]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/menu/xonotic/dialog_settings_game_messages.qh
Put GameLogInit() code in there instead of in spawnfunc(worldspawn)
[xonotic/xonotic-data.pk3dir.git] / qcsrc / menu / xonotic / dialog_settings_game_messages.qh
index 6f70f09beec2219624baeca92e2cd7deaa104fb4..c5230aeddb3419ad64fcff1f941642b05e3c9d1f 100644 (file)
@@ -1 +1,14 @@
 #pragma once
+
+#include "tab.qh"
+CLASS(XonoticGameMessageSettingsTab, XonoticTab)
+       METHOD(XonoticGameMessageSettingsTab, fill, void(entity));
+       METHOD(XonoticGameMessageSettingsTab, showNotify, void(entity));
+       ATTRIB(XonoticGameMessageSettingsTab, title, string, _("Messages"));
+       ATTRIB(XonoticGameMessageSettingsTab, rows, float, 15.5);
+       ATTRIB(XonoticGameMessageSettingsTab, columns, float, 6);
+       ATTRIB(XonoticGameMessageSettingsTab, weaponsList, entity);
+ENDCLASS(XonoticGameMessageSettingsTab)
+entity makeXonoticGameMessageSettingsTab();
+#include "../gamesettings.qh"
+REGISTER_SETTINGS(Messages, makeXonoticGameMessageSettingsTab());