1 #include "gamemode_race.qh"
2 #ifndef GAMEMODE_RACE_H
3 #define GAMEMODE_RACE_H
6 void race_Initialize();
8 REGISTER_MUTATOR(rc, false)
12 if (time > 1) // game loads at time 1
13 error("This is a game type and it cannot be added at runtime.");
19 MUTATOR_ONROLLBACK_OR_REMOVE
21 // we actually cannot roll back race_Initialize here
22 // BUT: we don't need to! If this gets called, adding always
28 LOG_INFO("This is a game type and it cannot be removed at runtime.");
38 const float ST_RACE_LAPS = 1;
39 const float SP_RACE_LAPS = 4;
40 const float SP_RACE_TIME = 5;
41 const float SP_RACE_FASTEST = 6;
46 #include <server/race.qh>
48 #define autocvar_g_race_laps_limit cvar("g_race_laps_limit")
49 float autocvar_g_race_qualifying_timelimit;
50 float autocvar_g_race_qualifying_timelimit_override;
51 int autocvar_g_race_teams;
54 .float race_checkpoint;
55 void havocbot_role_race()
61 if (self.bot_strategytime < time)
63 self.bot_strategytime = time + autocvar_bot_ai_strategyinterval;
64 navigation_goalrating_start();
66 for(e = world; (e = find(e, classname, "trigger_race_checkpoint")) != world; )
68 if(e.cnt == self.race_checkpoint)
70 navigation_routerating(e, 1000000, 5000);
72 else if(self.race_checkpoint == -1)
74 navigation_routerating(e, 1000000, 5000);
78 navigation_goalrating_end();
82 void race_ScoreRules()
84 ScoreRules_basics(race_teams, 0, 0, false);
87 ScoreInfo_SetLabel_TeamScore( ST_RACE_LAPS, "laps", SFL_SORT_PRIO_PRIMARY);
88 ScoreInfo_SetLabel_PlayerScore(SP_RACE_LAPS, "laps", SFL_SORT_PRIO_PRIMARY);
89 ScoreInfo_SetLabel_PlayerScore(SP_RACE_TIME, "time", SFL_SORT_PRIO_SECONDARY | SFL_LOWER_IS_BETTER | SFL_TIME);
90 ScoreInfo_SetLabel_PlayerScore(SP_RACE_FASTEST, "fastest", SFL_LOWER_IS_BETTER | SFL_TIME);
92 else if(g_race_qualifying)
94 ScoreInfo_SetLabel_PlayerScore(SP_RACE_FASTEST, "fastest", SFL_SORT_PRIO_PRIMARY | SFL_LOWER_IS_BETTER | SFL_TIME);
98 ScoreInfo_SetLabel_PlayerScore(SP_RACE_LAPS, "laps", SFL_SORT_PRIO_PRIMARY);
99 ScoreInfo_SetLabel_PlayerScore(SP_RACE_TIME, "time", SFL_SORT_PRIO_SECONDARY | SFL_LOWER_IS_BETTER | SFL_TIME);
100 ScoreInfo_SetLabel_PlayerScore(SP_RACE_FASTEST, "fastest", SFL_LOWER_IS_BETTER | SFL_TIME);
102 ScoreRules_basics_end();
105 void race_EventLog(string mode, entity actor) // use an alias for easy changing and quick editing later
107 if(autocvar_sv_eventlog)
108 GameLogEcho(strcat(":race:", mode, ":", ((actor != world) ? (strcat(":", ftos(actor.playerid))) : "")));
111 float WinningCondition_Race(float fraglimit)
118 FOREACH_CLIENT(IS_PLAYER(it), LAMBDA(
120 if(it.race_completed)
125 wc = WinningCondition_Scores(fraglimit, 0);
127 // ALWAYS initiate overtime, unless EVERYONE has finished the race!
128 if(wc == WINNING_YES || wc == WINNING_STARTSUDDENDEATHOVERTIME)
129 // do NOT support equality when the laps are all raced!
