]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
now CHAN_PLAYER dies
authorRudolf Polzer <divverent@xonotic.org>
Sun, 3 Jul 2011 15:55:33 +0000 (17:55 +0200)
committerRudolf Polzer <divverent@xonotic.org>
Sun, 3 Jul 2011 15:55:33 +0000 (17:55 +0200)
qcsrc/server/cl_client.qc
qcsrc/server/cl_physics.qc
qcsrc/server/mutators/mutator_dodging.qc
qcsrc/server/sv_main.qc

index 7029db286cfd48d02a29cfd0eb0a5e02a6ccd516..5b9c8d907eab2796fef9b546761472e28b32f450 100644 (file)
@@ -2038,12 +2038,12 @@ void player_powerups (void)
 
        if((self.items & IT_USING_JETPACK) && !self.deadflag)
        {
 
        if((self.items & IT_USING_JETPACK) && !self.deadflag)
        {
-               SoundEntity_StartSound(self, CHAN_PLAYER, "misc/jetpack_fly.wav", VOL_BASE, autocvar_g_jetpack_attenuation);
+               SoundEntity_StartSound(self, CH_TRIGGER_SINGLE, "misc/jetpack_fly.wav", VOL_BASE, autocvar_g_jetpack_attenuation);
                self.modelflags |= MF_ROCKET;
        }
        else
        {
                self.modelflags |= MF_ROCKET;
        }
        else
        {
-               SoundEntity_StopSound(self, CHAN_PLAYER);
+               SoundEntity_StopSound(self, CH_TRIGGER_SINGLE);
                self.modelflags &~= MF_ROCKET;
        }
 
                self.modelflags &~= MF_ROCKET;
        }
 
index bba558769eb19cb0b7e023d32dd9f0527481e0f7..83c438b47600f7b07bd8fbf3fe54e99f2c992d15 100644 (file)
@@ -167,7 +167,7 @@ void PlayerJump (void)
                setanim(self, self.anim_jump, FALSE, TRUE, TRUE);
 
        if(g_jump_grunt)
                setanim(self, self.anim_jump, FALSE, TRUE, TRUE);
 
        if(g_jump_grunt)
-               PlayerSound(playersound_jump, CHAN_PLAYER, VOICETYPE_PLAYERSOUND);
+               PlayerSound(playersound_jump, CH_PLAYER, VOICETYPE_PLAYERSOUND);
 
        self.restart_jump = -1; // restart jump anim next time
        // value -1 is used to not use the teleport bit (workaround for tiny hitch when re-jumping)
 
        self.restart_jump = -1; // restart jump anim next time
        // value -1 is used to not use the teleport bit (workaround for tiny hitch when re-jumping)
@@ -918,9 +918,9 @@ void SV_PlayerPhysics()
                        if not(trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOSTEPS)
                        {
                                if(trace_dphitq3surfaceflags & Q3SURFACEFLAG_METALSTEPS)
                        if not(trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOSTEPS)
                        {
                                if(trace_dphitq3surfaceflags & Q3SURFACEFLAG_METALSTEPS)
-                                       GlobalSound(globalsound_metalfall, CHAN_PLAYER, VOICETYPE_PLAYERSOUND);
+                                       GlobalSound(globalsound_metalfall, CH_PLAYER, VOICETYPE_PLAYERSOUND);
                                else
                                else
-                                       GlobalSound(globalsound_fall, CHAN_PLAYER, VOICETYPE_PLAYERSOUND);
+                                       GlobalSound(globalsound_fall, CH_PLAYER, VOICETYPE_PLAYERSOUND);
                        }
                }
        }
                        }
                }
        }
index 1c05a4a091bed2799cd05c1067edf2b1c4562f36..3b193c163c9d61ea0cce471f7df999bdd0139323 100644 (file)
@@ -112,7 +112,7 @@ MUTATOR_HOOKFUNCTION(dodging_PlayerPhysics) {
                        + (autocvar_sv_dodging_up_speed * v_up);
 
