]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
create a default skin, and try to fallback to this if an image isn't available
authorFruitieX <rasse@rasse-lappy.localdomain>
Fri, 2 Jul 2010 18:24:48 +0000 (21:24 +0300)
committerFruitieX <rasse@rasse-lappy.localdomain>
Fri, 2 Jul 2010 18:24:48 +0000 (21:24 +0300)
138 files changed:
gfx/hud/default/wickedhud/ammo_bullets.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/ammo_cells.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/ammo_current_bg.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/ammo_fuel.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/ammo_rockets.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/ammo_shells.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/armor.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/border.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/border_chat.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/border_healtharmor.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/border_inventory.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/border_modicons.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/border_powerups.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/border_radar.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/border_score.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/border_timer.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/border_vote.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/border_weaponicons.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/dock.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/dock_small.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/flag_blue_captured.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/flag_blue_carrying.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/flag_blue_lost.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/flag_blue_returned.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/flag_blue_shielded.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/flag_blue_taken.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/flag_red_captured.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/flag_red_carrying.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/flag_red_lost.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/flag_red_returned.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/flag_red_shielded.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/flag_red_taken.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/health.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/key_backward.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/key_backward_inv.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/key_crouch.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/key_crouch_inv.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/key_forward.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/key_forward_inv.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/key_jump.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/key_jump_inv.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/key_left.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/key_left_inv.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/key_right.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/key_right_inv.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/kh_blue.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/kh_bluearrow.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/kh_pink.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/kh_pinkarrow.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/kh_red.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/kh_redarrow.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/kh_yellow.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/kh_yellowarrow.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/nexball_carrying.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/notify_camping.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/notify_death.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/notify_fall.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/notify_lava.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/notify_outofammo.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/notify_selfkill.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/notify_shootingstar.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/notify_slime.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/notify_teamkill.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/notify_void.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/notify_water.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/num_0.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/num_0_stroke.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/num_1.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/num_1_stroke.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/num_2.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/num_2_stroke.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/num_3.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/num_3_stroke.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/num_4.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/num_4_stroke.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/num_5.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/num_5_stroke.