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[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud / panel / scoreboard.qc
1 #include "scoreboard.qh"
2
3 #include <client/draw.qh>
4 #include <client/hud/panel/chat.qh>
5 #include <client/hud/panel/quickmenu.qh>
6 #include <client/hud/panel/racetimer.qh>
7 #include <client/hud/panel/weapons.qh>
8 #include <common/constants.qh>
9 #include <common/ent_cs.qh>
10 #include <common/mapinfo.qh>
11 #include <common/minigames/cl_minigames.qh>
12 #include <common/net_linked.qh>
13 #include <common/scores.qh>
14 #include <common/stats.qh>
15 #include <common/teams.qh>
16 #include <common/items/inventory.qh>
17
18 // Scoreboard (#24)
19
20 void Scoreboard_Draw_Export(int fh)
21 {
22         // allow saving cvars that aesthetically change the panel into hud skin files
23         HUD_Write_Cvar("hud_panel_scoreboard_fadeinspeed");
24         HUD_Write_Cvar("hud_panel_scoreboard_fadeoutspeed");
25         HUD_Write_Cvar("hud_panel_scoreboard_respawntime_decimals");
26         HUD_Write_Cvar("hud_panel_scoreboard_table_bg_alpha");
27         HUD_Write_Cvar("hud_panel_scoreboard_table_bg_scale");
28         HUD_Write_Cvar("hud_panel_scoreboard_table_fg_alpha");
29         HUD_Write_Cvar("hud_panel_scoreboard_table_fg_alpha_self");
30         HUD_Write_Cvar("hud_panel_scoreboard_table_highlight");
31         HUD_Write_Cvar("hud_panel_scoreboard_table_highlight_alpha");
32         HUD_Write_Cvar("hud_panel_scoreboard_table_highlight_alpha_self");
33         HUD_Write_Cvar("hud_panel_scoreboard_bg_teams_color_team");
34         HUD_Write_Cvar("hud_panel_scoreboard_accuracy_doublerows");
35         HUD_Write_Cvar("hud_panel_scoreboard_accuracy_nocolors");
36 }
37
38 const int MAX_SBT_FIELDS = MAX_SCORE;
39
40 PlayerScoreField sbt_field[MAX_SBT_FIELDS + 1];
41 float sbt_field_size[MAX_SBT_FIELDS + 1];
42 string sbt_field_title[MAX_SBT_FIELDS + 1];
43 int sbt_num_fields;
44
45 string autocvar_hud_fontsize;
46 string hud_fontsize_str;
47 float max_namesize;
48
49 float sbt_bg_alpha;
50 float sbt_fg_alpha;
51 float sbt_fg_alpha_self;
52 bool sbt_highlight;
53 float sbt_highlight_alpha;
54 float sbt_highlight_alpha_self;
55
56 // provide basic panel cvars to old clients
57 // TODO remove them after a future release (0.8.2+)
58 noref string autocvar_hud_panel_scoreboard_pos = "0.150000 0.150000";
59 noref string autocvar_hud_panel_scoreboard_size = "0.700000 0.700000";
60 noref string autocvar_hud_panel_scoreboard_bg = "border_default";
61 noref string autocvar_hud_panel_scoreboard_bg_color = "0 0.3 0.5";
62 noref string autocvar_hud_panel_scoreboard_bg_color_team = "";
63 noref string autocvar_hud_panel_scoreboard_bg_alpha = "0.7";
64 noref string autocvar_hud_panel_scoreboard_bg_border = "";
65 noref string autocvar_hud_panel_scoreboard_bg_padding = "";
66
67 float autocvar_hud_panel_scoreboard_fadeinspeed = 10;
68 float autocvar_hud_panel_scoreboard_fadeoutspeed = 5;
69 float autocvar_hud_panel_scoreboard_respawntime_decimals = 1;
70 float autocvar_hud_panel_scoreboard_table_bg_alpha = 0;
71 float autocvar_hud_panel_scoreboard_table_bg_scale = 0.25;
72 float autocvar_hud_panel_scoreboard_table_fg_alpha = 0.9;
73 float autocvar_hud_panel_scoreboard_table_fg_alpha_self = 1;
74 bool autocvar_hud_panel_scoreboard_table_highlight = true;
75 float autocvar_hud_panel_scoreboard_table_highlight_alpha = 0.2;
76 float autocvar_hud_panel_scoreboard_table_highlight_alpha_self = 0.4;
77 float autocvar_hud_panel_scoreboard_bg_teams_color_team = 0;
78 float autocvar_hud_panel_scoreboard_namesize = 15;
79 float autocvar_hud_panel_scoreboard_team_size_position = 0;
80
81 bool autocvar_hud_panel_scoreboard_accuracy = true;
82 bool autocvar_hud_panel_scoreboard_accuracy_doublerows = false;
83 bool autocvar_hud_panel_scoreboard_accuracy_nocolors = false;
84 float autocvar_hud_panel_scoreboard_accuracy_showdelay = 2;
85 float autocvar_hud_panel_scoreboard_accuracy_showdelay_minpos = 0.75;
86
87 bool autocvar_hud_panel_scoreboard_itemstats = true;
88 bool autocvar_hud_panel_scoreboard_itemstats_doublerows = false;
89 bool autocvar_hud_panel_scoreboard_itemstats_filter = true;
90 float autocvar_hud_panel_scoreboard_itemstats_showdelay = 2.2; // slightly more delayed than accuracy
91 float autocvar_hud_panel_scoreboard_itemstats_showdelay_minpos = 0.75;
92
93 bool autocvar_hud_panel_scoreboard_dynamichud = false;
94
95 float autocvar_hud_panel_scoreboard_maxheight = 0.6;
96 bool autocvar_hud_panel_scoreboard_others_showscore = true;
97 bool autocvar_hud_panel_scoreboard_spectators_showping = true;
98 bool autocvar_hud_panel_scoreboard_spectators_aligned = false;
99 float autocvar_hud_panel_scoreboard_minwidth = 0.4;
100
101 // mode 0: returns translated label
102 // mode 1: prints name and description of all the labels
103 string Label_getInfo(string label, int mode)
104 {
105         if (mode == 1)
106                 label = "bckills"; // first case in the switch
107
108         switch(label)
109         {
110                 case "bckills":      if (!mode) return CTX(_("SCO^bckills"));      else LOG_HELP(strcat("^3", "bckills", "            ^7", _("Number of ball carrier kills")));
111                 case "bctime":       if (!mode) return CTX(_("SCO^bctime"));       else LOG_HELP(strcat("^3", "bctime", "             ^7", _("Total amount of time holding the ball in Keepaway")));
112                 case "caps":         if (!mode) return CTX(_("SCO^caps"));         else LOG_HELP(strcat("^3", "caps", "               ^7", _("How often a flag (CTF) or a key (KeyHunt) was captured")));
113                 case "captime":      if (!mode) return CTX(_("SCO^captime"));      else LOG_HELP(strcat("^3", "captime", "            ^7", _("Time of fastest capture (CTF)")));
114                 case "deaths":       if (!mode) return CTX(_("SCO^deaths"));       else LOG_HELP(strcat("^3", "deaths", "             ^7", _("Number of deaths")));
115                 case "destroyed":    if (!mode) return CTX(_("SCO^destroyed"));    else LOG_HELP(strcat("^3", "destroyed", "          ^7", _("Number of keys destroyed by pushing them into void")));
116                 case "dmg":          if (!mode) return CTX(_("SCO^damage"));       else LOG_HELP(strcat("^3", "dmg", "                ^7", _("The total damage done")));
117                 case "dmgtaken":     if (!mode) return CTX(_("SCO^dmgtaken"));     else LOG_HELP(strcat("^3", "dmgtaken", "           ^7", _("The total damage taken")));
118                 case "drops":        if (!mode) return CTX(_("SCO^drops"));        else LOG_HELP(strcat("^3", "drops", "              ^7", _("Number of flag drops")));
119                 case "elo":          if (!mode) return CTX(_("SCO^elo"));          else LOG_HELP(strcat("^3", "elo", "                ^7", _("Player ELO")));
120                 case "fastest":      if (!mode) return CTX(_("SCO^fastest"));      else LOG_HELP(strcat("^3", "fastest", "            ^7", _("Time of fastest lap (Race/CTS)")));
121                 case "faults":       if (!mode) return CTX(_("SCO^faults"));       else LOG_HELP(strcat("^3", "faults", "             ^7", _("Number of faults committed")));
122                 case "fckills":      if (!mode) return CTX(_("SCO^fckills"));      else LOG_HELP(strcat("^3", "fckills", "            ^7", _("Number of flag carrier kills")));
123                 case "fps":          if (!mode) return CTX(_("SCO^fps"));          else LOG_HELP(strcat("^3", "fps", "                ^7", _("FPS")));
124                 case "frags":        if (!mode) return CTX(_("SCO^frags"));        else LOG_HELP(strcat("^3", "frags", "              ^7", _("Number of kills minus suicides")));
125                 case "goals":        if (!mode) return CTX(_("SCO^goals"));        else LOG_HELP(strcat("^3", "goals", "              ^7", _("Number of goals scored")));
126                 case "kckills":      if (!mode) return CTX(_("SCO^kckills"));      else LOG_HELP(strcat("^3", "kckills", "            ^7", _("Number of keys carrier kills")));
127                 case "kd":           if (!mode) return CTX(_("SCO^k/d"));          else LOG_HELP(strcat("^3", "kd", "                 ^7", _("The kill-death ratio")));
128                 case "kdr":          if (!mode) return CTX(_("SCO^kdr"));          else LOG_HELP(strcat("^3", "kdr", "                ^7", _("The kill-death ratio")));
129                 case "kdratio":      if (!mode) return CTX(_("SCO^kdratio"));      else LOG_HELP(strcat("^3", "kdratio", "            ^7", _("The kill-death ratio")));
130                 case "kills":        if (!mode) return CTX(_("SCO^kills"));        else LOG_HELP(strcat("^3", "kills", "              ^7", _("Number of kills")));
131                 case "laps":         if (!mode) return CTX(_("SCO^laps"));         else LOG_HELP(strcat("^3", "laps", "               ^7", _("Number of laps finished (Race/CTS)")));
132                 case "lives":        if (!mode) return CTX(_("SCO^lives"));        else LOG_HELP(strcat("^3", "lives", "              ^7", _("Number of lives (LMS)")));
133                 case "losses":       if (!mode) return CTX(_("SCO^losses"));       else LOG_HELP(strcat("^3", "losses", "             ^7", _("Number of times a key was lost")));
134                 case "name":         if (!mode) return CTX(_("SCO^name"));         else LOG_HELP(strcat("^3", "name", "               ^7", _("Player name")));
135                 case "nick":         if (!mode) return CTX(_("SCO^nick"));         else LOG_HELP(strcat("^3", "nick", "               ^7", _("Player name")));
136                 case "objectives":   if (!mode) return CTX(_("SCO^objectives"));   else LOG_HELP(strcat("^3", "objectives", "         ^7", _("Number of objectives destroyed")));
137                 case "pickups":      if (!mode) return CTX(_("SCO^pickups"));      else LOG_HELP(strcat("^3", "pickups", "            ^7", _("How often a flag (CTF) or a key (KeyHunt) or a ball (Keepaway) was picked up")));
138                 case "ping":         if (!mode) return CTX(_("SCO^ping"));         else LOG_HELP(strcat("^3", "ping", "               ^7", _("Ping time")));
139                 case "pl":           if (!mode) return CTX(_("SCO^pl"));           else LOG_HELP(strcat("^3", "pl", "                 ^7", _("Packet loss")));
140                 case "pushes":       if (!mode) return CTX(_("SCO^pushes"));       else LOG_HELP(strcat("^3", "pushes", "             ^7", _("Number of players pushed into void")));
141                 case "rank":         if (!mode) return CTX(_("SCO^rank"));         else LOG_HELP(strcat("^3", "rank", "               ^7", _("Player rank")));
142                 case "returns":      if (!mode) return CTX(_("SCO^returns"));      else LOG_HELP(strcat("^3", "returns", "            ^7", _("Number of flag returns")));
143                 case "revivals":     if (!mode) return CTX(_("SCO^revivals"));     else LOG_HELP(strcat("^3", "revivals", "           ^7", _("Number of revivals")));
144                 case "rounds":       if (!mode) return CTX(_("SCO^rounds won"));   else LOG_HELP(strcat("^3", "rounds", "             ^7", _("Number of rounds won")));
145                 case "score":        if (!mode) return CTX(_("SCO^score"));        else LOG_HELP(strcat("^3", "score", "              ^7", _("Total score")));
146                 case "suicides":     if (!mode) return CTX(_("SCO^suicides"));     else LOG_HELP(strcat("^3", "suicides", "           ^7", _("Number of suicides")));
147                 case "sum":          if (!mode) return CTX(_("SCO^sum"));          else LOG_HELP(strcat("^3", "sum", "                ^7", _("Number of kills minus deaths")));
148                 case "takes":        if (!mode) return CTX(_("SCO^takes"));        else LOG_HELP(strcat("^3", "takes", "              ^7", _("Number of domination points taken (Domination)")));
149                 case "teamkills":    if (!mode) return CTX(_("SCO^teamkills"));    else LOG_HELP(strcat("^3", "teamkills", "          ^7", _("Number of teamkills")));
