]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/server/command/common.qc
Merge branch 'master' into LegendaryGuard/cyber
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / common.qc
1 #include "common.qh"
2
3 #include <common/command/_mod.qh>
4 #include <common/deathtypes/all.qh>
5 #include <common/monsters/_mod.qh>
6 #include <common/notifications/all.qh>
7 #include <common/stats.qh>
8 #include <common/vehicles/all.qh>
9 #include <common/weapons/_all.qh>
10 #include <lib/warpzone/common.qh>
11 #include <server/campaign.qh>
12 #include <server/chat.qh>
13 #include <server/client.qh>
14 #include <server/command/common.qh>
15 #include <server/mutators/_mod.qh>
16 #include <server/scores.qh>
17 #include <server/world.qh>
18
19
20 // ====================================================
21 //  Shared code for server commands, written by Samual
22 //  Last updated: December 27th, 2011
23 // ====================================================
24
25 // select the proper prefix for usage and other messages
26 string GetCommandPrefix(entity caller)
27 {
28         if (caller) return "cmd";
29         else return "sv_cmd";
30 }
31
32 // if client return player nickname, or if server return admin nickname
33 string GetCallerName(entity caller)
34 {
35         if (caller) return playername(caller.netname, caller.team, false);
36         else return ((autocvar_sv_adminnick != "") ? autocvar_sv_adminnick : "SERVER ADMIN"); // autocvar_hostname
37 }
38
39 // verify that the client provided is acceptable for kicking
40 float VerifyKickableEntity(entity client)
41 {
42         if (!IS_REAL_CLIENT(client)) return CLIENT_NOT_REAL;
43         return CLIENT_ACCEPTABLE;
44 }
45
46 // verify that the client provided is acceptable for use
47 float VerifyClientEntity(entity client, float must_be_real, float must_be_bots)
48 {
49         if (!IS_CLIENT(client)) return CLIENT_DOESNT_EXIST;
50         else if (must_be_real && !IS_REAL_CLIENT(client)) return CLIENT_NOT_REAL;
51         else if (must_be_bots && !IS_BOT_CLIENT(client)) return CLIENT_NOT_BOT;
52
53         return CLIENT_ACCEPTABLE;
54 }
55
56 // if the client is not acceptable, return a string to be used for error messages
57 string GetClientErrorString_color(float clienterror, string original_input, string col)
58 {
59         switch (clienterror)
60         {
61                 case CLIENT_DOESNT_EXIST:
62                 { return strcat(col, "Client '", original_input, col, "' doesn't exist");
63                 }
64                 case CLIENT_NOT_REAL:
65                 { return strcat(col, "Client '", original_input, col, "' is not real");
66                 }
67                 case CLIENT_NOT_BOT:
68                 { return strcat(col, "Client '", original_input, col, "' is not a bot");
69                 }
70                 default:
71                 { return "Incorrect usage of GetClientErrorString";
72                 }
73         }
74 }
75
76 // is this entity number even in the possible range of entities?
77 float VerifyClientNumber(float tmp_number)
78 {
79         if ((tmp_number < 1) || (tmp_number > maxclients)) return false;
80         else return true;
81 }
82
83 entity GetIndexedEntity(int argc, float start_index)
84 {
85         entity selection;
86         float tmp_number, index;
87         string tmp_string;
88
89         next_token = -1;
90         index = start_index;
91         selection = NULL;
92
93         if (argc > start_index)
94         {
95                 if (substring(argv(index), 0, 1) == "#")
96                 {
97                         tmp_string = substring(argv(index), 1, -1);
98                         ++index;
99
100                         if (tmp_string != "")  // is it all one token? like #1
101                         {
102                                 tmp_number = stof(tmp_string);
103                         }
104                         else if (argc > index)  // no, it's two tokens? # 1
105                         {
106                                 tmp_number = stof(argv(index));
107                                 ++index;
108                         }
109                         else
110                         {
111                                 tmp_number = 0;
112                         }
113                 }
114                 else  // maybe it's ONLY a number?
