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[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / Main.qc
1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
3 //include "main.qh"
4
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
6
7 void cvar_clientsettemp(string cv, string val)
8 {
9         entity e;
10         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
11                 if(e.netname == cv)
12                         goto saved;
13         e = spawn();
14         e.classname = "saved_cvar_value";
15         e.netname = strzone(cv);
16         e.message = strzone(cvar_string(cv));
17 :saved
18         cvar_set(cv, val);
19 }
20
21 void cvar_clientsettemp_restore()
22 {
23         entity e;
24         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25                         cvar_set(e.netname, e.message);
26 }
27
28 void() menu_show_error =
29 {
30         drawstring('0 200 0', "ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!", '8 8 0', '1 0 0', 1, 0);
31 };
32
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
35
36 void() menu_sub_null =
37 {
38 };
39
40 #ifdef USE_FTE
41 float __engine_check;
42 #endif
43
44 string forcefog;
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
47 void CSQC_Init(void)
48 {
49 #ifdef USE_FTE
50 #pragma target ID
51         __engine_check = checkextension("DP_SV_WRITEPICTURE");
52         if(!__engine_check)
53         {
54                 print("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n");
55                 localcmd("\ndisconnect\n");
56                 return;
57         }
58 #pragma target FTE
59 #endif
60         
61         check_unacceptable_compiler_bugs();
62
63 #ifdef WATERMARK
64         print("^4CSQC Build information: ", WATERMARK(), "\n");
65 #endif
66
67         float i;
68         CSQC_CheckEngine();
69
70         binddb = db_create();
71         tempdb = db_create();
72         ClientProgsDB = db_load("client.db");
73         compressShortVector_init();
74
75         drawfont = 0;
76         menu_visible = FALSE;
77         menu_show = menu_show_error;
78         menu_action = menu_sub_null;
79
80         for(i = 0; i < 255; ++i)
81                 if(getplayerkey(i, "viewentity") == "")
82                         break;
83         maxclients = i;
84
85         //ctf_temp_1 = "";
86         // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
87         //registercmd("ctf_menu");
88         registercmd("ons_map");
89         registercmd("hud_configure");
90         registercmd("hud_save");
91         //registercmd("menu_action");
92
93         registercmd("+button3");
94         registercmd("-button3");
95         registercmd("+button4");
96         registercmd("-button4");
97         registercmd("+showscores");registercmd("-showscores");
98         registercmd("+showaccuracy");registercmd("-showaccuracy");
99
100 #ifndef CAMERATEST
101         if(isdemo())
102         {
103 #endif
104                 registercmd("+forward");registercmd("-forward");
105                 registercmd("+back");registercmd("-back");
106                 registercmd("+moveup");registercmd("-moveup");
107                 registercmd("+movedown");registercmd("-movedown");
108                 registercmd("+moveright");registercmd("-moveright");
109                 registercmd("+moveleft");registercmd("-moveleft");
110                 registercmd("+roll_right");registercmd("-roll_right");
111                 registercmd("+roll_left");registercmd("-roll_left");
112 #ifndef CAMERATEST
113         }
114 #endif
115         registercvar("hud_usecsqc", "1");
116         registercvar("scoreboard_columns", "default", CVAR_SAVE);
117
118         gametype = 0;
119
120         // hud_fields uses strunzone on the titles!
121         for(i = 0; i < MAX_HUD_FIELDS; ++i)
122                 hud_title[i] = strzone("(null)");
123
124         postinit = false;
125
126         calledhooks = 0;
127
128         teams = Sort_Spawn();
129         players = Sort_Spawn();
130
131         GetTeam(COLOR_SPECTATOR, true); // add specs first
132
133         RegisterWeapons();
134
135         WaypointSprite_Load();
136
137         // precaches
138         Projectile_Precache();
139         Hook_Precache();
140         GibSplash_Precache();
141         Casings_Precache();
142         DamageInfo_Precache();
143         if(autocvar_cl_announcer != cl_announcer_prev) {
144                 Announcer_Precache();
145                 if(cl_announcer_prev)
146                         strunzone(cl_announcer_prev);
147                 cl_announcer_prev = strzone(autocvar_cl_announcer);
148         }
149         Tuba_Precache();
150
151         get_mi_min_max_texcoords(1); // try the CLEVER way first
152         minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
153         shortmapname = mi_shortname;
154
155         if(precache_pic(minimapname) == "")
156         {
157                 // but maybe we have a non-clever minimap
158                 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
159                 if(precache_pic(minimapname) == "")
160                         minimapname = ""; // FAIL
161                 else
162                         get_mi_min_max_texcoords(0); // load new texcoords
163         }
164
165         mi_center = (mi_min + mi_max) * 0.5;
166         mi_scale = mi_max - mi_min;
167         minimapname = strzone(minimapname);
168
169         WarpZone_Init();
170
171         hud_configure_prev = -1;
172         tab_panel = -1;
173 }
174
175 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
176 void CSQC_Shutdown(void)
177 {
178 #ifdef USE_FTE
179 #pragma TARGET id
180         if(!__engine_check)
181                 return 0;
182 #pragma TARGET fte
183 #endif
184
185         WarpZone_Shutdown();
186
187         remove(teams);
188         remove(players);
189         db_close(binddb);
190         db_close(tempdb);
191         if(autocvar_cl_db_saveasdump)
192                 db_dump(ClientProgsDB, "client.db");
193         else
194                 db_save(ClientProgsDB, "client.db");
195         db_close(ClientProgsDB);
196
197         cvar_clientsettemp_restore();
198
199         if(camera_active)
200                 cvar_set("chase_active",ftos(chase_active_backup));
201
202         if not(isdemo())
203         {
204                 if not(calledhooks & HOOK_START)
205                         localcmd("\n_cl_hook_gamestart nop\n");
206                 if not(calledhooks & HOOK_END)
207                         localcmd("\ncl_hook_gameend\n");
208         }
209 }
210
211 .float has_team;
212 float SetTeam(entity o, float Team)
213 {
214         entity tm;
215         if(teamplay)
216         {
217                 switch(Team)
218                 {
219                         case -1:
220                         case COLOR_TEAM1:
221                         case COLOR_TEAM2:
222                         case COLOR_TEAM3:
223                         case COLOR_TEAM4:
224                                 break;
