]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/server/command/cmd.qc
Merge branch 'master' into Mario/cs_clientcvars
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / cmd.qc
1 #include "cmd.qh"
2 #include <common/command/_mod.qh>
3
4 #include "common.qh"
5 #include "vote.qh"
6
7 #include "../campaign.qh"
8 #include "../cheats.qh"
9 #include "../player.qh"
10 #include "../ipban.qh"
11 #include "../mapvoting.qh"
12 #include "../scores.qh"
13 #include "../teamplay.qh"
14
15 #include "../mutators/_mod.qh"
16
17 #ifdef SVQC
18         #include <common/vehicles/all.qh>
19 #endif
20
21 #include <common/constants.qh>
22 #include <common/deathtypes/all.qh>
23 #include <common/effects/all.qh>
24 #include <common/mapinfo.qh>
25 #include <common/notifications/all.qh>
26 #include <common/physics/player.qh>
27 #include <common/teams.qh>
28 #include <common/util.qh>
29 #include <common/triggers/triggers.qh>
30
31 #include <common/minigames/sv_minigames.qh>
32
33 #include <common/monsters/_mod.qh>
34 #include <common/monsters/sv_spawn.qh>
35 #include <common/monsters/sv_monsters.qh>
36
37 #include <lib/warpzone/common.qh>
38
39 void ClientKill_TeamChange(entity this, float targetteam);  // 0 = don't change, -1 = auto, -2 = spec
40
41 // =========================================================
42 //  Server side networked commands code, reworked by Samual
43 //  Last updated: December 28th, 2011
44 // =========================================================
45
46 bool SV_ParseClientCommand_floodcheck(entity this)
47 {
48         entity store = IS_CLIENT(this) ? CS(this) : this; // unfortunately, we need to store these on the client initially
49
50         if (!timeout_status)  // not while paused
51         {
52                 if (time <= (store.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
53                 {
54                         store.cmd_floodcount += 1;
55                         if (store.cmd_floodcount > autocvar_sv_clientcommand_antispam_count)   return false;  // too much spam, halt
56                 }
57                 else
58                 {
59                         store.cmd_floodtime = time;
60                         store.cmd_floodcount = 1;
61                 }
62         }
63         return true;  // continue, as we're not flooding yet
64 }
65
66
67 // =======================
68 //  Command Sub-Functions
69 // =======================
70
71 void ClientCommand_autoswitch(entity caller, float request, float argc)
72 {
73         switch (request)
74         {
75                 case CMD_REQUEST_COMMAND:
76                 {
77                         if (argv(1) != "")
78                         {
79                                 CS(caller).autoswitch = InterpretBoolean(argv(1));
80                                 sprint(caller, strcat("^1autoswitch is currently turned ", (CS(caller).autoswitch ? "on" : "off"), ".\n"));
81                                 return;
82                         }
83                 }
84
85                 default:
86                         sprint(caller, "Incorrect parameters for ^2autoswitch^7\n");
87                 case CMD_REQUEST_USAGE:
88                 {
89                         sprint(caller, "\nUsage:^3 cmd autoswitch selection\n");
90                         sprint(caller, "  Where 'selection' controls if autoswitch is on or off.\n");
91                         return;
92                 }
93         }
94 }
95
96 void ClientCommand_clientversion(entity caller, float request, float argc)  // internal command, used only by code
97 {
98         switch (request)
99         {
100                 case CMD_REQUEST_COMMAND:
101                 {
102                         if (argv(1) != "")
103                         {
104                                 if (IS_CLIENT(caller))
105                                 {
106                                         CS(caller).version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
107
108                                         if (CS(caller).version < autocvar_gameversion_min || CS(caller).version > autocvar_gameversion_max)
109                                         {
110                                                 CS(caller).version_mismatch = true;
111                                                 ClientKill_TeamChange(caller, -2);  // observe
112                                         }
113                                         else if (autocvar_g_campaign || autocvar_g_balance_teams)
114                                         {
115                                                 // JoinBestTeam(caller, false, true);
116                                         }
117                                         else if (teamplay && !autocvar_sv_spectate && !(caller.team_forced > 0))