115                 {
116                         tmp_number = stof(argv(index));
117                         ++index;
118                 }
119
120                 if (VerifyClientNumber(tmp_number))
121                 {
122                         selection = edict_num(tmp_number);  // yes, it was a number
123                 }
124                 else  // no, maybe it's a name?
125                 {
126                         FOREACH_CLIENT(true, {
127                                 if(strdecolorize(it.netname) == strdecolorize(argv(start_index)))
128                                 {
129                                         selection = it;
130                                         break; // no reason to keep looking
131                                 }
132                         });
133
134                         index = (start_index + 1);
135                 }
136         }
137
138         next_token = index;
139         // print(strcat("start_index: ", ftos(start_index), ", next_token: ", ftos(next_token), ", edict: ", ftos(num_for_edict(selection)), ".\n"));
140         return selection;
141 }
142
143 // find a player which matches the input string, and return their entity
144 entity GetFilteredEntity(string input)
145 {
146         entity selection;
147         float tmp_number;
148
149         if (substring(input, 0, 1) == "#") tmp_number = stof(substring(input, 1, -1));
150         else tmp_number = stof(input);
151
152         if (VerifyClientNumber(tmp_number))
153         {
154                 selection = edict_num(tmp_number);
155         }
156         else
157         {
158                 selection = NULL;
159                 FOREACH_CLIENT(true, {
160                         if(strdecolorize(it.netname) == strdecolorize(input))
161                         {
162                                 selection = it;
163                                 break; // no reason to keep looking
164                         }
165                 });
166         }
167
168         return selection;
169 }
170
171 // switch between sprint and print depending on whether the receiver is the server or a player
172 void print_to(entity to, string input)
173 {
174         if (to) sprint(to, strcat(input, "\n"));
175         else print(input, "\n");
176 }
177
178 // ==========================================
179 //  Supporting functions for common commands
180 // ==========================================
181
182 // used by CommonCommand_timeout() and CommonCommand_timein() to handle game pausing and messaging and such.
183 void timeout_handler_reset(entity this)
184 {
185         timeout_caller = NULL;
186         timeout_time = 0;
187         timeout_leadtime = 0;
188
189         delete(this);
190 }
191
192 void timeout_handler_think(entity this)
193 {
194         switch (timeout_status)
195         {
196                 case TIMEOUT_ACTIVE:
197                 {
198                         if (timeout_time > 0)  // countdown is still going
199                         {
200                                 Send_Notification(NOTIF_ALL, NULL, MSG_CENTER, CENTER_TIMEOUT_ENDING, timeout_time);
201
202                                 if (timeout_time == autocvar_sv_timeout_resumetime) // play a warning sound when only <sv_timeout_resumetime> seconds are left
203                                         Send_Notification(NOTIF_ALL, NULL, MSG_ANNCE, ANNCE_PREPARE);
204
205                                 //this.nextthink = time + TIMEOUT_SLOWMO_VALUE;       // think again in one second
206                                 this.nextthink = time + 1;
207                                 timeout_time -= 1;                                  // decrease the time counter
208                         }
209                         else if (timeout_time == -1)  // infinite timer
210                         {
211                                 Send_Notification(NOTIF_ALL, NULL, MSG_CENTER, CENTER_TIMEOUT_ONGOING);
212                                 this.nextthink = time + TIMEOUT_SLOWMO_VALUE;
213                         }
214                         else  // time to end the timeout
215                         {
216                                 Kill_Notification(NOTIF_ALL, NULL, MSG_CENTER, CPID_TIMEIN);
217                                 timeout_status = TIMEOUT_INACTIVE;
218                                 float total_time = time - timeout_last;
219
220                                 // reset the slowmo value back to normal
221                                 // z411 TODO
222                                 //cvar_set("slowmo", ftos(orig_slowmo));
223                                 
224                                 // Disable timeout and fix times
225                                 game_timeout = false;
226                                 timeout_total_time += total_time;
227                                 game_starttime += total_time;
228                                 round_starttime += total_time;
229                                 if(round_handler && round_handler_GetEndTime() > 0)
230                                         round_handler.round_endtime += total_time;
231
232                                 LOG_INFOF("Timeout lasted %d secs", total_time);
233                                 timeout_last = 0;
234
235                                 // unlock the view for players so they can move around again
236                                 FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it), {
