]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/server/playerstats.qc
add counts to the accuracy system (amount of shots fired, amount of shots hit) but...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / playerstats.qc
1 float playerstats_db;
2 string teamstats_last;
3 string playerstats_last;
4 string events_last;
5 .float playerstats_addedglobalinfo;
6 float playerstats_requested;
7 .string playerstats_id;
8
9 void PlayerStats_Init()
10 {
11         string uri;
12         playerstats_db = -1;
13         playerstats_waitforme = TRUE;
14         uri = autocvar_g_playerstats_uri;
15         if(uri == "")
16                 return;
17         playerstats_db = db_create();
18         if(playerstats_db >= 0)
19                 playerstats_waitforme = FALSE; // must wait for it at match end
20         
21         PlayerStats_AddEvent(PLAYERSTATS_ALIVETIME);
22         PlayerStats_AddEvent(PLAYERSTATS_WINS);
23         PlayerStats_AddEvent(PLAYERSTATS_MATCHES);
24         PlayerStats_AddEvent(PLAYERSTATS_JOINS);
25         PlayerStats_AddEvent(PLAYERSTATS_SCOREBOARD_VALID);
26         PlayerStats_AddEvent(PLAYERSTATS_RANK);
27
28         PlayerStats_AddEvent(PLAYERSTATS_ACC_LASER_HIT);
29         PlayerStats_AddEvent(PLAYERSTATS_ACC_LASER_FIRED);
30         PlayerStats_AddEvent(PLAYERSTATS_ACC_SHOTGUN_HIT);
31         PlayerStats_AddEvent(PLAYERSTATS_ACC_SHOTGUN_FIRED);
32         PlayerStats_AddEvent(PLAYERSTATS_ACC_UZI_HIT);
33         PlayerStats_AddEvent(PLAYERSTATS_ACC_UZI_FIRED);
34         PlayerStats_AddEvent(PLAYERSTATS_ACC_GRENADE_LAUNCHER_HIT);
35         PlayerStats_AddEvent(PLAYERSTATS_ACC_GRENADE_LAUNCHER_FIRED);
36         PlayerStats_AddEvent(PLAYERSTATS_ACC_ELECTRO_HIT);
37         PlayerStats_AddEvent(PLAYERSTATS_ACC_ELECTRO_FIRED);
38         PlayerStats_AddEvent(PLAYERSTATS_ACC_CRYLINK_HIT);
39         PlayerStats_AddEvent(PLAYERSTATS_ACC_CRYLINK_FIRED);
40         PlayerStats_AddEvent(PLAYERSTATS_ACC_NEX_HIT);
41         PlayerStats_AddEvent(PLAYERSTATS_ACC_NEX_FIRED);
42         PlayerStats_AddEvent(PLAYERSTATS_ACC_HAGAR_HIT);
43         PlayerStats_AddEvent(PLAYERSTATS_ACC_HAGAR_FIRED);
44         PlayerStats_AddEvent(PLAYERSTATS_ACC_ROCKET_LAUNCHER_HIT);
45         PlayerStats_AddEvent(PLAYERSTATS_ACC_ROCKET_LAUNCHER_FIRED);
46         PlayerStats_AddEvent(PLAYERSTATS_ACC_MINSTANEX_HIT);
47         PlayerStats_AddEvent(PLAYERSTATS_ACC_MINSTANEX_FIRED);
48         PlayerStats_AddEvent(PLAYERSTATS_ACC_SNIPERRIFLE_HIT);
49         PlayerStats_AddEvent(PLAYERSTATS_ACC_SNIPERRIFLE_FIRED);
50         PlayerStats_AddEvent(PLAYERSTATS_ACC_FIREBALL_HIT);
51         PlayerStats_AddEvent(PLAYERSTATS_ACC_FIREBALL_FIRED);
52         PlayerStats_AddEvent(PLAYERSTATS_ACC_MINE_LAYER_HIT);
53         PlayerStats_AddEvent(PLAYERSTATS_ACC_MINE_LAYER_FIRED);
54         PlayerStats_AddEvent(PLAYERSTATS_ACC_SEEKER_HIT);
55         PlayerStats_AddEvent(PLAYERSTATS_ACC_SEEKER_FIRED);
56         PlayerStats_AddEvent(PLAYERSTATS_ACC_TUBA_HIT);
57         PlayerStats_AddEvent(PLAYERSTATS_ACC_TUBA_FIRED);
58
59         PlayerStats_AddEvent(PLAYERSTATS_ACC_LASER_CNT_HIT);
60         PlayerStats_AddEvent(PLAYERSTATS_ACC_LASER_CNT_FIRED);
61         PlayerStats_AddEvent(PLAYERSTATS_ACC_SHOTGUN_CNT_HIT);
62         PlayerStats_AddEvent(PLAYERSTATS_ACC_SHOTGUN_CNT_FIRED);
