]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/server/bot/default/scripting.qc
Merge branch 'terencehill/ca_bots_fix' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / bot / default / scripting.qc
1 #include "scripting.qh"
2
3 #include "cvars.qh"
4
5 #include <common/state.qh>
6 #include <common/physics/player.qh>
7
8 #include "bot.qh"
9
10 .int state;
11
12 .float bot_cmdqueuebuf_allocated;
13 .float bot_cmdqueuebuf;
14 .float bot_cmdqueuebuf_start;
15 .float bot_cmdqueuebuf_end;
16
17 void bot_clearqueue(entity bot)
18 {
19         if(!bot.bot_cmdqueuebuf_allocated)
20                 return;
21         buf_del(bot.bot_cmdqueuebuf);
22         bot.bot_cmdqueuebuf_allocated = false;
23         LOG_TRACE("bot ", bot.netname, " queue cleared");
24 }
25
26 void bot_queuecommand(entity bot, string cmdstring)
27 {
28         if(!bot.bot_cmdqueuebuf_allocated)
29         {
30                 bot.bot_cmdqueuebuf = buf_create();
31                 bot.bot_cmdqueuebuf_allocated = true;
32                 bot.bot_cmdqueuebuf_start = 0;
33                 bot.bot_cmdqueuebuf_end = 0;
34         }
35
36         bufstr_set(bot.bot_cmdqueuebuf, bot.bot_cmdqueuebuf_end, cmdstring);
37
38         // if the command was a "sound" command, precache the sound NOW
39         // this prevents lagging!
40         {
41                 float sp;
42                 string parm;
43                 string cmdstr;
44
45                 sp = strstrofs(cmdstring, " ", 0);
46                 if(sp >= 0)
47                 {
48                         parm = substring(cmdstring, sp + 1, -1);
49                         cmdstr = substring(cmdstring, 0, sp);
50                         if(cmdstr == "sound")
51                         {
52                                 // find the LAST word
53                                 for (;;)
54                                 {
55                                         sp = strstrofs(parm, " ", 0);
56                                         if(sp < 0)
57                                                 break;
58                                         parm = substring(parm, sp + 1, -1);
59                                 }
60                                 precache_sound(parm);
61                         }
62                 }
63         }
64
65         bot.bot_cmdqueuebuf_end += 1;
66 }
67
68 void bot_dequeuecommand(entity bot, float idx)
69 {
70         if(!bot.bot_cmdqueuebuf_allocated)
71                 error("dequeuecommand but no queue allocated");
72         if(idx < bot.bot_cmdqueuebuf_start)
73                 error("dequeueing a command in the past");
74         if(idx >= bot.bot_cmdqueuebuf_end)
75                 error("dequeueing a command in the future");
76         bufstr_set(bot.bot_cmdqueuebuf, idx, "");
77         if(idx == bot.bot_cmdqueuebuf_start)
78                 bot.bot_cmdqueuebuf_start += 1;
79         if(bot.bot_cmdqueuebuf_start >= bot.bot_cmdqueuebuf_end)
80                 bot_clearqueue(bot);
81 }
82
83 string bot_readcommand(entity bot, float idx)
84 {
85         if(!bot.bot_cmdqueuebuf_allocated)
86                 error("readcommand but no queue allocated");
87         if(idx < bot.bot_cmdqueuebuf_start)
88                 error("reading a command in the past");
89         if(idx >= bot.bot_cmdqueuebuf_end)
90                 error("reading a command in the future");
91         return bufstr_get(bot.bot_cmdqueuebuf, idx);
92 }
93
94 bool bot_havecommand(entity this, int idx)
95 {
96         if(!this.bot_cmdqueuebuf_allocated)
97                 return false;
98         if(idx < this.bot_cmdqueuebuf_start)
99                 return false;
100         if(idx >= this.bot_cmdqueuebuf_end)
101                 return false;
102         return true;
103 }
104
105 const int MAX_BOT_PLACES = 4;
106 .float bot_places_count;
107 .entity bot_places[MAX_BOT_PLACES];
108 .string bot_placenames[MAX_BOT_PLACES];
109 entity bot_getplace(entity this, string placename)
110 {
111         entity e;
112         if(substring(placename, 0, 1) == "@")
113         {
114                 int i, p;
115                 placename = substring(placename, 1, -1);
116                 string s, s2;
117                 for(i = 0; i < this.bot_places_count; ++i)
118                         if(this.(bot_placenames[i]) == placename)
119                                 return this.(bot_places[i]);
120                 // now: i == this.bot_places_count
121                 s = s2 = cvar_string(placename);
122                 p = strstrofs(s2, " ", 0);
123                 if(p >= 0)
124                 {
125                         s = substring(s2, 0, p);
126                         //print("places: ", placename, " -> ", cvar_string(placename), "\n");
127                         cvar_set(placename, strcat(substring(s2, p+1, -1), " ", s));
