]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/mutator/gamemode_lms.qc
LMS: fix bots getting stuck right after one of them is out of lives
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / mutator / gamemode_lms.qc
index 608517fbffc99e838903461d3b81201d893bf447..793cbf6b76f38fc2a38c9181581e750c32d02dd8 100644 (file)
@@ -145,7 +145,11 @@ void lms_RemovePlayer(entity player)
        if(PlayerScore_Add(player, SP_LMS_RANK, 0) == 666)
                player.frags = FRAGS_SPECTATOR;
        else
+       {
+               if(IS_BOT_CLIENT(player))
+                       bot_clear(player);
                player.frags = FRAGS_LMS_LOSER;
+       }
 
        if(player.killcount != FRAGS_SPECTATOR)
                if(PlayerScore_Add(player, SP_LMS_RANK, 0) > 0 && player.lms_spectate_warning != 2)