1 #include "scoreboard.qh"
3 #include <client/autocvars.qh>
4 #include <client/defs.qh>
5 #include <client/main.qh>
6 #include <client/miscfunctions.qh>
7 #include "quickmenu.qh"
8 #include <common/ent_cs.qh>
9 #include <common/constants.qh>
10 #include <common/net_linked.qh>
11 #include <common/mapinfo.qh>
12 #include <common/minigames/cl_minigames.qh>
13 #include <common/scores.qh>
14 #include <common/stats.qh>
15 #include <common/teams.qh>
16 #include <common/items/inventory.qh>
20 const int MAX_SBT_FIELDS = MAX_SCORE;
22 PlayerScoreField sbt_field[MAX_SBT_FIELDS + 1];
23 float sbt_field_size[MAX_SBT_FIELDS + 1];
24 string sbt_field_title[MAX_SBT_FIELDS + 1];
27 string autocvar_hud_fontsize;
28 string hud_fontsize_str;
33 float sbt_fg_alpha_self;
35 float sbt_highlight_alpha;
36 float sbt_highlight_alpha_self;
38 // provide basic panel cvars to old clients
39 // TODO remove them after a future release (0.8.2+)
40 noref string autocvar_hud_panel_scoreboard_pos = "0.150000 0.150000";
41 noref string autocvar_hud_panel_scoreboard_size = "0.700000 0.700000";
42 noref string autocvar_hud_panel_scoreboard_bg = "border_default";
43 noref string autocvar_hud_panel_scoreboard_bg_color = "0 0.3 0.5";
44 noref string autocvar_hud_panel_scoreboard_bg_color_team = "";
45 noref string autocvar_hud_panel_scoreboard_bg_alpha = "0.7";
46 noref string autocvar_hud_panel_scoreboard_bg_border = "";
47 noref string autocvar_hud_panel_scoreboard_bg_padding = "";
49 float autocvar_hud_panel_scoreboard_fadeinspeed = 10;
50 float autocvar_hud_panel_scoreboard_fadeoutspeed = 5;
51 float autocvar_hud_panel_scoreboard_respawntime_decimals = 1;
52 float autocvar_hud_panel_scoreboard_table_bg_alpha = 0;
53 float autocvar_hud_panel_scoreboard_table_bg_scale = 0.25;
54 float autocvar_hud_panel_scoreboard_table_fg_alpha = 0.9;
55 float autocvar_hud_panel_scoreboard_table_fg_alpha_self = 1;
56 bool autocvar_hud_panel_scoreboard_table_highlight = true;
57 float autocvar_hud_panel_scoreboard_table_highlight_alpha = 0.2;
58 float autocvar_hud_panel_scoreboard_table_highlight_alpha_self = 0.4;
59 float autocvar_hud_panel_scoreboard_bg_teams_color_team = 0;
60 float autocvar_hud_panel_scoreboard_namesize = 15;
61 float autocvar_hud_panel_scoreboard_team_size_position = 0;
63 bool autocvar_hud_panel_scoreboard_accuracy = true;
64 bool autocvar_hud_panel_scoreboard_accuracy_doublerows = false;
65 bool autocvar_hud_panel_scoreboard_accuracy_nocolors = false;
66 float autocvar_hud_panel_scoreboard_accuracy_showdelay = 2;
67 float autocvar_hud_panel_scoreboard_accuracy_showdelay_minpos = 0.75;
69 bool autocvar_hud_panel_scoreboard_ctf_leaderboard = true;
71 bool autocvar_hud_panel_scoreboard_dynamichud = false;
73 float autocvar_hud_panel_scoreboard_maxheight = 0.6;
74 bool autocvar_hud_panel_scoreboard_others_showscore = true;
75 bool autocvar_hud_panel_scoreboard_spectators_showping = true;
76 bool autocvar_hud_panel_scoreboard_spectators_aligned = false;
77 float autocvar_hud_panel_scoreboard_minwidth = 0.4;
79 // mode 0: returns translated label
80 // mode 1: prints name and description of all the labels
81 string Label_getInfo(string label, int mode)
84 label = "bckills"; // first case in the switch
88 case "bckills": if (!mode) return CTX(_("SCO^bckills")); else LOG_INFO(strcat("^3", "bckills", " ^7", _("Number of ball carrier kills")));
89 case "bctime": if (!mode) return CTX(_("SCO^bctime")); else LOG_INFO(strcat("^3", "bctime", " ^7", _("Total amount of time holding the ball in Keepaway")));
90 case "caps": if (!mode) return CTX(_("SCO^caps")); else LOG_INFO(strcat("^3", "caps", " ^7", _("How often a flag (CTF) or a key (KeyHunt) was captured")));
91 case "captime": if (!mode) return CTX(_("SCO^captime")); else LOG_INFO(strcat("^3", "captime", " ^7", _("Time of fastest capture (CTF)")));
92 case "deaths": if (!mode) return CTX(_("SCO^deaths")); else LOG_INFO(strcat("^3", "deaths", " ^7", _("Number of deaths")));
93 case "destroyed": if (!mode) return CTX(_("SCO^destroyed")); else LOG_INFO(strcat("^3", "destroyed", " ^7", _("Number of keys destroyed by pushing them into void")));
94 case "dmg": if (!mode) return CTX(_("SCO^damage")); else LOG_INFO(strcat("^3", "dmg", " ^7", _("The total damage done")));
95 case "dmgtaken": if (!mode) return CTX(_("SCO^dmgtaken")); else LOG_INFO(strcat("^3", "dmgtaken", " ^7", _("The total damage taken")));
96 case "drops": if (!mode) return CTX(_("SCO^drops")); else LOG_INFO(strcat("^3", "drops", " ^7", _("Number of flag drops")));
97 case "elo": if (!mode) return CTX(_("SCO^elo")); else LOG_INFO(strcat("^3", "elo", " ^7", _("Player ELO")));
98 case "fastest": if (!mode) return CTX(_("SCO^fastest")); else LOG_INFO(strcat("^3", "fastest", " ^7", _("Time of fastest lap (Race/CTS)")));
99 case "faults": if (!mode) return CTX(_("SCO^faults")); else LOG_INFO(strcat("^3", "faults", " ^7", _("Number of faults committed")));
100 case "fckills": if (!mode) return CTX(_("SCO^fckills")); else LOG_INFO(strcat("^3", "fckills", " ^7", _("Number of flag carrier kills")));
101 case "fps": if (!mode) return CTX(_("SCO^fps")); else LOG_INFO(strcat("^3", "fps", " ^7", _("FPS")));
102 case "frags": if (!mode) return CTX(_("SCO^frags")); else LOG_INFO(strcat("^3", "frags", " ^7", _("Number of kills minus suicides")));
103 case "goals": if (!mode) return CTX(_("SCO^goals")); else LOG_INFO(strcat("^3", "goals", " ^7", _("Number of goals scored")));
104 case "kckills": if (!mode) return CTX(_("SCO^kckills")); else LOG_INFO(strcat("^3", "kckills", " ^7", _("Number of keys carrier kills")));
105 case "kd": if (!mode) return CTX(_("SCO^k/d")); else LOG_INFO(strcat("^3", "kd", " ^7", _("The kill-death ratio")));
106 case "kdr": if (!mode) return CTX(_("SCO^kdr")); else LOG_INFO(strcat("^3", "kdr", " ^7", _("The kill-death ratio")));
107 case "kdratio": if (!mode) return CTX(_("SCO^kdratio")); else LOG_INFO(strcat("^3", "kdratio", " ^7", _("The kill-death ratio")));
108 case "kills": if (!mode) return CTX(_("SCO^kills")); else LOG_INFO(strcat("^3", "kills", " ^7", _("Number of kills")));
109 case "laps": if (!mode) return CTX(_("SCO^laps")); else LOG_INFO(strcat("^3", "laps", " ^7", _("Number of laps finished (Race/CTS)")));
110 case "lives": if (!mode) return CTX(_("SCO^lives")); else LOG_INFO(strcat("^3", "lives", " ^7", _("Number of lives (LMS)")));
111 case "losses": if (!mode) return CTX(_("SCO^losses")); else LOG_INFO(strcat("^3", "losses", " ^7", _("Number of times a key was lost")));
112 case "name": if (!mode) return CTX(_("SCO^name")); else LOG_INFO(strcat("^3", "name", " ^7", _("Player name")));
113 case "nick": if (!mode) return CTX(_("SCO^nick")); else LOG_INFO(strcat("^3", "nick", " ^7", _("Player name")));
114 case "objectives": if (!mode) return CTX(_("SCO^objectives")); else LOG_INFO(strcat("^3", "objectives", " ^7", _("Number of objectives destroyed")));
115 case "pickups": if (!mode) return CTX(_("SCO^pickups")); else LOG_INFO(strcat("^3", "pickups", " ^7", _("How often a flag (CTF) or a key (KeyHunt) or a ball (Keepaway) was picked up")));
116 case "ping": if (!mode) return CTX(_("SCO^ping")); else LOG_INFO(strcat("^3", "ping", " ^7", _("Ping time")));
117 case "pl": if (!mode) return CTX(_("SCO^pl")); else LOG_INFO(strcat("^3", "pl", " ^7", _("Packet loss")));
118 case "pushes": if (!mode) return CTX(_("SCO^pushes")); else LOG_INFO(strcat("^3", "pushes", " ^7", _("Number of players pushed into void")));
119 case "rank": if (!mode) return CTX(_("SCO^rank")); else LOG_INFO(strcat("^3", "rank", " ^7", _("Player rank")));