63         PlayerStats_AddEvent(PLAYERSTATS_ACC_UZI_CNT_HIT);
64         PlayerStats_AddEvent(PLAYERSTATS_ACC_UZI_CNT_FIRED);
65         PlayerStats_AddEvent(PLAYERSTATS_ACC_GRENADE_LAUNCHER_CNT_HIT);
66         PlayerStats_AddEvent(PLAYERSTATS_ACC_GRENADE_LAUNCHER_CNT_FIRED);
67         PlayerStats_AddEvent(PLAYERSTATS_ACC_ELECTRO_CNT_HIT);
68         PlayerStats_AddEvent(PLAYERSTATS_ACC_ELECTRO_CNT_FIRED);
69         PlayerStats_AddEvent(PLAYERSTATS_ACC_CRYLINK_CNT_HIT);
70         PlayerStats_AddEvent(PLAYERSTATS_ACC_CRYLINK_CNT_FIRED);
71         PlayerStats_AddEvent(PLAYERSTATS_ACC_NEX_CNT_HIT);
72         PlayerStats_AddEvent(PLAYERSTATS_ACC_NEX_CNT_FIRED);
73         PlayerStats_AddEvent(PLAYERSTATS_ACC_HAGAR_CNT_HIT);
74         PlayerStats_AddEvent(PLAYERSTATS_ACC_HAGAR_CNT_FIRED);
75         PlayerStats_AddEvent(PLAYERSTATS_ACC_ROCKET_LAUNCHER_CNT_HIT);
76         PlayerStats_AddEvent(PLAYERSTATS_ACC_ROCKET_LAUNCHER_CNT_FIRED);
77         PlayerStats_AddEvent(PLAYERSTATS_ACC_MINSTANEX_CNT_HIT);
78         PlayerStats_AddEvent(PLAYERSTATS_ACC_MINSTANEX_CNT_FIRED);
79         PlayerStats_AddEvent(PLAYERSTATS_ACC_SNIPERRIFLE_CNT_HIT);
80         PlayerStats_AddEvent(PLAYERSTATS_ACC_SNIPERRIFLE_CNT_FIRED);
81         PlayerStats_AddEvent(PLAYERSTATS_ACC_FIREBALL_CNT_HIT);
82         PlayerStats_AddEvent(PLAYERSTATS_ACC_FIREBALL_CNT_FIRED);
83         PlayerStats_AddEvent(PLAYERSTATS_ACC_MINE_LAYER_CNT_HIT);
84         PlayerStats_AddEvent(PLAYERSTATS_ACC_MINE_LAYER_CNT_FIRED);
85         PlayerStats_AddEvent(PLAYERSTATS_ACC_SEEKER_CNT_HIT);
86         PlayerStats_AddEvent(PLAYERSTATS_ACC_SEEKER_CNT_FIRED);
87         PlayerStats_AddEvent(PLAYERSTATS_ACC_TUBA_CNT_HIT);
88         PlayerStats_AddEvent(PLAYERSTATS_ACC_TUBA_CNT_FIRED);
89
90         PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_3);
91         PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_5);
92         PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_10);
93         PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_15);
94         PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_20);
95         PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_25);
96         PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_30);
97         PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_BOTLIKE);
98         PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_FIRSTBLOOD);
99         PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_FIRSTVICTIM);
100 }
101
102 void PlayerStats_AddPlayer(entity e)
103 {
104         if(playerstats_db < 0)
105                 return;
106
107         if(e.crypto_idfp != "" && e.cvar_cl_allow_uidtracking == 1)
108                 e.playerstats_id = strzone(e.crypto_idfp);
109         else if(clienttype(e) == CLIENTTYPE_BOT)
110                 e.playerstats_id = strzone(sprintf("bot#%d", e.playerid));
111         else
112                 e.playerstats_id = strzone(sprintf("player#%d", e.playerid));
113
114     if(teams_matter)
115
116         
117         string key;
118         key = sprintf("%s:*", e.playerstats_id);
119         
120         string p;
121         p = db_get(playerstats_db, key);
122         if(p == "")
123         {
124                 if(playerstats_last)
125                 {
126                         db_put(playerstats_db, key, playerstats_last);
