]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Partially fix keyhunt
authorSamual Lenks <samual@xonotic.org>
Fri, 1 Mar 2013 20:26:36 +0000 (15:26 -0500)
committerSamual Lenks <samual@xonotic.org>
Fri, 1 Mar 2013 20:26:36 +0000 (15:26 -0500)
qcsrc/server/mutators/gamemode_keyhunt.qc

index 078c3d99517e5dcae4733ce405e8ef28a89c40de..9a84d65cb8edc2f33d4fbca446c81a4f82b70cc1 100644 (file)
@@ -133,6 +133,13 @@ void kh_Controller_Think()  // called a lot
 {
        if(intermission_running)
                return;
+       if(self.cnt > 0)
+               self.cnt -= 1;
+       else if(self.cnt == 0)
+       {
+               self.cnt -= 1;
+               kh_Controller_Thinkfunc();
+       }
        self.nextthink = time + 1;
 }
 
@@ -821,52 +828,41 @@ void kh_Key_DropAll(entity player, float suicide) // runs whenever a player dies
        }
 }
 
-string kh_CheckEnoughPlayers()  // checks enough player are present, runs after every completed round
+float kh_CheckPlayers(float num)
 {
-       float i, players, teem;
-       entity player;
-       string result;
-       result = "";
-
-       // find a random player per team
-       for(i = 0; i < kh_teams; ++i)
+       if(num < kh_teams)
        {
-               teem = kh_Team_ByID(i);
-               players = 0;
-               FOR_EACH_PLAYER(player)
-                       if(player.deadflag == DEAD_NO)
-                               if(!player.BUTTON_CHAT)
-                                       if(player.team == teem)
+               float t_team = kh_Team_ByID(num);
+               float players = 0;
+               entity tmp_player;
+               FOR_EACH_PLAYER(tmp_player)
+                       if(tmp_player.deadflag == DEAD_NO)
+                               if(!tmp_player.BUTTON_CHAT)
+                                       if(tmp_player.team == t_team)
                                                ++players;
-               if(players == 0)
-               {
-                       if(result != "")
-                               result = strcat(result, ", ");
-                       result = strcat(result, Team_ColoredFullName(teem));
-               }
+               
+               if not(players) { return t_team; }
        }
-       return result;
+       return 0;
 }
 
 void kh_WaitForPlayers()  // delay start of the round until enough players are present
 {
-       string teams_missing;
-
        if(time < game_starttime)
        {
                kh_Controller_SetThink(game_starttime - time + 0.1, kh_WaitForPlayers);
                return;
        }
 
-       teams_missing = kh_CheckEnoughPlayers();
-       if(teams_missing == "")
+       float p1 = kh_CheckPlayers(0), p2 = kh_CheckPlayers(1), p3 = kh_CheckPlayers(2), p4 = kh_CheckPlayers(3);
+       if(p1 || p2 || p3 || p4)
        {
                Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_ARENA_ROUNDSTART, autocvar_g_balance_keyhunt_delay_round);
                kh_Controller_SetThink(autocvar_g_balance_keyhunt_delay_round, kh_StartRound);
        }
        else
        {
-               Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_KEYHUNT_WAIT, 1, 2, 3, 4);
+               Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_KEYHUNT_WAIT, p1, p2, p3, p4);
                kh_Controller_SetThink(1, kh_WaitForPlayers);
        }
 }
@@ -880,7 +876,6 @@ void kh_EnableTrackingDevice()  // runs after each round
 
 void kh_StartRound()  // runs at the start of each round
 {
-       string teams_missing;
        float i, players, teem;
        entity player;
 
@@ -890,11 +885,11 @@ void kh_StartRound()  // runs at the start of each round
                return;
        }
 
-       teams_missing = kh_CheckEnoughPlayers();
-       if(teams_missing != "")
+       float p1 = kh_CheckPlayers(0), p2 = kh_CheckPlayers(1), p3 = kh_CheckPlayers(2), p4 = kh_CheckPlayers(3);
+       if(p1 || p2 || p3 || p4)
        {
                kh_Controller_SetThink(1, kh_WaitForPlayers);
-               Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_KEYHUNT_WAIT, 1, 2, 3, 4);
+               Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_KEYHUNT_WAIT, p1, p2, p3, p4);
                return;
        }