225                         default:
226                                 if(GetTeam(Team, false) == NULL)
227                                 {
228                                         print("trying to switch to unsupported team ", ftos(Team), "\n");
229                                         Team = COLOR_SPECTATOR;
230                                 }
231                                 break;
232                 }
233         }
234         else
235         {
236                 switch(Team)
237                 {
238                         case -1:
239                         case 0:
240                                 break;
241                         default:
242                                 if(GetTeam(Team, false) == NULL)
243                                 {
244                                         print("trying to switch to unsupported team ", ftos(Team), "\n");
245                                         Team = COLOR_SPECTATOR;
246                                 }
247                                 break;
248                 }
249         }
250         if(Team == -1) // leave
251         {
252                 if(o.has_team)
253                 {
254                         //print("(DISCONNECT) leave team ", ftos(o.team), "\n");
255                         tm = GetTeam(o.team, false);
256                         tm.team_size -= 1;
257                         o.has_team = 0;
258                         return TRUE;
259                 }
260         }
261         else
262         {
263                 if not(o.has_team)
264                 {
265                         //print("(CONNECT) enter team ", ftos(o.team), "\n");
266                         o.team = Team;
267                         tm = GetTeam(Team, true);
268                         tm.team_size += 1;
269                         o.has_team = 1;
270                         return TRUE;
271                 }
272                 else if(Team != o.team)
273                 {
274                         //print("(CHANGE) leave team ", ftos(o.team), "\n");
275                         tm = GetTeam(o.team, false);
276                         tm.team_size -= 1;
277                         o.team = Team;
278                         //print("(CHANGE) enter team ", ftos(o.team), "\n");
279                         tm = GetTeam(Team, true);
280                         tm.team_size += 1;
281                         return TRUE;
282                 }
283         }
284         return FALSE;
285 }
286
287 void Playerchecker_Think()
288 {
289         float i;
290         entity e;
291         for(i = 0; i < maxclients; ++i)
292         {
293                 e = playerslots[i];
294                 if(GetPlayerName(i) == "")
295                 {
296                         if(e.sort_prev)
297                         {
298                                 //print("playerchecker: KILL KILL KILL\n");
299                                 // player disconnected
300                                 SetTeam(e, -1);
301                                 RemovePlayer(e);
302                                 e.sort_prev = world;
303                                 //e.gotscores = 0;
304                         }
305                 }
306                 else
307                 {
308                         if not(e.sort_prev)
309                         {
310                                 //print("playerchecker: SPAWN SPAWN SPAWN\n");
311                                 // player connected
312                                 if not(e)
313                                         playerslots[i] = e = spawn();
314                                 e.sv_entnum = i;
315                                 e.ping = 0;
316                                 e.ping_packetloss = 0;
317                                 e.ping_movementloss = 0;
318                                 //e.gotscores = 0; // we might already have the scores...
319                                 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
320                                 RegisterPlayer(e);
321                                 HUD_UpdatePlayerPos(e);
322                         }
323                 }
324         }
325         self.nextthink = time + 0.2;
326 }
327
328 void Porto_Init();
329 void TrueAim_Init();
330 void PostInit(void)
331 {
332         print(strcat("PostInit\n    maxclients = ", ftos(maxclients), "\n"));
333         localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
334
335         entity playerchecker;
336         playerchecker = spawn();
337         playerchecker.think = Playerchecker_Think;
338         playerchecker.nextthink = time + 0.2;
339
340         Porto_Init();
341         TrueAim_Init();
342
343         postinit = true;
344 }
345
346 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
347 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
348 float button_zoom;
349 void Cmd_HUD_SetFields(float);
350 void Cmd_HUD_Help(float);
351 float CSQC_ConsoleCommand(string strMessage)
352 {
353         float argc;
354         // Tokenize String
355         //argc = tokenize(strMessage);
356         argc = tokenize_console(strMessage);
357
358         // Acquire Command
359         local string strCmd;
360         strCmd = argv(0);
361
362         if(strCmd == "hud_configure") { // config hud
363                 cvar_set("_hud_configure", ftos(!autocvar__hud_configure));
364                 return true;
365         } else if(strCmd == "hud_save") { // save hud config
366                 if(argv(1) == "" || argv(2)) {
367                         print("Usage:\n");
368                         print("hud_save configname   (saves to hud_skinname_configname.cfg)\n");
369                 }
370                 else
371                         HUD_Panel_ExportCfg(argv(1));
372                 return true;
373         } else if(strCmd == "+button4") { // zoom
374                 // return false, because the message shall be sent to the server anyway (for demos/speccing)
375                 if(ignore_plus_zoom)
376                 {
377                         --ignore_plus_zoom;
378                         return false;
379                 }
380                 button_zoom = 1;
381                 return true;
382         } else if(strCmd == "-button4") { // zoom
383                 if(ignore_minus_zoom)
384                 {
385                         --ignore_minus_zoom;
386                         return false;
387                 }
388                 button_zoom = 0;
389                 return true;
390         } else if(strCmd == "+button3") { // secondary
391                 button_attack2 = 1;
392                 return false;
393         } else if(strCmd == "-button3") { // secondary
394                 button_attack2 = 0;
395                 return false;
396         } else if(strCmd == "+showscores") {
397                 scoreboard_showscores = true;
398                 return true;
399         } else if(strCmd == "-showscores") {