127                         strunzone(playerstats_last);
128                 }
129                 else
130                         db_put(playerstats_db, key, "#");
131                 playerstats_last = strzone(e.playerstats_id);
132         }
133 }
134
135 void PlayerStats_AddTeam(float t)
136 {
137         if(playerstats_db < 0)
138                 return;
139
140         string key;
141         key = sprintf("%d", t);
142         
143         string p;
144         p = db_get(playerstats_db, key);
145         if(p == "")
146         {
147                 if(teamstats_last)
148                 {
149                         db_put(playerstats_db, key, teamstats_last);
150                         strunzone(teamstats_last);
151                 }
152                 else
153                         db_put(playerstats_db, key, "#");
154                 teamstats_last = strzone(key);
155         }
156 }
157
158 void PlayerStats_AddEvent(string event_id)
159 {
160         if(playerstats_db < 0)
161                 return;
162         
163         string key;
164         key = sprintf("*:%s", event_id);
165         
166         string p;
167         p = db_get(playerstats_db, key);
168         if(p == "")
169         {
170                 if(events_last)
171                 {
172                         db_put(playerstats_db, key, events_last);
173                         strunzone(events_last);
174                 }
175                 else
176                         db_put(playerstats_db, key, "#");
177                 events_last = strzone(event_id);
178         }
179 }
180
181 void PlayerStats_Event(entity e, string event_id, float value)
182 {
183         if(!e.playerstats_id || playerstats_db < 0)
184                 return;
185         
186         string key;
187         float val;
188         key = sprintf("%s:%s", e.playerstats_id, event_id);
189         val = stof(db_get(playerstats_db, key));
190         val += value;
191         db_put(playerstats_db, key, ftos(val));
192 }
193
194 void PlayerStats_TeamScore(float t, string event_id, float value)
195 {
196         string key;
197         float val;
198         key = sprintf("team#%d:%s", t, event_id);
199         val = stof(db_get(playerstats_db, key));
200         val += value;
201         db_put(playerstats_db, key, ftos(val));
202 }
203
204 void PlayerStats_Sent_URI_Get_Callback(float id, float status, string data)
205 {
206         if(playerstats_requested)
207                 playerstats_waitforme = TRUE;
208 }
209
210 /*
211         format spec:
212
213         A collection of lines of the format <key> SPACE <value> NEWLINE, where
214         <key> is always a single character.
215
216         The following keys are defined:
217
218         V: format version (always 1) - this MUST be the first line!
219         #: comment (MUST be ignored by any parser)
220         R: release information on the server
221         T: time at which the game ended
222         G: game type
223         M: map name
224         S: "hostname" of the server
225         C: number of "unpure" cvar changes
226     W: winning team ID
227         t: team ID; all following "P" lines will be players on this team
228         P: player ID of an existing player; this also sets the owner for all following "n" and "e" lines (lower case!)