150                 case "ticks":        if (!mode) return CTX(_("SCO^ticks"));        else LOG_HELP(strcat("^3", "ticks", "              ^7", _("Number of ticks (Domination)")));
151                 case "time":         if (!mode) return CTX(_("SCO^time"));         else LOG_HELP(strcat("^3", "time", "               ^7", _("Total time raced (Race/CTS)")));
152                 default: return label;
153         }
154         return label;
155 }
156
157 void PrintScoresLabels() { Label_getInfo(string_null, 1); }
158 string TranslateScoresLabel(string label) { return Label_getInfo(label, 0); }
159
160 void Scoreboard_InitScores()
161 {
162         int i, f;
163
164         ps_primary = ps_secondary = NULL;
165         ts_primary = ts_secondary = -1;
166         FOREACH(Scores, true, {
167                 f = (scores_flags(it) & SFL_SORT_PRIO_MASK);
168                 if(f == SFL_SORT_PRIO_PRIMARY)
169                         ps_primary = it;
170                 if(f == SFL_SORT_PRIO_SECONDARY)
171                         ps_secondary = it;
172         });
173         if(ps_secondary == NULL)
174                 ps_secondary = ps_primary;
175
176         for(i = 0; i < MAX_TEAMSCORE; ++i)
177         {
178                 f = (teamscores_flags(i) & SFL_SORT_PRIO_MASK);
179                 if(f == SFL_SORT_PRIO_PRIMARY)
180                         ts_primary = i;
181                 if(f == SFL_SORT_PRIO_SECONDARY)
182                         ts_secondary = i;
183         }
184         if(ts_secondary == -1)
185                 ts_secondary = ts_primary;
186
187         Cmd_Scoreboard_SetFields(0);
188 }
189
190 //float lastpnum;
191 void Scoreboard_UpdatePlayerTeams()
192 {
193         entity pl, tmp;
194         //int num = 0;
195         for(pl = players.sort_next; pl; pl = pl.sort_next)
196         {
197                 //num += 1;
198                 int Team = entcs_GetScoreTeam(pl.sv_entnum);
199                 if(SetTeam(pl, Team))
200                 {
201                         tmp = pl.sort_prev;
202                         Scoreboard_UpdatePlayerPos(pl);
203                         if(tmp)
204                                 pl = tmp;
205                         else
206                                 pl = players.sort_next;
207                 }
208         }
209         /*
210         if(num != lastpnum)
211                 print(strcat("PNUM: ", ftos(num), "\n"));
212         lastpnum = num;
213         */
214 }
215
216 int Scoreboard_CompareScore(int vl, int vr, int f)
217 {
218         TC(int, vl); TC(int, vr); TC(int, f);
219         if(f & SFL_ZERO_IS_WORST)
220         {
221                 if(vl == 0 && vr != 0)
222                         return 1;
223                 if(vl != 0 && vr == 0)
224                         return 0;
225         }
226         if(vl > vr)
227                 return IS_INCREASING(f);
228         if(vl < vr)
229                 return IS_DECREASING(f);
230         return -1;
231 }
232
233 float Scoreboard_ComparePlayerScores(entity left, entity right)
234 {
235         float vl, vr, r;
236         vl = entcs_GetTeam(left.sv_entnum);
237         vr = entcs_GetTeam(right.sv_entnum);
238
239         if(!left.gotscores)
240                 vl = NUM_SPECTATOR;
241         if(!right.gotscores)
242                 vr = NUM_SPECTATOR;
243
244         if(vl > vr)
245                 return true;
246         if(vl < vr)
247                 return false;
248
249         if(vl == NUM_SPECTATOR)
250         {
251                 // FIRST the one with scores (spectators), THEN the ones without (downloaders)
252                 // no other sorting
253                 if(!left.gotscores && right.gotscores)
254                         return true;
255                 return false;
256         }
257
258         r = Scoreboard_CompareScore(left.scores(ps_primary), right.scores(ps_primary), scores_flags(ps_primary));
259         if (r >= 0)
260                 return r;
261
262         r = Scoreboard_CompareScore(left.scores(ps_secondary), right.scores(ps_secondary), scores_flags(ps_secondary));
263         if (r >= 0)
264                 return r;
265
266         FOREACH(Scores, true, {
267                 r = Scoreboard_CompareScore(left.scores(it), right.scores(it), scores_flags(it));
268                 if (r >= 0) return r;
269         });
270
271         if (left.sv_entnum < right.sv_entnum)
272                 return true;
273
274         return false;
275 }
276
277 void Scoreboard_UpdatePlayerPos(entity player)
278 {
279         entity ent;
280         for(ent = player.sort_next; ent && Scoreboard_ComparePlayerScores(player, ent); ent = player.sort_next)
281         {
282                 SORT_SWAP(player, ent);
283         }
284         for(ent = player.sort_prev; ent != players && Scoreboard_ComparePlayerScores(ent, player); ent = player.sort_prev)
285         {
286                 SORT_SWAP(ent, player);
287         }
288 }
289
290 float Scoreboard_CompareTeamScores(entity left, entity right)
291 {
292         int i, r;
293
294         if(left.team == NUM_SPECTATOR)
295                 return 1;
296         if(right.team == NUM_SPECTATOR)
297                 return 0;
298
299         r = Scoreboard_CompareScore(left.teamscores(ts_primary), right.teamscores(ts_primary), teamscores_flags(ts_primary));
300         if (r >= 0)
301                 return r;
302
303         r = Scoreboard_CompareScore(left.teamscores(ts_secondary), right.teamscores(ts_secondary), teamscores_flags(ts_secondary));
304         if (r >= 0)
305                 return r;
306
307         for(i = 0; i < MAX_TEAMSCORE; ++i)
308         {
309                 r = Scoreboard_CompareScore(left.teamscores(i), right.teamscores(i), teamscores_flags(i));
310                 if (r >= 0)
311                         return r;
312         }
313
314         if (left.team < right.team)
315                 return true;
316
317         return false;
318 }
319
320 void Scoreboard_UpdateTeamPos(entity Team)
321 {
322         entity ent;
323         for(ent = Team.sort_next; ent && Scoreboard_CompareTeamScores(Team, ent); ent = Team.sort_next)
324         {
325                 SORT_SWAP(Team, ent);
326         }
327         for(ent = Team.sort_prev; ent != teams && Scoreboard_CompareTeamScores(ent, Team); ent = Team.sort_prev)
328         {
329                 SORT_SWAP(ent, Team);
330         }
331 }
332
333 void Cmd_Scoreboard_Help()
334 {
335         LOG_HELP(_("You can modify the scoreboard using the ^2scoreboard_columns_set command."));
336         LOG_HELP(_("Usage:"));
337         LOG_HELP("^2scoreboard_columns_set ^3default");
338         LOG_HELP(_("^2scoreboard_columns_set ^3field1 field2 ..."));
339         LOG_HELP(_("^2scoreboard_columns_set ^7without arguments reads the arguments from the cvar scoreboard_columns"));
340         LOG_HELP(_("  ^5Note: ^7scoreboard_columns_set without arguments is executed on every map start"));
341         LOG_HELP(_("^2scoreboard_columns_set ^3expand_default ^7loads default layout and expands it into the cvar scoreboard_columns so you can edit it"));
342         LOG_HELP(_("You can use a ^3|^7 to start the right-aligned fields."));
343         LOG_HELP(_("The following field names are recognized (case insensitive):"));
344         LOG_HELP("");
345
346         PrintScoresLabels();
347         LOG_HELP("");
348
349         LOG_HELP(_("Before a field you can put a + or - sign, then a comma separated list\n"
350                 "of game types, then a slash, to make the field show up only in these\n"
351                 "or in all but these game types. You can also specify 'all' as a\n"
352                 "field to show all fields available for the current game mode."));
353         LOG_HELP("");
354
355         LOG_HELP(_("The special game type names 'teams' and 'noteams' can be used to\n"
356                 "include/exclude ALL teams/noteams game modes."));
357         LOG_HELP("");
358
359         LOG_HELP(_("Example: scoreboard_columns_set name ping pl | +ctf/field3 -dm/field4"));
360         LOG_HELP(_("will display name, ping and pl aligned to the left, and the fields\n"
361                 "right of the vertical bar aligned to the right."));
362         LOG_HELP(_("'field3' will only be shown in CTF, and 'field4' will be shown in all\n"
363                         "other gamemodes except DM."));
364 }
365
366 // NOTE: adding a gametype with ? to not warn for an optional field
367 // make sure it's excluded in a previous exclusive rule, if any
368 // otherwise the previous exclusive rule warns anyway
369 // e.g. -teams,rc,cts,lms/kills ?+rc/kills
370 #define SCOREBOARD_DEFAULT_COLUMNS \
371 "ping pl fps name |" \
372 " -teams,rc,cts,inv,lms/kills +ft,tdm/kills ?+rc,inv/kills" \
373 " -teams,lms/deaths +ft,tdm/deaths" \
374 " +tdm/sum" \
375 " -teams,lms,rc,cts,inv,ka/suicides +ft,tdm/suicides ?+rc,inv/suicides" \
376 " -cts,dm,tdm,ka,ft/frags" /* tdm already has this in "score" */ \
377 " +tdm,ft,dom,ons,as/teamkills"\
378 " -rc,cts,nb/dmg -rc,cts,nb/dmgtaken" \
379 " +ctf/pickups +ctf/fckills +ctf/returns +ctf/caps +ons/takes +ons/caps" \
380 " +lms/lives +lms/rank" \
381 " +kh/kckills +kh/losses +kh/caps" \
382 " ?+rc/laps ?+rc/time +rc,cts/fastest" \
383 " +as/objectives +nb/faults +nb/goals" \
384 " +ka/pickups +ka/bckills +ka/bctime +ft/revivals" \
385 " +dom/ticks +dom/takes" \
386 " -lms,rc,cts,inv,nb/score"
387
388 void Cmd_Scoreboard_SetFields(int argc)
389 {
390         TC(int, argc);
391         int i, slash;
392         string str, pattern;
393         bool have_name = false, have_primary = false, have_secondary = false, have_separator = false;
394         int missing;
395
396         if(!gametype)
397                 return; // do nothing, we don't know gametype and scores yet
398
399         // sbt_fields uses strunzone on the titles!
400         if(!sbt_field_title[0])
401                 for(i = 0; i < MAX_SBT_FIELDS; ++i)
402                         sbt_field_title[i] = strzone("(null)");
403
404         // TODO: re enable with gametype dependant cvars?
405         if(argc < 3) // no arguments provided
406                 argc = tokenizebyseparator(strcat("0 1 ", autocvar_scoreboard_columns), " ");
407
408         if(argc < 3)
409                 argc = tokenizebyseparator(strcat("0 1 ", SCOREBOARD_DEFAULT_COLUMNS), " ");
410
411         if(argc == 3)
412         {
413                 if(argv(2) == "default" || argv(2) == "expand_default")
414                 {
415                         if(argv(2) == "expand_default")
416                                 cvar_set("scoreboard_columns", SCOREBOARD_DEFAULT_COLUMNS);
417                         argc = tokenizebyseparator(strcat("0 1 ", SCOREBOARD_DEFAULT_COLUMNS), " ");
418                 }
419                 else if(argv(2) == "all")
420                 {
421                         string s = "ping pl name |"; // scores without a label
422                         FOREACH(Scores, true, {
423                                 if(it != ps_primary)
424                                 if(it != ps_secondary)
425                                 if(scores_label(it) != "")
426                                         s = strcat(s, " ", scores_label(it));
427                         });
428                         if(ps_secondary != ps_primary)
429                                 s = strcat(s, " ", scores_label(ps_secondary));
430                         s = strcat(s, " ", scores_label(ps_primary));
431                         argc = tokenizebyseparator(strcat("0 1 ", s), " ");
432                 }
433         }
434
435
436         sbt_num_fields = 0;
437
438         hud_fontsize = HUD_GetFontsize("hud_fontsize");
439
440         for(i = 1; i < argc - 1; ++i)
441         {
442                 str = argv(i+1);
443                 bool nocomplain = false;
444                 if(substring(str, 0, 1) == "?")
