1 #include "cl_offhand_blaster.qh"
3 REGISTER_MUTATOR(cl_offhand_blaster, true);
5 MUTATOR_HOOKFUNCTION(cl_offhand_blaster, BuildGameplayTipsString)
7 if (mut_is_active(MUT_OFFHAND_BLASTER))
9 string key = getcommandkey(_("off-hand hook"), "+hook");
10 M_ARGV(0, string) = strcat(M_ARGV(0, string),
11 "\n\n", sprintf(_("^3offhand blaster^8 is enabled, press ^3%s^8 to use it"), key), "\n");