]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Greatly update the balance again, this time really finishing the groundwork for all...
authorSamual <samual@xonotic.org>
Mon, 10 Jan 2011 17:52:59 +0000 (12:52 -0500)
committerSamual <samual@xonotic.org>
Mon, 10 Jan 2011 17:52:59 +0000 (12:52 -0500)
balanceSamual.cfg

index bfe331b151860f02269de54245f3b32f542af4d6..97d98cf30463d17d7994a7f246a11bfefc3b8377 100644 (file)
@@ -17,7 +17,7 @@ set g_start_weapon_sniperrifle -1 "0 = never provide the weapon, 1 = always prov
 set g_start_weapon_tuba -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
 set g_start_weapon_fireball -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
 set g_start_weapon_seeker -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
-set g_balance_health_start 125
+set g_balance_health_start 150
 set g_balance_armor_start 0
 set g_start_ammo_shells 15
 set g_start_ammo_nails 0
@@ -56,20 +56,20 @@ set g_balance_nix_ammoincr_fuel 2
 set g_pickup_ammo_anyway 1
 set g_pickup_weapons_anyway 1
 set g_pickup_shells 15
-set g_pickup_shells_weapon 15
-set g_pickup_shells_max 100
-set g_pickup_nails 75
-set g_pickup_nails_weapon 75
-set g_pickup_nails_max 300
+set g_pickup_shells_weapon 30
+set g_pickup_shells_max 90
+set g_pickup_nails 80
+set g_pickup_nails_weapon 160
+set g_pickup_nails_max 320
 set g_pickup_rockets 40
-set g_pickup_rockets_weapon 40
+set g_pickup_rockets_weapon 80
 set g_pickup_rockets_max 160
 set g_pickup_cells 50
-set g_pickup_cells_weapon 50
+set g_pickup_cells_weapon 100
 set g_pickup_cells_max 200
-set g_pickup_fuel 25
-set g_pickup_fuel_weapon 25
-set g_pickup_fuel_jetpack 50
+set g_pickup_fuel 50
+set g_pickup_fuel_weapon 50
+set g_pickup_fuel_jetpack 100
 set g_pickup_fuel_max 100
 set g_pickup_armorsmall 10
 set g_pickup_armorsmall_max 200
@@ -84,23 +84,23 @@ set g_pickup_armorlarge 100
 set g_pickup_armorlarge_max 200
 set g_pickup_armorlarge_anyway 1
 set g_pickup_healthsmall 10
-set g_pickup_healthsmall_max 200
+set g_pickup_healthsmall_max 250
 set g_pickup_healthsmall_anyway 1
 set g_pickup_healthmedium 25
-set g_pickup_healthmedium_max 200
+set g_pickup_healthmedium_max 250
 set g_pickup_healthmedium_anyway 1
 set g_pickup_healthlarge 50
-set g_pickup_healthlarge_max 200
+set g_pickup_healthlarge_max 250
 set g_pickup_healthlarge_anyway 1
 set g_pickup_healthmega 100
-set g_pickup_healthmega_max 200
+set g_pickup_healthmega_max 250
 set g_pickup_healthmega_anyway 1
 set g_pickup_respawntime_short 15
 set g_pickup_respawntime_medium 20
 set g_pickup_respawntime_long 30
 set g_pickup_respawntime_powerup 120
-set g_pickup_respawntime_weapon 15
-set g_pickup_respawntime_ammo 15
+set g_pickup_respawntime_weapon 10
+set g_pickup_respawntime_ammo 10
 set g_pickup_respawntimejitter_short 0
 set g_pickup_respawntimejitter_medium 0
 set g_pickup_respawntimejitter_long 0
@@ -115,18 +115,18 @@ set g_balance_health_regenlinear 5
 set g_balance_pause_health_regen 5
 set g_balance_pause_health_regen_spawn 0
 set g_balance_health_rot 0
-set g_balance_health_rotlinear 5
+set g_balance_health_rotlinear 4
 set g_balance_pause_health_rot 3
-set g_balance_pause_health_rot_spawn 1
+set g_balance_pause_health_rot_spawn 5
 set g_balance_health_regenstable 100
-set g_balance_health_rotstable 100
+set g_balance_health_rotstable 150
 set g_balance_health_limit 999
 set g_balance_armor_regen 0
 set g_balance_armor_regenlinear 0
 set g_balance_armor_rot 0
-set g_balance_armor_rotlinear 3
-set g_balance_pause_armor_rot 1
-set g_balance_pause_armor_rot_spawn 1
+set g_balance_armor_rotlinear 2
+set g_balance_pause_armor_rot 3
+set g_balance_pause_armor_rot_spawn 5
 set g_balance_armor_regenstable 100
 set g_balance_armor_rotstable 100
 set g_balance_armor_limit 999
@@ -164,7 +164,7 @@ set g_projectiles_newton_style 2
 // 4: just add the player velocity length to the absolute velocity (tZork's sniper rockets)
 set g_projectiles_newton_style_2_minfactor 0.8
 set g_projectiles_newton_style_2_maxfactor 1.5
-set g_projectiles_spread_style 0
+set g_projectiles_spread_style 7
 // possible values:
 // 0: forward + solid sphere (like Quake) - varies velocity
 // 1: forward + flattened solid sphere
@@ -181,7 +181,7 @@ set g_balance_falldamage_maxdamage 25
 // }}}
 
