]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/server/command/common.qc
Fix #2698 "arc is missing a suicide death message"
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / common.qc
1 #include "common.qh"
2
3 #include <common/command/_mod.qh>
4 #include <common/deathtypes/all.qh>
5 #include <common/monsters/_mod.qh>
6 #include <common/notifications/all.qh>
7 #include <common/stats.qh>
8 #include <common/vehicles/all.qh>
9 #include <common/weapons/_all.qh>
10 #include <lib/warpzone/common.qh>
11 #include <server/campaign.qh>
12 #include <server/chat.qh>
13 #include <server/client.qh>
14 #include <server/command/common.qh>
15 #include <server/mutators/_mod.qh>
16 #include <server/scores.qh>
17 #include <server/world.qh>
18
19
20 // ====================================================
21 //  Shared code for server commands, written by Samual
22 //  Last updated: December 27th, 2011
23 // ====================================================
24
25 // select the proper prefix for usage and other messages
26 string GetCommandPrefix(entity caller)
27 {
28         if (caller) return "cmd";
29         else return "sv_cmd";
30 }
31
32 // if client return player nickname, or if server return admin nickname
33 string GetCallerName(entity caller)
34 {
35         if (caller) return playername(caller.netname, caller.team, false);
36         else return ((autocvar_sv_adminnick != "") ? autocvar_sv_adminnick : "SERVER ADMIN"); // autocvar_hostname
37 }
38
39 // verify that the client provided is acceptable for kicking
40 float VerifyKickableEntity(entity client)
41 {
42         if (!IS_REAL_CLIENT(client)) return CLIENT_NOT_REAL;
43         return CLIENT_ACCEPTABLE;
44 }
45
46 // verify that the client provided is acceptable for use
47 float VerifyClientEntity(entity client, float must_be_real, float must_be_bots)
48 {
49         if (!IS_CLIENT(client)) return CLIENT_DOESNT_EXIST;
50         else if (must_be_real && !IS_REAL_CLIENT(client)) return CLIENT_NOT_REAL;
51         else if (must_be_bots && !IS_BOT_CLIENT(client)) return CLIENT_NOT_BOT;
52
53         return CLIENT_ACCEPTABLE;
54 }
55
56 // if the client is not acceptable, return a string to be used for error messages
57 string GetClientErrorString_color(float clienterror, string original_input, string col)
58 {
59         switch (clienterror)
60         {
61                 case CLIENT_DOESNT_EXIST:
62                 { return strcat(col, "Client '", original_input, col, "' doesn't exist");
63                 }
64                 case CLIENT_NOT_REAL:
65                 { return strcat(col, "Client '", original_input, col, "' is not real");
66                 }
67                 case CLIENT_NOT_BOT:
68                 { return strcat(col, "Client '", original_input, col, "' is not a bot");
69                 }
70                 default:
71                 { return "Incorrect usage of GetClientErrorString";
72                 }
73         }
74 }
75
76 // is this entity number even in the possible range of entities?
77 float VerifyClientNumber(float tmp_number)
78 {
79         if ((tmp_number < 1) || (tmp_number > maxclients)) return false;
80         else return true;
81 }
82
83 entity GetIndexedEntity(int argc, float start_index)
84 {
85         entity selection;
86         float tmp_number, index;
87         string tmp_string;
88
89         next_token = -1;
90         index = start_index;
91         selection = NULL;
92
93         if (argc > start_index)
94         {
95                 if (substring(argv(index), 0, 1) == "#")
96                 {
97                         tmp_string = substring(argv(index), 1, -1);
98                         ++index;
99
100                         if (tmp_string != "")  // is it all one token? like #1
101                         {
102                                 tmp_number = stof(tmp_string);
103                         }
104                         else if (argc > index)  // no, it's two tokens? # 1
105                         {
106                                 tmp_number = stof(argv(index));
107                                 ++index;
108                         }
109                         else
110                         {
111                                 tmp_number = 0;
112                         }
113                 }
114                 else  // maybe it's ONLY a number?