237                                         it.fixangle = false;
238                                 });
239
240                                 timeout_handler_reset(this);
241                         }
242
243                         return;
244                 }
245
246                 case TIMEOUT_LEADTIME:
247                 {
248                         if (timeout_leadtime > 0)  // countdown is still going
249                         {
250                                 Send_Notification(NOTIF_ALL, NULL, MSG_CENTER, CENTER_TIMEOUT_BEGINNING, timeout_leadtime);
251
252                                 this.nextthink = time + 1; // think again in one second
253                                 timeout_leadtime -= 1;     // decrease the time counter
254                         }
255                         else  // time to begin the timeout
256                         {
257                                 timeout_status = TIMEOUT_ACTIVE;
258
259                                 // set the slowmo value to the timeout default slowmo value
260                                 //cvar_set("slowmo", ftos(TIMEOUT_SLOWMO_VALUE));
261                                 game_timeout = true;
262                                 timeout_last = time;
263                                 
264                                 // play timeout sound
265                                 sound(NULL, CH_INFO, SND_TIMEOUT, VOL_BASE, ATTN_NONE);
266
267                                 // reset all the flood variables
268                                 FOREACH_CLIENT(true, {
269                                         it.nickspamcount = it.nickspamtime = it.floodcontrol_chat =
270                                                 it.floodcontrol_chatteam = it.floodcontrol_chattell =
271                                                         it.floodcontrol_voice = it.floodcontrol_voiceteam = 0;
272                                 });
273
274                                 // copy .v_angle to .lastV_angle for every player in order to fix their view during pause (see PlayerPreThink)
275                                 FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it), {
276                                         it.lastV_angle = it.v_angle;
277                                 });
278
279                                 this.nextthink = time;  // think again next frame to handle it under TIMEOUT_ACTIVE code
280                         }
281
282                         return;
283                 }
284
285
286                 case TIMEOUT_INACTIVE:
287                 default:
288                 {
289                         timeout_handler_reset(this);
290                         return;
291                 }
292         }
293 }
294
295
296 // ===================================================
297 //  Common commands used in both sv_cmd.qc and cmd.qc
298 // ===================================================
299
300 void CommonCommand_cvar_changes(int request, entity caller)
301 {
302         switch (request)
303         {
304                 case CMD_REQUEST_COMMAND:
305                 {
306                         print_to(caller, cvar_changes);
307                         return;  // never fall through to usage
308                 }
309
310                 default:
311                 case CMD_REQUEST_USAGE:
312                 {
313                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " cvar_changes"));
314                         print_to(caller, "  No arguments required.");
315                         print_to(caller, "See also: ^2cvar_purechanges^7");
316                         return;
317                 }
318         }
319 }
320
321 void CommonCommand_cvar_purechanges(int request, entity caller)
322 {
323         switch (request)
324         {
325                 case CMD_REQUEST_COMMAND:
326                 {
327                         print_to(caller, cvar_purechanges);
328                         return;  // never fall through to usage
329                 }
330
331                 default:
332                 case CMD_REQUEST_USAGE:
333                 {
334                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " cvar_purechanges"));
335                         print_to(caller, "  No arguments required.");
336                         print_to(caller, "See also: ^2cvar_changes^7");
337                         return;
338                 }
339         }
340 }
341
342 void CommonCommand_editmob(int request, entity caller, int argc)
343 {
344         switch (request)
345         {
346                 case CMD_REQUEST_COMMAND:
347                 {
348                         if (autocvar_g_campaign) { print_to(caller, "Monster editing is disabled in singleplayer"); return; }
349                         // no checks for g_monsters here, as it may be toggled mid match which existing monsters
350
351                         if (caller)
352                         {
353                                 makevectors(caller.v_angle);
354                                 WarpZone_TraceLine(caller.origin + caller.view_ofs, caller.origin + caller.view_ofs + v_forward * 100, MOVE_NORMAL, caller);
355                         }
356
357                         entity mon = trace_ent;
358                         bool is_visible = IS_MONSTER(mon);
359                         string argument = argv(2);
360
361                         switch (argv(1))
362                         {
363                                 case "name":