 // {{{ powerups
-set g_balance_powerup_invincible_takedamage 0.2
+set g_balance_powerup_invincible_takedamage 0.25 // only 1/4th damage is taken
 set g_balance_powerup_invincible_time 30
 set g_balance_powerup_strength_damage 3
 set g_balance_powerup_strength_force 3
@@ -214,9 +214,9 @@ set g_balance_grapplehook_health 130
 // {{{ laser
 set g_balance_laser_primary_damage 25
 set g_balance_laser_primary_edgedamage 10
-set g_balance_laser_primary_force 175
+set g_balance_laser_primary_force 200
 set g_balance_laser_primary_radius 70
-set g_balance_laser_primary_speed 12000
+set g_balance_laser_primary_speed 6000
 set g_balance_laser_primary_spread 0
 set g_balance_laser_primary_refire 0.7
 set g_balance_laser_primary_animtime 0.3
@@ -243,18 +243,18 @@ set g_balance_laser_secondary_force_zscale 1.25
 set g_balance_laser_secondary_force_velocitybias 0
 // }}}
 // {{{ shotgun
-set g_balance_shotgun_primary_bullets 10
-set g_balance_shotgun_primary_damage 6
+set g_balance_shotgun_primary_bullets 12
+set g_balance_shotgun_primary_damage 5
 set g_balance_shotgun_primary_force 15
 set g_balance_shotgun_primary_spread 0.11
-set g_balance_shotgun_primary_refire 0.5
+set g_balance_shotgun_primary_refire 0.75
 set g_balance_shotgun_primary_animtime 0.2
 set g_balance_shotgun_primary_ammo 1
 set g_balance_shotgun_primary_speed 8000
 set g_balance_shotgun_primary_bulletconstant 75 // 3.8qu
 set g_balance_shotgun_secondary 1
 set g_balance_shotgun_secondary_melee_delay 0.35 // match the anim
-set g_balance_shotgun_secondary_melee_range 60
+set g_balance_shotgun_secondary_melee_range 85
 set g_balance_shotgun_secondary_melee_swing 50
 set g_balance_shotgun_secondary_melee_time 0.1
 set g_balance_shotgun_secondary_damage 115
@@ -263,17 +263,17 @@ set g_balance_shotgun_secondary_refire 1.1
 set g_balance_shotgun_secondary_animtime 1
 // }}}
 // {{{ uzi
-set g_balance_uzi_mode 0                               // Activates varible spread for sustained & burst mode secondary
+set g_balance_uzi_mode 1                               // Activates varible spread for sustained & burst mode secondary
 set g_balance_uzi_spread_min 0.02
-set g_balance_uzi_spread_max 0.6
+set g_balance_uzi_spread_max 0.1
 set g_balance_uzi_spread_add 0.012
 