128                         //print("places: ", placename, " := ", cvar_string(placename), "\n");
129                 }
130                 e = find(NULL, targetname, s);
131                 if(!e)
132                         LOG_INFO("invalid place ", s, "\n");
133                 if(i < MAX_BOT_PLACES)
134                 {
135                         this.(bot_placenames[i]) = strzone(placename);
136                         this.(bot_places[i]) = e;
137                         this.bot_places_count += 1;
138                 }
139                 return e;
140         }
141         else
142         {
143                 e = find(NULL, targetname, placename);
144                 if(!e)
145                         LOG_INFO("invalid place ", placename, "\n");
146                 return e;
147         }
148 }
149
150
151 // Initialize global commands list
152 // NOTE: New commands should be initialized here
153 void bot_commands_init()
154 {
155         bot_cmd_string[BOT_CMD_NULL] = "";
156         bot_cmd_parm_type[BOT_CMD_NULL] = BOT_CMD_PARAMETER_NONE;
157
158         bot_cmd_string[BOT_CMD_PAUSE] = "pause";
159         bot_cmd_parm_type[BOT_CMD_PAUSE] = BOT_CMD_PARAMETER_NONE;
160
161         bot_cmd_string[BOT_CMD_CONTINUE] = "continue";
162         bot_cmd_parm_type[BOT_CMD_CONTINUE] = BOT_CMD_PARAMETER_NONE;
163
164         bot_cmd_string[BOT_CMD_WAIT] = "wait";
165         bot_cmd_parm_type[BOT_CMD_WAIT] = BOT_CMD_PARAMETER_FLOAT;
166
167         bot_cmd_string[BOT_CMD_TURN] = "turn";
168         bot_cmd_parm_type[BOT_CMD_TURN] = BOT_CMD_PARAMETER_FLOAT;
169
170         bot_cmd_string[BOT_CMD_MOVETO] = "moveto";
171         bot_cmd_parm_type[BOT_CMD_MOVETO] = BOT_CMD_PARAMETER_VECTOR;
172
173         bot_cmd_string[BOT_CMD_MOVETOTARGET] = "movetotarget";
174         bot_cmd_parm_type[BOT_CMD_MOVETOTARGET] = BOT_CMD_PARAMETER_STRING;
175
176         bot_cmd_string[BOT_CMD_RESETGOAL] = "resetgoal";
177         bot_cmd_parm_type[BOT_CMD_RESETGOAL] = BOT_CMD_PARAMETER_NONE;
178
179         bot_cmd_string[BOT_CMD_CC] = "cc";
180         bot_cmd_parm_type[BOT_CMD_CC] = BOT_CMD_PARAMETER_STRING;
181
182         bot_cmd_string[BOT_CMD_IF] = "if";
183         bot_cmd_parm_type[BOT_CMD_IF] = BOT_CMD_PARAMETER_STRING;
184
185         bot_cmd_string[BOT_CMD_ELSE] = "else";
186         bot_cmd_parm_type[BOT_CMD_ELSE] = BOT_CMD_PARAMETER_NONE;
187
188         bot_cmd_string[BOT_CMD_FI] = "fi";
189         bot_cmd_parm_type[BOT_CMD_FI] = BOT_CMD_PARAMETER_NONE;
190
191         bot_cmd_string[BOT_CMD_RESETAIM] = "resetaim";
192         bot_cmd_parm_type[BOT_CMD_RESETAIM] = BOT_CMD_PARAMETER_NONE;
193
194         bot_cmd_string[BOT_CMD_AIM] = "aim";
195         bot_cmd_parm_type[BOT_CMD_AIM] = BOT_CMD_PARAMETER_STRING;
196
197         bot_cmd_string[BOT_CMD_AIMTARGET] = "aimtarget";
198         bot_cmd_parm_type[BOT_CMD_AIMTARGET] = BOT_CMD_PARAMETER_STRING;
199
200         bot_cmd_string[BOT_CMD_PRESSKEY] = "presskey";
201         bot_cmd_parm_type[BOT_CMD_PRESSKEY] = BOT_CMD_PARAMETER_STRING;
202
203         bot_cmd_string[BOT_CMD_RELEASEKEY] = "releasekey";
204         bot_cmd_parm_type[BOT_CMD_RELEASEKEY] = BOT_CMD_PARAMETER_STRING;
205
206         bot_cmd_string[BOT_CMD_SELECTWEAPON] = "selectweapon";
207         bot_cmd_parm_type[BOT_CMD_SELECTWEAPON] = BOT_CMD_PARAMETER_FLOAT;
208
209         bot_cmd_string[BOT_CMD_IMPULSE] = "impulse";
210         bot_cmd_parm_type[BOT_CMD_IMPULSE] = BOT_CMD_PARAMETER_FLOAT;
211
212         bot_cmd_string[BOT_CMD_WAIT_UNTIL] = "wait_until";
213         bot_cmd_parm_type[BOT_CMD_WAIT_UNTIL] = BOT_CMD_PARAMETER_FLOAT;
214
215         bot_cmd_string[BOT_CMD_BARRIER] = "barrier";
216         bot_cmd_parm_type[BOT_CMD_BARRIER] = BOT_CMD_PARAMETER_NONE;
217
218         bot_cmd_string[BOT_CMD_CONSOLE] = "console";
219         bot_cmd_parm_type[BOT_CMD_CONSOLE] = BOT_CMD_PARAMETER_STRING;
220
221         bot_cmd_string[BOT_CMD_SOUND] = "sound";
222         bot_cmd_parm_type[BOT_CMD_SOUND] = BOT_CMD_PARAMETER_STRING;
223
224         bot_cmd_string[BOT_CMD_DEBUG_ASSERT_CANFIRE] = "debug_assert_canfire";
225         bot_cmd_parm_type[BOT_CMD_DEBUG_ASSERT_CANFIRE] = BOT_CMD_PARAMETER_FLOAT;
226
227         bot_cmds_initialized = true;
228 }
229
230 // Returns first bot with matching name
231 entity find_bot_by_name(string name)
232 {
233         FOREACH_CLIENT(IS_BOT_CLIENT(it) && it.netname == name,
234         {
235                 return it;
236         });
237
238         return NULL;
239 }
240
241 // Returns a bot by number on list
242 entity find_bot_by_number(float number)
243 {
244         entity bot;
245         float c = 0;
246
247         if(!number)
248                 return NULL;
249
250         bot = findchainflags(flags, FL_CLIENT); // TODO: doesn't findchainflags loop backwards through entities?
