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Fix Items Stats and Accuracy panels instantly disappearing as soon as the scoreboard...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud / panel / scoreboard.qc
1 #include "scoreboard.qh"
2
3 #include <client/draw.qh>
4 #include <client/hud/panel/chat.qh>
5 #include <client/hud/panel/quickmenu.qh>
6 #include <client/hud/panel/racetimer.qh>
7 #include <client/hud/panel/weapons.qh>
8 #include <common/constants.qh>
9 #include <common/ent_cs.qh>
10 #include <common/mapinfo.qh>
11 #include <common/minigames/cl_minigames.qh>
12 #include <common/net_linked.qh>
13 #include <common/scores.qh>
14 #include <common/stats.qh>
15 #include <common/teams.qh>
16 #include <common/items/inventory.qh>
17
18 // Scoreboard (#24)
19
20 void Scoreboard_Draw_Export(int fh)
21 {
22         // allow saving cvars that aesthetically change the panel into hud skin files
23         HUD_Write_Cvar("hud_panel_scoreboard_fadeinspeed");
24         HUD_Write_Cvar("hud_panel_scoreboard_fadeoutspeed");
25         HUD_Write_Cvar("hud_panel_scoreboard_respawntime_decimals");
26         HUD_Write_Cvar("hud_panel_scoreboard_table_bg_alpha");
27         HUD_Write_Cvar("hud_panel_scoreboard_table_bg_scale");
28         HUD_Write_Cvar("hud_panel_scoreboard_table_fg_alpha");
29         HUD_Write_Cvar("hud_panel_scoreboard_table_fg_alpha_self");
30         HUD_Write_Cvar("hud_panel_scoreboard_table_highlight");
31         HUD_Write_Cvar("hud_panel_scoreboard_table_highlight_alpha");
32         HUD_Write_Cvar("hud_panel_scoreboard_table_highlight_alpha_self");
33         HUD_Write_Cvar("hud_panel_scoreboard_bg_teams_color_team");
34         HUD_Write_Cvar("hud_panel_scoreboard_accuracy_doublerows");
35         HUD_Write_Cvar("hud_panel_scoreboard_accuracy_nocolors");
36 }
37
38 const int MAX_SBT_FIELDS = MAX_SCORE;
39
40 PlayerScoreField sbt_field[MAX_SBT_FIELDS + 1];
41 float sbt_field_size[MAX_SBT_FIELDS + 1];
42 string sbt_field_title[MAX_SBT_FIELDS + 1];
43 int sbt_num_fields;
44
45 string autocvar_hud_fontsize;
46 string hud_fontsize_str;
47 float max_namesize;
48
49 float sbt_bg_alpha;
50 float sbt_fg_alpha;
51 float sbt_fg_alpha_self;
52 bool sbt_highlight;
53 float sbt_highlight_alpha;
54 float sbt_highlight_alpha_self;
55
56 // provide basic panel cvars to old clients
57 // TODO remove them after a future release (0.8.2+)
58 noref string autocvar_hud_panel_scoreboard_pos = "0.150000 0.150000";
59 noref string autocvar_hud_panel_scoreboard_size = "0.700000 0.700000";
60 noref string autocvar_hud_panel_scoreboard_bg = "border_default";
61 noref string autocvar_hud_panel_scoreboard_bg_color = "0 0.3 0.5";
62 noref string autocvar_hud_panel_scoreboard_bg_color_team = "";
63 noref string autocvar_hud_panel_scoreboard_bg_alpha = "0.7";
64 noref string autocvar_hud_panel_scoreboard_bg_border = "";
65 noref string autocvar_hud_panel_scoreboard_bg_padding = "";
66
67 float autocvar_hud_panel_scoreboard_fadeinspeed = 10;
68 float autocvar_hud_panel_scoreboard_fadeoutspeed = 5;
69 float autocvar_hud_panel_scoreboard_respawntime_decimals = 1;
70 float autocvar_hud_panel_scoreboard_table_bg_alpha = 0;
71 float autocvar_hud_panel_scoreboard_table_bg_scale = 0.25;
72 float autocvar_hud_panel_scoreboard_table_fg_alpha = 0.9;
73 float autocvar_hud_panel_scoreboard_table_fg_alpha_self = 1;
74 bool autocvar_hud_panel_scoreboard_table_highlight = true;
75 float autocvar_hud_panel_scoreboard_table_highlight_alpha = 0.2;
76 float autocvar_hud_panel_scoreboard_table_highlight_alpha_self = 0.4;
77 float autocvar_hud_panel_scoreboard_bg_teams_color_team = 0;
78 float autocvar_hud_panel_scoreboard_namesize = 15;
79 float autocvar_hud_panel_scoreboard_team_size_position = 0;
80
81 bool autocvar_hud_panel_scoreboard_accuracy = true;
82 bool autocvar_hud_panel_scoreboard_accuracy_doublerows = false;
83 bool autocvar_hud_panel_scoreboard_accuracy_nocolors = false;
84 float autocvar_hud_panel_scoreboard_accuracy_showdelay = 2;
85 float autocvar_hud_panel_scoreboard_accuracy_showdelay_minpos = 0.75;
86
87 bool autocvar_hud_panel_scoreboard_itemstats = true;
88 bool autocvar_hud_panel_scoreboard_itemstats_doublerows = false;
89 bool autocvar_hud_panel_scoreboard_itemstats_filter = true;
90 float autocvar_hud_panel_scoreboard_itemstats_showdelay = 2.2; // slightly more delayed than accuracy
91 float autocvar_hud_panel_scoreboard_itemstats_showdelay_minpos = 0.75;
92
93 bool autocvar_hud_panel_scoreboard_dynamichud = false;
94
95 float autocvar_hud_panel_scoreboard_maxheight = 0.6;
96 bool autocvar_hud_panel_scoreboard_others_showscore = true;
97 bool autocvar_hud_panel_scoreboard_spectators_showping = true;
98 bool autocvar_hud_panel_scoreboard_spectators_aligned = false;
99 float autocvar_hud_panel_scoreboard_minwidth = 0.4;
100
101 // mode 0: returns translated label
102 // mode 1: prints name and description of all the labels
103 string Label_getInfo(string label, int mode)
104 {
105         if (mode == 1)
106                 label = "bckills"; // first case in the switch
107
108         switch(label)
109         {
110                 case "bckills":      if (!mode) return CTX(_("SCO^bckills"));      else LOG_HELP(strcat("^3", "bckills", "            ^7", _("Number of ball carrier kills")));
111                 case "bctime":       if (!mode) return CTX(_("SCO^bctime"));       else LOG_HELP(strcat("^3", "bctime", "             ^7", _("Total amount of time holding the ball in Keepaway")));
112                 case "caps":         if (!mode) return CTX(_("SCO^caps"));         else LOG_HELP(strcat("^3", "caps", "               ^7", _("How often a flag (CTF) or a key (KeyHunt) was captured")));
113                 case "captime":      if (!mode) return CTX(_("SCO^captime"));      else LOG_HELP(strcat("^3", "captime", "            ^7", _("Time of fastest capture (CTF)")));
114                 case "deaths":       if (!mode) return CTX(_("SCO^deaths"));       else LOG_HELP(strcat("^3", "deaths", "             ^7", _("Number of deaths")));
115                 case "destroyed":    if (!mode) return CTX(_("SCO^destroyed"));    else LOG_HELP(strcat("^3", "destroyed", "          ^7", _("Number of keys destroyed by pushing them into void")));
116                 case "dmg":          if (!mode) return CTX(_("SCO^damage"));       else LOG_HELP(strcat("^3", "dmg", "                ^7", _("The total damage done")));
117                 case "dmgtaken":     if (!mode) return CTX(_("SCO^dmgtaken"));     else LOG_HELP(strcat("^3", "dmgtaken", "           ^7", _("The total damage taken")));
118                 case "drops":        if (!mode) return CTX(_("SCO^drops"));        else LOG_HELP(strcat("^3", "drops", "              ^7", _("Number of flag drops")));
119                 case "elo":          if (!mode) return CTX(_("SCO^elo"));          else LOG_HELP(strcat("^3", "elo", "                ^7", _("Player ELO")));
120                 case "fastest":      if (!mode) return CTX(_("SCO^fastest"));      else LOG_HELP(strcat("^3", "fastest", "            ^7", _("Time of fastest lap (Race/CTS)")));
121                 case "faults":       if (!mode) return CTX(_("SCO^faults"));       else LOG_HELP(strcat("^3", "faults", "             ^7", _("Number of faults committed")));
122                 case "fckills":      if (!mode) return CTX(_("SCO^fckills"));      else LOG_HELP(strcat("^3", "fckills", "            ^7", _("Number of flag carrier kills")));
123                 case "fps":          if (!mode) return CTX(_("SCO^fps"));          else LOG_HELP(strcat("^3", "fps", "                ^7", _("FPS")));
124                 case "frags":        if (!mode) return CTX(_("SCO^frags"));        else LOG_HELP(strcat("^3", "frags", "              ^7", _("Number of kills minus suicides")));
125                 case "goals":        if (!mode) return CTX(_("SCO^goals"));        else LOG_HELP(strcat("^3", "goals", "              ^7", _("Number of goals scored")));
126                 case "kckills":      if (!mode) return CTX(_("SCO^kckills"));      else LOG_HELP(strcat("^3", "kckills", "            ^7", _("Number of keys carrier kills")));
127                 case "kd":           if (!mode) return CTX(_("SCO^k/d"));          else LOG_HELP(strcat("^3", "kd", "                 ^7", _("The kill-death ratio")));
128                 case "kdr":          if (!mode) return CTX(_("SCO^kdr"));          else LOG_HELP(strcat("^3", "kdr", "                ^7", _("The kill-death ratio")));
129                 case "kdratio":      if (!mode) return CTX(_("SCO^kdratio"));      else LOG_HELP(strcat("^3", "kdratio", "            ^7", _("The kill-death ratio")));
130                 case "kills":        if (!mode) return CTX(_("SCO^kills"));        else LOG_HELP(strcat("^3", "kills", "              ^7", _("Number of kills")));
131                 case "laps":         if (!mode) return CTX(_("SCO^laps"));         else LOG_HELP(strcat("^3", "laps", "               ^7", _("Number of laps finished (Race/CTS)")));
132                 case "lives":        if (!mode) return CTX(_("SCO^lives"));        else LOG_HELP(strcat("^3", "lives", "              ^7", _("Number of lives (LMS)")));
133                 case "losses":       if (!mode) return CTX(_("SCO^losses"));       else LOG_HELP(strcat("^3", "losses", "             ^7", _("Number of times a key was lost")));
134                 case "name":         if (!mode) return CTX(_("SCO^name"));         else LOG_HELP(strcat("^3", "name", "               ^7", _("Player name")));
135                 case "nick":         if (!mode) return CTX(_("SCO^nick"));         else LOG_HELP(strcat("^3", "nick", "               ^7", _("Player name")));
136                 case "objectives":   if (!mode) return CTX(_("SCO^objectives"));   else LOG_HELP(strcat("^3", "objectives", "         ^7", _("Number of objectives destroyed")));
137                 case "pickups":      if (!mode) return CTX(_("SCO^pickups"));      else LOG_HELP(strcat("^3", "pickups", "            ^7", _("How often a flag (CTF) or a key (KeyHunt) or a ball (Keepaway) was picked up")));
138                 case "ping":         if (!mode) return CTX(_("SCO^ping"));         else LOG_HELP(strcat("^3", "ping", "               ^7", _("Ping time")));
139                 case "pl":           if (!mode) return CTX(_("SCO^pl"));           else LOG_HELP(strcat("^3", "pl", "                 ^7", _("Packet loss")));
140                 case "pushes":       if (!mode) return CTX(_("SCO^pushes"));       else LOG_HELP(strcat("^3", "pushes", "             ^7", _("Number of players pushed into void")));
141                 case "rank":         if (!mode) return CTX(_("SCO^rank"));         else LOG_HELP(strcat("^3", "rank", "               ^7", _("Player rank")));
142                 case "returns":      if (!mode) return CTX(_("SCO^returns"));      else LOG_HELP(strcat("^3", "returns", "            ^7", _("Number of flag returns")));
143                 case "revivals":     if (!mode) return CTX(_("SCO^revivals"));     else LOG_HELP(strcat("^3", "revivals", "           ^7", _("Number of revivals")));
144                 case "rounds":       if (!mode) return CTX(_("SCO^rounds won"));   else LOG_HELP(strcat("^3", "rounds", "             ^7", _("Number of rounds won")));
145                 case "score":        if (!mode) return CTX(_("SCO^score"));        else LOG_HELP(strcat("^3", "score", "              ^7", _("Total score")));
146                 case "suicides":     if (!mode) return CTX(_("SCO^suicides"));     else LOG_HELP(strcat("^3", "suicides", "           ^7", _("Number of suicides")));
147                 case "sum":          if (!mode) return CTX(_("SCO^sum"));          else LOG_HELP(strcat("^3", "sum", "                ^7", _("Number of kills minus deaths")));
148                 case "takes":        if (!mode) return CTX(_("SCO^takes"));        else LOG_HELP(strcat("^3", "takes", "              ^7", _("Number of domination points taken (Domination)")));