120 case "returns": if (!mode) return CTX(_("SCO^returns")); else LOG_INFO(strcat("^3", "returns", " ^7", _("Number of flag returns")));
121 case "revivals": if (!mode) return CTX(_("SCO^revivals")); else LOG_INFO(strcat("^3", "revivals", " ^7", _("Number of revivals")));
122 case "rounds": if (!mode) return CTX(_("SCO^rounds won")); else LOG_INFO(strcat("^3", "rounds", " ^7", _("Number of rounds won")));
123 case "score": if (!mode) return CTX(_("SCO^score")); else LOG_INFO(strcat("^3", "score", " ^7", _("Total score")));
124 case "suicides": if (!mode) return CTX(_("SCO^suicides")); else LOG_INFO(strcat("^3", "suicides", " ^7", _("Number of suicides")));
125 case "sum": if (!mode) return CTX(_("SCO^sum")); else LOG_INFO(strcat("^3", "sum", " ^7", _("Number of kills minus deaths")));
126 case "takes": if (!mode) return CTX(_("SCO^takes")); else LOG_INFO(strcat("^3", "takes", " ^7", _("Number of domination points taken (Domination)")));
127 case "teamkills": if (!mode) return CTX(_("SCO^teamkills")); else LOG_INFO(strcat("^3", "teamkills", " ^7", _("Number of teamkills")));
128 case "ticks": if (!mode) return CTX(_("SCO^ticks")); else LOG_INFO(strcat("^3", "ticks", " ^7", _("Number of ticks (Domination)")));
129 case "time": if (!mode) return CTX(_("SCO^time")); else LOG_INFO(strcat("^3", "time", " ^7", _("Total time raced (Race/CTS)")));
130 default: return label;
135 void PrintScoresLabels() { Label_getInfo(string_null, 1); }
136 string TranslateScoresLabel(string label) { return Label_getInfo(label, 0); }
138 void Scoreboard_InitScores()
142 ps_primary = ps_secondary = NULL;
143 ts_primary = ts_secondary = -1;
144 FOREACH(Scores, true, {
145 f = (scores_flags(it) & SFL_SORT_PRIO_MASK);
146 if(f == SFL_SORT_PRIO_PRIMARY)
148 if(f == SFL_SORT_PRIO_SECONDARY)
151 if(ps_secondary == NULL)
152 ps_secondary = ps_primary;
154 for(i = 0; i < MAX_TEAMSCORE; ++i)
156 f = (teamscores_flags(i) & SFL_SORT_PRIO_MASK);
157 if(f == SFL_SORT_PRIO_PRIMARY)
159 if(f == SFL_SORT_PRIO_SECONDARY)
162 if(ts_secondary == -1)
163 ts_secondary = ts_primary;
165 Cmd_Scoreboard_SetFields(0);
169 void Scoreboard_UpdatePlayerTeams()
173 for(pl = players.sort_next; pl; pl = pl.sort_next)
176 int Team = entcs_GetScoreTeam(pl.sv_entnum);
177 if(SetTeam(pl, Team))
180 Scoreboard_UpdatePlayerPos(pl);
184 pl = players.sort_next;
189 print(strcat("PNUM: ", ftos(num), "\n"));
194 int Scoreboard_CompareScore(int vl, int vr, int f)
196 TC(int, vl); TC(int, vr); TC(int, f);
197 if(f & SFL_ZERO_IS_WORST)
199 if(vl == 0 && vr != 0)
201 if(vl != 0 && vr == 0)
205 return IS_INCREASING(f);
207 return IS_DECREASING(f);
211 float Scoreboard_ComparePlayerScores(entity left, entity right)
214 vl = entcs_GetTeam(left.sv_entnum);
215 vr = entcs_GetTeam(right.sv_entnum);
227 if(vl == NUM_SPECTATOR)
229 // FIRST the one with scores (spectators), THEN the ones without (downloaders)
231 if(!left.gotscores && right.gotscores)
236 r = Scoreboard_CompareScore(left.scores(ps_primary), right.scores(ps_primary), scores_flags(ps_primary));
240 r = Scoreboard_CompareScore(left.scores(ps_secondary), right.scores(ps_secondary), scores_flags(ps_secondary));
244 FOREACH(Scores, true, {
245 r = Scoreboard_CompareScore(left.scores(it), right.scores(it), scores_flags(it));
246 if (r >= 0) return r;
249 if (left.sv_entnum < right.sv_entnum)
255 void Scoreboard_UpdatePlayerPos(entity player)
258 for(ent = player.sort_next; ent && Scoreboard_ComparePlayerScores(player, ent); ent = player.sort_next)
260 SORT_SWAP(player, ent);
262 for(ent = player.sort_prev; ent != players && Scoreboard_ComparePlayerScores(ent, player); ent = player.sort_prev)
264 SORT_SWAP(ent, player);
268 float Scoreboard_CompareTeamScores(entity left, entity right)
272 if(left.team == NUM_SPECTATOR)
274 if(right.team == NUM_SPECTATOR)
277 r = Scoreboard_CompareScore(left.teamscores(ts_primary), right.teamscores(ts_primary), teamscores_flags(ts_primary));
281 r = Scoreboard_CompareScore(left.teamscores(ts_secondary), right.teamscores(ts_secondary), teamscores_flags(ts_secondary));
285 for(i = 0; i < MAX_TEAMSCORE; ++i)
287 r = Scoreboard_CompareScore(left.teamscores(i), right.teamscores(i), teamscores_flags(i));
292 if (left.team < right.team)
298 void Scoreboard_UpdateTeamPos(entity Team)
301 for(ent = Team.sort_next; ent && Scoreboard_CompareTeamScores(Team, ent); ent = Team.sort_next)
303 SORT_SWAP(Team, ent);
305 for(ent = Team.sort_prev; ent != teams && Scoreboard_CompareTeamScores(ent, Team); ent = Team.sort_prev)
307 SORT_SWAP(ent, Team);
311 void Cmd_Scoreboard_Help()
313 LOG_INFO(_("You can modify the scoreboard using the ^2scoreboard_columns_set command."));
314 LOG_INFO(_("Usage:"));
315 LOG_INFO("^2scoreboard_columns_set ^3default");
316 LOG_INFO(_("^2scoreboard_columns_set ^3field1 field2 ..."));
317 LOG_INFO(_("^2scoreboard_columns_set ^7without arguments reads the arguments from the cvar scoreboard_columns"));
318 LOG_INFO(_(" ^5Note: ^7scoreboard_columns_set without arguments is executed on every map start"));
319 LOG_INFO(_("^2scoreboard_columns_set ^3expand_default ^7loads default layout and expands it into the cvar scoreboard_columns so you can edit it"));
320 LOG_INFO(_("You can use a ^3|^7 to start the right-aligned fields."));
321 LOG_INFO(_("The following field names are recognized (case insensitive):"));
327 LOG_INFO(_("Before a field you can put a + or - sign, then a comma separated list\n"
328 "of game types, then a slash, to make the field show up only in these\n"
329 "or in all but these game types. You can also specify 'all' as a\n"
330 "field to show all fields available for the current game mode."));
333 LOG_INFO(_("The special game type names 'teams' and 'noteams' can be used to\n"
334 "include/exclude ALL teams/noteams game modes."));
337 LOG_INFO(_("Example: scoreboard_columns_set name ping pl | +ctf/field3 -dm/field4"));
338 LOG_INFO(_("will display name, ping and pl aligned to the left, and the fields\n"
339 "right of the vertical bar aligned to the right."));
340 LOG_INFO(_("'field3' will only be shown in CTF, and 'field4' will be shown in all\n"
341 "other gamemodes except DM."));
344 // NOTE: adding a gametype with ? to not warn for an optional field
345 // make sure it's excluded in a previous exclusive rule, if any
346 // otherwise the previous exclusive rule warns anyway
347 // e.g. -teams,rc,cts,lms/kills ?+rc/kills
348 #define SCOREBOARD_DEFAULT_COLUMNS \
349 "ping pl fps name |" \
350 " -teams,rc,cts,inv,lms/kills +ft,tdm/kills ?+rc,inv/kills" \
351 " -teams,lms/deaths +ft,tdm/deaths" \
353 " -teams,lms,rc,cts,inv,ka/suicides +ft,tdm/suicides ?+rc,inv/suicides" \
354 " -cts,dm,tdm,ka,ft/frags" /* tdm already has this in "score" */ \
355 " +tdm,ft,dom,ons,as/teamkills"\
356 " -rc,cts,nb/dmg -rc,cts,nb/dmgtaken" \
357 " +ctf/pickups +ctf/fckills +ctf/returns +ctf/caps +ons/takes +ons/caps" \
358 " +lms/lives +lms/rank" \
359 " +kh/kckills +kh/losses +kh/caps" \
360 " ?+rc/laps ?+rc/time +rc,cts/fastest" \
361 " +as/objectives +nb/faults +nb/goals" \
362 " +ka/pickups +ka/bckills +ka/bctime +ft/revivals" \
363 " +dom/ticks +dom/takes" \
364 " -lms,rc,cts,inv,nb/score"
366 void Cmd_Scoreboard_SetFields(int argc)
371 bool have_name = false, have_primary = false, have_secondary = false, have_separator = false;
375 return; // do nothing, we don't know gametype and scores yet
377 // sbt_fields uses strunzone on the titles!
378 if(!sbt_field_title[0])
379 for(i = 0; i < MAX_SBT_FIELDS; ++i)
380 sbt_field_title[i] = strzone("(null)");
382 // TODO: re enable with gametype dependant cvars?