251         while (bot)
252         {
253                 if(IS_BOT_CLIENT(bot))
254                 {
255                         if(++c==number)
256                                 return bot;
257                 }
258                 bot = bot.chain;
259         }
260
261         return NULL;
262 }
263
264 float bot_decodecommand(string cmdstring)
265 {
266         float cmd_parm_type;
267         float sp;
268         string parm;
269
270         sp = strstrofs(cmdstring, " ", 0);
271         if(sp < 0)
272         {
273                 parm = "";
274         }
275         else
276         {
277                 parm = substring(cmdstring, sp + 1, -1);
278                 cmdstring = substring(cmdstring, 0, sp);
279         }
280
281         if(!bot_cmds_initialized)
282                 bot_commands_init();
283
284         int i;
285         for(i=1;i<BOT_CMD_COUNTER;++i)
286         {
287                 if(bot_cmd_string[i]!=cmdstring)
288                         continue;
289
290                 cmd_parm_type = bot_cmd_parm_type[i];
291
292                 if(cmd_parm_type!=BOT_CMD_PARAMETER_NONE&&parm=="")
293                 {
294                         LOG_INFO("ERROR: A parameter is required for this command\n");
295                         return 0;
296                 }
297
298                 // Load command into queue
299                 bot_cmd.bot_cmd_type = i;
300
301                 // Attach parameter
302                 switch(cmd_parm_type)
303                 {
304                         case BOT_CMD_PARAMETER_FLOAT:
305                                 bot_cmd.bot_cmd_parm_float = stof(parm);
306                                 break;
307                         case BOT_CMD_PARAMETER_STRING:
308                                 if(bot_cmd.bot_cmd_parm_string)
309                                         strunzone(bot_cmd.bot_cmd_parm_string);
310                                 bot_cmd.bot_cmd_parm_string = strzone(parm);
311                                 break;
312                         case BOT_CMD_PARAMETER_VECTOR:
313                                 bot_cmd.bot_cmd_parm_vector = stov(parm);
314                                 break;
315                         default:
316                                 break;
317                 }
318                 return 1;
319         }
320         LOG_INFO("ERROR: No such command '", cmdstring, "'\n");
321         return 0;
322 }
323
324 void bot_cmdhelp(string scmd)
325 {
326         int i, ntype;
327         string stype;
328
329         if(!bot_cmds_initialized)
330                 bot_commands_init();
331
332         for(i=1;i<BOT_CMD_COUNTER;++i)
333         {
334                 if(bot_cmd_string[i]!=scmd)
335                         continue;
336
337                 ntype = bot_cmd_parm_type[i];
338
339                 switch(ntype)
340                 {
341                         case BOT_CMD_PARAMETER_FLOAT:
342                                 stype = "float number";
343                                 break;
344                         case BOT_CMD_PARAMETER_STRING:
345                                 stype = "string";
346                                 break;
347                         case BOT_CMD_PARAMETER_VECTOR:
348                                 stype = "vector";
349                                 break;
350                         default:
351                                 stype = "none";
352                                 break;
353                 }
354
355                 LOG_INFO(strcat("Command: ",bot_cmd_string[i],"\nParameter: <",stype,"> \n"));
356
357                 LOG_INFO("Description: ");
358                 switch(i)
359                 {
360                         case BOT_CMD_PAUSE:
361                                 LOG_INFO("Stops the bot completely. Any command other than 'continue' will be ignored.");
362                                 break;
363                         case BOT_CMD_CONTINUE:
364                                 LOG_INFO("Disable paused status");
365                                 break;
366                         case BOT_CMD_WAIT:
367                                 LOG_INFO("Pause command parsing and bot ai for N seconds. Pressed key will remain pressed");
368                                 break;
369                         case BOT_CMD_WAIT_UNTIL:
370                                 LOG_INFO("Pause command parsing and bot ai until time is N from the last barrier. Pressed key will remain pressed");
371                                 break;
372                         case BOT_CMD_BARRIER:
373                                 LOG_INFO("Waits till all bots that have a command queue reach this command. Pressed key will remain pressed");
374                                 break;
375                         case BOT_CMD_TURN:
376                                 LOG_INFO("Look to the right or left N degrees. For turning to the left use positive numbers.");
377                                 break;
378                         case BOT_CMD_MOVETO:
379                                 LOG_INFO("Walk to an specific coordinate on the map. Usage: moveto \"x y z\"");
380                                 break;
381                         case BOT_CMD_MOVETOTARGET:
382                                 LOG_INFO("Walk to the specific target on the map");
383                                 break;
384                         case BOT_CMD_RESETGOAL:
385                                 LOG_INFO("Resets the goal stack");
386                                 break;
387                         case BOT_CMD_CC:
388                                 LOG_INFO("Execute client command. Examples: cc \"say something\"; cc god; cc \"name newnickname\"; cc kill;");
389                                 break;
390                         case BOT_CMD_IF:
391                                 LOG_INFO("Perform simple conditional execution.\n");
392                                 LOG_INFO("Syntax: \n");
393                                 LOG_INFO("        sv_cmd .. if \"condition\"\n");
394                                 LOG_INFO("        sv_cmd ..     <instruction if true>\n");
395                                 LOG_INFO("        sv_cmd ..     <instruction if true>\n");
396                                 LOG_INFO("        sv_cmd .. else\n");
397                                 LOG_INFO("        sv_cmd ..     <instruction if false>\n");
398                                 LOG_INFO("        sv_cmd ..     <instruction if false>\n");
399                                 LOG_INFO("        sv_cmd .. fi\n");
400                                 LOG_INFO("Conditions: a=b, a>b, a<b, a\t\t(spaces not allowed)\n");
401                                 LOG_INFO("            Values in conditions can be numbers, cvars in the form cvar.cvar_string or special fields\n");
402                                 LOG_INFO("Fields: health, speed, flagcarrier\n");
403                                 LOG_INFO("Examples: if health>50; if health>cvar.g_balance_laser_primary_damage; if flagcarrier;");
404                                 break;
405                         case BOT_CMD_RESETAIM:
406                                 LOG_INFO("Points the aim to the coordinates x,y 0,0");