149                 case "teamkills":    if (!mode) return CTX(_("SCO^teamkills"));    else LOG_HELP(strcat("^3", "teamkills", "          ^7", _("Number of teamkills")));
150                 case "ticks":        if (!mode) return CTX(_("SCO^ticks"));        else LOG_HELP(strcat("^3", "ticks", "              ^7", _("Number of ticks (Domination)")));
151                 case "time":         if (!mode) return CTX(_("SCO^time"));         else LOG_HELP(strcat("^3", "time", "               ^7", _("Total time raced (Race/CTS)")));
152                 default: return label;
153         }
154         return label;
155 }
156
157 void PrintScoresLabels() { Label_getInfo(string_null, 1); }
158 string TranslateScoresLabel(string label) { return Label_getInfo(label, 0); }
159
160 void Scoreboard_InitScores()
161 {
162         int i, f;
163
164         ps_primary = ps_secondary = NULL;
165         ts_primary = ts_secondary = -1;
166         FOREACH(Scores, true, {
167                 f = (scores_flags(it) & SFL_SORT_PRIO_MASK);
168                 if(f == SFL_SORT_PRIO_PRIMARY)
169                         ps_primary = it;
170                 if(f == SFL_SORT_PRIO_SECONDARY)
171                         ps_secondary = it;
172         });
173         if(ps_secondary == NULL)
174                 ps_secondary = ps_primary;
175
176         for(i = 0; i < MAX_TEAMSCORE; ++i)
177         {
178                 f = (teamscores_flags(i) & SFL_SORT_PRIO_MASK);
179                 if(f == SFL_SORT_PRIO_PRIMARY)
180                         ts_primary = i;
181                 if(f == SFL_SORT_PRIO_SECONDARY)
182                         ts_secondary = i;
183         }
184         if(ts_secondary == -1)
185                 ts_secondary = ts_primary;
186
187         Cmd_Scoreboard_SetFields(0);
188 }
189
190 //float lastpnum;
191 void Scoreboard_UpdatePlayerTeams()
192 {
193         entity pl, tmp;
194         //int num = 0;
195         for(pl = players.sort_next; pl; pl = pl.sort_next)
196         {
197                 //num += 1;
198                 int Team = entcs_GetScoreTeam(pl.sv_entnum);
199                 if(SetTeam(pl, Team))
200                 {
201                         tmp = pl.sort_prev;
202                         Scoreboard_UpdatePlayerPos(pl);
203                         if(tmp)
204                                 pl = tmp;
205                         else
206                                 pl = players.sort_next;
207                 }
208         }
209         /*
210         if(num != lastpnum)
211                 print(strcat("PNUM: ", ftos(num), "\n"));
212         lastpnum = num;
213         */
214 }
215
216 int Scoreboard_CompareScore(int vl, int vr, int f)
217 {
218         TC(int, vl); TC(int, vr); TC(int, f);
219         if(f & SFL_ZERO_IS_WORST)
220         {
221                 if(vl == 0 && vr != 0)
222                         return 1;
223                 if(vl != 0 && vr == 0)
224                         return 0;
225         }
226         if(vl > vr)
227                 return IS_INCREASING(f);
228         if(vl < vr)
229                 return IS_DECREASING(f);
230         return -1;
231 }
232
233 float Scoreboard_ComparePlayerScores(entity left, entity right)
234 {
235         float vl, vr, r;
236         vl = entcs_GetTeam(left.sv_entnum);
237         vr = entcs_GetTeam(right.sv_entnum);
238
239         if(!left.gotscores)
240                 vl = NUM_SPECTATOR;
241         if(!right.gotscores)
242                 vr = NUM_SPECTATOR;
243
244         if(vl > vr)
245                 return true;
246         if(vl < vr)
247                 return false;
248
249         if(vl == NUM_SPECTATOR)
250         {
251                 // FIRST the one with scores (spectators), THEN the ones without (downloaders)
252                 // no other sorting
253                 if(!left.gotscores && right.gotscores)
254                         return true;
255                 return false;
256         }
257
258         r = Scoreboard_CompareScore(left.scores(ps_primary), right.scores(ps_primary), scores_flags(ps_primary));
259         if (r >= 0)
260                 return r;
261
262         r = Scoreboard_CompareScore(left.scores(ps_secondary), right.scores(ps_secondary), scores_flags(ps_secondary));
263         if (r >= 0)
264                 return r;
265
266         FOREACH(Scores, true, {
267                 r = Scoreboard_CompareScore(left.scores(it), right.scores(it), scores_flags(it));
268                 if (r >= 0) return r;
269         });
270
271         if (left.sv_entnum < right.sv_entnum)
272                 return true;
273
274         return false;
275 }
276
277 void Scoreboard_UpdatePlayerPos(entity player)
278 {
279         entity ent;
280         for(ent = player.sort_next; ent && Scoreboard_ComparePlayerScores(player, ent); ent = player.sort_next)
281         {
282                 SORT_SWAP(player, ent);
283         }
284         for(ent = player.sort_prev; ent != players && Scoreboard_ComparePlayerScores(ent, player); ent = player.sort_prev)
285         {
286                 SORT_SWAP(ent, player);
287         }
288 }
289
290 float Scoreboard_CompareTeamScores(entity left, entity right)
291 {
292         int i, r;
293
294         if(left.team == NUM_SPECTATOR)
295                 return 1;
296         if(right.team == NUM_SPECTATOR)
297                 return 0;
298
299         r = Scoreboard_CompareScore(left.teamscores(ts_primary), right.teamscores(ts_primary), teamscores_flags(ts_primary));
300         if (r >= 0)
301                 return r;
302
303         r = Scoreboard_CompareScore(left.teamscores(ts_secondary), right.teamscores(ts_secondary), teamscores_flags(ts_secondary));
304         if (r >= 0)
305                 return r;
306
307         for(i = 0; i < MAX_TEAMSCORE; ++i)
308         {
309                 r = Scoreboard_CompareScore(left.teamscores(i), right.teamscores(i), teamscores_flags(i));
310                 if (r >= 0)
311                         return r;
312         }
313
314         if (left.team < right.team)
315                 return true;
316
317         return false;
318 }
319
320 void Scoreboard_UpdateTeamPos(entity Team)
321 {
322         entity ent;
323         for(ent = Team.sort_next; ent && Scoreboard_CompareTeamScores(Team, ent); ent = Team.sort_next)
324         {
325                 SORT_SWAP(Team, ent);
326         }
327         for(ent = Team.sort_prev; ent != teams && Scoreboard_CompareTeamScores(ent, Team); ent = Team.sort_prev)
328         {
329                 SORT_SWAP(ent, Team);
330         }
331 }
332
333 void Cmd_Scoreboard_Help()
334 {
335         LOG_HELP(_("You can modify the scoreboard using the ^2scoreboard_columns_set command."));
336         LOG_HELP(_("Usage:"));
337         LOG_HELP("^2scoreboard_columns_set ^3default");
338         LOG_HELP(_("^2scoreboard_columns_set ^3field1 field2 ..."));
339         LOG_HELP(_("^2scoreboard_columns_set ^7without arguments reads the arguments from the cvar scoreboard_columns"));
340         LOG_HELP(_("  ^5Note: ^7scoreboard_columns_set without arguments is executed on every map start"));
341         LOG_HELP(_("^2scoreboard_columns_set ^3expand_default ^7loads default layout and expands it into the cvar scoreboard_columns so you can edit it"));
342         LOG_HELP(_("You can use a ^3|^7 to start the right-aligned fields."));
343         LOG_HELP(_("The following field names are recognized (case insensitive):"));
344         LOG_HELP("");
345
346         PrintScoresLabels();
347         LOG_HELP("");
348
349         LOG_HELP(_("Before a field you can put a + or - sign, then a comma separated list\n"
350                 "of game types, then a slash, to make the field show up only in these\n"
351                 "or in all but these game types. You can also specify 'all' as a\n"
352                 "field to show all fields available for the current game mode."));
353         LOG_HELP("");
354
355         LOG_HELP(_("The special game type names 'teams' and 'noteams' can be used to\n"
356                 "include/exclude ALL teams/noteams game modes."));
357         LOG_HELP("");
358
359         LOG_HELP(_("Example: scoreboard_columns_set name ping pl | +ctf/field3 -dm/field4"));
360         LOG_HELP(_("will display name, ping and pl aligned to the left, and the fields\n"
361                 "right of the vertical bar aligned to the right."));
362         LOG_HELP(_("'field3' will only be shown in CTF, and 'field4' will be shown in all\n"
363                         "other gamemodes except DM."));
364 }
365
366 // NOTE: adding a gametype with ? to not warn for an optional field
367 // make sure it's excluded in a previous exclusive rule, if any
368 // otherwise the previous exclusive rule warns anyway
369 // e.g. -teams,rc,cts,lms/kills ?+rc/kills
370 #define SCOREBOARD_DEFAULT_COLUMNS \
371 "ping pl fps name |" \
372 " -teams,rc,cts,inv,lms/kills +ft,tdm/kills ?+rc,inv/kills" \
373 " -teams,lms/deaths +ft,tdm/deaths" \
374 " +tdm/sum" \
375 " -teams,lms,rc,cts,inv,ka/suicides +ft,tdm/suicides ?+rc,inv/suicides" \
376 " -cts,dm,tdm,ka,ft/frags" /* tdm already has this in "score" */ \
377 " +tdm,ft,dom,ons,as/teamkills"\
378 " -rc,cts,nb/dmg -rc,cts,nb/dmgtaken" \
379 " +ctf/pickups +ctf/fckills +ctf/returns +ctf/caps +ons/takes +ons/caps" \
380 " +lms/lives +lms/rank" \
381 " +kh/kckills +kh/losses +kh/caps" \
382 " ?+rc/laps ?+rc/time +rc,cts/fastest" \
383 " +as/objectives +nb/faults +nb/goals" \
384 " +ka/pickups +ka/bckills +ka/bctime +ft/revivals" \
385 " +dom/ticks +dom/takes" \
386 " -lms,rc,cts,inv,nb/score"
387
388 void Cmd_Scoreboard_SetFields(int argc)
389 {
390         TC(int, argc);
391         int i, slash;
392         string str, pattern;
393         bool have_name = false, have_primary = false, have_secondary = false, have_separator = false;
394         int missing;
395
396         if(!gametype)
397                 return; // do nothing, we don't know gametype and scores yet
398
399         // sbt_fields uses strunzone on the titles!
400         if(!sbt_field_title[0])
401                 for(i = 0; i < MAX_SBT_FIELDS; ++i)
402                         sbt_field_title[i] = strzone("(null)");
403
404         // TODO: re enable with gametype dependant cvars?
405         if(argc < 3) // no arguments provided
406                 argc = tokenizebyseparator(strcat("0 1 ", autocvar_scoreboard_columns), " ");
407
408         if(argc < 3)
409                 argc = tokenizebyseparator(strcat("0 1 ", SCOREBOARD_DEFAULT_COLUMNS), " ");
410
411         if(argc == 3)
412         {
413                 if(argv(2) == "default" || argv(2) == "expand_default")
414                 {
415                         if(argv(2) == "expand_default")
416                                 cvar_set("scoreboard_columns", SCOREBOARD_DEFAULT_COLUMNS);
417                         argc = tokenizebyseparator(strcat("0 1 ", SCOREBOARD_DEFAULT_COLUMNS), " ");
418                 }
419                 else if(argv(2) == "all")
420                 {
421                         string s = "ping pl name |"; // scores without a label
422                         FOREACH(Scores, true, {
423                                 if(it != ps_primary)
424                                 if(it != ps_secondary)
425                                 if(scores_label(it) != "")
426                                         s = strcat(s, " ", scores_label(it));
427                         });
428                         if(ps_secondary != ps_primary)
429                                 s = strcat(s, " ", scores_label(ps_secondary));
430                         s = strcat(s, " ", scores_label(ps_primary));
431                         argc = tokenizebyseparator(strcat("0 1 ", s), " ");
432                 }
433         }
434
435
436         sbt_num_fields = 0;
437
438         hud_fontsize = HUD_GetFontsize("hud_fontsize");
439
440         for(i = 1; i < argc - 1; ++i)
441         {
442                 str = argv(i+1);
443                 bool nocomplain = false;
444                 if(substring(str, 0, 1) == "?")