445                 {
446                         nocomplain = true;
447                         str = substring(str, 1, strlen(str) - 1);
448                 }
449
450                 slash = strstrofs(str, "/", 0);
451                 if(slash >= 0)
452                 {
453                         pattern = substring(str, 0, slash);
454                         str = substring(str, slash + 1, strlen(str) - (slash + 1));
455
456                         if (!isGametypeInFilter(gametype, teamplay, false, pattern))
457                                 continue;
458                 }
459
460                 strcpy(sbt_field_title[sbt_num_fields], TranslateScoresLabel(str));
461                 sbt_field_size[sbt_num_fields] = stringwidth(sbt_field_title[sbt_num_fields], false, hud_fontsize);
462                 str = strtolower(str);
463
464                 PlayerScoreField j;
465                 switch(str)
466                 {
467                         case "ping": sbt_field[sbt_num_fields] = SP_PING; break;
468                         case "pl": sbt_field[sbt_num_fields] = SP_PL; break;
469                         case "kd": case "kdr": case "kdratio": sbt_field[sbt_num_fields] = SP_KDRATIO; break;
470                         case "sum": case "diff": case "k-d": sbt_field[sbt_num_fields] = SP_SUM; break;
471                         case "name": case "nick": sbt_field[sbt_num_fields] = SP_NAME; have_name = true; break;
472                         case "|": sbt_field[sbt_num_fields] = SP_SEPARATOR; have_separator = true; break;
473                         case "elo": sbt_field[sbt_num_fields] = SP_ELO; break;
474                         case "dmg": case "damage": sbt_field[sbt_num_fields] = SP_DMG; break;
475                         case "dmgtaken": case "damagetaken": sbt_field[sbt_num_fields] = SP_DMGTAKEN; break;
476                         case "fps": sbt_field[sbt_num_fields] = SP_FPS; break;
477                         default:
478                         {
479                                 FOREACH(Scores, true, {
480                                         if (str == strtolower(scores_label(it))) {
481                                                 j = it;
482                                                 goto found; // sorry, but otherwise fteqcc -O3 miscompiles this and warns about "unreachable code"
483                                         }
484                                 });
485
486 LABEL(notfound)
487                                 if(str == "frags")
488                                         j = SP_FRAGS;
489                                 else
490                                 {
491                                         if(!nocomplain)
492                                                 LOG_INFOF("^1Error:^7 Unknown score field: '%s'", str);
493                                         continue;
494                                 }
495 LABEL(found)
496                                 sbt_field[sbt_num_fields] = j;
497                                 if(j == ps_primary)
498                                         have_primary = true;
499                                 if(j == ps_secondary)
500                                         have_secondary = true;
501
502                         }
503                 }
504                 ++sbt_num_fields;
505                 if(sbt_num_fields >= MAX_SBT_FIELDS)
506                         break;
507         }
508
509         if(scores_flags(ps_primary) & SFL_ALLOW_HIDE)
510                 have_primary = true;
511         if(scores_flags(ps_secondary) & SFL_ALLOW_HIDE)
512                 have_secondary = true;
513         if(ps_primary == ps_secondary)
514                 have_secondary = true;
515         missing = (!have_primary) + (!have_secondary) + (!have_separator) + (!have_name);
516
517         if(sbt_num_fields + missing < MAX_SBT_FIELDS)
518         {
519                 if(!have_name)
520                 {
521                         strunzone(sbt_field_title[sbt_num_fields]);
522                         for(i = sbt_num_fields; i > 0; --i)
523                         {
524                                 sbt_field_title[i] = sbt_field_title[i-1];
525                                 sbt_field_size[i] = sbt_field_size[i-1];
526                                 sbt_field[i] = sbt_field[i-1];
527                         }
528                         sbt_field_title[0] = strzone(TranslateScoresLabel("name"));
529                         sbt_field[0] = SP_NAME;
530                         ++sbt_num_fields;
531                         LOG_INFO("fixed missing field 'name'");
532
533                         if(!have_separator)
534                         {
535                                 strunzone(sbt_field_title[sbt_num_fields]);
536                                 for(i = sbt_num_fields; i > 1; --i)
537                                 {
538                                         sbt_field_title[i] = sbt_field_title[i-1];
539                                         sbt_field_size[i] = sbt_field_size[i-1];
540                                         sbt_field[i] = sbt_field[i-1];
541                                 }
542                                 sbt_field_title[1] = strzone("|");
543                                 sbt_field[1] = SP_SEPARATOR;
544                                 sbt_field_size[1] = stringwidth("|", false, hud_fontsize);
545                                 ++sbt_num_fields;
546                                 LOG_INFO("fixed missing field '|'");
547                         }
548                 }
549                 else if(!have_separator)
550                 {
551                         strcpy(sbt_field_title[sbt_num_fields], "|");
552                         sbt_field_size[sbt_num_fields] = stringwidth("|", false, hud_fontsize);
553                         sbt_field[sbt_num_fields] = SP_SEPARATOR;
554                         ++sbt_num_fields;
555                         LOG_INFO("fixed missing field '|'");
556                 }
557                 if(!have_secondary)
558                 {
559                         strcpy(sbt_field_title[sbt_num_fields], TranslateScoresLabel(scores_label(ps_secondary)));
560                         sbt_field_size[sbt_num_fields] = stringwidth(sbt_field_title[sbt_num_fields], false, hud_fontsize);
561                         sbt_field[sbt_num_fields] = ps_secondary;
562                         ++sbt_num_fields;
563                         LOG_INFOF("fixed missing field '%s'", scores_label(ps_secondary));
564                 }
565                 if(!have_primary)
566                 {
567                         strcpy(sbt_field_title[sbt_num_fields], TranslateScoresLabel(scores_label(ps_primary)));
568                         sbt_field_size[sbt_num_fields] = stringwidth(sbt_field_title[sbt_num_fields], false, hud_fontsize);
569                         sbt_field[sbt_num_fields] = ps_primary;
570                         ++sbt_num_fields;
571                         LOG_INFOF("fixed missing field '%s'", scores_label(ps_primary));
572                 }
573         }
574
575         sbt_field[sbt_num_fields] = SP_END;
576 }
577
578 // MOVEUP::
579 vector sbt_field_rgb;
580 string sbt_field_icon0;
581 string sbt_field_icon1;
582 string sbt_field_icon2;
583 vector sbt_field_icon0_rgb;
584 vector sbt_field_icon1_rgb;
585 vector sbt_field_icon2_rgb;
586 string Scoreboard_GetName(entity pl)
587 {
588         if(ready_waiting && pl.ready)
589         {
590                 sbt_field_icon0 = "gfx/scoreboard/player_ready";
591         }
592         else if(!teamplay)
593         {
594                 int f = entcs_GetClientColors(pl.sv_entnum);
595                 {
596                         sbt_field_icon0 = "gfx/scoreboard/playercolor_base";
597                         sbt_field_icon1 = "gfx/scoreboard/playercolor_shirt";
598                         sbt_field_icon1_rgb = colormapPaletteColor(floor(f / 16), 0);
599                         sbt_field_icon2 = "gfx/scoreboard/playercolor_pants";
600                         sbt_field_icon2_rgb = colormapPaletteColor(f % 16, 1);
601                 }
602         }
603         return entcs_GetName(pl.sv_entnum);
604 }
605
606 string Scoreboard_GetField(entity pl, PlayerScoreField field)
607 {
608         float tmp, num, denom;
609         int f;
610         string str;
611         sbt_field_rgb = '1 1 1';
612         sbt_field_icon0 = "";
613         sbt_field_icon1 = "";
614         sbt_field_icon2 = "";
615         sbt_field_icon0_rgb = '1 1 1';
616         sbt_field_icon1_rgb = '1 1 1';
617         sbt_field_icon2_rgb = '1 1 1';
618         switch(field)
619         {
620                 case SP_PING:
621                         if (!pl.gotscores)
622                                 return "\xE2\x96\xB6\xE2\x96\xB6\xE2\x96\xB6"; // >>> sign using U+25B6 (Black Right-Pointing Triangle)
623                         //str = getplayerkeyvalue(pl.sv_entnum, "ping");
624                         f = pl.ping;
625                         if(f == 0)
626                                 return _("N/A");
627                         tmp = max(0, min(220, f-80)) / 220;
628                         sbt_field_rgb = '1 1 1' - '0 1 1' * tmp;
629                         return ftos(f);
630
631                 case SP_PL:
632                         if (!pl.gotscores)
633                                 return _("N/A");
634                         f = pl.ping_packetloss;
635                         tmp = pl.ping_movementloss;
636                         if(f == 0 && tmp == 0)
637                                 return "";
638                         str = ftos(ceil(f * 100));
639                         if(tmp != 0)
640                                 str = strcat(str, "~", ftos(ceil(tmp * 100)));
641                         tmp = bound(0, f / 0.2 + tmp / 0.04, 1); // 20% is REALLY BAD pl
642                         sbt_field_rgb = '1 0.5 0.5' - '0 0.5 0.5' * tmp;
643                         return str;
644
645                 case SP_NAME:
646                         return Scoreboard_GetName(pl);
647
648                 case SP_FRAGS:
649                         f = pl.(scores(SP_KILLS));
650                         f -= pl.(scores(SP_SUICIDES));
651                         return ftos(f);
652
653                 case SP_KDRATIO:
654                         num = pl.(scores(SP_KILLS));
655                         denom = pl.(scores(SP_DEATHS));
656
657                         if(denom == 0) {
658                                 sbt_field_rgb = '0 1 0';
659                                 str = sprintf("%d", num);
660                         } else if(num <= 0) {
661                                 sbt_field_rgb = '1 0 0';
662                                 str = sprintf("%.1f", num/denom);
663                         } else
664                                 str = sprintf("%.1f", num/denom);
665                         return str;
666
667                 case SP_SUM:
668                         f = pl.(scores(SP_KILLS));
669                         f -= pl.(scores(SP_DEATHS));
670
671                         if(f > 0) {
672                                 sbt_field_rgb = '0 1 0';
673                         } else if(f == 0) {
674                                 sbt_field_rgb = '1 1 1';