400                 scoreboard_showscores = false;
401                 return true;
402         } else if(strCmd == "+showaccuracy") {
403                 scoreboard_showaccuracy = true;
404                 return true;
405         } else if(strCmd == "-showaccuracy") {
406                 scoreboard_showaccuracy = false;
407                 return true;
408         }
409
410         if(camera_active)
411         if(strCmd == "+forward" || strCmd == "-back") {
412                 ++camera_direction_x;
413                 return true;
414         } else if(strCmd == "-forward" || strCmd == "+back") {
415                 --camera_direction_x;
416                 return true;
417         } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
418                 --camera_direction_y;
419                 return true;
420         } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
421                 ++camera_direction_y;
422                 return true;
423         } else if(strCmd == "+moveup" || strCmd == "-movedown") {
424                 ++camera_direction_z;
425                 return true;
426         } else if(strCmd == "-moveup" || strCmd == "+movedown") {
427                 --camera_direction_z;
428                 return true;
429         } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
430                 ++camera_roll;
431                 return true;
432         } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
433                 --camera_roll;
434                 return true;
435         }
436
437         return false;
438 }
439
440 .vector view_ofs;
441 entity debug_shotorg;
442 void ShotOrg_Draw()
443 {
444         self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
445         self.angles = view_angles;
446         self.angles_x = -self.angles_x;
447         if not(self.cnt)
448                 self.drawmask = MASK_NORMAL;
449         else
450                 self.drawmask = 0;
451 }
452 void ShotOrg_Draw2D()
453 {
454         vector coord2d_topleft, coord2d_topright, coord2d;
455         string s;
456         vector fs;
457
458         s = vtos(self.view_ofs);
459         s = substring(s, 1, strlen(s) - 2);
460         if(tokenize_console(s) == 3)
461                 s = strcat(argv(0), " ", argv(1), " ", argv(2));
462
463         coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
464         coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
465
466         fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
467
468         coord2d = coord2d_topleft;
469         if(fs_x < 8)
470         {
471                 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
472                 fs = '8 8 0';
473         }
474         coord2d_y -= fs_y;
475         coord2d_z = 0;
476         drawstring(coord2d, s, fs, '1 1 1', 1, 0);
477 }
478
479 void ShotOrg_Spawn()
480 {
481         debug_shotorg = spawn();
482         debug_shotorg.draw = ShotOrg_Draw;
483         debug_shotorg.draw2d = ShotOrg_Draw2D;
484         debug_shotorg.renderflags = RF_VIEWMODEL;
485         debug_shotorg.effects = EF_FULLBRIGHT;
486         precache_model("models/shotorg_adjuster.md3");
487         setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
488         debug_shotorg.scale = 2;
489         debug_shotorg.view_ofs = '25 8 -8';
490 }
491
492 void DrawDebugModel()
493 {
494         if(time - floor(time) > 0.5)
495         {
496                 PolyDrawModel(self);
497                 self.drawmask = 0;
498         }
499         else
500         {
501                 self.renderflags = 0;
502                 self.drawmask = MASK_NORMAL;
503         }
504 }
505
506 void GameCommand(string msg)
507 {
508         string s;
509         float argc;
510         entity e;
511         argc = tokenize_console(msg);
512
513         if(argv(0) == "help" || argc == 0)
514         {
515                 print("Usage: cl_cmd COMMAND..., where possible commands are:\n");
516                 print("  settemp cvar value\n");
517                 print("  scoreboard_columns_set ...\n");
518                 print("  scoreboard_columns_help\n");
519                 GameCommand_Generic("help");
520                 return;
521         }
522
523         if(GameCommand_Generic(msg))
524                 return;
525
526         string cmd;
527         cmd = argv(0);
528         if(cmd == "mv_download") {
529                 Cmd_MapVote_MapDownload(argc);
530         }
531         else if(cmd == "settemp") {
532                 cvar_clientsettemp(argv(1), argv(2));
533         }
534         else if(cmd == "scoreboard_columns_set") {
535                 Cmd_HUD_SetFields(argc);
536         }
537         else if(cmd == "scoreboard_columns_help") {
538                 Cmd_HUD_Help(argc);
539         }
540 #ifdef BLURTEST
541         else if(cmd == "blurtest") {
542                 blurtest_time0 = time;
543                 blurtest_time1 = time + stof(argv(1));
544                 blurtest_radius = stof(argv(2));
545                 blurtest_power = stof(argv(3));
546         }
547 #endif
548         else if(cmd == "shotorg_move") {
549                 if(!debug_shotorg)
550                         ShotOrg_Spawn();
551                 else
552                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
553                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
554         }
555         else if(cmd == "shotorg_movez") {
556                 if(!debug_shotorg)
557                         ShotOrg_Spawn();
558                 else
559                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
560                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
561         }
562         else if(cmd == "shotorg_set") {
563                 if(!debug_shotorg)
564                         ShotOrg_Spawn();
565                 else
566                         debug_shotorg.view_ofs = stov(argv(1));
567                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
568         }
569         else if(cmd == "shotorg_setz") {
570                 if(!debug_shotorg)
571                         ShotOrg_Spawn();
572                 else
573                         debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
574                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
575         }
576         else if(cmd == "shotorg_toggle_hide") {
577                 if(debug_shotorg)
578                 {
579                         debug_shotorg.cnt = !debug_shotorg.cnt;
580                 }
581         }
582         else if(cmd == "shotorg_end") {
583                 if(debug_shotorg)
584                 {
585                         print(vtos(debug_shotorg.view_ofs), "\n");
586                         remove(debug_shotorg);
587                         debug_shotorg = world;
588                 }
589                 localcmd("sv_cmd debug_shotorg\n");
590         }
591         else if(cmd == "sendcvar") {
592                 // W_FixWeaponOrder will trash argv, so save what we need.
