]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Random Start Weapons: Updated to URS3.
authorLyberta <lyberta@lyberta.net>
Sat, 2 Sep 2017 18:51:57 +0000 (21:51 +0300)
committerLyberta <lyberta@lyberta.net>
Sat, 2 Sep 2017 18:51:57 +0000 (21:51 +0300)
qcsrc/common/t_items.qc

index 590d5669ce3999d7cb9acd4613bcaf37bbc85d80..92c80d7111ab6c0683ef9de37a7d8e56621fc534 100644 (file)
@@ -711,50 +711,39 @@ void GiveRandomWeapons(entity receiver, int num_weapons, string weapon_names,
                        return;
                }
                receiver.weapons |= RandomSelection_chosen_ent.m_wepset;
-               switch (RandomSelection_chosen_ent.ammo_field)
+               if (RandomSelection_chosen_ent.ammo_type == RESOURCE_NONE)
                {
-                       case (ammo_shells):
+                       continue;
+               }
+               if (GetResourceAmount(receiver,
+                       RandomSelection_chosen_ent.ammo_type) != 0)
+               {
+                       continue;
+               }
+               switch (RandomSelection_chosen_ent.ammo_type)
+               {
+                       case (RESOURCE_SHELLS):
                        {
-                               if (GetResourceAmount(receiver, RESOURCE_SHELLS) != 0)
-                               {
-                                       break;
-                               }
                                GiveResource(receiver, RESOURCE_SHELLS, shells);
                                break;
                        }
-                       case (ammo_nails):
+                       case (RESOURCE_BULLETS):
                        {
-                               if (GetResourceAmount(receiver, RESOURCE_BULLETS) != 0)
-                               {
-                                       break;
-                               }
                                GiveResource(receiver, RESOURCE_BULLETS, bullets);
                                break;
                        }
-                       case (ammo_rockets):
+                       case (RESOURCE_ROCKETS):
                        {
-                               if (GetResourceAmount(receiver, RESOURCE_ROCKETS) != 0)
-                               {
-                                       break;
-                               }
                                GiveResource(receiver, RESOURCE_ROCKETS, rockets);
                                break;
                        }
-                       case (ammo_cells):
+                       case (RESOURCE_CELLS):
                        {
-                               if (GetResourceAmount(receiver, RESOURCE_CELLS) != 0)
-                               {
-                                       break;
-                               }
                                GiveResource(receiver, RESOURCE_CELLS, cells);
                                break;
                        }
-                       case (ammo_plasma):
+                       case (RESOURCE_PLASMA):
                        {
-                               if (GetResourceAmount(receiver, RESOURCE_PLASMA) != 0)
-                               {
-                                       break;
-                               }
                                GiveResource(receiver, RESOURCE_PLASMA, plasma);
                                break;
                        }