-set g_balance_uzi_burst 0                              // # of bullets in a burst (if set to 2 or more)
-set g_balance_uzi_burst_refire 0.0           // refire between burst bullets
+set g_balance_uzi_burst 3                              // # of bullets in a burst (if set to 2 or more)
+set g_balance_uzi_burst_refire 0.075           // refire between burst bullets
 set g_balance_uzi_burst_refire2 0.75   // refire after burst
 set g_balance_uzi_burst_spread 0.04
-set g_balance_uzi_burst_damage 18              
-set g_balance_uzi_burst_force 50
+set g_balance_uzi_burst_damage 25              
+set g_balance_uzi_burst_force 20
 set g_balance_uzi_burst_ammo 3
 
 set g_balance_uzi_first 1
@@ -283,9 +283,9 @@ set g_balance_uzi_first_spread 0.03
 set g_balance_uzi_first_refire 0.2
 set g_balance_uzi_first_ammo 1
 
-set g_balance_uzi_sustained_damage 10
-set g_balance_uzi_sustained_force 10
-set g_balance_uzi_sustained_spread 0.08
+set g_balance_uzi_sustained_damage 15
+set g_balance_uzi_sustained_force 20
+set g_balance_uzi_sustained_spread 0.04
 set g_balance_uzi_sustained_refire 0.1
 set g_balance_uzi_sustained_ammo 1
 
@@ -355,31 +355,31 @@ set g_balance_minelayer_remote_radius 200
 set g_balance_minelayer_remote_force 300
 // }}}
 // {{{ electro
-set g_balance_electro_lightning 1
-set g_balance_electro_primary_damage 90
+set g_balance_electro_lightning 0
+set g_balance_electro_primary_damage 55
 set g_balance_electro_primary_edgedamage 0
-set g_balance_electro_primary_force 425
-set g_balance_electro_primary_force_up 125
-set g_balance_electro_primary_radius 850
-set g_balance_electro_primary_comboradius 75
-set g_balance_electro_primary_speed 0
+set g_balance_electro_primary_force 200
+set g_balance_electro_primary_force_up 0
+set g_balance_electro_primary_radius 100
+set g_balance_electro_primary_comboradius 150
+set g_balance_electro_primary_speed 2500
 set g_balance_electro_primary_spread 0
-set g_balance_electro_primary_lifetime 0
+set g_balance_electro_primary_lifetime 30
 set g_balance_electro_primary_refire 0.6
-set g_balance_electro_primary_animtime 0.03
-set g_balance_electro_primary_ammo 7
-set g_balance_electro_primary_range 800
+set g_balance_electro_primary_animtime 0.1
+set g_balance_electro_primary_ammo 4
+set g_balance_electro_primary_range 0
 set g_balance_electro_primary_falloff_mindist 255 // 0.3 * radius
 set g_balance_electro_primary_falloff_maxdist 850
 set g_balance_electro_primary_falloff_halflifedist 425
-set g_balance_electro_secondary_damage 25
+set g_balance_electro_secondary_damage 45
 set g_balance_electro_secondary_edgedamage 0
-set g_balance_electro_secondary_force 100
-set g_balance_electro_secondary_radius 100
+set g_balance_electro_secondary_force 200
+set g_balance_electro_secondary_radius 150
 set g_balance_electro_secondary_speed 900
 set g_balance_electro_secondary_speed_up 200
 set g_balance_electro_secondary_speed_z 0
-set g_balance_electro_secondary_spread 0.08
+set g_balance_electro_secondary_spread 0.05
 set g_balance_electro_secondary_lifetime 2.5
 set g_balance_electro_secondary_refire 0.2
 set g_balance_electro_secondary_refire2 1
@@ -390,34 +390,34 @@ set g_balance_electro_secondary_damageforcescale 4
 set g_balance_electro_secondary_count 3
 set g_balance_electro_secondary_bouncefactor 0.5
 set g_balance_electro_secondary_bouncestop 0.075
-set g_balance_electro_combo_damage 50
+set g_balance_electro_combo_damage 40
 set g_balance_electro_combo_edgedamage 0
 set g_balance_electro_combo_force 200
 set g_balance_electro_combo_radius 250
 set g_balance_electro_combo_comboradius 0
-set g_balance_electro_combo_speed 400
+set g_balance_electro_combo_speed 2000
 // }}}
-// {{{ crylink
+// {{{ crylink 
 set g_balance_crylink_primary_damage 10
 set g_balance_crylink_primary_edgedamage 0
 set g_balance_crylink_primary_force -55
-set g_balance_crylink_primary_radius 50
-set g_balance_crylink_primary_speed 3000
-set g_balance_crylink_primary_spread 0.05
-set g_balance_crylink_primary_shots 4
+set g_balance_crylink_primary_radius 20
+set g_balance_crylink_primary_speed 1800
+set g_balance_crylink_primary_spread 0.075
+set g_balance_crylink_primary_shots 7
 set g_balance_crylink_primary_bounces 1
-set g_balance_crylink_primary_refire 0.4
+set g_balance_crylink_primary_refire 0.5
 set g_balance_crylink_primary_animtime 0.3
-set g_balance_crylink_primary_ammo 2
+set g_balance_crylink_primary_ammo 4
 set g_balance_crylink_primary_bouncedamagefactor 0.5
 set g_balance_crylink_primary_joindelay 0
-set g_balance_crylink_primary_joinspread 0
+set g_balance_crylink_primary_joinspread 0.4
 set g_balance_crylink_primary_jointime 0
 set g_balance_crylink_primary_joinexplode 0
-set g_balance_crylink_primary_joinexplode_damage 0
+set g_balance_crylink_primary_joinexplode_damage 50
 set g_balance_crylink_primary_joinexplode_edgedamage 0
-set g_balance_crylink_primary_joinexplode_radius 0
-set g_balance_crylink_primary_joinexplode_force 0
+set g_balance_crylink_primary_joinexplode_radius 200
+set g_balance_crylink_primary_joinexplode_force 300
 set g_balance_crylink_primary_linkexplode 1
 