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/num_6.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/num_6_stroke.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/num_7.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/num_7_stroke.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/num_8.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/num_8_stroke.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/num_9.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/num_9_stroke.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/num_colon.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/num_colon_stroke.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/num_dot.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/num_dot_stroke.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/num_leading_1.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/num_leading_2.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/num_leading_3.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/num_minus.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/num_minus_stroke.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/num_plus.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/num_plus_stroke.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/race_newfail.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/race_newrankgreen.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/race_newrankyellow.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/race_newrecordserver.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/race_newtime.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/rifle_ring_1.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/rifle_ring_2.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/rifle_ring_3.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/rifle_ring_4.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/rifle_ring_5.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/rifle_ring_6.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/rifle_ring_7.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/rifle_ring_8.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/shield.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/statusbar.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/statusbar_vertical.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/strength.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/voteprogress_back.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/voteprogress_prog.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/voteprogress_voted.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/weapon_accuracy.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/weapon_complainbubble.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/weapon_current_bg.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/weapon_hlacmod_renameit.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/weaponcampingrifle.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/weaponcrylink.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/weaponelectro.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/weaponfireball.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/weapongrenadelauncher.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/weaponhagar.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/weaponhlac.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/weaponhook.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/weaponlaser.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/weaponminstanex.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/weaponnex.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/weaponporto.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/weaponrocketlauncher.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/weaponseeker.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/weaponshotgun.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/weapontuba.tga [new file with mode: 0644]
gfx/hud/default/wickedhud/weaponuzi.tga [new file with mode: 0644]
qcsrc/client/hud.qc

diff --git a/gfx/hud/default/wickedhud/ammo_bullets.tga b/gfx/hud/default/wickedhud/ammo_bullets.tga
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diff --git a/gfx/hud/default/wickedhud/ammo_cells.tga b/gfx/hud/default/wickedhud/ammo_cells.tga
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index 0000000..664eb23
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diff --git a/gfx/hud/default/wickedhud/ammo_current_bg.tga b/gfx/hud/default/wickedhud/ammo_current_bg.tga
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index 0000000..bd07205
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diff --git a/gfx/hud/default/wickedhud/ammo_fuel.tga b/gfx/hud/default/wickedhud/ammo_fuel.tga
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index 0000000..8450a2f
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diff --git a/gfx/hud/default/wickedhud/ammo_rockets.tga b/gfx/hud/default/wickedhud/ammo_rockets.tga
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diff --git a/gfx/hud/default/wickedhud/ammo_shells.tga b/gfx/hud/default/wickedhud/ammo_shells.tga
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diff --git a/gfx/hud/default/wickedhud/armor.tga b/gfx/hud/default/wickedhud/armor.tga
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diff --git a/gfx/hud/default/wickedhud/border.tga b/gfx/hud/default/wickedhud/border.tga
