1 #include "dialog_multiplayer_join.qh"
3 #include "serverlist.qh"
5 #include "textlabel.qh"
8 #include "commandbutton.qh"
11 entity makeXonoticServerListTab()
14 me = NEW(XonoticServerListTab);
15 me.configureDialog(me);
19 void XonoticServerListTab_refresh(entity this, entity slist)
22 slist.refreshServerList(slist, clear ? REFRESHSERVERLIST_RESET : REFRESHSERVERLIST_ASK);
25 .entity quitGameButton;
26 void XonoticServerListTab_draw(entity me)
28 entity e = me.quitGameButton;
29 e.disabled = !(gamestatus & (GAME_ISSERVER | GAME_CONNECTED));
30 e.setText(e, quitGameButton_getText(e));
31 setZonedTooltip(e, quitGameButton_getTooltip(e), string_null);
32 SUPER(XonoticServerListTab).draw(me);
35 void XonoticServerListTab_fill(entity me)
39 slist = makeXonoticServerList();
41 me.gotoRC(me, 0.5, 0);
42 me.TD(me, 1, 0.8, e = makeXonoticCheckBox(0, "menu_slist_categories", ZCTX(_("SRVS^Categories"))));
43 e.onClickEntity = slist;
44 e.onClick = ServerList_Categories_Click;
46 me.TD(me, 1, 0.5, e = makeXonoticTextLabel(1, _("Filter:")));
47 me.TD(me, 1, 2, e = makeXonoticInputBox(0, string_null));
48 e.onChange = ServerList_Filter_Change;
49 e.onChangeEntity = slist;
50 slist.controlledTextbox = e;
51 me.gotoRC(me, 0.5, 0.8 + 0.5 + 2);
52 me.TD(me, 1, 0.6, e = makeXonoticCheckBox_T(0, "menu_slist_showempty", ZCTX(_("SRVS^Empty")),
53 _("Show empty servers")));
54 slist.filterShowEmpty = e.checked;
55 e.onClickEntity = slist;
56 e.onClick = ServerList_ShowEmpty_Click;
57 me.TD(me, 1, 0.5, e = makeXonoticCheckBox_T(0, "menu_slist_showfull", ZCTX(_("SRVS^Full")),
58 _("Show full servers that have no slots available")));
59 slist.filterShowFull = e.checked;
60 e.onClickEntity = slist;
61 e.onClick = ServerList_ShowFull_Click;
62 me.TD(me, 1, 0.6, e = makeXonoticCheckBox_T(0, "menu_slist_showlaggy", ZCTX(_("SRVS^Laggy")),
63 _("Show high latency servers")));
64 slist.filterShowLaggy = e.checked;
65 e.onClickEntity = slist;
66 e.onClick = ServerList_ShowLaggy_Click;
67 /* END FILTER CONTROLS */
69 me.TD(me, 1, 0.8, e = makeXonoticButton_T(_("Refresh"), '0 0 0', _("Reload the server list")));
70 e.onClick = XonoticServerListTab_refresh;
71 e.onClickEntity = slist;
72 me.TD(me, 1, 0.6, e = makeXonoticCheckBox_T(0, "net_slist_pause", _("Pause"),
73 _("Pause updating the server list to prevent servers from \"jumping around\"")));
76 me.TD(me, 1, 1, slist.sortButton1 = makeXonoticButton(string_null, '0 0 0'));
77 me.TD(me, 1, 1, slist.sortButton2 = makeXonoticButton(string_null, '0 0 0'));
78 me.TD(me, 1, 1, slist.sortButton3 = makeXonoticButton(string_null, '0 0 0'));
79 me.TD(me, 1, 1, slist.sortButton4 = makeXonoticButton(string_null, '0 0 0'));
80 me.TD(me, 1, 1, slist.sortButton5 = makeXonoticButton(string_null, '0 0 0'));
82 me.TD(me, me.rows - 5, me.columns, slist);
84 me.gotoRC(me, me.rows - 2, 0);
85 me.TD(me, 1, 0.6, e = makeXonoticTextLabel(0, _("Address:")));
86 me.TD(me, 1, 2.9, e = makeXonoticInputBox(0, string_null));
87 e.onEnter = ServerList_Connect_Click;
88 e.onEnterEntity = slist;
89 e.onChange = ServerList_Update_favoriteButton;
90 e.onChangeEntity = slist;
91 slist.ipAddressBox = e;
92 me.TD(me, 1, 1.5, e = makeXonoticButton("", '0 0 0'));
93 e.onClick = ServerList_Favorite_Click;
94 e.onClickEntity = slist;
95 slist.favoriteButton = e;
96 me.TD(me, 1, 1.5, e = makeXonoticButton_T(_("Info..."), '0 0 0',
97 _("Show more information about the currently highlighted server")));
98 e.onClick = ServerList_Info_Click;
99 e.onClickEntity = slist;
100 slist.infoButton = e;
102 me.TD(me, 1, me.columns * 0.5, me.quitGameButton = makeXonoticCommandButton(string_null, '0 0 0', QUITGAME_CMD, 0));
103 me.TD(me, 1, me.columns * 0.5, e = makeXonoticButton(_("Join!"), '0 0 0'));
104 e.onClick = ServerList_Connect_Click;
105 e.onClickEntity = slist;
106 slist.connectButton = e;