593                 string thiscvar;
594                 thiscvar = strzone(argv(1));
595                 s = cvar_string(thiscvar);
596                 if(thiscvar == "cl_weaponpriority")
597                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
598                 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
599                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
600                 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
601                 strunzone(thiscvar);
602         }
603         else if(cmd == "spawn") {
604                 s = argv(1);
605                 e = spawn();
606                 precache_model(s);
607                 setmodel(e, s);
608                 setorigin(e, view_origin);
609                 e.angles = view_angles;
610                 e.draw = DrawDebugModel;
611                 e.classname = "debugmodel";
612         }
613     else if(cmd == "vyes")
614     {
615         if(uid2name_dialog)
616         {
617             vote_active = 0; // force the panel to disappear right as we have selected the value (to prevent it from fading out in the normal vote panel pos)
618             vote_prev = 0;
619             cvar_set("cl_allow_uid2name", "1");
620             vote_change = -9999;
621                         uid2name_dialog = 0;
622         }
623         else
624         {
625             localcmd("cmd vote yes\n");
626         }
627     }
628     else if(cmd == "vno")
629     {
630         if(uid2name_dialog)
631         {
632             vote_active = 0;
633             vote_prev = 0;
634             cvar_set("cl_allow_uid2name", "0");
635             vote_change = -9999;
636                         uid2name_dialog = 0;
637         }
638         else
639         {
640             localcmd("cmd vote no\n");
641         }
642     }
643
644         else
645         {
646                 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
647         }
648
649         return;
650 }
651
652 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
653 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
654 // All keys are in ascii.
655 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
656 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
657 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
658 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
659 {
660         local float bSkipKey;
661         bSkipKey = false;
662
663         if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
664                 return true;
665
666         if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
667                 return true;
668
669         if(menu_visible)
670                 if(menu_action(bInputType, nPrimary, nSecondary))
671                         return TRUE;
672
673         return bSkipKey;
674 }
675
676 // END REQUIRED CSQC FUNCTIONS
677 // --------------------------------------------------------------------------
678
679 // --------------------------------------------------------------------------
680 // BEGIN OPTIONAL CSQC FUNCTIONS
681 void Ent_ReadEntCS()
682 {
683         InterpolateOrigin_Undo();
684
685         self.classname = "entcs_receiver";
686         self.sv_entnum = ReadByte() - 1;
687         self.origin_x = ReadShort();
688         self.origin_y = ReadShort();
689         self.origin_z = ReadShort();
690         self.angles_y = ReadByte() * 360.0 / 256;
691         self.origin_z = self.angles_x = self.angles_z = 0;
692
693         InterpolateOrigin_Note();
694 }
695
696 void Ent_Remove();
697
698 void Ent_RemovePlayerScore()
699 {
700         float i;
701
702         if(self.owner)
703         {
704                 SetTeam(self.owner, -1);
705                 self.owner.gotscores = 0;
706                 for(i = 0; i < MAX_SCORE; ++i)
707                         self.owner.(scores[i]) = 0; // clear all scores
708         }
709 }
710
711 void Ent_ReadPlayerScore()
712 {
713         float i, n;
714         float isNew;
715         entity o;
716
717         // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
718         // (no I've never heard of M-x replace-string, sed, or anything like that)
719         isNew = !self.owner; // workaround for DP bug
720         n = ReadByte()-1;
721
722 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
723         if(!isNew && n != self.sv_entnum)
724         {
725                 print("A CSQC entity changed its owner!\n");
726                 isNew = true;
727                 Ent_Remove();
728                 self.enttype = ENT_CLIENT_SCORES;
729         }
730 #endif
731
732         self.sv_entnum = n;
733
734         if not(playerslots[self.sv_entnum])
735                 playerslots[self.sv_entnum] = spawn();
736         o = self.owner = playerslots[self.sv_entnum];
737         o.sv_entnum = self.sv_entnum;
738         o.gotscores = 1;
739
740         //if not(o.sort_prev)
741         //      RegisterPlayer(o);
742         //playerchecker will do this for us later, if it has not already done so
743
744         float sf, lf;
745 #if MAX_SCORE <= 8
746         sf = ReadByte();
747         lf = ReadByte();
748 #else
749         sf = ReadShort();
750         lf = ReadShort();
751 #endif
752         float p;
753         for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
754                 if(sf & p)
755                 {
756                         if(lf & p)
757                                 o.(scores[i]) = ReadInt24_t();
758                         else
759                                 o.(scores[i]) = ReadChar();
760                 }
761
762         if(o.sort_prev)
763                 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
764
765         self.entremove = Ent_RemovePlayerScore;
766 }
767
768 void Ent_ReadTeamScore()
769 {
770         float i;
771         entity o;
772
773         self.team = ReadByte();
774         o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
775
776         float sf, lf;
777 #if MAX_TEAMSCORE <= 8
778         sf = ReadByte();
779         lf = ReadByte();
780 #else
781         sf = ReadShort();
782         lf = ReadShort();
783 #endif
784         float p;
785         for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
786                 if(sf & p)
787                 {
788                         if(lf & p)
789                                 o.(teamscores[i]) = ReadInt24_t();
790                         else
791                                 o.(teamscores[i]) = ReadChar();
792                 }
793
794         HUD_UpdateTeamPos(o);
795 }
796
797 void Net_Reset()
798 {
799 }
800
801 void Ent_ClientData()
802 {
803         float f;
804         float newspectatee_status;
805
806         f = ReadByte();
807
808         scoreboard_showscores_force = (f & 1);
809
810         if(f & 2)