383 if(argc < 3) // no arguments provided
384 argc = tokenizebyseparator(strcat("0 1 ", autocvar_scoreboard_columns), " ");
387 argc = tokenizebyseparator(strcat("0 1 ", SCOREBOARD_DEFAULT_COLUMNS), " ");
391 if(argv(2) == "default" || argv(2) == "expand_default")
393 if(argv(2) == "expand_default")
394 cvar_set("scoreboard_columns", SCOREBOARD_DEFAULT_COLUMNS);
395 argc = tokenizebyseparator(strcat("0 1 ", SCOREBOARD_DEFAULT_COLUMNS), " ");
397 else if(argv(2) == "all")
399 string s = "ping pl name |"; // scores without a label
400 FOREACH(Scores, true, {
402 if(it != ps_secondary)
403 if(scores_label(it) != "")
404 s = strcat(s, " ", scores_label(it));
406 if(ps_secondary != ps_primary)
407 s = strcat(s, " ", scores_label(ps_secondary));
408 s = strcat(s, " ", scores_label(ps_primary));
409 argc = tokenizebyseparator(strcat("0 1 ", s), " ");
416 hud_fontsize = HUD_GetFontsize("hud_fontsize");
418 for(i = 1; i < argc - 1; ++i)
421 bool nocomplain = false;
422 if(substring(str, 0, 1) == "?")
425 str = substring(str, 1, strlen(str) - 1);
428 slash = strstrofs(str, "/", 0);
431 pattern = substring(str, 0, slash);
432 str = substring(str, slash + 1, strlen(str) - (slash + 1));
434 if (!isGametypeInFilter(gametype, teamplay, false, pattern))
438 strcpy(sbt_field_title[sbt_num_fields], TranslateScoresLabel(str));
439 sbt_field_size[sbt_num_fields] = stringwidth(sbt_field_title[sbt_num_fields], false, hud_fontsize);
440 str = strtolower(str);
445 case "ping": sbt_field[sbt_num_fields] = SP_PING; break;
446 case "pl": sbt_field[sbt_num_fields] = SP_PL; break;
447 case "kd": case "kdr": case "kdratio": sbt_field[sbt_num_fields] = SP_KDRATIO; break;
448 case "sum": case "diff": case "k-d": sbt_field[sbt_num_fields] = SP_SUM; break;
449 case "name": case "nick": sbt_field[sbt_num_fields] = SP_NAME; have_name = true; break;
450 case "|": sbt_field[sbt_num_fields] = SP_SEPARATOR; have_separator = true; break;
451 case "elo": sbt_field[sbt_num_fields] = SP_ELO; break;
452 case "dmg": case "damage": sbt_field[sbt_num_fields] = SP_DMG; break;
453 case "dmgtaken": case "damagetaken": sbt_field[sbt_num_fields] = SP_DMGTAKEN; break;
454 case "fps": sbt_field[sbt_num_fields] = SP_FPS; break;
457 FOREACH(Scores, true, {
458 if (str == strtolower(scores_label(it))) {
460 goto found; // sorry, but otherwise fteqcc -O3 miscompiles this and warns about "unreachable code"
470 LOG_INFOF("^1Error:^7 Unknown score field: '%s'", str);
474 sbt_field[sbt_num_fields] = j;
477 if(j == ps_secondary)
478 have_secondary = true;
483 if(sbt_num_fields >= MAX_SBT_FIELDS)
487 if(scores_flags(ps_primary) & SFL_ALLOW_HIDE)
489 if(scores_flags(ps_secondary) & SFL_ALLOW_HIDE)
490 have_secondary = true;
491 if(ps_primary == ps_secondary)
492 have_secondary = true;
493 missing = (!have_primary) + (!have_secondary) + (!have_separator) + (!have_name);
495 if(sbt_num_fields + missing < MAX_SBT_FIELDS)
499 strunzone(sbt_field_title[sbt_num_fields]);
500 for(i = sbt_num_fields; i > 0; --i)
502 sbt_field_title[i] = sbt_field_title[i-1];
503 sbt_field_size[i] = sbt_field_size[i-1];
504 sbt_field[i] = sbt_field[i-1];
506 sbt_field_title[0] = strzone(TranslateScoresLabel("name"));
507 sbt_field[0] = SP_NAME;
509 LOG_INFO("fixed missing field 'name'");
513 strunzone(sbt_field_title[sbt_num_fields]);
514 for(i = sbt_num_fields; i > 1; --i)
516 sbt_field_title[i] = sbt_field_title[i-1];
517 sbt_field_size[i] = sbt_field_size[i-1];
518 sbt_field[i] = sbt_field[i-1];
520 sbt_field_title[1] = strzone("|");
521 sbt_field[1] = SP_SEPARATOR;
522 sbt_field_size[1] = stringwidth("|", false, hud_fontsize);
524 LOG_INFO("fixed missing field '|'");
527 else if(!have_separator)
529 strcpy(sbt_field_title[sbt_num_fields], "|");
530 sbt_field_size[sbt_num_fields] = stringwidth("|", false, hud_fontsize);
531 sbt_field[sbt_num_fields] = SP_SEPARATOR;
533 LOG_INFO("fixed missing field '|'");
537 strcpy(sbt_field_title[sbt_num_fields], TranslateScoresLabel(scores_label(ps_secondary)));
538 sbt_field_size[sbt_num_fields] = stringwidth(sbt_field_title[sbt_num_fields], false, hud_fontsize);
539 sbt_field[sbt_num_fields] = ps_secondary;
541 LOG_INFOF("fixed missing field '%s'", scores_label(ps_secondary));
545 strcpy(sbt_field_title[sbt_num_fields], TranslateScoresLabel(scores_label(ps_primary)));
546 sbt_field_size[sbt_num_fields] = stringwidth(sbt_field_title[sbt_num_fields], false, hud_fontsize);
547 sbt_field[sbt_num_fields] = ps_primary;
549 LOG_INFOF("fixed missing field '%s'", scores_label(ps_primary));
553 sbt_field[sbt_num_fields] = SP_END;
557 vector sbt_field_rgb;
558 string sbt_field_icon0;
559 string sbt_field_icon1;
560 string sbt_field_icon2;
561 vector sbt_field_icon0_rgb;
562 vector sbt_field_icon1_rgb;
563 vector sbt_field_icon2_rgb;
564 string Scoreboard_GetName(entity pl)
566 if(ready_waiting && pl.ready)
568 sbt_field_icon0 = "gfx/scoreboard/player_ready";
572 int f = entcs_GetClientColors(pl.sv_entnum);
574 sbt_field_icon0 = "gfx/scoreboard/playercolor_base";
575 sbt_field_icon1 = "gfx/scoreboard/playercolor_shirt";
576 sbt_field_icon1_rgb = colormapPaletteColor(floor(f / 16), 0);
577 sbt_field_icon2 = "gfx/scoreboard/playercolor_pants";
578 sbt_field_icon2_rgb = colormapPaletteColor(f % 16, 1);
581 return entcs_GetName(pl.sv_entnum);
584 string Scoreboard_GetField(entity pl, PlayerScoreField field)
586 float tmp, num, denom;
589 sbt_field_rgb = '1 1 1';
590 sbt_field_icon0 = "";
591 sbt_field_icon1 = "";
592 sbt_field_icon2 = "";
593 sbt_field_icon0_rgb = '1 1 1';
594 sbt_field_icon1_rgb = '1 1 1';
595 sbt_field_icon2_rgb = '1 1 1';
600 return "\xE2\x96\xB6\xE2\x96\xB6\xE2\x96\xB6"; // >>> sign using U+25B6 (Black Right-Pointing Triangle)
601 //str = getplayerkeyvalue(pl.sv_entnum, "ping");
605 tmp = max(0, min(220, f-80)) / 220;
606 sbt_field_rgb = '1 1 1' - '0 1 1' * tmp;
612 f = pl.ping_packetloss;
613 tmp = pl.ping_movementloss;
614 if(f == 0 && tmp == 0)
616 str = ftos(ceil(f * 100));
618 str = strcat(str, "~", ftos(ceil(tmp * 100)));
619 tmp = bound(0, f / 0.2 + tmp / 0.04, 1); // 20% is REALLY BAD pl
620 sbt_field_rgb = '1 0.5 0.5' - '0 0.5 0.5' * tmp;
624 return Scoreboard_GetName(pl);
627 f = pl.(scores(SP_KILLS));
628 f -= pl.(scores(SP_SUICIDES));
632 num = pl.(scores(SP_KILLS));
633 denom = pl.(scores(SP_DEATHS));
636 sbt_field_rgb = '0 1 0';
637 str = sprintf("%d", num);
638 } else if(num <= 0) {
639 sbt_field_rgb = '1 0 0';
640 str = sprintf("%.1f", num/denom);
642 str = sprintf("%.1f", num/denom);
646 f = pl.(scores(SP_KILLS));
647 f -= pl.(scores(SP_DEATHS));
650 sbt_field_rgb = '0 1 0';
652 sbt_field_rgb = '1 1 1';
654 sbt_field_rgb = '1 0 0';
660 float elo = pl.(scores(SP_ELO));
662 case -1: return "...";
663 case -2: return _("N/A");
