"\
3229         ".\textures.h"\
3230         ".\xy.h"\
3231         ".\z.h"\
3232         
3233
3234 "$(INTDIR)\win_main.obj" : $(SOURCE) $(DEP_CPP_WIN_M) "$(INTDIR)"
3235
3236 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
3237
3238 DEP_CPP_WIN_M=\
3239         ".\brush.h"\
3240         ".\bspfile.h"\
3241         ".\camera.h"\
3242         ".\cmdlib.h"\
3243         ".\entity.h"\
3244         ".\gl\GL.H"\
3245         ".\gl\GLAUX.H"\
3246         ".\gl\GLU.H"\
3247         ".\glingr.h"\
3248         ".\map.h"\
3249         ".\mathlib.h"\
3250         ".\mru.h"\
3251         ".\parse.h"\
3252         ".\qe3.h"\
3253         ".\select.h"\
3254         ".\textures.h"\
3255         ".\xy.h"\
3256         ".\z.h"\
3257         
3258
3259 "$(INTDIR)\win_main.obj" : $(SOURCE) $(DEP_CPP_WIN_M) "$(INTDIR)"
3260
3261 !ENDIF 
3262
3263 # End Source File
3264 ################################################################################
3265 # Begin Source File
3266
3267 SOURCE=.\csg.c
3268
3269 !IF  "$(CFG)" == "qe3 - Win32 Release"
3270
3271 DEP_CPP_CSG_C=\
3272         ".\brush.h"\
3273         ".\camera.h"\
3274         ".\cmdlib.h"\
3275         ".\entity.h"\
3276         ".\glingr.h"\
3277         ".\lbmlib.h"\
3278         ".\map.h"\
3279         ".\mathlib.h"\
3280         ".\mru.h"\
3281         ".\parse.h"\
3282         ".\qe3.h"\
3283         ".\qedefs.h"\
3284         ".\qfiles.h"\
3285         ".\select.h"\
3286         ".\textures.h"\
3287         ".\xy.h"\
3288         ".\z.h"\
3289         {$(INCLUDE)}"\gl\GL.H"\
3290         {$(INCLUDE)}"\gl\GLAUX.H"\
3291         {$(INCLUDE)}"\gl\GLU.H"\
3292         
3293
3294 "$(INTDIR)\csg.obj" : $(SOURCE) $(DEP_CPP_CSG_C) "$(INTDIR)"
3295
3296 "$(INTDIR)\csg.sbr" : $(SOURCE) $(DEP_CPP_CSG_C) "$(INTDIR)"
3297
3298
3299 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
3300
3301 DEP_CPP_CSG_C=\
3302         ".\brush.h"\
3303         ".\camera.h"\
3304         ".\cmdlib.h"\
3305         ".\entity.h"\
3306         ".\glingr.h"\
3307         ".\lbmlib.h"\
3308         ".\map.h"\
3309         ".\mathlib.h"\
3310         ".\mru.h"\
3311         ".\parse.h"\
3312         ".\qe3.h"\
3313         ".\qedefs.h"\
3314         ".\qfiles.h"\
3315         ".\select.h"\
3316         ".\textures.h"\
3317         ".\xy.h"\
3318         ".\z.h"\
3319         {$(INCLUDE)}"\gl\GL.H"\
3320         {$(INCLUDE)}"\gl\GLAUX.H"\
3321         {$(INCLUDE)}"\gl\GLU.H"\
3322         
3323
3324 "$(INTDIR)\csg.obj" : $(SOURCE) $(DEP_CPP_CSG_C) "$(INTDIR)"
3325
3326 "$(INTDIR)\csg.sbr" : $(SOURCE) $(DEP_CPP_CSG_C) "$(INTDIR)"
3327
3328
3329 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
3330
3331 DEP_CPP_CSG_C=\
3332         ".\brush.h"\
3333         ".\bspfile.h"\
3334         ".\camera.h"\
3335         ".\cmdlib.h"\
3336         ".\entity.h"\
3337         ".\gl\GL.H"\
3338         ".\gl\GLAUX.H"\
3339         ".\gl\GLU.H"\
3340         ".\glingr.h"\
3341         ".\map.h"\
3342         ".\mathlib.h"\
3343         ".\parse.h"\
3344         ".\qe3.h"\
3345         ".\select.h"\
3346         ".\textures.h"\
3347         ".\xy.h"\
3348         ".\z.h"\
3349         
3350