445                 {
446                         nocomplain = true;
447                         str = substring(str, 1, strlen(str) - 1);
448                 }
449
450                 slash = strstrofs(str, "/", 0);
451                 if(slash >= 0)
452                 {
453                         pattern = substring(str, 0, slash);
454                         str = substring(str, slash + 1, strlen(str) - (slash + 1));
455
456                         if (!isGametypeInFilter(gametype, teamplay, false, pattern))
457                                 continue;
458                 }
459
460                 strcpy(sbt_field_title[sbt_num_fields], TranslateScoresLabel(str));
461                 sbt_field_size[sbt_num_fields] = stringwidth(sbt_field_title[sbt_num_fields], false, hud_fontsize);
462                 str = strtolower(str);
463
464                 PlayerScoreField j;
465                 switch(str)
466                 {
467                         case "ping": sbt_field[sbt_num_fields] = SP_PING; break;
468                         case "pl": sbt_field[sbt_num_fields] = SP_PL; break;
469                         case "kd": case "kdr": case "kdratio": sbt_field[sbt_num_fields] = SP_KDRATIO; break;
470                         case "sum": case "diff": case "k-d": sbt_field[sbt_num_fields] = SP_SUM; break;
471                         case "name": case "nick": sbt_field[sbt_num_fields] = SP_NAME; have_name = true; break;
472                         case "|": sbt_field[sbt_num_fields] = SP_SEPARATOR; have_separator = true; break;
473                         case "elo": sbt_field[sbt_num_fields] = SP_ELO; break;
474                         case "dmg": case "damage": sbt_field[sbt_num_fields] = SP_DMG; break;
475                         case "dmgtaken": case "damagetaken": sbt_field[sbt_num_fields] = SP_DMGTAKEN; break;
476                         case "fps": sbt_field[sbt_num_fields] = SP_FPS; break;
477                         default:
478                         {
479                                 FOREACH(Scores, true, {
480                                         if (str == strtolower(scores_label(it))) {
481                                                 j = it;
482                                                 goto found; // sorry, but otherwise fteqcc -O3 miscompiles this and warns about "unreachable code"
483                                         }
484                                 });
485
486 LABEL(notfound)
487                                 if(str == "frags")
488                                         j = SP_FRAGS;
489                                 else
490                                 {
491                                         if(!nocomplain)
492                                                 LOG_INFOF("^1Error:^7 Unknown score field: '%s'", str);
493                                         continue;
494                                 }
495 LABEL(found)
496                                 sbt_field[sbt_num_fields] = j;
497                                 if(j == ps_primary)
498                                         have_primary = true;
499                                 if(j == ps_secondary)
500                                         have_secondary = true;
501
502                         }
503                 }
504                 ++sbt_num_fields;
505                 if(sbt_num_fields >= MAX_SBT_FIELDS)
506                         break;
507         }
508
509         if(scores_flags(ps_primary) & SFL_ALLOW_HIDE)
510                 have_primary = true;
511         if(scores_flags(ps_secondary) & SFL_ALLOW_HIDE)
512                 have_secondary = true;
513         if(ps_primary == ps_secondary)
514                 have_secondary = true;
515         missing = (!have_primary) + (!have_secondary) + (!have_separator) + (!have_name);
516
517         if(sbt_num_fields + missing < MAX_SBT_FIELDS)
518         {
519                 if(!have_name)
520                 {
521                         strunzone(sbt_field_title[sbt_num_fields]);
522                         for(i = sbt_num_fields; i > 0; --i)
523                         {
524                                 sbt_field_title[i] = sbt_field_title[i-1];
525                                 sbt_field_size[i] = sbt_field_size[i-1];
526                                 sbt_field[i] = sbt_field[i-1];
527                         }
528                         sbt_field_title[0] = strzone(TranslateScoresLabel("name"));
529                         sbt_field[0] = SP_NAME;
530                         ++sbt_num_fields;
531                         LOG_INFO("fixed missing field 'name'");
532
533                         if(!have_separator)
534                         {
535                                 strunzone(sbt_field_title[sbt_num_fields]);
536                                 for(i = sbt_num_fields; i > 1; --i)
537                                 {
538                                         sbt_field_title[i] = sbt_field_title[i-1];
539                                         sbt_field_size[i] = sbt_field_size[i-1];
540                                         sbt_field[i] = sbt_field[i-1];
541                                 }
542                                 sbt_field_title[1] = strzone("|");
543                                 sbt_field[1] = SP_SEPARATOR;
544                                 sbt_field_size[1] = stringwidth("|", false, hud_fontsize);
545                                 ++sbt_num_fields;
546                                 LOG_INFO("fixed missing field '|'");
547                         }
548                 }
549                 else if(!have_separator)
550                 {
551                         strcpy(sbt_field_title[sbt_num_fields], "|");
552                         sbt_field_size[sbt_num_fields] = stringwidth("|", false, hud_fontsize);
553                         sbt_field[sbt_num_fields] = SP_SEPARATOR;
554                         ++sbt_num_fields;
555                         LOG_INFO("fixed missing field '|'");
556                 }
557                 if(!have_secondary)
558                 {
559                         strcpy(sbt_field_title[sbt_num_fields], TranslateScoresLabel(scores_label(ps_secondary)));
560                         sbt_field_size[sbt_num_fields] = stringwidth(sbt_field_title[sbt_num_fields], false, hud_fontsize);
561                         sbt_field[sbt_num_fields] = ps_secondary;
562                         ++sbt_num_fields;
563                         LOG_INFOF("fixed missing field '%s'", scores_label(ps_secondary));
564                 }
565                 if(!have_primary)
566                 {
567                         strcpy(sbt_field_title[sbt_num_fields], TranslateScoresLabel(scores_label(ps_primary)));
568                         sbt_field_size[sbt_num_fields] = stringwidth(sbt_field_title[sbt_num_fields], false, hud_fontsize);
569                         sbt_field[sbt_num_fields] = ps_primary;
570                         ++sbt_num_fields;
571                         LOG_INFOF("fixed missing field '%s'", scores_label(ps_primary));
572                 }
573         }
574
575         sbt_field[sbt_num_fields] = SP_END;
576 }
577
578 // MOVEUP::
579 vector sbt_field_rgb;
580 string sbt_field_icon0;
581 string sbt_field_icon1;
582 string sbt_field_icon2;
583 vector sbt_field_icon0_rgb;
584 vector sbt_field_icon1_rgb;
585 vector sbt_field_icon2_rgb;
586 string Scoreboard_GetName(entity pl)
587 {
588         if(ready_waiting && pl.ready)
589         {
590                 sbt_field_icon0 = "gfx/scoreboard/player_ready";
591         }
592         else if(!teamplay)
593         {
594                 int f = entcs_GetClientColors(pl.sv_entnum);
595                 {
596                         sbt_field_icon0 = "gfx/scoreboard/playercolor_base";
597                         sbt_field_icon1 = "gfx/scoreboard/playercolor_shirt";
598                         sbt_field_icon1_rgb = colormapPaletteColor(floor(f / 16), 0);
599                         sbt_field_icon2 = "gfx/scoreboard/playercolor_pants";
600                         sbt_field_icon2_rgb = colormapPaletteColor(f % 16, 1);
601                 }
602         }
603         return entcs_GetName(pl.sv_entnum);
604 }
605
606 string Scoreboard_GetField(entity pl, PlayerScoreField field)
607 {
608         float tmp, num, denom;
609         int f;
610         string str;
611         sbt_field_rgb = '1 1 1';
612         sbt_field_icon0 = "";
613         sbt_field_icon1 = "";
614         sbt_field_icon2 = "";
615         sbt_field_icon0_rgb = '1 1 1';
616         sbt_field_icon1_rgb = '1 1 1';
617         sbt_field_icon2_rgb = '1 1 1';
618         switch(field)
619         {
620                 case SP_PING:
621                         if (!pl.gotscores)
622                                 return "\xE2\x96\xB6\xE2\x96\xB6\xE2\x96\xB6"; // >>> sign using U+25B6 (Black Right-Pointing Triangle)
623                         //str = getplayerkeyvalue(pl.sv_entnum, "ping");
624                         f = pl.ping;
625                         if(f == 0)
626                                 return _("N/A");
627                         tmp = max(0, min(220, f-80)) / 220;
628                         sbt_field_rgb = '1 1 1' - '0 1 1' * tmp;
629                         return ftos(f);
630
631                 case SP_PL:
632                         if (!pl.gotscores)
633                                 return _("N/A");
634                         f = pl.ping_packetloss;
635                         tmp = pl.ping_movementloss;
636                         if(f == 0 && tmp == 0)
637                                 return "";
638                         str = ftos(ceil(f * 100));
639                         if(tmp != 0)
640                                 str = strcat(str, "~", ftos(ceil(tmp * 100)));
641                         tmp = bound(0, f / 0.2 + tmp / 0.04, 1); // 20% is REALLY BAD pl
642                         sbt_field_rgb = '1 0.5 0.5' - '0 0.5 0.5' * tmp;
643                         return str;
644
645                 case SP_NAME:
646                         return Scoreboard_GetName(pl);
647
648                 case SP_FRAGS:
649                         f = pl.(scores(SP_KILLS));
650                         f -= pl.(scores(SP_SUICIDES));
651                         return ftos(f);
652
653                 case SP_KDRATIO:
654                         num = pl.(scores(SP_KILLS));
655                         denom = pl.(scores(SP_DEATHS));
656
657                         if(denom == 0) {
658                                 sbt_field_rgb = '0 1 0';
659                                 str = sprintf("%d", num);
660                         } else if(num <= 0) {
661                                 sbt_field_rgb = '1 0 0';
662                                 str = sprintf("%.1f", num/denom);
663                         } else
664                                 str = sprintf("%.1f", num/denom);
665                         return str;
666
667                 case SP_SUM:
668                         f = pl.(scores(SP_KILLS));
669                         f -= pl.(scores(SP_DEATHS));
670
671                         if(f > 0) {
672                                 sbt_field_rgb = '0 1 0';
673                         } else if(f == 0) {
674                                 sbt_field_rgb = '1 1 1';