675                         } else {
676                                 sbt_field_rgb = '1 0 0';
677                         }
678                         return ftos(f);
679
680                 case SP_ELO:
681                 {
682                         float elo = pl.(scores(SP_ELO));
683                         switch (elo) {
684                                 case -1: return "...";
685                                 case -2: return _("N/A");
686                                 default: return ftos(elo);
687                         }
688                 }
689
690                 case SP_FPS:
691                 {
692                         float fps = pl.(scores(SP_FPS));
693                         if(fps == 0)
694                         {
695                                 sbt_field_rgb = '1 1 1';
696                                 return ((pl.ping == 0) ? _("N/A") : "..."); // if 0 ping, either connecting or bot (either case can't show proper score)
697                         }
698                         //sbt_field_rgb = HUD_Get_Num_Color(fps, 200, true);
699                         sbt_field_rgb = '1 0 0' + '0 1 1' * (bound(0, fps, 60) / 60);
700                         return ftos(fps);
701                 }
702
703                 case SP_DMG: case SP_DMGTAKEN:
704                         return sprintf("%.1f k", pl.(scores(field)) / 1000);
705
706                 default: case SP_SCORE:
707                         tmp = pl.(scores(field));
708                         f = scores_flags(field);
709                         if(field == ps_primary)
710                                 sbt_field_rgb = '1 1 0';
711                         else if(field == ps_secondary)
712                                 sbt_field_rgb = '0 1 1';
713                         else
714                                 sbt_field_rgb = '1 1 1';
715                         return ScoreString(f, tmp);
716         }
717         //return "error";
718 }
719
720 float sbt_fixcolumnwidth_len;
721 float sbt_fixcolumnwidth_iconlen;
722 float sbt_fixcolumnwidth_marginlen;
723
724 string Scoreboard_FixColumnWidth(int i, string str)
725 {
726         TC(int, i);
727         float f;
728         vector sz;
729
730         sbt_fixcolumnwidth_iconlen = 0;
731
732         if(sbt_field_icon0 != "")
733         {
734                 sz = draw_getimagesize(sbt_field_icon0);
735                 f = sz.x / sz.y;
736                 if(sbt_fixcolumnwidth_iconlen < f)
737                         sbt_fixcolumnwidth_iconlen = f;
738         }
739
740         if(sbt_field_icon1 != "")
741         {
742                 sz = draw_getimagesize(sbt_field_icon1);
743                 f = sz.x / sz.y;
744                 if(sbt_fixcolumnwidth_iconlen < f)
745                         sbt_fixcolumnwidth_iconlen = f;
746         }
747
748         if(sbt_field_icon2 != "")
749         {
750                 sz = draw_getimagesize(sbt_field_icon2);
751                 f = sz.x / sz.y;
752                 if(sbt_fixcolumnwidth_iconlen < f)
753                         sbt_fixcolumnwidth_iconlen = f;
754         }
755
756         if(sbt_fixcolumnwidth_iconlen != 0)
757         {
758                 sbt_fixcolumnwidth_iconlen *= hud_fontsize.y / hud_fontsize.x; // fix icon aspect
759                 sbt_fixcolumnwidth_marginlen = stringwidth(" ", false, hud_fontsize);
760         }
761         else
762                 sbt_fixcolumnwidth_marginlen = 0;
763
764         if(sbt_field[i] == SP_NAME) // name gets all remaining space
765         {
766                 int j;
767                 float remaining_space = 0;
768                 for(j = 0; j < sbt_num_fields; ++j)
769                         if(j != i)
770                                 if (sbt_field[i] != SP_SEPARATOR)
771                                         remaining_space += sbt_field_size[j] + hud_fontsize.x;
772                 sbt_field_size[i] = panel_size.x - remaining_space;
773
774                 if (sbt_fixcolumnwidth_iconlen != 0)
775                         remaining_space += sbt_fixcolumnwidth_marginlen + sbt_fixcolumnwidth_iconlen * hud_fontsize.x;
776                 float namesize = panel_size.x - remaining_space;
777                 str = textShortenToWidth(str, namesize, hud_fontsize, stringwidth_colors);
778                 sbt_fixcolumnwidth_len = stringwidth(str, true, hud_fontsize);
779
780                 max_namesize = vid_conwidth - remaining_space;
781         }
782         else
783                 sbt_fixcolumnwidth_len = stringwidth(str, false, hud_fontsize);
784
785         f = sbt_fixcolumnwidth_len + sbt_fixcolumnwidth_marginlen + sbt_fixcolumnwidth_iconlen * hud_fontsize.x;
786         if(sbt_field_size[i] < f)
787                 sbt_field_size[i] = f;
788
789         return str;
790 }
791
792 void Scoreboard_initFieldSizes()
793 {
794         for(int i = 0; i < sbt_num_fields; ++i)
795         {
796                 sbt_field_size[i] = stringwidth(sbt_field_title[i], false, hud_fontsize);
797                 Scoreboard_FixColumnWidth(i, "");
798         }
799 }
800
801 vector Scoreboard_DrawHeader(vector pos, vector rgb, bool other_players)
802 {
803         int i;
804         vector column_dim = eY * panel_size.y;
805         if(other_players)
806                 column_dim.y -= 1.25 * hud_fontsize.y;
807         vector text_offset = eY * (1.25 - 1) / 2 * hud_fontsize.y;
808         pos.x += hud_fontsize.x * 0.5;
809         for(i = 0; i < sbt_num_fields; ++i)
810         {
811                 if(sbt_field[i] == SP_SEPARATOR)
812                         break;
813                 column_dim.x = sbt_field_size[i] + hud_fontsize.x;
814                 if (sbt_highlight)
815                         if (i % 2)
816                                 drawfill(pos - eX * hud_fontsize.x * 0.5, column_dim, '0 0 0', sbt_highlight_alpha, DRAWFLAG_NORMAL);
817                 drawstring(pos + text_offset, sbt_field_title[i], hud_fontsize, rgb * 1.5, sbt_fg_alpha, DRAWFLAG_NORMAL);
818                 pos.x += column_dim.x;
819         }
820         if(sbt_field[i] == SP_SEPARATOR)
821         {
822                 pos.x = panel_pos.x + panel_size.x - hud_fontsize.x * 0.5;
823                 for(i = sbt_num_fields - 1; i > 0; --i)
824                 {
825                         if(sbt_field[i] == SP_SEPARATOR)
826                                 break;
827
828                         pos.x -= sbt_field_size[i];
829
830                         if (sbt_highlight)
831                                 if (!(i % 2))
832                                 {
833                                         column_dim.x = sbt_field_size[i] + hud_fontsize.x;
834                                         drawfill(pos - eX * hud_fontsize.x * 0.5, column_dim, '0 0 0', sbt_highlight_alpha, DRAWFLAG_NORMAL);
835                                 }
836
837                         text_offset.x = sbt_field_size[i] - stringwidth(sbt_field_title[i], false, hud_fontsize);
838                         drawstring(pos + text_offset, sbt_field_title[i], hud_fontsize, rgb * 1.5, sbt_fg_alpha, DRAWFLAG_NORMAL);
839                         pos.x -= hud_fontsize.x;
840                 }
841         }
842
843         pos.x = panel_pos.x;
844         pos.y += 1.25 * hud_fontsize.y;
845         return pos;
846 }
847
848 void Scoreboard_DrawItem(vector item_pos, vector rgb, entity pl, bool is_self, int pl_number)
849 {
850         TC(bool, is_self); TC(int, pl_number);
851         string str;
852         bool is_spec = (entcs_GetSpecState(pl.sv_entnum) == ENTCS_SPEC_PURE);
853
854         vector h_pos = item_pos;
855         vector h_size = vec2(panel_size.x, hud_fontsize.y * 1.25);
856         // alternated rows highlighting
857         if(is_self)
858                 drawfill(h_pos, h_size, rgb, sbt_highlight_alpha_self, DRAWFLAG_NORMAL);
859         else if((sbt_highlight) && (!(pl_number % 2)))
860                 drawfill(h_pos, h_size, rgb, sbt_highlight_alpha, DRAWFLAG_NORMAL);
861
862         float fg_alpha = (is_self ? sbt_fg_alpha_self : sbt_fg_alpha);
863
864         vector pos = item_pos;
865         // put a "self indicator" beside the self row, unicode U+25C0 (black left-pointing triangle)
866         if (is_self)
867                 drawstring(pos+eX*(panel_size.x+.5*hud_fontsize.x)+eY, "\xE2\x97\x80", vec2(hud_fontsize.x, hud_fontsize.y), rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
868
869         pos.x += hud_fontsize.x * 0.5;
870         pos.y += (1.25 - 1) / 2 * hud_fontsize.y; // center text vertically
871         vector tmp = '0 0 0';
872         int i;
873         PlayerScoreField field;
874         for(i = 0; i < sbt_num_fields; ++i)
875         {
876                 field = sbt_field[i];
877                 if(field == SP_SEPARATOR)
878                         break;
879
880                 if(is_spec && field != SP_NAME && field != SP_PING) {
881                         pos.x += sbt_field_size[i] + hud_fontsize.x;
882                         continue;
883                 }
884                 str = Scoreboard_GetField(pl, field);
885                 str = Scoreboard_FixColumnWidth(i, str);
886
887                 pos.x += sbt_field_size[i] + hud_fontsize.x;
888
889                 if(field == SP_NAME) {
890                         tmp.x = sbt_field_size[i] - hud_fontsize.x * sbt_fixcolumnwidth_iconlen - sbt_fixcolumnwidth_marginlen + hud_fontsize.x;
891                         drawcolorcodedstring(pos - tmp, str, hud_fontsize, fg_alpha, DRAWFLAG_NORMAL);
892                 } else {
893                         tmp.x = sbt_fixcolumnwidth_len + hud_fontsize.x;
894                         drawstring(pos - tmp, str, hud_fontsize, sbt_field_rgb, fg_alpha, DRAWFLAG_NORMAL);
895                 }
896
897                 tmp.x = sbt_field_size[i] + hud_fontsize.x;
898                 if(sbt_field_icon0 != "")
899                         drawpic(pos - tmp, sbt_field_icon0, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
900                 if(sbt_field_icon1 != "")
901                         drawpic(pos - tmp, sbt_field_icon1, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
902                 if(sbt_field_icon2 != "")
903                         drawpic(pos - tmp, sbt_field_icon2, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon2_rgb, fg_alpha, DRAWFLAG_NORMAL);
904         }
905
906         if(sbt_field[i] == SP_SEPARATOR)
907         {
908                 pos.x = item_pos.x + panel_size.x - hud_fontsize.x * 0.5;
909                 for(i = sbt_num_fields-1; i > 0; --i)
910                 {
911                         field = sbt_field[i];
912                         if(field == SP_SEPARATOR)
913                                 break;
914
915                         if(is_spec && field != SP_NAME && field != SP_PING) {
916                                 pos.x -= sbt_field_size[i] + hud_fontsize.x;
917                                 continue;
918                         }
919
920                         str = Scoreboard_GetField(pl, field);
921                         str = Scoreboard_FixColumnWidth(i, str);
922
923                         if(field == SP_NAME) {
924                                 tmp.x = sbt_fixcolumnwidth_len; // left or right aligned? let's put it right...