229         n: nickname of the player (optional)
230         e: followed by an event name, a space, and the event count/score
231                 event names can be:
232                         alivetime: total playing time of the player
233                         wins: number of games won (can only be set if matches is set)
234                         matches: number of matches played to the end (not aborted by map switch)
235                         joins: number of matches joined (always 1 unless player never played during the match)
236                         scoreboardvalid: set to 1 if the player was there at the end of the match
237                         total-<scoreboardname>: total score of that scoreboard item
238                         scoreboard-<scoreboardname>: end-of-game score of that scoreboard item (can differ in non-team games)
239                         achievement-<achievementname>: achievement counters
240             rank <number>: rank of player
241 */
242
243 //#NO AUTOCVARS START
244 void PlayerStats_Shutdown()
245 {
246     string t, tn;
247         string p, pn;
248         string e, en;
249         string nn, tt;
250         float b;
251         float i;
252         string uri;
253
254         if(playerstats_db < 0)
255                 return;
256
257         uri = autocvar_g_playerstats_uri;
258         if(uri != "")
259         {
260                 b = buf_create();
261                 i = 0;
262
263                 db_dump(playerstats_db, "foo.db");
264
265                 bufstr_set(b, i++, "V 1");
266 #ifdef WATERMARK
267                 bufstr_set(b, i++, sprintf("R %s", WATERMARK()));
268 #endif
269                 bufstr_set(b, i++, sprintf("T %s.%06d", strftime(FALSE, "%s"), floor(random() * 1000000)));
270                 bufstr_set(b, i++, sprintf("G %s", GetGametype()));
271                 bufstr_set(b, i++, sprintf("M %s", GetMapname()));
272                 bufstr_set(b, i++, sprintf("S %s", cvar_string("hostname")));
273                 bufstr_set(b, i++, sprintf("C %d", cvar_purechanges_count));
274         if(teams_matter)
275         {
276             entity winner;
277             winner = PlayerScore_Sort(score_dummyfield);
278             bufstr_set(b, i++, sprintf("W %d", winner.team));
279             for(t = teamstats_last; (tn = db_get(playerstats_db, sprintf("%s", t))) != ""; t = tn)
280             {
281                 bufstr_set(b, i++, strcat("t ", t));
282                 for(p = playerstats_last; (pn = db_get(playerstats_db, sprintf("%s:*", p))) != ""; p = pn)
283                 {
284                     tt = db_get(playerstats_db, sprintf("%s:_team", p));
285                     if(t != tt)
286                         continue;
287
288                     bufstr_set(b, i++, sprintf("P %s", p));
289                     nn = db_get(playerstats_db, sprintf("%s:_netname", p));
290                     if(nn != "")
291                         bufstr_set(b, i++, sprintf("n %s", nn));
292                     for(e = events_last; (en = db_get(playerstats_db, sprintf("*:%s", e))) != ""; e = en)
293                     {
294                         float v;
295                         v = stof(db_get(playerstats_db, sprintf("%s:%s", p, e)));
296                         if(v != 0)
297                             bufstr_set(b, i++, sprintf("e %s %g", e, v));
298                     }
299                 }
300                 bufstr_set(b, i++, "");
301             }
302         }
303         else {
304             for(p = playerstats_last; (pn = db_get(playerstats_db, sprintf("%s:*", p))) != ""; p = pn)
305             {
306                 bufstr_set(b, i++, sprintf("P %s", p));
307                 nn = db_get(playerstats_db, sprintf("%s:_netname", p));
308                 if(nn != "")
309                     bufstr_set(b, i++, sprintf("n %s", nn));
310                 for(e = events_last; (en = db_get(playerstats_db, sprintf("*:%s", e))) != ""; e = en)
311                 {
312                     float v;
313                     v = stof(db_get(playerstats_db, sprintf("%s:%s", p, e)));
314                     if(v != 0)
315                         bufstr_set(b, i++, sprintf("e %s %g", e, v));
316                 }
317             }
318             bufstr_set(b, i++, "");
319         }
320
321                 if(autocvar_g_playerstats_debug)
322                 {
323                         for(i = 0; i < buf_getsize(b); ++i)
324                                 print(bufstr_get(b, i), "\n");
325                 }
326
327                 if(crypto_uri_postbuf(uri, URI_GET_PLAYERSTATS_SENT, "text/plain", "\n", b, 0))
328                         playerstats_requested = TRUE;
329                 else
330                         playerstats_waitforme = TRUE; // if posting fails, we must continue anyway
331
332                 buf_del(b);
333         }
334         else
335                 playerstats_waitforme = TRUE;
336
337         db_close(playerstats_db);
338         playerstats_db = -1;
339 }
340 //#NO AUTOCVARS END
341
342 void PlayerStats_AddGlobalInfo(entity p)
343 {
344         if(playerstats_db < 0)
345                 return;
346         if(!p.playerstats_id || playerstats_db < 0)
347                 return;
348         p.playerstats_addedglobalinfo = TRUE;
349
350         // add global info!
