]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/vehicles/spiderbot.qc
New way of handling the jumping/impact effect, plus clean up the code a lot.
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / vehicles / spiderbot.qc
index 913e3316f012ecd2280611c1a2a05c6c6c4b0186..91136ce562bc871f768a936da6cf73a39618f73c 100644 (file)
@@ -566,7 +566,7 @@ void spiderbot_blowup()
     SUB_SetFade(g1, time, min(autocvar_g_vehicle_spiderbot_respawntime, 10));
     SUB_SetFade(g2, time, min(autocvar_g_vehicle_spiderbot_respawntime, 10));
 
-    RadiusDamage (self, self, 250, 15, 250, world, 250, DEATH_SBBLOWUP, world);
+    RadiusDamage (self, self, 250, 15, 250, world, world, 250, DEATH_SBBLOWUP, world);
 
     self.alpha = self.tur_head.alpha = self.gun1.alpha = self.gun2.alpha = -1;
     self.movetype   = MOVETYPE_NONE;