811         {
812                 newspectatee_status = ReadByte();
813                 if(newspectatee_status == player_localentnum)
814                         newspectatee_status = -1; // observing
815         }
816         else
817                 newspectatee_status = 0;
818
819         spectatorbutton_zoom = (f & 4);
820
821         if(f & 8)
822         {
823                 angles_held_status = 1;
824                 angles_held_x = ReadAngle();
825                 angles_held_y = ReadAngle();
826                 angles_held_z = 0;
827         }
828         else
829                 angles_held_status = 0;
830
831         if(newspectatee_status != spectatee_status)
832         {
833                 float i;
834
835                 // clear race stuff
836                 race_laptime = 0;
837                 race_checkpointtime = 0;
838         }
839         spectatee_status = newspectatee_status;
840 }
841
842 void Ent_Nagger()
843 {
844         float nags, i, j, b, f;
845
846         nags = ReadByte();
847
848         if(nags & 128)
849         {
850                 if(vote_called_vote)
851                         strunzone(vote_called_vote);
852                 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
853         }
854
855         if(nags & 1)
856         {
857                 for(j = 0; j < maxclients; ++j)
858                         if(playerslots[j])
859                                 playerslots[j].ready = 1;
860                 for(i = 1; i <= maxclients; i += 8)
861                 {
862                         f = ReadByte();
863                         for(j = i-1, b = 1; b < 256; b *= 2, ++j)
864                                 if not(f & b)
865                                         if(playerslots[j])
866                                                 playerslots[j].ready = 0;
867                 }
868         }
869
870         ready_waiting = (nags & 1);
871         ready_waiting_for_me = (nags & 2);
872         vote_waiting = (nags & 4);
873         vote_waiting_for_me = (nags & 8);
874         warmup_stage = (nags & 16);
875 }
876
877 void Ent_RandomSeed()
878 {
879         float s;
880         prandom_debug();
881         s = ReadShort();
882         psrandom(s);
883 }
884
885 void Ent_ReadAccuracy(void)
886 {
887         float sf, f, w, b;
888         sf = ReadInt24_t();
889         if(sf == 0)
890         {
891                 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
892                         weapon_accuracy[w] = -1;
893                 return;
894         }
895         
896         for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
897         {
898                 if(sf & f)
899                 {
900                         b = ReadByte();
901                         if(b == 0)
902                                 weapon_accuracy[w] = -1;
903                         else if(b == 255)
904                                 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
905                         else
906                                 weapon_accuracy[w] = (b - 1.0) / 100.0;
907                 }
908         }
909 }
910
911 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
912 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
913 void Ent_RadarLink();
914 void Ent_Init();
915 void Ent_ScoresInfo();
916 void(float bIsNewEntity) CSQC_Ent_Update =
917 {
918         float t;
919         float savetime;
920         t = ReadByte();
921
922         // set up the "time" global for received entities to be correct for interpolation purposes
923         savetime = time;
924         if(servertime)
925         {
926                 time = servertime;
927         }
928         else
929         {
930                 serverprevtime = time;
931                 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
932                 time = serverprevtime + serverdeltatime;
933         }
934
935 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
936         if(self.enttype)
937                 if(t != self.enttype)
938                 {
939                         print("A CSQC entity changed its type!\n");
940                         Ent_Remove();
941                         bIsNewEntity = 1;
942                 }
943 #endif
944         self.enttype = t;
945         switch(t)
946         {
947                 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
948                 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
949                 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
950                 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
951                 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
952                 case ENT_CLIENT_LASER: Ent_Laser(); break;
953                 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
954                 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
955                 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
956                 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
957                 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
958                 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
959                 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
960                 case ENT_CLIENT_INIT: Ent_Init(); break;
961                 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
962                 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
963                 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
964                 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
965                 case ENT_CLIENT_WALL: Ent_Wall(); break;
966                 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
967                 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
968                 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
969                 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
970                 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
971                 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
972                 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
973                 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
974                 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
975                 default:
976                         error(strcat("unknown entity type in CSQC_Ent_Update: ", ftos(self.enttype), "\n"));
977                         break;
978         }
979
980         time = savetime;
981 };
982 // Destructor, but does NOT deallocate the entity by calling remove(). Also
983 // used when an entity changes its type. For an entity that someone interacts
984 // with others, make sure it can no longer do so.