3351 "$(INTDIR)\csg.obj" : $(SOURCE) $(DEP_CPP_CSG_C) "$(INTDIR)"
3352
3353 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
3354
3355 DEP_CPP_CSG_C=\
3356         ".\brush.h"\
3357         ".\bspfile.h"\
3358         ".\camera.h"\
3359         ".\cmdlib.h"\
3360         ".\entity.h"\
3361         ".\gl\GL.H"\
3362         ".\gl\GLAUX.H"\
3363         ".\gl\GLU.H"\
3364         ".\glingr.h"\
3365         ".\map.h"\
3366         ".\mathlib.h"\
3367         ".\parse.h"\
3368         ".\qe3.h"\
3369         ".\select.h"\
3370         ".\textures.h"\
3371         ".\xy.h"\
3372         ".\z.h"\
3373         
3374
3375 "$(INTDIR)\csg.obj" : $(SOURCE) $(DEP_CPP_CSG_C) "$(INTDIR)"
3376
3377 !ENDIF 
3378
3379 # End Source File
3380 ################################################################################
3381 # Begin Source File
3382
3383 SOURCE=.\vertsel.c
3384
3385 !IF  "$(CFG)" == "qe3 - Win32 Release"
3386
3387 DEP_CPP_VERTS=\
3388         ".\brush.h"\
3389         ".\camera.h"\
3390         ".\cmdlib.h"\
3391         ".\entity.h"\
3392         ".\glingr.h"\
3393         ".\lbmlib.h"\
3394         ".\map.h"\
3395         ".\mathlib.h"\
3396         ".\mru.h"\
3397         ".\parse.h"\
3398         ".\qe3.h"\
3399         ".\qedefs.h"\
3400         ".\qfiles.h"\
3401         ".\select.h"\
3402         ".\textures.h"\
3403         ".\xy.h"\
3404         ".\z.h"\
3405         {$(INCLUDE)}"\gl\GL.H"\
3406         {$(INCLUDE)}"\gl\GLAUX.H"\
3407         {$(INCLUDE)}"\gl\GLU.H"\
3408         
3409
3410 "$(INTDIR)\vertsel.obj" : $(SOURCE) $(DEP_CPP_VERTS) "$(INTDIR)"
3411
3412 "$(INTDIR)\vertsel.sbr" : $(SOURCE) $(DEP_CPP_VERTS) "$(INTDIR)"
3413
3414
3415 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
3416
3417 DEP_CPP_VERTS=\
3418         ".\brush.h"\
3419         ".\camera.h"\
3420         ".\cmdlib.h"\
3421         ".\entity.h"\
3422         ".\glingr.h"\
3423         ".\lbmlib.h"\
3424         ".\map.h"\
3425         ".\mathlib.h"\
3426         ".\mru.h"\
3427         ".\parse.h"\
3428         ".\qe3.h"\
3429         ".\qedefs.h"\
3430         ".\qfiles.h"\
3431         ".\select.h"\
3432         ".\textures.h"\
3433         ".\xy.h"\
3434         ".\z.h"\
3435         {$(INCLUDE)}"\gl\GL.H"\
3436         {$(INCLUDE)}"\gl\GLAUX.H"\
3437         {$(INCLUDE)}"\gl\GLU.H"\
3438         
3439
3440 "$(INTDIR)\vertsel.obj" : $(SOURCE) $(DEP_CPP_VERTS) "$(INTDIR)"
3441
3442 "$(INTDIR)\vertsel.sbr" : $(SOURCE) $(DEP_CPP_VERTS) "$(INTDIR)"
3443
3444
3445 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
3446
3447 DEP_CPP_VERTS=\
3448         ".\brush.h"\
3449         ".\bspfile.h"\
3450         ".\camera.h"\
3451         ".\cmdlib.h"\
3452         ".\entity.h"\
3453         ".\gl\GL.H"\
3454         ".\gl\GLAUX.H"\
3455         ".\gl\GLU.H"\
3456         ".\glingr.h"\
3457         ".\map.h"\
3458         ".\mathlib.h"\
3459         ".\parse.h"\
3460         ".\qe3.h"\
3461         ".\select.h"\
3462         ".\textures.h"\
3463         ".\xy.h"\
3464         ".\z.h"\
3465         
3466
3467 "$(INTDIR)\vertsel.obj" : $(SOURCE) $(DEP_CPP_VERTS) "$(INTDIR)"
3468
3469 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
3470