 set g_balance_crylink_primary_middle_lifetime 5 // range: 35000 full, fades to 70000
@@ -426,11 +426,11 @@ set g_balance_crylink_primary_other_lifetime 5
 set g_balance_crylink_primary_other_fadetime 5
 
 set g_balance_crylink_secondary 1
-set g_balance_crylink_secondary_damage 8
+set g_balance_crylink_secondary_damage 5
 set g_balance_crylink_secondary_edgedamage 0
 set g_balance_crylink_secondary_force -40
-set g_balance_crylink_secondary_radius 10
-set g_balance_crylink_secondary_speed 9000
+set g_balance_crylink_secondary_radius 5
+set g_balance_crylink_secondary_speed 1700
 set g_balance_crylink_secondary_spread 0.03
 set g_balance_crylink_secondary_shots 3
 set g_balance_crylink_secondary_bounces 0
@@ -484,14 +484,14 @@ set g_balance_nex_secondary_damagefalloff_forcehalflife 0
 set g_balance_nex_charge 1
 set g_balance_nex_charge_mindmg 40
 set g_balance_nex_charge_start 0
-set g_balance_nex_charge_rate 0.1
+set g_balance_nex_charge_rate 0.2
 set g_balance_nex_charge_limit 0.5
 set g_balance_nex_charge_rot_rate 0
 set g_balance_nex_charge_rot_pause 0 // Dont rot down untill this long after release of charge button
 set g_balance_nex_charge_shot_multiplier 0.25
-set g_balance_nex_charge_velocity_rate 0.2
+set g_balance_nex_charge_velocity_rate 0.3
 set g_balance_nex_charge_minspeed 400
-set g_balance_nex_charge_maxspeed 1000
+set g_balance_nex_charge_maxspeed 800
 // }}}
 // {{{ minstanex
 set g_balance_minstanex_refire 1
@@ -583,10 +583,10 @@ set g_balance_hlac_primary_damage 23
 set g_balance_hlac_primary_edgedamage 10
 set g_balance_hlac_primary_force 100
 set g_balance_hlac_primary_radius 70
-set g_balance_hlac_primary_speed 9000
+set g_balance_hlac_primary_speed 12000
 set g_balance_hlac_primary_lifetime 5
 