985 void Ent_Remove()
986 {
987         if(self.entremove)
988                 self.entremove();
989
990         self.enttype = 0;
991         self.classname = "";
992         self.draw = menu_sub_null;
993         self.entremove = menu_sub_null;
994         // TODO possibly set more stuff to defaults
995 }
996 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed.  Essentially call remove(self) as well.
997 void CSQC_Ent_Remove()
998 {
999         if(self.enttype)
1000                 Ent_Remove();
1001         remove(self);
1002 }
1003
1004 void Gamemode_Init()
1005 {
1006         if not(isdemo())
1007         {
1008                 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
1009                 calledhooks |= HOOK_START;
1010         }
1011 }
1012 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided.  To execute standard behavior, simply execute localcmd with the string.
1013 void CSQC_Parse_StuffCmd(string strMessage)
1014 {
1015         localcmd(strMessage);
1016 }
1017 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided.  To execute standard behavior, simply execute print with the string.
1018 void CSQC_Parse_Print(string strMessage)
1019 {
1020         print(ColorTranslateRGB(strMessage));
1021 }
1022
1023 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
1024 void CSQC_Parse_CenterPrint(string strMessage)
1025 {
1026         centerprint(strMessage);
1027 }
1028
1029 string notranslate_fogcmd1 = "\nfog ";
1030 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
1031 void Fog_Force()
1032 {
1033         // TODO somehow thwart prvm_globalset client ...
1034
1035         if(forcefog != "")
1036                 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1037 }
1038
1039 void Gamemode_Init();
1040 void Ent_ScoresInfo()
1041 {
1042         float i;
1043         self.classname = "ent_client_scores_info";
1044         gametype = ReadByte();
1045         for(i = 0; i < MAX_SCORE; ++i)
1046         {
1047                 scores_label[i] = strzone(ReadString());
1048                 scores_flags[i] = ReadByte();
1049         }
1050         for(i = 0; i < MAX_TEAMSCORE; ++i)
1051         {
1052                 teamscores_label[i] = strzone(ReadString());
1053                 teamscores_flags[i] = ReadByte();
1054         }
1055         HUD_InitScores();
1056         Gamemode_Init();
1057 }
1058
1059 void Ent_Init()
1060 {
1061         self.classname = "ent_client_init";
1062
1063         nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1064
1065         hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1066         hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1067         hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1068         hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1069         electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1070         electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1071         electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1072         electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1073         gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1074         gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1075         gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1076         gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1077
1078         if(forcefog)
1079                 strunzone(forcefog);
1080         forcefog = strzone(ReadString());
1081
1082         armorblockpercent = ReadByte() / 255.0;
1083
1084         g_weaponswitchdelay = ReadByte() / 255.0;
1085
1086         g_balance_grenadelauncher_bouncefactor = ReadCoord();
1087         g_balance_grenadelauncher_bouncestop = ReadCoord();
1088         g_balance_electro_secondary_bouncefactor = ReadCoord();
1089         g_balance_electro_secondary_bouncestop = ReadCoord();
1090
1091         nex_scope = !ReadByte();
1092         campingrifle_scope = !ReadByte();
1093
1094         serverflags = ReadByte();
1095
1096         if(!postinit)
1097                 PostInit();
1098 }
1099
1100 void Net_ReadRace()
1101 {
1102         float b;
1103
1104         b = ReadByte();
1105
1106         switch(b)
1107         {
1108                 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1109                         race_checkpoint = ReadByte();
1110                         race_time = ReadInt24_t();
1111                         race_previousbesttime = ReadInt24_t();
1112                         if(race_previousbestname)
1113                                 strunzone(race_previousbestname);
1114                         race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1115
1116                         race_checkpointtime = time;
1117
1118                         if(race_checkpoint == 0 || race_checkpoint == 254)
1119                         {
1120                                 race_penaltyaccumulator = 0;
1121                                 race_laptime = time; // valid
1122                         }
1123
1124                         break;
1125
1126                 case RACE_NET_CHECKPOINT_CLEAR:
1127                         race_laptime = 0;
1128                         race_checkpointtime = 0;
1129                         break;
1130
1131                 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1132                         race_laptime = ReadCoord();
1133                         race_checkpointtime = -99999;
1134                         // fall through
1135                 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1136                         race_nextcheckpoint = ReadByte();
1137
1138                         race_nextbesttime = ReadInt24_t();
1139                         if(race_nextbestname)
1140                                 strunzone(race_nextbestname);
1141                         race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1142                         break;
1143
1144                 case RACE_NET_CHECKPOINT_HIT_RACE:
1145                         race_mycheckpoint = ReadByte();
1146                         race_mycheckpointtime = time;
1147                         race_mycheckpointdelta = ReadInt24_t();
1148                         race_mycheckpointlapsdelta = ReadByte();
1149                         if(race_mycheckpointlapsdelta >= 128)
1150                                 race_mycheckpointlapsdelta -= 256;
1151                         if(race_mycheckpointenemy)
1152                                 strunzone(race_mycheckpointenemy);
1153                         race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1154                         break;
1155
1156                 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1157                         race_othercheckpoint = ReadByte();