115                 {
116                         tmp_number = stof(argv(index));
117                         ++index;
118                 }
119
120                 if (VerifyClientNumber(tmp_number))
121                 {
122                         selection = edict_num(tmp_number);  // yes, it was a number
123                 }
124                 else  // no, maybe it's a name?
125                 {
126                         FOREACH_CLIENT(true, {
127                                 if(strdecolorize(it.netname) == strdecolorize(argv(start_index)))
128                                 {
129                                         selection = it;
130                                         break; // no reason to keep looking
131                                 }
132                         });
133
134                         index = (start_index + 1);
135                 }
136         }
137
138         next_token = index;
139         // print(strcat("start_index: ", ftos(start_index), ", next_token: ", ftos(next_token), ", edict: ", ftos(num_for_edict(selection)), ".\n"));
140         return selection;
141 }
142
143 // find a player which matches the input string, and return their entity
144 entity GetFilteredEntity(string input)
145 {
146         entity selection;
147         float tmp_number;
148
149         if (substring(input, 0, 1) == "#") tmp_number = stof(substring(input, 1, -1));
150         else tmp_number = stof(input);
151
152         if (VerifyClientNumber(tmp_number))
153         {
154                 selection = edict_num(tmp_number);
155         }
156         else
157         {
158                 selection = NULL;
159                 FOREACH_CLIENT(true, {
160                         if(strdecolorize(it.netname) == strdecolorize(input))
161                         {
162                                 selection = it;
163                                 break; // no reason to keep looking
164                         }
165                 });
166         }
167
168         return selection;
169 }
170
171 // switch between sprint and print depending on whether the receiver is the server or a player
172 void print_to(entity to, string input)
173 {
174         if (to) sprint(to, strcat(input, "\n"));
175         else print(input, "\n");
176 }
177
178 // ==========================================
179 //  Supporting functions for common commands
180 // ==========================================
181
182 // used by CommonCommand_timeout() and CommonCommand_timein() to handle game pausing and messaging and such.
183 void timeout_handler_reset(entity this)
184 {
185         timeout_caller = NULL;
186         timeout_time = 0;
187         timeout_leadtime = 0;
188
189         delete(this);
190 }
191
192 void timeout_handler_think(entity this)
193 {
194         switch (timeout_status)
195         {
196                 case TIMEOUT_ACTIVE:
197                 {
198                         if (timeout_time > 0)  // countdown is still going
199                         {
200                                 Send_Notification(NOTIF_ALL, NULL, MSG_CENTER, CENTER_TIMEOUT_ENDING, timeout_time);
201
202                                 if (timeout_time == autocvar_sv_timeout_resumetime) // play a warning sound when only <sv_timeout_resumetime> seconds are left
203                                         Send_Notification(NOTIF_ALL, NULL, MSG_ANNCE, ANNCE_PREPARE);
204
205                                 this.nextthink = time + TIMEOUT_SLOWMO_VALUE;       // think again in one second
206                                 timeout_time -= 1;                                  // decrease the time counter
207                         }
208                         else  // time to end the timeout
209                         {
210                                 Kill_Notification(NOTIF_ALL, NULL, MSG_CENTER, CPID_TIMEIN);
211                                 timeout_status = TIMEOUT_INACTIVE;
212
213                                 // reset the slowmo value back to normal
214                                 cvar_set("slowmo", ftos(orig_slowmo));
215
216                                 // unlock the view for players so they can move around again
217                                 FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it), {
218                                         it.fixangle = false;
219                                 });
220
221                                 timeout_handler_reset(this);
222                         }
223
224                         return;
225                 }
226
227                 case TIMEOUT_LEADTIME:
228                 {
229                         if (timeout_leadtime > 0)  // countdown is still going
230                         {
231                                 Send_Notification(NOTIF_ALL, NULL, MSG_CENTER, CENTER_TIMEOUT_BEGINNING, timeout_leadtime);
232
233                                 this.nextthink = time + 1; // think again in one second
234                                 timeout_leadtime -= 1;     // decrease the time counter
235                         }
236                         else  // time to begin the timeout
237                         {
238                                 timeout_status = TIMEOUT_ACTIVE;
239
