1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
7 void cvar_clientsettemp(string cv, string val)
10 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
14 e.classname = "saved_cvar_value";
15 e.netname = strzone(cv);
16 e.message = strzone(cvar_string(cv));
21 void cvar_clientsettemp_restore()
24 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25 cvar_set(e.netname, e.message);
28 void() menu_show_error =
30 drawstring('0 200 0', "ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!", '8 8 0', '1 0 0', 1, 0);
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
36 void() menu_sub_null =
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
51 __engine_check = checkextension("DP_SV_WRITEPICTURE");
54 print("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n");
55 localcmd("\ndisconnect\n");
61 check_unacceptable_compiler_bugs();
64 print("^4CSQC Build information: ", WATERMARK(), "\n");
72 ClientProgsDB = db_load("client.db");
73 compressShortVector_init();
77 menu_show = menu_show_error;
78 menu_action = menu_sub_null;
80 for(i = 0; i < 255; ++i)
81 if(getplayerkey(i, "viewentity") == "")
86 // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
87 //registercmd("ctf_menu");
88 registercmd("ons_map");
89 registercmd("hud_configure");
90 registercmd("hud_save");
91 //registercmd("menu_action");
93 registercmd("+button3");
94 registercmd("-button3");
95 registercmd("+button4");
96 registercmd("-button4");
97 registercmd("+showscores");registercmd("-showscores");
98 registercmd("+showaccuracy");registercmd("-showaccuracy");
104 registercmd("+forward");registercmd("-forward");
105 registercmd("+back");registercmd("-back");
106 registercmd("+moveup");registercmd("-moveup");
107 registercmd("+movedown");registercmd("-movedown");
108 registercmd("+moveright");registercmd("-moveright");
109 registercmd("+moveleft");registercmd("-moveleft");
110 registercmd("+roll_right");registercmd("-roll_right");
111 registercmd("+roll_left");registercmd("-roll_left");
115 registercvar("hud_usecsqc", "1");
116 registercvar("scoreboard_columns", "default", CVAR_SAVE);
120 // hud_fields uses strunzone on the titles!
121 for(i = 0; i < MAX_HUD_FIELDS; ++i)
122 hud_title[i] = strzone("(null)");
128 teams = Sort_Spawn();
129 players = Sort_Spawn();
131 GetTeam(COLOR_SPECTATOR, true); // add specs first
135 WaypointSprite_Load();
138 Projectile_Precache();
140 GibSplash_Precache();
142 DamageInfo_Precache();
143 if(autocvar_cl_announcer != cl_announcer_prev) {
144 Announcer_Precache();
145 if(cl_announcer_prev)
146 strunzone(cl_announcer_prev);
147 cl_announcer_prev = strzone(autocvar_cl_announcer);
151 get_mi_min_max_texcoords(1); // try the CLEVER way first
152 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
153 shortmapname = mi_shortname;
155 if(precache_pic(minimapname) == "")
157 // but maybe we have a non-clever minimap
158 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
159 if(precache_pic(minimapname) == "")
160 minimapname = ""; // FAIL
162 get_mi_min_max_texcoords(0); // load new texcoords
165 mi_center = (mi_min + mi_max) * 0.5;
166 mi_scale = mi_max - mi_min;
167 minimapname = strzone(minimapname);
171 hud_configure_prev = -1;
175 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
176 void CSQC_Shutdown(void)
191 if(autocvar_cl_db_saveasdump)
192 db_dump(ClientProgsDB, "client.db");
194 db_save(ClientProgsDB, "client.db");
195 db_close(ClientProgsDB);
197 cvar_clientsettemp_restore();
200 cvar_set("chase_active",ftos(chase_active_backup));
204 if not(calledhooks & HOOK_START)
205 localcmd("\n_cl_hook_gamestart nop\n");
206 if not(calledhooks & HOOK_END)
207 localcmd("\ncl_hook_gameend\n");