351         if(p.alivetime)
352                 PlayerStats_Event(p, PLAYERSTATS_ALIVETIME, time - p.alivetime);
353
354         if(p.alivetime)
355                 PlayerStats_Event(p, PLAYERSTATS_ALIVETIME, time - p.alivetime);
356         
357         if(p.cvar_cl_allow_uid2name == 1 || clienttype(p) == CLIENTTYPE_BOT)
358                 db_put(playerstats_db, sprintf("%s:_netname", p.playerstats_id), p.netname);
359
360     if(teams_matter)
361                 db_put(playerstats_db, sprintf("%s:_team", p.playerstats_id), ftos(p.team));
362
363         if(p.alivetime > 0)
364                 PlayerStats_Event(p, PLAYERSTATS_JOINS, 1);
365
366         strunzone(p.playerstats_id);
367         p.playerstats_id = string_null;
368 }
369
370 void PlayerStats_Accuracy(entity p)
371 {
372     entity a;
373     a = p.accuracy;
374
375     PlayerStats_Event(p, PLAYERSTATS_ACC_LASER_HIT, a.accuracy_hit[WEP_LASER-1]);
376     PlayerStats_Event(p, PLAYERSTATS_ACC_LASER_FIRED, a.accuracy_fired[WEP_LASER-1]);
377     PlayerStats_Event(p, PLAYERSTATS_ACC_SHOTGUN_HIT, a.accuracy_hit[WEP_SHOTGUN-1]);
378     PlayerStats_Event(p, PLAYERSTATS_ACC_SHOTGUN_FIRED, a.accuracy_fired[WEP_SHOTGUN-1]);
379     PlayerStats_Event(p, PLAYERSTATS_ACC_UZI_HIT, a.accuracy_hit[WEP_UZI-1]);
380     PlayerStats_Event(p, PLAYERSTATS_ACC_UZI_FIRED, a.accuracy_fired[WEP_UZI-1]);
381     PlayerStats_Event(p, PLAYERSTATS_ACC_GRENADE_LAUNCHER_HIT, a.accuracy_hit[WEP_GRENADE_LAUNCHER-1]);
382     PlayerStats_Event(p, PLAYERSTATS_ACC_GRENADE_LAUNCHER_FIRED, a.accuracy_fired[WEP_GRENADE_LAUNCHER-1]);
383     PlayerStats_Event(p, PLAYERSTATS_ACC_ELECTRO_HIT, a.accuracy_hit[WEP_ELECTRO-1]);
384     PlayerStats_Event(p, PLAYERSTATS_ACC_ELECTRO_FIRED, a.accuracy_fired[WEP_ELECTRO-1]);
385     PlayerStats_Event(p, PLAYERSTATS_ACC_CRYLINK_HIT, a.accuracy_hit[WEP_CRYLINK-1]);
386     PlayerStats_Event(p, PLAYERSTATS_ACC_CRYLINK_FIRED, a.accuracy_fired[WEP_CRYLINK-1]);
387     PlayerStats_Event(p, PLAYERSTATS_ACC_NEX_HIT, a.accuracy_hit[WEP_NEX-1]);
388     PlayerStats_Event(p, PLAYERSTATS_ACC_NEX_FIRED, a.accuracy_fired[WEP_NEX-1]);
389     PlayerStats_Event(p, PLAYERSTATS_ACC_HAGAR_HIT, a.accuracy_hit[WEP_HAGAR-1]);
390     PlayerStats_Event(p, PLAYERSTATS_ACC_HAGAR_FIRED, a.accuracy_fired[WEP_HAGAR-1]);
391     PlayerStats_Event(p, PLAYERSTATS_ACC_ROCKET_LAUNCHER_HIT, a.accuracy_hit[WEP_ROCKET_LAUNCHER-1]);
392     PlayerStats_Event(p, PLAYERSTATS_ACC_ROCKET_LAUNCHER_FIRED, a.accuracy_fired[WEP_ROCKET_LAUNCHER-1]);
