1 ///////////////////////////////////////////////
3 ///////////////////////
4 // This file belongs to dpmod/darkplaces
5 // AK contains all menu functions (especially the required ones)
6 ///////////////////////////////////////////////
8 float mouseButtonsPressed;
15 float menuInitialized;
16 float menuNotTheFirstFrame;
31 gamestatus = gamestatus | GAME_ISSERVER;
32 if(clientstate() == CS_CONNECTED || isdemo())
33 gamestatus = gamestatus | GAME_CONNECTED;
35 gamestatus = gamestatus | GAME_DEVELOPER;
41 cvar_set("_menu_alpha", "0");
42 prvm_language = cvar_string("prvm_language");
43 if(prvm_language == "")
46 cvar_set("prvm_language", prvm_language);
47 localcmd("\nmenu_restart\n");
50 prvm_language = strzone(prvm_language);
51 cvar_set("_menu_prvm_language", prvm_language);
53 check_unacceptable_compiler_bugs();
56 print(sprintf(_("^4MQC Build information: ^1%s\n"), WATERMARK));
59 // list all game dirs (TEST)
66 s = getgamedirinfo(i, GETGAMEDIRINFO_NAME);
69 dprint(s, ": ", getgamedirinfo(i, GETGAMEDIRINFO_DESCRIPTION));
73 // needs to be done so early because of the constants they create
74 CALL_ACCUMULATED_FUNCTION(RegisterWeapons);
75 CALL_ACCUMULATED_FUNCTION(RegisterGametypes);
77 float ddsload = cvar("r_texture_dds_load");
78 float texcomp = cvar("gl_texturecompression");
80 if(ddsload != cvar("r_texture_dds_load") || texcomp != cvar("gl_texturecompression"))
81 localcmd("\nr_restart\n");
86 if(cvar("_menu_initialized")) // always show menu after menu_restart
90 cvar_set("_menu_initialized", "1");
94 const float MENU_ASPECT = 1.25; // 1280x1024
95 const float MENU_MINHEIGHT = 600;
96 float conwidth_s, conheight_s, vidwidth_s, vidheight_s, realconwidth,
97 realconheight, screenconwidth, screenconheight;
98 void draw_reset_cropped()
100 draw_reset(screenconwidth, screenconheight, 0.5 * (realconwidth - screenconwidth), 0.5 * (realconheight - screenconheight));
102 void draw_reset_full()
104 draw_reset(realconwidth, realconheight, 0, 0);
107 void UpdateConWidthHeight(float w, float h)
109 if (w != vidwidth_s || h != vidheight_s)
116 conwidth_s = conwidth;
117 conheight_s = conheight;
118 realconwidth = cvar("vid_conwidth");
119 realconheight = cvar("vid_conheight");
120 if(realconwidth / realconheight > MENU_ASPECT)
123 conwidth = realconheight * MENU_ASPECT;
124 conheight = realconheight;
129 conwidth = realconwidth;
130 conheight = realconwidth / MENU_ASPECT;
132 screenconwidth = conwidth;
133 screenconheight = conheight;
134 if(conwidth < MENU_MINHEIGHT * MENU_ASPECT)
136 conheight *= MENU_MINHEIGHT * MENU_ASPECT / conwidth;
137 conwidth = MENU_MINHEIGHT * MENU_ASPECT;
139 if(conheight < MENU_MINHEIGHT)
141 conwidth *= MENU_MINHEIGHT / conheight;
142 conheight = MENU_MINHEIGHT;
146 if(conwidth_s != conwidth || conheight_s != conheight)
148 draw_reset_cropped();
149 main.resizeNotify(main, '0 0 0', eX * conwidth + eY * conheight, '0 0 0', eX * conwidth + eY * conheight);
154 string m_goto_buffer;
155 void m_init_delayed()
157 float fh, glob, n, i;
160 conwidth = conheight = -1;
161 UpdateConWidthHeight(cvar("vid_width"), cvar("vid_height"));
162 draw_reset_cropped();
170 if(cvar_string("menu_skin") != "")
172 draw_currentSkin = strcat("gfx/menu/", cvar_string("menu_skin"));
173 fh = fopen(language_filename(strcat(draw_currentSkin, "/skinvalues.txt")), FILE_READ);
