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[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / weapons / hitplot.qc
1 #include "hitplot.qh"
2
3 #include <common/state.qh>
4 #include <common/stats.qh>
5 #include <common/weapons/_all.qh>
6 #include <common/weapons/_all.qh>
7 #include <common/wepent.qh>
8 #include <server/antilag.qh>
9 #include <server/client.qh>
10 #include <server/world.qh>
11
12 vector W_HitPlotUnnormalizedUntransform(vector screenforward, vector screenright, vector screenup, vector v)
13 {
14         vector ret;
15         ret.x = screenright * v;
16         ret.y = screenup * v;
17         ret.z = screenforward * v;
18         return ret;
19 }
20
21 vector W_HitPlotNormalizedUntransform(vector org, entity targ, vector screenforward, vector screenright, vector screenup, vector v)
22 {
23         float i, j, k;
24         vector mi, ma, thisv, myv, ret;
25
26         myv = W_HitPlotUnnormalizedUntransform(screenforward, screenright, screenup, org);
27
28         // x = 0..1 relative to hitbox; y = 0..1 relative to hitbox; z = distance
29
30         mi = ma = targ.origin + 0.5 * (targ.mins + targ.maxs);
31         for(i = 0; i < 2; ++i) for(j = 0; j < 2; ++j) for(k = 0; k < 2; ++k)
32         {
33                 thisv = targ.origin;
34                 if(i) thisv.x += targ.maxs.x; else thisv.x += targ.mins.x;
35                 if(j) thisv.y += targ.maxs.y; else thisv.y += targ.mins.y;
36                 if(k) thisv.z += targ.maxs.z; else thisv.z += targ.mins.z;
37                 thisv = W_HitPlotUnnormalizedUntransform(screenforward, screenright, screenup, thisv);
38                 if(i || j || k)
39                 {
40                         if(mi.x > thisv.x) mi.x = thisv.x; if(ma.x < thisv.x) ma.x = thisv.x;
41                         if(mi.y > thisv.y) mi.y = thisv.y; if(ma.y < thisv.y) ma.y = thisv.y;
42                         //if(mi_z > thisv_z) mi_z = thisv_z; if(ma_z < thisv_z) ma_y = thisv_z;
43                 }
44                 else
45                 {
46                         // first run
47                         mi = ma = thisv;
48                 }
49         }
50
51         thisv = W_HitPlotUnnormalizedUntransform(screenforward, screenright, screenup, v);
52         ret.x = (thisv.x - mi.x) / (ma.x - mi.x);
53         ret.y = (thisv.y - mi.y) / (ma.y - mi.y);
54         ret.z = thisv.z - myv.z;
55         return ret;
56 }
57
58 void W_HitPlotAnalysis(entity player, entity wep, vector screenforward, vector screenright, vector screenup)
59 {
60         if(CS(player).hitplotfh >= 0)
61         {
62                 float lag = ANTILAG_LATENCY(player);
63                 if(lag < 0.001)
64                         lag = 0;
65                 if(!IS_REAL_CLIENT(player))
66                         lag = 0; // only antilag for clients
67
68                 vector org = player.origin + player.view_ofs;
69                 traceline_antilag_force(player, org, org + screenforward * max_shot_distance, MOVE_NORMAL, player, lag);
70                 if(IS_CLIENT(trace_ent) || IS_MONSTER(trace_ent))
71                 {
72                     entity store = IS_CLIENT(trace_ent) ? CS(trace_ent) : trace_ent;
73                         antilag_takeback(trace_ent, store, time - lag);
74                         vector hitplot = W_HitPlotNormalizedUntransform(org, trace_ent, screenforward, screenright, screenup, trace_endpos);
75                         antilag_restore(trace_ent, store);
76                         fputs(CS(player).hitplotfh, strcat(ftos(hitplot.x), " ", ftos(hitplot.y), " ", ftos(hitplot.z), " ", ftos(wep.m_id), "\n"));
77                         //print(strcat(ftos(hitplot_x), " ", ftos(hitplot_y), " ", ftos(hitplot_z), "\n"));
78                 }
79         }
80 }
81
82 void W_HitPlotOpen(entity player)
83 {
84         if(autocvar_g_hitplots || strhasword(autocvar_g_hitplots_individuals, player.netaddress))
85         {
86                 CS(player).hitplotfh = fopen(strcat("hits-", matchid, "-", player.netaddress, "-", ftos(player.playerid), ".plot"), FILE_WRITE);
87                 fputs(CS(player).hitplotfh, strcat("#name ", playername(player.netname, player.team, false), "\n"));
88         }
89         else { CS(player).hitplotfh = -1; }
90 }
91
92 void W_HitPlotClose(entity player)
93 {
94         if(CS(player).hitplotfh >= 0)
95         {
96                 fclose(CS(player).hitplotfh);
97                 CS(player).hitplotfh = -1;
98         }
99 }