240                                 // set the slowmo value to the timeout default slowmo value
241                                 cvar_set("slowmo", ftos(TIMEOUT_SLOWMO_VALUE));
242
243                                 // reset all the flood variables
244                                 FOREACH_CLIENT(true, {
245                                         it.nickspamcount = it.nickspamtime = it.floodcontrol_chat =
246                                                 it.floodcontrol_chatteam = it.floodcontrol_chattell =
247                                                         it.floodcontrol_voice = it.floodcontrol_voiceteam = 0;
248                                 });
249
250                                 // copy .v_angle to .lastV_angle for every player in order to fix their view during pause (see PlayerPreThink)
251                                 FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it), {
252                                         it.lastV_angle = it.v_angle;
253                                 });
254
255                                 this.nextthink = time;  // think again next frame to handle it under TIMEOUT_ACTIVE code
256                         }
257
258                         return;
259                 }
260
261
262                 case TIMEOUT_INACTIVE:
263                 default:
264                 {
265                         timeout_handler_reset(this);
266                         return;
267                 }
268         }
269 }
270
271
272 // ===================================================
273 //  Common commands used in both sv_cmd.qc and cmd.qc
274 // ===================================================
275
276 void CommonCommand_cvar_changes(int request, entity caller)
277 {
278         switch (request)
279         {
280                 case CMD_REQUEST_COMMAND:
281                 {
282                         print_to(caller, cvar_changes);
283                         return;  // never fall through to usage
284                 }
285
286                 default:
287                 case CMD_REQUEST_USAGE:
288                 {
289                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " cvar_changes"));
290                         print_to(caller, "  No arguments required.");
291                         print_to(caller, "See also: ^2cvar_purechanges^7");
292                         return;
293                 }
294         }
295 }
296
297 void CommonCommand_cvar_purechanges(int request, entity caller)
298 {
299         switch (request)
300         {
301                 case CMD_REQUEST_COMMAND:
302                 {
303                         print_to(caller, cvar_purechanges);
304                         return;  // never fall through to usage
305                 }
306
307                 default:
308                 case CMD_REQUEST_USAGE:
309                 {
310                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " cvar_purechanges"));
311                         print_to(caller, "  No arguments required.");
312                         print_to(caller, "See also: ^2cvar_changes^7");
313                         return;
314                 }
315         }
316 }
317
318 void CommonCommand_editmob(int request, entity caller, int argc)
319 {
320         switch (request)
321         {
322                 case CMD_REQUEST_COMMAND:
323                 {
324                         if (autocvar_g_campaign) { print_to(caller, "Monster editing is disabled in singleplayer"); return; }
325                         // no checks for g_monsters here, as it may be toggled mid match which existing monsters
326
327                         if (caller)
328                         {
329                                 makevectors(caller.v_angle);
330                                 WarpZone_TraceLine(caller.origin + caller.view_ofs, caller.origin + caller.view_ofs + v_forward * 100, MOVE_NORMAL, caller);
331                         }
332
333                         entity mon = trace_ent;
334                         bool is_visible = IS_MONSTER(mon);
335                         string argument = argv(2);
336
337                         switch (argv(1))
338                         {
339                                 case "name":
340                                 {
341                                         if (!caller) { print_to(caller, "Only players can edit monsters"); return; }
342                                         if (!argument)   break;  // escape to usage
343                                         if (!autocvar_g_monsters_edit) { print_to(caller, "Monster editing is disabled"); return; }
344                                         if (mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
345                                         if (!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
346
347                                         string mon_oldname = mon.monster_name;
348
349                                         mon.monster_name = argument;
350                                         if (mon.sprite)   WaypointSprite_UpdateSprites(mon.sprite, WP_Monster, WP_Null, WP_Null);
351                                         print_to(caller, sprintf("Your pet '%s' is now known as '%s'", mon_oldname, mon.monster_name));
352                                         return;