118                                         {
119                                                 TRANSMUTE(Observer, caller);  // really?
120                                                 stuffcmd(caller, "menu_showteamselect\n");
121                                         }
122                                 }
123
124                                 return;
125                         }
126                 }
127
128                 default:
129                         sprint(caller, "Incorrect parameters for ^2clientversion^7\n");
130                 case CMD_REQUEST_USAGE:
131                 {
132                         sprint(caller, "\nUsage:^3 cmd clientversion version\n");
133                         sprint(caller, "  Where 'version' is the game version reported by caller.\n");
134                         return;
135                 }
136         }
137 }
138
139 void ClientCommand_mv_getpicture(entity caller, float request, float argc)  // internal command, used only by code
140 {
141         switch (request)
142         {
143                 case CMD_REQUEST_COMMAND:
144                 {
145                         if (argv(1) != "")
146                         {
147                                 if (intermission_running) MapVote_SendPicture(caller, stof(argv(1)));
148
149                                 return;
150                         }
151                 }
152
153                 default:
154                         sprint(caller, "Incorrect parameters for ^2mv_getpicture^7\n");
155                 case CMD_REQUEST_USAGE:
156                 {
157                         sprint(caller, "\nUsage:^3 cmd mv_getpicture mapid\n");
158                         sprint(caller, "  Where 'mapid' is the id number of the map to request an image of on the map vote selection menu.\n");
159                         return;
160                 }
161         }
162 }
163
164 bool joinAllowed(entity this);
165 void Join(entity this);
166 void ClientCommand_join(entity caller, float request)
167 {
168         switch (request)
169         {
170                 case CMD_REQUEST_COMMAND:
171                 {
172                         if (!game_stopped)
173                         if (IS_CLIENT(caller) && !IS_PLAYER(caller))
174                         if (joinAllowed(caller))
175                                 Join(caller);
176
177                         return;  // never fall through to usage
178                 }
179
180                 default:
181                 case CMD_REQUEST_USAGE:
182                 {
183                         sprint(caller, "\nUsage:^3 cmd join\n");
184                         sprint(caller, "  No arguments required.\n");
185                         return;
186                 }
187         }
188 }
189
190 void ClientCommand_physics(entity caller, float request, float argc)
191 {
192         switch (request)
193         {
194                 case CMD_REQUEST_COMMAND:
195                 {
196                         string command = strtolower(argv(1));
197
198                         if (!autocvar_g_physics_clientselect)
199                         {
200                                 sprint(caller, "Client physics selection is currently disabled.\n");
201                                 return;
202                         }
203
204                         if (command == "list" || command == "help")
205                         {
206                                 sprint(caller, strcat("Available physics sets: \n\n", autocvar_g_physics_clientselect_options, " default\n"));
207                                 return;
208                         }
209
210                         if (Physics_Valid(command) || command == "default")
211                         {
212                                 stuffcmd(caller, strcat("\nseta cl_physics ", command, "\nsendcvar cl_physics\n"));
213                                 sprint(caller, strcat("^2Physics set successfully changed to ^3", command, "\n"));
214                                 return;
215                         }
216                 }
217
218                 default:
219                         sprint(caller, strcat("Current physics set: ^3", CS(caller).cvar_cl_physics, "\n"));
220                 case CMD_REQUEST_USAGE:
221                 {
222                         sprint(caller, "\nUsage:^3 cmd physics <physics>\n");
223                         sprint(caller, "  See 'cmd physics list' for available physics sets.\n");
224                         sprint(caller, "  Argument 'default' resets to standard physics.\n");
225                         return;
226                 }
227         }
228 }
229
230 void ClientCommand_ready(entity caller, float request)  // todo: anti-spam for toggling readyness
231 {
232         switch (request)
233         {
234                 case CMD_REQUEST_COMMAND:
235                 {
236                         if (IS_CLIENT(caller))
237                         {
238                                 if (warmup_stage || autocvar_sv_ready_restart || g_race_qualifying == 2)
239                                 {
240                                         if (!readyrestart_happened || autocvar_sv_ready_restart_repeatable)
241                                         {
242                                                 if (time < game_starttime) // game is already restarting
243                                                         return;
244                                                 if (caller.ready)            // toggle
245                                                 {
246                                                         caller.ready = false;
247                                                         bprint(playername(caller, false), "^2 is ^1NOT^2 ready\n");
248                                                 }
249                                                 else
250                                                 {
251                                                         caller.ready = true;
252                                                         bprint(playername(caller, false), "^2 is ready\n");
253                                                 }
254
255                                                 // cannot reset the game while a timeout is active!