664 default: return ftos(elo);
670 float fps = pl.(scores(SP_FPS));
673 sbt_field_rgb = '1 1 1';
674 return ((pl.ping == 0) ? _("N/A") : "..."); // if 0 ping, either connecting or bot (either case can't show proper score)
676 //sbt_field_rgb = HUD_Get_Num_Color(fps, 200);
677 sbt_field_rgb = '1 0 0' + '0 1 1' * (bound(0, fps, 60) / 60);
681 case SP_DMG: case SP_DMGTAKEN:
682 return sprintf("%.1f k", pl.(scores(field)) / 1000);
684 default: case SP_SCORE:
685 tmp = pl.(scores(field));
686 f = scores_flags(field);
687 if(field == ps_primary)
688 sbt_field_rgb = '1 1 0';
689 else if(field == ps_secondary)
690 sbt_field_rgb = '0 1 1';
692 sbt_field_rgb = '1 1 1';
693 return ScoreString(f, tmp);
698 float sbt_fixcolumnwidth_len;
699 float sbt_fixcolumnwidth_iconlen;
700 float sbt_fixcolumnwidth_marginlen;
702 string Scoreboard_FixColumnWidth(int i, string str)
708 sbt_fixcolumnwidth_iconlen = 0;
710 if(sbt_field_icon0 != "")
712 sz = draw_getimagesize(sbt_field_icon0);
714 if(sbt_fixcolumnwidth_iconlen < f)
715 sbt_fixcolumnwidth_iconlen = f;
718 if(sbt_field_icon1 != "")
720 sz = draw_getimagesize(sbt_field_icon1);
722 if(sbt_fixcolumnwidth_iconlen < f)
723 sbt_fixcolumnwidth_iconlen = f;
726 if(sbt_field_icon2 != "")
728 sz = draw_getimagesize(sbt_field_icon2);
730 if(sbt_fixcolumnwidth_iconlen < f)
731 sbt_fixcolumnwidth_iconlen = f;
734 if(sbt_fixcolumnwidth_iconlen != 0)
736 sbt_fixcolumnwidth_iconlen *= hud_fontsize.y / hud_fontsize.x; // fix icon aspect
737 sbt_fixcolumnwidth_marginlen = stringwidth(" ", false, hud_fontsize);
740 sbt_fixcolumnwidth_marginlen = 0;
742 if(sbt_field[i] == SP_NAME) // name gets all remaining space
745 float remaining_space = 0;
746 for(j = 0; j < sbt_num_fields; ++j)
748 if (sbt_field[i] != SP_SEPARATOR)
749 remaining_space += sbt_field_size[j] + hud_fontsize.x;
750 sbt_field_size[i] = panel_size.x - remaining_space;
752 if (sbt_fixcolumnwidth_iconlen != 0)
753 remaining_space += sbt_fixcolumnwidth_marginlen + sbt_fixcolumnwidth_iconlen * hud_fontsize.x;
754 float namesize = panel_size.x - remaining_space;
755 str = textShortenToWidth(str, namesize, hud_fontsize, stringwidth_colors);
756 sbt_fixcolumnwidth_len = stringwidth(str, true, hud_fontsize);
758 max_namesize = vid_conwidth - remaining_space;
761 sbt_fixcolumnwidth_len = stringwidth(str, false, hud_fontsize);
763 f = sbt_fixcolumnwidth_len + sbt_fixcolumnwidth_marginlen + sbt_fixcolumnwidth_iconlen * hud_fontsize.x;
764 if(sbt_field_size[i] < f)
765 sbt_field_size[i] = f;
770 void Scoreboard_initFieldSizes()
772 for(int i = 0; i < sbt_num_fields; ++i)
774 sbt_field_size[i] = stringwidth(sbt_field_title[i], false, hud_fontsize);
775 Scoreboard_FixColumnWidth(i, "");
779 vector Scoreboard_DrawHeader(vector pos, vector rgb, bool other_players)
782 vector column_dim = eY * panel_size.y;
784 column_dim.y -= 1.25 * hud_fontsize.y;
785 vector text_offset = eY * (1.25 - 1) / 2 * hud_fontsize.y;
786 pos.x += hud_fontsize.x * 0.5;
787 for(i = 0; i < sbt_num_fields; ++i)
789 if(sbt_field[i] == SP_SEPARATOR)
791 column_dim.x = sbt_field_size[i] + hud_fontsize.x;
794 drawfill(pos - eX * hud_fontsize.x * 0.5, column_dim, '0 0 0', sbt_highlight_alpha, DRAWFLAG_NORMAL);
795 drawstring(pos + text_offset, sbt_field_title[i], hud_fontsize, rgb * 1.5, sbt_fg_alpha, DRAWFLAG_NORMAL);
796 pos.x += column_dim.x;
798 if(sbt_field[i] == SP_SEPARATOR)
800 pos.x = panel_pos.x + panel_size.x - hud_fontsize.x * 0.5;
801 for(i = sbt_num_fields - 1; i > 0; --i)
803 if(sbt_field[i] == SP_SEPARATOR)
806 pos.x -= sbt_field_size[i];
811 column_dim.x = sbt_field_size[i] + hud_fontsize.x;
812 drawfill(pos - eX * hud_fontsize.x * 0.5, column_dim, '0 0 0', sbt_highlight_alpha, DRAWFLAG_NORMAL);
815 text_offset.x = sbt_field_size[i] - stringwidth(sbt_field_title[i], false, hud_fontsize);
816 drawstring(pos + text_offset, sbt_field_title[i], hud_fontsize, rgb * 1.5, sbt_fg_alpha, DRAWFLAG_NORMAL);
817 pos.x -= hud_fontsize.x;
822 pos.y += 1.25 * hud_fontsize.y;
826 void Scoreboard_DrawItem(vector item_pos, vector rgb, entity pl, bool is_self, int pl_number)
828 TC(bool, is_self); TC(int, pl_number);
830 bool is_spec = (entcs_GetSpecState(pl.sv_entnum) == ENTCS_SPEC_PURE);
832 vector h_pos = item_pos;
833 vector h_size = vec2(panel_size.x, hud_fontsize.y * 1.25);
834 // alternated rows highlighting
836 drawfill(h_pos, h_size, rgb, sbt_highlight_alpha_self, DRAWFLAG_NORMAL);
837 else if((sbt_highlight) && (!(pl_number % 2)))
838 drawfill(h_pos, h_size, rgb, sbt_highlight_alpha, DRAWFLAG_NORMAL);
840 float fg_alpha = (is_self ? sbt_fg_alpha_self : sbt_fg_alpha);
842 vector pos = item_pos;
843 // put a "self indicator" beside the self row, unicode U+25C0 (black left-pointing triangle)
845 drawstring(pos+eX*(panel_size.x+.5*hud_fontsize.x)+eY, "\xE2\x97\x80", vec2(hud_fontsize.x, hud_fontsize.y), rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
847 pos.x += hud_fontsize.x * 0.5;
848 pos.y += (1.25 - 1) / 2 * hud_fontsize.y; // center text vertically
849 vector tmp = '0 0 0';
851 PlayerScoreField field;
852 for(i = 0; i < sbt_num_fields; ++i)
854 field = sbt_field[i];
855 if(field == SP_SEPARATOR)
858 if(is_spec && field != SP_NAME && field != SP_PING) {
859 pos.x += sbt_field_size[i] + hud_fontsize.x;
862 str = Scoreboard_GetField(pl, field);
863 str = Scoreboard_FixColumnWidth(i, str);
865 pos.x += sbt_field_size[i] + hud_fontsize.x;
867 if(field == SP_NAME) {
868 tmp.x = sbt_field_size[i] - hud_fontsize.x * sbt_fixcolumnwidth_iconlen - sbt_fixcolumnwidth_marginlen + hud_fontsize.x;
869 drawcolorcodedstring(pos - tmp, str, hud_fontsize, fg_alpha, DRAWFLAG_NORMAL);
871 tmp.x = sbt_fixcolumnwidth_len + hud_fontsize.x;
872 drawstring(pos - tmp, str, hud_fontsize, sbt_field_rgb, fg_alpha, DRAWFLAG_NORMAL);
875 tmp.x = sbt_field_size[i] + hud_fontsize.x;
876 if(sbt_field_icon0 != "")
877 drawpic(pos - tmp, sbt_field_icon0, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
878 if(sbt_field_icon1 != "")
879 drawpic(pos - tmp, sbt_field_icon1, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
880 if(sbt_field_icon2 != "")
881 drawpic(pos - tmp, sbt_field_icon2, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon2_rgb, fg_alpha, DRAWFLAG_NORMAL);
884 if(sbt_field[i] == SP_SEPARATOR)
886 pos.x = item_pos.x + panel_size.x - hud_fontsize.x * 0.5;
887 for(i = sbt_num_fields-1; i > 0; --i)
889 field = sbt_field[i];
890 if(field == SP_SEPARATOR)
893 if(is_spec && field != SP_NAME && field != SP_PING) {
894 pos.x -= sbt_field_size[i] + hud_fontsize.x;
898 str = Scoreboard_GetField(pl, field);
899 str = Scoreboard_FixColumnWidth(i, str);
901 if(field == SP_NAME) {
902 tmp.x = sbt_fixcolumnwidth_len; // left or right aligned? let's put it right...