353                                 }
354                                 case "spawn":
355                                 {
356                                         if (!caller) { print_to(caller, "Only players can spawn monsters"); return; }
357                                         if (!argv(2))   break;  // escape to usage
358
359                                         int moveflag, tmp_moncount = 0;
360                                         string arg_lower = strtolower(argument);
361                                         moveflag = (argv(3)) ? stof(argv(3)) : 1;  // follow owner if not defined
362
363                                         if (arg_lower == "list") { print_to(caller, monsterlist_reply); return; }
364
365                                         IL_EACH(g_monsters, it.realowner == caller,
366                                         {
367                                                 ++tmp_moncount;
368                                         });
369
370                                         if (!autocvar_g_monsters) { print_to(caller, "Monsters are disabled"); return; }
371                                         if (autocvar_g_monsters_max <= 0 || autocvar_g_monsters_max_perplayer <= 0) { print_to(caller, "Monster spawning is disabled"); return; }
372                                         if (!IS_PLAYER(caller)) { print_to(caller, "You must be playing to spawn a monster"); return; }
373                                         if (MUTATOR_CALLHOOK(AllowMobSpawning, caller)) { print_to(caller, M_ARGV(1, string)); return; }
374                                         if (caller.vehicle) { print_to(caller, "You can't spawn monsters while driving a vehicle"); return; }
375                                         if (STAT(FROZEN, caller)) { print_to(caller, "You can't spawn monsters while frozen"); return; }
376                                         if (IS_DEAD(caller)) { print_to(caller, "You can't spawn monsters while dead"); return; }
377                                         if (tmp_moncount >= autocvar_g_monsters_max) { print_to(caller, "The maximum monster count has been reached"); return; }
378                                         if (tmp_moncount >= autocvar_g_monsters_max_perplayer) { print_to(caller, "You can't spawn any more monsters"); return; }
379
380                                         bool found = false;
381                                         FOREACH(Monsters, it != MON_Null && it.netname == arg_lower,
382                                         {
383                                                 found = true;
384                                                 break;
385                                         });
386
387                                         if (!found && arg_lower != "random" && arg_lower != "anyrandom") { print_to(caller, "Invalid monster"); return; }
388
389                                         totalspawned += 1;
390                                         WarpZone_TraceBox(CENTER_OR_VIEWOFS(caller), caller.mins, caller.maxs, CENTER_OR_VIEWOFS(caller) + v_forward * 150, true, caller);
391                                         mon = spawnmonster(spawn(), arg_lower, MON_Null, caller, caller, trace_endpos, false, false, moveflag);
392                                         print_to(caller, strcat("Spawned ", mon.monster_name));
393                                         return;
394                                 }
395                                 case "kill":
396                                 {
397                                         if (!caller) { print_to(caller, "Only players can kill monsters"); return; }
398                                         if (mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
399                                         if (!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
400
401                                         Damage(mon, NULL, NULL, GetResource(mon, RES_HEALTH) + mon.max_health + 200, DEATH_KILL.m_id, DMG_NOWEP, mon.origin, '0 0 0');
402                                         print_to(caller, strcat("Your pet '", mon.monster_name, "' has been brutally mutilated"));
403                                         return;
404                                 }
405                                 case "skin":
406                                 {
407                                         if (!caller) { print_to(caller, "Only players can edit monsters"); return; }
408                                         if (!argument)   break;  // escape to usage
409                                         if (!autocvar_g_monsters_edit) { print_to(caller, "Monster editing is disabled"); return; }
410                                         if (!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
411                                         if (mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
412                                         if (mon.monsterdef == MON_MAGE) { print_to(caller, "Mage skins can't be changed"); return; }  // TODO
413
414                                         mon.skin = stof(argument);
415                                         print_to(caller, strcat("Monster skin successfully changed to ", ftos(mon.skin)));