256                                                 if (!timeout_status) ReadyCount();
257                                         }
258                                         else
259                                         {
260                                                 sprint(caller, "^1Game has already been restarted\n");
261                                         }
262                                 }
263                         }
264                         return;  // never fall through to usage
265                 }
266
267                 default:
268                 case CMD_REQUEST_USAGE:
269                 {
270                         sprint(caller, "\nUsage:^3 cmd ready\n");
271                         sprint(caller, "  No arguments required.\n");
272                         return;
273                 }
274         }
275 }
276
277 void ClientCommand_say(entity caller, float request, float argc, string command)
278 {
279         switch (request)
280         {
281                 case CMD_REQUEST_COMMAND:
282                 {
283                         if (argc >= 2)   Say(caller, false, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
284                         return;  // never fall through to usage
285                 }
286
287                 default:
288                 case CMD_REQUEST_USAGE:
289                 {
290                         sprint(caller, "\nUsage:^3 cmd say <message>\n");
291                         sprint(caller, "  Where 'message' is the string of text to say.\n");
292                         return;
293                 }
294         }
295 }
296
297 void ClientCommand_say_team(entity caller, float request, float argc, string command)
298 {
299         switch (request)
300         {
301                 case CMD_REQUEST_COMMAND:
302                 {
303                         if (argc >= 2)   Say(caller, true, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
304                         return;  // never fall through to usage
305                 }
306
307                 default:
308                 case CMD_REQUEST_USAGE:
309                 {
310                         sprint(caller, "\nUsage:^3 cmd say_team <message>\n");
311                         sprint(caller, "  Where 'message' is the string of text to say.\n");
312                         return;
313                 }
314         }
315 }
316
317 .bool team_selected;
318 void ClientCommand_selectteam(entity caller, float request, float argc)
319 {
320         switch (request)
321         {
322                 case CMD_REQUEST_COMMAND:
323                 {
324                         if (argv(1) != "")
325                         {
326                                 if (IS_CLIENT(caller))
327                                 {
328                                         if (teamplay)
329                                         {
330                                                 if (caller.team_forced <= 0)
331                                                 {
332                                                         if (!lockteams)
333                                                         {
334                                                                 float selection;
335
336                                                                 switch (argv(1))
337                                                                 {
338                                                                         case "red": selection = NUM_TEAM_1;
339                                                                                 break;
340                                                                         case "blue": selection = NUM_TEAM_2;
341                                                                                 break;
342                                                                         case "yellow": selection = NUM_TEAM_3;
343                                                                                 break;
344                                                                         case "pink": selection = NUM_TEAM_4;
345                                                                                 break;
346                                                                         case "auto": selection = (-1);
347                                                                                 break;
348
349                                                                         default: selection = 0;
350                                                                                 break;
351                                                                 }
352
353                                                                 if (selection)
354                                                                 {
355                                                                         if (caller.team == selection && selection != -1 && !IS_DEAD(caller))
356                                                                         {
357                                                                                 sprint(caller, "^7You already are on that team.\n");
358                                                                         }
359                                                                         else if (CS(caller).wasplayer && autocvar_g_changeteam_banned)
360                                                                         {
361                                                                                 sprint(caller, "^1You cannot change team, forbidden by the server.\n");
362                                                                         }
363                                                                         else
364                                                                         {
365                                                                                 if (autocvar_g_balance_teams && autocvar_g_balance_teams_prevent_imbalance)