675                         } else {
676                                 sbt_field_rgb = '1 0 0';
677                         }
678                         return ftos(f);
679
680                 case SP_ELO:
681                 {
682                         float elo = pl.(scores(SP_ELO));
683                         switch (elo) {
684                                 case -1: return "...";
685                                 case -2: return _("N/A");
686                                 default: return ftos(elo);
687                         }
688                 }
689
690                 case SP_FPS:
691                 {
692                         float fps = pl.(scores(SP_FPS));
693                         if(fps == 0)
694                         {
695                                 sbt_field_rgb = '1 1 1';
696                                 return ((pl.ping == 0) ? _("N/A") : "..."); // if 0 ping, either connecting or bot (either case can't show proper score)
697                         }
698                         //sbt_field_rgb = HUD_Get_Num_Color(fps, 200, true);
699                         sbt_field_rgb = '1 0 0' + '0 1 1' * (bound(0, fps, 60) / 60);
700                         return ftos(fps);
701                 }
702
703                 case SP_DMG: case SP_DMGTAKEN:
704                         return sprintf("%.1f k", pl.(scores(field)) / 1000);
705
706                 default: case SP_SCORE:
707                         tmp = pl.(scores(field));
708                         f = scores_flags(field);
709                         if(field == ps_primary)
710                                 sbt_field_rgb = '1 1 0';
711                         else if(field == ps_secondary)
712                                 sbt_field_rgb = '0 1 1';
713                         else
714                                 sbt_field_rgb = '1 1 1';
715                         return ScoreString(f, tmp);
716         }
717         //return "error";
718 }
719
720 float sbt_fixcolumnwidth_len;
721 float sbt_fixcolumnwidth_iconlen;
722 float sbt_fixcolumnwidth_marginlen;
723
724 string Scoreboard_FixColumnWidth(int i, string str)
725 {
726         TC(int, i);
727         float f;
728         vector sz;
729
730         sbt_fixcolumnwidth_iconlen = 0;
731
732         if(sbt_field_icon0 != "")
733         {
734                 sz = draw_getimagesize(sbt_field_icon0);
735                 f = sz.x / sz.y;
736                 if(sbt_fixcolumnwidth_iconlen < f)
737                         sbt_fixcolumnwidth_iconlen = f;
738         }
739
740         if(sbt_field_icon1 != "")
741         {
742                 sz = draw_getimagesize(sbt_field_icon1);
743                 f = sz.x / sz.y;
744                 if(sbt_fixcolumnwidth_iconlen < f)
745                         sbt_fixcolumnwidth_iconlen = f;
746         }
747
748         if(sbt_field_icon2 != "")
749         {
750                 sz = draw_getimagesize(sbt_field_icon2);
751                 f = sz.x / sz.y;
752                 if(sbt_fixcolumnwidth_iconlen < f)
753                         sbt_fixcolumnwidth_iconlen = f;
754         }
755
756         if(sbt_fixcolumnwidth_iconlen != 0)
757         {
758                 sbt_fixcolumnwidth_iconlen *= hud_fontsize.y / hud_fontsize.x; // fix icon aspect
759                 sbt_fixcolumnwidth_marginlen = stringwidth(" ", false, hud_fontsize);
760         }
761         else
762                 sbt_fixcolumnwidth_marginlen = 0;
763
764         if(sbt_field[i] == SP_NAME) // name gets all remaining space
765         {
766                 int j;
767                 float remaining_space = 0;
768                 for(j = 0; j < sbt_num_fields; ++j)
769                         if(j != i)
770                                 if (sbt_field[i] != SP_SEPARATOR)
771                                         remaining_space += sbt_field_size[j] + hud_fontsize.x;
772                 sbt_field_size[i] = panel_size.x - remaining_space;
773
774                 if (sbt_fixcolumnwidth_iconlen != 0)
775                         remaining_space += sbt_fixcolumnwidth_marginlen + sbt_fixcolumnwidth_iconlen * hud_fontsize.x;
776                 float namesize = panel_size.x - remaining_space;
777                 str = textShortenToWidth(str, namesize, hud_fontsize, stringwidth_colors);
778                 sbt_fixcolumnwidth_len = stringwidth(str, true, hud_fontsize);
779
780                 max_namesize = vid_conwidth - remaining_space;
781         }
782         else
783                 sbt_fixcolumnwidth_len = stringwidth(str, false, hud_fontsize);
784
785         f = sbt_fixcolumnwidth_len + sbt_fixcolumnwidth_marginlen + sbt_fixcolumnwidth_iconlen * hud_fontsize.x;
786         if(sbt_field_size[i] < f)
787                 sbt_field_size[i] = f;
788
789         return str;
790 }
791
792 void Scoreboard_initFieldSizes()
793 {
794         for(int i = 0; i < sbt_num_fields; ++i)
795         {
796                 sbt_field_size[i] = stringwidth(sbt_field_title[i], false, hud_fontsize);
797                 Scoreboard_FixColumnWidth(i, "");
798         }
799 }
800
801 vector Scoreboard_DrawHeader(vector pos, vector rgb, bool other_players)
802 {
803         int i;
804         vector column_dim = eY * panel_size.y;
805         if(other_players)
806                 column_dim.y -= 1.25 * hud_fontsize.y;
807         vector text_offset = eY * (1.25 - 1) / 2 * hud_fontsize.y;
808         pos.x += hud_fontsize.x * 0.5;
809         for(i = 0; i < sbt_num_fields; ++i)
810         {
811                 if(sbt_field[i] == SP_SEPARATOR)
812                         break;
813                 column_dim.x = sbt_field_size[i] + hud_fontsize.x;
814                 if (sbt_highlight)
815                         if (i % 2)
816                                 drawfill(pos - eX * hud_fontsize.x * 0.5, column_dim, '0 0 0', sbt_highlight_alpha, DRAWFLAG_NORMAL);
817                 drawstring(pos + text_offset, sbt_field_title[i], hud_fontsize, rgb * 1.5, sbt_fg_alpha, DRAWFLAG_NORMAL);
818                 pos.x += column_dim.x;
819         }
820         if(sbt_field[i] == SP_SEPARATOR)
821         {
822                 pos.x = panel_pos.x + panel_size.x - hud_fontsize.x * 0.5;
823                 for(i = sbt_num_fields - 1; i > 0; --i)
824                 {
825                         if(sbt_field[i] == SP_SEPARATOR)
826                                 break;
827
828                         pos.x -= sbt_field_size[i];
829
830                         if (sbt_highlight)
831                                 if (!(i % 2))
832                                 {
833                                         column_dim.x = sbt_field_size[i] + hud_fontsize.x;
834                                         drawfill(pos - eX * hud_fontsize.x * 0.5, column_dim, '0 0 0', sbt_highlight_alpha, DRAWFLAG_NORMAL);
835                                 }
836
837                         text_offset.x = sbt_field_size[i] - stringwidth(sbt_field_title[i], false, hud_fontsize);
838                         drawstring(pos + text_offset, sbt_field_title[i], hud_fontsize, rgb * 1.5, sbt_fg_alpha, DRAWFLAG_NORMAL);
839                         pos.x -= hud_fontsize.x;
840                 }
841         }
842
843         pos.x = panel_pos.x;
844         pos.y += 1.25 * hud_fontsize.y;
845         return pos;
846 }
847
848 void Scoreboard_DrawItem(vector item_pos, vector rgb, entity pl, bool is_self, int pl_number)
849 {
850         TC(bool, is_self); TC(int, pl_number);
851         string str;
852         bool is_spec = (entcs_GetSpecState(pl.sv_entnum) == ENTCS_SPEC_PURE);
853
854         vector h_pos = item_pos;
855         vector h_size = vec2(panel_size.x, hud_fontsize.y * 1.25);
856         // alternated rows highlighting
857         if(is_self)
858                 drawfill(h_pos, h_size, rgb, sbt_highlight_alpha_self, DRAWFLAG_NORMAL);
859         else if((sbt_highlight) && (!(pl_number % 2)))
860                 drawfill(h_pos, h_size, rgb, sbt_highlight_alpha, DRAWFLAG_NORMAL);
861
862         float fg_alpha = (is_self ? sbt_fg_alpha_self : sbt_fg_alpha);
863
864         vector pos = item_pos;
865         // put a "self indicator" beside the self row, unicode U+25C0 (black left-pointing triangle)
866         if (is_self)
867                 drawstring(pos+eX*(panel_size.x+.5*hud_fontsize.x)+eY, "\xE2\x97\x80", vec2(hud_fontsize.x, hud_fontsize.y), rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
868
869         pos.x += hud_fontsize.x * 0.5;
870         pos.y += (1.25 - 1) / 2 * hud_fontsize.y; // center text vertically
871         vector tmp = '0 0 0';
872         int i;
873         PlayerScoreField field;
874         for(i = 0; i < sbt_num_fields; ++i)
875         {
876                 field = sbt_field[i];
877                 if(field == SP_SEPARATOR)
878                         break;
879
880                 if(is_spec && field != SP_NAME && field != SP_PING) {
881                         pos.x += sbt_field_size[i] + hud_fontsize.x;
882                         continue;
883                 }
884                 str = Scoreboard_GetField(pl, field);
885                 str = Scoreboard_FixColumnWidth(i, str);
886
887                 pos.x += sbt_field_size[i] + hud_fontsize.x;
888
889                 if(field == SP_NAME) {
890                         tmp.x = sbt_field_size[i] - hud_fontsize.x * sbt_fixcolumnwidth_iconlen - sbt_fixcolumnwidth_marginlen + hud_fontsize.x;
891                         drawcolorcodedstring(pos - tmp, str, hud_fontsize, fg_alpha, DRAWFLAG_NORMAL);
892                 } else {
893                         tmp.x = sbt_fixcolumnwidth_len + hud_fontsize.x;
894                         drawstring(pos - tmp, str, hud_fontsize, sbt_field_rgb, fg_alpha, DRAWFLAG_NORMAL);
895                 }
896
897                 tmp.x = sbt_field_size[i] + hud_fontsize.x;
898                 if(sbt_field_icon0 != "")
899                         drawpic(pos - tmp, sbt_field_icon0, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
900                 if(sbt_field_icon1 != "")
901                         drawpic(pos - tmp, sbt_field_icon1, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
902                 if(sbt_field_icon2 != "")
903                         drawpic(pos - tmp, sbt_field_icon2, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon2_rgb, fg_alpha, DRAWFLAG_NORMAL);
904         }
905
906         if(sbt_field[i] == SP_SEPARATOR)
907         {
908                 pos.x = item_pos.x + panel_size.x - hud_fontsize.x * 0.5;
909                 for(i = sbt_num_fields-1; i > 0; --i)
910                 {
911                         field = sbt_field[i];
912                         if(field == SP_SEPARATOR)
913                                 break;
914
915                         if(is_spec && field != SP_NAME && field != SP_PING) {
916                                 pos.x -= sbt_field_size[i] + hud_fontsize.x;
917                                 continue;
918                         }
919
920                         str = Scoreboard_GetField(pl, field);
921                         str = Scoreboard_FixColumnWidth(i, str);
922
923                         if(field == SP_NAME) {
924                                 tmp.x = sbt_fixcolumnwidth_len; // left or right aligned? let's put it right...