416                                         return;
417                                 }
418                                 case "movetarget":
419                                 {
420                                         if (!caller) { print_to(caller, "Only players can edit monsters"); return; }
421                                         if (!argument)   break;  // escape to usage
422                                         if (!autocvar_g_monsters_edit) { print_to(caller, "Monster editing is disabled"); return; }
423                                         if (!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
424                                         if (mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
425
426                                         mon.monster_moveflags = stof(argument);
427                                         print_to(caller, strcat("Monster move target successfully changed to ", ftos(mon.monster_moveflags)));
428                                         return;
429                                 }
430                                 case "butcher":
431                                 {
432                                         if (caller) { print_to(caller, "This command is not available to players"); return; }
433                                         if (MUTATOR_CALLHOOK(AllowMobButcher)) { LOG_INFO(M_ARGV(0, string)); return; }
434
435                                         int tmp_remcount = 0;
436
437                                         IL_EACH(g_monsters, true,
438                                         {
439                                                 Monster_Remove(it);
440                                                 ++tmp_remcount;
441                                         });
442                                         IL_CLEAR(g_monsters);
443
444                                         monsters_total = monsters_killed = totalspawned = 0;
445
446                                         print_to(caller, (tmp_remcount) ? sprintf("Killed %d monster%s", tmp_remcount, (tmp_remcount == 1) ? "" : "s") : "No monsters to kill");
447                                         return;
448                                 }
449                         }
450                 }
451
452                 default:
453                 case CMD_REQUEST_USAGE:
454                 {
455                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " editmob <command> [<arguments>]"));
456                         print_to(caller, "  Where <command> can be butcher spawn skin movetarget kill name");
457                         print_to(caller, "  spawn, skin, movetarget and name require <arguments>");
458                         print_to(caller, "  spawn also takes arguments list and random");
459                         print_to(caller, "  Monster will follow owner if third argument of spawn command is not defined");
460                         return;
461                 }
462         }
463 }
464
465 void CommonCommand_info(int request, entity caller, int argc)
466 {
467         switch (request)
468         {
469                 case CMD_REQUEST_COMMAND:
470                 {
471                         string command = cvar_string(strcat("sv_info_", argv(1)));
472
473                         if (command) wordwrap_sprint(caller, command, 1000);
474                         else print_to(caller, "ERROR: unsupported info command");
475
476                         return;  // never fall through to usage
477                 }
478
479                 default:
480                 case CMD_REQUEST_USAGE:
481                 {
482                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " info <request>"));
483                         print_to(caller, "  Where <request> is the suffixed string appended onto the request for cvar.");
484                         return;
485                 }
486         }
487 }
488
489 void CommonCommand_ladder(int request, entity caller)
490 {
491         switch (request)
492         {
493                 case CMD_REQUEST_COMMAND:
494                 {
495                         print_to(caller, ladder_reply);
496                         return;  // never fall through to usage
497                 }
498
499                 default:
500                 case CMD_REQUEST_USAGE:
501                 {
502                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " ladder"));
503                         print_to(caller, "  No arguments required.");
504                         return;
505                 }
506         }
507 }
508
509 void CommonCommand_lsmaps(int request, entity caller)
510 {
511         switch (request)
512         {
513                 case CMD_REQUEST_COMMAND:
514                 {
515                         print_to(caller, lsmaps_reply);
516                         return;  // never fall through to usage
517                 }
518
519                 default:
520                 case CMD_REQUEST_USAGE:
521                 {
522                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " lsmaps"));
523                         print_to(caller, "  No arguments required.");
524                         return;
525                 }
526         }
527 }
528
529 void CommonCommand_printmaplist(int request, entity caller)