925                                 drawcolorcodedstring(pos - tmp, str, hud_fontsize, fg_alpha, DRAWFLAG_NORMAL);
926                         } else {
927                                 tmp.x = sbt_fixcolumnwidth_len;
928                                 drawstring(pos - tmp, str, hud_fontsize, sbt_field_rgb, fg_alpha, DRAWFLAG_NORMAL);
929                         }
930
931                         tmp.x = sbt_field_size[i];
932                         if(sbt_field_icon0 != "")
933                                 drawpic(pos - tmp, sbt_field_icon0, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
934                         if(sbt_field_icon1 != "")
935                                 drawpic(pos - tmp, sbt_field_icon1, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
936                         if(sbt_field_icon2 != "")
937                                 drawpic(pos - tmp, sbt_field_icon2, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon2_rgb, fg_alpha, DRAWFLAG_NORMAL);
938                         pos.x -= sbt_field_size[i] + hud_fontsize.x;
939                 }
940         }
941
942         if(pl.eliminated)
943                 drawfill(h_pos, h_size, '0 0 0', 0.5 * panel_fg_alpha, DRAWFLAG_NORMAL);
944 }
945
946 vector Scoreboard_DrawOthers(vector item_pos, vector rgb, int this_team, entity ignored_pl, entity pl, int pl_number)
947 {
948         int i = 0;
949         vector h_pos = item_pos;
950         vector h_size = vec2(panel_size.x, hud_fontsize.y * 1.25);
951
952         bool complete = (this_team == NUM_SPECTATOR);
953
954         if(!complete)
955         if((sbt_highlight) && (!(pl_number % 2)))
956                 drawfill(h_pos, h_size, rgb, sbt_highlight_alpha, DRAWFLAG_NORMAL);
957
958         vector pos = item_pos;
959         pos.x += hud_fontsize.x * 0.5;
960         pos.y += (1.25 - 1) / 2 * hud_fontsize.y; // center text vertically
961
962         float width_limit = item_pos.x + panel_size.x - hud_fontsize.x;
963         if(!complete)
964                 width_limit -= stringwidth("...", false, hud_fontsize);
965         float namesize = autocvar_hud_panel_scoreboard_namesize * hud_fontsize.x;
966         static float max_name_width = 0;
967         string field = "";
968         float fieldsize = 0;
969         float min_fieldsize = 0;
970         float fieldpadding = hud_fontsize.x * 0.25;
971         if(this_team == NUM_SPECTATOR)
972         {
973                 if(autocvar_hud_panel_scoreboard_spectators_showping)
974                         min_fieldsize = stringwidth("999", false, hud_fontsize);
975         }
976         else if(autocvar_hud_panel_scoreboard_others_showscore)
977                 min_fieldsize = stringwidth("99", false, hud_fontsize);
978         for(i = 0; pl; pl = pl.sort_next)
979         {
980                 if(pl.team != this_team)
981                         continue;
982                 if(pl == ignored_pl)
983                         continue;
984
985                 field = "";
986                 if(this_team == NUM_SPECTATOR)
987                 {
988                         if(autocvar_hud_panel_scoreboard_spectators_showping)
989                                 field = Scoreboard_GetField(pl, SP_PING);
990                 }
991                 else if(autocvar_hud_panel_scoreboard_others_showscore)
992                         field = Scoreboard_GetField(pl, SP_SCORE);
993
994                 string str = textShortenToWidth(entcs_GetName(pl.sv_entnum), namesize, hud_fontsize, stringwidth_colors);
995                 float column_width = stringwidth(str, true, hud_fontsize);
996                 if((this_team == NUM_SPECTATOR) && autocvar_hud_panel_scoreboard_spectators_aligned)
997                 {
998                         if(column_width > max_name_width)
999                                 max_name_width = column_width;
1000                         column_width = max_name_width;
1001                 }
1002                 if(field != "")
1003                 {
1004                         fieldsize = stringwidth(field, false, hud_fontsize);
1005                         column_width += hud_fontsize.x * 0.25 + max(fieldsize, min_fieldsize) + 2 * fieldpadding;
1006                 }
1007
1008                 if(pos.x + column_width > width_limit)
1009                 {
1010                         ++i;
1011                         if(!complete)
1012                         {
1013                                 drawstring(pos, "...", hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
1014                                 break;
1015                         }
1016                         else
1017                         {
1018                                 pos.x = item_pos.x + hud_fontsize.x * 0.5;
1019                                 pos.y += hud_fontsize.y * 1.25;
1020                         }
1021                 }
1022
1023                 vector name_pos = pos;
1024                 if((this_team == NUM_SPECTATOR) && autocvar_hud_panel_scoreboard_spectators_aligned)
1025                         name_pos.x += max(fieldsize, min_fieldsize) + 2 * fieldpadding + hud_fontsize.x * 0.25;
1026                 drawcolorcodedstring(name_pos, str, hud_fontsize, sbt_fg_alpha, DRAWFLAG_NORMAL);
1027                 if(field != "")
1028                 {
1029                         h_size.x = max(fieldsize, min_fieldsize) + 2 * fieldpadding;
1030                         h_size.y = hud_fontsize.y;
1031                         vector field_pos = pos;
1032                         if(!((this_team == NUM_SPECTATOR) && autocvar_hud_panel_scoreboard_spectators_aligned))
1033                                 field_pos.x += column_width - h_size.x;
1034                         if(sbt_highlight)
1035                                 drawfill(field_pos, h_size, '1 1 1', sbt_highlight_alpha, DRAWFLAG_NORMAL);
1036                         field_pos.x += fieldpadding + (max(fieldsize, min_fieldsize) - fieldsize) * 0.5;
1037                         drawstring(field_pos, field, hud_fontsize, sbt_field_rgb, sbt_fg_alpha, DRAWFLAG_NORMAL);
1038                 }
1039                 if(pl.eliminated)
1040                 {
1041                         h_size.x = column_width + hud_fontsize.x * 0.25;
1042                         h_size.y = hud_fontsize.y;
1043                         drawfill(pos - hud_fontsize.x * 0.25 * eX, h_size, '0 0 0', 0.5 * panel_fg_alpha, DRAWFLAG_NORMAL);
1044                 }
1045                 pos.x += column_width;
1046                 pos.x += hud_fontsize.x;
1047         }
1048         return vec2(item_pos.x, item_pos.y + i * hud_fontsize.y * 1.25);
1049 }
1050
1051 vector Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_size)
1052 {
1053         int max_players = 999;
1054         if(autocvar_hud_panel_scoreboard_maxheight > 0)
1055         {
1056                 float height = autocvar_hud_panel_scoreboard_maxheight * vid_conheight;
1057                 if(teamplay)
1058                 {
1059                         height -= (panel_bg_padding * 2 + hud_fontsize.y * 1.25) * team_count; // - padding and header
1060                         height -= hud_fontsize.y * (team_count - 1); // - spacing between tables
1061                         height /= team_count;
1062                 }
1063                 else
1064                         height -= panel_bg_padding * 2; // - padding
1065                 max_players = floor(height / (hud_fontsize.y * 1.25));
1066                 if(max_players <= 1)
1067                         max_players = 1;
1068                 if(max_players == tm.team_size)
1069                         max_players = 999;
1070         }
1071
1072         entity pl;
1073         entity me = playerslots[current_player];
1074         panel_pos = pos;
1075         panel_size.y = 1.25 * hud_fontsize.y * (1 + bound(1, tm.team_size, max_players));
1076         panel_size.y += panel_bg_padding * 2;
1077         HUD_Panel_DrawBg();
1078
1079         vector end_pos = panel_pos + eY * (panel_size.y + 0.5 * hud_fontsize.y);
1080         if(panel.current_panel_bg != "0")
1081                 end_pos.y += panel_bg_border * 2;
1082
1083         if(panel_bg_padding)
1084         {
1085                 panel_pos += '1 1 0' * panel_bg_padding;
1086                 panel_size -= '2 2 0' * panel_bg_padding;
1087         }
1088
1089         pos = panel_pos;
1090         vector tmp = vec2(panel_size.x, 1.25 * hud_fontsize.y);
1091
1092         // rounded header
1093         if (sbt_bg_alpha)
1094                 drawpic(pos, "gfx/scoreboard/scoreboard_tableheader", tmp, rgb + '0.5 0.5 0.5', sbt_bg_alpha, DRAWFLAG_NORMAL);
1095
1096         pos.y += 1.25 * hud_fontsize.y;
1097
1098         // table background
1099         tmp.y = panel_size.y - 1.25 * hud_fontsize.y;
1100         if (sbt_bg_alpha)
1101                 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, sbt_bg_alpha, DRAWFLAG_NORMAL);
1102
1103
1104         // print header row and highlight columns
1105         pos = Scoreboard_DrawHeader(panel_pos, rgb, (max_players < tm.team_size));
1106
1107         // fill the table and draw the rows
1108         bool is_self = false;
1109         bool self_shown = false;
1110         int i = 0;
1111         for(pl = players.sort_next; pl; pl = pl.sort_next)
1112         {
1113                 if(pl.team != tm.team)
1114                         continue;
1115                 if(i == max_players - 2 && pl != me)
1116                 {
1117                         if(!self_shown && me.team == tm.team)
1118                         {
1119                                 Scoreboard_DrawItem(pos, rgb, me, true, i);
1120                                 self_shown = true;
1121                                 pos.y += 1.25 * hud_fontsize.y;
1122                                 ++i;
1123                         }
1124                 }
1125                 if(i >= max_players - 1)
1126                 {
1127                         pos = Scoreboard_DrawOthers(pos, rgb, tm.team, (self_shown ? me : NULL), pl, i);
1128                         break;
1129                 }
1130                 is_self = (pl.sv_entnum == current_player);
1131                 Scoreboard_DrawItem(pos, rgb, pl, is_self, i);
1132                 if(is_self)
1133                         self_shown = true;
1134                 pos.y += 1.25 * hud_fontsize.y;
1135                 ++i;
1136         }
1137
1138         panel_size.x += panel_bg_padding * 2; // restore initial width
1139         return end_pos;
1140 }
1141
1142 bool Scoreboard_WouldDraw()
1143 {
1144         if (MUTATOR_CALLHOOK(DrawScoreboard))
1145                 return false;
1146         else if (QuickMenu_IsOpened())
1147                 return false;
1148         else if (HUD_Radar_Clickable())
1149                 return false;
1150         else if (scoreboard_showscores)
1151                 return true;
1152         else if (intermission == 1)
1153                 return true;
1154         else if (intermission == 2)
1155                 return false;
1156         else if (spectatee_status != -1 && STAT(HEALTH) <= 0 && autocvar_cl_deathscoreboard && !MUTATOR_CALLHOOK(DrawDeathScoreboard)
1157                 && (!HUD_MinigameMenu_IsOpened() || !active_minigame))
1158         {
1159                 return true;
1160         }
1161         else if (scoreboard_showscores_force || MUTATOR_CALLHOOK(DrawScoreboard_Force))
1162                 return true;
1163         return false;
1164 }
1165
1166 float average_accuracy;
1167 vector Scoreboard_AccuracyStats_Draw(vector pos, vector rgb, vector bg_size)
1168 {
1169         scoreboard_acc_fade_alpha = min(scoreboard_fade_alpha, scoreboard_acc_fade_alpha + frametime * 10);
1170         vector initial_pos = pos;
1171
1172         WepSet weapons_stat = WepSet_GetFromStat();
1173         WepSet weapons_inmap = WepSet_GetFromStat_InMap();
1174         int disownedcnt = 0;
1175         int nHidden = 0;
1176         FOREACH(Weapons, it != WEP_Null, {
1177                 int weapon_stats = weapon_accuracy[i - WEP_FIRST];
1178
1179                 WepSet set = it.m_wepset;
1180                 if(it.spawnflags & WEP_TYPE_OTHER)
1181                 {
1182                         ++nHidden;
1183                         continue;
1184                 }
1185                 if (weapon_stats < 0 && !((weapons_stat & set) || (weapons_inmap & set)))
1186                 {
1187                         if (it.spawnflags & (WEP_FLAG_HIDDEN | WEP_FLAG_MUTATORBLOCKED | WEP_FLAG_SPECIALATTACK))
1188                                 ++nHidden;
1189                         else
1190                                 ++disownedcnt;
1191                 }
1192         });
1193
1194         int weapon_cnt = (REGISTRY_COUNT(Weapons) - 1) - disownedcnt - nHidden;
1195         if (weapon_cnt <= 0) return pos;
1196
1197         int rows = 1;
1198         if (autocvar_hud_panel_scoreboard_accuracy_doublerows && weapon_cnt >= floor((REGISTRY_COUNT(Weapons) - nHidden - 1) * 0.5))
1199                 rows = 2;
1200         int columnns = ceil(weapon_cnt / rows);
1201
1202         float weapon_height = 29;
1203         float height = hud_fontsize.y + weapon_height;
1204
1205         drawstring(pos + eX * panel_bg_padding, sprintf(_("Accuracy stats (average %d%%)"), average_accuracy), hud_fontsize, '1 1 1', panel_fg_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
1206         pos.y += 1.25 * hud_fontsize.y;
1207         if(panel.current_panel_bg != "0")
1208                 pos.y += panel_bg_border;
1209
1210         panel_pos = pos;
1211         panel_size.y = height * rows;
1212         panel_size.y += panel_bg_padding * 2;
1213
1214         float panel_bg_alpha_save = panel_bg_alpha;