407                                 break;
408                         case BOT_CMD_AIM:
409                                 LOG_INFO("Move the aim x/y (horizontal/vertical) degrees relatives to the bot\n");
410                                 LOG_INFO("There is a 3rd optional parameter telling in how many seconds the aim has to reach the new position\n");
411                                 LOG_INFO("Examples: aim \"90 0\"        // Turn 90 degrees inmediately (positive numbers move to the left/up)\n");
412                                 LOG_INFO("          aim \"0 90 2\"      // Will gradually look to the sky in the next two seconds");
413                                 break;
414                         case BOT_CMD_AIMTARGET:
415                                 LOG_INFO("Points the aim to given target");
416                                 break;
417                         case BOT_CMD_PRESSKEY:
418                                 LOG_INFO("Press one of the following keys: forward, backward, left, right, jump, crouch, attack1, attack2, use\n");
419                                 LOG_INFO("Multiple keys can be pressed at time (with many presskey calls) and it will remain pressed until the command \"releasekey\" is called");
420                                 LOG_INFO("Note: The script will not return the control to the bot ai until all keys are released");
421                                 break;
422                         case BOT_CMD_RELEASEKEY:
423                                 LOG_INFO("Release previoulsy used keys. Use the parameter \"all\" to release all keys");
424                                 break;
425                         case BOT_CMD_SOUND:
426                                 LOG_INFO("play sound file at bot location");
427                                 break;
428                         case BOT_CMD_DEBUG_ASSERT_CANFIRE:
429                                 LOG_INFO("verify the state of the weapon entity");
430                                 break;
431                         default:
432                                 LOG_INFO("This command has no description yet.");
433                                 break;
434                 }
435                 LOG_INFO("\n");
436         }
437 }
438
439 void bot_list_commands()
440 {
441         int i;
442         string ptype;
443
444         if(!bot_cmds_initialized)
445                 bot_commands_init();
446
447         LOG_INFO("List of all available commands:\n");
448         LOG_INFO("  Command - Parameter Type\n");
449
450         for(i=1;i<BOT_CMD_COUNTER;++i)
451         {
452                 switch(bot_cmd_parm_type[i])
453                 {
454                         case BOT_CMD_PARAMETER_FLOAT:
455                                 ptype = "float number";
456                                 break;
457                         case BOT_CMD_PARAMETER_STRING:
458                                 ptype = "string";
459                                 break;
460                         case BOT_CMD_PARAMETER_VECTOR:
461                                 ptype = "vector";
462                                 break;
463                         default:
464                                 ptype = "none";
465                                 break;
466                 }
467                 LOG_INFO(strcat("  ",bot_cmd_string[i]," - <",ptype,"> \n"));
468         }
469 }
470
471 // Commands code
472 .int bot_exec_status;
473
474 float bot_cmd_cc(entity this)
475 {
476         SV_ParseClientCommand(this, bot_cmd.bot_cmd_parm_string);
477         return CMD_STATUS_FINISHED;
478 }
479
480 float bot_cmd_impulse(entity this)
481 {
482         this.impulse = bot_cmd.bot_cmd_parm_float;
483         return CMD_STATUS_FINISHED;
484 }
485
486 float bot_cmd_continue(entity this)
487 {
488         bot_relinkplayerlist();
489         this.bot_exec_status &= ~BOT_EXEC_STATUS_PAUSED;
490         return CMD_STATUS_FINISHED;
491 }
492
493 .float bot_cmd_wait_time;
494 float bot_cmd_wait(entity this)
495 {
496         if(this.bot_exec_status & BOT_EXEC_STATUS_WAITING)
497         {
498                 if(time>=this.bot_cmd_wait_time)
499                 {
500                         this.bot_exec_status &= ~BOT_EXEC_STATUS_WAITING;
501                         return CMD_STATUS_FINISHED;
502                 }
503                 else
504                         return CMD_STATUS_EXECUTING;
505         }
506
507         this.bot_cmd_wait_time = time + bot_cmd.bot_cmd_parm_float;
508         this.bot_exec_status |= BOT_EXEC_STATUS_WAITING;
509         return CMD_STATUS_EXECUTING;
510 }
511
512 float bot_cmd_wait_until(entity this)
513 {
514         if(time < bot_cmd.bot_cmd_parm_float + bot_barriertime)
515         {
516                 this.bot_exec_status |= BOT_EXEC_STATUS_WAITING;
517                 return CMD_STATUS_EXECUTING;
518         }
519         this.bot_exec_status &= ~BOT_EXEC_STATUS_WAITING;
520         return CMD_STATUS_FINISHED;
521 }
522
523 float bot_cmd_barrier(entity this)
524 {
525         // 0 = no barrier, 1 = waiting, 2 = waiting finished
526
527         if(this.bot_barrier == 0) // initialization
528         {
529                 this.bot_barrier = 1;
530
531                 //this.colormod = '4 4 0';
532         }
533
534         if(this.bot_barrier == 1) // find other bots
535         {
536                 FOREACH_CLIENT(it.isbot, LAMBDA(
537                         if(it.bot_cmdqueuebuf_allocated)
538                         if(it.bot_barrier != 1)
539                                 return CMD_STATUS_EXECUTING; // not all are at the barrier yet
540                 ));
541
542                 // all bots hit the barrier!
543
544                 // acknowledge barrier
545                 FOREACH_CLIENT(it.isbot, LAMBDA(it.bot_barrier = 2));
546
547                 bot_barriertime = time;
548         }
549
550         // if we get here, the barrier is finished
551         // so end it...
552         this.bot_barrier = 0;
553         //this.colormod = '0 0 0';
554
555         return CMD_STATUS_FINISHED;
556 }
557
558 float bot_cmd_turn(entity this)
559 {
560         this.v_angle_y = this.v_angle.y + bot_cmd.bot_cmd_parm_float;
561         this.v_angle_y = this.v_angle.y - floor(this.v_angle.y / 360) * 360;
562         return CMD_STATUS_FINISHED;
563 }
564
565 float bot_cmd_select_weapon(entity this)
566 {
567         float id = bot_cmd.bot_cmd_parm_float;
568
569         if(id < WEP_FIRST || id > WEP_LAST)
570                 return CMD_STATUS_ERROR;
571
572         if(client_hasweapon(this, Weapons_from(id), true, false))
573                 PS(this).m_switchweapon = Weapons_from(id);
574         else
575                 return CMD_STATUS_ERROR;
576
577         return CMD_STATUS_FINISHED;
578 }
579
580 .int bot_cmd_condition_status;
581
582 const int CMD_CONDITION_NONE = 0;
583 const int CMD_CONDITION_true = 1;
584 const int CMD_CONDITION_false = 2;
585 const int CMD_CONDITION_true_BLOCK = 4;
586 const int CMD_CONDITION_false_BLOCK = 8;
587
588 float bot_cmd_eval(entity this, string expr)
589 {
590         // Search for numbers
591         if(IS_DIGIT(substring(expr, 0, 1)))
592                 return stof(expr);
593
594         // Search for cvars
595         if(substring(expr, 0, 5)=="cvar.")