212 float SetTeam(entity o, float Team)
226 if(GetTeam(Team, false) == NULL)
228 print("trying to switch to unsupported team ", ftos(Team), "\n");
229 Team = COLOR_SPECTATOR;
242 if(GetTeam(Team, false) == NULL)
244 print("trying to switch to unsupported team ", ftos(Team), "\n");
245 Team = COLOR_SPECTATOR;
250 if(Team == -1) // leave
254 //print("(DISCONNECT) leave team ", ftos(o.team), "\n");
255 tm = GetTeam(o.team, false);
265 //print("(CONNECT) enter team ", ftos(o.team), "\n");
267 tm = GetTeam(Team, true);
272 else if(Team != o.team)
274 //print("(CHANGE) leave team ", ftos(o.team), "\n");
275 tm = GetTeam(o.team, false);
278 //print("(CHANGE) enter team ", ftos(o.team), "\n");
279 tm = GetTeam(Team, true);
287 void Playerchecker_Think()
291 for(i = 0; i < maxclients; ++i)
294 if(GetPlayerName(i) == "")
298 //print("playerchecker: KILL KILL KILL\n");
299 // player disconnected
310 //print("playerchecker: SPAWN SPAWN SPAWN\n");
313 playerslots[i] = e = spawn();
316 e.ping_packetloss = 0;
317 e.ping_movementloss = 0;
318 //e.gotscores = 0; // we might already have the scores...
319 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
321 HUD_UpdatePlayerPos(e);
325 self.nextthink = time + 0.2;
332 print(strcat("PostInit\n maxclients = ", ftos(maxclients), "\n"));
333 localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
335 entity playerchecker;
336 playerchecker = spawn();
337 playerchecker.think = Playerchecker_Think;
338 playerchecker.nextthink = time + 0.2;
346 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
347 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
349 void Cmd_HUD_SetFields(float);
350 void Cmd_HUD_Help(float);
351 float CSQC_ConsoleCommand(string strMessage)
355 //argc = tokenize(strMessage);
356 argc = tokenize_console(strMessage);
362 if(strCmd == "hud_configure") { // config hud
363 cvar_set("_hud_configure", ftos(!autocvar__hud_configure));
365 } else if(strCmd == "hud_save") { // save hud config
366 if(argv(1) == "" || argv(2)) {
368 print("hud_save configname (saves to hud_skinname_configname.cfg)\n");
371 HUD_Panel_ExportCfg(argv(1));
373 } else if(strCmd == "+button4") { // zoom
374 // return false, because the message shall be sent to the server anyway (for demos/speccing)
382 } else if(strCmd == "-button4") { // zoom
383 if(ignore_minus_zoom)
390 } else if(strCmd == "+button3") { // secondary
393 } else if(strCmd == "-button3") { // secondary
396 } else if(strCmd == "+showscores") {
397 scoreboard_showscores = true;
399 } else if(strCmd == "-showscores") {
400 scoreboard_showscores = false;
402 } else if(strCmd == "+showaccuracy") {
403 scoreboard_showaccuracy = true;
405 } else if(strCmd == "-showaccuracy") {
406 scoreboard_showaccuracy = false;
411 if(strCmd == "+forward" || strCmd == "-back") {
412 ++camera_direction_x;
414 } else if(strCmd == "-forward" || strCmd == "+back") {
415 --camera_direction_x;
417 } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
418 --camera_direction_y;
420 } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
421 ++camera_direction_y;
423 } else if(strCmd == "+moveup" || strCmd == "-movedown") {
424 ++camera_direction_z;
426 } else if(strCmd == "-moveup" || strCmd == "+movedown") {
427 --camera_direction_z;
429 } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
432 } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
441 entity debug_shotorg;
444 self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
445 self.angles = view_angles;
446 self.angles_x = -self.angles_x;
448 self.drawmask = MASK_NORMAL;
452 void ShotOrg_Draw2D()
454 vector coord2d_topleft, coord2d_topright, coord2d;
458 s = vtos(self.view_ofs);
459 s = substring(s, 1, strlen(s) - 2);