364                                 {
365                                         if (!caller) { print_to(caller, "Only players can edit monsters"); return; }
366                                         if (!argument)   break;  // escape to usage
367                                         if (!autocvar_g_monsters_edit) { print_to(caller, "Monster editing is disabled"); return; }
368                                         if (mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
369                                         if (!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
370
371                                         string mon_oldname = mon.monster_name;
372
373                                         mon.monster_name = argument;
374                                         if (mon.sprite)   WaypointSprite_UpdateSprites(mon.sprite, WP_Monster, WP_Null, WP_Null);
375                                         print_to(caller, sprintf("Your pet '%s' is now known as '%s'", mon_oldname, mon.monster_name));
376                                         return;
377                                 }
378                                 case "spawn":
379                                 {
380                                         if (!caller) { print_to(caller, "Only players can spawn monsters"); return; }
381                                         if (!argv(2))   break;  // escape to usage
382
383                                         int moveflag, tmp_moncount = 0;
384                                         string arg_lower = strtolower(argument);
385                                         moveflag = (argv(3)) ? stof(argv(3)) : 1;  // follow owner if not defined
386
387                                         if (arg_lower == "list") { print_to(caller, monsterlist_reply); return; }
388
389                                         IL_EACH(g_monsters, it.realowner == caller,
390                                         {
391                                                 ++tmp_moncount;
392                                         });
393
394                                         if (!autocvar_g_monsters) { print_to(caller, "Monsters are disabled"); return; }
395                                         if (autocvar_g_monsters_max <= 0 || autocvar_g_monsters_max_perplayer <= 0) { print_to(caller, "Monster spawning is disabled"); return; }
396                                         if (!IS_PLAYER(caller)) { print_to(caller, "You must be playing to spawn a monster"); return; }
397                                         if (MUTATOR_CALLHOOK(AllowMobSpawning, caller)) { print_to(caller, M_ARGV(1, string)); return; }
398                                         if (caller.vehicle) { print_to(caller, "You can't spawn monsters while driving a vehicle"); return; }
399                                         if (STAT(FROZEN, caller)) { print_to(caller, "You can't spawn monsters while frozen"); return; }
400                                         if (IS_DEAD(caller)) { print_to(caller, "You can't spawn monsters while dead"); return; }
401                                         if (tmp_moncount >= autocvar_g_monsters_max) { print_to(caller, "The maximum monster count has been reached"); return; }
402                                         if (tmp_moncount >= autocvar_g_monsters_max_perplayer) { print_to(caller, "You can't spawn any more monsters"); return; }
403
404                                         bool found = false;
405                                         FOREACH(Monsters, it != MON_Null && it.netname == arg_lower,
406                                         {
407                                                 found = true;
408                                                 break;
409                                         });
410
411                                         if (!found && arg_lower != "random" && arg_lower != "anyrandom") { print_to(caller, "Invalid monster"); return; }
412
413                                         totalspawned += 1;
414                                         WarpZone_TraceBox(CENTER_OR_VIEWOFS(caller), caller.mins, caller.maxs, CENTER_OR_VIEWOFS(caller) + v_forward * 150, true, caller);
415                                         mon = spawnmonster(spawn(), arg_lower, MON_Null, caller, caller, trace_endpos, false, false, moveflag);
416                                         print_to(caller, strcat("Spawned ", mon.monster_name));
417                                         return;
418                                 }
419                                 case "kill":
420                                 {
421                                         if (!caller) { print_to(caller, "Only players can kill monsters"); return; }
422                                         if (mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
423                                         if (!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
424
425                                         Damage(mon, NULL, NULL, GetResource(mon, RES_HEALTH) + mon.max_health + 200, DEATH_KILL.m_id, DMG_NOWEP, mon.origin, '0 0 0');
426                                         print_to(caller, strcat("Your pet '", mon.monster_name, "' has been brutally mutilated"));
427                                         return;
428                                 }
429                                 case "skin":
430                                 {
