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Merge branch 'master' into Mario/monsters
[xonotic/xonotic-data.pk3dir.git] / monsters.cfg
1 // {{{ #1: Zombie
2 set g_monster_zombie_attack_leap_damage 60
3 set g_monster_zombie_attack_leap_delay 1.5
4 set g_monster_zombie_attack_leap_force 55
5 set g_monster_zombie_attack_leap_speed 500
6 set g_monster_zombie_attack_melee_damage 55
7 set g_monster_zombie_attack_melee_delay 1
8 set g_monster_zombie_damageforcescale 0.550000012
9 set g_monster_zombie_health 200
10 set g_monster_zombie_speed_run 600
11 set g_monster_zombie_speed_stop 100
12 set g_monster_zombie_speed_walk 300
13 // }}}
14 // {{{ #2: Spider
15 set g_monster_spider_attack_bite_damage 35
16 set g_monster_spider_attack_bite_delay 1.5
17 set g_monster_spider_attack_web_damagetime 7
18 set g_monster_spider_attack_web_delay 3
19 set g_monster_spider_attack_web_range 800
20 set g_monster_spider_attack_web_speed 1300
21 set g_monster_spider_attack_web_speed_up 150
22 set g_monster_spider_damageforcescale 0.600000024
23 set g_monster_spider_health 180
24 set g_monster_spider_speed_run 500
25 set g_monster_spider_speed_stop 100
26 set g_monster_spider_speed_walk 400
27 // }}}
28 // {{{ #3: Mage
29 set g_monster_mage_attack_push_damage 25
30 set g_monster_mage_attack_push_delay 1
31 set g_monster_mage_attack_push_force 300
32 set g_monster_mage_attack_push_radius 150
33 set g_monster_mage_attack_spike_accel 480
34 set g_monster_mage_attack_spike_damage 45
35 set g_monster_mage_attack_spike_decel 480
36 set g_monster_mage_attack_spike_delay 2
37 set g_monster_mage_attack_spike_radius 60
38 set g_monster_mage_attack_spike_smart 1
39 set g_monster_mage_attack_spike_smart_mindist 600
40 set g_monster_mage_attack_spike_smart_trace_max 2500
41 set g_monster_mage_attack_spike_smart_trace_min 1000
42 set g_monster_mage_attack_spike_speed_max 370
43 set g_monster_mage_attack_spike_turnrate 0.65
44 set g_monster_mage_damageforcescale 0.5
45 set g_monster_mage_heal_allies 20
46 set g_monster_mage_heal_delay 1.5
47 set g_monster_mage_heal_minhealth 250
48 set g_monster_mage_heal_range 250
49 set g_monster_mage_heal_self 40
50 set g_monster_mage_health 400
51 set g_monster_mage_shield_blockpercent 0.8
52 set g_monster_mage_shield_delay 7
53 set g_monster_mage_shield_time 3
54 set g_monster_mage_speed_run 400
55 set g_monster_mage_speed_stop 50
56 set g_monster_mage_speed_walk 250
57 // }}}
58 // {{{ #4: Wyvern
59 set g_monster_wyvern_attack_fireball_damage 50
60 set g_monster_wyvern_attack_fireball_damagetime 2
61 set g_monster_wyvern_attack_fireball_edgedamage 20
62 set g_monster_wyvern_attack_fireball_force 50
63 set g_monster_wyvern_attack_fireball_radius 120
64 set g_monster_wyvern_attack_fireball_speed 1200
65 set g_monster_wyvern_damageforcescale 0.600000024
66 set g_monster_wyvern_health 150
67 set g_monster_wyvern_speed_run 250
68 set g_monster_wyvern_speed_stop 300
69 set g_monster_wyvern_speed_walk 120
70 // }}}
71 // {{{ #5: Shambler
72 set g_monster_golem_attack_claw_damage 60
73 set g_monster_golem_attack_lightning_damage 25
74 set g_monster_golem_attack_lightning_damage_zap 15
75 set g_monster_golem_attack_lightning_force 100
76 set g_monster_golem_attack_lightning_radius 50
77 set g_monster_golem_attack_lightning_radius_zap 250
78 set g_monster_golem_attack_lightning_speed 1000
79 set g_monster_golem_attack_lightning_speed_up 150
80 set g_monster_golem_attack_smash_damage 50
81 set g_monster_golem_attack_smash_force 100
82 set g_monster_golem_attack_smash_range 200
83 set g_monster_golem_damageforcescale 0.100000001
84 set g_monster_golem_health 650
85 set g_monster_golem_speed_run 320
86 set g_monster_golem_speed_stop 300
87 set g_monster_golem_speed_walk 150
88 // }}}
89
90 // {{{ Misc
91 set g_monsters 1
92 set g_monsters_edit 0
93 set g_monsters_think_delay 0.03333
94 set g_monsters_skill 1 "Monster skill (affecting some of their attributes). 1 - easy, 2 - medium, 3 - hard, 4 - insane, 5 - nightmare"
95 set g_monsters_miniboss_chance 5
96 set g_monsters_miniboss_healthboost 100
97 set g_monsters_drop_time 10
98 set g_monsters_ignoretraces 1
99 set g_monsters_lineofsight 1
100 set g_monsters_owners 1
101 set g_monsters_playerclip_collisions 0
102 set g_monsters_teams 1
103 set g_monsters_score_kill 0
104 set g_monsters_score_spawned 0
105 set g_monsters_sounds 1
106 set g_monsters_spawnshieldtime 2
107 set g_monsters_typefrag 1
108 set g_monsters_target_range 2000
109 set g_monsters_target_infront 0
110 set g_monsters_target_infront_range 0.3
111 set g_monsters_target_infront_2d 1
112 set g_monsters_attack_range 120
113 set g_monsters_respawn 1
114 set g_monsters_respawn_delay 20
115 set g_monsters_max 20
116 set g_monsters_max_perplayer 0
117 set g_monsters_armor_blockpercent 0.5
118 set g_monsters_damageforcescale 0.8
119 set g_monsters_quake_resize 1
120 set g_monsters_healthbars 0
121 // }}}