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index 0000000..8ceee44
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diff --git a/gfx/hud/default/wickedhud/border_chat.tga b/gfx/hud/default/wickedhud/border_chat.tga
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index 0000000..1cd065e
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diff --git a/gfx/hud/default/wickedhud/border_healtharmor.tga b/gfx/hud/default/wickedhud/border_healtharmor.tga
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index 0000000..7109ab5
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diff --git a/gfx/hud/default/wickedhud/border_inventory.tga b/gfx/hud/default/wickedhud/border_inventory.tga
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index 0000000..20ae8f6
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diff --git a/gfx/hud/default/wickedhud/border_modicons.tga b/gfx/hud/default/wickedhud/border_modicons.tga
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index 0000000..5437b04
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diff --git a/gfx/hud/default/wickedhud/border_powerups.tga b/gfx/hud/default/wickedhud/border_powerups.tga
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diff --git a/gfx/hud/default/wickedhud/border_radar.tga b/gfx/hud/default/wickedhud/border_radar.tga
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diff --git a/gfx/hud/default/wickedhud/border_score.tga b/gfx/hud/default/wickedhud/border_score.tga
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diff --git a/gfx/hud/default/wickedhud/border_timer.tga b/gfx/hud/default/wickedhud/border_timer.tga
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diff --git a/gfx/hud/default/wickedhud/border_vote.tga b/gfx/hud/default/wickedhud/border_vote.tga
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diff --git a/gfx/hud/default/wickedhud/border_weaponicons.tga b/gfx/hud/default/wickedhud/border_weaponicons.tga
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diff --git a/gfx/hud/default/wickedhud/dock.tga b/gfx/hud/default/wickedhud/dock.tga
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diff --git a/gfx/hud/default/wickedhud/dock_small.tga b/gfx/hud/default/wickedhud/dock_small.tga
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diff --git a/gfx/hud/default/wickedhud/flag_blue_captured.tga b/gfx/hud/default/wickedhud/flag_blue_captured.tga
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diff --git a/gfx/hud/default/wickedhud/flag_blue_carrying.tga b/gfx/hud/default/wickedhud/flag_blue_carrying.tga
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diff --git a/gfx/hud/default/wickedhud/flag_blue_lost.tga b/gfx/hud/default/wickedhud/flag_blue_lost.tga
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diff --git a/gfx/hud/default/wickedhud/flag_blue_returned.tga b/gfx/hud/default/wickedhud/flag_blue_returned.tga
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diff --git a/gfx/hud/default/wickedhud/flag_blue_shielded.tga b/gfx/hud/default/wickedhud/flag_blue_shielded.tga
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diff --git a/gfx/hud/default/wickedhud/flag_blue_taken.tga b/gfx/hud/default/wickedhud/flag_blue_taken.tga
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diff --git a/gfx/hud/default/wickedhud/flag_red_captured.tga b/gfx/hud/default/wickedhud/flag_red_captured.tga
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diff --git a/gfx/hud/default/wickedhud/flag_red_carrying.tga b/gfx/hud/default/wickedhud/flag_red_carrying.tga
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diff --git a/gfx/hud/default/wickedhud/flag_red_lost.tga b/gfx/hud/default/wickedhud/flag_red_lost.tga
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diff --git a/gfx/hud/default/wickedhud/flag_red_returned.tga b/gfx/hud/default/wickedhud/flag_red_returned.tga
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diff --git a/gfx/hud/default/wickedhud/flag_red_shielded.tga b/gfx/hud/default/wickedhud/flag_red_shielded.tga
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diff --git a/gfx/hud/default/wickedhud/flag_red_taken.tga b/gfx/hud/default/wickedhud/flag_red_taken.tga
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diff --git a/gfx/hud/default/wickedhud/health.tga b/gfx/hud/default/wickedhud/health.tga
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diff --git a/gfx/hud/default/wickedhud/key_backward.tga b/gfx/hud/default/wickedhud/key_backward.tga
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diff --git a/gfx/hud/default/wickedhud/key_backward_inv.tga b/gfx/hud/default/wickedhud/key_backward_inv.tga
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diff --git a/gfx/hud/default/wickedhud/key_crouch.tga b/gfx/hud/default/wickedhud/key_crouch.tga
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index 0000000..a21fe6a
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diff --git a/gfx/hud/default/wickedhud/weapon_accuracy.tga b/gfx/hud/default/wickedhud/weapon_accuracy.tga
new file mode 100644 (file)
index 0000000..4a451b1
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diff --git a/gfx/hud/default/wickedhud/weapon_complainbubble.tga b/gfx/hud/default/wickedhud/weapon_complainbubble.tga
new file mode 100644 (file)
index 0000000..a3c53a3
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diff --git a/gfx/hud/default/wickedhud/weapon_current_bg.tga b/gfx/hud/default/wickedhud/weapon_current_bg.tga
new file mode 100644 (file)
index 0000000..5a8f936