431                                         if (!caller) { print_to(caller, "Only players can edit monsters"); return; }
432                                         if (!argument)   break;  // escape to usage
433                                         if (!autocvar_g_monsters_edit) { print_to(caller, "Monster editing is disabled"); return; }
434                                         if (!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
435                                         if (mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
436                                         if (mon.monsterdef == MON_MAGE) { print_to(caller, "Mage skins can't be changed"); return; }  // TODO
437
438                                         mon.skin = stof(argument);
439                                         print_to(caller, strcat("Monster skin successfully changed to ", ftos(mon.skin)));
440                                         return;
441                                 }
442                                 case "movetarget":
443                                 {
444                                         if (!caller) { print_to(caller, "Only players can edit monsters"); return; }
445                                         if (!argument)   break;  // escape to usage
446                                         if (!autocvar_g_monsters_edit) { print_to(caller, "Monster editing is disabled"); return; }
447                                         if (!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
448                                         if (mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
449
450                                         mon.monster_moveflags = stof(argument);
451                                         print_to(caller, strcat("Monster move target successfully changed to ", ftos(mon.monster_moveflags)));
452                                         return;
453                                 }
454                                 case "butcher":
455                                 {
456                                         if (caller) { print_to(caller, "This command is not available to players"); return; }
457                                         if (MUTATOR_CALLHOOK(AllowMobButcher)) { LOG_INFO(M_ARGV(0, string)); return; }
458
459                                         int tmp_remcount = 0;
460
461                                         IL_EACH(g_monsters, true,
462                                         {
463                                                 Monster_Remove(it);
464                                                 ++tmp_remcount;
465                                         });
466                                         IL_CLEAR(g_monsters);
467
468                                         monsters_total = monsters_killed = totalspawned = 0;
469
470                                         print_to(caller, (tmp_remcount) ? sprintf("Killed %d monster%s", tmp_remcount, (tmp_remcount == 1) ? "" : "s") : "No monsters to kill");
471                                         return;
472                                 }
473                         }
474                 }
475
476                 default:
477                 case CMD_REQUEST_USAGE:
478                 {
479                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " editmob <command> [<arguments>]"));
480                         print_to(caller, "  Where <command> can be butcher spawn skin movetarget kill name");
481                         print_to(caller, "  spawn, skin, movetarget and name require <arguments>");
482                         print_to(caller, "  spawn also takes arguments list and random");
483                         print_to(caller, "  Monster will follow owner if third argument of spawn command is not defined");
484                         return;
485                 }
486         }
487 }
488
489 void CommonCommand_info(int request, entity caller, int argc)
490 {
491         switch (request)
492         {
493                 case CMD_REQUEST_COMMAND:
494                 {
495                         string command = cvar_string(strcat("sv_info_", argv(1)));
496
497                         if (command) wordwrap_sprint(caller, command, 1000);
498                         else print_to(caller, "ERROR: unsupported info command");
499
500                         return;  // never fall through to usage
501                 }
502
503                 default:
504                 case CMD_REQUEST_USAGE:
505                 {
506                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " info <request>"));
507                         print_to(caller, "  Where <request> is the suffixed string appended onto the request for cvar.");
508                         return;
509                 }
510         }
511 }
512
513 void CommonCommand_ladder(int request, entity caller)
514 {
515         switch (request)
516         {
517                 case CMD_REQUEST_COMMAND:
518                 {
519                         print_to(caller, ladder_reply);
520                         return;  // never fall through to usage
521                 }
522
523                 default:
524                 case CMD_REQUEST_USAGE:
525                 {
526                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " ladder"));
527                         print_to(caller, "  No arguments required.");
528                         return;
529                 }
530         }
531 }
532
533 void CommonCommand_lsmaps(int request, entity caller)