530 {
531         switch (request)
532         {
533                 case CMD_REQUEST_COMMAND:
534                 {
535                         print_to(caller, maplist_reply);
536                         return;  // never fall through to usage
537                 }
538
539                 default:
540                 case CMD_REQUEST_USAGE:
541                 {
542                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " printmaplist"));
543                         print_to(caller, "  No arguments required.");
544                         return;
545                 }
546         }
547 }
548
549 void CommonCommand_rankings(int request, entity caller)
550 {
551         switch (request)
552         {
553                 case CMD_REQUEST_COMMAND:
554                 {
555                         print_to(caller, rankings_reply);
556                         return;  // never fall through to usage
557                 }
558
559                 default:
560                 case CMD_REQUEST_USAGE:
561                 {
562                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " rankings"));
563                         print_to(caller, "  No arguments required.");
564                         return;
565                 }
566         }
567 }
568
569 void CommonCommand_records(int request, entity caller)
570 {
571         switch (request)
572         {
573                 case CMD_REQUEST_COMMAND:
574                 {
575                         int num = stoi(argv(1));
576                         if(num > 0 && num <= 10 && records_reply[num - 1] != "")
577                                 print_to(caller, records_reply[num - 1]);
578                         else
579                         {
580                                 for (int i = 0; i < 10; ++i)
581                                         if (records_reply[i] != "") print_to(caller, records_reply[i]);
582                         }
583
584                         return;  // never fall through to usage
585                 }
586
587                 default:
588                 case CMD_REQUEST_USAGE:
589                 {
590                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " records [<pagenum>]"));
591                         print_to(caller, "  Without arguments it prints all records (all pages) for the current gametype,");
592                         print_to(caller, "  otherwise if there are multiple pages it only prints page <pagenum> (1..10),");
593                         return;
594                 }
595         }
596 }
597
598 void CommonCommand_teamstatus(int request, entity caller)
599 {
600         switch (request)
601         {
602                 case CMD_REQUEST_COMMAND:
603                 {
604                         Score_NicePrint(caller);
605                         return;  // never fall through to usage
606                 }
607
608                 default:
609                 case CMD_REQUEST_USAGE:
610                 {
611                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " teamstatus"));
612                         print_to(caller, "  No arguments required.");
613                         return;
614                 }
615         }
616 }
617
618 void CommonCommand_time(int request, entity caller)
619 {
620         switch (request)
621         {
622                 case CMD_REQUEST_COMMAND:
623                 {
624                         print_to(caller, strcat("time = ", ftos(time)));
625                         print_to(caller, strcat("frame start = ", ftos(gettime(GETTIME_FRAMESTART))));
626                         print_to(caller, strcat("realtime = ", ftos(gettime(GETTIME_REALTIME))));
627                         print_to(caller, strcat("hires = ", ftos(gettime(GETTIME_HIRES))));
628                         print_to(caller, strcat("uptime = ", ftos(gettime(GETTIME_UPTIME))));
629                         print_to(caller, strcat("localtime = ", strftime(true, "%a %b %d %H:%M:%S %Z %Y")));
630                         print_to(caller, strcat("gmtime = ", strftime(false, "%a %b %d %H:%M:%S %Z %Y")));
631                         return;
632                 }
633
634                 default:
635                 case CMD_REQUEST_USAGE:
636                 {
637                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " time"));
638                         print_to(caller, "  No arguments required.");
639                         return;
640                 }
641         }
642 }
643
644 void CommonCommand_timein(int request, entity caller)
645 {
646         switch (request)
647         {
648                 case CMD_REQUEST_COMMAND:
649                 {
650                         if (!caller || autocvar_sv_timeout)
651                         {
652                                 if (!timeout_status) { print_to(caller, "^7Error: There is no active timeout called."); }
653                                 else if (caller && (caller != timeout_caller))
654                                 {
655                                         print_to(caller, "^7Error: You are not allowed to stop the active timeout.");
656                                 }
657
658                                 else  // everything should be okay, continue aborting timeout