393     PlayerStats_Event(p, PLAYERSTATS_ACC_MINSTANEX_HIT, a.accuracy_hit[WEP_MINSTANEX-1]);
394     PlayerStats_Event(p, PLAYERSTATS_ACC_MINSTANEX_FIRED, a.accuracy_fired[WEP_MINSTANEX-1]);
395     PlayerStats_Event(p, PLAYERSTATS_ACC_SNIPERRIFLE_HIT, a.accuracy_hit[WEP_SNIPERRIFLE-1]);
396     PlayerStats_Event(p, PLAYERSTATS_ACC_SNIPERRIFLE_FIRED, a.accuracy_fired[WEP_SNIPERRIFLE-1]);
397     PlayerStats_Event(p, PLAYERSTATS_ACC_FIREBALL_HIT, a.accuracy_hit[WEP_FIREBALL-1]);
398     PlayerStats_Event(p, PLAYERSTATS_ACC_FIREBALL_FIRED, a.accuracy_fired[WEP_FIREBALL-1]);
399     PlayerStats_Event(p, PLAYERSTATS_ACC_MINE_LAYER_HIT, a.accuracy_hit[WEP_MINE_LAYER-1]);
400     PlayerStats_Event(p, PLAYERSTATS_ACC_MINE_LAYER_FIRED, a.accuracy_fired[WEP_MINE_LAYER-1]);
401     PlayerStats_Event(p, PLAYERSTATS_ACC_SEEKER_HIT, a.accuracy_hit[WEP_SEEKER-1]);
402     PlayerStats_Event(p, PLAYERSTATS_ACC_SEEKER_FIRED, a.accuracy_fired[WEP_SEEKER-1]);
403     PlayerStats_Event(p, PLAYERSTATS_ACC_TUBA_HIT, a.accuracy_hit[WEP_TUBA-1]);
404     PlayerStats_Event(p, PLAYERSTATS_ACC_TUBA_FIRED, a.accuracy_fired[WEP_TUBA-1]);
405
406     PlayerStats_Event(p, PLAYERSTATS_ACC_LASER_CNT_HIT, a.accuracy_cnt_hit[WEP_LASER-1]);
407     PlayerStats_Event(p, PLAYERSTATS_ACC_LASER_CNT_FIRED, a.accuracy_cnt_fired[WEP_LASER-1]);
408     PlayerStats_Event(p, PLAYERSTATS_ACC_SHOTGUN_CNT_HIT, a.accuracy_cnt_hit[WEP_SHOTGUN-1]);
409     PlayerStats_Event(p, PLAYERSTATS_ACC_SHOTGUN_CNT_FIRED, a.accuracy_cnt_fired[WEP_SHOTGUN-1]);
410     PlayerStats_Event(p, PLAYERSTATS_ACC_UZI_CNT_HIT, a.accuracy_cnt_hit[WEP_UZI-1]);
411     PlayerStats_Event(p, PLAYERSTATS_ACC_UZI_CNT_FIRED, a.accuracy_cnt_fired[WEP_UZI-1]);
412     PlayerStats_Event(p, PLAYERSTATS_ACC_GRENADE_LAUNCHER_CNT_HIT, a.accuracy_cnt_hit[WEP_GRENADE_LAUNCHER-1]);
413     PlayerStats_Event(p, PLAYERSTATS_ACC_GRENADE_LAUNCHER_CNT_FIRED, a.accuracy_cnt_fired[WEP_GRENADE_LAUNCHER-1]);
414     PlayerStats_Event(p, PLAYERSTATS_ACC_ELECTRO_CNT_HIT, a.accuracy_cnt_hit[WEP_ELECTRO-1]);
415     PlayerStats_Event(p, PLAYERSTATS_ACC_ELECTRO_CNT_FIRED, a.accuracy_cnt_fired[WEP_ELECTRO-1]);
416     PlayerStats_Event(p, PLAYERSTATS_ACC_CRYLINK_CNT_HIT, a.accuracy_cnt_hit[WEP_CRYLINK-1]);
417     PlayerStats_Event(p, PLAYERSTATS_ACC_CRYLINK_CNT_FIRED, a.accuracy_cnt_fired[WEP_CRYLINK-1]);
418     PlayerStats_Event(p, PLAYERSTATS_ACC_NEX_CNT_HIT, a.accuracy_cnt_hit[WEP_NEX-1]);