176 if(cvar_defstring("menu_skin") != "")
178 cvar_set("menu_skin", cvar_defstring("menu_skin"));
179 draw_currentSkin = strcat("gfx/menu/", cvar_string("menu_skin"));
180 fh = fopen(language_filename(strcat(draw_currentSkin, "/skinvalues.txt")), FILE_READ);
184 draw_currentSkin = "gfx/menu/default";
185 fh = fopen(language_filename(strcat(draw_currentSkin, "/skinvalues.txt")), FILE_READ);
189 error("cannot load any menu skin\n");
191 draw_currentSkin = strzone(draw_currentSkin);
192 while((s = fgets(fh)))
194 // these two are handled by skinlist.qc
195 if(substring(s, 0, 6) == "title ")
197 if(substring(s, 0, 7) == "author ")
199 n = tokenize_console(s);
201 Skin_ApplySetting(argv(0), substring(s, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
205 glob = search_begin(strcat(draw_currentSkin, "/*.tga"), TRUE, TRUE);
208 n = search_getsize(glob);
209 for(i = 0; i < n; ++i)
210 precache_pic(search_getfilename(glob, i));
214 draw_setMousePointer(SKINGFX_CURSOR, SKINSIZE_CURSOR, SKINOFFSET_CURSOR);
217 anim = spawnAnimHost();
218 main = spawnMainWindow(); main.configureMainWindow(main);
221 main.resizeNotify(main, '0 0 0', eX * conwidth + eY * conheight, '0 0 0', eX * conwidth + eY * conheight);
224 menuMousePos = '0.5 0.5 0';
230 m_goto(m_goto_buffer);
231 strunzone(m_goto_buffer);
232 m_goto_buffer = string_null;
236 m_display(); // delayed menu display
239 void m_keyup (float key, float ascii)
245 draw_reset_cropped();
246 main.keyUp(main, key, ascii, menuShiftState);
247 if(key >= K_MOUSE1 && key <= K_MOUSE3)
249 --mouseButtonsPressed;
250 if(!mouseButtonsPressed)
251 main.mouseRelease(main, menuMousePos);
252 if(mouseButtonsPressed < 0)
254 mouseButtonsPressed = 0;
255 dprint("Warning: released an already released button\n");
258 if(key == K_ALT) menuShiftState -= (menuShiftState & S_ALT);
259 if(key == K_CTRL) menuShiftState -= (menuShiftState & S_CTRL);
260 if(key == K_SHIFT) menuShiftState -= (menuShiftState & S_SHIFT);
263 void m_keydown(float key, float ascii)
271 if(key >= K_MOUSE1 && key <= K_MOUSE3)
273 // detect a click outside of the game window
274 vector p = getmousepos();
275 if(p_x < 0 || p_x > realconwidth || p_y < 0 || p_y > realconheight)
277 ++mouseButtonsPressed;
287 e.keyGrabbed(e, key, ascii);
291 draw_reset_cropped();
292 if(key >= K_MOUSE1 && key <= K_MOUSE3)
293 if(!mouseButtonsPressed)
294 main.mousePress(main, menuMousePos);
295 if(!main.keyDown(main, key, ascii, menuShiftState))
297 if(gamestatus & (GAME_ISSERVER | GAME_CONNECTED)) // don't back out to console only
298 m_hide(); // disable menu on unhandled ESC
300 if(key >= K_MOUSE1 && key <= K_MOUSE3)
302 ++mouseButtonsPressed;
303 if(mouseButtonsPressed > 10)
305 mouseButtonsPressed = 10;
306 dprint("Warning: pressed an already pressed button\n");
309 if(key == K_ALT) menuShiftState |= S_ALT;
310 if(key == K_CTRL) menuShiftState |= S_CTRL;
311 if(key == K_SHIFT) menuShiftState |= S_SHIFT;
314 const float SCALEMODE_CROP = 0;
315 const float SCALEMODE_LETTERBOX = 1;
316 const float SCALEMODE_WIDTH = 2;
317 const float SCALEMODE_HEIGHT = 3;
318 const float SCALEMODE_STRETCH = 4;
319 void draw_Picture_Aligned(vector algn, float scalemode, string img, float a)
321 vector sz, org, isz, isz_w, isz_h;
322 float width_is_larger;
324 sz = draw_PictureSize(img);