-set g_balance_hlac_primary_refire 0.1
+set g_balance_hlac_primary_refire 0.15
 set g_balance_hlac_primary_animtime 0.4
 set g_balance_hlac_primary_ammo 1
 
@@ -612,13 +612,13 @@ set g_balance_sniperrifle_reloadtime 2 // matches reload anim
 set g_balance_sniperrifle_auto_reload_on_switch 0
 set g_balance_sniperrifle_bursttime 0
 set g_balance_sniperrifle_primary_tracer 1
-set g_balance_sniperrifle_primary_damage 65
+set g_balance_sniperrifle_primary_damage 50
 set g_balance_sniperrifle_primary_headshotaddeddamage 75
 set g_balance_sniperrifle_primary_spread 0
 set g_balance_sniperrifle_primary_force 2
 set g_balance_sniperrifle_primary_speed 40000
 set g_balance_sniperrifle_primary_lifetime 5
-set g_balance_sniperrifle_primary_refire 0.75
+set g_balance_sniperrifle_primary_refire 0.9
 set g_balance_sniperrifle_primary_animtime 0.3
 set g_balance_sniperrifle_primary_ammo 10
 set g_balance_sniperrifle_primary_bulletconstant 110 // 62.2qu
@@ -626,14 +626,14 @@ set g_balance_sniperrifle_primary_burstcost 0
 set g_balance_sniperrifle_primary_bullethail 0 // empty magazine on shot
 set g_balance_sniperrifle_secondary 1
 set g_balance_sniperrifle_secondary_tracer 0
-set g_balance_sniperrifle_secondary_damage 50
-set g_balance_sniperrifle_secondary_headshotaddeddamage 50 // 50 damage only on head
+set g_balance_sniperrifle_secondary_damage 25
+set g_balance_sniperrifle_secondary_headshotaddeddamage 40
 set g_balance_sniperrifle_secondary_spread 0
 set g_balance_sniperrifle_secondary_force 2
 set g_balance_sniperrifle_secondary_speed 20000
 set g_balance_sniperrifle_secondary_lifetime 5
-set g_balance_sniperrifle_secondary_refire 0.1
-set g_balance_sniperrifle_secondary_animtime 0.1
+set g_balance_sniperrifle_secondary_refire 0.45
+set g_balance_sniperrifle_secondary_animtime 0.3
 set g_balance_sniperrifle_secondary_ammo 10
 set g_balance_sniperrifle_secondary_bulletconstant 110 // 15.5qu
 set g_balance_sniperrifle_secondary_burstcost 0
@@ -689,19 +689,19 @@ set g_balance_fireball_secondary_speed_z 0
 set g_balance_fireball_secondary_spread 0
 // }}}
 // {{{ seeker
-set g_balance_seeker_flac_ammo 0.5
+set g_balance_seeker_flac_ammo 1
 set g_balance_seeker_flac_animtime 0.1
-set g_balance_seeker_flac_damage 15
+set g_balance_seeker_flac_damage 20
 set g_balance_seeker_flac_edgedamage 10
 set g_balance_seeker_flac_force 50
-set g_balance_seeker_flac_lifetime 0.1
-set g_balance_seeker_flac_lifetime_rand 0.05
-set g_balance_seeker_flac_radius 100
-set g_balance_seeker_flac_refire 0.1
+set g_balance_seeker_flac_lifetime 30
+set g_balance_seeker_flac_lifetime_rand 0
+set g_balance_seeker_flac_radius 70
+set g_balance_seeker_flac_refire 0.2
 set g_balance_seeker_flac_speed 3000
-set g_balance_seeker_flac_speed_up 1000
+set g_balance_seeker_flac_speed_up 0
 set g_balance_seeker_flac_speed_z 0
-set g_balance_seeker_flac_spread 0.4
+set g_balance_seeker_flac_spread 0.05
 set g_balance_seeker_missile_accel 3000
 set g_balance_seeker_missile_ammo 2
 set g_balance_seeker_missile_animtime 0.3