1158                         race_othercheckpointtime = time;
1159                         race_othercheckpointdelta = ReadInt24_t();
1160                         race_othercheckpointlapsdelta = ReadByte();
1161                         if(race_othercheckpointlapsdelta >= 128)
1162                                 race_othercheckpointlapsdelta -= 256;
1163                         if(race_othercheckpointenemy)
1164                                 strunzone(race_othercheckpointenemy);
1165                         race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1166                         break;
1167
1168                 case RACE_NET_PENALTY_RACE:
1169                         race_penaltyeventtime = time;
1170                         race_penaltytime = ReadShort();
1171                         //race_penaltyaccumulator += race_penaltytime;
1172                         if(race_penaltyreason)
1173                                 strunzone(race_penaltyreason);
1174                         race_penaltyreason = strzone(ReadString());
1175                         break;
1176
1177                 case RACE_NET_PENALTY_QUALIFYING:
1178                         race_penaltyeventtime = time;
1179                         race_penaltytime = ReadShort();
1180                         race_penaltyaccumulator += race_penaltytime;
1181                         if(race_penaltyreason)
1182                                 strunzone(race_penaltyreason);
1183                         race_penaltyreason = strzone(ReadString());
1184                         break;
1185
1186                 case RACE_NET_SERVER_RECORD:
1187                         race_server_record = ReadInt24_t();
1188                         break;
1189                 case RACE_NET_SPEED_AWARD:
1190                         race_speedaward = ReadInt24_t();
1191                         if(race_speedaward_holder)
1192                                 strunzone(race_speedaward_holder);
1193                         race_speedaward_holder = strzone(ReadString());
1194                         break;
1195                 case RACE_NET_SPEED_AWARD_BEST:
1196                         race_speedaward_alltimebest = ReadInt24_t();
1197                         if(race_speedaward_alltimebest_holder)
1198                                 strunzone(race_speedaward_alltimebest_holder);
1199                         race_speedaward_alltimebest_holder = strzone(ReadString());
1200                         break;
1201                 case RACE_NET_SERVER_RANKINGS:
1202                         float pos, prevpos, del;
1203                         pos = ReadShort();
1204                         prevpos = ReadShort();
1205                         del = ReadShort();
1206
1207                         // move other rankings out of the way
1208                         float i;
1209                         if (prevpos) {
1210                                 for (i=prevpos-1;i>pos-1;--i) {
1211                                         grecordtime[i] = grecordtime[i-1];
1212                                         if(grecordholder[i])
1213                                                 strunzone(grecordholder[i]);
1214                                         grecordholder[i] = strzone(grecordholder[i-1]);
1215                                 }
1216                         } else if (del) { // a record has been deleted by the admin
1217                                 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1218                                         if (i == RANKINGS_CNT-1) { // clear out last record
1219                                                 grecordtime[i] = 0;
1220                                                 if (grecordholder[i])
1221                                                         strunzone(grecordholder[i]);
1222                                                 grecordholder[i] = string_null;
1223                                         }
1224                                         else {
1225                                                 grecordtime[i] = grecordtime[i+1];
1226                                                 if (grecordholder[i])
1227                                                         strunzone(grecordholder[i]);
1228                                                 grecordholder[i] = strzone(grecordholder[i+1]);
1229                                         }
1230                                 }
1231                         } else { // player has no ranked record yet
1232                                 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1233                                         grecordtime[i] = grecordtime[i-1];
1234                                         if(grecordholder[i])
1235                                                 strunzone(grecordholder[i]);
1236                                         grecordholder[i] = strzone(grecordholder[i-1]);
1237                                 }
1238                         }
1239
1240                         // store new ranking
1241                         if(grecordholder[pos-1] != "")
1242                                 strunzone(grecordholder[pos-1]);
1243                         grecordholder[pos-1] = strzone(ReadString());
1244                         grecordtime[pos-1] = ReadInt24_t();
1245                         if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1246                                 race_myrank = pos;
1247                         break;
1248                 case RACE_NET_SERVER_STATUS:
1249                         race_status = ReadShort();
1250                         if(race_status_name)
1251                                 strunzone(race_status_name);
1252                         race_status_name = strzone(ReadString());
1253         }
1254 }
1255
1256 void Net_ReadDom()
1257 {
1258         if (dom_total_pps == 0)
1259                 dom_total_pps = ReadShort() / 100.0;
1260         dom_pps_red = ReadShort() / 100.0;
1261         dom_pps_blue = ReadShort() / 100.0;
1262         //if dom_pps_yellow/dom_pps_pink was negative the first time we read it,
1263         //it means the relative team doesn't exist and we don't have to read its value anymore
1264         if (dom_pps_yellow >= 0)
1265                 dom_pps_yellow = ReadShort() / 100.0;
1266         if (dom_pps_pink >= 0)
1267                 dom_pps_pink = ReadShort() / 100.0;
1268 }
1269
1270 void Net_ReadSpawn()
1271 {
1272         zoomin_effect = 1;
1273         current_viewzoom = 0.6;
1274 }
1275
1276 void Net_TeamNagger()
1277 {
1278         teamnagger = 1;
1279 }
1280
1281 void Net_ReadPingPLReport()
1282 {