366                                                                                 {
367                                                                                         CheckAllowedTeams(caller);
368                                                                                         GetTeamCounts(caller);
369                                                                                         if (!TeamSmallerEqThanTeam(Team_TeamToNumber(selection), Team_TeamToNumber(caller.team), caller))
370                                                                                         {
371                                                                                                 Send_Notification(NOTIF_ONE, caller, MSG_INFO, INFO_TEAMCHANGE_LARGERTEAM);
372                                                                                                 return;
373                                                                                         }
374                                                                                 }
375                                                                                 ClientKill_TeamChange(caller, selection);
376                                                                         }
377                                                                         if(!IS_PLAYER(caller))
378                                                                                 caller.team_selected = true; // avoids asking again for team selection on join
379                                                                 }
380                                                         }
381                                                         else
382                                                         {
383                                                                 sprint(caller, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
384                                                         }
385                                                 }
386                                                 else
387                                                 {
388                                                         sprint(caller, "^7selectteam can not be used as your team is forced\n");
389                                                 }
390                                         }
391                                         else
392                                         {
393                                                 sprint(caller, "^7selectteam can only be used in teamgames\n");
394                                         }
395                                 }
396                                 return;
397                         }
398                 }
399
400                 default:
401                         sprint(caller, "Incorrect parameters for ^2selectteam^7\n");
402                 case CMD_REQUEST_USAGE:
403                 {
404                         sprint(caller, "\nUsage:^3 cmd selectteam team\n");
405                         sprint(caller, "  Where 'team' is the prefered team to try and join.\n");
406                         sprint(caller, "  Full list of options here: \"red, blue, yellow, pink, auto\"\n");
407                         return;
408                 }
409         }
410 }
411
412 void ClientCommand_selfstuff(entity caller, float request, string command)
413 {
414         switch (request)
415         {
416                 case CMD_REQUEST_COMMAND:
417                 {
418                         if (argv(1) != "")
419                         {
420                                 stuffcmd(caller, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
421                                 return;
422                         }
423                 }
424
425                 default:
426                         sprint(caller, "Incorrect parameters for ^2selfstuff^7\n");
427                 case CMD_REQUEST_USAGE:
428                 {
429                         sprint(caller, "\nUsage:^3 cmd selfstuff <command>\n");
430                         sprint(caller, "  Where 'command' is the string to be stuffed to your client.\n");
431                         return;
432                 }
433         }
434 }
435
436 void ClientCommand_sentcvar(entity caller, float request, float argc, string command)
437 {
438         switch (request)
439         {
440                 case CMD_REQUEST_COMMAND:
441                 {
442                         if (argv(1) != "")
443                         {
444                                 // float tokens;
445                                 string s;
446
447                                 if (argc == 2)  // undefined cvar: use the default value on the server then
448                                 {
449                                         s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
450                                         tokenize_console(s);
451                                 }
452
453                                 GetCvars(caller, 1);
454
455                                 return;
456                         }
457                 }
458
459                 default:
460                         sprint(caller, "Incorrect parameters for ^2sentcvar^7\n");
461                 case CMD_REQUEST_USAGE:
462                 {
463                         sprint(caller, "\nUsage:^3 cmd sentcvar <cvar>\n");
464                         sprint(caller, "  Where 'cvar' is the cvar plus arguments to send to the server.\n");
465                         return;
466                 }
467         }
468 }
469
470 void ClientCommand_spectate(entity caller, float request)
471 {
472         switch (request)
473         {
474                 case CMD_REQUEST_COMMAND:
475                 {
476                         if (!intermission_running && IS_CLIENT(caller))
477                         {
478                                 if((IS_SPEC(caller) || IS_OBSERVER(caller)) && argv(1) != "")