1215         panel_bg_alpha *= scoreboard_acc_fade_alpha;
1216         HUD_Panel_DrawBg();
1217         panel_bg_alpha = panel_bg_alpha_save;
1218
1219         vector end_pos = panel_pos + eY * (panel_size.y + 0.5 * hud_fontsize.y);
1220         if(panel.current_panel_bg != "0")
1221                 end_pos.y += panel_bg_border * 2;
1222
1223         if(panel_bg_padding)
1224         {
1225                 panel_pos += '1 1 0' * panel_bg_padding;
1226                 panel_size -= '2 2 0' * panel_bg_padding;
1227         }
1228
1229         pos = panel_pos;
1230         vector tmp = panel_size;
1231
1232         float weapon_width = tmp.x / columnns / rows;
1233
1234         if (sbt_bg_alpha)
1235                 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, sbt_bg_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
1236
1237         if(sbt_highlight)
1238         {
1239                 // column highlighting
1240                 for (int i = 0; i < columnns; ++i)
1241                         if ((i % 2) == 0)
1242                                 drawfill(pos + eX * weapon_width * rows * i, vec2(weapon_width * rows, height * rows), '0 0 0', sbt_highlight_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
1243
1244                 // row highlighting
1245                 for (int i = 0; i < rows; ++i)
1246                         drawfill(pos + eY * (weapon_height + height * i), vec2(tmp.x, hud_fontsize.y), rgb, sbt_highlight_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
1247         }
1248
1249         average_accuracy = 0;
1250         int weapons_with_stats = 0;
1251         if (rows == 2)
1252                 pos.x += weapon_width / 2;
1253
1254         if (autocvar_hud_panel_scoreboard_accuracy_nocolors)
1255                 rgb = '1 1 1';
1256         else
1257                 Accuracy_LoadColors();
1258
1259         float oldposx = pos.x;
1260         vector tmpos = pos;
1261
1262         int column = 0;
1263         FOREACH(Weapons, it != WEP_Null, {
1264                 int weapon_stats = weapon_accuracy[i - WEP_FIRST];
1265
1266                 WepSet set = it.m_wepset;
1267                 if (weapon_stats < 0 && !((weapons_stat & set) || (weapons_inmap & set)))
1268                         continue;
1269                 if (it.spawnflags & WEP_TYPE_OTHER)
1270                         continue;
1271
1272                 float weapon_alpha;
1273                 if (weapon_stats >= 0)
1274                         weapon_alpha = sbt_fg_alpha;
1275                 else
1276                         weapon_alpha = 0.2 * sbt_fg_alpha;
1277
1278                 // weapon icon
1279                 drawpic_aspect_skin(tmpos, it.model2, vec2(weapon_width, weapon_height), '1 1 1', weapon_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
1280                 // the accuracy
1281                 if (weapon_stats >= 0) {
1282                         weapons_with_stats += 1;
1283                         average_accuracy += weapon_stats; // store sum of all accuracies in average_accuracy
1284
1285                         string s;
1286                         s = sprintf("%d%%", weapon_stats * 100);
1287
1288                         float padding;
1289                         padding = (weapon_width - stringwidth(s, false, hud_fontsize)) / 2; // center the accuracy value
1290
1291                         if(!autocvar_hud_panel_scoreboard_accuracy_nocolors)
1292                                 rgb = Accuracy_GetColor(weapon_stats);
1293
1294                         drawstring(tmpos + vec2(padding, weapon_height), s, hud_fontsize, rgb, sbt_fg_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
1295                 }
1296                 tmpos.x += weapon_width * rows;
1297                 pos.x += weapon_width * rows;
1298                 if (rows == 2 && column == columnns - 1) {
1299                         tmpos.x = oldposx;
1300                         tmpos.y += height;
1301                         pos.y += height;
1302                 }
1303                 ++column;
1304         });
1305
1306         if (weapons_with_stats)
1307                 average_accuracy = floor((average_accuracy * 100 / weapons_with_stats) + 0.5);
1308
1309         panel_size.x += panel_bg_padding * 2; // restore initial width
1310
1311         if (scoreboard_acc_fade_alpha == 1)
1312                 return end_pos;
1313         return initial_pos + (end_pos - initial_pos) * scoreboard_acc_fade_alpha;
1314 }
1315
1316 .bool uninteresting;
1317 STATIC_INIT(default_order_items_label)
1318 {
1319         IL_EACH(default_order_items, true, {
1320                 if(!(it.instanceOfPowerup
1321                         || it == ITEM_HealthMega || it == ITEM_HealthBig
1322                         || it == ITEM_ArmorMega || it == ITEM_ArmorBig
1323                         ))
1324                 {
1325                         it.uninteresting = true;
1326                 }
1327         });
1328 }
1329
1330 vector Scoreboard_ItemStats_Draw(vector pos, vector rgb, vector bg_size)
1331 {
1332         scoreboard_itemstats_fade_alpha = min(scoreboard_fade_alpha, scoreboard_itemstats_fade_alpha + frametime * 10);
1333         vector initial_pos = pos;
1334
1335         int disowned_cnt = 0;
1336         int uninteresting_cnt = 0;
1337         IL_EACH(default_order_items, true, {
1338                 int q = g_inventory.inv_items[it.m_id];
1339                 //q = 1; // debug: display all items
1340                 if (autocvar_hud_panel_scoreboard_itemstats_filter && it.uninteresting)
1341                         ++uninteresting_cnt;
1342                 else if (!q)
1343                         ++disowned_cnt;
1344         });
1345         int items_cnt = REGISTRY_COUNT(Items) - uninteresting_cnt;
1346         int n = items_cnt - disowned_cnt;
1347         if (n <= 0) return pos;
1348
1349         int rows = (autocvar_hud_panel_scoreboard_itemstats_doublerows && n >= floor(REGISTRY_COUNT(Items) / 2)) ? 2 : 1;
1350         int columnns = max(6, ceil(n / rows));
1351
1352         float height = 40;
1353         float fontsize = height * 1/3;
1354         float item_height = height * 2/3;
1355
1356         drawstring(pos + eX * panel_bg_padding, _("Item stats"), hud_fontsize, '1 1 1', panel_fg_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
1357         pos.y += 1.25 * hud_fontsize.y;
1358         if(panel.current_panel_bg != "0")
1359                 pos.y += panel_bg_border;
1360
1361         panel_pos = pos;
1362         panel_size.y = height * rows;
1363         panel_size.y += panel_bg_padding * 2;
1364
1365         float panel_bg_alpha_save = panel_bg_alpha;
1366         panel_bg_alpha *= scoreboard_itemstats_fade_alpha;
1367         HUD_Panel_DrawBg();
1368         panel_bg_alpha = panel_bg_alpha_save;
1369
1370         vector end_pos = panel_pos + eY * (panel_size.y + 0.5 * hud_fontsize.y);
1371         if(panel.current_panel_bg != "0")
1372                 end_pos.y += panel_bg_border * 2;
1373
1374         if(panel_bg_padding)
1375         {
1376                 panel_pos += '1 1 0' * panel_bg_padding;
1377                 panel_size -= '2 2 0' * panel_bg_padding;
1378         }
1379
1380         pos = panel_pos;
1381         vector tmp = panel_size;
1382
1383         float item_width = tmp.x / columnns / rows;
1384
1385         if (sbt_bg_alpha)
1386                 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, sbt_bg_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
1387
1388         if(sbt_highlight)
1389         {
1390                 // column highlighting
1391                 for (int i = 0; i < columnns; ++i)
1392                         if ((i % 2) == 0)
1393                                 drawfill(pos + '1 0 0' * item_width * rows * i, '0 1 0' * height * rows + '1 0 0' * item_width * rows, '0 0 0', sbt_highlight_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
1394
1395                 // row highlighting
1396                 for (int i = 0; i < rows; ++i)
1397                         drawfill(pos + '0 1 0' * item_height + '0 1 0' * height * i, '1 0 0' * panel_size.x + '0 1 0' * fontsize, rgb, sbt_highlight_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
1398         }
1399
1400         if (rows == 2)
1401                 pos.x += item_width / 2;
1402
1403         float oldposx = pos.x;
1404         vector tmpos = pos;
1405
1406         int column = 0;
1407         IL_EACH(default_order_items, !(autocvar_hud_panel_scoreboard_itemstats_filter && it.uninteresting), {
1408                 int n = g_inventory.inv_items[it.m_id];
1409                 //n = 1 + floor(i * 3 + 4.8) % 7; // debug: display a value for each item
1410                 if (n <= 0) continue;
1411                 drawpic_aspect_skin(tmpos, it.m_icon, '1 0 0' * item_width + '0 1 0' * item_height, '1 1 1', panel_fg_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
1412                 string s = ftos(n);
1413                 float padding = (item_width - stringwidth(s, false, '1 0 0' * fontsize)) / 2; // center
1414                 drawstring(tmpos + '1 0 0' * padding + '0 1 0' * item_height, s, '1 1 0' * fontsize, '1 1 1', panel_fg_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
1415                 tmpos.x += item_width * rows;
1416                 pos.x += item_width * rows;
1417                 if (rows == 2 && column == columnns - 1) {
1418                         tmpos.x = oldposx;
1419                         tmpos.y += height;
1420                         pos.y += height;
1421                 }
1422                 ++column;
1423         });
1424
1425         panel_size.x += panel_bg_padding * 2; // restore initial width
1426
1427         if (scoreboard_itemstats_fade_alpha == 1)
1428                 return end_pos;
1429         return initial_pos + (end_pos - initial_pos) * scoreboard_itemstats_fade_alpha;
1430 }
1431
1432 vector MapStats_DrawKeyValue(vector pos, string key, string value) {
1433         float px = pos.x;
1434         pos.x += hud_fontsize.x * 0.25;
1435         drawstring(pos, key, hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
1436         pos.x = panel_pos.x + panel_size.x - stringwidth(value, false, hud_fontsize) - hud_fontsize.x * 0.25;
1437         drawstring(pos, value, hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
1438         pos.x = px;
1439         pos.y += hud_fontsize.y;
1440
1441         return pos;
1442 }
1443
1444 vector Scoreboard_MapStats_Draw(vector pos, vector rgb, vector bg_size) {
1445         float stat_secrets_found, stat_secrets_total;
1446         float stat_monsters_killed, stat_monsters_total;
1447         float rows = 0;
1448         string val;
1449
1450         // get monster stats
1451         stat_monsters_killed = STAT(MONSTERS_KILLED);
1452         stat_monsters_total = STAT(MONSTERS_TOTAL);
1453
1454         // get secrets stats
1455         stat_secrets_found = STAT(SECRETS_FOUND);
1456         stat_secrets_total = STAT(SECRETS_TOTAL);
1457
1458         // get number of rows
1459         if(stat_secrets_total)
1460                 rows += 1;
1461         if(stat_monsters_total)
1462                 rows += 1;
1463
1464         // if no rows, return
1465         if (!rows)
1466                 return pos;
1467
1468         //  draw table header
1469         drawstring(pos + eX * panel_bg_padding, _("Map stats:"), hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
1470         pos.y += 1.25 * hud_fontsize.y;
1471         if(panel.current_panel_bg != "0")
1472                 pos.y += panel_bg_border;
1473
1474         panel_pos = pos;
1475         panel_size.y = hud_fontsize.y * rows;
1476         panel_size.y += panel_bg_padding * 2;
1477         HUD_Panel_DrawBg();
1478
1479         vector end_pos = panel_pos + eY * (panel_size.y + 0.5 * hud_fontsize.y);
1480         if(panel.current_panel_bg != "0")
1481                 end_pos.y += panel_bg_border * 2;
1482
1483         if(panel_bg_padding)
1484         {
1485                 panel_pos += '1 1 0' * panel_bg_padding;
1486                 panel_size -= '2 2 0' * panel_bg_padding;
1487         }
1488
1489         pos = panel_pos;
1490         vector tmp = panel_size;
1491
1492         if (sbt_bg_alpha)
1493                 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, sbt_bg_alpha, DRAWFLAG_NORMAL);
1494
1495         // draw monsters
1496         if(stat_monsters_total)
1497         {
1498                 val = sprintf("%d/%d", stat_monsters_killed, stat_monsters_total);
1499                 pos = MapStats_DrawKeyValue(pos, _("Monsters killed:"), val);
1500         }
1501
1502         // draw secrets
1503         if(stat_secrets_total)
1504         {
1505                 val = sprintf("%d/%d", stat_secrets_found, stat_secrets_total);
1506                 pos = MapStats_DrawKeyValue(pos, _("Secrets found:"), val);
1507         }
1508
1509         panel_size.x += panel_bg_padding * 2; // restore initial width
1510         return end_pos;
1511 }
1512
1513
1514 vector Scoreboard_Rankings_Draw(vector pos, string ranktitle, entity pl, vector rgb, vector bg_size)
1515 {
1516         int i;
1517         RANKINGS_RECEIVED_CNT = 0;
1518         for (i=RANKINGS_CNT-1; i>=0; --i)
1519                 if (grecordtime[i])
1520                         ++RANKINGS_RECEIVED_CNT;
1521
1522         if (RANKINGS_RECEIVED_CNT == 0)
1523                 return pos;
1524
1525         vector hl_rgb = rgb + '0.5 0.5 0.5';
1526
1527         pos.y += hud_fontsize.y;
1528         drawstring(pos + eX * panel_bg_padding, ranktitle, hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
1529         pos.y += 1.25 * hud_fontsize.y;
1530         if(panel.current_panel_bg != "0")