925                                 drawcolorcodedstring(pos - tmp, str, hud_fontsize, fg_alpha, DRAWFLAG_NORMAL);
926                         } else {
927                                 tmp.x = sbt_fixcolumnwidth_len;
928                                 drawstring(pos - tmp, str, hud_fontsize, sbt_field_rgb, fg_alpha, DRAWFLAG_NORMAL);
929                         }
930
931                         tmp.x = sbt_field_size[i];
932                         if(sbt_field_icon0 != "")
933                                 drawpic(pos - tmp, sbt_field_icon0, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
934                         if(sbt_field_icon1 != "")
935                                 drawpic(pos - tmp, sbt_field_icon1, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
936                         if(sbt_field_icon2 != "")
937                                 drawpic(pos - tmp, sbt_field_icon2, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon2_rgb, fg_alpha, DRAWFLAG_NORMAL);
938                         pos.x -= sbt_field_size[i] + hud_fontsize.x;
939                 }
940         }
941
942         if(pl.eliminated)
943                 drawfill(h_pos, h_size, '0 0 0', 0.5 * panel_fg_alpha, DRAWFLAG_NORMAL);
944 }
945
946 vector Scoreboard_DrawOthers(vector item_pos, vector rgb, int this_team, entity ignored_pl, entity pl, int pl_number)
947 {
948         int i = 0;
949         vector h_pos = item_pos;
950         vector h_size = vec2(panel_size.x, hud_fontsize.y * 1.25);
951
952         bool complete = (this_team == NUM_SPECTATOR);
953
954         if(!complete)
955         if((sbt_highlight) && (!(pl_number % 2)))
956                 drawfill(h_pos, h_size, rgb, sbt_highlight_alpha, DRAWFLAG_NORMAL);
957
958         vector pos = item_pos;
959         pos.x += hud_fontsize.x * 0.5;
960         pos.y += (1.25 - 1) / 2 * hud_fontsize.y; // center text vertically
961
962         float width_limit = item_pos.x + panel_size.x - hud_fontsize.x;
963         if(!complete)
964                 width_limit -= stringwidth("...", false, hud_fontsize);
965         float namesize = autocvar_hud_panel_scoreboard_namesize * hud_fontsize.x;
966         static float max_name_width = 0;
967         string field = "";
968         float fieldsize = 0;
969         float min_fieldsize = 0;
970         float fieldpadding = hud_fontsize.x * 0.25;
971         if(this_team == NUM_SPECTATOR)
972         {
973                 if(autocvar_hud_panel_scoreboard_spectators_showping)
974                         min_fieldsize = stringwidth("999", false, hud_fontsize);
975         }
976         else if(autocvar_hud_panel_scoreboard_others_showscore)
977                 min_fieldsize = stringwidth("99", false, hud_fontsize);
978         for(i = 0; pl; pl = pl.sort_next)
979         {
980                 if(pl.team != this_team)
981                         continue;
982                 if(pl == ignored_pl)
983                         continue;
984
985                 field = "";
986                 if(this_team == NUM_SPECTATOR)
987                 {
988                         if(autocvar_hud_panel_scoreboard_spectators_showping)
989                                 field = Scoreboard_GetField(pl, SP_PING);
990                 }
991                 else if(autocvar_hud_panel_scoreboard_others_showscore)
992                         field = Scoreboard_GetField(pl, SP_SCORE);
993
994                 string str = textShortenToWidth(entcs_GetName(pl.sv_entnum), namesize, hud_fontsize, stringwidth_colors);
995                 float column_width = stringwidth(str, true, hud_fontsize);
996                 if((this_team == NUM_SPECTATOR) && autocvar_hud_panel_scoreboard_spectators_aligned)
997                 {
998                         if(column_width > max_name_width)
999                                 max_name_width = column_width;
1000                         column_width = max_name_width;
1001                 }
1002                 if(field != "")
1003                 {
1004                         fieldsize = stringwidth(field, false, hud_fontsize);
1005                         column_width += hud_fontsize.x * 0.25 + max(fieldsize, min_fieldsize) + 2 * fieldpadding;
1006                 }
1007
1008                 if(pos.x + column_width > width_limit)
1009                 {
1010                         ++i;
1011                         if(!complete)
1012                         {
1013                                 drawstring(pos, "...", hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
1014                                 break;
1015                         }
1016                         else
1017                         {
1018                                 pos.x = item_pos.x + hud_fontsize.x * 0.5;
1019                                 pos.y += hud_fontsize.y * 1.25;
1020                         }
1021                 }
1022
1023                 vector name_pos = pos;
1024                 if((this_team == NUM_SPECTATOR) && autocvar_hud_panel_scoreboard_spectators_aligned)
1025                         name_pos.x += max(fieldsize, min_fieldsize) + 2 * fieldpadding + hud_fontsize.x * 0.25;
1026                 drawcolorcodedstring(name_pos, str, hud_fontsize, sbt_fg_alpha, DRAWFLAG_NORMAL);
1027                 if(field != "")
1028                 {
1029                         h_size.x = max(fieldsize, min_fieldsize) + 2 * fieldpadding;
1030                         h_size.y = hud_fontsize.y;
1031                         vector field_pos = pos;
1032                         if(!((this_team == NUM_SPECTATOR) && autocvar_hud_panel_scoreboard_spectators_aligned))
1033                                 field_pos.x += column_width - h_size.x;
1034                         if(sbt_highlight)
1035                                 drawfill(field_pos, h_size, '1 1 1', sbt_highlight_alpha, DRAWFLAG_NORMAL);
1036                         field_pos.x += fieldpadding + (max(fieldsize, min_fieldsize) - fieldsize) * 0.5;
1037                         drawstring(field_pos, field, hud_fontsize, sbt_field_rgb, sbt_fg_alpha, DRAWFLAG_NORMAL);
1038                 }
1039                 if(pl.eliminated)
1040                 {
1041                         h_size.x = column_width + hud_fontsize.x * 0.25;
1042                         h_size.y = hud_fontsize.y;
1043                         drawfill(pos - hud_fontsize.x * 0.25 * eX, h_size, '0 0 0', 0.5 * panel_fg_alpha, DRAWFLAG_NORMAL);
1044                 }
1045                 pos.x += column_width;
1046                 pos.x += hud_fontsize.x;
1047         }
1048         return vec2(item_pos.x, item_pos.y + i * hud_fontsize.y * 1.25);
1049 }
1050
1051 vector Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_size)
1052 {
1053         int max_players = 999;
1054         if(autocvar_hud_panel_scoreboard_maxheight > 0)
1055         {
1056                 float height = autocvar_hud_panel_scoreboard_maxheight * vid_conheight;
1057                 if(teamplay)
1058                 {
1059                         height -= (panel_bg_padding * 2 + hud_fontsize.y * 1.25) * team_count; // - padding and header
1060                         height -= hud_fontsize.y * (team_count - 1); // - spacing between tables
1061                         height /= team_count;
1062                 }
1063                 else
1064                         height -= panel_bg_padding * 2; // - padding
1065                 max_players = floor(height / (hud_fontsize.y * 1.25));
1066                 if(max_players <= 1)
1067                         max_players = 1;
1068                 if(max_players == tm.team_size)
1069                         max_players = 999;
1070         }
1071
1072         entity pl;
1073         entity me = playerslots[current_player];
1074         panel_pos = pos;
1075         panel_size.y = 1.25 * hud_fontsize.y * (1 + bound(1, tm.team_size, max_players));
1076         panel_size.y += panel_bg_padding * 2;
1077         HUD_Panel_DrawBg();
1078
1079         vector end_pos = panel_pos + eY * (panel_size.y + 0.5 * hud_fontsize.y);
1080         if(panel.current_panel_bg != "0")
1081                 end_pos.y += panel_bg_border * 2;
1082
1083         if(panel_bg_padding)
1084         {
1085                 panel_pos += '1 1 0' * panel_bg_padding;
1086                 panel_size -= '2 2 0' * panel_bg_padding;
1087         }
1088
1089         pos = panel_pos;
1090         vector tmp = vec2(panel_size.x, 1.25 * hud_fontsize.y);
1091
1092         // rounded header
1093         if (sbt_bg_alpha)
1094                 drawpic(pos, "gfx/scoreboard/scoreboard_tableheader", tmp, rgb + '0.5 0.5 0.5', sbt_bg_alpha, DRAWFLAG_NORMAL);
1095
1096         pos.y += 1.25 * hud_fontsize.y;
1097
1098         // table background
1099         tmp.y = panel_size.y - 1.25 * hud_fontsize.y;
1100         if (sbt_bg_alpha)
1101                 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, sbt_bg_alpha, DRAWFLAG_NORMAL);
1102
1103
1104         // print header row and highlight columns
1105         pos = Scoreboard_DrawHeader(panel_pos, rgb, (max_players < tm.team_size));
1106
1107         // fill the table and draw the rows
1108         bool is_self = false;
1109         bool self_shown = false;
1110         int i = 0;
1111         for(pl = players.sort_next; pl; pl = pl.sort_next)
1112         {
1113                 if(pl.team != tm.team)
1114                         continue;
1115                 if(i == max_players - 2 && pl != me)
1116                 {
1117                         if(!self_shown && me.team == tm.team)
1118                         {
1119                                 Scoreboard_DrawItem(pos, rgb, me, true, i);
1120                                 self_shown = true;
1121                                 pos.y += 1.25 * hud_fontsize.y;
1122                                 ++i;
1123                         }
1124                 }
1125                 if(i >= max_players - 1)
1126                 {
1127                         pos = Scoreboard_DrawOthers(pos, rgb, tm.team, (self_shown ? me : NULL), pl, i);
1128                         break;
1129                 }
1130                 is_self = (pl.sv_entnum == current_player);
1131                 Scoreboard_DrawItem(pos, rgb, pl, is_self, i);
1132                 if(is_self)
1133                         self_shown = true;
1134                 pos.y += 1.25 * hud_fontsize.y;
1135                 ++i;
1136         }
1137
1138         panel_size.x += panel_bg_padding * 2; // restore initial width
1139         return end_pos;
1140 }
1141
1142 bool Scoreboard_WouldDraw()
1143 {
1144         if (MUTATOR_CALLHOOK(DrawScoreboard))
1145                 return false;
1146         else if (QuickMenu_IsOpened())
1147                 return false;
1148         else if (HUD_Radar_Clickable())
1149                 return false;
1150         else if (scoreboard_showscores)
1151                 return true;
1152         else if (intermission == 1)
1153                 return true;
1154         else if (intermission == 2)
1155                 return false;
1156         else if (spectatee_status != -1 && STAT(HEALTH) <= 0 && autocvar_cl_deathscoreboard && !MUTATOR_CALLHOOK(DrawDeathScoreboard)
1157                 && (!HUD_MinigameMenu_IsOpened() || !active_minigame))
1158         {
1159                 return true;
1160         }
1161         else if (scoreboard_showscores_force || MUTATOR_CALLHOOK(DrawScoreboard_Force))
1162                 return true;
1163         return false;
1164 }
1165
1166 float average_accuracy;
1167 vector Scoreboard_AccuracyStats_Draw(vector pos, vector rgb, vector bg_size)
1168 {
1169         scoreboard_acc_fade_alpha = min(scoreboard_fade_alpha, scoreboard_acc_fade_alpha + frametime * 10);
1170
1171         WepSet weapons_stat = WepSet_GetFromStat();
1172         WepSet weapons_inmap = WepSet_GetFromStat_InMap();
1173         int disownedcnt = 0;
1174         int nHidden = 0;
1175         FOREACH(Weapons, it != WEP_Null, {
1176                 int weapon_stats = weapon_accuracy[i - WEP_FIRST];
1177
1178                 WepSet set = it.m_wepset;
1179                 if(it.spawnflags & WEP_TYPE_OTHER)
1180                 {
1181                         ++nHidden;
1182                         continue;
1183                 }
1184                 if (weapon_stats < 0 && !((weapons_stat & set) || (weapons_inmap & set)))
1185                 {
1186                         if (it.spawnflags & (WEP_FLAG_HIDDEN | WEP_FLAG_MUTATORBLOCKED | WEP_FLAG_SPECIALATTACK))
1187                                 ++nHidden;
1188                         else
1189                                 ++disownedcnt;
1190                 }
1191         });
1192
1193         int weapon_cnt = (REGISTRY_COUNT(Weapons) - 1) - disownedcnt - nHidden;
1194         if (weapon_cnt <= 0) return pos;
1195
1196         int rows = 1;
1197         if (autocvar_hud_panel_scoreboard_accuracy_doublerows && weapon_cnt >= floor((REGISTRY_COUNT(Weapons) - nHidden - 1) * 0.5))
1198                 rows = 2;
1199         int columnns = ceil(weapon_cnt / rows);
1200
1201         float weapon_height = 29;
1202         float height = hud_fontsize.y + weapon_height;
1203
1204         drawstring(pos + eX * panel_bg_padding, sprintf(_("Accuracy stats (average %d%%)"), average_accuracy), hud_fontsize, '1 1 1', panel_fg_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
1205         pos.y += 1.25 * hud_fontsize.y;
1206         if(panel.current_panel_bg != "0")
1207                 pos.y += panel_bg_border;
1208
1209         panel_pos = pos;
1210         panel_size.y = height * rows;
1211         panel_size.y += panel_bg_padding * 2;
1212
1213         float panel_bg_alpha_save = panel_bg_alpha;
1214         panel_bg_alpha *= scoreboard_acc_fade_alpha;