596                 return cvar(substring(expr, 5, strlen(expr)));
597
598         // Search for fields
599         switch(expr)
600         {
601                 case "health":
602                         return this.health;
603                 case "speed":
604                         return vlen(this.velocity);
605                 case "flagcarrier":
606                         return ((this.flagcarried!=NULL));
607         }
608
609         LOG_INFO(strcat("ERROR: Unable to convert the expression '",expr,"' into a numeric value\n"));
610         return 0;
611 }
612
613 float bot_cmd_if(entity this)
614 {
615         string expr, val_a, val_b;
616         float cmpofs;
617
618         if(this.bot_cmd_condition_status != CMD_CONDITION_NONE)
619         {
620                 // Only one "if" block is allowed at time
621                 LOG_INFO("ERROR: Only one conditional block can be processed at time");
622                 bot_clearqueue(this);
623                 return CMD_STATUS_ERROR;
624         }
625
626         this.bot_cmd_condition_status |= CMD_CONDITION_true_BLOCK;
627
628         // search for operators
629         expr = bot_cmd.bot_cmd_parm_string;
630
631         cmpofs = strstrofs(expr,"=",0);
632
633         if(cmpofs>0)
634         {
635                 val_a = substring(expr,0,cmpofs);
636                 val_b = substring(expr,cmpofs+1,strlen(expr));
637
638                 if(bot_cmd_eval(this, val_a)==bot_cmd_eval(this, val_b))
639                         this.bot_cmd_condition_status |= CMD_CONDITION_true;
640                 else
641                         this.bot_cmd_condition_status |= CMD_CONDITION_false;
642
643                 return CMD_STATUS_FINISHED;
644         }
645
646         cmpofs = strstrofs(expr,">",0);
647
648         if(cmpofs>0)
649         {
650                 val_a = substring(expr,0,cmpofs);
651                 val_b = substring(expr,cmpofs+1,strlen(expr));
652
653                 if(bot_cmd_eval(this, val_a)>bot_cmd_eval(this, val_b))
654                         this.bot_cmd_condition_status |= CMD_CONDITION_true;
655                 else
656                         this.bot_cmd_condition_status |= CMD_CONDITION_false;
657
658                 return CMD_STATUS_FINISHED;
659         }
660
661         cmpofs = strstrofs(expr,"<",0);
662
663         if(cmpofs>0)
664         {
665                 val_a = substring(expr,0,cmpofs);
666                 val_b = substring(expr,cmpofs+1,strlen(expr));
667
668                 if(bot_cmd_eval(this, val_a)<bot_cmd_eval(this, val_b))
669                         this.bot_cmd_condition_status |= CMD_CONDITION_true;
670                 else
671                         this.bot_cmd_condition_status |= CMD_CONDITION_false;
672
673                 return CMD_STATUS_FINISHED;
674         }
675
676         if(bot_cmd_eval(this, expr))
677                 this.bot_cmd_condition_status |= CMD_CONDITION_true;
678         else
679                 this.bot_cmd_condition_status |= CMD_CONDITION_false;
680
681         return CMD_STATUS_FINISHED;
682 }
683
684 float bot_cmd_else(entity this)
685 {
686         this.bot_cmd_condition_status &= ~CMD_CONDITION_true_BLOCK;
687         this.bot_cmd_condition_status |= CMD_CONDITION_false_BLOCK;
688         return CMD_STATUS_FINISHED;
689 }
690
691 float bot_cmd_fi(entity this)
692 {
693         this.bot_cmd_condition_status = CMD_CONDITION_NONE;
694         return CMD_STATUS_FINISHED;
695 }
696
697 float bot_cmd_resetaim(entity this)
698 {
699         this.v_angle = '0 0 0';
700         return CMD_STATUS_FINISHED;
701 }
702
703 .float bot_cmd_aim_begintime;
704 .float bot_cmd_aim_endtime;
705 .vector bot_cmd_aim_begin;
706 .vector bot_cmd_aim_end;
707
708 float bot_cmd_aim(entity this)
709 {
710         // Current direction
711         if(this.bot_cmd_aim_endtime)
712         {
713                 float progress;
714
715                 progress = min(1 - (this.bot_cmd_aim_endtime - time) / (this.bot_cmd_aim_endtime - this.bot_cmd_aim_begintime),1);
716                 this.v_angle = this.bot_cmd_aim_begin + ((this.bot_cmd_aim_end - this.bot_cmd_aim_begin) * progress);
717
718                 if(time>=this.bot_cmd_aim_endtime)
719                 {
720                         this.bot_cmd_aim_endtime = 0;
721                         return CMD_STATUS_FINISHED;
722                 }
723                 else
724                         return CMD_STATUS_EXECUTING;
725         }
726
727         // New aiming direction
728         string parms;
729         float tokens, step;
730
731         parms = bot_cmd.bot_cmd_parm_string;
732
733         tokens = tokenizebyseparator(parms, " ");
734
735         if(tokens<2||tokens>3)
736                 return CMD_STATUS_ERROR;
737
738         step = (tokens == 3) ? stof(argv(2)) : 0;
739
740         if(step == 0)
741         {
742                 this.v_angle_x -= stof(argv(1));
743                 this.v_angle_y += stof(argv(0));
744                 return CMD_STATUS_FINISHED;
745         }
746
747         this.bot_cmd_aim_begin = this.v_angle;
748
749         this.bot_cmd_aim_end_x = this.v_angle.x - stof(argv(1));
750         this.bot_cmd_aim_end_y = this.v_angle.y + stof(argv(0));
751         this.bot_cmd_aim_end_z = 0;
752
753         this.bot_cmd_aim_begintime = time;
754         this.bot_cmd_aim_endtime = time + step;
755
756         return CMD_STATUS_EXECUTING;
757 }
758
759 float bot_cmd_aimtarget(entity this)
760 {
761         if(this.bot_cmd_aim_endtime)
762         {
763                 return bot_cmd_aim(this);
764         }
765
766         entity e;
767         string parms;
768         vector v;
769         float tokens, step;
770
771         parms = bot_cmd.bot_cmd_parm_string;
772
773         tokens = tokenizebyseparator(parms, " ");
774
775         e = bot_getplace(this, argv(0));
776         if(!e)
777                 return CMD_STATUS_ERROR;
778
779         v = e.origin + (e.mins + e.maxs) * 0.5;
780
781         if(tokens==1)
782         {
783                 this.v_angle = vectoangles(v - (this.origin + this.view_ofs));
784                 this.v_angle_x = -this.v_angle.x;
785                 return CMD_STATUS_FINISHED;
786         }
787
788         if(tokens<1||tokens>2)
789                 return CMD_STATUS_ERROR;
790
791         step = stof(argv(1));
792
793         this.bot_cmd_aim_begin = this.v_angle;
794         this.bot_cmd_aim_end = vectoangles(v - (this.origin + this.view_ofs));
795         this.bot_cmd_aim_end_x = -this.bot_cmd_aim_end.x;
796
797         this.bot_cmd_aim_begintime = time;
798         this.bot_cmd_aim_endtime = time + step;
799
800         return CMD_STATUS_EXECUTING;
801 }
802
803 .int bot_cmd_keys;
804
805 const int BOT_CMD_KEY_NONE              = 0;
806 const int BOT_CMD_KEY_FORWARD   = BIT(0);
807 const int BOT_CMD_KEY_BACKWARD  = BIT(1);
808 const int BOT_CMD_KEY_RIGHT     = BIT(2);
809 const int BOT_CMD_KEY_LEFT              = BIT(3);