460 if(tokenize_console(s) == 3)
461 s = strcat(argv(0), " ", argv(1), " ", argv(2));
463 coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
464 coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
466 fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
468 coord2d = coord2d_topleft;
471 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
476 drawstring(coord2d, s, fs, '1 1 1', 1, 0);
481 debug_shotorg = spawn();
482 debug_shotorg.draw = ShotOrg_Draw;
483 debug_shotorg.draw2d = ShotOrg_Draw2D;
484 debug_shotorg.renderflags = RF_VIEWMODEL;
485 debug_shotorg.effects = EF_FULLBRIGHT;
486 precache_model("models/shotorg_adjuster.md3");
487 setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
488 debug_shotorg.scale = 2;
489 debug_shotorg.view_ofs = '25 8 -8';
492 void DrawDebugModel()
494 if(time - floor(time) > 0.5)
501 self.renderflags = 0;
502 self.drawmask = MASK_NORMAL;
506 void GameCommand(string msg)
511 argc = tokenize_console(msg);
513 if(argv(0) == "help" || argc == 0)
515 print("Usage: cl_cmd COMMAND..., where possible commands are:\n");
516 print(" settemp cvar value\n");
517 print(" scoreboard_columns_set ...\n");
518 print(" scoreboard_columns_help\n");
519 GameCommand_Generic("help");
523 if(GameCommand_Generic(msg))
528 if(cmd == "mv_download") {
529 Cmd_MapVote_MapDownload(argc);
531 else if(cmd == "settemp") {
532 cvar_clientsettemp(argv(1), argv(2));
534 else if(cmd == "scoreboard_columns_set") {
535 Cmd_HUD_SetFields(argc);
537 else if(cmd == "scoreboard_columns_help") {
541 else if(cmd == "blurtest") {
542 blurtest_time0 = time;
543 blurtest_time1 = time + stof(argv(1));
544 blurtest_radius = stof(argv(2));
545 blurtest_power = stof(argv(3));
548 else if(cmd == "shotorg_move") {
552 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
553 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
555 else if(cmd == "shotorg_movez") {
559 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
560 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
562 else if(cmd == "shotorg_set") {
566 debug_shotorg.view_ofs = stov(argv(1));
567 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
569 else if(cmd == "shotorg_setz") {
573 debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
574 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
576 else if(cmd == "shotorg_toggle_hide") {
579 debug_shotorg.cnt = !debug_shotorg.cnt;
582 else if(cmd == "shotorg_end") {
585 print(vtos(debug_shotorg.view_ofs), "\n");
586 remove(debug_shotorg);
587 debug_shotorg = world;
589 localcmd("sv_cmd debug_shotorg\n");
591 else if(cmd == "sendcvar") {
592 // W_FixWeaponOrder will trash argv, so save what we need.
594 thiscvar = strzone(argv(1));
595 s = cvar_string(thiscvar);
596 if(thiscvar == "cl_weaponpriority")
597 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
598 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
599 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
600 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
603 else if(cmd == "spawn") {
608 setorigin(e, view_origin);
609 e.angles = view_angles;
610 e.draw = DrawDebugModel;
611 e.classname = "debugmodel";
613 else if(cmd == "vyes")
617 vote_active = 0; // force the panel to disappear right as we have selected the value (to prevent it from fading out in the normal vote panel pos)
619 cvar_set("cl_allow_uid2name", "1");
625 localcmd("cmd vote yes\n");
628 else if(cmd == "vno")
634 cvar_set("cl_allow_uid2name", "0");
640 localcmd("cmd vote no\n");
646 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
652 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
653 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
654 // All keys are in ascii.