325 width_is_larger = (sz_x * draw_scale_y >= sz_y * draw_scale_x);
326 isz_w = '1 0 0' + '0 1 0' * ((sz_y / sz_x) * (draw_scale_x / draw_scale_y));
327 isz_h = '0 1 0' + '1 0 0' * ((sz_x / sz_y) * (draw_scale_y / draw_scale_x));
336 isz = (width_is_larger ? isz_h : isz_w);
338 case SCALEMODE_LETTERBOX:
339 isz = (width_is_larger ? isz_w : isz_h);
341 case SCALEMODE_WIDTH:
344 case SCALEMODE_HEIGHT:
347 case SCALEMODE_STRETCH:
352 org = eX * (algn_x * (1 - isz_x)) + eY * (algn_y * (1 - isz_y));
353 draw_Picture(org, img, isz, '1 1 1', a);
356 void drawBackground(string img, float a, string algn, float force1)
358 if(main.mainNexposee.ModalController_state == 0)
368 scalemode = SCALEMODE_CROP;
371 for(i = 0; i < strlen(algn); ++i)
373 c = substring(algn, i, 1);
376 case "c": scalemode = SCALEMODE_CROP; goto nopic;
377 case "l": scalemode = SCALEMODE_LETTERBOX; goto nopic;
378 case "h": scalemode = SCALEMODE_HEIGHT; goto nopic;
379 case "w": scalemode = SCALEMODE_WIDTH; goto nopic;
380 case "s": scalemode = SCALEMODE_STRETCH; goto nopic;
381 case "1": case "4": case "7": v_x = 0.0; break;
382 case "2": case "5": case "8": v_x = 0.5; break;
383 case "3": case "6": case "9": v_x = 1.0; break;
384 default: v_x = random(); break;
388 case "7": case "8": case "9": v_y = 0.0; break;
389 case "4": case "5": case "6": v_y = 0.5; break;
390 case "1": case "2": case "3": v_y = 1.0; break;
391 default: v_y = random(); break;
394 draw_Picture_Aligned(v, scalemode, img, a);
396 // force all secondary layers to use alpha 1. Prevents ugly issues
397 // with overlap. It's a flag because it cannot be used for the
399 draw_Picture_Aligned(v, scalemode, strcat(img, "_l", ftos(l+1)), 1);
401 draw_Picture_Aligned(v, scalemode, strcat(img, "_l", ftos(l+1)), a);
408 float menu_tooltips_old;
409 vector menuTooltipAveragedMousePos;
410 entity menuTooltipItem;
411 vector menuTooltipOrigin;
412 vector menuTooltipSize;
413 float menuTooltipAlpha;
414 string menuTooltipText;
415 float menuTooltipState; // 0: static, 1: fading in, 2: fading out
416 float m_testmousetooltipbox(vector pos)
418 if(pos_x >= menuTooltipOrigin_x && pos_x < menuTooltipOrigin_x + menuTooltipSize_x)
419 if(pos_y >= menuTooltipOrigin_y && pos_y < menuTooltipOrigin_y + menuTooltipSize_y)
423 float m_testtooltipbox(vector tooltippos)
429 if(tooltippos_x + menuTooltipSize_x > 1)
431 if(tooltippos_y + menuTooltipSize_y > 1)
433 menuTooltipOrigin = tooltippos;
436 float m_allocatetooltipbox(vector pos)
438 vector avoidplus, avoidminus;
441 avoidplus_x = (SKINAVOID_TOOLTIP_x + SKINSIZE_CURSOR_x - SKINOFFSET_CURSOR_x * SKINSIZE_CURSOR_x) / conwidth;
442 avoidplus_y = (SKINAVOID_TOOLTIP_y + SKINSIZE_CURSOR_y - SKINOFFSET_CURSOR_y * SKINSIZE_CURSOR_y) / conheight;
445 avoidminus_x = (SKINAVOID_TOOLTIP_x + SKINOFFSET_CURSOR_x * SKINSIZE_CURSOR_x) / conwidth + menuTooltipSize_x;
446 avoidminus_y = (SKINAVOID_TOOLTIP_y + SKINOFFSET_CURSOR_y * SKINSIZE_CURSOR_y) / conheight + menuTooltipSize_y;
451 if(m_testtooltipbox(v))
455 v_x = pos_x - menuTooltipSize_x * 0.5;
456 if(m_testtooltipbox(v))
460 v_x = pos_x - avoidminus_x;
461 if(m_testtooltipbox(v))
465 v_y = pos_y - avoidminus_y;
466 if(m_testtooltipbox(v))
470 v_x = pos_x - menuTooltipSize_x * 0.5;
471 if(m_testtooltipbox(v))
475 v_x = pos_x + avoidplus_x;
476 if(m_testtooltipbox(v))