419     PlayerStats_Event(p, PLAYERSTATS_ACC_NEX_CNT_FIRED, a.accuracy_cnt_fired[WEP_NEX-1]);
420     PlayerStats_Event(p, PLAYERSTATS_ACC_HAGAR_CNT_HIT, a.accuracy_cnt_hit[WEP_HAGAR-1]);
421     PlayerStats_Event(p, PLAYERSTATS_ACC_HAGAR_CNT_FIRED, a.accuracy_cnt_fired[WEP_HAGAR-1]);
422     PlayerStats_Event(p, PLAYERSTATS_ACC_ROCKET_LAUNCHER_CNT_HIT, a.accuracy_cnt_hit[WEP_ROCKET_LAUNCHER-1]);
423     PlayerStats_Event(p, PLAYERSTATS_ACC_ROCKET_LAUNCHER_CNT_FIRED, a.accuracy_cnt_fired[WEP_ROCKET_LAUNCHER-1]);
424     PlayerStats_Event(p, PLAYERSTATS_ACC_MINSTANEX_CNT_HIT, a.accuracy_cnt_hit[WEP_MINSTANEX-1]);
425     PlayerStats_Event(p, PLAYERSTATS_ACC_MINSTANEX_CNT_FIRED, a.accuracy_cnt_fired[WEP_MINSTANEX-1]);
426     PlayerStats_Event(p, PLAYERSTATS_ACC_SNIPERRIFLE_CNT_HIT, a.accuracy_cnt_hit[WEP_SNIPERRIFLE-1]);
427     PlayerStats_Event(p, PLAYERSTATS_ACC_SNIPERRIFLE_CNT_FIRED, a.accuracy_cnt_fired[WEP_SNIPERRIFLE-1]);
428     PlayerStats_Event(p, PLAYERSTATS_ACC_FIREBALL_CNT_HIT, a.accuracy_cnt_hit[WEP_FIREBALL-1]);
429     PlayerStats_Event(p, PLAYERSTATS_ACC_FIREBALL_CNT_FIRED, a.accuracy_cnt_fired[WEP_FIREBALL-1]);
430     PlayerStats_Event(p, PLAYERSTATS_ACC_MINE_LAYER_CNT_HIT, a.accuracy_cnt_hit[WEP_MINE_LAYER-1]);
431     PlayerStats_Event(p, PLAYERSTATS_ACC_MINE_LAYER_CNT_FIRED, a.accuracy_cnt_fired[WEP_MINE_LAYER-1]);
432     PlayerStats_Event(p, PLAYERSTATS_ACC_SEEKER_CNT_HIT, a.accuracy_cnt_hit[WEP_SEEKER-1]);
433     PlayerStats_Event(p, PLAYERSTATS_ACC_SEEKER_CNT_FIRED, a.accuracy_cnt_fired[WEP_SEEKER-1]);
434     PlayerStats_Event(p, PLAYERSTATS_ACC_TUBA_CNT_HIT, a.accuracy_cnt_hit[WEP_TUBA-1]);
435     PlayerStats_Event(p, PLAYERSTATS_ACC_TUBA_CNT_FIRED, a.accuracy_cnt_fired[WEP_TUBA-1]);
436 }
437
438 void PlayerStats_EndMatch(float finished)
439 {
440         entity p, winner;
441     winner = PlayerScore_Sort(score_dummyfield);
442         FOR_EACH_PLAYER(p)
443         {
444                 PlayerScore_PlayerStats(p);
445                 PlayerStats_Accuracy(p);
446                 PlayerStats_Event(p, PLAYERSTATS_SCOREBOARD_VALID, 1);
447                 if(finished)
448                 {
449                         PlayerStats_Event(p, PLAYERSTATS_WINS, p.winning);
450                         PlayerStats_Event(p, PLAYERSTATS_MATCHES, 1);
451                         PlayerStats_Event(p, PLAYERSTATS_RANK, p.score_dummyfield);
452                 }
453         }
454 }