659                                 {
660                                         switch (timeout_status)
661                                         {
662                                                 case TIMEOUT_LEADTIME:
663                                                 {
664                                                         timeout_status = TIMEOUT_INACTIVE;
665                                                         timeout_time = 0;
666                                                         timeout_handler.nextthink = time;  // timeout_handler has to take care of it immediately
667                                                         Kill_Notification(NOTIF_ALL, NULL, MSG_CENTER, CPID_TIMEOUT);
668                                                         bprint(strcat("^7The timeout was aborted by ", GetCallerName(caller), " !\n"));
669                                                         return;
670                                                 }
671
672                                                 case TIMEOUT_ACTIVE:
673                                                 {
674                                                         timeout_time = autocvar_sv_timeout_resumetime;
675                                                         timeout_handler.nextthink = time;  // timeout_handler has to take care of it immediately
676                                                         bprint(strcat("^1Attention: ^7", GetCallerName(caller), " resumed the game! Prepare for battle!\n"));
677                                                         return;
678                                                 }
679
680                                                 default: LOG_TRACE("timeout status was inactive, but this code was executed anyway?");
681                                                         return;
682                                         }
683                                 }
684                         }
685                         else { print_to(caller, "^1Timeins are not allowed to be called, enable them with sv_timeout 1.\n"); }
686
687                         return;  // never fall through to usage
688                 }
689
690                 default:
691                 case CMD_REQUEST_USAGE:
692                 {
693                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " timein"));
694                         print_to(caller, "  No arguments required.");
695                         return;
696                 }
697         }
698 }
699
700 void CommonCommand_timeout(int request, entity caller)  // DEAR GOD THIS COMMAND IS TERRIBLE.
701 {
702         switch (request)
703         {
704                 case CMD_REQUEST_COMMAND:
705                 {
706                         if (!caller || autocvar_sv_timeout)
707                         {
708                                 float last_possible_timeout = ((autocvar_timelimit * 60) - autocvar_sv_timeout_leadtime - 1);
709
710                                 if (timeout_status) { print_to(caller, "^7Error: A timeout is already active."); }
711                                 else if (vote_called)
712                                 {
713                                         print_to(caller, "^7Error: You can not call a timeout while a vote is active.");
714                                 }
715                                 else if (warmup_stage && !autocvar_g_warmup_allow_timeout)
716                                 {
717                                         print_to(caller, "^7Error: You can not call a timeout in warmup-stage.");
718                                 }
719                                 else if (time < game_starttime)
720                                 {
721                                         print_to(caller, "^7Error: You can not call a timeout while the map is being restarted.");
722                                 }
723                                 else if (caller && (CS(caller).allowed_timeouts < 1))
724                                 {
725                                         print_to(caller, "^7Error: You already used all your timeout calls for this map.");
726                                 }
727                                 else if (caller && !IS_PLAYER(caller))
728                                 {
729                                         print_to(caller, "^7Error: You must be a player to call a timeout.");
730                                 }
731                                 else if ((autocvar_timelimit) && (last_possible_timeout < time - game_starttime))
732                                 {
733                                         print_to(caller, "^7Error: It is too late to call a timeout now!");
734                                 }
735
736                                 else  // everything should be okay, proceed with starting the timeout
737                                 {
738                                         if (caller)   CS(caller).allowed_timeouts -= 1;
739                                         // write a bprint who started the timeout (and how many they have left)
740                                         bprint(GetCallerName(caller), " ^7called a timeout", (caller ? strcat(" (", ftos(CS(caller).allowed_timeouts), " timeout(s) left)") : ""), "!\n");