481 entity m_findtooltipitem(entity root, vector pos)
489 while(it.instanceOfContainer)
491 while(it.instanceOfNexposee && it.focusedChild)
493 it = it.focusedChild;
494 pos = globalToBox(pos, it.Container_origin, it.Container_size);
496 if(it.instanceOfNexposee)
498 it = it.itemFromPoint(it, pos);
501 else if(menu_tooltips == 2 && (it.cvarName || it.onClickCommand))
505 else if(it.instanceOfModalController)
506 it = it.focusedChild;
508 it = it.itemFromPoint(it, pos);
513 else if(menu_tooltips == 2 && (it.cvarName || it.onClickCommand))
515 pos = globalToBox(pos, it.Container_origin, it.Container_size);
522 if (menu_tooltips == 2)
525 if (menuTooltipItem.cvarName)
527 if (getCvarsMulti(menuTooltipItem))
528 s = strcat("[", menuTooltipItem.cvarName, " ", getCvarsMulti(menuTooltipItem), "]");
530 s = strcat("[", menuTooltipItem.cvarName, "]");
532 else if (menuTooltipItem.onClickCommand)
533 s = strcat("<", menuTooltipItem.onClickCommand, ">");
535 return menuTooltipItem.tooltip;
536 if (menuTooltipItem.tooltip)
537 return strcat(menuTooltipItem.tooltip, " ", s);
540 return menuTooltipItem.tooltip;
542 void m_tooltip(vector pos)
549 menu_tooltips = cvar("menu_tooltips");
552 // don't return immediately, fade out the active tooltip first
553 if (menuTooltipItem == world)
556 menu_tooltips_old = menu_tooltips;
560 f = bound(0, frametime * 2, 1);
561 menuTooltipAveragedMousePos = menuTooltipAveragedMousePos * (1 - f) + pos * f;
562 f = vlen(pos - menuTooltipAveragedMousePos);
564 it = m_findtooltipitem(main, pos);
568 fontsize = '1 0 0' * (SKINFONTSIZE_TOOLTIP / conwidth) + '0 1 0' * (SKINFONTSIZE_TOOLTIP / conheight);
570 // float menuTooltipState; // 0: static, 1: fading in, 2: fading out
571 if(it != menuTooltipItem)
573 switch(menuTooltipState)
578 // another item: fade out first
579 menuTooltipState = 2;
584 menuTooltipState = 1;
585 menuTooltipItem = it;
587 menuTooltipOrigin_x = -1; // unallocated
590 strunzone(menuTooltipText);
591 menuTooltipText = strzone(gettooltip());
595 getWrappedLine_remaining = menuTooltipText;
596 while(getWrappedLine_remaining)
598 s = getWrappedLine(SKINWIDTH_TOOLTIP, fontsize, draw_TextWidth_WithoutColors);
600 f = draw_TextWidth(s, FALSE, fontsize);
604 menuTooltipSize_x = w + 2 * (SKINMARGIN_TOOLTIP_x / conwidth);
605 menuTooltipSize_y = i * fontsize_y + 2 * (SKINMARGIN_TOOLTIP_y / conheight);
606 menuTooltipSize_z = 0;
610 // changing item while fading in: fade out first
611 menuTooltipState = 2;
614 // changing item while fading out: can't
618 else if(menuTooltipState == 2) // re-fade in?
619 menuTooltipState = 1;
622 if(!m_testmousetooltipbox(pos))
623 menuTooltipState = 2; // fade out if mouse touches it
625 switch(menuTooltipState)
628 menuTooltipAlpha = bound(0, menuTooltipAlpha + 5 * frametime, 1);
629 if(menuTooltipAlpha == 1)
630 menuTooltipState = 0;
633 menuTooltipAlpha = bound(0, menuTooltipAlpha - 2 * frametime, 1);
634 if(menuTooltipAlpha == 0)
636 menuTooltipState = 0;
637 menuTooltipItem = world;
642 if(menuTooltipItem == world)
646 strunzone(menuTooltipText);
647 menuTooltipText = string_null;
653 if(menu_tooltips != menu_tooltips_old)
655 if (menu_tooltips != 0 && menu_tooltips_old != 0)
656 menuTooltipItem = world; // reload tooltip next frame
657 menu_tooltips_old = menu_tooltips;
659 else if(menuTooltipOrigin_x < 0) // unallocated?