1215         HUD_Panel_DrawBg();
1216         panel_bg_alpha = panel_bg_alpha_save;
1217
1218         vector end_pos = panel_pos + eY * (panel_size.y + 0.5 * hud_fontsize.y);
1219         if(panel.current_panel_bg != "0")
1220                 end_pos.y += panel_bg_border * 2;
1221
1222         if(panel_bg_padding)
1223         {
1224                 panel_pos += '1 1 0' * panel_bg_padding;
1225                 panel_size -= '2 2 0' * panel_bg_padding;
1226         }
1227
1228         pos = panel_pos;
1229         vector tmp = panel_size;
1230
1231         float weapon_width = tmp.x / columnns / rows;
1232
1233         if (sbt_bg_alpha)
1234                 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, sbt_bg_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
1235
1236         if(sbt_highlight)
1237         {
1238                 // column highlighting
1239                 for (int i = 0; i < columnns; ++i)
1240                         if ((i % 2) == 0)
1241                                 drawfill(pos + eX * weapon_width * rows * i, vec2(weapon_width * rows, height * rows), '0 0 0', sbt_highlight_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
1242
1243                 // row highlighting
1244                 for (int i = 0; i < rows; ++i)
1245                         drawfill(pos + eY * (weapon_height + height * i), vec2(tmp.x, hud_fontsize.y), rgb, sbt_highlight_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
1246         }
1247
1248         average_accuracy = 0;
1249         int weapons_with_stats = 0;
1250         if (rows == 2)
1251                 pos.x += weapon_width / 2;
1252
1253         if (autocvar_hud_panel_scoreboard_accuracy_nocolors)
1254                 rgb = '1 1 1';
1255         else
1256                 Accuracy_LoadColors();
1257
1258         float oldposx = pos.x;
1259         vector tmpos = pos;
1260
1261         int column = 0;
1262         FOREACH(Weapons, it != WEP_Null, {
1263                 int weapon_stats = weapon_accuracy[i - WEP_FIRST];
1264
1265                 WepSet set = it.m_wepset;
1266                 if (weapon_stats < 0 && !((weapons_stat & set) || (weapons_inmap & set)))
1267                         continue;
1268                 if (it.spawnflags & WEP_TYPE_OTHER)
1269                         continue;
1270
1271                 float weapon_alpha;
1272                 if (weapon_stats >= 0)
1273                         weapon_alpha = sbt_fg_alpha;
1274                 else
1275                         weapon_alpha = 0.2 * sbt_fg_alpha;
1276
1277                 // weapon icon
1278                 drawpic_aspect_skin(tmpos, it.model2, vec2(weapon_width, weapon_height), '1 1 1', weapon_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
1279                 // the accuracy
1280                 if (weapon_stats >= 0) {
1281                         weapons_with_stats += 1;
1282                         average_accuracy += weapon_stats; // store sum of all accuracies in average_accuracy
1283
1284                         string s;
1285                         s = sprintf("%d%%", weapon_stats * 100);
1286
1287                         float padding;
1288                         padding = (weapon_width - stringwidth(s, false, hud_fontsize)) / 2; // center the accuracy value
1289
1290                         if(!autocvar_hud_panel_scoreboard_accuracy_nocolors)
1291                                 rgb = Accuracy_GetColor(weapon_stats);
1292
1293                         drawstring(tmpos + vec2(padding, weapon_height), s, hud_fontsize, rgb, sbt_fg_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
1294                 }
1295                 tmpos.x += weapon_width * rows;
1296                 pos.x += weapon_width * rows;
1297                 if (rows == 2 && column == columnns - 1) {
1298                         tmpos.x = oldposx;
1299                         tmpos.y += height;
1300                         pos.y += height;
1301                 }
1302                 ++column;
1303         });
1304
1305         if (weapons_with_stats)
1306                 average_accuracy = floor((average_accuracy * 100 / weapons_with_stats) + 0.5);
1307
1308         panel_size.x += panel_bg_padding * 2; // restore initial width
1309
1310         return end_pos;
1311 }
1312
1313 .bool uninteresting;
1314 STATIC_INIT(default_order_items_label)
1315 {
1316         IL_EACH(default_order_items, true, {
1317                 if(!(it.instanceOfPowerup
1318                         || it == ITEM_HealthMega || it == ITEM_HealthBig
1319                         || it == ITEM_ArmorMega || it == ITEM_ArmorBig
1320                         ))
1321                 {
1322                         it.uninteresting = true;
1323                 }
1324         });
1325 }
1326
1327 vector Scoreboard_ItemStats_Draw(vector pos, vector rgb, vector bg_size)
1328 {
1329         scoreboard_itemstats_fade_alpha = min(scoreboard_fade_alpha, scoreboard_itemstats_fade_alpha + frametime * 10);
1330
1331         int disowned_cnt = 0;
1332         int uninteresting_cnt = 0;
1333         IL_EACH(default_order_items, true, {
1334                 int q = g_inventory.inv_items[it.m_id];
1335                 //q = 1; // debug: display all items
1336                 if (autocvar_hud_panel_scoreboard_itemstats_filter && it.uninteresting)
1337                         ++uninteresting_cnt;
1338                 else if (!q)
1339                         ++disowned_cnt;
1340         });
1341         int items_cnt = REGISTRY_COUNT(Items) - uninteresting_cnt;
1342         int n = items_cnt - disowned_cnt;
1343         if (n <= 0) return pos;
1344
1345         int rows = (autocvar_hud_panel_scoreboard_itemstats_doublerows && n >= floor(REGISTRY_COUNT(Items) / 2)) ? 2 : 1;
1346         int columnns = max(6, ceil(n / rows));
1347
1348         float height = 40;
1349         float fontsize = height * 1/3;
1350         float item_height = height * 2/3;
1351
1352         drawstring(pos + eX * panel_bg_padding, _("Item stats"), hud_fontsize, '1 1 1', panel_fg_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
1353         pos.y += 1.25 * hud_fontsize.y;
1354         if(panel.current_panel_bg != "0")
1355                 pos.y += panel_bg_border;
1356
1357         panel_pos = pos;
1358         panel_size.y = height * rows;
1359         panel_size.y += panel_bg_padding * 2;
1360
1361         float panel_bg_alpha_save = panel_bg_alpha;
1362         panel_bg_alpha *= scoreboard_itemstats_fade_alpha;
1363         HUD_Panel_DrawBg();
1364         panel_bg_alpha = panel_bg_alpha_save;
1365
1366         vector end_pos = panel_pos + eY * (panel_size.y + 0.5 * hud_fontsize.y);
1367         if(panel.current_panel_bg != "0")
1368                 end_pos.y += panel_bg_border * 2;
1369
1370         if(panel_bg_padding)
1371         {
1372                 panel_pos += '1 1 0' * panel_bg_padding;
1373                 panel_size -= '2 2 0' * panel_bg_padding;
1374         }
1375
1376         pos = panel_pos;
1377         vector tmp = panel_size;
1378
1379         float item_width = tmp.x / columnns / rows;
1380
1381         if (sbt_bg_alpha)
1382                 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, sbt_bg_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
1383
1384         if(sbt_highlight)
1385         {
1386                 // column highlighting
1387                 for (int i = 0; i < columnns; ++i)
1388                         if ((i % 2) == 0)
1389                                 drawfill(pos + '1 0 0' * item_width * rows * i, '0 1 0' * height * rows + '1 0 0' * item_width * rows, '0 0 0', sbt_highlight_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
1390
1391                 // row highlighting
1392                 for (int i = 0; i < rows; ++i)
1393                         drawfill(pos + '0 1 0' * item_height + '0 1 0' * height * i, '1 0 0' * panel_size.x + '0 1 0' * fontsize, rgb, sbt_highlight_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
1394         }
1395
1396         if (rows == 2)
1397                 pos.x += item_width / 2;
1398
1399         float oldposx = pos.x;
1400         vector tmpos = pos;
1401
1402         int column = 0;
1403         IL_EACH(default_order_items, !(autocvar_hud_panel_scoreboard_itemstats_filter && it.uninteresting), {
1404                 int n = g_inventory.inv_items[it.m_id];
1405                 //n = 1 + floor(i * 3 + 4.8) % 7; // debug: display a value for each item
1406                 if (n <= 0) continue;
1407                 drawpic_aspect_skin(tmpos, it.m_icon, '1 0 0' * item_width + '0 1 0' * item_height, '1 1 1', panel_fg_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
1408                 string s = ftos(n);
1409                 float padding = (item_width - stringwidth(s, false, '1 0 0' * fontsize)) / 2; // center
1410                 drawstring(tmpos + '1 0 0' * padding + '0 1 0' * item_height, s, '1 1 0' * fontsize, '1 1 1', panel_fg_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
1411                 tmpos.x += item_width * rows;
1412                 pos.x += item_width * rows;
1413                 if (rows == 2 && column == columnns - 1) {
1414                         tmpos.x = oldposx;
1415                         tmpos.y += height;
1416                         pos.y += height;
1417                 }
1418                 ++column;
1419         });
1420
1421         panel_size.x += panel_bg_padding * 2; // restore initial width
1422
1423         return end_pos;
1424 }
1425
1426 vector MapStats_DrawKeyValue(vector pos, string key, string value) {
1427         float px = pos.x;
1428         pos.x += hud_fontsize.x * 0.25;
1429         drawstring(pos, key, hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
1430         pos.x = panel_pos.x + panel_size.x - stringwidth(value, false, hud_fontsize) - hud_fontsize.x * 0.25;
1431         drawstring(pos, value, hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
1432         pos.x = px;
1433         pos.y += hud_fontsize.y;
1434
1435         return pos;
1436 }
1437
1438 vector Scoreboard_MapStats_Draw(vector pos, vector rgb, vector bg_size) {
1439         float stat_secrets_found, stat_secrets_total;
1440         float stat_monsters_killed, stat_monsters_total;
1441         float rows = 0;
1442         string val;
1443
1444         // get monster stats
1445         stat_monsters_killed = STAT(MONSTERS_KILLED);
1446         stat_monsters_total = STAT(MONSTERS_TOTAL);
1447
1448         // get secrets stats
1449         stat_secrets_found = STAT(SECRETS_FOUND);
1450         stat_secrets_total = STAT(SECRETS_TOTAL);
1451
1452         // get number of rows
1453         if(stat_secrets_total)
1454                 rows += 1;
1455         if(stat_monsters_total)
1456                 rows += 1;
1457
1458         // if no rows, return
1459         if (!rows)
1460                 return pos;
1461
1462         //  draw table header
1463         drawstring(pos + eX * panel_bg_padding, _("Map stats:"), hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
1464         pos.y += 1.25 * hud_fontsize.y;
1465         if(panel.current_panel_bg != "0")
1466                 pos.y += panel_bg_border;
1467
1468         panel_pos = pos;
1469         panel_size.y = hud_fontsize.y * rows;
1470         panel_size.y += panel_bg_padding * 2;
1471         HUD_Panel_DrawBg();
1472
1473         vector end_pos = panel_pos + eY * (panel_size.y + 0.5 * hud_fontsize.y);
1474         if(panel.current_panel_bg != "0")
1475                 end_pos.y += panel_bg_border * 2;
1476
1477         if(panel_bg_padding)
1478         {
1479                 panel_pos += '1 1 0' * panel_bg_padding;
1480                 panel_size -= '2 2 0' * panel_bg_padding;
1481         }
1482
1483         pos = panel_pos;
1484         vector tmp = panel_size;
1485
1486         if (sbt_bg_alpha)
1487                 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, sbt_bg_alpha, DRAWFLAG_NORMAL);
1488
1489         // draw monsters
1490         if(stat_monsters_total)
1491         {
1492                 val = sprintf("%d/%d", stat_monsters_killed, stat_monsters_total);
1493                 pos = MapStats_DrawKeyValue(pos, _("Monsters killed:"), val);
1494         }
1495
1496         // draw secrets
1497         if(stat_secrets_total)
1498         {
1499                 val = sprintf("%d/%d", stat_secrets_found, stat_secrets_total);
1500                 pos = MapStats_DrawKeyValue(pos, _("Secrets found:"), val);
1501         }
1502
1503         panel_size.x += panel_bg_padding * 2; // restore initial width
1504         return end_pos;
1505 }
1506
1507
1508 vector Scoreboard_Rankings_Draw(vector pos, string ranktitle, entity pl, vector rgb, vector bg_size)
1509 {
1510         int i;
1511         RANKINGS_RECEIVED_CNT = 0;
1512         for (i=RANKINGS_CNT-1; i>=0; --i)
1513                 if (grecordtime[i])
1514                         ++RANKINGS_RECEIVED_CNT;
1515
1516         if (RANKINGS_RECEIVED_CNT == 0)
1517                 return pos;
1518
1519         vector hl_rgb = rgb + '0.5 0.5 0.5';
1520
1521         pos.y += hud_fontsize.y;
1522         drawstring(pos + eX * panel_bg_padding, ranktitle, hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
1523         pos.y += 1.25 * hud_fontsize.y;
1524         if(panel.current_panel_bg != "0")
1525                 pos.y += panel_bg_border;
1526
1527         panel_pos = pos;
1528
1529         float namesize = 0;
1530         for(i = 0; i < RANKINGS_RECEIVED_CNT; ++i)
1531         {
1532                 float f = stringwidth(ColorTranslateRGB(grecordholder[i]), true, hud_fontsize);
1533                 if(f > namesize)
1534                         namesize = f;
1535         }
1536         bool cut = false;
1537         if(namesize > autocvar_hud_panel_scoreboard_namesize * hud_fontsize.x)