903 drawcolorcodedstring(pos - tmp, str, hud_fontsize, fg_alpha, DRAWFLAG_NORMAL);
905 tmp.x = sbt_fixcolumnwidth_len;
906 drawstring(pos - tmp, str, hud_fontsize, sbt_field_rgb, fg_alpha, DRAWFLAG_NORMAL);
909 tmp.x = sbt_field_size[i];
910 if(sbt_field_icon0 != "")
911 drawpic(pos - tmp, sbt_field_icon0, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
912 if(sbt_field_icon1 != "")
913 drawpic(pos - tmp, sbt_field_icon1, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
914 if(sbt_field_icon2 != "")
915 drawpic(pos - tmp, sbt_field_icon2, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon2_rgb, fg_alpha, DRAWFLAG_NORMAL);
916 pos.x -= sbt_field_size[i] + hud_fontsize.x;
921 drawfill(h_pos, h_size, '0 0 0', 0.5 * panel_fg_alpha, DRAWFLAG_NORMAL);
924 vector Scoreboard_DrawOthers(vector item_pos, vector rgb, int this_team, entity ignored_pl, entity pl, int pl_number)
927 vector h_pos = item_pos;
928 vector h_size = vec2(panel_size.x, hud_fontsize.y * 1.25);
930 bool complete = (this_team == NUM_SPECTATOR);
933 if((sbt_highlight) && (!(pl_number % 2)))
934 drawfill(h_pos, h_size, rgb, sbt_highlight_alpha, DRAWFLAG_NORMAL);
936 vector pos = item_pos;
937 pos.x += hud_fontsize.x * 0.5;
938 pos.y += (1.25 - 1) / 2 * hud_fontsize.y; // center text vertically
940 float width_limit = item_pos.x + panel_size.x - hud_fontsize.x;
942 width_limit -= stringwidth("...", false, hud_fontsize);
943 float namesize = autocvar_hud_panel_scoreboard_namesize * hud_fontsize.x;
944 static float max_name_width = 0;
947 float min_fieldsize = 0;
948 float fieldpadding = hud_fontsize.x * 0.25;
949 if(this_team == NUM_SPECTATOR)
951 if(autocvar_hud_panel_scoreboard_spectators_showping)
952 min_fieldsize = stringwidth("999", false, hud_fontsize);
954 else if(autocvar_hud_panel_scoreboard_others_showscore)
955 min_fieldsize = stringwidth("99", false, hud_fontsize);
956 for(i = 0; pl; pl = pl.sort_next)
958 if(pl.team != this_team)
964 if(this_team == NUM_SPECTATOR)
966 if(autocvar_hud_panel_scoreboard_spectators_showping)
967 field = Scoreboard_GetField(pl, SP_PING);
969 else if(autocvar_hud_panel_scoreboard_others_showscore)
970 field = Scoreboard_GetField(pl, SP_SCORE);
972 string str = textShortenToWidth(entcs_GetName(pl.sv_entnum), namesize, hud_fontsize, stringwidth_colors);
973 float column_width = stringwidth(str, true, hud_fontsize);
974 if((this_team == NUM_SPECTATOR) && autocvar_hud_panel_scoreboard_spectators_aligned)
976 if(column_width > max_name_width)
977 max_name_width = column_width;
978 column_width = max_name_width;
982 fieldsize = stringwidth(field, false, hud_fontsize);
983 column_width += hud_fontsize.x * 0.25 + max(fieldsize, min_fieldsize) + 2 * fieldpadding;
986 if(pos.x + column_width > width_limit)
991 drawstring(pos, "...", hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
996 pos.x = item_pos.x + hud_fontsize.x * 0.5;
997 pos.y += hud_fontsize.y * 1.25;
1001 vector name_pos = pos;
1002 if((this_team == NUM_SPECTATOR) && autocvar_hud_panel_scoreboard_spectators_aligned)
1003 name_pos.x += max(fieldsize, min_fieldsize) + 2 * fieldpadding + hud_fontsize.x * 0.25;
1004 drawcolorcodedstring(name_pos, str, hud_fontsize, sbt_fg_alpha, DRAWFLAG_NORMAL);
1007 h_size.x = max(fieldsize, min_fieldsize) + 2 * fieldpadding;
1008 h_size.y = hud_fontsize.y;
1009 vector field_pos = pos;
1010 if(!((this_team == NUM_SPECTATOR) && autocvar_hud_panel_scoreboard_spectators_aligned))
1011 field_pos.x += column_width - h_size.x;
1013 drawfill(field_pos, h_size, '1 1 1', sbt_highlight_alpha, DRAWFLAG_NORMAL);
1014 field_pos.x += fieldpadding + (max(fieldsize, min_fieldsize) - fieldsize) * 0.5;
1015 drawstring(field_pos, field, hud_fontsize, sbt_field_rgb, sbt_fg_alpha, DRAWFLAG_NORMAL);
1019 h_size.x = column_width + hud_fontsize.x * 0.25;
1020 h_size.y = hud_fontsize.y;
1021 drawfill(pos - hud_fontsize.x * 0.25 * eX, h_size, '0 0 0', 0.5 * panel_fg_alpha, DRAWFLAG_NORMAL);
1023 pos.x += column_width;
1024 pos.x += hud_fontsize.x;
1026 return vec2(item_pos.x, item_pos.y + i * hud_fontsize.y * 1.25);
1029 vector Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_size)
1031 int max_players = 999;
1032 if(autocvar_hud_panel_scoreboard_maxheight > 0)
1034 float height = autocvar_hud_panel_scoreboard_maxheight * vid_conheight;
1037 height -= (panel_bg_padding * 2 + hud_fontsize.y * 1.25) * team_count; // - padding and header
1038 height -= hud_fontsize.y * (team_count - 1); // - spacing between tables
1039 height /= team_count;
1042 height -= panel_bg_padding * 2; // - padding
1043 max_players = floor(height / (hud_fontsize.y * 1.25));
1044 if(max_players <= 1)
1046 if(max_players == tm.team_size)
1051 entity me = playerslots[current_player];
1053 panel_size.y = 1.25 * hud_fontsize.y * (1 + bound(1, tm.team_size, max_players));
1054 panel_size.y += panel_bg_padding * 2;
1057 vector end_pos = panel_pos + eY * (panel_size.y + 0.5* hud_fontsize.y);
1058 if(panel.current_panel_bg != "0")
1059 end_pos.y += panel_bg_border * 2;
1061 if(panel_bg_padding)
1063 panel_pos += '1 1 0' * panel_bg_padding;
1064 panel_size -= '2 2 0' * panel_bg_padding;
1068 vector tmp = vec2(panel_size.x, 1.25 * hud_fontsize.y);
1072 drawpic(pos, "gfx/scoreboard/scoreboard_tableheader", tmp, rgb + '0.5 0.5 0.5', sbt_bg_alpha, DRAWFLAG_NORMAL);
1074 pos.y += 1.25 * hud_fontsize.y;
1077 tmp.y = panel_size.y - 1.25 * hud_fontsize.y;
1079 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, sbt_bg_alpha, DRAWFLAG_NORMAL);
1082 // print header row and highlight columns
1083 pos = Scoreboard_DrawHeader(panel_pos, rgb, (max_players < tm.team_size));
1085 // fill the table and draw the rows
1086 bool is_self = false;
1087 bool self_shown = false;
1089 for(pl = players.sort_next; pl; pl = pl.sort_next)
1091 if(pl.team != tm.team)
1093 if(i == max_players - 2 && pl != me)
1095 if(!self_shown && me.team == tm.team)
1097 Scoreboard_DrawItem(pos, rgb, me, true, i);
1099 pos.y += 1.25 * hud_fontsize.y;
1103 if(i >= max_players - 1)
1105 pos = Scoreboard_DrawOthers(pos, rgb, tm.team, (self_shown ? me : NULL), pl, i);
1108 is_self = (pl.sv_entnum == current_player);
1109 Scoreboard_DrawItem(pos, rgb, pl, is_self, i);
1112 pos.y += 1.25 * hud_fontsize.y;
1116 panel_size.x += panel_bg_padding * 2; // restore initial width
1120 bool Scoreboard_WouldDraw()
1122 if (MUTATOR_CALLHOOK(DrawScoreboard))
1124 else if (QuickMenu_IsOpened())
1126 else if (HUD_Radar_Clickable())
1128 else if (scoreboard_showscores)
1130 else if (intermission == 1)
1132 else if (intermission == 2)
1134 else if (spectatee_status != -1 && STAT(HEALTH) <= 0 && autocvar_cl_deathscoreboard && !ISGAMETYPE(CTS)
1135 && (!HUD_MinigameMenu_IsOpened() || !active_minigame))
1139 else if (scoreboard_showscores_force)
1144 float average_accuracy;
1145 vector Scoreboard_AccuracyStats_Draw(vector pos, vector rgb, vector bg_size)
1149 if (scoreboard_fade_alpha == 1)
1150 scoreboard_acc_fade_alpha = min(1, scoreboard_acc_fade_alpha + frametime * 10);
1152 scoreboard_acc_fade_alpha = 1; // sync fading with the scoreboard
1154 vector initial_pos = pos;
1156 WepSet weapons_stat = WepSet_GetFromStat();
1157 WepSet weapons_inmap = WepSet_GetFromStat_InMap();
1158 int disownedcnt = 0;
1160 FOREACH(Weapons, it != WEP_Null, {
1161 int weapon_stats = weapon_accuracy[i - WEP_FIRST];
1163 WepSet set = it.m_wepset;
1164 if(it.spawnflags & WEP_TYPE_OTHER)
1169 if (weapon_stats < 0 && !((weapons_stat & set) || (weapons_inmap & set)))
1171 if (((it.spawnflags & WEP_FLAG_HIDDEN) || (it.spawnflags & WEP_FLAG_MUTATORBLOCKED)))
1178 int weapon_cnt = (Weapons_COUNT - 1) - disownedcnt - nHidden;
1179 if (weapon_cnt <= 0) return pos;
1182 if (autocvar_hud_panel_scoreboard_accuracy_doublerows && weapon_cnt >= floor((Weapons_COUNT - nHidden - 1) * 0.5))
1184 int columnns = ceil(weapon_cnt / rows);