810 const int BOT_CMD_KEY_JUMP              = BIT(4);
811 const int BOT_CMD_KEY_ATTACK1   = BIT(5);
812 const int BOT_CMD_KEY_ATTACK2   = BIT(6);
813 const int BOT_CMD_KEY_USE               = BIT(7);
814 const int BOT_CMD_KEY_HOOK              = BIT(8);
815 const int BOT_CMD_KEY_CROUCH    = BIT(9);
816 const int BOT_CMD_KEY_CHAT              = BIT(10);
817
818 bool bot_presskeys(entity this)
819 {
820         this.movement = '0 0 0';
821         PHYS_INPUT_BUTTON_JUMP(this) = false;
822         PHYS_INPUT_BUTTON_CROUCH(this) = false;
823         PHYS_INPUT_BUTTON_ATCK(this) = false;
824         PHYS_INPUT_BUTTON_ATCK2(this) = false;
825         PHYS_INPUT_BUTTON_USE(this) = false;
826         PHYS_INPUT_BUTTON_HOOK(this) = false;
827         PHYS_INPUT_BUTTON_CHAT(this) = false;
828
829         if(this.bot_cmd_keys == BOT_CMD_KEY_NONE)
830                 return false;
831
832         if(this.bot_cmd_keys & BOT_CMD_KEY_FORWARD)
833                 this.movement_x = autocvar_sv_maxspeed;
834         else if(this.bot_cmd_keys & BOT_CMD_KEY_BACKWARD)
835                 this.movement_x = -autocvar_sv_maxspeed;
836
837         if(this.bot_cmd_keys & BOT_CMD_KEY_RIGHT)
838                 this.movement_y = autocvar_sv_maxspeed;
839         else if(this.bot_cmd_keys & BOT_CMD_KEY_LEFT)
840                 this.movement_y = -autocvar_sv_maxspeed;
841
842         if(this.bot_cmd_keys & BOT_CMD_KEY_JUMP)
843                 PHYS_INPUT_BUTTON_JUMP(this) = true;
844
845         if(this.bot_cmd_keys & BOT_CMD_KEY_CROUCH)
846                 PHYS_INPUT_BUTTON_CROUCH(this) = true;
847
848         if(this.bot_cmd_keys & BOT_CMD_KEY_ATTACK1)
849                 PHYS_INPUT_BUTTON_ATCK(this) = true;
850
851         if(this.bot_cmd_keys & BOT_CMD_KEY_ATTACK2)
852                 PHYS_INPUT_BUTTON_ATCK2(this) = true;
853
854         if(this.bot_cmd_keys & BOT_CMD_KEY_USE)
855                 PHYS_INPUT_BUTTON_USE(this) = true;
856
857         if(this.bot_cmd_keys & BOT_CMD_KEY_HOOK)
858                 PHYS_INPUT_BUTTON_HOOK(this) = true;
859
860         if(this.bot_cmd_keys & BOT_CMD_KEY_CHAT)
861                 PHYS_INPUT_BUTTON_CHAT(this) = true;
862
863         return true;
864 }
865
866
867 float bot_cmd_keypress_handler(entity this, string key, float enabled)
868 {
869         switch(key)
870         {
871                 case "all":
872                         if(enabled)
873                                 this.bot_cmd_keys = power2of(20) - 1; // >:)
874                         else
875                                 this.bot_cmd_keys = BOT_CMD_KEY_NONE;
876                 case "forward":
877                         if(enabled)
878                         {
879                                 this.bot_cmd_keys |= BOT_CMD_KEY_FORWARD;
880                                 this.bot_cmd_keys &= ~BOT_CMD_KEY_BACKWARD;
881                         }
882                         else
883                                 this.bot_cmd_keys &= ~BOT_CMD_KEY_FORWARD;
884                         break;
885                 case "backward":
886                         if(enabled)
887                         {
888                                 this.bot_cmd_keys |= BOT_CMD_KEY_BACKWARD;
889                                 this.bot_cmd_keys &= ~BOT_CMD_KEY_FORWARD;
890                         }
891                         else
892                                 this.bot_cmd_keys &= ~BOT_CMD_KEY_BACKWARD;
893                         break;
894                 case "left":
895                         if(enabled)
896                         {
897                                 this.bot_cmd_keys |= BOT_CMD_KEY_LEFT;
898                                 this.bot_cmd_keys &= ~BOT_CMD_KEY_RIGHT;
899                         }
900                         else
901                                 this.bot_cmd_keys &= ~BOT_CMD_KEY_LEFT;
902                         break;
903                 case "right":
904                         if(enabled)
905                         {
906                                 this.bot_cmd_keys |= BOT_CMD_KEY_RIGHT;
907                                 this.bot_cmd_keys &= ~BOT_CMD_KEY_LEFT;
908                         }
909                         else
910                                 this.bot_cmd_keys &= ~BOT_CMD_KEY_RIGHT;
911                         break;
912                 case "jump":
913                         if(enabled)
914                                 this.bot_cmd_keys |= BOT_CMD_KEY_JUMP;
915                         else
916                                 this.bot_cmd_keys &= ~BOT_CMD_KEY_JUMP;
917                         break;
918                 case "crouch":
919                         if(enabled)
920                                 this.bot_cmd_keys |= BOT_CMD_KEY_CROUCH;
921                         else
922                                 this.bot_cmd_keys &= ~BOT_CMD_KEY_CROUCH;
923                         break;
924                 case "attack1":
925                         if(enabled)
926                                 this.bot_cmd_keys |= BOT_CMD_KEY_ATTACK1;
927                         else
928                                 this.bot_cmd_keys &= ~BOT_CMD_KEY_ATTACK1;
929                         break;
930                 case "attack2":
931                         if(enabled)
932                                 this.bot_cmd_keys |= BOT_CMD_KEY_ATTACK2;
933                         else
934                                 this.bot_cmd_keys &= ~BOT_CMD_KEY_ATTACK2;
935                         break;
936                 case "use":
937                         if(enabled)
938                                 this.bot_cmd_keys |= BOT_CMD_KEY_USE;
939                         else
940                                 this.bot_cmd_keys &= ~BOT_CMD_KEY_USE;
941                         break;
942                 case "hook":
943                         if(enabled)
944                                 this.bot_cmd_keys |= BOT_CMD_KEY_HOOK;
945                         else
946                                 this.bot_cmd_keys &= ~BOT_CMD_KEY_HOOK;
947                         break;
948                 case "chat":
949                         if(enabled)
950                                 this.bot_cmd_keys |= BOT_CMD_KEY_CHAT;
951                         else
952                                 this.bot_cmd_keys &= ~BOT_CMD_KEY_CHAT;
953                         break;
954                 default:
955                         break;
956         }
957
958         return CMD_STATUS_FINISHED;
959 }
960
961 float bot_cmd_presskey(entity this)
962 {
963         string key;
964
965         key = bot_cmd.bot_cmd_parm_string;
966
967         bot_cmd_keypress_handler(this, key,true);
968
969         return CMD_STATUS_FINISHED;
970 }
971
972 float bot_cmd_releasekey(entity this)
973 {
974         string key;
975
976         key = bot_cmd.bot_cmd_parm_string;
977
978         return bot_cmd_keypress_handler(this, key,false);
979 }
980
981 float bot_cmd_pause(entity this)
982 {