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diff --git a/gfx/hud/default/wickedhud/weapon_hlacmod_renameit.tga b/gfx/hud/default/wickedhud/weapon_hlacmod_renameit.tga
new file mode 100644 (file)
index 0000000..f11c173
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diff --git a/gfx/hud/default/wickedhud/weaponcampingrifle.tga b/gfx/hud/default/wickedhud/weaponcampingrifle.tga
new file mode 100644 (file)
index 0000000..fb6413b
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diff --git a/gfx/hud/default/wickedhud/weaponcrylink.tga b/gfx/hud/default/wickedhud/weaponcrylink.tga
new file mode 100644 (file)
index 0000000..e48ad4d
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diff --git a/gfx/hud/default/wickedhud/weaponelectro.tga b/gfx/hud/default/wickedhud/weaponelectro.tga
new file mode 100644 (file)
index 0000000..73c791b
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diff --git a/gfx/hud/default/wickedhud/weaponfireball.tga b/gfx/hud/default/wickedhud/weaponfireball.tga
new file mode 100644 (file)
index 0000000..d7ea1fb
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diff --git a/gfx/hud/default/wickedhud/weapongrenadelauncher.tga b/gfx/hud/default/wickedhud/weapongrenadelauncher.tga
new file mode 100644 (file)
index 0000000..c09081b
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diff --git a/gfx/hud/default/wickedhud/weaponhagar.tga b/gfx/hud/default/wickedhud/weaponhagar.tga
new file mode 100644 (file)
index 0000000..69a7b72
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diff --git a/gfx/hud/default/wickedhud/weaponhlac.tga b/gfx/hud/default/wickedhud/weaponhlac.tga
new file mode 100644 (file)
index 0000000..2ba3853
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diff --git a/gfx/hud/default/wickedhud/weaponhook.tga b/gfx/hud/default/wickedhud/weaponhook.tga
new file mode 100644 (file)
index 0000000..0c7fd40
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diff --git a/gfx/hud/default/wickedhud/weaponlaser.tga b/gfx/hud/default/wickedhud/weaponlaser.tga
new file mode 100644 (file)
index 0000000..1f016e1
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diff --git a/gfx/hud/default/wickedhud/weaponminstanex.tga b/gfx/hud/default/wickedhud/weaponminstanex.tga
new file mode 100644 (file)
index 0000000..26877c2
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diff --git a/gfx/hud/default/wickedhud/weaponnex.tga b/gfx/hud/default/wickedhud/weaponnex.tga
new file mode 100644 (file)
index 0000000..4ed91bc
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diff --git a/gfx/hud/default/wickedhud/weaponporto.tga b/gfx/hud/default/wickedhud/weaponporto.tga
new file mode 100644 (file)
index 0000000..46dd107
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diff --git a/gfx/hud/default/wickedhud/weaponrocketlauncher.tga b/gfx/hud/default/wickedhud/weaponrocketlauncher.tga
new file mode 100644 (file)
index 0000000..f5449b3
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diff --git a/gfx/hud/default/wickedhud/weaponseeker.tga b/gfx/hud/default/wickedhud/weaponseeker.tga
new file mode 100644 (file)
index 0000000..566ee86
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diff --git a/gfx/hud/default/wickedhud/weaponshotgun.tga b/gfx/hud/default/wickedhud/weaponshotgun.tga
new file mode 100644 (file)
index 0000000..055841c
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diff --git a/gfx/hud/default/wickedhud/weapontuba.tga b/gfx/hud/default/wickedhud/weapontuba.tga
new file mode 100644 (file)
index 0000000..8b80015
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diff --git a/gfx/hud/default/wickedhud/weaponuzi.tga b/gfx/hud/default/wickedhud/weaponuzi.tga
new file mode 100644 (file)
index 0000000..c0e75d1
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index 2fb7c64d883f8c674623b7855fb65011541423be..54ad5221ae4e987c59eebf21b825e4af325a586c 100644 (file)
@@ -82,13 +82,11 @@ void draw_BorderPicture(vector theOrigin, string pic, vector theSize, vector the
        }
 }
 
-// draw HUD element with image from gfx/hud/hud_skin/foo.tga if it exists, otherwise gfx/hud/default/foo.tga
-// TODO: make a default skin, and fallback to these!
-
 // drawpic wrapper to draw an image as large as possible with preserved aspect ratio into a box
 var float imgaspect;
 var float aspect;
 #define drawpic_aspect(pos,pic,mySize,color,alpha,drawflag)\
+do {\
        vector imgsize;\
        imgsize = drawgetimagesize(pic);\
        imgaspect = imgsize_x/imgsize_y;\
@@ -101,10 +99,20 @@ var float aspect;
        } else {\
                sz_y = sz_x / imgaspect;\
                drawpic(pos + eY * (oldsz_y - sz_y) * 0.5, pic, sz, color, alpha, drawflag);\
-       }
+       }\
+} while(0)
 
+var string pic_path;
+// draw HUD element with image from gfx/hud/hud_skin/foo.tga if it exists, otherwise gfx/hud/default/foo.tga
 #define drawpic_aspect_skin(pos,pic,sz,color,alpha,drawflag)\
-       do {drawpic_aspect(pos, strcat(hud_skin_path, "/", pic), sz, color, alpha, drawflag) } while(0)
+do{\
+       pic_path = strcat(hud_skin_path, "/", pic);\
+       if(precache_pic(pic_path) == "") {\
+               drawpic_aspect(pos, strcat("gfx/hud/default/", pic), sz, color, alpha, drawflag);\
+       } else {\
+               drawpic_aspect(pos, pic_path, sz, color, alpha, drawflag);\
+       }\
+} while(0)
 
 // TODO: aspect!
 void drawpic_aspect_skin_expanding(vector pos, string pic, vector sz, vector rgb, float alpha, float flag, float fadelerp) {