655 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
656 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
657 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
658 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
660 local float bSkipKey;
663 if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
666 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
670 if(menu_action(bInputType, nPrimary, nSecondary))
676 // END REQUIRED CSQC FUNCTIONS
677 // --------------------------------------------------------------------------
679 // --------------------------------------------------------------------------
680 // BEGIN OPTIONAL CSQC FUNCTIONS
683 InterpolateOrigin_Undo();
685 self.classname = "entcs_receiver";
686 self.sv_entnum = ReadByte() - 1;
687 self.origin_x = ReadShort();
688 self.origin_y = ReadShort();
689 self.origin_z = ReadShort();
690 self.angles_y = ReadByte() * 360.0 / 256;
691 self.origin_z = self.angles_x = self.angles_z = 0;
693 InterpolateOrigin_Note();
698 void Ent_RemovePlayerScore()
704 SetTeam(self.owner, -1);
705 self.owner.gotscores = 0;
706 for(i = 0; i < MAX_SCORE; ++i)
707 self.owner.(scores[i]) = 0; // clear all scores
711 void Ent_ReadPlayerScore()
717 // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
718 // (no I've never heard of M-x replace-string, sed, or anything like that)
719 isNew = !self.owner; // workaround for DP bug
722 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
723 if(!isNew && n != self.sv_entnum)
725 print("A CSQC entity changed its owner!\n");
728 self.enttype = ENT_CLIENT_SCORES;
734 if not(playerslots[self.sv_entnum])
735 playerslots[self.sv_entnum] = spawn();
736 o = self.owner = playerslots[self.sv_entnum];
737 o.sv_entnum = self.sv_entnum;
740 //if not(o.sort_prev)
741 // RegisterPlayer(o);
742 //playerchecker will do this for us later, if it has not already done so
753 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
757 o.(scores[i]) = ReadInt24_t();
759 o.(scores[i]) = ReadChar();
763 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
765 self.entremove = Ent_RemovePlayerScore;
768 void Ent_ReadTeamScore()
773 self.team = ReadByte();
774 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
777 #if MAX_TEAMSCORE <= 8
785 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
789 o.(teamscores[i]) = ReadInt24_t();
791 o.(teamscores[i]) = ReadChar();
794 HUD_UpdateTeamPos(o);
801 void Ent_ClientData()
804 float newspectatee_status;
808 scoreboard_showscores_force = (f & 1);
812 newspectatee_status = ReadByte();
813 if(newspectatee_status == player_localentnum)
814 newspectatee_status = -1; // observing
817 newspectatee_status = 0;
819 spectatorbutton_zoom = (f & 4);
823 angles_held_status = 1;
824 angles_held_x = ReadAngle();
825 angles_held_y = ReadAngle();
829 angles_held_status = 0;
831 if(newspectatee_status != spectatee_status)
837 race_checkpointtime = 0;
839 spectatee_status = newspectatee_status;
844 float nags, i, j, b, f;
851 strunzone(vote_called_vote);
852 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
857 for(j = 0; j < maxclients; ++j)
859 playerslots[j].ready = 1;
860 for(i = 1; i <= maxclients; i += 8)
863 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
866 playerslots[j].ready = 0;
870 ready_waiting = (nags & 1);
871 ready_waiting_for_me = (nags & 2);
872 vote_waiting = (nags & 4);
873 vote_waiting_for_me = (nags & 8);
874 warmup_stage = (nags & 16);
877 void Ent_RandomSeed()
885 void Ent_ReadAccuracy(void)
891 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
892 weapon_accuracy[w] = -1;
896 for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
902 weapon_accuracy[w] = -1;
904 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
906 weapon_accuracy[w] = (b - 1.0) / 100.0;
911 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
912 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
913 void Ent_RadarLink();
915 void Ent_ScoresInfo();
916 void(float bIsNewEntity) CSQC_Ent_Update =
922 // set up the "time" global for received entities to be correct for interpolation purposes
930 serverprevtime = time;
931 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
932 time = serverprevtime + serverdeltatime;
935 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
937 if(t != self.enttype)
939 print("A CSQC entity changed its type!\n");
947 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
948 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
949 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
950 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
951 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
952 case ENT_CLIENT_LASER: Ent_Laser(); break;
953 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
954 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
955 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
956 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
957 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
958 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
959 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
960 case ENT_CLIENT_INIT: Ent_Init(); break;
961 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
962 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
963 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
964 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
965 case ENT_CLIENT_WALL: Ent_Wall(); break;
966 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
967 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
968 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
969 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
970 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
971 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
972 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
973 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
974 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
976 error(strcat("unknown entity type in CSQC_Ent_Update: ", ftos(self.enttype), "\n"));
982 // Destructor, but does NOT deallocate the entity by calling remove(). Also
983 // used when an entity changes its type. For an entity that someone interacts
984 // with others, make sure it can no longer do so.