1531                 pos.y += panel_bg_border;
1532
1533         panel_pos = pos;
1534
1535         float namesize = 0;
1536         for(i = 0; i < RANKINGS_RECEIVED_CNT; ++i)
1537         {
1538                 float f = stringwidth(ColorTranslateRGB(grecordholder[i]), true, hud_fontsize);
1539                 if(f > namesize)
1540                         namesize = f;
1541         }
1542         bool cut = false;
1543         if(namesize > autocvar_hud_panel_scoreboard_namesize * hud_fontsize.x)
1544         {
1545                 namesize = autocvar_hud_panel_scoreboard_namesize * hud_fontsize.x;
1546                 cut = true;
1547         }
1548
1549         float ranksize = 3 * hud_fontsize.x;
1550         float timesize = 5 * hud_fontsize.x;
1551         vector columnsize = vec2(ranksize + timesize + namesize + hud_fontsize.x, 1.25 * hud_fontsize.y);
1552         int columns = max(1, floor((panel_size.x - 2 * panel_bg_padding) / columnsize.x));
1553         columns = min(columns, RANKINGS_RECEIVED_CNT);
1554
1555         // expand name column to fill the entire row
1556         float available_space = (panel_size.x - 2 * panel_bg_padding - columnsize.x * columns) / columns;
1557         namesize += available_space;
1558         columnsize.x += available_space;
1559
1560         panel_size.y = ceil(RANKINGS_RECEIVED_CNT / columns) * 1.25 * hud_fontsize.y;
1561         panel_size.y += panel_bg_padding * 2;
1562
1563         HUD_Panel_DrawBg();
1564
1565         vector end_pos = panel_pos + eY * (panel_size.y + 0.5 * hud_fontsize.y);
1566         if(panel.current_panel_bg != "0")
1567                 end_pos.y += panel_bg_border * 2;
1568
1569         if(panel_bg_padding)
1570         {
1571                 panel_pos += '1 1 0' * panel_bg_padding;
1572                 panel_size -= '2 2 0' * panel_bg_padding;
1573         }
1574
1575         pos = panel_pos;
1576
1577         if (sbt_bg_alpha)
1578                 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, panel_size, rgb, sbt_bg_alpha, DRAWFLAG_NORMAL);
1579
1580         vector text_ofs = vec2(0.5 * hud_fontsize.x, (1.25 - 1) / 2 * hud_fontsize.y); // center text vertically
1581         string str = "";
1582         int column = 0, j = 0;
1583         string zoned_name_self = strzone(strdecolorize(entcs_GetName(player_localnum)));
1584         for(i = 0; i < RANKINGS_RECEIVED_CNT; ++i)
1585         {
1586                 float t;
1587                 t = grecordtime[i];
1588                 if (t == 0)
1589                         continue;
1590
1591                 if(strdecolorize(grecordholder[i]) == zoned_name_self)
1592                         drawfill(pos, columnsize, hl_rgb, sbt_highlight_alpha_self, DRAWFLAG_NORMAL);
1593                 else if(!((j + column) & 1) && sbt_highlight)
1594                         drawfill(pos, columnsize, hl_rgb, sbt_highlight_alpha, DRAWFLAG_NORMAL);
1595
1596                 str = count_ordinal(i+1);
1597                 drawstring(pos + text_ofs, str, hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
1598                 drawstring(pos + text_ofs + eX * ranksize, TIME_ENCODED_TOSTRING(t), hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
1599                 str = ColorTranslateRGB(grecordholder[i]);
1600                 if(cut)
1601                         str = textShortenToWidth(str, namesize, hud_fontsize, stringwidth_colors);
1602                 drawcolorcodedstring(pos + text_ofs + eX * (ranksize + timesize), str, hud_fontsize, sbt_fg_alpha, DRAWFLAG_NORMAL);
1603
1604                 pos.y += 1.25 * hud_fontsize.y;
1605                 j++;
1606                 if(j >= ceil(RANKINGS_RECEIVED_CNT / columns))
1607                 {
1608                         column++;
1609                         j = 0;
1610                         pos.x += panel_size.x / columns;
1611                         pos.y = panel_pos.y;
1612                 }
1613         }
1614         strfree(zoned_name_self);
1615
1616         panel_size.x += panel_bg_padding * 2; // restore initial width
1617         return end_pos;
1618 }
1619
1620 float scoreboard_time;
1621 bool have_weapon_stats;
1622 bool Scoreboard_AccuracyStats_WouldDraw(float ypos)
1623 {
1624         if (MUTATOR_CALLHOOK(DrawScoreboardAccuracy))
1625                 return false;
1626         if (!autocvar_hud_panel_scoreboard_accuracy || warmup_stage || ypos > 0.91 * vid_conheight)
1627                 return false;
1628
1629         if (time < scoreboard_time + autocvar_hud_panel_scoreboard_accuracy_showdelay
1630                 && ypos > autocvar_hud_panel_scoreboard_accuracy_showdelay_minpos * vid_conheight
1631                 && !intermission)
1632         {
1633                 return false;
1634         }
1635
1636         if (!have_weapon_stats)
1637         {
1638                 FOREACH(Weapons, it != WEP_Null, {
1639                         int weapon_stats = weapon_accuracy[i - WEP_FIRST];
1640                         if (weapon_stats >= 0)
1641                         {
1642                                 have_weapon_stats = true;
1643                                 break;
1644                         }
1645                 });
1646                 if (!have_weapon_stats)
1647                         return false;
1648         }
1649
1650         return true;
1651 }
1652
1653 bool have_item_stats;
1654 bool Scoreboard_ItemStats_WouldDraw(float ypos)
1655 {
1656         if (MUTATOR_CALLHOOK(DrawScoreboardItemStats))
1657                 return false;
1658         if (!autocvar_hud_panel_scoreboard_itemstats || !g_inventory || warmup_stage || ypos > 0.91 * vid_conheight)
1659                 return false;
1660
1661         if (time < scoreboard_time + autocvar_hud_panel_scoreboard_itemstats_showdelay
1662                 && ypos > autocvar_hud_panel_scoreboard_itemstats_showdelay_minpos * vid_conheight
1663                 && !intermission)
1664         {
1665                 return false;
1666         }
1667
1668         if (!have_item_stats)
1669         {
1670                 IL_EACH(default_order_items, true, {
1671                         if (!(autocvar_hud_panel_scoreboard_itemstats_filter && it.uninteresting))
1672                         {
1673                                 int q = g_inventory.inv_items[it.m_id];
1674                                 //q = 1; // debug: display all items
1675                                 if (q)
1676                                 {
1677                                         have_item_stats = true;
1678                                         break;
1679                                 }
1680                         }
1681                 });
1682                 if (!have_item_stats)
1683                         return false;
1684         }
1685
1686         return true;
1687 }
1688
1689 void Scoreboard_Draw()
1690 {
1691         if(!autocvar__hud_configure)
1692         {
1693                 if(!hud_draw_maximized) return;
1694
1695                 // frametime checks allow to toggle the scoreboard even when the game is paused
1696                 if(scoreboard_active) {
1697                         if (scoreboard_fade_alpha < 1)
1698                                 scoreboard_time = time;
1699                         if(hud_configure_menu_open == 1)
1700                                 scoreboard_fade_alpha = 1;
1701                         float scoreboard_fadeinspeed = autocvar_hud_panel_scoreboard_fadeinspeed;
1702                         if (scoreboard_fadeinspeed && frametime)
1703                                 scoreboard_fade_alpha = min(1, scoreboard_fade_alpha + frametime * scoreboard_fadeinspeed);
1704                         else
1705                                 scoreboard_fade_alpha = 1;
1706                         if(hud_fontsize_str != autocvar_hud_fontsize)
1707                         {
1708                                 hud_fontsize = HUD_GetFontsize("hud_fontsize");
1709                                 Scoreboard_initFieldSizes();
1710                                 strcpy(hud_fontsize_str, autocvar_hud_fontsize);
1711                         }
1712                 }
1713                 else {
1714                         float scoreboard_fadeoutspeed = autocvar_hud_panel_scoreboard_fadeoutspeed;
1715                         if (scoreboard_fadeoutspeed && frametime)
1716                                 scoreboard_fade_alpha = max(0, scoreboard_fade_alpha - frametime * scoreboard_fadeoutspeed);
1717                         else
1718                                 scoreboard_fade_alpha = 0;
1719                 }
1720
1721                 if (!scoreboard_fade_alpha)
1722                 {
1723                         scoreboard_acc_fade_alpha = 0;
1724                         scoreboard_itemstats_fade_alpha = 0;
1725                         return;
1726                 }
1727         }
1728         else
1729                 scoreboard_fade_alpha = 0;
1730
1731         if (autocvar_hud_panel_scoreboard_dynamichud)
1732                 HUD_Scale_Enable();
1733         else
1734                 HUD_Scale_Disable();
1735
1736         if(scoreboard_fade_alpha <= 0)
1737                 return;
1738         panel_fade_alpha *= scoreboard_fade_alpha;
1739         HUD_Panel_LoadCvars();
1740
1741         sbt_bg_alpha = autocvar_hud_panel_scoreboard_table_bg_alpha * panel_fg_alpha;
1742         sbt_highlight = autocvar_hud_panel_scoreboard_table_highlight;
1743         sbt_highlight_alpha = autocvar_hud_panel_scoreboard_table_highlight_alpha * panel_fg_alpha;
1744         sbt_highlight_alpha_self = autocvar_hud_panel_scoreboard_table_highlight_alpha_self * panel_fg_alpha;
1745         sbt_fg_alpha = autocvar_hud_panel_scoreboard_table_fg_alpha * panel_fg_alpha;
1746         sbt_fg_alpha_self = autocvar_hud_panel_scoreboard_table_fg_alpha_self * panel_fg_alpha;
1747
1748         // don't overlap with con_notify
1749         if(!autocvar__hud_configure)
1750                 panel_pos.y = max((autocvar_con_notify * autocvar_con_notifysize), panel_pos.y);
1751
1752         float excess = max(0, max_namesize - autocvar_hud_panel_scoreboard_namesize * hud_fontsize.x);
1753         float fixed_scoreboard_width = bound(vid_conwidth * autocvar_hud_panel_scoreboard_minwidth, vid_conwidth - excess, vid_conwidth * 0.93);
1754         panel_pos.x = 0.5 * (vid_conwidth - fixed_scoreboard_width);
1755         panel_size.x = fixed_scoreboard_width;
1756
1757         Scoreboard_UpdatePlayerTeams();
1758
1759         vector pos = panel_pos;
1760         entity pl, tm;
1761         string str;
1762         vector str_pos;
1763
1764         vector sb_gameinfo_type_fontsize, sb_gameinfo_detail_fontsize;
1765
1766         // Begin of Game Info Section
1767         sb_gameinfo_type_fontsize = hud_fontsize * 2.5;
1768         sb_gameinfo_detail_fontsize = hud_fontsize * 1.3;
1769
1770         // Game Info: Game Type
1771         str = MapInfo_Type_ToText(gametype);
1772         draw_beginBoldFont();
1773         drawcolorcodedstring(pos + '0.5 0 0' * (panel_size.x - stringwidth(str, true, sb_gameinfo_type_fontsize)), str, sb_gameinfo_type_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
1774         draw_endBoldFont();
1775
1776         // Game Info: Game Detail
1777         float tl = STAT(TIMELIMIT);
1778         float fl = STAT(FRAGLIMIT);
1779         float ll = STAT(LEADLIMIT);
1780         float ll_and_fl = STAT(LEADLIMIT_AND_FRAGLIMIT);
1781         str = "";
1782         if(tl > 0)
1783                 str = strcat(str, sprintf(_("^3%1.0f minutes"), tl));
1784         if(!gametype.m_hidelimits)
1785         {
1786                 if(fl > 0)
1787                 {
1788                         if(tl > 0)
1789                                 str = strcat(str, "^7 / "); // delimiter
1790                         if(teamplay)
1791                         {
1792                                 str = strcat(str, sprintf(_("^5%s %s"), ScoreString(teamscores_flags(ts_primary), fl),
1793                                         (teamscores_label(ts_primary) == "score")   ? CTX(_("SCO^points")) :
1794                                         (teamscores_label(ts_primary) == "fastest") ? "" :
1795                                         TranslateScoresLabel(teamscores_label(ts_primary))));
1796                         }
1797                         else
1798                         {
1799                                 str = strcat(str, sprintf(_("^5%s %s"), ScoreString(scores_flags(ps_primary), fl),
1800                                         (scores_label(ps_primary) == "score")   ? CTX(_("SCO^points")) :
1801                                         (scores_label(ps_primary) == "fastest") ? "" :
1802                                         TranslateScoresLabel(scores_label(ps_primary))));
1803                         }
1804                 }
1805                 if(ll > 0)
1806                 {
1807                         if(tl > 0 || fl > 0)
1808                         {
1809                                 // delimiter
1810                                 if (ll_and_fl && fl > 0)
1811                                         str = strcat(str, "^7 & ");
1812                                 else
1813                                         str = strcat(str, "^7 / ");
1814                         }
1815
1816                         if(teamplay)
1817                         {
1818                                 str = strcat(str, sprintf(_("^2+%s %s"), ScoreString(teamscores_flags(ts_primary), ll),
1819                                         (teamscores_label(ts_primary) == "score")   ? CTX(_("SCO^points")) :
1820                                         (teamscores_label(ts_primary) == "fastest") ? "" :