983         PHYS_INPUT_BUTTON_DRAG(this) = false;
984         PHYS_INPUT_BUTTON_USE(this) = false;
985         PHYS_INPUT_BUTTON_ATCK(this) = false;
986         PHYS_INPUT_BUTTON_JUMP(this) = false;
987         PHYS_INPUT_BUTTON_HOOK(this) = false;
988         PHYS_INPUT_BUTTON_CHAT(this) = false;
989         PHYS_INPUT_BUTTON_ATCK2(this) = false;
990         PHYS_INPUT_BUTTON_CROUCH(this) = false;
991
992         this.movement = '0 0 0';
993         this.bot_cmd_keys = BOT_CMD_KEY_NONE;
994
995         bot_clear(this);
996         this.bot_exec_status |= BOT_EXEC_STATUS_PAUSED;
997         return CMD_STATUS_FINISHED;
998 }
999
1000 float bot_cmd_moveto(entity this)
1001 {
1002         return this.cmd_moveto(this, bot_cmd.bot_cmd_parm_vector);
1003 }
1004
1005 float bot_cmd_movetotarget(entity this)
1006 {
1007         entity e;
1008         e = bot_getplace(this, bot_cmd.bot_cmd_parm_string);
1009         if(!e)
1010                 return CMD_STATUS_ERROR;
1011         return this.cmd_moveto(this, e.origin + (e.mins + e.maxs) * 0.5);
1012 }
1013
1014 float bot_cmd_resetgoal(entity this)
1015 {
1016         return this.cmd_resetgoal(this);
1017 }
1018
1019
1020 float bot_cmd_sound(entity this)
1021 {
1022         string f;
1023         f = bot_cmd.bot_cmd_parm_string;
1024
1025         float n = tokenizebyseparator(f, " ");
1026
1027         string sample = f;
1028         float chan = CH_WEAPON_B;
1029         float vol = VOL_BASE;
1030         float atten = ATTEN_MIN;
1031
1032         if(n >= 1)
1033                 sample = argv(n - 1);
1034         if(n >= 2)
1035                 chan = stof(argv(0));
1036         if(n >= 3)
1037                 vol = stof(argv(1));
1038         if(n >= 4)
1039                 atten = stof(argv(2));
1040
1041         precache_sound(f);
1042         _sound(this, chan, sample, vol, atten);
1043
1044         return CMD_STATUS_FINISHED;
1045 }
1046
1047 .entity tuba_note;
1048 float bot_cmd_debug_assert_canfire(entity this)
1049 {
1050         float f = bot_cmd.bot_cmd_parm_float;
1051
1052         int slot = 0; // TODO: unhardcode?
1053         .entity weaponentity = weaponentities[slot];
1054         if(this.(weaponentity).state != WS_READY)
1055         {
1056                 if(f)
1057                 {
1058                         this.colormod = '0 8 8';
1059                         LOG_INFO("Bot ", this.netname, " using ", this.weaponname, " wants to fire, inhibited by weaponentity state\n");
1060                 }
1061         }
1062         else if(ATTACK_FINISHED(this, slot) > time)
1063         {
1064                 if(f)
1065                 {
1066                         this.colormod = '8 0 8';
1067                         LOG_INFO("Bot ", this.netname, " using ", this.weaponname, " wants to fire, inhibited by ATTACK_FINISHED (", ftos(ATTACK_FINISHED(this, slot) - time), " seconds left)\n");
1068                 }
1069         }
1070         else if(this.tuba_note)
1071         {
1072                 if(f)
1073                 {
1074                         this.colormod = '8 0 0';
1075                         LOG_INFO("Bot ", this.netname, " using ", this.weaponname, " wants to fire, bot still has an active tuba note\n");
1076                 }
1077         }
1078         else
1079         {
1080                 if(!f)
1081                 {
1082                         this.colormod = '8 8 0';
1083                         LOG_INFO("Bot ", this.netname, " using ", this.weaponname, " thinks it has fired, but apparently did not; ATTACK_FINISHED says ", ftos(ATTACK_FINISHED(this, slot) - time), " seconds left\n");
1084                 }
1085         }
1086
1087         return CMD_STATUS_FINISHED;
1088 }
1089
1090 //
1091
1092 void bot_command_executed(entity this, bool rm)
1093 {
1094         entity cmd;
1095
1096         cmd = bot_cmd;
1097
1098         if(rm)
1099                 bot_dequeuecommand(this, this.bot_cmd_execution_index);
1100
1101         this.bot_cmd_execution_index++;
1102 }
1103
1104 void bot_setcurrentcommand(entity this)
1105 {
1106         bot_cmd = NULL;
1107
1108         if(!this.bot_cmd_current)
1109         {
1110                 this.bot_cmd_current = new_pure(bot_cmd);
1111         }
1112
1113         bot_cmd = this.bot_cmd_current;
1114         if(bot_cmd.bot_cmd_index != this.bot_cmd_execution_index || this.bot_cmd_execution_index == 0)
1115         {
1116                 if(bot_havecommand(this, this.bot_cmd_execution_index))
1117                 {
1118                         string cmdstring;
1119                         cmdstring = bot_readcommand(this, this.bot_cmd_execution_index);
1120                         if(bot_decodecommand(cmdstring))
1121                         {
1122                                 bot_cmd.owner = this;
1123                                 bot_cmd.bot_cmd_index = this.bot_cmd_execution_index;
1124                         }
1125                         else
1126                         {
1127                                 // Invalid command, remove from queue
1128                                 bot_cmd = NULL;
1129                                 bot_dequeuecommand(this, this.bot_cmd_execution_index);
1130                                 this.bot_cmd_execution_index++;
1131                         }
1132                 }
1133                 else
1134                         bot_cmd = NULL;
1135         }
1136 }
1137
1138 void bot_resetqueues()
1139 {
1140         FOREACH_CLIENT(it.isbot, LAMBDA(
1141                 it.bot_cmd_execution_index = 0;
1142                 bot_clearqueue(it);
1143                 // also, cancel all barriers
1144                 it.bot_barrier = 0;
1145                 for(int i = 0; i < it.bot_places_count; ++i)
1146                 {
1147                         strunzone(it.(bot_placenames[i]));
1148                         it.(bot_placenames[i]) = string_null;
1149                 }
1150                 it.bot_places_count = 0;
1151         ));
1152
1153         bot_barriertime = time;
1154 }
1155
1156 // Here we map commands to functions and deal with complex interactions between commands and execution states
1157 // NOTE: Of course you need to include your commands here too :)
1158 float bot_execute_commands_once(entity this)
1159 {
1160         float status, ispressingkey;
1161
1162         // Find command
1163         bot_setcurrentcommand(this);
1164
1165         // Ignore all commands except continue when the bot is paused
1166         if(!(self.bot_exec_status & BOT_EXEC_STATUS_PAUSED))
1167         {
1168                 // if we have no bot command, better return
1169                 // old logic kept pressing previously pressed keys, but that has problems
1170                 // (namely, it means you cannot make a bot "normal" ever again)
1171                 // to keep a bot walking for a while, use the "wait" bot command
1172                 if(bot_cmd == world)
1173                         return 0;
1174         }