3471 DEP_CPP_VERTS=\
3472         ".\brush.h"\
3473         ".\bspfile.h"\
3474         ".\camera.h"\
3475         ".\cmdlib.h"\
3476         ".\entity.h"\
3477         ".\gl\GL.H"\
3478         ".\gl\GLAUX.H"\
3479         ".\gl\GLU.H"\
3480         ".\glingr.h"\
3481         ".\map.h"\
3482         ".\mathlib.h"\
3483         ".\parse.h"\
3484         ".\qe3.h"\
3485         ".\select.h"\
3486         ".\textures.h"\
3487         ".\xy.h"\
3488         ".\z.h"\
3489         
3490
3491 "$(INTDIR)\vertsel.obj" : $(SOURCE) $(DEP_CPP_VERTS) "$(INTDIR)"
3492
3493 !ENDIF 
3494
3495 # End Source File
3496 ################################################################################
3497 # Begin Source File
3498
3499 SOURCE=.\mru.c
3500
3501 !IF  "$(CFG)" == "qe3 - Win32 Release"
3502
3503 DEP_CPP_MRU_C=\
3504         ".\mru.h"\
3505         
3506
3507 "$(INTDIR)\mru.obj" : $(SOURCE) $(DEP_CPP_MRU_C) "$(INTDIR)"
3508
3509 "$(INTDIR)\mru.sbr" : $(SOURCE) $(DEP_CPP_MRU_C) "$(INTDIR)"
3510
3511
3512 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
3513
3514 DEP_CPP_MRU_C=\
3515         ".\mru.h"\
3516         
3517
3518 "$(INTDIR)\mru.obj" : $(SOURCE) $(DEP_CPP_MRU_C) "$(INTDIR)"
3519
3520 "$(INTDIR)\mru.sbr" : $(SOURCE) $(DEP_CPP_MRU_C) "$(INTDIR)"
3521
3522
3523 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
3524
3525 DEP_CPP_MRU_C=\
3526         ".\mru.h"\
3527         
3528
3529 "$(INTDIR)\mru.obj" : $(SOURCE) $(DEP_CPP_MRU_C) "$(INTDIR)"
3530
3531 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
3532
3533 DEP_CPP_MRU_C=\
3534         ".\mru.h"\
3535         
3536
3537 "$(INTDIR)\mru.obj" : $(SOURCE) $(DEP_CPP_MRU_C) "$(INTDIR)"
3538
3539 !ENDIF 
3540
3541 # End Source File
3542 ################################################################################
3543 # Begin Source File
3544
3545 SOURCE=.\win_ent.c
3546
3547 !IF  "$(CFG)" == "qe3 - Win32 Release"
3548
3549 DEP_CPP_WIN_E=\
3550         ".\brush.h"\
3551         ".\camera.h"\
3552         ".\cmdlib.h"\
3553         ".\entity.h"\
3554         ".\entityw.h"\
3555         ".\glingr.h"\
3556         ".\lbmlib.h"\
3557         ".\map.h"\
3558         ".\mathlib.h"\
3559         ".\mru.h"\
3560         ".\parse.h"\
3561         ".\qe3.h"\
3562         ".\qedefs.h"\
3563         ".\qfiles.h"\
3564         ".\select.h"\
3565         ".\textures.h"\
3566         ".\xy.h"\
3567         ".\z.h"\
3568         {$(INCLUDE)}"\gl\GL.H"\
3569         {$(INCLUDE)}"\gl\GLAUX.H"\
3570         {$(INCLUDE)}"\gl\GLU.H"\
3571         
3572
3573 "$(INTDIR)\win_ent.obj" : $(SOURCE) $(DEP_CPP_WIN_E) "$(INTDIR)"
3574
3575 "$(INTDIR)\win_ent.sbr" : $(SOURCE) $(DEP_CPP_WIN_E) "$(INTDIR)"
3576
3577
3578 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
3579
3580 DEP_CPP_WIN_E=\
3581         ".\brush.h"\
3582         ".\camera.h"\
3583         ".\cmdlib.h"\
3584         ".\entity.h"\
3585         ".\entityw.h"\
3586         ".\glingr.h"\
3587         ".\lbmlib.h"\
3588         ".\map.h"\
3589         ".\mathlib.h"\
3590         ".\mru.h"\
3591         ".\parse.h"\
3592         ".\qe3.h"\
3593         ".\qedefs.h"\
3594         ".\qfiles.h"\
3595         ".\select.h"\