992 self.draw = menu_sub_null;
993 self.entremove = menu_sub_null;
994 // TODO possibly set more stuff to defaults
996 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
997 void CSQC_Ent_Remove()
1004 void Gamemode_Init()
1008 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
1009 calledhooks |= HOOK_START;
1012 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
1013 void CSQC_Parse_StuffCmd(string strMessage)
1015 localcmd(strMessage);
1017 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
1018 void CSQC_Parse_Print(string strMessage)
1020 print(ColorTranslateRGB(strMessage));
1023 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
1024 void CSQC_Parse_CenterPrint(string strMessage)
1026 centerprint(strMessage);
1029 string notranslate_fogcmd1 = "\nfog ";
1030 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
1033 // TODO somehow thwart prvm_globalset client ...
1036 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1039 void Gamemode_Init();
1040 void Ent_ScoresInfo()
1043 self.classname = "ent_client_scores_info";
1044 gametype = ReadByte();
1045 for(i = 0; i < MAX_SCORE; ++i)
1047 scores_label[i] = strzone(ReadString());
1048 scores_flags[i] = ReadByte();
1050 for(i = 0; i < MAX_TEAMSCORE; ++i)
1052 teamscores_label[i] = strzone(ReadString());
1053 teamscores_flags[i] = ReadByte();
1061 self.classname = "ent_client_init";
1063 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1065 hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1066 hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1067 hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1068 hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1069 electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1070 electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1071 electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1072 electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1073 gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1074 gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1075 gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1076 gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1079 strunzone(forcefog);
1080 forcefog = strzone(ReadString());
1082 armorblockpercent = ReadByte() / 255.0;
1084 g_weaponswitchdelay = ReadByte() / 255.0;
1086 g_balance_grenadelauncher_bouncefactor = ReadCoord();
1087 g_balance_grenadelauncher_bouncestop = ReadCoord();
1088 g_balance_electro_secondary_bouncefactor = ReadCoord();
1089 g_balance_electro_secondary_bouncestop = ReadCoord();
1091 nex_scope = !ReadByte();
1092 campingrifle_scope = !ReadByte();
1094 serverflags = ReadByte();
1108 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1109 race_checkpoint = ReadByte();
1110 race_time = ReadInt24_t();
1111 race_previousbesttime = ReadInt24_t();
1112 if(race_previousbestname)
1113 strunzone(race_previousbestname);
1114 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1116 race_checkpointtime = time;
1118 if(race_checkpoint == 0 || race_checkpoint == 254)
1120 race_penaltyaccumulator = 0;
1121 race_laptime = time; // valid
1126 case RACE_NET_CHECKPOINT_CLEAR:
1128 race_checkpointtime = 0;
1131 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1132 race_laptime = ReadCoord();
1133 race_checkpointtime = -99999;