1186 float weapon_height = 29;
1187 float height = hud_fontsize.y + weapon_height;
1189 drawstring(pos + eX * panel_bg_padding, sprintf(_("Accuracy stats (average %d%%)"), average_accuracy), hud_fontsize, '1 1 1', panel_fg_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
1190 pos.y += 1.25 * hud_fontsize.y;
1191 if(panel.current_panel_bg != "0")
1192 pos.y += panel_bg_border;
1195 panel_size.y = height * rows;
1196 panel_size.y += panel_bg_padding * 2;
1198 float panel_bg_alpha_save = panel_bg_alpha;
1199 panel_bg_alpha *= scoreboard_acc_fade_alpha;
1201 panel_bg_alpha = panel_bg_alpha_save;
1203 vector end_pos = panel_pos + eY * (panel_size.y + hud_fontsize.y);
1204 if(panel.current_panel_bg != "0")
1205 end_pos.y += panel_bg_border * 2;
1207 if(panel_bg_padding)
1209 panel_pos += '1 1 0' * panel_bg_padding;
1210 panel_size -= '2 2 0' * panel_bg_padding;
1214 vector tmp = panel_size;
1216 float weapon_width = tmp.x / columnns / rows;
1219 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, sbt_bg_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
1223 // column highlighting
1224 for (int i = 0; i < columnns; ++i)
1226 drawfill(pos + eX * weapon_width * rows * i, vec2(weapon_width * rows, height * rows), '0 0 0', sbt_highlight_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
1229 for (int i = 0; i < rows; ++i)
1230 drawfill(pos + eY * (weapon_height + height * i), vec2(tmp.x, hud_fontsize.y), rgb, sbt_highlight_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
1233 average_accuracy = 0;
1234 int weapons_with_stats = 0;
1236 pos.x += weapon_width / 2;
1238 if (autocvar_hud_panel_scoreboard_accuracy_nocolors)
1241 Accuracy_LoadColors();
1243 float oldposx = pos.x;
1247 FOREACH(Weapons, it != WEP_Null, {
1248 int weapon_stats = weapon_accuracy[i - WEP_FIRST];
1250 WepSet set = it.m_wepset;
1251 if (weapon_stats < 0 && !((weapons_stat & set) || (weapons_inmap & set)))
1253 if (it.spawnflags & WEP_TYPE_OTHER)
1257 if (weapon_stats >= 0)
1258 weapon_alpha = sbt_fg_alpha;
1260 weapon_alpha = 0.2 * sbt_fg_alpha;
1263 drawpic_aspect_skin(tmpos, it.model2, vec2(weapon_width, weapon_height), '1 1 1', weapon_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
1265 if (weapon_stats >= 0) {
1266 weapons_with_stats += 1;
1267 average_accuracy += weapon_stats; // store sum of all accuracies in average_accuracy
1270 s = sprintf("%d%%", weapon_stats * 100);
1273 padding = (weapon_width - stringwidth(s, false, hud_fontsize)) / 2; // center the accuracy value
1275 if(!autocvar_hud_panel_scoreboard_accuracy_nocolors)
1276 rgb = Accuracy_GetColor(weapon_stats);
1278 drawstring(tmpos + vec2(padding, weapon_height), s, hud_fontsize, rgb, sbt_fg_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
1280 tmpos.x += weapon_width * rows;
1281 pos.x += weapon_width * rows;
1282 if (rows == 2 && column == columnns - 1) {
1290 if (weapons_with_stats)
1291 average_accuracy = floor((average_accuracy * 100 / weapons_with_stats) + 0.5);
1293 panel_size.x += panel_bg_padding * 2; // restore initial width
1295 if (scoreboard_acc_fade_alpha == 1)
1297 return initial_pos + (end_pos - initial_pos) * scoreboard_acc_fade_alpha;
1300 vector Scoreboard_ItemStats_Draw(vector pos, vector rgb, vector bg_size)
1302 float initial_posx = pos.x;
1303 int disownedcnt = 0;
1304 FOREACH(Items, true, {
1305 int q = g_inventory.inv_items[it.m_id];
1306 if (!q) ++disownedcnt;
1309 int n = Items_COUNT - disownedcnt;
1310 if (n <= 0) return pos;
1312 int rows = (autocvar_hud_panel_scoreboard_accuracy_doublerows && n >= floor(Items_COUNT / 2)) ? 2 : 1;
1313 int columnns = ceil(n / rows);
1316 float fontsize = height * 1/3;
1317 float item_height = height * 2/3;
1318 float item_width = panel_size.x / columnns / rows;
1320 drawstring(pos, _("Item stats"), hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
1321 pos.y += 1.25 * hud_fontsize.y;
1322 vector tmp = '0 0 0';
1323 tmp.x = panel_size.x;
1324 tmp.y = height * rows;
1326 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, panel_bg_color, panel_bg_alpha, DRAWFLAG_NORMAL);
1328 // column highlighting
1329 for (int i = 0; i < columnns; ++i) if ((i % 2) == 0) {
1330 drawfill(pos + '1 0 0' * item_width * rows * i, '0 1 0' * height * rows + '1 0 0' * item_width * rows, '0 0 0', panel_bg_alpha * 0.2, DRAWFLAG_NORMAL);
1333 for (int i = 0; i < rows; ++i) {
1334 drawfill(pos + '0 1 0' * item_height + '0 1 0' * height * i, '1 0 0' * panel_size.x + '0 1 0' * fontsize, '1 1 1', sbt_highlight_alpha, DRAWFLAG_NORMAL);
1337 if (rows == 2) pos.x += item_width / 2;
1339 float oldposx = pos.x;
1343 FOREACH(Items, true, {
1344 int n = g_inventory.inv_items[it.m_id];
1345 if (n <= 0) continue;
1346 drawpic_aspect_skin(tmpos, it.m_icon, '1 0 0' * item_width + '0 1 0' * item_height, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
1348 float padding = (item_width - stringwidth(s, false, '1 0 0' * fontsize)) / 2; // center
1349 drawstring(tmpos + '1 0 0' * padding + '0 1 0' * item_height, s, '1 1 0' * fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
1350 tmpos.x += item_width * rows;
1351 pos.x += item_width * rows;
1352 if (rows == 2 && column == columnns - 1) {
1360 pos.y += 1.25 * hud_fontsize.y;
1361 pos.x = initial_posx;
1365 vector MapStats_DrawKeyValue(vector pos, string key, string value) {
1367 pos.x += hud_fontsize.x * 0.25;
1368 drawstring(pos, key, hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
1369 pos.x = panel_pos.x + panel_size.x - stringwidth(value, false, hud_fontsize) - hud_fontsize.x * 0.25;
1370 drawstring(pos, value, hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
1372 pos.y += hud_fontsize.y;
1377 vector Scoreboard_MapStats_Draw(vector pos, vector rgb, vector bg_size) {
1378 float stat_secrets_found, stat_secrets_total;
1379 float stat_monsters_killed, stat_monsters_total;
1383 // get monster stats
1384 stat_monsters_killed = STAT(MONSTERS_KILLED);
1385 stat_monsters_total = STAT(MONSTERS_TOTAL);
1387 // get secrets stats
1388 stat_secrets_found = STAT(SECRETS_FOUND);
1389 stat_secrets_total = STAT(SECRETS_TOTAL);
1391 // get number of rows
1392 if(stat_secrets_total)
1394 if(stat_monsters_total)
1397 // if no rows, return
1401 // draw table header
1402 drawstring(pos + eX * panel_bg_padding, _("Map stats:"), hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
1403 pos.y += 1.25 * hud_fontsize.y;
1404 if(panel.current_panel_bg != "0")
1405 pos.y += panel_bg_border;
1408 panel_size.y = hud_fontsize.y * rows;
1409 panel_size.y += panel_bg_padding * 2;
1412 vector end_pos = panel_pos + eY * (panel_size.y + hud_fontsize.y);
1413 if(panel.current_panel_bg != "0")
1414 end_pos.y += panel_bg_border * 2;
1416 if(panel_bg_padding)
1418 panel_pos += '1 1 0' * panel_bg_padding;
1419 panel_size -= '2 2 0' * panel_bg_padding;
1423 vector tmp = panel_size;
1426 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, sbt_bg_alpha, DRAWFLAG_NORMAL);
1429 if(stat_monsters_total)
1431 val = sprintf("%d/%d", stat_monsters_killed, stat_monsters_total);
1432 pos = MapStats_DrawKeyValue(pos, _("Monsters killed:"), val);
1436 if(stat_secrets_total)
1438 val = sprintf("%d/%d", stat_secrets_found, stat_secrets_total);
1439 pos = MapStats_DrawKeyValue(pos, _("Secrets found:"), val);
1442 panel_size.x += panel_bg_padding * 2; // restore initial width
1447 vector Scoreboard_Rankings_Draw(vector pos, entity pl, vector rgb, vector bg_size)
1450 RANKINGS_RECEIVED_CNT = 0;
1451 for (i=RANKINGS_CNT-1; i>=0; --i)
1453 ++RANKINGS_RECEIVED_CNT;
1455 if (RANKINGS_RECEIVED_CNT == 0)
1458 vector hl_rgb = rgb + '0.5 0.5 0.5';
1460 pos.y += hud_fontsize.y;
1461 drawstring(pos + eX * panel_bg_padding, ((ISGAMETYPE(CTF)) ? _("Capture time rankings") : _("Rankings")), hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
