set sv_spectator_speed_multiplier 1.5
seta sv_spectate 1 "if set to 1, new clients are allowed to spectate or observe the game, if set to 0 joining clients spawn as players immediately (no spectating)"
seta sv_defaultcharacter 0 "master switch, if set to 1 the further configuration for replacing all player models, skins and colors is taken from the sv_defaultplayermodel, sv_defaultplayerskin and sv_defaultplayercolors variables"
- seta sv_defaultplayermodel "models/player/nexus.zym" "default model selection, only works if sv_defaultcharacter is set to 1"
+ seta sv_defaultplayermodel "models/player/erebus.iqm" "default model selection, only works if sv_defaultcharacter is set to 1"
seta sv_defaultplayerskin 0 "each model has 1 or more skins (combination of model and skin = character), set which skin of the model you wish the default character to have, only works if sv_defaultcharacter is set to 1"
seta sv_defaultplayermodel_red "" "\"\" means see sv_defaultplayermodel"
seta sv_defaultplayerskin_red 0
set g_cts_respawn_delay 0.25
set g_cts_selfdamage 1 "0 = disable all selfdamage and falldamage in cts"
set g_cts_finish_kill_delay 10 "prevent cheating by running back to the start line, and starting out with more speed than otherwise possible"
+set g_keepaway_respawn_delay 0
+set g_keepaway_respawn_waves 0
// overtime
seta timelimit_overtime 2 "duration in minutes of one added overtime, added to the timelimit"
alias singleplayer_levellist "set scmenu_campaign_dump 1; togglemenu; wait; togglemenu"
// Green's fullbright skins
- alias cl_fbskin_green "playermodel models/player/nexus.zym; playerskin 6; color 3 3"
- alias cl_fbskin_red "playermodel models/player/nexus.zym; playerskin 6; color 4 4"
- alias cl_fbskin_orange "playermodel models/player/nexus.zym; playerskin 6; color 14 14"
- alias cl_fbskin_off "playermodel models/player/nexus.zym; playerskin 0"
- alias sv_fbskin_green "g_fullbrightplayers 1; sv_defaultcharacter 1; sv_defaultplayermodel models/player/nexus.zym; sv_defaultplayerskin 6; sv_defaultplayercolors 51"
- alias sv_fbskin_red "g_fullbrightplayers 1; sv_defaultcharacter 1; sv_defaultplayermodel models/player/nexus.zym; sv_defaultplayerskin 6; sv_defaultplayercolors 68"
- alias sv_fbskin_orange "g_fullbrightplayers 1; sv_defaultcharacter 1; sv_defaultplayermodel models/player/nexus.zym; sv_defaultplayerskin 6; sv_defaultplayercolors 238"
+ alias cl_fbskin_green "playermodel models/player/erebus.iqm; playerskin 1; color 3 3"
+ alias cl_fbskin_red "playermodel models/player/erebus.iqm; playerskin 1; color 4 4"
+ alias cl_fbskin_orange "playermodel models/player/erebus.iqm; playerskin 1; color 14 14"
+ alias cl_fbskin_off "playermodel models/player/erebus.iqm; playerskin 0"
+ alias sv_fbskin_green "g_fullbrightplayers 1; sv_defaultcharacter 1; sv_defaultplayermodel models/player/erebus.iqm; sv_defaultplayerskin 1; sv_defaultplayercolors 51"
+ alias sv_fbskin_red "g_fullbrightplayers 1; sv_defaultcharacter 1; sv_defaultplayermodel models/player/erebus.iqm; sv_defaultplayerskin 1; sv_defaultplayercolors 68"
+ alias sv_fbskin_orange "g_fullbrightplayers 1; sv_defaultcharacter 1; sv_defaultplayermodel models/player/erebus.iqm; sv_defaultplayerskin 1; sv_defaultplayercolors 238"
alias sv_fbskin_off "g_fullbrightplayers 0; sv_defaultcharacter 0; sv_defaultplayerskin 0; sv_defaultplayercolors \"\""
seta sv_servermodelsonly 1
seta g_keyhunt_teams_override 0
set g_keyhunt_teams 0
+// keepaway
+set g_keepaway 0 "Keepaway: w00t"
+set g_keepawayball_respawntime 5
+set g_keepawayball_damageforcescale 1
+set g_keepawayball_trail_color "0.2 0.4 1"
+seta g_keepaway_teams_override 0
+set g_keepaway_teams 0
+
// so it can be stuffcmd-ed still
set cl_gravity 800 "but ignored anyway"