3596         ".\textures.h"\
3597         ".\xy.h"\
3598         ".\z.h"\
3599         {$(INCLUDE)}"\gl\GL.H"\
3600         {$(INCLUDE)}"\gl\GLAUX.H"\
3601         {$(INCLUDE)}"\gl\GLU.H"\
3602         
3603
3604 "$(INTDIR)\win_ent.obj" : $(SOURCE) $(DEP_CPP_WIN_E) "$(INTDIR)"
3605
3606 "$(INTDIR)\win_ent.sbr" : $(SOURCE) $(DEP_CPP_WIN_E) "$(INTDIR)"
3607
3608
3609 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
3610
3611 DEP_CPP_WIN_E=\
3612         ".\brush.h"\
3613         ".\bspfile.h"\
3614         ".\camera.h"\
3615         ".\cmdlib.h"\
3616         ".\entity.h"\
3617         ".\entityw.h"\
3618         ".\gl\GL.H"\
3619         ".\gl\GLAUX.H"\
3620         ".\gl\GLU.H"\
3621         ".\glingr.h"\
3622         ".\map.h"\
3623         ".\mathlib.h"\
3624         ".\parse.h"\
3625         ".\qe3.h"\
3626         ".\select.h"\
3627         ".\textures.h"\
3628         ".\xy.h"\
3629         ".\z.h"\
3630         
3631
3632 "$(INTDIR)\win_ent.obj" : $(SOURCE) $(DEP_CPP_WIN_E) "$(INTDIR)"
3633
3634 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
3635
3636 DEP_CPP_WIN_E=\
3637         ".\brush.h"\
3638         ".\bspfile.h"\
3639         ".\camera.h"\
3640         ".\cmdlib.h"\
3641         ".\entity.h"\
3642         ".\entityw.h"\
3643         ".\gl\GL.H"\
3644         ".\gl\GLAUX.H"\
3645         ".\gl\GLU.H"\
3646         ".\glingr.h"\
3647         ".\map.h"\
3648         ".\mathlib.h"\
3649         ".\parse.h"\
3650         ".\qe3.h"\
3651         ".\select.h"\
3652         ".\textures.h"\
3653         ".\xy.h"\
3654         ".\z.h"\
3655         
3656
3657 "$(INTDIR)\win_ent.obj" : $(SOURCE) $(DEP_CPP_WIN_E) "$(INTDIR)"
3658
3659 !ENDIF 
3660
3661 # End Source File
3662 ################################################################################
3663 # Begin Source File
3664
3665 SOURCE=.\lbmlib.c
3666
3667 !IF  "$(CFG)" == "qe3 - Win32 Release"
3668
3669 DEP_CPP_LBMLI=\
3670         ".\cmdlib.h"\
3671         ".\lbmlib.h"\
3672         
3673
3674 "$(INTDIR)\lbmlib.obj" : $(SOURCE) $(DEP_CPP_LBMLI) "$(INTDIR)"
3675
3676 "$(INTDIR)\lbmlib.sbr" : $(SOURCE) $(DEP_CPP_LBMLI) "$(INTDIR)"
3677
3678
3679 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
3680
3681 DEP_CPP_LBMLI=\
3682         ".\cmdlib.h"\
3683         ".\lbmlib.h"\
3684         
3685
3686 "$(INTDIR)\lbmlib.obj" : $(SOURCE) $(DEP_CPP_LBMLI) "$(INTDIR)"
3687
3688 "$(INTDIR)\lbmlib.sbr" : $(SOURCE) $(DEP_CPP_LBMLI) "$(INTDIR)"
3689
3690
3691 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
3692
3693 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
3694
3695 !ENDIF 
3696
3697 # End Source File
3698 ################################################################################
3699 # Begin Source File
3700
3701 SOURCE=.\qfiles.h
3702
3703 !IF  "$(CFG)" == "qe3 - Win32 Release"
3704
3705 !ELSEIF  "$(CFG)" == "qe3 - Win32 Debug"
3706
3707 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Debug"
3708
3709 !ELSEIF  "$(CFG)" == "qe3 - Win32 (ALPHA) Release"
3710
3711 !ENDIF 
3712
3713 # End Source File
3714 # End Target
3715 # End Project
3716 ################################################################################