1283         float e, pi, pl, ml;
1284         e = ReadByte();
1285         pi = ReadShort();
1286         pl = ReadByte();
1287         ml = ReadByte();
1288         if not(playerslots[e])
1289                 return;
1290         playerslots[e].ping = pi;
1291         playerslots[e].ping_packetloss = pl / 255.0;
1292         playerslots[e].ping_movementloss = ml / 255.0;
1293 }
1294
1295 void Net_VoteDialog(float highlight) {
1296         if(highlight) {
1297                 vote_highlighted = ReadByte();
1298                 return;
1299         }
1300
1301         vote_yescount = ReadByte();
1302         vote_nocount = ReadByte();
1303         vote_needed = ReadByte();
1304         vote_active = 1;
1305 }
1306
1307 void Net_VoteDialogReset() {
1308         vote_active = 0;
1309 }
1310
1311 void Net_Notify() {
1312         float type;
1313         type = ReadByte();
1314
1315         if(type == CSQC_KILLNOTIFY)
1316         {
1317                 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1318         }
1319         else if(type == CSQC_CENTERPRINT)
1320         {
1321                 HUD_Centerprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1322         }
1323 }
1324
1325 void Net_WeaponComplain() {
1326         complain_weapon = ReadByte();
1327
1328         if(complain_weapon_name)
1329                 strunzone(complain_weapon_name);
1330         complain_weapon_name = strzone(ReadString());
1331
1332         complain_weapon_type = ReadByte();
1333
1334         complain_weapon_time = time;
1335         weapontime = time; // ping the weapon panel
1336 }
1337
1338 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1339 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1340 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1341 float CSQC_Parse_TempEntity()
1342 {
1343         local float bHandled;
1344                 bHandled  = true;
1345         // Acquire TE ID
1346         local float nTEID;
1347                 nTEID = ReadByte();
1348
1349                 // NOTE: Could just do return instead of break...
1350         switch(nTEID)
1351         {
1352                 case TE_CSQC_TARGET_MUSIC:
1353                         Net_TargetMusic();
1354                         bHandled = true;
1355                         break;
1356                 case TE_CSQC_PICTURE:
1357                         Net_MapVote_Picture();
1358                         bHandled = true;
1359                         break;
1360                 case TE_CSQC_RACE:
1361                         Net_ReadRace();
1362                         bHandled = true;
1363                         break;
1364                 case TE_CSQC_DOM:
1365                         Net_ReadDom();
1366                         bHandled = true;
1367                         break;
1368                 case TE_CSQC_SPAWN:
1369                         Net_ReadSpawn();
1370                         bHandled = true;
1371                         break;
1372                 case TE_CSQC_ZCURVEPARTICLES:
1373                         Net_ReadZCurveParticles();
1374                         bHandled = true;
1375                         break;
1376                 case TE_CSQC_NEXGUNBEAMPARTICLE:
1377                         Net_ReadNexgunBeamParticle();
1378                         bHandled = true;
1379                         break;
1380                 case TE_CSQC_TEAMNAGGER:
1381                         Net_TeamNagger();
1382                         bHandled = true;
1383                         break;
1384                 case TE_CSQC_VOTE:
1385                         Net_VoteDialog(ReadByte());
1386                         bHandled = true;
1387                         break;
1388                 case TE_CSQC_VOTERESET:
1389                         Net_VoteDialogReset();
1390                         bHandled = true;
1391                         break;
1392                 case TE_CSQC_LIGHTNINGARC:
1393                         Net_ReadLightningarc();
1394                         bHandled = true;
1395                         break;
1396                 case TE_CSQC_PINGPLREPORT:
1397                         Net_ReadPingPLReport();
1398                         bHandled = true;
1399                         break;
1400                 case TE_CSQC_ANNOUNCE:
1401                         announce_snd = strzone(ReadString());
1402                         bHandled = true;
1403                         break;
1404                 case TE_CSQC_NOTIFY:
1405                         Net_Notify();
1406                         bHandled = true;
1407                         break;
1408                 case TE_CSQC_WEAPONCOMPLAIN:
1409                         Net_WeaponComplain();
1410                         bHandled = true;
1411                         break;
1412                 case TE_CSQC_CR_MAXBULLETS:
1413                         cr_maxbullets = ReadByte();
1414                         bHandled = true;
1415                         break;
1416                 default:
1417                         // No special logic for this temporary entity; return 0 so the engine can handle it
1418                         bHandled = false;
1419                         break;
1420         }
1421
1422         return bHandled;
1423 }
1424
1425 string getcommandkey(string text, string command)
1426 {
1427         string keys;
1428         float n, j, k, l;
1429
1430         if (!hud_showbinds)
1431                 return text;
1432
1433         keys = db_get(binddb, command);
1434         if (!keys)
1435         {
1436                 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1437                 for(j = 0; j < n; ++j)
1438                 {
1439                         k = stof(argv(j));
1440                         if(k != -1)
1441                         {
1442                                 if ("" == keys)
1443                                         keys = keynumtostring(k);
1444                                 else
1445                                         keys = strcat(keys, ", ", keynumtostring(k));
1446
1447                                 ++l;
1448                                 if (hud_showbinds_limit > 0 && hud_showbinds_limit >= l) break;
1449                         }
1450
1451                 }
1452                 db_put(binddb, command, keys);
1453         }
1454
1455         if ("" == keys) {
1456                 if (hud_showbinds > 1)
1457                         return strcat(text, " (not bound)");
1458                 else
1459                         return text;
1460         }
1461         else if (hud_showbinds > 1)
1462                 return strcat(text, " (", keys, ")");
1463         else
1464                 return keys;
1465 }