]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Fix #2724 "Pressing escape opens wrong menu when watching demos". 1058/head
authorterencehill <piuntn@gmail.com>
Sun, 24 Jul 2022 18:20:51 +0000 (20:20 +0200)
committerterencehill <piuntn@gmail.com>
Wed, 27 Jul 2022 13:50:44 +0000 (15:50 +0200)
Since the Welcome dialog was opened and hidden instantly (not closed), on the next ESC press it popped up again and only on the next ESC press it was really closed.
Fixed thanks to a new menu_cmd command that can close a specific dialog, or in the case of the Welcome dialog it allows initializing it without opening it

qcsrc/client/main.qc
qcsrc/menu/command/menu_cmd.qc
qcsrc/menu/menu.qc

index b2825bc825c79cab7e0e9a6ef5fde80e59a78a2e..35845da036e0f7f959d2167695171de3cdf05131 100644 (file)
@@ -1467,10 +1467,26 @@ void Welcome_Message_Show_Try()
                        string welcomedialog_args = strcat("HOSTNAME \"", hostname, "\"");
                        string msg = MakeConsoleSafe(strreplace("\n", "\\n", welcome_msg));
                        welcomedialog_args = strcat(welcomedialog_args, " WELCOME \"", msg, "\"");
-                       localcmd("\nmenu_cmd directmenu Welcome ", welcomedialog_args, "\n");
+
                        if (intermission || isdemo() || !autocvar_cl_welcome)
-                               // close it after it's been initialized so it can still be opened manually
-                               localcmd("\ntogglemenu 0\n");
+                       {
+                               if (cvar("_menu_cmd_closemenu_available"))
+                               {
+                                       // initialize the dialog without opening it
+                                       localcmd("\nmenu_cmd closemenu Welcome ", welcomedialog_args, "\n");
+                               }
+                               else
+                               {
+                                       // legacy code for clients with old menus
+                                       // since togglemenu 0 doesn't close the dialog but only hides it,
+                                       // playing back a demo the Welcome dialog will pop up on the first ESC press
+                                       localcmd("\nmenu_cmd directmenu Welcome ", welcomedialog_args, "\n");
+                                       // close it after it's been initialized so it can still be opened manually
+                                       localcmd("\ntogglemenu 0\n");
+                               }
+                       }
+                       else
+                               localcmd("\nmenu_cmd directmenu Welcome ", welcomedialog_args, "\n");
                }
 
                strfree(welcome_msg);
index 2f97712b676a1dc67f0eb5bbbf2739507bb5f950..184f13952f6b7566fc5e9aef002668993ba379e0 100644 (file)
@@ -3,6 +3,7 @@
 #include "../menu.qh"
 #include "../item.qh"
 
+#include <menu/item/dialog.qh>
 #include <menu/mutators/_mod.qh>
 
 #include <common/command/_mod.qh>
@@ -50,6 +51,7 @@ void GameCommand(string theCommand)
                LOG_HELP("Usage:^3 menu_cmd <command> [<item>], where possible commands are:");
                LOG_HELP("  'sync' reloads all cvars on the current menu page");
                LOG_HELP("  'directmenu' shows the menu window named <item> (or the menu window containing an item named <item>)");
+               LOG_HELP("  'closemenu' closes the menu window named <item> (or the menu window containing an item named <item>)");
                LOG_HELP("   if <item> is not specified it shows the list of available items in the console");
                LOG_HELP("  'dumptree' dumps the state of the menu as a tree to the console");
 
@@ -73,14 +75,25 @@ void GameCommand(string theCommand)
                return;
        }
 
-       if (argv(0) == "directmenu" || argv(0) == "directpanelhudmenu")
+       string cmd = argv(0);
+       string filter = string_null;
+       bool close_mode = false;
+       if (cmd == "closemenu")
        {
-               string filter = string_null;
-               if (argv(0) == "directpanelhudmenu") filter = "HUD";
+               close_mode = true;
+               cmd = "directmenu";
+       }
+       else if (cmd == "directpanelhudmenu")
+       {
+               filter = "HUD";
+               cmd = "directmenu";
+       }
 
+       if (cmd == "directmenu")
+       {
                if (argc == 1)
                {
-                       LOG_HELP("Available items:");
+                       LOG_HELP("Available items (* = closable):");
 
                        FOREACH_ENTITY_ORDERED(it.name != "", {
                                if (it.classname == "vtbl") continue;
@@ -90,10 +103,13 @@ void GameCommand(string theCommand)
                                        if (!startsWith(s, filter)) continue;
                                        s = substring(s, strlen(filter), strlen(s) - strlen(filter));
                                }
-                               LOG_HELP(" ", s);
+                               if (it.instanceOfContainer && it.closable)
+                                       LOG_HELP(" * ", s);
+                               else
+                                       LOG_HELP("   ", s);
                        });
                }
-               else if (argc == 2 && (!isdemo() || argv(1) == "Welcome")) // don't allow this command in demos
+               else if (argc == 2 && !close_mode && (!isdemo() || argv(1) == "Welcome")) // don't allow this command in demos
                {
                        m_play_click_sound(MENU_SOUND_OPEN);
                        m_goto(strcat(filter, argv(1))); // switch to a menu item
@@ -113,10 +129,18 @@ void GameCommand(string theCommand)
                                                for(i = 2; i < argc; ++i)
                                                        bufstr_add(argsbuf, argv(i), 1);
                                                e.readInputArgs(e, argsbuf);
-                                               m_goto(strcat(filter, s));
+                                               if (!close_mode)
+                                                       m_goto(strcat(filter, s));
                                        }
                                        if(argsbuf >= 0)
                                                buf_del(argsbuf);
+
+                                       // NOTE input args are read even in close mode
+                                       if (close_mode)
+                                       {
+                                               if (e.instanceOfContainer && e.closable && e.focused)
+                                                       Dialog_Close(e, e);
+                                       }
                                }
                }
                return;
index 9331364108cd5a2cfd17429178a5035c69e7793b..b2226b83196d7e7b93f6e983ad6c0ad431a6a2e8 100644 (file)
@@ -83,6 +83,9 @@ void m_init()
                }
        }
 
+       registercvar("_menu_cmd_closemenu_available", "0", 0);
+       cvar_set("_menu_cmd_closemenu_available", "1");
+
        // needs to be done so early because of the constants they create
        static_init();
        static_init_late();
@@ -910,6 +913,7 @@ void Shutdown()
                if (it.classname == "vtbl") continue;
                it.destroy(it);
        });
+       cvar_set("_menu_cmd_closemenu_available", "0");
 }
 
 void m_focus_item_chain(entity outermost, entity innermost)