1462 pos.y += 1.25 * hud_fontsize.y;
1463 if(panel.current_panel_bg != "0")
1464 pos.y += panel_bg_border;
1469 for(i = 0; i < RANKINGS_RECEIVED_CNT; ++i)
1471 float f = stringwidth(ColorTranslateRGB(grecordholder[i]), true, hud_fontsize);
1476 if(namesize > autocvar_hud_panel_scoreboard_namesize * hud_fontsize.x)
1478 namesize = autocvar_hud_panel_scoreboard_namesize * hud_fontsize.x;
1482 float ranksize = 3 * hud_fontsize.x;
1483 float timesize = 5 * hud_fontsize.x;
1484 vector columnsize = vec2(ranksize + timesize + namesize + hud_fontsize.x, 1.25 * hud_fontsize.y);
1485 int columns = max(1, floor((panel_size.x - 2 * panel_bg_padding) / columnsize.x));
1486 columns = min(columns, RANKINGS_RECEIVED_CNT);
1488 // expand name column to fill the entire row
1489 float available_space = (panel_size.x - 2 * panel_bg_padding - columnsize.x * columns) / columns;
1490 namesize += available_space;
1491 columnsize.x += available_space;
1493 panel_size.y = ceil(RANKINGS_RECEIVED_CNT / columns) * 1.25 * hud_fontsize.y;
1494 panel_size.y += panel_bg_padding * 2;
1498 vector end_pos = panel_pos + eY * (panel_size.y + hud_fontsize.y);
1499 if(panel.current_panel_bg != "0")
1500 end_pos.y += panel_bg_border * 2;
1502 if(panel_bg_padding)
1504 panel_pos += '1 1 0' * panel_bg_padding;
1505 panel_size -= '2 2 0' * panel_bg_padding;
1511 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, panel_size, rgb, sbt_bg_alpha, DRAWFLAG_NORMAL);
1513 vector text_ofs = vec2(0.5 * hud_fontsize.x, (1.25 - 1) / 2 * hud_fontsize.y); // center text vertically
1515 int column = 0, j = 0;
1516 string zoned_name_self = strzone(strdecolorize(entcs_GetName(player_localnum)));
1517 for(i = 0; i < RANKINGS_RECEIVED_CNT; ++i)
1524 if(strdecolorize(grecordholder[i]) == zoned_name_self)
1525 drawfill(pos, columnsize, hl_rgb, sbt_highlight_alpha_self, DRAWFLAG_NORMAL);
1526 else if(!((j + column) & 1) && sbt_highlight)
1527 drawfill(pos, columnsize, hl_rgb, sbt_highlight_alpha, DRAWFLAG_NORMAL);
1529 str = count_ordinal(i+1);
1530 drawstring(pos + text_ofs, str, hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
1531 drawstring(pos + text_ofs + eX * ranksize, TIME_ENCODED_TOSTRING(t), hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
1532 str = ColorTranslateRGB(grecordholder[i]);
1534 str = textShortenToWidth(str, namesize, hud_fontsize, stringwidth_colors);
1535 drawcolorcodedstring(pos + text_ofs + eX * (ranksize + timesize), str, hud_fontsize, sbt_fg_alpha, DRAWFLAG_NORMAL);
1537 pos.y += 1.25 * hud_fontsize.y;
1539 if(j >= ceil(RANKINGS_RECEIVED_CNT / columns))
1543 pos.x += panel_size.x / columns;
1544 pos.y = panel_pos.y;
1547 strfree(zoned_name_self);
1549 panel_size.x += panel_bg_padding * 2; // restore initial width
1553 float scoreboard_time;
1554 bool have_weapon_stats;
1555 bool Scoreboard_AccuracyStats_WouldDraw(float ypos)
1557 if (ISGAMETYPE(CTS) || ISGAMETYPE(RACE) || ISGAMETYPE(NEXBALL))
1559 if (!autocvar_hud_panel_scoreboard_accuracy || warmup_stage || ypos > 0.91 * vid_conheight)
1562 if (time < scoreboard_time + autocvar_hud_panel_scoreboard_accuracy_showdelay
1563 && ypos > autocvar_hud_panel_scoreboard_accuracy_showdelay_minpos * vid_conheight
1569 if (!have_weapon_stats)
1571 FOREACH(Weapons, it != WEP_Null, {
1572 int weapon_stats = weapon_accuracy[i - WEP_FIRST];
1573 if (weapon_stats >= 0)
1575 have_weapon_stats = true;
1579 if (!have_weapon_stats)
1586 void Scoreboard_Draw()
1588 if(!autocvar__hud_configure)
1590 if(!hud_draw_maximized) return;
1592 // frametime checks allow to toggle the scoreboard even when the game is paused
1593 if(scoreboard_active) {
1594 if (scoreboard_fade_alpha < 1)
1595 scoreboard_time = time;
1596 if(hud_configure_menu_open == 1)
1597 scoreboard_fade_alpha = 1;
1598 float scoreboard_fadeinspeed = autocvar_hud_panel_scoreboard_fadeinspeed;
1599 if (scoreboard_fadeinspeed && frametime)
1600 scoreboard_fade_alpha = min(1, scoreboard_fade_alpha + frametime * scoreboard_fadeinspeed);
1602 scoreboard_fade_alpha = 1;
1603 if(hud_fontsize_str != autocvar_hud_fontsize)
1605 hud_fontsize = HUD_GetFontsize("hud_fontsize");
1606 Scoreboard_initFieldSizes();
1607 strcpy(hud_fontsize_str, autocvar_hud_fontsize);
1611 float scoreboard_fadeoutspeed = autocvar_hud_panel_scoreboard_fadeoutspeed;
1612 if (scoreboard_fadeoutspeed && frametime)
1613 scoreboard_fade_alpha = max(0, scoreboard_fade_alpha - frametime * scoreboard_fadeoutspeed);
1615 scoreboard_fade_alpha = 0;
1618 if (!scoreboard_fade_alpha)
1620 scoreboard_acc_fade_alpha = 0;
1625 scoreboard_fade_alpha = 0;
1627 if (autocvar_hud_panel_scoreboard_dynamichud)
1630 HUD_Scale_Disable();
1632 if(scoreboard_fade_alpha <= 0)
1634 panel_fade_alpha *= scoreboard_fade_alpha;
1635 HUD_Panel_LoadCvars();
1637 sbt_bg_alpha = autocvar_hud_panel_scoreboard_table_bg_alpha * panel_fg_alpha;
1638 sbt_highlight = autocvar_hud_panel_scoreboard_table_highlight;
1639 sbt_highlight_alpha = autocvar_hud_panel_scoreboard_table_highlight_alpha * panel_fg_alpha;
1640 sbt_highlight_alpha_self = autocvar_hud_panel_scoreboard_table_highlight_alpha_self * panel_fg_alpha;
1641 sbt_fg_alpha = autocvar_hud_panel_scoreboard_table_fg_alpha * panel_fg_alpha;
1642 sbt_fg_alpha_self = autocvar_hud_panel_scoreboard_table_fg_alpha_self * panel_fg_alpha;
1644 // don't overlap with con_notify
1645 if(!autocvar__hud_configure)
1646 panel_pos.y = max((autocvar_con_notify * autocvar_con_notifysize), panel_pos.y);
1648 float excess = max(0, max_namesize - autocvar_hud_panel_scoreboard_namesize * hud_fontsize.x);
1649 float fixed_scoreboard_width = bound(vid_conwidth * autocvar_hud_panel_scoreboard_minwidth, vid_conwidth - excess, vid_conwidth * 0.93);
1650 panel_pos.x = 0.5 * (vid_conwidth - fixed_scoreboard_width);
1651 panel_size.x = fixed_scoreboard_width;
1653 Scoreboard_UpdatePlayerTeams();
1655 vector pos = panel_pos;
1660 vector sb_gameinfo_type_fontsize, sb_gameinfo_detail_fontsize;
1662 // Begin of Game Info Section
1663 sb_gameinfo_type_fontsize = hud_fontsize * 2.5;
1664 sb_gameinfo_detail_fontsize = hud_fontsize * 1.3;
1666 // Game Info: Game Type
1667 str = MapInfo_Type_ToText(gametype);
1668 draw_beginBoldFont();
1669 drawcolorcodedstring(pos + '0.5 0 0' * (panel_size.x - stringwidth(str, true, sb_gameinfo_type_fontsize)), str, sb_gameinfo_type_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
1672 // Game Info: Game Detail
1674 str = ""; // optionally "^7Limits: "
1675 tl = STAT(TIMELIMIT);
1676 fl = STAT(FRAGLIMIT);
1677 ll = STAT(LEADLIMIT);
1679 str = strcat(str, sprintf(_("^3%1.0f minutes"), tl));
1680 if(!ISGAMETYPE(LMS))
1685 str = strcat(str, "^7 / "); // delimiter
1688 str = strcat(str, sprintf(_("^5%s %s"), ScoreString(teamscores_flags(ts_primary), fl),
1689 (teamscores_label(ts_primary) == "score") ? CTX(_("SCO^points")) :
1690 (teamscores_label(ts_primary) == "fastest") ? CTX(_("SCO^is beaten")) :
1691 TranslateScoresLabel(teamscores_label(ts_primary))));
1695 str = strcat(str, sprintf(_("^5%s %s"), ScoreString(scores_flags(ps_primary), fl),
1696 (scores_label(ps_primary) == "score") ? CTX(_("SCO^points")) :
1697 (scores_label(ps_primary) == "fastest") ? CTX(_("SCO^is beaten")) :
1698 TranslateScoresLabel(scores_label(ps_primary))));
1703 if(tl > 0 || fl > 0)
1704 str = strcat(str, "^7 / "); // delimiter
1707 str = strcat(str, sprintf(_("^2+%s %s"), ScoreString(teamscores_flags(ts_primary), ll),
1708 (teamscores_label(ts_primary) == "score") ? CTX(_("SCO^points")) :
1709 (teamscores_label(ts_primary) == "fastest") ? CTX(_("SCO^is beaten")) :
1710 TranslateScoresLabel(teamscores_label(ts_primary))));
1714 str = strcat(str, sprintf(_("^2+%s %s"), ScoreString(scores_flags(ps_primary), ll),
1715 (scores_label(ps_primary) == "score") ? CTX(_("SCO^points")) :
1716 (scores_label(ps_primary) == "fastest") ? CTX(_("SCO^is beaten")) :