1538         {
1539                 namesize = autocvar_hud_panel_scoreboard_namesize * hud_fontsize.x;
1540                 cut = true;
1541         }
1542
1543         float ranksize = 3 * hud_fontsize.x;
1544         float timesize = 5 * hud_fontsize.x;
1545         vector columnsize = vec2(ranksize + timesize + namesize + hud_fontsize.x, 1.25 * hud_fontsize.y);
1546         int columns = max(1, floor((panel_size.x - 2 * panel_bg_padding) / columnsize.x));
1547         columns = min(columns, RANKINGS_RECEIVED_CNT);
1548
1549         // expand name column to fill the entire row
1550         float available_space = (panel_size.x - 2 * panel_bg_padding - columnsize.x * columns) / columns;
1551         namesize += available_space;
1552         columnsize.x += available_space;
1553
1554         panel_size.y = ceil(RANKINGS_RECEIVED_CNT / columns) * 1.25 * hud_fontsize.y;
1555         panel_size.y += panel_bg_padding * 2;
1556
1557         HUD_Panel_DrawBg();
1558
1559         vector end_pos = panel_pos + eY * (panel_size.y + 0.5 * hud_fontsize.y);
1560         if(panel.current_panel_bg != "0")
1561                 end_pos.y += panel_bg_border * 2;
1562
1563         if(panel_bg_padding)
1564         {
1565                 panel_pos += '1 1 0' * panel_bg_padding;
1566                 panel_size -= '2 2 0' * panel_bg_padding;
1567         }
1568
1569         pos = panel_pos;
1570
1571         if (sbt_bg_alpha)
1572                 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, panel_size, rgb, sbt_bg_alpha, DRAWFLAG_NORMAL);
1573
1574         vector text_ofs = vec2(0.5 * hud_fontsize.x, (1.25 - 1) / 2 * hud_fontsize.y); // center text vertically
1575         string str = "";
1576         int column = 0, j = 0;
1577         string zoned_name_self = strzone(strdecolorize(entcs_GetName(player_localnum)));
1578         for(i = 0; i < RANKINGS_RECEIVED_CNT; ++i)
1579         {
1580                 float t;
1581                 t = grecordtime[i];
1582                 if (t == 0)
1583                         continue;
1584
1585                 if(strdecolorize(grecordholder[i]) == zoned_name_self)
1586                         drawfill(pos, columnsize, hl_rgb, sbt_highlight_alpha_self, DRAWFLAG_NORMAL);
1587                 else if(!((j + column) & 1) && sbt_highlight)
1588                         drawfill(pos, columnsize, hl_rgb, sbt_highlight_alpha, DRAWFLAG_NORMAL);
1589
1590                 str = count_ordinal(i+1);
1591                 drawstring(pos + text_ofs, str, hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
1592                 drawstring(pos + text_ofs + eX * ranksize, TIME_ENCODED_TOSTRING(t), hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
1593                 str = ColorTranslateRGB(grecordholder[i]);
1594                 if(cut)
1595                         str = textShortenToWidth(str, namesize, hud_fontsize, stringwidth_colors);
1596                 drawcolorcodedstring(pos + text_ofs + eX * (ranksize + timesize), str, hud_fontsize, sbt_fg_alpha, DRAWFLAG_NORMAL);
1597
1598                 pos.y += 1.25 * hud_fontsize.y;
1599                 j++;
1600                 if(j >= ceil(RANKINGS_RECEIVED_CNT / columns))
1601                 {
1602                         column++;
1603                         j = 0;
1604                         pos.x += panel_size.x / columns;
1605                         pos.y = panel_pos.y;
1606                 }
1607         }
1608         strfree(zoned_name_self);
1609
1610         panel_size.x += panel_bg_padding * 2; // restore initial width
1611         return end_pos;
1612 }
1613
1614 float scoreboard_time;
1615 bool have_weapon_stats;
1616 bool Scoreboard_AccuracyStats_WouldDraw(float ypos)
1617 {
1618         if (MUTATOR_CALLHOOK(DrawScoreboardAccuracy))
1619                 return false;
1620         if (!autocvar_hud_panel_scoreboard_accuracy || warmup_stage || ypos > 0.91 * vid_conheight)
1621                 return false;
1622
1623         if (time < scoreboard_time + autocvar_hud_panel_scoreboard_accuracy_showdelay
1624                 && ypos > autocvar_hud_panel_scoreboard_accuracy_showdelay_minpos * vid_conheight
1625                 && !intermission)
1626         {
1627                 return false;
1628         }
1629
1630         if (!have_weapon_stats)
1631         {
1632                 FOREACH(Weapons, it != WEP_Null, {
1633                         int weapon_stats = weapon_accuracy[i - WEP_FIRST];
1634                         if (weapon_stats >= 0)
1635                         {
1636                                 have_weapon_stats = true;
1637                                 break;
1638                         }
1639                 });
1640                 if (!have_weapon_stats)
1641                         return false;
1642         }
1643
1644         return true;
1645 }
1646
1647 bool have_item_stats;
1648 bool Scoreboard_ItemStats_WouldDraw(float ypos)
1649 {
1650         if (MUTATOR_CALLHOOK(DrawScoreboardItemStats))
1651                 return false;
1652         if (!autocvar_hud_panel_scoreboard_itemstats || !g_inventory || warmup_stage || ypos > 0.91 * vid_conheight)
1653                 return false;
1654
1655         if (time < scoreboard_time + autocvar_hud_panel_scoreboard_itemstats_showdelay
1656                 && ypos > autocvar_hud_panel_scoreboard_itemstats_showdelay_minpos * vid_conheight
1657                 && !intermission)
1658         {
1659                 return false;
1660         }
1661
1662         if (!have_item_stats)
1663         {
1664                 IL_EACH(default_order_items, true, {
1665                         if (!(autocvar_hud_panel_scoreboard_itemstats_filter && it.uninteresting))
1666                         {
1667                                 int q = g_inventory.inv_items[it.m_id];
1668                                 //q = 1; // debug: display all items
1669                                 if (q)
1670                                 {
1671                                         have_item_stats = true;
1672                                         break;
1673                                 }
1674                         }
1675                 });
1676                 if (!have_item_stats)
1677                         return false;
1678         }
1679
1680         return true;
1681 }
1682
1683 void Scoreboard_Draw()
1684 {
1685         if(!autocvar__hud_configure)
1686         {
1687                 if(!hud_draw_maximized) return;
1688
1689                 // frametime checks allow to toggle the scoreboard even when the game is paused
1690                 if(scoreboard_active) {
1691                         if (scoreboard_fade_alpha == 0)
1692                                 scoreboard_time = time;
1693                         if(hud_configure_menu_open == 1)
1694                                 scoreboard_fade_alpha = 1;
1695                         float scoreboard_fadeinspeed = autocvar_hud_panel_scoreboard_fadeinspeed;
1696                         if (scoreboard_fadeinspeed && frametime)
1697                                 scoreboard_fade_alpha = min(1, scoreboard_fade_alpha + frametime * scoreboard_fadeinspeed);
1698                         else
1699                                 scoreboard_fade_alpha = 1;
1700                         if(hud_fontsize_str != autocvar_hud_fontsize)
1701                         {
1702                                 hud_fontsize = HUD_GetFontsize("hud_fontsize");
1703                                 Scoreboard_initFieldSizes();
1704                                 strcpy(hud_fontsize_str, autocvar_hud_fontsize);
1705                         }
1706                 }
1707                 else {
1708                         float scoreboard_fadeoutspeed = autocvar_hud_panel_scoreboard_fadeoutspeed;
1709                         if (scoreboard_fadeoutspeed && frametime)
1710                                 scoreboard_fade_alpha = max(0, scoreboard_fade_alpha - frametime * scoreboard_fadeoutspeed);
1711                         else
1712                                 scoreboard_fade_alpha = 0;
1713                 }
1714
1715                 if (!scoreboard_fade_alpha)
1716                 {
1717                         scoreboard_acc_fade_alpha = 0;
1718                         scoreboard_itemstats_fade_alpha = 0;
1719                         return;
1720                 }
1721         }
1722         else
1723                 scoreboard_fade_alpha = 0;
1724
1725         if (autocvar_hud_panel_scoreboard_dynamichud)
1726                 HUD_Scale_Enable();
1727         else
1728                 HUD_Scale_Disable();
1729
1730         if(scoreboard_fade_alpha <= 0)
1731                 return;
1732         panel_fade_alpha *= scoreboard_fade_alpha;
1733         HUD_Panel_LoadCvars();
1734
1735         sbt_bg_alpha = autocvar_hud_panel_scoreboard_table_bg_alpha * panel_fg_alpha;
1736         sbt_highlight = autocvar_hud_panel_scoreboard_table_highlight;
1737         sbt_highlight_alpha = autocvar_hud_panel_scoreboard_table_highlight_alpha * panel_fg_alpha;
1738         sbt_highlight_alpha_self = autocvar_hud_panel_scoreboard_table_highlight_alpha_self * panel_fg_alpha;
1739         sbt_fg_alpha = autocvar_hud_panel_scoreboard_table_fg_alpha * panel_fg_alpha;
1740         sbt_fg_alpha_self = autocvar_hud_panel_scoreboard_table_fg_alpha_self * panel_fg_alpha;
1741
1742         // don't overlap with con_notify
1743         if(!autocvar__hud_configure)
1744                 panel_pos.y = max((autocvar_con_notify * autocvar_con_notifysize), panel_pos.y);
1745
1746         float excess = max(0, max_namesize - autocvar_hud_panel_scoreboard_namesize * hud_fontsize.x);
1747         float fixed_scoreboard_width = bound(vid_conwidth * autocvar_hud_panel_scoreboard_minwidth, vid_conwidth - excess, vid_conwidth * 0.93);
1748         panel_pos.x = 0.5 * (vid_conwidth - fixed_scoreboard_width);
1749         panel_size.x = fixed_scoreboard_width;
1750
1751         Scoreboard_UpdatePlayerTeams();
1752
1753         float initial_pos_y = panel_pos.y;
1754         vector pos = panel_pos;
1755         entity pl, tm;
1756         string str;
1757         vector str_pos;
1758
1759         vector sb_gameinfo_type_fontsize, sb_gameinfo_detail_fontsize;
1760
1761         // Begin of Game Info Section
1762         sb_gameinfo_type_fontsize = hud_fontsize * 2.5;
1763         sb_gameinfo_detail_fontsize = hud_fontsize * 1.3;
1764
1765         // Game Info: Game Type
1766         str = MapInfo_Type_ToText(gametype);
1767         draw_beginBoldFont();
1768         drawcolorcodedstring(pos + '0.5 0 0' * (panel_size.x - stringwidth(str, true, sb_gameinfo_type_fontsize)), str, sb_gameinfo_type_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
1769         draw_endBoldFont();
1770
1771         // Game Info: Game Detail
1772         float tl = STAT(TIMELIMIT);
1773         float fl = STAT(FRAGLIMIT);
1774         float ll = STAT(LEADLIMIT);
1775         float ll_and_fl = STAT(LEADLIMIT_AND_FRAGLIMIT);
1776         str = "";
1777         if(tl > 0)
1778                 str = strcat(str, sprintf(_("^3%1.0f minutes"), tl));
1779         if(!gametype.m_hidelimits)
1780         {
1781                 if(fl > 0)
1782                 {
1783                         if(tl > 0)
1784                                 str = strcat(str, "^7 / "); // delimiter
1785                         if(teamplay)
1786                         {
1787                                 str = strcat(str, sprintf(_("^5%s %s"), ScoreString(teamscores_flags(ts_primary), fl),
1788                                         (teamscores_label(ts_primary) == "score")   ? CTX(_("SCO^points")) :
1789                                         (teamscores_label(ts_primary) == "fastest") ? "" :
1790                                         TranslateScoresLabel(teamscores_label(ts_primary))));
1791                         }
1792                         else
1793                         {
1794                                 str = strcat(str, sprintf(_("^5%s %s"), ScoreString(scores_flags(ps_primary), fl),
1795                                         (scores_label(ps_primary) == "score")   ? CTX(_("SCO^points")) :
1796                                         (scores_label(ps_primary) == "fastest") ? "" :
1797                                         TranslateScoresLabel(scores_label(ps_primary))));
1798                         }
1799                 }
1800                 if(ll > 0)
1801                 {
1802                         if(tl > 0 || fl > 0)
1803                         {
1804                                 // delimiter
1805                                 if (ll_and_fl && fl > 0)
1806                                         str = strcat(str, "^7 & ");
1807                                 else
1808                                         str = strcat(str, "^7 / ");
1809                         }
1810
1811                         if(teamplay)
1812                         {
1813                                 str = strcat(str, sprintf(_("^2+%s %s"), ScoreString(teamscores_flags(ts_primary), ll),
1814                                         (teamscores_label(ts_primary) == "score")   ? CTX(_("SCO^points")) :
1815                                         (teamscores_label(ts_primary) == "fastest") ? "" :
1816                                         TranslateScoresLabel(teamscores_label(ts_primary))));
1817                         }
1818                         else
1819                         {
1820                                 str = strcat(str, sprintf(_("^2+%s %s"), ScoreString(scores_flags(ps_primary), ll),
1821                                         (scores_label(ps_primary) == "score")   ? CTX(_("SCO^points")) :