534 {
535         switch (request)
536         {
537                 case CMD_REQUEST_COMMAND:
538                 {
539                         print_to(caller, lsmaps_reply);
540                         return;  // never fall through to usage
541                 }
542
543                 default:
544                 case CMD_REQUEST_USAGE:
545                 {
546                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " lsmaps"));
547                         print_to(caller, "  No arguments required.");
548                         return;
549                 }
550         }
551 }
552
553 void CommonCommand_printmaplist(int request, entity caller)
554 {
555         switch (request)
556         {
557                 case CMD_REQUEST_COMMAND:
558                 {
559                         print_to(caller, maplist_reply);
560                         return;  // never fall through to usage
561                 }
562
563                 default:
564                 case CMD_REQUEST_USAGE:
565                 {
566                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " printmaplist"));
567                         print_to(caller, "  No arguments required.");
568                         return;
569                 }
570         }
571 }
572
573 void CommonCommand_rankings(int request, entity caller)
574 {
575         switch (request)
576         {
577                 case CMD_REQUEST_COMMAND:
578                 {
579                         print_to(caller, rankings_reply);
580                         return;  // never fall through to usage
581                 }
582
583                 default:
584                 case CMD_REQUEST_USAGE:
585                 {
586                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " rankings"));
587                         print_to(caller, "  No arguments required.");
588                         return;
589                 }
590         }
591 }
592
593 void CommonCommand_records(int request, entity caller)
594 {
595         switch (request)
596         {
597                 case CMD_REQUEST_COMMAND:
598                 {
599                         int num = stoi(argv(1));
600                         if(num > 0 && num <= 10 && records_reply[num - 1] != "")
601                                 print_to(caller, records_reply[num - 1]);
602                         else
603                         {
604                                 for (int i = 0; i < 10; ++i)
605                                         if (records_reply[i] != "") print_to(caller, records_reply[i]);
606                         }
607
608                         return;  // never fall through to usage
609                 }
610
611                 default:
612                 case CMD_REQUEST_USAGE:
613                 {
614                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " records [<pagenum>]"));
615                         print_to(caller, "  Without arguments it prints all records (all pages) for the current gametype,");
616                         print_to(caller, "  otherwise if there are multiple pages it only prints page <pagenum> (1..10),");
617                         return;
618                 }
619         }
620 }
621
622 void CommonCommand_teamstatus(int request, entity caller)
623 {
624         switch (request)
625         {
626                 case CMD_REQUEST_COMMAND:
627                 {
628                         Score_NicePrint(caller);
629                         return;  // never fall through to usage
630                 }
631
632                 default:
633                 case CMD_REQUEST_USAGE:
634                 {
635                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " teamstatus"));
636                         print_to(caller, "  No arguments required.");
637                         return;
638                 }
639         }
640 }
641
642 void CommonCommand_time(int request, entity caller)
643 {
644         switch (request)
645         {
646                 case CMD_REQUEST_COMMAND:
647                 {
648                         print_to(caller, strcat("time = ", ftos(time)));
649                         print_to(caller, strcat("frame start = ", ftos(gettime(GETTIME_FRAMESTART))));
650                         print_to(caller, strcat("realtime = ", ftos(gettime(GETTIME_REALTIME))));
651                         print_to(caller, strcat("hires = ", ftos(gettime(GETTIME_HIRES))));
652                         print_to(caller, strcat("uptime = ", ftos(gettime(GETTIME_UPTIME))));
653                         print_to(caller, strcat("localtime = ", strftime(true, "%a %b %d %H:%M:%S %Z %Y")));
654                         print_to(caller, strcat("gmtime = ", strftime(false, "%a %b %d %H:%M:%S %Z %Y")));
655                         return;
656                 }
657
658                 default:
659                 case CMD_REQUEST_USAGE:
660                 {
661                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " time"));
662                         print_to(caller, "  No arguments required.");
663                         return;
664                 }
665         }
666 }
667
668 void CommonCommand_timein(int request, entity caller)
669 {
670         switch (request)
671         {
672                 case CMD_REQUEST_COMMAND:
673                 {
674                         if (!caller || autocvar_sv_timeout)
675                         {
