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Make it compile without XONOTIC defined
[xonotic/xonotic-data.pk3dir.git] / qcsrc / lib / draw.qh
1 #pragma once
2
3 #ifdef CSQC
4
5         #include "i18n.qh"
6         #include "vector.qh"
7
8         void Draw_CylindricLine(vector from, vector to, float thickness, string texture, float aspect, float shift, vector rgb, float theAlpha, float drawflag, vector vieworg)
9         {
10                 // I want to draw a quad...
11                 // from and to are MIDPOINTS.
12
13                 vector axis, thickdir, A, B, C, D;
14                 float length_tex;
15
16                 axis = normalize(to - from);
17                 length_tex = aspect * vlen(to - from) / thickness;
18
19                 // direction is perpendicular to the view normal, and perpendicular to the axis
20                 thickdir = normalize(cross(axis, vieworg - from));
21
22                 A = from - thickdir * (thickness / 2);
23                 B = from + thickdir * (thickness / 2);
24                 C = to + thickdir * (thickness / 2);
25                 D = to - thickdir * (thickness / 2);
26
27                 R_BeginPolygon(texture, drawflag);
28                 R_PolygonVertex(A, '0 0 0' + shift * '1 0 0', rgb, theAlpha);
29                 R_PolygonVertex(B, '0 1 0' + shift * '1 0 0', rgb, theAlpha);
30                 R_PolygonVertex(C, '0 1 0' + (shift + length_tex) * '1 0 0', rgb, theAlpha);
31                 R_PolygonVertex(D, '0 0 0' + (shift + length_tex) * '1 0 0', rgb, theAlpha);
32                 R_EndPolygon();
33         }
34
35 // a border picture is a texture containing nine parts:
36 //   1/4 width: left part
37 //   1/2 width: middle part (stretched)
38 //   1/4 width: right part
39 // divided into
40 //   1/4 height: top part
41 //   1/2 height: middle part (stretched)
42 //   1/4 height: bottom part
43         void draw_BorderPicture(vector theOrigin, string pic, vector theSize, vector theColor, float theAlpha, vector theBorderSize)
44         {
45                 if (theBorderSize.x < 0 && theBorderSize.y < 0)  // draw whole image as it is
46                 {
47                         drawpic_builtin(theOrigin, pic, theSize, theColor, theAlpha, 0);
48                         return;
49                 }
50                 if (theBorderSize.x == 0 && theBorderSize.y == 0)  // no border
51                 {
52                         // draw only the central part
53                         drawsubpic(theOrigin, theSize, pic, '0.25 0.25 0', '0.5 0.5 0', theColor, theAlpha, 0);
54                         return;
55                 }
56
57                 vector dX, dY;
58                 vector width, height;
59                 vector bW, bH;
60                 // pic = draw_UseSkinFor(pic);
61                 width = eX * theSize.x;
62                 height = eY * theSize.y;
63                 if (theSize.x <= theBorderSize.x * 2)
64                 {
65                         // not wide enough... draw just left and right then
66                         bW = eX * (0.25 * theSize.x / (theBorderSize.x * 2));
67                         if (theSize.y <= theBorderSize.y * 2)
68                         {
69                                 // not high enough... draw just corners
70                                 bH = eY * (0.25 * theSize.y / (theBorderSize.y * 2));
71                                 drawsubpic(theOrigin,                 width * 0.5 + height * 0.5, pic, '0 0 0',           bW + bH, theColor, theAlpha, 0);
72                                 drawsubpic(theOrigin + width   * 0.5, width * 0.5 + height * 0.5, pic, eX - bW,           bW + bH, theColor, theAlpha, 0);
73                                 drawsubpic(theOrigin + height  * 0.5, width * 0.5 + height * 0.5, pic, eY - bH,           bW + bH, theColor, theAlpha, 0);
74                                 drawsubpic(theOrigin + theSize * 0.5, width * 0.5 + height * 0.5, pic, eX + eY - bW - bH, bW + bH, theColor, theAlpha, 0);
75                         }
76                         else
77                         {
78                                 dY = theBorderSize.x * eY;
79                                 drawsubpic(theOrigin,                             width * 0.5          +     dY, pic, '0 0    0',           '0 0.25 0' + bW, theColor, theAlpha, 0);
80                                 drawsubpic(theOrigin + width * 0.5,               width * 0.5          +     dY, pic, '0 0    0' + eX - bW, '0 0.25 0' + bW, theColor, theAlpha, 0);
81                                 drawsubpic(theOrigin                        + dY, width * 0.5 + height - 2 * dY, pic, '0 0.25 0',           '0 0.5  0' + bW, theColor, theAlpha, 0);