1175         else if(bot_cmd.bot_cmd_type != BOT_CMD_CONTINUE)
1176         {
1177                 if(bot_cmd.bot_cmd_type!=BOT_CMD_NULL)
1178                 {
1179                         bot_command_executed(this, true);
1180                         LOG_INFO( "WARNING: Commands are ignored while the bot is paused. Use the command 'continue' instead.\n");
1181                 }
1182                 return 1;
1183         }
1184
1185         // Keep pressing keys raised by the "presskey" command
1186         ispressingkey = boolean(bot_presskeys(this));
1187
1188         // Handle conditions
1189         if (!(bot_cmd.bot_cmd_type==BOT_CMD_FI||bot_cmd.bot_cmd_type==BOT_CMD_ELSE))
1190         if(this.bot_cmd_condition_status & CMD_CONDITION_true && this.bot_cmd_condition_status & CMD_CONDITION_false_BLOCK)
1191         {
1192                 bot_command_executed(this, true);
1193                 return -1;
1194         }
1195         else if(this.bot_cmd_condition_status & CMD_CONDITION_false && this.bot_cmd_condition_status & CMD_CONDITION_true_BLOCK)
1196         {
1197                 bot_command_executed(this, true);
1198                 return -1;
1199         }
1200
1201         // Map commands to functions
1202         switch(bot_cmd.bot_cmd_type)
1203         {
1204                 case BOT_CMD_NULL:
1205                         return ispressingkey;
1206                         //break;
1207                 case BOT_CMD_PAUSE:
1208                         status = bot_cmd_pause(this);
1209                         break;
1210                 case BOT_CMD_CONTINUE:
1211                         status = bot_cmd_continue(this);
1212                         break;
1213                 case BOT_CMD_WAIT:
1214                         status = bot_cmd_wait(this);
1215                         break;
1216                 case BOT_CMD_WAIT_UNTIL:
1217                         status = bot_cmd_wait_until(this);
1218                         break;
1219                 case BOT_CMD_TURN:
1220                         status = bot_cmd_turn(this);
1221                         break;
1222                 case BOT_CMD_MOVETO:
1223                         status = bot_cmd_moveto(this);
1224                         break;
1225                 case BOT_CMD_MOVETOTARGET:
1226                         status = bot_cmd_movetotarget(this);
1227                         break;
1228                 case BOT_CMD_RESETGOAL:
1229                         status = bot_cmd_resetgoal(this);
1230                         break;
1231                 case BOT_CMD_CC:
1232                         status = bot_cmd_cc(this);
1233                         break;
1234                 case BOT_CMD_IF:
1235                         status = bot_cmd_if(this);
1236                         break;
1237                 case BOT_CMD_ELSE:
1238                         status = bot_cmd_else(this);
1239                         break;
1240                 case BOT_CMD_FI:
1241                         status = bot_cmd_fi(this);
1242                         break;
1243                 case BOT_CMD_RESETAIM:
1244                         status = bot_cmd_resetaim(this);
1245                         break;
1246                 case BOT_CMD_AIM:
1247                         status = bot_cmd_aim(this);
1248                         break;
1249                 case BOT_CMD_AIMTARGET:
1250                         status = bot_cmd_aimtarget(this);
1251                         break;
1252                 case BOT_CMD_PRESSKEY:
1253                         status = bot_cmd_presskey(this);
1254                         break;
1255                 case BOT_CMD_RELEASEKEY:
1256                         status = bot_cmd_releasekey(this);
1257                         break;
1258                 case BOT_CMD_SELECTWEAPON:
1259                         status = bot_cmd_select_weapon(this);
1260                         break;
1261                 case BOT_CMD_IMPULSE:
1262                         status = bot_cmd_impulse(this);
1263                         break;
1264                 case BOT_CMD_BARRIER:
1265                         status = bot_cmd_barrier(this);
1266                         break;
1267                 case BOT_CMD_CONSOLE:
1268                         localcmd(strcat(bot_cmd.bot_cmd_parm_string, "\n"));
1269                         status = CMD_STATUS_FINISHED;
1270                         break;
1271                 case BOT_CMD_SOUND:
1272                         status = bot_cmd_sound(this);
1273                         break;
1274                 case BOT_CMD_DEBUG_ASSERT_CANFIRE:
1275                         status = bot_cmd_debug_assert_canfire(this);
1276                         break;
1277                 default:
1278                         LOG_INFO(strcat("ERROR: Invalid command on queue with id '",ftos(bot_cmd.bot_cmd_type),"'\n"));
1279                         return 0;
1280         }
1281
1282         if (status==CMD_STATUS_ERROR)
1283                 LOG_INFO(strcat("ERROR: The command '",bot_cmd_string[bot_cmd.bot_cmd_type],"' returned an error status\n"));
1284
1285         // Move execution pointer
1286         if(status==CMD_STATUS_EXECUTING)
1287         {
1288                 return 1;
1289         }
1290         else
1291         {
1292                 if(autocvar_g_debug_bot_commands)
1293                 {
1294                         string parms;
1295
1296                         switch(bot_cmd_parm_type[bot_cmd.bot_cmd_type])
1297                         {
1298                                 case BOT_CMD_PARAMETER_FLOAT:
1299                                         parms = ftos(bot_cmd.bot_cmd_parm_float);
1300                                         break;
1301                                 case BOT_CMD_PARAMETER_STRING:
1302                                         parms = bot_cmd.bot_cmd_parm_string;
1303                                         break;
1304                                 case BOT_CMD_PARAMETER_VECTOR:
1305                                         parms = vtos(bot_cmd.bot_cmd_parm_vector);
1306                                         break;
1307                                 default:
1308                                         parms = "";
1309                                         break;
1310                         }
1311                         clientcommand(this,strcat("say ^7", bot_cmd_string[bot_cmd.bot_cmd_type]," ",parms,"\n"));
1312                 }
1313
1314                 bot_command_executed(this, true);
1315         }
1316
1317         if(status == CMD_STATUS_FINISHED)
1318                 return -1;
1319
1320         return CMD_STATUS_ERROR;
1321 }
1322
1323 // This function should be (the only) called directly from the bot ai loop
1324 int bot_execute_commands(entity this)
1325 {
1326         int f;
1327         do
1328         {
1329                 f = bot_execute_commands_once(this);
1330         }
1331         while(f < 0);
1332         return f;
1333 }