                if (autocvar_sv_dodging_sound == 1)
                        + (autocvar_sv_dodging_up_speed * v_up);
 
                if (autocvar_sv_dodging_sound == 1)
-                       PlayerSound(playersound_jump, CHAN_PLAYER, VOICETYPE_PLAYERSOUND);
+                       PlayerSound(playersound_jump, CH_PLAYER, VOICETYPE_PLAYERSOUND);
 
                setanim(self, self.anim_jump, TRUE, FALSE, TRUE);
 
 
                setanim(self, self.anim_jump, TRUE, FALSE, TRUE);
 
index fad33a8a103923d3a0a4dd32c748a498be5855d6..d11a7e3fd0651819c60945e5b11f7393565ee596 100644 (file)
@@ -21,7 +21,7 @@ void CreatureFrame (void)
                                if (self.waterlevel != WATERLEVEL_SUBMERGED)
                                {
                                        if(self.air_finished < time + 9)
                                if (self.waterlevel != WATERLEVEL_SUBMERGED)
                                {
                                        if(self.air_finished < time + 9)
-                                               PlayerSound(playersound_gasp, CHAN_PLAYER, VOICETYPE_PLAYERSOUND);
+                                               PlayerSound(playersound_gasp, CH_PLAYER, VOICETYPE_PLAYERSOUND);
                                        self.air_finished = time + 12;
                                        self.dmg = 2;
                                }
                                        self.air_finished = time + 12;
                                        self.dmg = 2;
                                }
@@ -43,7 +43,7 @@ void CreatureFrame (void)
                                        if (self.watersound_finished < time)
                                        {
                                                self.watersound_finished = time + 0.5;
                                        if (self.watersound_finished < time)
                                        {
                                                self.watersound_finished = time + 0.5;
-                                               sound (self, CHAN_PLAYER, "player/lava.wav", VOL_BASE, ATTN_NORM);
+                                               sound (self, CH_PLAYER, "player/lava.wav", VOL_BASE, ATTN_NORM);
                                        }
                                        Damage (self, world, world, 6 * self.waterlevel, DEATH_LAVA, self.origin, '0 0 0');
                                }
                                        }
                                        Damage (self, world, world, 6 * self.waterlevel, DEATH_LAVA, self.origin, '0 0 0');
                                }
@@ -52,7 +52,7 @@ void CreatureFrame (void)
                                        if (self.watersound_finished < time)
                                        {
                                                self.watersound_finished = time + 0.5;
                                        if (self.watersound_finished < time)
                                        {
                                                self.watersound_finished = time + 0.5;
-                                               sound (self, CHAN_PLAYER, "player/slime.wav", VOL_BASE, ATTN_NORM);
+                                               sound (self, CH_PLAYER, "player/slime.wav", VOL_BASE, ATTN_NORM);
                                        }
                                        Damage (self, world, world, 2 * self.waterlevel, DEATH_SLIME, self.origin, '0 0 0');
                                }
                                        }
                                        Damage (self, world, world, 2 * self.waterlevel, DEATH_SLIME, self.origin, '0 0 0');
                                }
@@ -109,9 +109,9 @@ void CreatureFrame (void)
                                        if not(trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOSTEPS)
                                        {
                                                if(trace_dphitq3surfaceflags & Q3SURFACEFLAG_METALSTEPS)
                                        if not(trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOSTEPS)
                                        {
                                                if(trace_dphitq3surfaceflags & Q3SURFACEFLAG_METALSTEPS)
-                                                       GlobalSound(globalsound_metalstep, CHAN_PLAYER, VOICETYPE_PLAYERSOUND);
+                                                       GlobalSound(globalsound_metalstep, CH_PLAYER, VOICETYPE_PLAYERSOUND);
                                                else
                                                else
-                                                       GlobalSound(globalsound_step, CHAN_PLAYER, VOICETYPE_PLAYERSOUND);
+                                                       GlobalSound(globalsound_step, CH_PLAYER, VOICETYPE_PLAYERSOUND);
                                        }
                                }
                        }
                                        }
                                }
                        }