]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
add missing cvars to the other balance configs
authorFruitieX <rasse@rasse-lappy.localdomain>
Tue, 20 Jul 2010 21:20:54 +0000 (00:20 +0300)
committerFruitieX <rasse@rasse-lappy.localdomain>
Tue, 20 Jul 2010 21:20:54 +0000 (00:20 +0300)
balance.cfg
balance25.cfg
balanceSamual.cfg
balanceXPM.cfg

index 941f2329bd7e6a8b6908ccc9f83b1a84aaae6d15..00bf7e5ff3261b184f6088a04a5db75633726763 100644 (file)
@@ -242,6 +242,10 @@ set g_balance_shotgun_primary_ammo 1
 set g_balance_shotgun_primary_speed 12000
 set g_balance_shotgun_primary_bulletconstant 75 // 3.8qu
 set g_balance_shotgun_secondary 1
+set g_balance_shotgun_secondary_melee 0 // ew, bad! Still uses the melee anim!
+set g_balance_shotgun_secondary_melee_delay 0.35 // match the anim
+set g_balance_shotgun_secondary_melee_range 60
+set g_balance_shotgun_secondary_melee_size 50
 set g_balance_shotgun_secondary_bullets 6
 set g_balance_shotgun_secondary_damage 9
 set g_balance_shotgun_secondary_force 60
index 82f958e3af52b5082a46f7263d76b5ea5eb706a2..63b8b3cd403d991600ebde97ca784da02fd054ab 100644 (file)
@@ -242,6 +242,10 @@ set g_balance_shotgun_primary_ammo 1
 set g_balance_shotgun_primary_speed 12000
 set g_balance_shotgun_primary_bulletconstant 75 // 3.8qu
 set g_balance_shotgun_secondary 1
+set g_balance_shotgun_secondary_melee 0 // ew, bad! Still uses the melee anim!
+set g_balance_shotgun_secondary_melee_delay 0.35 // match the anim
+set g_balance_shotgun_secondary_melee_range 60
+set g_balance_shotgun_secondary_melee_size 50
 set g_balance_shotgun_secondary_bullets 6
 set g_balance_shotgun_secondary_damage 9
 set g_balance_shotgun_secondary_force 60
index 715ae6f6771094300f8457a82fceacfc0938fd03..daa4e9bc32d825d44360a4843e0ef2e8977fbb56 100644 (file)
@@ -242,6 +242,10 @@ set g_balance_shotgun_primary_ammo 1
 set g_balance_shotgun_primary_speed 8000
 set g_balance_shotgun_primary_bulletconstant 75 // 3.8qu
 set g_balance_shotgun_secondary 1
+set g_balance_shotgun_secondary_melee 0 // ew, bad! Still uses the melee anim!
+set g_balance_shotgun_secondary_melee_delay 0.35 // match the anim
+set g_balance_shotgun_secondary_melee_range 60
+set g_balance_shotgun_secondary_melee_size 50
 set g_balance_shotgun_secondary_bullets 6
 set g_balance_shotgun_secondary_damage 8
 set g_balance_shotgun_secondary_force 15
index 2eb8abb395f36af776c83af3354ef0f94064dbda..3b037b81edd78abbb70efdde56e0a887db307fec 100644 (file)
@@ -242,6 +242,10 @@ set g_balance_shotgun_primary_ammo 1
 set g_balance_shotgun_primary_speed 12000
 set g_balance_shotgun_primary_bulletconstant 75 // 3.8qu
 set g_balance_shotgun_secondary 0
+set g_balance_shotgun_secondary_melee 0 // ew, bad! Still uses the melee anim!
+set g_balance_shotgun_secondary_melee_delay 0.35 // match the anim
+set g_balance_shotgun_secondary_melee_range 60
+set g_balance_shotgun_secondary_melee_size 50
 set g_balance_shotgun_secondary_bullets 6 // one more per shot than 15/3 (primary bullets/amount of shots = 3)
 set g_balance_shotgun_secondary_damage 7
 set g_balance_shotgun_secondary_force 20