6 float navigation_bestrating;
7 float bot_navigation_movemode;
8 float navigation_testtracewalk;
10 vector jumpstepheightvec;
12 vector jumpheight_vec;
14 entity navigation_bestgoal;
16 // stack of current goals (the last one of which may be an item or other
17 // desirable object, the rest are typically waypoints to reach it)
18 .entity goalcurrent, goalstack01, goalstack02, goalstack03;
19 .entity goalstack04, goalstack05, goalstack06, goalstack07;
20 .entity goalstack08, goalstack09, goalstack10, goalstack11;
21 .entity goalstack12, goalstack13, goalstack14, goalstack15;
22 .entity goalstack16, goalstack17, goalstack18, goalstack19;
23 .entity goalstack20, goalstack21, goalstack22, goalstack23;
24 .entity goalstack24, goalstack25, goalstack26, goalstack27;
25 .entity goalstack28, goalstack29, goalstack30, goalstack31;
27 .entity goalcurrent_prev;
28 .float goalcurrent_distance;
29 .float goalcurrent_distance_time;
31 .entity nearestwaypoint;
32 .float nearestwaypoint_dist;
33 .float nearestwaypointtimeout;
36 // item it is linked from waypoint it.wpXX (INCOMING link)
37 // links are sorted by their cost (wpXXmincost)
38 .entity wp00, wp01, wp02, wp03, wp04, wp05, wp06, wp07, wp08, wp09, wp10, wp11, wp12, wp13, wp14, wp15;
39 .entity wp16, wp17, wp18, wp19, wp20, wp21, wp22, wp23, wp24, wp25, wp26, wp27, wp28, wp29, wp30, wp31;
41 .float wp00mincost, wp01mincost, wp02mincost, wp03mincost, wp04mincost, wp05mincost, wp06mincost, wp07mincost;
42 .float wp08mincost, wp09mincost, wp10mincost, wp11mincost, wp12mincost, wp13mincost, wp14mincost, wp15mincost;
43 .float wp16mincost, wp17mincost, wp18mincost, wp19mincost, wp20mincost, wp21mincost, wp22mincost, wp23mincost;
44 .float wp24mincost, wp25mincost, wp26mincost, wp27mincost, wp28mincost, wp29mincost, wp30mincost, wp31mincost;
47 #define navigation_item_islinked(from_wp, to_item) waypoint_islinked(to_item, from_wp)
48 #define navigation_item_addlink(from_wp, to_item) \
49 waypoint_addlink_customcost(to_item, from_wp, waypoint_getlinkcost(from_wp, to_item))
51 // if ent is a box waypoint or an item v is set to coords of ent that are closer to org
52 // (but v.z is set to the lowest coord of ent), v_height is set to ent's height
53 #define SET_TRACEWALK_DESTCOORDS(ent, org, v, v_height) MACRO_BEGIN { \
54 if ((ent.classname != "waypoint") || ent.wpisbox) { \
55 vector wm1 = ent.origin + ent.mins; \
56 vector wm2 = ent.origin + ent.maxs; \
57 v.x = bound(wm1.x, org.x, wm2.x); \
58 v.y = bound(wm1.y, org.y, wm2.y); \
60 v_height = wm2.z - wm1.z; \
67 // if ent is a box waypoint or an item v and v2 are set to coords of ent that are closer to org
68 // (but v2.z is set to the lowest coord of ent), v2_height is set to ent's height
69 #define SET_TRACEWALK_DESTCOORDS_2(ent, org, v, v2, v2_height) MACRO_BEGIN { \
70 if ((ent.classname != "waypoint") || ent.wpisbox) { \
71 vector wm1 = ent.origin + ent.mins; \
72 vector wm2 = ent.origin + ent.maxs; \
73 v.x = bound(wm1.x, org.x, wm2.x); \
74 v.y = bound(wm1.y, org.y, wm2.y); \
75 v.z = bound(wm1.z, org.z, wm2.z); \
79 v2_height = wm2.z - wm1.z; \
87 .entity wp_goal_prev0;
88 .entity wp_goal_prev1;
90 .float lastteleporttime;
94 .entity navigation_jetpack_goal;
95 .vector navigation_jetpack_point;
97 const float DEBUG_NODE_SUCCESS = 1;
98 const float DEBUG_NODE_WARNING = 2;
99 const float DEBUG_NODE_FAIL = 3;
100 vector debuglastnode;
102 entity bot_waypoint_queue_owner; // Owner of the temporary list of goals
103 entity bot_waypoint_queue_goal; // Head of the temporary list of goals
104 .entity bot_waypoint_queue_nextgoal;
105 entity bot_waypoint_queue_bestgoal;
106 float bot_waypoint_queue_bestgoalrating;
108 .entity bot_basewaypoint;
109 .bool navigation_dynamicgoal;
110 void navigation_dynamicgoal_init(entity this, bool initially_static);
111 void navigation_dynamicgoal_set(entity this);
112 void navigation_dynamicgoal_unset(entity this);
119 void debugresetnodes();
120 void debugnode(entity this, vector node);
121 void debugnodestatus(vector position, float status);
123 void debuggoalstack(entity this);
125 float tracewalk(entity e, vector start, vector m1, vector m2, vector end, float end_height, float movemode);
127 float navigation_markroutes_nearestwaypoints(entity this, float maxdist);
128 float navigation_routetogoal(entity this, entity e, vector startposition);
130 void navigation_clearroute(entity this);
131 void navigation_pushroute(entity this, entity e);
132 void navigation_poproute(entity this);
133 void navigation_markroutes_checkwaypoint(entity w, entity wp, float cost2, vector p);
134 void navigation_markroutes(entity this, entity fixed_source_waypoint);
135 void navigation_markroutes_inverted(entity fixed_source_waypoint);
136 void navigation_routerating(entity this, entity e, float f, float rangebias);
137 void navigation_poptouchedgoals(entity this);
138 void navigation_goalrating_start(entity this);
139 void navigation_goalrating_end(entity this);
140 void navigation_unstuck(entity this);
142 void botframe_updatedangerousobjects(float maxupdate);
144 entity navigation_findnearestwaypoint(entity ent, float walkfromwp);
145 float navigation_waypoint_will_link(vector v, vector org, entity ent, vector v2, float v2_height, float walkfromwp, float bestdist);