660 m_allocatetooltipbox(pos);
662 if(menuTooltipOrigin_x >= 0)
665 p = SKINBORDER_TOOLTIP;
667 p_y *= 1 / conheight;
668 draw_BorderPicture(menuTooltipOrigin, SKINGFX_TOOLTIP, menuTooltipSize, '1 1 1', menuTooltipAlpha, p);
669 p = menuTooltipOrigin;
670 p_x += SKINMARGIN_TOOLTIP_x / conwidth;
671 p_y += SKINMARGIN_TOOLTIP_y / conheight;
672 getWrappedLine_remaining = menuTooltipText;
673 while(getWrappedLine_remaining)
675 s = getWrappedLine(SKINWIDTH_TOOLTIP, fontsize, draw_TextWidth_WithoutColors);
676 draw_Text(p, s, fontsize, '1 1 1', SKINALPHA_TOOLTIP * menuTooltipAlpha, FALSE);
683 void m_draw(float width, float height)
690 execute_next_frame();
692 menuMouseMode = cvar("menu_mouse_absolute");
699 #ifdef COMPAT_XON070_OLD_M_DRAW
700 UpdateConWidthHeight(width ? width : cvar("vid_width"), height ? height : cvar("vid_height"));
702 UpdateConWidthHeight(width, height);
708 // TODO draw an info image about this situation
712 if(!menuNotTheFirstFrame)
714 menuNotTheFirstFrame = 1;
716 if(!cvar("menu_video_played"))
718 localcmd("cd loop $menu_cdtrack; play sound/announcer/default/welcome.wav\n");
719 menuLogoAlpha = -0.8; // no idea why, but when I start this at zero, it jumps instead of fading FIXME
721 // ALWAYS set this cvar; if we start but menu is not active, this means we want no background music!
722 localcmd("set menu_video_played 1\n");
726 realFrametime = frametime = min(0.2, t - menuPrevTime);
730 t = cvar("menu_slowmo");
741 if(getmousetarget() == (menuMouseMode ? MT_CLIENT : MT_MENU) && (getkeydest() == KEY_MENU || getkeydest() == KEY_MENU_GRABBED))
742 setkeydest(keyGrabber ? KEY_MENU_GRABBED : KEY_MENU);
747 if(cvar("cl_capturevideo"))
748 frametime = t / cvar("cl_capturevideo_fps"); // make capturevideo work smoothly
750 prevMenuAlpha = menuAlpha;
753 if(menuAlpha == 0 && menuLogoAlpha < 2)
755 menuLogoAlpha = menuLogoAlpha + frametime * 2;
759 menuAlpha = min(1, menuAlpha + frametime * 5);
765 menuAlpha = max(0, menuAlpha - frametime * 5);
769 draw_reset_cropped();
771 if(!(gamestatus & (GAME_CONNECTED | GAME_ISSERVER)))
773 if(menuLogoAlpha > 0)
776 draw_Fill('0 0 0', '1 1 0', SKINCOLOR_BACKGROUND, 1);
777 drawBackground(SKINGFX_BACKGROUND, bound(0, menuLogoAlpha, 1), SKINALIGN_BACKGROUND, TRUE);
778 draw_reset_cropped();
779 if(menuAlpha <= 0 && SKINALPHA_CURSOR_INTRO > 0)
781 draw_alpha = SKINALPHA_CURSOR_INTRO * bound(0, menuLogoAlpha, 1);
782 draw_drawMousePointer(menuMousePos);
787 else if(SKINALPHA_BACKGROUND_INGAME)
792 drawBackground(SKINGFX_BACKGROUND_INGAME, menuAlpha * SKINALPHA_BACKGROUND_INGAME, SKINALIGN_BACKGROUND_INGAME, FALSE);
793 draw_reset_cropped();
797 if(menuAlpha != prevMenuAlpha)
798 cvar_set("_menu_alpha", ftos(menuAlpha));
800 draw_reset_cropped();
802 draw_reset_cropped();
806 if(prevMenuAlpha > 0)
807 main.initializeDialog(main, main.firstChild);
808 draw_reset_cropped();
813 draw_alpha *= menuAlpha;
817 // do not update mouse position
818 // it prevents mouse jumping to '0 0 0' when menu is fading out
820 else if(menuMouseMode)