1717 TranslateScoresLabel(scores_label(ps_primary))));
1722 pos.y += sb_gameinfo_type_fontsize.y;
1723 drawcolorcodedstring(pos + '1 0 0' * (panel_size.x - stringwidth(str, true, sb_gameinfo_detail_fontsize)), str, sb_gameinfo_detail_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL); // align right
1725 str = sprintf(_("^7Map: ^2%s"), shortmapname);
1726 drawcolorcodedstring(pos, str, sb_gameinfo_detail_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL); // align left
1727 // End of Game Info Section
1729 pos.y += sb_gameinfo_detail_fontsize.y + hud_fontsize.y * 0.3; // space between Game Info Section and score table
1730 if(panel.current_panel_bg != "0")
1731 pos.y += panel_bg_border;
1733 // Draw the scoreboard
1734 float scale = autocvar_hud_panel_scoreboard_table_bg_scale;
1737 vector bg_size = draw_getimagesize("gfx/scoreboard/scoreboard_bg") * scale;
1741 vector panel_bg_color_save = panel_bg_color;
1742 vector team_score_baseoffset;
1743 vector team_size_baseoffset;
1744 if (autocvar_hud_panel_scoreboard_team_size_position != 1) // team size not on left
1746 // put team score to the left of scoreboard (and team size to the right)
1747 team_score_baseoffset = eY * hud_fontsize.y - eX * hud_fontsize.x * 0.5;
1748 team_size_baseoffset = eY * hud_fontsize.y + eX * hud_fontsize.x * 0.5;
1749 if(panel.current_panel_bg != "0")
1751 team_score_baseoffset.x -= panel_bg_border;
1752 team_size_baseoffset.x += panel_bg_border;
1757 // put team score to the right of scoreboard (and team size to the left)
1758 team_score_baseoffset = eY * hud_fontsize.y + eX * hud_fontsize.x * 0.5;
1759 team_size_baseoffset = eY * hud_fontsize.y - eX * hud_fontsize.x * 0.5;
1760 if(panel.current_panel_bg != "0")
1762 team_score_baseoffset.x += panel_bg_border;
1763 team_size_baseoffset.x -= panel_bg_border;
1767 int team_size_total = 0;
1768 if (autocvar_hud_panel_scoreboard_team_size_position != 0) // team size not off
1770 // calculate team size total (sum of all team sizes)
1771 for(tm = teams.sort_next; tm; tm = tm.sort_next)
1772 if(tm.team != NUM_SPECTATOR)
1773 team_size_total += tm.team_size;
1776 for(tm = teams.sort_next; tm; tm = tm.sort_next)
1778 if(tm.team == NUM_SPECTATOR)
1783 draw_beginBoldFont();
1784 vector rgb = Team_ColorRGB(tm.team);
1785 str = ftos(tm.(teamscores(ts_primary)));
1786 if (autocvar_hud_panel_scoreboard_team_size_position != 1) // team size not on left
1788 // team score on the left (default)
1789 str_pos = pos + team_score_baseoffset - eX * stringwidth(str, false, hud_fontsize * 1.5);
1793 // team score on the right
1794 str_pos = pos + team_score_baseoffset + eX * (panel_size.x + hud_fontsize.x * 1.5);
1796 drawstring(str_pos, str, hud_fontsize * 1.5, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
1798 // team size (if set to show on the side)
1799 if (autocvar_hud_panel_scoreboard_team_size_position != 0) // team size not off
1801 // calculate the starting position for the whole team size info string
1802 str = sprintf("%d/%d", tm.team_size, team_size_total);
1803 if (autocvar_hud_panel_scoreboard_team_size_position == 1)
1805 // team size on the left
1806 str_pos = pos + team_size_baseoffset - eX * stringwidth(str, false, hud_fontsize * 1.5);
1810 // team size on the right
1811 str_pos = pos + team_size_baseoffset + eX * (panel_size.x + hud_fontsize.x * 1.5);
1813 str = sprintf("%d", tm.team_size);
1814 drawstring(str_pos, str, hud_fontsize * 1.5, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
1815 str_pos += eX * stringwidth(str, true, hud_fontsize * 1.5) + eY * hud_fontsize.y * .5;
1816 str = sprintf("/%d", team_size_total);
1817 drawstring(str_pos, str, hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
1821 // secondary score, e.g. keyhunt
1822 if(ts_primary != ts_secondary)
1824 str = ftos(tm.(teamscores(ts_secondary)));
1825 if (autocvar_hud_panel_scoreboard_team_size_position != 1) // team size not on left
1828 str_pos = pos + team_score_baseoffset - vec2(stringwidth(str, false, hud_fontsize), hud_fontsize.y * -1.5);
1833 str_pos = pos + team_score_baseoffset + vec2(panel_size.x + hud_fontsize.x * 1.5, hud_fontsize.y * 1.5);
1836 drawstring(str_pos, str, hud_fontsize, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
1839 if(autocvar_hud_panel_scoreboard_bg_teams_color_team > 0)
1840 panel_bg_color = rgb * autocvar_hud_panel_scoreboard_bg_teams_color_team;
1841 else if(panel_bg_color_team > 0)
1842 panel_bg_color = rgb * panel_bg_color_team;
1844 panel_bg_color = rgb;
1845 pos = Scoreboard_MakeTable(pos, tm, panel_bg_color, bg_size);
1847 panel_bg_color = panel_bg_color_save;
1851 for(tm = teams.sort_next; tm; tm = tm.sort_next)
1852 if(tm.team != NUM_SPECTATOR)
1855 // display it anyway
1856 pos = Scoreboard_MakeTable(pos, tm, panel_bg_color, bg_size);
1859 if (Scoreboard_AccuracyStats_WouldDraw(pos.y))
1860 pos = Scoreboard_AccuracyStats_Draw(pos, panel_bg_color, bg_size);
1861 pos = Scoreboard_ItemStats_Draw(pos, panel_bg_color, bg_size);
1863 if(ISGAMETYPE(CTS) || ISGAMETYPE(RACE) || (autocvar_hud_panel_scoreboard_ctf_leaderboard && ISGAMETYPE(CTF) && STAT(CTF_SHOWLEADERBOARD))) {
1864 if(race_speedaward) {
1865 drawcolorcodedstring(pos, sprintf(_("Speed award: %d%s ^7(%s^7)"), race_speedaward, race_speedaward_unit, ColorTranslateRGB(race_speedaward_holder)), hud_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
1866 pos.y += 1.25 * hud_fontsize.y;
1868 if(race_speedaward_alltimebest) {
1869 drawcolorcodedstring(pos, sprintf(_("All-time fastest: %d%s ^7(%s^7)"), race_speedaward_alltimebest, race_speedaward_alltimebest_unit, ColorTranslateRGB(race_speedaward_alltimebest_holder)), hud_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
1870 pos.y += 1.25 * hud_fontsize.y;
1872 pos = Scoreboard_Rankings_Draw(pos, playerslots[player_localnum], panel_bg_color, bg_size);
1875 pos = Scoreboard_MapStats_Draw(pos, panel_bg_color, bg_size);
1878 for(pl = players.sort_next; pl; pl = pl.sort_next)
1880 if(pl.team == NUM_SPECTATOR)
1882 for(tm = teams.sort_next; tm; tm = tm.sort_next)
1883 if(tm.team == NUM_SPECTATOR)
1885 str = sprintf("%s (%d)", _("Spectators"), tm.team_size);
1886 draw_beginBoldFont();
1887 drawstring(pos, str, hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
1889 pos.y += 1.25 * hud_fontsize.y;
1891 pos = Scoreboard_DrawOthers(pos, '0 0 0', pl.team, NULL, pl, 0);
1892 pos.y += 1.25 * hud_fontsize.y;
1899 // print information about respawn status
1900 float respawn_time = STAT(RESPAWN_TIME);
1904 if(respawn_time < 0)
1906 // a negative number means we are awaiting respawn, time value is still the same
1907 respawn_time *= -1; // remove mark now that we checked it
1909 if(respawn_time < time) // it happens for a few frames when server is respawning the player
1910 str = ""; // draw an empty string to not change suddenly scoreboard_bottom
1912 str = sprintf(_("^1Respawning in ^3%s^1..."),
1913 (autocvar_hud_panel_scoreboard_respawntime_decimals ?
1914 count_seconds_decs(respawn_time - time, autocvar_hud_panel_scoreboard_respawntime_decimals)
1916 count_seconds(ceil(respawn_time - time))
1920 else if(time < respawn_time)
1922 str = sprintf(_("You are dead, wait ^3%s^7 before respawning"),
1923 (autocvar_hud_panel_scoreboard_respawntime_decimals ?
1924 count_seconds_decs(respawn_time - time, autocvar_hud_panel_scoreboard_respawntime_decimals)
1926 count_seconds(ceil(respawn_time - time))
1930 else if(time >= respawn_time)
1931 str = sprintf(_("You are dead, press ^2%s^7 to respawn"), getcommandkey("jump", "+jump"));
1933 pos.y += 1.2 * hud_fontsize.y;
1934 drawcolorcodedstring(pos + '0.5 0 0' * (panel_size.x - stringwidth(str, true, hud_fontsize)), str, hud_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
1937 scoreboard_bottom = pos.y + 2 * hud_fontsize.y;