1821                                         TranslateScoresLabel(teamscores_label(ts_primary))));
1822                         }
1823                         else
1824                         {
1825                                 str = strcat(str, sprintf(_("^2+%s %s"), ScoreString(scores_flags(ps_primary), ll),
1826                                         (scores_label(ps_primary) == "score")   ? CTX(_("SCO^points")) :
1827                                         (scores_label(ps_primary) == "fastest") ? "" :
1828                                         TranslateScoresLabel(scores_label(ps_primary))));
1829                         }
1830                 }
1831         }
1832
1833         pos.y += sb_gameinfo_type_fontsize.y;
1834         drawcolorcodedstring(pos + '1 0 0' * (panel_size.x - stringwidth(str, true, sb_gameinfo_detail_fontsize)), str, sb_gameinfo_detail_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL); // align right
1835         // map name
1836         str = sprintf(_("^7Map: ^2%s"), shortmapname);
1837         drawcolorcodedstring(pos, str, sb_gameinfo_detail_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL); // align left
1838         // End of Game Info Section
1839
1840         pos.y += sb_gameinfo_detail_fontsize.y + hud_fontsize.y * 0.3; // space between Game Info Section and score table
1841         if(panel.current_panel_bg != "0")
1842                 pos.y += panel_bg_border;
1843
1844         // Draw the scoreboard
1845         float scale = autocvar_hud_panel_scoreboard_table_bg_scale;
1846         if(scale <= 0)
1847                 scale = 0.25;
1848         vector bg_size = draw_getimagesize("gfx/scoreboard/scoreboard_bg") * scale;
1849
1850         if(teamplay)
1851         {
1852                 vector panel_bg_color_save = panel_bg_color;
1853                 vector team_score_baseoffset;
1854                 vector team_size_baseoffset;
1855                 if (autocvar_hud_panel_scoreboard_team_size_position != 1) // team size not on left
1856                 {
1857                         // put team score to the left of scoreboard (and team size to the right)
1858                         team_score_baseoffset = eY * hud_fontsize.y - eX * hud_fontsize.x * 0.5;
1859                         team_size_baseoffset = eY * hud_fontsize.y + eX * hud_fontsize.x * 0.5;
1860                         if(panel.current_panel_bg != "0")
1861                         {
1862                                 team_score_baseoffset.x -= panel_bg_border;
1863                                 team_size_baseoffset.x += panel_bg_border;
1864                         }
1865                 }
1866                 else
1867                 {
1868                         // put team score to the right of scoreboard (and team size to the left)
1869                         team_score_baseoffset = eY * hud_fontsize.y + eX * hud_fontsize.x * 0.5;
1870                         team_size_baseoffset = eY * hud_fontsize.y - eX * hud_fontsize.x * 0.5;
1871                         if(panel.current_panel_bg != "0")
1872                         {
1873                                 team_score_baseoffset.x += panel_bg_border;
1874                                 team_size_baseoffset.x -= panel_bg_border;
1875                         }
1876                 }
1877
1878                 int team_size_total = 0;
1879                 if (autocvar_hud_panel_scoreboard_team_size_position != 0) // team size not off
1880                 {
1881                         // calculate team size total (sum of all team sizes)
1882                         for(tm = teams.sort_next; tm; tm = tm.sort_next)
1883                                 if(tm.team != NUM_SPECTATOR)
1884                                         team_size_total += tm.team_size;
1885                 }
1886
1887                 for(tm = teams.sort_next; tm; tm = tm.sort_next)
1888                 {
1889                         if(tm.team == NUM_SPECTATOR)
1890                                 continue;
1891                         if(!tm.team)
1892                                 continue;
1893
1894                         draw_beginBoldFont();
1895                         vector rgb = Team_ColorRGB(tm.team);
1896                         str = ftos(tm.(teamscores(ts_primary)));
1897                         if (autocvar_hud_panel_scoreboard_team_size_position != 1) // team size not on left
1898                         {
1899                                 // team score on the left (default)
1900                                 str_pos = pos + team_score_baseoffset - eX * stringwidth(str, false, hud_fontsize * 1.5);
1901                         }
1902                         else
1903                         {
1904                                 // team score on the right
1905                                 str_pos = pos + team_score_baseoffset + eX * (panel_size.x + hud_fontsize.x * 1.5);
1906                         }
1907                         drawstring(str_pos, str, hud_fontsize * 1.5, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
1908
1909                         // team size (if set to show on the side)
1910                         if (autocvar_hud_panel_scoreboard_team_size_position != 0) // team size not off
1911                         {
1912                                 // calculate the starting position for the whole team size info string
1913                                 str = sprintf("%d/%d", tm.team_size, team_size_total);
1914                                 if (autocvar_hud_panel_scoreboard_team_size_position == 1)
1915                                 {
1916                                         // team size on the left
1917                                         str_pos = pos + team_size_baseoffset - eX * stringwidth(str, false, hud_fontsize * 1.5);
1918                                 }
1919                                 else
1920                                 {
1921                                         // team size on the right
1922                                         str_pos = pos + team_size_baseoffset + eX * (panel_size.x + hud_fontsize.x * 1.5);
1923                                 }
1924                                 str = sprintf("%d", tm.team_size);
1925                                 drawstring(str_pos, str, hud_fontsize * 1.5, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
1926                                 str_pos += eX * stringwidth(str, true, hud_fontsize * 1.5) + eY * hud_fontsize.y * .5;
1927                                 str = sprintf("/%d", team_size_total);
1928                                 drawstring(str_pos, str, hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
1929                         }
1930
1931
1932                         // secondary score, e.g. keyhunt
1933                         if(ts_primary != ts_secondary)
1934                         {
1935                                 str = ftos(tm.(teamscores(ts_secondary)));
1936                                 if (autocvar_hud_panel_scoreboard_team_size_position != 1) // team size not on left
1937                                 {
1938                                         // left
1939                                         str_pos = pos + team_score_baseoffset - vec2(stringwidth(str, false, hud_fontsize), hud_fontsize.y * -1.5);
1940                                 }
1941                                 else
1942                                 {
1943                                         // right
1944                                         str_pos = pos + team_score_baseoffset + vec2(panel_size.x + hud_fontsize.x * 1.5, hud_fontsize.y * 1.5);
1945                                 }
1946
1947                                 drawstring(str_pos, str, hud_fontsize, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
1948                         }
1949                         draw_endBoldFont();
1950                         if(autocvar_hud_panel_scoreboard_bg_teams_color_team > 0)
1951                                 panel_bg_color = rgb * autocvar_hud_panel_scoreboard_bg_teams_color_team;
1952                         else if(panel_bg_color_team > 0)
1953                                 panel_bg_color = rgb * panel_bg_color_team;
1954                         else
1955                                 panel_bg_color = rgb;
1956                         pos = Scoreboard_MakeTable(pos, tm, panel_bg_color, bg_size);
1957                 }
1958                 panel_bg_color = panel_bg_color_save;
1959         }
1960         else
1961         {
1962                 for(tm = teams.sort_next; tm; tm = tm.sort_next)
1963                         if(tm.team != NUM_SPECTATOR)
1964                                 break;
1965
1966                 // display it anyway
1967                 pos = Scoreboard_MakeTable(pos, tm, panel_bg_color, bg_size);
1968         }
1969
1970         if (Scoreboard_AccuracyStats_WouldDraw(pos.y))
1971                 pos = Scoreboard_AccuracyStats_Draw(pos, panel_bg_color, bg_size);
1972         if (Scoreboard_ItemStats_WouldDraw(pos.y))
1973                 pos = Scoreboard_ItemStats_Draw(pos, panel_bg_color, bg_size);
1974
1975         if(MUTATOR_CALLHOOK(ShowRankings)) {
1976                 string ranktitle = M_ARGV(0, string);
1977                 if(race_speedaward) {
1978                         drawcolorcodedstring(pos, sprintf(_("Speed award: %d%s ^7(%s^7)"), race_speedaward, race_speedaward_unit, ColorTranslateRGB(race_speedaward_holder)), hud_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
1979                         pos.y += 1.25 * hud_fontsize.y;
1980                 }
1981                 if(race_speedaward_alltimebest) {
1982                         drawcolorcodedstring(pos, sprintf(_("All-time fastest: %d%s ^7(%s^7)"), race_speedaward_alltimebest, race_speedaward_alltimebest_unit, ColorTranslateRGB(race_speedaward_alltimebest_holder)), hud_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
1983                         pos.y += 1.25 * hud_fontsize.y;
1984                 }
1985                 pos = Scoreboard_Rankings_Draw(pos, ranktitle, playerslots[player_localnum], panel_bg_color, bg_size);
1986         }
1987
1988         pos = Scoreboard_MapStats_Draw(pos, panel_bg_color, bg_size);
1989
1990         // List spectators
1991         for(pl = players.sort_next; pl; pl = pl.sort_next)
1992         {
1993                 if(pl.team == NUM_SPECTATOR)
1994                 {
1995                         for(tm = teams.sort_next; tm; tm = tm.sort_next)
1996                                 if(tm.team == NUM_SPECTATOR)
1997                                         break;
1998                         str = sprintf("%s (%d)", _("Spectators"), tm.team_size);
1999                         draw_beginBoldFont();
2000                         drawstring(pos, str, hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
2001                         draw_endBoldFont();
2002                         pos.y += 1.25 * hud_fontsize.y;
2003
2004                         pos = Scoreboard_DrawOthers(pos, '0 0 0', pl.team, NULL, pl, 0);
2005                         pos.y += 1.25 * hud_fontsize.y;
2006
2007                         break;
2008                 }
2009         }
2010
2011
2012         // print information about respawn status
2013         float respawn_time = STAT(RESPAWN_TIME);
2014         if(!intermission)
2015         if(respawn_time)
2016         {
2017                 if(respawn_time < 0)
2018                 {
2019                         // a negative number means we are awaiting respawn, time value is still the same
2020                         respawn_time *= -1; // remove mark now that we checked it
2021
2022                         if(respawn_time < time) // it happens for a few frames when server is respawning the player
2023                                 str = ""; // draw an empty string to not change suddenly scoreboard_bottom
2024                         else
2025                                 str = sprintf(_("^1Respawning in ^3%s^1..."),
2026                                         (autocvar_hud_panel_scoreboard_respawntime_decimals ?
2027                                                 count_seconds_decs(respawn_time - time, autocvar_hud_panel_scoreboard_respawntime_decimals)
2028                                                 :
2029                                                 count_seconds(ceil(respawn_time - time))
2030                                         )
2031                                 );
2032                 }
2033                 else if(time < respawn_time)
2034                 {
2035                         str = sprintf(_("You are dead, wait ^3%s^7 before respawning"),
2036                                 (autocvar_hud_panel_scoreboard_respawntime_decimals ?
2037                                         count_seconds_decs(respawn_time - time, autocvar_hud_panel_scoreboard_respawntime_decimals)
2038                                         :
2039                                         count_seconds(ceil(respawn_time - time))
2040                                 )
2041                         );
2042                 }
2043                 else if(time >= respawn_time)
2044                         str = sprintf(_("You are dead, press ^2%s^7 to respawn"), getcommandkey("jump", "+jump"));
2045
2046                 pos.y += 1.2 * hud_fontsize.y;
2047                 drawcolorcodedstring(pos + '0.5 0 0' * (panel_size.x - stringwidth(str, true, hud_fontsize)), str, hud_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
2048         }
2049
2050         scoreboard_bottom = pos.y + 2 * hud_fontsize.y;
2051 }