479                                 {
480                                         entity client = GetFilteredEntity(argv(1));
481                                         int spec_accepted = VerifyClientEntity(client, false, false);
482                                         if(spec_accepted > 0 && IS_PLAYER(client))
483                                         {
484                                                 if(Spectate(caller, client))
485                                                         return; // fall back to regular handling
486                                         }
487                                 }
488
489                                 int mutator_returnvalue = MUTATOR_CALLHOOK(ClientCommand_Spectate, caller);
490
491                                 if (mutator_returnvalue == MUT_SPECCMD_RETURN) return;
492
493                                 if ((IS_PLAYER(caller) || mutator_returnvalue == MUT_SPECCMD_FORCE))
494                                 if (autocvar_sv_spectate == 1)
495                                         ClientKill_TeamChange(caller, -2); // observe
496                         }
497                         return; // never fall through to usage
498                 }
499
500                 default:
501                 case CMD_REQUEST_USAGE:
502                 {
503                         sprint(caller, "\nUsage:^3 cmd spectate <client>\n");
504                         sprint(caller, "  Where 'client' can be the player to spectate.\n");
505                         return;
506                 }
507         }
508 }
509
510 void ClientCommand_suggestmap(entity caller, float request, float argc)
511 {
512         switch (request)
513         {
514                 case CMD_REQUEST_COMMAND:
515                 {
516                         if (argv(1) != "")
517                         {
518                                 sprint(caller, strcat(MapVote_Suggest(caller, argv(1)), "\n"));
519                                 return;
520                         }
521                 }
522
523                 default:
524                         sprint(caller, "Incorrect parameters for ^2suggestmap^7\n");
525                 case CMD_REQUEST_USAGE:
526                 {
527                         sprint(caller, "\nUsage:^3 cmd suggestmap map\n");
528                         sprint(caller, "  Where 'map' is the name of the map to suggest.\n");
529                         return;
530                 }
531         }
532 }
533
534 void ClientCommand_tell(entity caller, float request, float argc, string command)
535 {
536         switch (request)
537         {
538                 case CMD_REQUEST_COMMAND:
539                 {
540                         if (argc >= 3)
541                         {
542                                 if(!IS_CLIENT(caller) && IS_REAL_CLIENT(caller)) // connecting
543                                 {
544                                         print_to(caller, "You can't ^2tell^7 a message while connecting.");
545                                         return;
546                                 }
547
548                                 entity tell_to = GetIndexedEntity(argc, 1);
549                                 float tell_accepted = VerifyClientEntity(tell_to, true, false);
550
551                                 if (tell_accepted > 0)   // the target is a real client
552                                 {
553                                         if (tell_to != caller) // and we're allowed to send to them :D
554                                         {
555                                                 // workaround for argv indexes indexing ascii chars instead of utf8 chars
556                                                 // In this case when the player name contains utf8 chars
557                                                 // the message gets partially trimmed in the beginning.
558                                                 // Potentially this bug affects any substring call that uses
559                                                 // argv_start_index and argv_end_index.
560
561                                                 string utf8_enable_save = cvar_string("utf8_enable");
562                                                 cvar_set("utf8_enable", "0");
563                                                 string msg = substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token));
564                                                 cvar_set("utf8_enable", utf8_enable_save);
565
566                                                 Say(caller, false, tell_to, msg, true);
567                                                 return;
568                                         }
569                                         else { print_to(caller, "You can't ^2tell^7 a message to yourself."); return; }
570                                 }
571                                 else if (argv(1) == "#0")
572                                 {
573                                         trigger_magicear_processmessage_forallears(caller, -1, NULL, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
574                                         return;
575                                 }
576                                 else { print_to(caller, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
577                         }
578                 }
579
580                 default:
581                         sprint(caller, "Incorrect parameters for ^2tell^7\n");
582                 case CMD_REQUEST_USAGE:
583                 {
584                         sprint(caller, "\nUsage:^3 cmd tell client <message>\n");
585                         sprint(caller, "  Where 'client' is the entity number or name of the player to send 'message' to.\n");
586                         return;
587                 }
588         }
589 }
590
591 void ClientCommand_voice(entity caller, float request, float argc, string command)