1822                                         (scores_label(ps_primary) == "fastest") ? "" :
1823                                         TranslateScoresLabel(scores_label(ps_primary))));
1824                         }
1825                 }
1826         }
1827
1828         pos.y += sb_gameinfo_type_fontsize.y;
1829         drawcolorcodedstring(pos + '1 0 0' * (panel_size.x - stringwidth(str, true, sb_gameinfo_detail_fontsize)), str, sb_gameinfo_detail_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL); // align right
1830         // map name
1831         str = sprintf(_("^7Map: ^2%s"), shortmapname);
1832         drawcolorcodedstring(pos, str, sb_gameinfo_detail_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL); // align left
1833         // End of Game Info Section
1834
1835         pos.y += sb_gameinfo_detail_fontsize.y + hud_fontsize.y * 0.3; // space between Game Info Section and score table
1836         if(panel.current_panel_bg != "0")
1837                 pos.y += panel_bg_border;
1838
1839         // Draw the scoreboard
1840         float scale = autocvar_hud_panel_scoreboard_table_bg_scale;
1841         if(scale <= 0)
1842                 scale = 0.25;
1843         vector bg_size = draw_getimagesize("gfx/scoreboard/scoreboard_bg") * scale;
1844
1845         if(teamplay)
1846         {
1847                 vector panel_bg_color_save = panel_bg_color;
1848                 vector team_score_baseoffset;
1849                 vector team_size_baseoffset;
1850                 if (autocvar_hud_panel_scoreboard_team_size_position != 1) // team size not on left
1851                 {
1852                         // put team score to the left of scoreboard (and team size to the right)
1853                         team_score_baseoffset = eY * hud_fontsize.y - eX * hud_fontsize.x * 0.5;
1854                         team_size_baseoffset = eY * hud_fontsize.y + eX * hud_fontsize.x * 0.5;
1855                         if(panel.current_panel_bg != "0")
1856                         {
1857                                 team_score_baseoffset.x -= panel_bg_border;
1858                                 team_size_baseoffset.x += panel_bg_border;
1859                         }
1860                 }
1861                 else
1862                 {
1863                         // put team score to the right of scoreboard (and team size to the left)
1864                         team_score_baseoffset = eY * hud_fontsize.y + eX * hud_fontsize.x * 0.5;
1865                         team_size_baseoffset = eY * hud_fontsize.y - eX * hud_fontsize.x * 0.5;
1866                         if(panel.current_panel_bg != "0")
1867                         {
1868                                 team_score_baseoffset.x += panel_bg_border;
1869                                 team_size_baseoffset.x -= panel_bg_border;
1870                         }
1871                 }
1872
1873                 int team_size_total = 0;
1874                 if (autocvar_hud_panel_scoreboard_team_size_position != 0) // team size not off
1875                 {
1876                         // calculate team size total (sum of all team sizes)
1877                         for(tm = teams.sort_next; tm; tm = tm.sort_next)
1878                                 if(tm.team != NUM_SPECTATOR)
1879                                         team_size_total += tm.team_size;
1880                 }
1881
1882                 for(tm = teams.sort_next; tm; tm = tm.sort_next)
1883                 {
1884                         if(tm.team == NUM_SPECTATOR)
1885                                 continue;
1886                         if(!tm.team)
1887                                 continue;
1888
1889                         draw_beginBoldFont();
1890                         vector rgb = Team_ColorRGB(tm.team);
1891                         str = ftos(tm.(teamscores(ts_primary)));
1892                         if (autocvar_hud_panel_scoreboard_team_size_position != 1) // team size not on left
1893                         {
1894                                 // team score on the left (default)
1895                                 str_pos = pos + team_score_baseoffset - eX * stringwidth(str, false, hud_fontsize * 1.5);
1896                         }
1897                         else
1898                         {
1899                                 // team score on the right
1900                                 str_pos = pos + team_score_baseoffset + eX * (panel_size.x + hud_fontsize.x * 1.5);
1901                         }
1902                         drawstring(str_pos, str, hud_fontsize * 1.5, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
1903
1904                         // team size (if set to show on the side)
1905                         if (autocvar_hud_panel_scoreboard_team_size_position != 0) // team size not off
1906                         {
1907                                 // calculate the starting position for the whole team size info string
1908                                 str = sprintf("%d/%d", tm.team_size, team_size_total);
1909                                 if (autocvar_hud_panel_scoreboard_team_size_position == 1)
1910                                 {
1911                                         // team size on the left
1912                                         str_pos = pos + team_size_baseoffset - eX * stringwidth(str, false, hud_fontsize * 1.5);
1913                                 }
1914                                 else
1915                                 {
1916                                         // team size on the right
1917                                         str_pos = pos + team_size_baseoffset + eX * (panel_size.x + hud_fontsize.x * 1.5);
1918                                 }
1919                                 str = sprintf("%d", tm.team_size);
1920                                 drawstring(str_pos, str, hud_fontsize * 1.5, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
1921                                 str_pos += eX * stringwidth(str, true, hud_fontsize * 1.5) + eY * hud_fontsize.y * .5;
1922                                 str = sprintf("/%d", team_size_total);
1923                                 drawstring(str_pos, str, hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
1924                         }
1925
1926
1927                         // secondary score, e.g. keyhunt
1928                         if(ts_primary != ts_secondary)
1929                         {
1930                                 str = ftos(tm.(teamscores(ts_secondary)));
1931                                 if (autocvar_hud_panel_scoreboard_team_size_position != 1) // team size not on left
1932                                 {
1933                                         // left
1934                                         str_pos = pos + team_score_baseoffset - vec2(stringwidth(str, false, hud_fontsize), hud_fontsize.y * -1.5);
1935                                 }
1936                                 else
1937                                 {
1938                                         // right
1939                                         str_pos = pos + team_score_baseoffset + vec2(panel_size.x + hud_fontsize.x * 1.5, hud_fontsize.y * 1.5);
1940                                 }
1941
1942                                 drawstring(str_pos, str, hud_fontsize, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
1943                         }
1944                         draw_endBoldFont();
1945                         if(autocvar_hud_panel_scoreboard_bg_teams_color_team > 0)
1946                                 panel_bg_color = rgb * autocvar_hud_panel_scoreboard_bg_teams_color_team;
1947                         else if(panel_bg_color_team > 0)
1948                                 panel_bg_color = rgb * panel_bg_color_team;
1949                         else
1950                                 panel_bg_color = rgb;
1951                         pos = Scoreboard_MakeTable(pos, tm, panel_bg_color, bg_size);
1952                 }
1953                 panel_bg_color = panel_bg_color_save;
1954         }
1955         else
1956         {
1957                 for(tm = teams.sort_next; tm; tm = tm.sort_next)
1958                         if(tm.team != NUM_SPECTATOR)
1959                                 break;
1960
1961                 // display it anyway
1962                 pos = Scoreboard_MakeTable(pos, tm, panel_bg_color, bg_size);
1963         }
1964
1965         if (Scoreboard_AccuracyStats_WouldDraw(pos.y))
1966                 pos = Scoreboard_AccuracyStats_Draw(pos, panel_bg_color, bg_size);
1967         if (Scoreboard_ItemStats_WouldDraw(pos.y))
1968                 pos = Scoreboard_ItemStats_Draw(pos, panel_bg_color, bg_size);
1969
1970         if(MUTATOR_CALLHOOK(ShowRankings)) {
1971                 string ranktitle = M_ARGV(0, string);
1972                 if(race_speedaward) {
1973                         drawcolorcodedstring(pos, sprintf(_("Speed award: %d%s ^7(%s^7)"), race_speedaward, race_speedaward_unit, ColorTranslateRGB(race_speedaward_holder)), hud_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
1974                         pos.y += 1.25 * hud_fontsize.y;
1975                 }
1976                 if(race_speedaward_alltimebest) {
1977                         drawcolorcodedstring(pos, sprintf(_("All-time fastest: %d%s ^7(%s^7)"), race_speedaward_alltimebest, race_speedaward_alltimebest_unit, ColorTranslateRGB(race_speedaward_alltimebest_holder)), hud_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
1978                         pos.y += 1.25 * hud_fontsize.y;
1979                 }
1980                 pos = Scoreboard_Rankings_Draw(pos, ranktitle, playerslots[player_localnum], panel_bg_color, bg_size);
1981         }
1982
1983         pos = Scoreboard_MapStats_Draw(pos, panel_bg_color, bg_size);
1984
1985         // List spectators
1986         for(pl = players.sort_next; pl; pl = pl.sort_next)
1987         {
1988                 if(pl.team == NUM_SPECTATOR)
1989                 {
1990                         for(tm = teams.sort_next; tm; tm = tm.sort_next)
1991                                 if(tm.team == NUM_SPECTATOR)
1992                                         break;
1993                         str = sprintf("%s (%d)", _("Spectators"), tm.team_size);
1994                         draw_beginBoldFont();
1995                         drawstring(pos, str, hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
1996                         draw_endBoldFont();
1997                         pos.y += 1.25 * hud_fontsize.y;
1998
1999                         pos = Scoreboard_DrawOthers(pos, '0 0 0', pl.team, NULL, pl, 0);
2000                         pos.y += 1.25 * hud_fontsize.y;
2001
2002                         break;
2003                 }
2004         }
2005
2006
2007         // print information about respawn status
2008         float respawn_time = STAT(RESPAWN_TIME);
2009         if(!intermission)
2010         if(respawn_time)
2011         {
2012                 if(respawn_time < 0)
2013                 {
2014                         // a negative number means we are awaiting respawn, time value is still the same
2015                         respawn_time *= -1; // remove mark now that we checked it
2016
2017                         if(respawn_time < time) // it happens for a few frames when server is respawning the player
2018                                 str = ""; // draw an empty string to not change suddenly scoreboard_bottom
2019                         else
2020                                 str = sprintf(_("^1Respawning in ^3%s^1..."),
2021                                         (autocvar_hud_panel_scoreboard_respawntime_decimals ?
2022                                                 count_seconds_decs(respawn_time - time, autocvar_hud_panel_scoreboard_respawntime_decimals)
2023                                                 :
2024                                                 count_seconds(ceil(respawn_time - time))
2025                                         )
2026                                 );
2027                 }
2028                 else if(time < respawn_time)
2029                 {
2030                         str = sprintf(_("You are dead, wait ^3%s^7 before respawning"),
2031                                 (autocvar_hud_panel_scoreboard_respawntime_decimals ?
2032                                         count_seconds_decs(respawn_time - time, autocvar_hud_panel_scoreboard_respawntime_decimals)
2033                                         :
2034                                         count_seconds(ceil(respawn_time - time))
2035                                 )
2036                         );
2037                 }
2038                 else if(time >= respawn_time)
2039                         str = sprintf(_("You are dead, press ^2%s^7 to respawn"), getcommandkey("jump", "+jump"));
2040
2041                 pos.y += 1.2 * hud_fontsize.y;
2042                 drawcolorcodedstring(pos + '0.5 0 0' * (panel_size.x - stringwidth(str, true, hud_fontsize)), str, hud_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
2043         }
2044
2045         pos.y += 2 * hud_fontsize.y;
2046         if (scoreboard_fade_alpha < 1)
2047                 scoreboard_bottom = initial_pos_y + (pos.y - initial_pos_y) * scoreboard_fade_alpha;
2048         else if (pos.y != scoreboard_bottom)
2049         {
2050                 if (pos.y > scoreboard_bottom)
2051                         scoreboard_bottom = min(pos.y, scoreboard_bottom + frametime * 10 * (pos.y - initial_pos_y));
2052                 else
2053                         scoreboard_bottom = max(pos.y, scoreboard_bottom - frametime * 10 * (pos.y - initial_pos_y));
2054         }
2055 }