82                                 drawsubpic(theOrigin + width * 0.5          + dY, width * 0.5 + height - 2 * dY, pic, '0 0.25 0' + eX - bW, '0 0.5  0' + bW, theColor, theAlpha, 0);
83                                 drawsubpic(theOrigin               + height - dY, width * 0.5          +     dY, pic, '0 0.75 0',           '0 0.25 0' + bW, theColor, theAlpha, 0);
84                                 drawsubpic(theOrigin + width * 0.5 + height - dY, width * 0.5          +     dY, pic, '0 0.75 0' + eX - bW, '0 0.25 0' + bW, theColor, theAlpha, 0);
85                         }
86                 }
87                 else
88                 {
89                         if (theSize.y <= theBorderSize.y * 2)
90                         {
91                                 // not high enough... draw just top and bottom then
92                                 bH = eY * (0.25 * theSize.y / (theBorderSize.y * 2));
93                                 dX = theBorderSize.x * eX;
94                                 drawsubpic(theOrigin,                                         dX + height * 0.5, pic, '0    0 0',           '0.25 0 0' + bH, theColor, theAlpha, 0);
95                                 drawsubpic(theOrigin + dX,                        width - 2 * dX + height * 0.5, pic, '0.25 0 0',           '0.5  0 0' + bH, theColor, theAlpha, 0);
96                                 drawsubpic(theOrigin + width - dX,                            dX + height * 0.5, pic, '0.75 0 0',           '0.25 0 0' + bH, theColor, theAlpha, 0);
97                                 drawsubpic(theOrigin              + height * 0.5,             dX + height * 0.5, pic, '0    0 0' + eY - bH, '0.25 0 0' + bH, theColor, theAlpha, 0);
98                                 drawsubpic(theOrigin + dX         + height * 0.5, width - 2 * dX + height * 0.5, pic, '0.25 0 0' + eY - bH, '0.5  0 0' + bH, theColor, theAlpha, 0);
99                                 drawsubpic(theOrigin + width - dX + height * 0.5,             dX + height * 0.5, pic, '0.75 0 0' + eY - bH, '0.25 0 0' + bH, theColor, theAlpha, 0);
100                         }
101                         else
102                         {
103                                 dX = theBorderSize.x * eX;
104                                 dY = theBorderSize.x * eY;
105                                 drawsubpic(theOrigin,                                        dX          +     dY, pic, '0    0    0', '0.25 0.25 0', theColor, theAlpha, 0);
106                                 drawsubpic(theOrigin                  + dX,      width - 2 * dX          +     dY, pic, '0.25 0    0', '0.5  0.25 0', theColor, theAlpha, 0);
107                                 drawsubpic(theOrigin          + width - dX,                  dX          +     dY, pic, '0.75 0    0', '0.25 0.25 0', theColor, theAlpha, 0);
108                                 drawsubpic(theOrigin          + dY,                          dX + height - 2 * dY, pic, '0    0.25 0', '0.25 0.5  0', theColor, theAlpha, 0);
109                                 drawsubpic(theOrigin          + dY         + dX, width - 2 * dX + height - 2 * dY, pic, '0.25 0.25 0', '0.5  0.5  0', theColor, theAlpha, 0);
110                                 drawsubpic(theOrigin          + dY + width - dX,             dX + height - 2 * dY, pic, '0.75 0.25 0', '0.25 0.5  0', theColor, theAlpha, 0);
111                                 drawsubpic(theOrigin + height - dY,                          dX          +     dY, pic, '0    0.75 0', '0.25 0.25 0', theColor, theAlpha, 0);
112                                 drawsubpic(theOrigin + height - dY         + dX, width - 2 * dX          +     dY, pic, '0.25 0.75 0', '0.5  0.25 0', theColor, theAlpha, 0);
113                                 drawsubpic(theOrigin + height - dY + width - dX,             dX          +     dY, pic, '0.75 0.75 0', '0.25 0.25 0', theColor, theAlpha, 0);
114                         }
115                 }
116         }
117
118         void drawstringright(vector position, string text, vector theScale, vector rgb, float theAlpha, int flag)
119         {
120                 position.x -= 2 / 3 * strlen(text) * theScale.x;
121                 drawstring_builtin(position, text, theScale, rgb, theAlpha, flag);
122         }
123
124         float vid_conwidth; // TODO
125         void drawstringcenter(vector position, string text, vector theScale, vector rgb, float theAlpha, int flag)
126         {
127                 position.x = 0.5 * (vid_conwidth - 0.6025 * strlen(text) * theScale.x);
128                 drawstring_builtin(position, text, theScale, rgb, theAlpha, flag);
129         }
130
131 #endif