592 {
593         switch (request)
594         {
595                 case CMD_REQUEST_COMMAND:
596                 {
597                         if (argv(1) != "")
598                         {
599                                 entity e = GetVoiceMessage(argv(1));
600                                 if (!e)
601                                 {
602                                         sprint(caller, sprintf("Invalid voice. Use one of: %s\n", allvoicesamples));
603                                         return;
604                                 }
605                                 if (argc >= 3) VoiceMessage(caller, e, substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2)));
606                                 else VoiceMessage(caller, e, "");
607
608                                 return;
609                         }
610                 }
611
612                 default:
613                         sprint(caller, "Incorrect parameters for ^2voice^7\n");
614                 case CMD_REQUEST_USAGE:
615                 {
616                         sprint(caller, "\nUsage:^3 cmd voice messagetype <soundname>\n");
617                         sprint(caller, "  'messagetype' is the type of broadcast to do, like team only or such,\n");
618                         sprint(caller, "  and 'soundname' is the string/filename of the sound/voice message to play.\n");
619                         return;
620                 }
621         }
622 }
623
624 /* use this when creating a new command, making sure to place it in alphabetical order... also,
625 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
626 void ClientCommand_(entity caller, float request)
627 {
628     switch(request)
629     {
630         case CMD_REQUEST_COMMAND:
631         {
632
633             return; // never fall through to usage
634         }
635
636         default:
637         case CMD_REQUEST_USAGE:
638         {
639             sprint(caller, "\nUsage:^3 cmd \n");
640             sprint(caller, "  No arguments required.\n");
641             return;
642         }
643     }
644 }
645 */
646
647
648 // =====================================
649 //  Macro system for networked commands
650 // =====================================
651
652 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
653 #define CLIENT_COMMANDS(ent, request, arguments, command) \
654         CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(ent, request, arguments), "Whether or not to switch automatically when getting a better weapon") \
655         CLIENT_COMMAND("clientversion", ClientCommand_clientversion(ent, request, arguments), "Release version of the game") \
656         CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(ent, request, arguments), "Retrieve mapshot picture from the server") \
657         CLIENT_COMMAND("join", ClientCommand_join(ent, request), "Become a player in the game") \
658         CLIENT_COMMAND("physics", ClientCommand_physics(ent, request, arguments), "Change physics set") \
659         CLIENT_COMMAND("ready", ClientCommand_ready(ent, request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
660         CLIENT_COMMAND("say", ClientCommand_say(ent, request, arguments, command), "Print a message to chat to all players") \
661         CLIENT_COMMAND("say_team", ClientCommand_say_team(ent, request, arguments, command), "Print a message to chat to all team mates") \
662         CLIENT_COMMAND("selectteam", ClientCommand_selectteam(ent, request, arguments), "Attempt to choose a team to join into") \
663         CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(ent, request, command), "Stuffcmd a command to your own client") \
664         CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(ent, request, arguments, command), "New system for sending a client cvar to the server") \
665         CLIENT_COMMAND("spectate", ClientCommand_spectate(ent, request), "Become an observer") \
666         CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(ent, request, arguments), "Suggest a map to the mapvote at match end") \
667         CLIENT_COMMAND("tell", ClientCommand_tell(ent, request, arguments, command), "Send a message directly to a player") \
668         CLIENT_COMMAND("voice", ClientCommand_voice(ent, request, arguments, command), "Send voice message via sound") \
669         CLIENT_COMMAND("minigame", ClientCommand_minigame(ent, request, arguments, command), "Start a minigame") \
670         /* nothing */
671
672 void ClientCommand_macro_help(entity caller)
673 {
674         #define CLIENT_COMMAND(name, function, description) \
675                 { sprint(caller, "  ^2", name, "^7: ", description, "\n"); }
676
677         CLIENT_COMMANDS(NULL, 0, 0, "");
678 #undef CLIENT_COMMAND
679 }
680
681 float ClientCommand_macro_command(float argc, entity caller, string command)
682 {
683         #define CLIENT_COMMAND(name, function, description) \
684                 { if (name == strtolower(argv(0))) { function; return true; } }
685
686         CLIENT_COMMANDS(caller, CMD_REQUEST_COMMAND, argc, command);
687 #undef CLIENT_COMMAND
688
689         return false;
690 }
691
692 float ClientCommand_macro_usage(float argc, entity caller)
693 {
694         #define CLIENT_COMMAND(name, function, description) \
695                 { if (name == strtolower(argv(1))) { function; return true; } }
696
697         CLIENT_COMMANDS(caller, CMD_REQUEST_USAGE, argc, "");
698 #undef CLIENT_COMMAND
699
700         return false;
701 }
702
703 void ClientCommand_macro_write_aliases(float fh)
704 {
705         #define CLIENT_COMMAND(name, function, description) \
706                 { CMD_Write_Alias("qc_cmd_cmd", name, description); }
707
708         CLIENT_COMMANDS(NULL, 0, 0, "");
709 #undef CLIENT_COMMAND
710 }
711
712 // ======================================
713 //  Main Function Called By Engine (cmd)
714 // ======================================
715 // If this function exists, server game code parses clientcommand before the engine code gets it.
