3 string playerstats_last;
5 .float playerstats_addedglobalinfo;
6 float playerstats_requested;
7 .string playerstats_id;
9 void PlayerStats_Init()
13 playerstats_waitforme = TRUE;
14 uri = autocvar_g_playerstats_uri;
17 playerstats_db = db_create();
18 if(playerstats_db >= 0)
19 playerstats_waitforme = FALSE; // must wait for it at match end
21 PlayerStats_AddEvent(PLAYERSTATS_ALIVETIME);
22 PlayerStats_AddEvent(PLAYERSTATS_WINS);
23 PlayerStats_AddEvent(PLAYERSTATS_MATCHES);
24 PlayerStats_AddEvent(PLAYERSTATS_JOINS);
25 PlayerStats_AddEvent(PLAYERSTATS_SCOREBOARD_VALID);
26 PlayerStats_AddEvent(PLAYERSTATS_RANK);
28 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_3);
29 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_5);
30 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_10);
31 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_15);
32 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_20);
33 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_25);
34 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_30);
35 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_BOTLIKE);
36 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_FIRSTBLOOD);
37 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_FIRSTVICTIM);
40 void PlayerStats_AddPlayer(entity e)
42 if(playerstats_db < 0)
45 if(e.crypto_idfp != "" && e.cvar_cl_allow_uidtracking == 1)
46 e.playerstats_id = strzone(e.crypto_idfp);
47 else if(clienttype(e) == CLIENTTYPE_BOT)
48 e.playerstats_id = strzone(sprintf("bot#%d", e.playerid));
50 e.playerstats_id = strzone(sprintf("player#%d", e.playerid));
56 key = sprintf("%s:*", e.playerstats_id);
59 p = db_get(playerstats_db, key);
64 db_put(playerstats_db, key, playerstats_last);
65 strunzone(playerstats_last);
68 db_put(playerstats_db, key, "#");
69 playerstats_last = strzone(e.playerstats_id);
73 void PlayerStats_AddTeam(float t)
75 if(playerstats_db < 0)
79 key = sprintf("%d", t);
82 p = db_get(playerstats_db, key);
87 db_put(playerstats_db, key, teamstats_last);
88 strunzone(teamstats_last);
91 db_put(playerstats_db, key, "#");
92 teamstats_last = strzone(key);
96 void PlayerStats_AddEvent(string event_id)
98 if(playerstats_db < 0)
102 key = sprintf("*:%s", event_id);
105 p = db_get(playerstats_db, key);
110 db_put(playerstats_db, key, events_last);
111 strunzone(events_last);
114 db_put(playerstats_db, key, "#");
115 events_last = strzone(event_id);
119 void PlayerStats_Event(entity e, string event_id, float value)
121 if(!e.playerstats_id || playerstats_db < 0)
126 key = sprintf("%s:%s", e.playerstats_id, event_id);
127 val = stof(db_get(playerstats_db, key));
129 db_put(playerstats_db, key, ftos(val));
132 void PlayerStats_TeamScore(float t, string event_id, float value)
136 key = sprintf("team#%d:%s", t, event_id);
137 val = stof(db_get(playerstats_db, key));
139 db_put(playerstats_db, key, ftos(val));
142 void PlayerStats_Sent_URI_Get_Callback(float id, float status, string data)
144 if(playerstats_requested)
145 playerstats_waitforme = TRUE;
151 A collection of lines of the format <key> SPACE <value> NEWLINE, where
152 <key> is always a single character.
154 The following keys are defined:
156 V: format version (always 1) - this MUST be the first line!
157 #: comment (MUST be ignored by any parser)