1135 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1136 race_nextcheckpoint = ReadByte();
1138 race_nextbesttime = ReadInt24_t();
1139 if(race_nextbestname)
1140 strunzone(race_nextbestname);
1141 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1144 case RACE_NET_CHECKPOINT_HIT_RACE:
1145 race_mycheckpoint = ReadByte();
1146 race_mycheckpointtime = time;
1147 race_mycheckpointdelta = ReadInt24_t();
1148 race_mycheckpointlapsdelta = ReadByte();
1149 if(race_mycheckpointlapsdelta >= 128)
1150 race_mycheckpointlapsdelta -= 256;
1151 if(race_mycheckpointenemy)
1152 strunzone(race_mycheckpointenemy);
1153 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1156 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1157 race_othercheckpoint = ReadByte();
1158 race_othercheckpointtime = time;
1159 race_othercheckpointdelta = ReadInt24_t();
1160 race_othercheckpointlapsdelta = ReadByte();
1161 if(race_othercheckpointlapsdelta >= 128)
1162 race_othercheckpointlapsdelta -= 256;
1163 if(race_othercheckpointenemy)
1164 strunzone(race_othercheckpointenemy);
1165 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1168 case RACE_NET_PENALTY_RACE:
1169 race_penaltyeventtime = time;
1170 race_penaltytime = ReadShort();
1171 //race_penaltyaccumulator += race_penaltytime;
1172 if(race_penaltyreason)
1173 strunzone(race_penaltyreason);
1174 race_penaltyreason = strzone(ReadString());
1177 case RACE_NET_PENALTY_QUALIFYING:
1178 race_penaltyeventtime = time;
1179 race_penaltytime = ReadShort();
1180 race_penaltyaccumulator += race_penaltytime;
1181 if(race_penaltyreason)
1182 strunzone(race_penaltyreason);
1183 race_penaltyreason = strzone(ReadString());
1186 case RACE_NET_SERVER_RECORD:
1187 race_server_record = ReadInt24_t();
1189 case RACE_NET_SPEED_AWARD:
1190 race_speedaward = ReadInt24_t();
1191 if(race_speedaward_holder)
1192 strunzone(race_speedaward_holder);
1193 race_speedaward_holder = strzone(ReadString());
1195 case RACE_NET_SPEED_AWARD_BEST:
1196 race_speedaward_alltimebest = ReadInt24_t();
1197 if(race_speedaward_alltimebest_holder)
1198 strunzone(race_speedaward_alltimebest_holder);
1199 race_speedaward_alltimebest_holder = strzone(ReadString());
1201 case RACE_NET_SERVER_RANKINGS:
1202 float pos, prevpos, del;
1204 prevpos = ReadShort();
1207 // move other rankings out of the way
1210 for (i=prevpos-1;i>pos-1;--i) {
1211 grecordtime[i] = grecordtime[i-1];
1212 if(grecordholder[i])
1213 strunzone(grecordholder[i]);
1214 grecordholder[i] = strzone(grecordholder[i-1]);
1216 } else if (del) { // a record has been deleted by the admin
1217 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1218 if (i == RANKINGS_CNT-1) { // clear out last record
1220 if (grecordholder[i])
1221 strunzone(grecordholder[i]);
1222 grecordholder[i] = string_null;
1225 grecordtime[i] = grecordtime[i+1];
1226 if (grecordholder[i])
1227 strunzone(grecordholder[i]);
1228 grecordholder[i] = strzone(grecordholder[i+1]);
1231 } else { // player has no ranked record yet
1232 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1233 grecordtime[i] = grecordtime[i-1];
1234 if(grecordholder[i])
1235 strunzone(grecordholder[i]);
1236 grecordholder[i] = strzone(grecordholder[i-1]);
1240 // store new ranking
1241 if(grecordholder[pos-1] != "")
1242 strunzone(grecordholder[pos-1]);
1243 grecordholder[pos-1] = strzone(ReadString());