823 newMouse = globalToBox(getmousepos(), draw_shift, draw_scale);
824 if(newMouse != '0 0 0')
825 if(newMouse != menuMousePos)
827 menuMousePos = newMouse;
828 if(mouseButtonsPressed)
829 main.mouseDrag(main, menuMousePos);
831 main.mouseMove(main, menuMousePos);
838 vector dMouse, minpos, maxpos;
839 dMouse = getmousepos() * (frametime / realFrametime); // for capturevideo
840 if(dMouse != '0 0 0')
842 minpos = globalToBox('0 0 0', draw_shift, draw_scale);
843 maxpos = globalToBox(eX * (realconwidth - 1) + eY * (realconheight - 1), draw_shift, draw_scale);
844 dMouse = globalToBoxSize(dMouse, draw_scale);
845 menuMousePos += dMouse * cvar("menu_mouse_speed");
846 menuMousePos_x = bound(minpos_x, menuMousePos_x, maxpos_x);
847 menuMousePos_y = bound(minpos_y, menuMousePos_y, maxpos_y);
848 if(mouseButtonsPressed)
849 main.mouseDrag(main, menuMousePos);
851 main.mouseMove(main, menuMousePos);
857 m_tooltip(menuMousePos);
859 draw_alpha = max(draw_alpha, SKINALPHA_CURSOR_INTRO * bound(0, menuLogoAlpha, 1));
861 draw_drawMousePointer(menuMousePos);
863 draw_reset_cropped();
872 setkeydest(KEY_MENU);
873 setmousetarget((menuMouseMode ? MT_CLIENT : MT_MENU));
878 if(mouseButtonsPressed)
879 main.mouseRelease(main, menuMousePos);
880 mouseButtonsPressed = 0;
882 main.focusEnter(main);
883 main.showNotify(main);
889 setkeydest(KEY_GAME);
890 setmousetarget(MT_CLIENT);
895 main.focusLeave(main);
896 main.hideNotify(main);
899 void m_toggle(float mode)
920 for(e = NULL; (e = nextent(e)) != NULL; )
922 if(e.classname != "vtbl")
928 void m_focus_item_chain(entity outermost, entity innermost)
930 if(innermost.parent != outermost)
931 m_focus_item_chain(outermost, innermost.parent);
932 innermost.parent.setFocus(innermost.parent, innermost);
935 void m_activate_window(entity wnd)
940 m_activate_window(par);
942 if(par.instanceOfModalController)
944 if(wnd.tabSelectingButton)
946 TabButton_Click(wnd.tabSelectingButton, wnd);
949 par.initializeDialog(par, wnd);
951 else if(par.instanceOfNexposee)
953 // nexposee (sorry for violating abstraction here)
954 par.selectedChild = wnd;
955 par.animationState = 1;
956 Container_setFocus(par, NULL);
958 else if(par.instanceOfContainer)
962 par.setFocus(par, wnd);
966 void m_setpointerfocus(entity wnd)
968 if(wnd.instanceOfContainer)
970 entity focus = wnd.preferredFocusedGrandChild(wnd);
973 menuMousePos = focus.origin + 0.5 * focus.size;
974 menuMousePos_x *= 1 / conwidth;
975 menuMousePos_y *= 1 / conheight;
976 if(wnd.focused) // why does this never happen?
977 m_focus_item_chain(wnd, focus);
982 void m_goto(string itemname)
988 strunzone(m_goto_buffer);
989 m_goto_buffer = strzone(itemname);
992 if(itemname == "") // this can be called by GameCommand
994 if(gamestatus & (GAME_ISSERVER | GAME_CONNECTED))
1000 m_activate_window(main.mainNexposee);
1006 for(e = NULL; (e = find(e, name, itemname)); )
1007 if(e.classname != "vtbl")
1010 if((e) && (!e.requiresConnection || (gamestatus & (GAME_ISSERVER | GAME_CONNECTED))))
1013 m_activate_window(e);
1014 m_setpointerfocus(e);