716
717 void SV_ParseClientCommand(entity this, string command)
718 {
719         // If invalid UTF-8, don't even parse it
720         string command2 = "";
721         float len = strlen(command);
722         float i;
723         for (i = 0; i < len; ++i)
724                 command2 = strcat(command2, chr2str(str2chr(command, i)));
725         if (command != command2) return;
726
727         // if we're banned, don't even parse the command
728         if (Ban_MaybeEnforceBanOnce(this)) return;
729
730         float argc = tokenize_console(command);
731
732         // Guide for working with argc arguments by example:
733         // argc:   1    - 2      - 3     - 4
734         // argv:   0    - 1      - 2     - 3
735         // cmd     vote - master - login - password
736
737         // for floodcheck
738         switch (strtolower(argv(0)))
739         {
740                 // exempt commands which are not subject to floodcheck
741                 case "begin": break;                               // handled by engine in host_cmd.c
742                 case "download": break;                            // handled by engine in cl_parse.c
743                 case "mv_getpicture": break;                       // handled by server in this file
744                 case "pause": break;                               // handled by engine in host_cmd.c
745                 case "prespawn": break;                            // handled by engine in host_cmd.c
746                 case "sentcvar": break;                            // handled by server in this file
747                 case "spawn": break;                               // handled by engine in host_cmd.c
748                 case "c2s": Net_ClientCommand(this, command); return; // handled by net.qh
749
750                 default:
751                         if (SV_ParseClientCommand_floodcheck(this)) break; // "true": continue, as we're not flooding yet
752                         else return;                                   // "false": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
753         }
754
755         /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
756         if (argv(0) == "help")
757         {
758                 if (argc == 1)
759                 {
760                         sprint(this, "\nClient networked commands:\n");
761                         ClientCommand_macro_help(this);
762
763                         sprint(this, "\nCommon networked commands:\n");
764                         CommonCommand_macro_help(this);
765
766                         sprint(this, "\nUsage:^3 cmd COMMAND...^7, where possible commands are listed above.\n");
767                         sprint(this, "For help about a specific command, type cmd help COMMAND\n");
768                         return;
769                 }
770                 else if (CommonCommand_macro_usage(argc, this))  // Instead of trying to call a command, we're going to see detailed information about it
771                 {
772                         return;
773                 }
774                 else if (ClientCommand_macro_usage(argc, this))  // same, but for normal commands now
775                 {
776                         return;
777                 }
778         }
779         else if (MUTATOR_CALLHOOK(SV_ParseClientCommand, this, strtolower(argv(0)), argc, command))
780         {
781                 return;  // handled by a mutator
782         }
783         else if (CheatCommand(this, argc))
784         {
785                 return;  // handled by server/cheats.qc
786         }
787         else if (CommonCommand_macro_command(argc, this, command))
788         {
789                 return;                                          // handled by server/command/common.qc
790         }
791         else if (ClientCommand_macro_command(argc, this, command)) // continue as usual and scan for normal commands
792         {
793                 return;                                          // handled by one of the above ClientCommand_* functions
794         }
795         else
796         {
797                 clientcommand(this, command);
798         }
799 }