1 #ifndef MUTATORS_INCLUDE_H
2 #define MUTATORS_INCLUDE_H
7 #include "../../common/util-pre.qh"
8 #include "../sys-pre.qh"
9 #include "../../dpdefs/progsdefs.qc"
10 #include "../../dpdefs/dpextensions.qc"
11 #include "../sys-post.qh"
12 #include "../../warpzonelib/anglestransform.qh"
13 #include "../../warpzonelib/mathlib.qh"
14 #include "../../warpzonelib/common.qh"
15 #include "../../warpzonelib/util_server.qh"
16 #include "../../warpzonelib/server.qh"
17 #include "../../common/constants.qh"
18 #include "../../common/stats.qh"
19 #include "../../common/teams.qh"
20 #include "../../common/util.qh"
21 #include "../../common/nades.qh"
22 #include "../../common/buffs.qh"
23 #include "../../common/test.qh"
24 #include "../../common/counting.qh"
25 #include "../../common/urllib.qh"
26 #include "../../common/command/markup.qh"
27 #include "../../common/command/rpn.qh"
28 #include "../../common/command/generic.qh"
29 #include "../../common/command/shared_defs.qh"
30 #include "../../common/net_notice.qh"
31 #include "../../common/animdecide.qh"
32 #include "../../common/monsters/monsters.qh"
33 #include "../../common/monsters/sv_monsters.qh"
34 #include "../../common/monsters/spawn.qh"
35 #include "../../common/weapons/config.qh"
36 #include "../../common/weapons/weapons.qh"
37 #include "../weapons/accuracy.qh"
38 #include "../weapons/common.qh"
39 #include "../weapons/csqcprojectile.qh"
40 #include "../weapons/hitplot.qh"
41 #include "../weapons/selection.qh"
42 #include "../weapons/spawning.qh"
43 #include "../weapons/throwing.qh"
44 #include "../weapons/tracing.qh"
45 #include "../weapons/weaponstats.qh"
46 #include "../weapons/weaponsystem.qh"
47 #include "../t_items.qh"
48 #include "../autocvars.qh"
49 #include "../constants.qh"
51 #include "../../common/notifications.qh"
52 #include "../../common/deathtypes.qh"
56 #include "mutators.qh"
57 #include "gamemode_assault.qh"
58 #include "gamemode_ca.qh"
59 #include "gamemode_ctf.qh"
60 #include "gamemode_domination.qh"
61 #include "gamemode_keyhunt.qh"
62 #include "gamemode_keepaway.qh"
63 #include "gamemode_nexball.qh"
64 #include "gamemode_lms.qh"
65 #include "gamemode_invasion.qh"
66 #include "gamemode_race.qh"
67 #include "gamemode_cts.qh"
69 #include "mutator_dodging.qh"
70 #include "mutator_overkill.qh"
71 #include "mutator_nades.qh"
72 #include "mutator_buffs.qh"