676                                 if (!timeout_status) { print_to(caller, "^7Error: There is no active timeout called."); }
677                                 else if (caller && (caller != timeout_caller))
678                                 {
679                                         print_to(caller, "^7Error: You are not allowed to stop the active timeout.");
680                                 }
681
682                                 else  // everything should be okay, continue aborting timeout
683                                 {
684                                         switch (timeout_status)
685                                         {
686                                                 case TIMEOUT_LEADTIME:
687                                                 {
688                                                         timeout_status = TIMEOUT_INACTIVE;
689                                                         timeout_time = 0;
690                                                         timeout_handler.nextthink = time;  // timeout_handler has to take care of it immediately
691                                                         bprint(strcat("^7The timeout was aborted by ", GetCallerName(caller), " !\n"));
692                                                         return;
693                                                 }
694
695                                                 case TIMEOUT_ACTIVE:
696                                                 {
697                                                         timeout_time = autocvar_sv_timeout_resumetime;
698                                                         timeout_handler.nextthink = time;  // timeout_handler has to take care of it immediately
699                                                         bprint(strcat("\{1}^1Attention: ^7", GetCallerName(caller), " resumed the game! Prepare for battle!\n"));
700                                                         return;
701                                                 }
702
703                                                 default: LOG_TRACE("timeout status was inactive, but this code was executed anyway?");
704                                                         return;
705                                         }
706                                 }
707                         }
708                         else { print_to(caller, "^1Timeins are not allowed to be called, enable them with sv_timeout 1.\n"); }
709
710                         return;  // never fall through to usage
711                 }
712
713                 default:
714                 case CMD_REQUEST_USAGE:
715                 {
716                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " timein"));
717                         print_to(caller, "  No arguments required.");
718                         return;
719                 }
720         }
721 }
722
723 void CommonCommand_timeout(int request, entity caller)  // DEAR GOD THIS COMMAND IS TERRIBLE.
724 {
725         switch (request)
726         {
727                 case CMD_REQUEST_COMMAND:
728                 {
729                         if (!caller || autocvar_sv_timeout)
730                         {
731                                 float last_possible_timeout = ((autocvar_timelimit * 60) - autocvar_sv_timeout_leadtime - 1);
732
733                                 if (timeout_status) { print_to(caller, "^7Error: A timeout is already active."); }
734                                 else if (vote_called)
735                                 {
736                                         print_to(caller, "^7Error: You can not call a timeout while a vote is active.");
737                                 }
738                                 else if (warmup_stage && !autocvar_g_warmup_allow_timeout)
739                                 {
740                                         print_to(caller, "^7Error: You can not call a timeout in warmup-stage.");
741                                 }
742                                 else if (time < game_starttime)
743                                 {
744                                         print_to(caller, "^7Error: You can not call a timeout while the map is being restarted.");
745                                 }
746                                 else if (caller && (CS(caller).allowed_timeouts < 1))
747                                 {
748                                         print_to(caller, "^7Error: You already used all your timeout calls for this map.");
749                                 }
750                                 else if (caller && !IS_PLAYER(caller))
751                                 {
752                                         print_to(caller, "^7Error: You must be a player to call a timeout.");
753                                 }
754                                 else if ((autocvar_timelimit) && (last_possible_timeout < time - game_starttime))
755                                 {
756                                         print_to(caller, "^7Error: It is too late to call a timeout now!");
757                                 }
758
759                                 else  // everything should be okay, proceed with starting the timeout
760                                 {
761                                         if (caller)   CS(caller).allowed_timeouts -= 1;
762                                         // write a bprint who started the timeout (and how many they have left)