158 R: release information on the server
159 T: time at which the game ended
162 S: "hostname" of the server
163 C: number of "unpure" cvar changes
165 t: team ID; all following "P" lines will be players on this team
166 P: player ID of an existing player; this also sets the owner for all following "n" and "e" lines (lower case!)
167 n: nickname of the player (optional)
168 e: followed by an event name, a space, and the event count/score
170 alivetime: total playing time of the player
171 wins: number of games won (can only be set if matches is set)
172 matches: number of matches played to the end (not aborted by map switch)
173 joins: number of matches joined (always 1 unless player never played during the match)
174 scoreboardvalid: set to 1 if the player was there at the end of the match
175 total-<scoreboardname>: total score of that scoreboard item
176 scoreboard-<scoreboardname>: end-of-game score of that scoreboard item (can differ in non-team games)
177 achievement-<achievementname>: achievement counters
178 rank <number>: rank of player
181 //#NO AUTOCVARS START
182 void PlayerStats_Shutdown()
192 if(playerstats_db < 0)
195 uri = autocvar_g_playerstats_uri;
201 db_dump(playerstats_db, "foo.db");
203 bufstr_set(b, i++, "V 1");
205 bufstr_set(b, i++, sprintf("R %s", WATERMARK()));
207 bufstr_set(b, i++, sprintf("T %s.%06d", strftime(FALSE, "%s"), floor(random() * 1000000)));
208 bufstr_set(b, i++, sprintf("G %s", GetGametype()));
209 bufstr_set(b, i++, sprintf("M %s", GetMapname()));
210 bufstr_set(b, i++, sprintf("S %s", cvar_string("hostname")));
211 bufstr_set(b, i++, sprintf("C %d", cvar_purechanges_count));
215 winner = PlayerScore_Sort(score_dummyfield);
216 bufstr_set(b, i++, sprintf("W %d", winner.team));
217 for(t = teamstats_last; (tn = db_get(playerstats_db, sprintf("%s", t))) != ""; t = tn)
219 bufstr_set(b, i++, strcat("t ", t));
220 for(p = playerstats_last; (pn = db_get(playerstats_db, sprintf("%s:*", p))) != ""; p = pn)
222 tt = db_get(playerstats_db, sprintf("%s:_team", p));
226 bufstr_set(b, i++, sprintf("P %s", p));
227 nn = db_get(playerstats_db, sprintf("%s:_netname", p));
229 bufstr_set(b, i++, sprintf("n %s", nn));
230 for(e = events_last; (en = db_get(playerstats_db, sprintf("*:%s", e))) != ""; e = en)
233 v = stof(db_get(playerstats_db, sprintf("%s:%s", p, e)));
235 bufstr_set(b, i++, sprintf("e %s %g", e, v));
238 bufstr_set(b, i++, "");
242 for(p = playerstats_last; (pn = db_get(playerstats_db, sprintf("%s:*", p))) != ""; p = pn)
244 bufstr_set(b, i++, sprintf("P %s", p));
245 nn = db_get(playerstats_db, sprintf("%s:_netname", p));
247 bufstr_set(b, i++, sprintf("n %s", nn));
248 for(e = events_last; (en = db_get(playerstats_db, sprintf("*:%s", e))) != ""; e = en)
251 v = stof(db_get(playerstats_db, sprintf("%s:%s", p, e)));
253 bufstr_set(b, i++, sprintf("e %s %g", e, v));
256 bufstr_set(b, i++, "");
259 if(autocvar_g_playerstats_debug)
261 for(i = 0; i < buf_getsize(b); ++i)
262 print(bufstr_get(b, i), "\n");
265 if(crypto_uri_postbuf(uri, URI_GET_PLAYERSTATS_SENT, "text/plain", "\n", b, 0))
266 playerstats_requested = TRUE;
268 playerstats_waitforme = TRUE; // if posting fails, we must continue anyway
273 playerstats_waitforme = TRUE;
275 db_close(playerstats_db);
280 void PlayerStats_AddGlobalInfo(entity p)
282 if(playerstats_db < 0)
284 if(!p.playerstats_id || playerstats_db < 0)
286 p.playerstats_addedglobalinfo = TRUE;
290 PlayerStats_Event(p, PLAYERSTATS_ALIVETIME, time - p.alivetime);
293 PlayerStats_Event(p, PLAYERSTATS_ALIVETIME, time - p.alivetime);
295 if(p.cvar_cl_allow_uid2name == 1 || clienttype(p) == CLIENTTYPE_BOT)
296 db_put(playerstats_db, sprintf("%s:_netname", p.playerstats_id), p.netname);
299 db_put(playerstats_db, sprintf("%s:_team", p.playerstats_id), ftos(p.team));
302 PlayerStats_Event(p, PLAYERSTATS_JOINS, 1);
304 strunzone(p.playerstats_id);
305 p.playerstats_id = string_null;
308 void PlayerStats_EndMatch(float finished)
311 winner = PlayerScore_Sort(score_dummyfield);
314 PlayerScore_PlayerStats(p);
315 PlayerStats_Event(p, PLAYERSTATS_SCOREBOARD_VALID, 1);
318 PlayerStats_Event(p, PLAYERSTATS_WINS, p.winning);
319 PlayerStats_Event(p, PLAYERSTATS_MATCHES, 1);
320 PlayerStats_Event(p, PLAYERSTATS_RANK, p.score_dummyfield);