1244 grecordtime[pos-1] = ReadInt24_t();
1245 if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1248 case RACE_NET_SERVER_STATUS:
1249 race_status = ReadShort();
1250 if(race_status_name)
1251 strunzone(race_status_name);
1252 race_status_name = strzone(ReadString());
1258 if (dom_total_pps == 0)
1259 dom_total_pps = ReadShort() / 100.0;
1260 dom_pps_red = ReadShort() / 100.0;
1261 dom_pps_blue = ReadShort() / 100.0;
1262 //if dom_pps_yellow/dom_pps_pink was negative the first time we read it,
1263 //it means the relative team doesn't exist and we don't have to read its value anymore
1264 if (dom_pps_yellow >= 0)
1265 dom_pps_yellow = ReadShort() / 100.0;
1266 if (dom_pps_pink >= 0)
1267 dom_pps_pink = ReadShort() / 100.0;
1270 void Net_ReadSpawn()
1273 current_viewzoom = 0.6;
1276 void Net_TeamNagger()
1281 void Net_ReadPingPLReport()
1283 float e, pi, pl, ml;
1288 if not(playerslots[e])
1290 playerslots[e].ping = pi;
1291 playerslots[e].ping_packetloss = pl / 255.0;
1292 playerslots[e].ping_movementloss = ml / 255.0;
1295 void Net_VoteDialog(float highlight) {
1297 vote_highlighted = ReadByte();
1301 vote_yescount = ReadByte();
1302 vote_nocount = ReadByte();
1303 vote_needed = ReadByte();
1307 void Net_VoteDialogReset() {
1315 if(type == CSQC_KILLNOTIFY)
1317 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1319 else if(type == CSQC_CENTERPRINT)
1321 HUD_Centerprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1325 void Net_WeaponComplain() {
1326 complain_weapon = ReadByte();
1328 if(complain_weapon_name)
1329 strunzone(complain_weapon_name);
1330 complain_weapon_name = strzone(ReadString());
1332 complain_weapon_type = ReadByte();
1334 complain_weapon_time = time;
1335 weapontime = time; // ping the weapon panel
1338 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1339 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1340 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1341 float CSQC_Parse_TempEntity()
1343 local float bHandled;
1349 // NOTE: Could just do return instead of break...
1352 case TE_CSQC_TARGET_MUSIC:
1356 case TE_CSQC_PICTURE:
1357 Net_MapVote_Picture();
1372 case TE_CSQC_ZCURVEPARTICLES:
1373 Net_ReadZCurveParticles();
1376 case TE_CSQC_NEXGUNBEAMPARTICLE:
1377 Net_ReadNexgunBeamParticle();
1380 case TE_CSQC_TEAMNAGGER:
1385 Net_VoteDialog(ReadByte());
1388 case TE_CSQC_VOTERESET:
1389 Net_VoteDialogReset();
1392 case TE_CSQC_LIGHTNINGARC:
1393 Net_ReadLightningarc();
1396 case TE_CSQC_PINGPLREPORT:
1397 Net_ReadPingPLReport();
1400 case TE_CSQC_ANNOUNCE:
1401 announce_snd = strzone(ReadString());
1404 case TE_CSQC_NOTIFY:
1408 case TE_CSQC_WEAPONCOMPLAIN:
1409 Net_WeaponComplain();
1412 case TE_CSQC_CR_MAXBULLETS:
1413 cr_maxbullets = ReadByte();
1417 // No special logic for this temporary entity; return 0 so the engine can handle it
1425 string getcommandkey(string text, string command)
1433 keys = db_get(binddb, command);
1436 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1437 for(j = 0; j < n; ++j)
1443 keys = keynumtostring(k);
1445 keys = strcat(keys, ", ", keynumtostring(k));
1448 if (hud_showbinds_limit > 0 && hud_showbinds_limit >= l) break;
1452 db_put(binddb, command, keys);
1456 if (hud_showbinds > 1)
1457 return strcat(text, " (not bound)");
1461 else if (hud_showbinds > 1)
1462 return strcat(text, " (", keys, ")");