763                                         bprint("\{1}", GetCallerName(caller), " ^7called a timeout", (caller ? strcat(" (", ftos(CS(caller).allowed_timeouts), " timeout(s) left)") : ""), "!\n");
764
765                                         timeout_status = TIMEOUT_LEADTIME;
766                                         timeout_caller = caller;
767                                         timeout_time = autocvar_sv_timeout_length;
768                                         timeout_leadtime = autocvar_sv_timeout_leadtime;
769
770                                         timeout_handler = new(timeout_handler);
771                                         setthink(timeout_handler, timeout_handler_think);
772                                         timeout_handler.nextthink = time;  // always let the entity think asap
773                                         
774                                         Send_Notification(NOTIF_ALL, NULL, MSG_ANNCE, ANNCE_TIMEOUT);
775                                 }
776                         }
777                         else { print_to(caller, "^1Timeouts are not allowed to be called, enable them with sv_timeout 1.\n"); }
778
779                         return;  // never fall through to usage
780                 }
781
782                 default:
783                 case CMD_REQUEST_USAGE:
784                 {
785                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " timeout"));
786                         print_to(caller, "  No arguments required.");
787                         return;
788                 }
789         }
790 }
791
792 void CommonCommand_who(int request, entity caller, int argc)
793 {
794         switch (request)
795         {
796                 case CMD_REQUEST_COMMAND:
797                 {
798                         float total_listed_players, is_bot;
799
800                         float privacy = (caller && autocvar_sv_status_privacy);
801                         string separator = strreplace("%", " ", strcat((argv(1) ? argv(1) : " "), "^7"));
802                         string tmp_netaddress, tmp_crypto_idfp;
803
804                         print_to(caller, strcat("List of client information", (privacy ? " (some data is hidden for privacy)" : ""), ":"));
805                         print_to(caller, sprintf(strreplace(" ", separator, " %-4s %-20s %-5s %-3s %-9s %-16s %s "),
806                                 "ent", "nickname", "ping", "pl", "time", "ip", "crypto_id"));
807
808                         total_listed_players = 0;
809                         FOREACH_CLIENT(true, {
810                                 is_bot = (IS_BOT_CLIENT(it));
811
812                                 if (is_bot)
813                                 {
814                                         tmp_netaddress = "null/botclient";
815                                         tmp_crypto_idfp = "null/botclient";
816                                 }
817                                 else if (privacy)
818                                 {
819                                         tmp_netaddress = "hidden";
820                                         tmp_crypto_idfp = "hidden";
821                                 }
822                                 else
823                                 {
824                                         tmp_netaddress = it.netaddress;
825                                         tmp_crypto_idfp = it.crypto_idfp;
826                                 }
827
828                                 print_to(caller, sprintf(strreplace(" ", separator, " #%-3d %-20.20s %-5d %-3d %-9s %-16s %s "),
829                                         etof(it),
830                                         it.netname,
831                                         CS(it).ping,
832                                         CS(it).ping_packetloss,
833                                         process_time(1, time - CS(it).jointime),
834                                         tmp_netaddress,
835                                         tmp_crypto_idfp));
836
837                                 ++total_listed_players;
838                         });
839
840                         print_to(caller, strcat("Finished listing ", ftos(total_listed_players), " client(s) out of ", ftos(maxclients), " slots."));
841
842                         return;  // never fall through to usage
843                 }
844
845                 default:
846                 case CMD_REQUEST_USAGE:
847                 {
848                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " who [<separator>]"));
849                         print_to(caller, "  Where <separator> is the optional string to separate the values with, default is a space.");
850                         return;
851                 }
852         }
853 }
854
855 /* use this when creating a new command, making sure to place it in alphabetical order... also,
856 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
857 void CommonCommand_(int request, entity caller)
858 {
859     switch(request)
860     {
861         case CMD_REQUEST_COMMAND:
862         {
863
864             return; // never fall through to usage
865         }
866
867         default:
868         case CMD_REQUEST_USAGE:
869         {
870             print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " "));
871             print_to(caller, "  No arguments required.");
872             return;
873         }
874     }
875 }
876 */