130 return WINNING_STARTSUDDENDEATHOVERTIME;
132 return WINNING_NEVER;
135 float WinningCondition_QualifyingThenRace(float limit)
138 wc = WinningCondition_Scores(limit, 0);
140 // NEVER initiate overtime
141 if(wc == WINNING_YES || wc == WINNING_STARTSUDDENDEATHOVERTIME)
149 MUTATOR_HOOKFUNCTION(rc, PlayerPhysics)
151 self.race_movetime_frac += PHYS_INPUT_TIMELENGTH;
152 float f = floor(self.race_movetime_frac);
153 self.race_movetime_frac -= f;
154 self.race_movetime_count += f;
155 self.race_movetime = self.race_movetime_frac + self.race_movetime_count;
160 if (self.race_penalty)
161 if (time > self.race_penalty)
162 self.race_penalty = 0;
163 if(self.race_penalty)
165 self.velocity = '0 0 0';
166 self.movetype = MOVETYPE_NONE;
167 self.disableclientprediction = 2;
172 // force kbd movement for fairness
176 // if record times matter
177 // ensure nothing EVIL is being done (i.e. div0_evade)
178 // this hinders joystick users though
179 // but it still gives SOME analog control
180 wishvel.x = fabs(self.movement.x);
181 wishvel.y = fabs(self.movement.y);
182 if(wishvel.x != 0 && wishvel.y != 0 && wishvel.x != wishvel.y)
185 wishspeed = vlen(wishvel);
186 if(wishvel.x >= 2 * wishvel.y)
189 if(self.movement.x > 0)
190 self.movement_x = wishspeed;
192 self.movement_x = -wishspeed;
195 else if(wishvel.y >= 2 * wishvel.x)
199 if(self.movement.y > 0)
200 self.movement_y = wishspeed;
202 self.movement_y = -wishspeed;
207 if(self.movement.x > 0)
208 self.movement_x = M_SQRT1_2 * wishspeed;
210 self.movement_x = -M_SQRT1_2 * wishspeed;
211 if(self.movement.y > 0)
212 self.movement_y = M_SQRT1_2 * wishspeed;
214 self.movement_y = -M_SQRT1_2 * wishspeed;
221 MUTATOR_HOOKFUNCTION(rc, reset_map_global)
225 Score_NicePrint(world);
228 PlayerScore_Sort(race_place, 0, 1, 0);
230 FOREACH_CLIENT(true, LAMBDA(
233 s = PlayerScore_Add(it, SP_RACE_FASTEST, 0);
237 race_EventLog(ftos(it.race_place), it);
240 if(g_race_qualifying == 2)
242 g_race_qualifying = 0;
243 independent_players = 0;
244 cvar_set("fraglimit", ftos(race_fraglimit));
245 cvar_set("leadlimit", ftos(race_leadlimit));
246 cvar_set("timelimit", ftos(race_timelimit));
253 MUTATOR_HOOKFUNCTION(rc, ClientConnect)
255 race_PreparePlayer();
256 self.race_checkpoint = -1;
258 string rr = RACE_RECORD;
260 if(IS_REAL_CLIENT(self))
263 race_send_recordtime(MSG_ONE);
264 race_send_speedaward(MSG_ONE);
266 speedaward_alltimebest = stof(db_get(ServerProgsDB, strcat(GetMapname(), rr, "speed/speed")));
267 speedaward_alltimebest_holder = uid2name(db_get(ServerProgsDB, strcat(GetMapname(), rr, "speed/crypto_idfp")));
268 race_send_speedaward_alltimebest(MSG_ONE);
271 for (i = 1; i <= RANKINGS_CNT; ++i)
273 race_SendRankings(i, 0, 0, MSG_ONE);
280 MUTATOR_HOOKFUNCTION(rc, MakePlayerObserver)
282 if(g_race_qualifying)
283 if(PlayerScore_Add(self, SP_RACE_FASTEST, 0))
284 self.frags = FRAGS_LMS_LOSER;
286 self.frags = FRAGS_SPECTATOR;
288 race_PreparePlayer();
289 self.race_checkpoint = -1;
294 MUTATOR_HOOKFUNCTION(rc, PlayerSpawn)
296 if(spawn_spot.target == "")
297 // Emergency: this wasn't a real spawnpoint. Can this ever happen?