741
742                                         timeout_status = TIMEOUT_LEADTIME;
743                                         timeout_caller = caller;
744                                         timeout_time = autocvar_sv_timeout_length;
745                                         timeout_leadtime = autocvar_sv_timeout_leadtime;
746
747                                         timeout_handler = new(timeout_handler);
748                                         setthink(timeout_handler, timeout_handler_think);
749                                         timeout_handler.nextthink = time;  // always let the entity think asap
750
751                                         Send_Notification(NOTIF_ALL, NULL, MSG_ANNCE, ANNCE_TIMEOUT);
752                                 }
753                         }
754                         else { print_to(caller, "^1Timeouts are not allowed to be called, enable them with sv_timeout 1.\n"); }
755
756                         return;  // never fall through to usage
757                 }
758
759                 default:
760                 case CMD_REQUEST_USAGE:
761                 {
762                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " timeout"));
763                         print_to(caller, "  No arguments required.");
764                         return;
765                 }
766         }
767 }
768
769 void CommonCommand_who(int request, entity caller, int argc)
770 {
771         switch (request)
772         {
773                 case CMD_REQUEST_COMMAND:
774                 {
775                         float total_listed_players, is_bot;
776
777                         float privacy = (caller && autocvar_sv_status_privacy);
778                         string separator = strreplace("%", " ", strcat((argv(1) ? argv(1) : " "), "^7"));
779                         string tmp_netaddress, tmp_crypto_idfp;
780
781                         print_to(caller, strcat("List of client information", (privacy ? " (some data is hidden for privacy)" : ""), ":"));
782                         print_to(caller, sprintf(strreplace(" ", separator, " %-4s %-20s %-5s %-3s %-9s %-16s %s "),
783                                 "ent", "nickname", "ping", "pl", "time", "ip", "crypto_id"));
784
785                         total_listed_players = 0;
786                         FOREACH_CLIENT(true, {
787                                 is_bot = (IS_BOT_CLIENT(it));
788
789                                 if (is_bot)
790                                 {
791                                         tmp_netaddress = "null/botclient";
792                                         tmp_crypto_idfp = "null/botclient";
793                                 }
794                                 else if (privacy)
795                                 {
796                                         tmp_netaddress = "hidden";
797                                         tmp_crypto_idfp = "hidden";
798                                 }
799                                 else
800                                 {
801                                         tmp_netaddress = it.netaddress;
802                                         tmp_crypto_idfp = it.crypto_idfp;
803                                 }
804
805                                 print_to(caller, sprintf(strreplace(" ", separator, " #%-3d %-20.20s %-5d %-3d %-9s %-16s %s "),
806                                         etof(it),
807                                         it.netname,
808                                         CS(it).ping,
809                                         CS(it).ping_packetloss,
810                                         process_time(1, time - CS(it).jointime),
811                                         tmp_netaddress,
812                                         tmp_crypto_idfp));
813
814                                 ++total_listed_players;
815                         });
816
817                         print_to(caller, strcat("Finished listing ", ftos(total_listed_players), " client(s) out of ", ftos(maxclients), " slots."));
818
819                         return;  // never fall through to usage
820                 }
821
822                 default:
823                 case CMD_REQUEST_USAGE:
824                 {
825                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " who [<separator>]"));
826                         print_to(caller, "  Where <separator> is the optional string to separate the values with, default is a space.");
827                         return;
828                 }
829         }
830 }
831
832 /* use this when creating a new command, making sure to place it in alphabetical order... also,
833 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
834 void CommonCommand_(int request, entity caller)
835 {
836     switch(request)
837     {
838         case CMD_REQUEST_COMMAND:
839         {
840
841             return; // never fall through to usage
842         }
843
844         default:
845         case CMD_REQUEST_USAGE:
846         {
847             print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " "));
848             print_to(caller, "  No arguments required.");
849             return;
850         }
851     }
852 }
853 */