298 race_PreparePlayer();
300 // if we need to respawn, do it right
301 self.race_respawn_checkpoint = self.race_checkpoint;
302 self.race_respawn_spotref = spawn_spot;
309 MUTATOR_HOOKFUNCTION(rc, PutClientInServer)
314 if(self.killcount == FRAGS_SPECTATOR /* initial spawn */ || g_race_qualifying) // spawn
315 race_PreparePlayer();
317 race_RetractPlayer();
319 race_AbandonRaceCheck(self);
324 MUTATOR_HOOKFUNCTION(rc, PlayerDies)
326 frag_target.respawn_flags |= RESPAWN_FORCE;
327 race_AbandonRaceCheck(frag_target);
331 MUTATOR_HOOKFUNCTION(rc, HavocBot_ChooseRole)
333 self.havocbot_role = havocbot_role_race;
337 MUTATOR_HOOKFUNCTION(rc, GetPressedKeys)
339 if(self.cvar_cl_allow_uidtracking == 1 && self.cvar_cl_allow_uid2name == 1)
341 if (!self.stored_netname)
342 self.stored_netname = strzone(uid2name(self.crypto_idfp));
343 if(self.stored_netname != self.netname)
345 db_put(ServerProgsDB, strcat("/uid2name/", self.crypto_idfp), self.netname);
346 strunzone(self.stored_netname);
347 self.stored_netname = strzone(self.netname);
351 if (!IS_OBSERVER(self))
353 if (vlen(self.velocity - self.velocity_z * '0 0 1') > speedaward_speed)
355 speedaward_speed = vlen(self.velocity - self.velocity_z * '0 0 1');
356 speedaward_holder = self.netname;
357 speedaward_uid = self.crypto_idfp;
358 speedaward_lastupdate = time;
360 if (speedaward_speed > speedaward_lastsent && time - speedaward_lastupdate > 1)
362 string rr = RACE_RECORD;
363 race_send_speedaward(MSG_ALL);
364 speedaward_lastsent = speedaward_speed;
365 if (speedaward_speed > speedaward_alltimebest && speedaward_uid != "")
367 speedaward_alltimebest = speedaward_speed;
368 speedaward_alltimebest_holder = speedaward_holder;
369 speedaward_alltimebest_uid = speedaward_uid;
370 db_put(ServerProgsDB, strcat(GetMapname(), rr, "speed/speed"), ftos(speedaward_alltimebest));
371 db_put(ServerProgsDB, strcat(GetMapname(), rr, "speed/crypto_idfp"), speedaward_alltimebest_uid);
372 race_send_speedaward_alltimebest(MSG_ALL);
379 MUTATOR_HOOKFUNCTION(rc, ForbidPlayerScore_Clear)
381 if(g_race_qualifying)
382 return true; // in qualifying, you don't lose score by observing
387 MUTATOR_HOOKFUNCTION(rc, GetTeamCount, CBC_ORDER_EXCLUSIVE)
389 ret_float = race_teams;
393 MUTATOR_HOOKFUNCTION(rc, Scores_CountFragsRemaining)
395 // announce remaining frags if not in qualifying mode
396 if(!g_race_qualifying)
402 MUTATOR_HOOKFUNCTION(rc, GetRecords)
404 for(int i = record_page * 200; i < MapInfo_count && i < record_page * 200 + 200; ++i)
406 if(MapInfo_Get_ByID(i))
408 float r = race_readTime(MapInfo_Map_bspname, 1);
413 string h = race_readName(MapInfo_Map_bspname, 1);
414 ret_string = strcat(ret_string, strpad(32, MapInfo_Map_bspname), " ", strpad(-8, TIME_ENCODED_TOSTRING(r)), " ", h, "\n");
421 MUTATOR_HOOKFUNCTION(rc, FixClientCvars)
423 stuffcmd(fix_client, "cl_cmd settemp cl_movecliptokeyboard 2\n");
427 MUTATOR_HOOKFUNCTION(rc, CheckRules_World)
429 if(checkrules_timelimit >= 0)
431 if(!g_race_qualifying)
433 ret_float = WinningCondition_QualifyingThenRace(checkrules_fraglimit);
436 else if(g_race_qualifying == 2)
438 ret_float = WinningCondition_QualifyingThenRace(checkrules_fraglimit);
446 MUTATOR_HOOKFUNCTION(rc, ReadLevelCvars)
448 if(g_race_qualifying == 2)
453 void race_Initialize()
456 if(g_race_qualifying == 2)
462 int fraglimit_override, leadlimit_override;
463 float timelimit_override, qualifying_override;
465 if(autocvar_g_race_teams)
468 race_teams = bound(2, autocvar_g_race_teams, 4);
469 have_team_spawns = -1; // request team spawns
474 qualifying_override = autocvar_g_race_qualifying_timelimit_override;
475 fraglimit_override = autocvar_g_race_laps_limit;
476 leadlimit_override = 0; // currently not supported by race
477 timelimit_override = -1; // use default if we don't set it below
479 // we need to find out the correct value for g_race_qualifying
480 float want_qualifying = ((qualifying_override >= 0) ? qualifying_override : autocvar_g_race_qualifying_timelimit) > 0;
482 if(autocvar_g_campaign)
484 g_race_qualifying = 1;
485 independent_players = 1;
487 else if(!autocvar_g_campaign && want_qualifying)
489 g_race_qualifying = 2;
490 independent_players = 1;
491 race_fraglimit = (race_fraglimit >= 0) ? fraglimit_override : autocvar_fraglimit;
492 race_leadlimit = (race_leadlimit >= 0) ? leadlimit_override : autocvar_leadlimit;
493 race_timelimit = (race_timelimit >= 0) ? timelimit_override : autocvar_timelimit;
494 fraglimit_override = 0;
495 leadlimit_override = 0;
496 timelimit_override = autocvar_g_race_qualifying_timelimit;
499 g_race_qualifying = 0;
501 SetLimits(fraglimit_override, leadlimit_override, timelimit_override, qualifying_override);